
(FPCore (a b angle) :precision binary64 (let* ((t_0 (* PI (/ angle 180.0)))) (* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin t_0)) (cos t_0))))
double code(double a, double b, double angle) {
double t_0 = ((double) M_PI) * (angle / 180.0);
return ((2.0 * (pow(b, 2.0) - pow(a, 2.0))) * sin(t_0)) * cos(t_0);
}
public static double code(double a, double b, double angle) {
double t_0 = Math.PI * (angle / 180.0);
return ((2.0 * (Math.pow(b, 2.0) - Math.pow(a, 2.0))) * Math.sin(t_0)) * Math.cos(t_0);
}
def code(a, b, angle): t_0 = math.pi * (angle / 180.0) return ((2.0 * (math.pow(b, 2.0) - math.pow(a, 2.0))) * math.sin(t_0)) * math.cos(t_0)
function code(a, b, angle) t_0 = Float64(pi * Float64(angle / 180.0)) return Float64(Float64(Float64(2.0 * Float64((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0)) end
function tmp = code(a, b, angle) t_0 = pi * (angle / 180.0); tmp = ((2.0 * ((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0); end
code[a_, b_, angle_] := Block[{t$95$0 = N[(Pi * N[(angle / 180.0), $MachinePrecision]), $MachinePrecision]}, N[(N[(N[(2.0 * N[(N[Power[b, 2.0], $MachinePrecision] - N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision] * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \pi \cdot \frac{angle}{180}\\
\left(\left(2 \cdot \left({b}^{2} - {a}^{2}\right)\right) \cdot \sin t\_0\right) \cdot \cos t\_0
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 14 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b angle) :precision binary64 (let* ((t_0 (* PI (/ angle 180.0)))) (* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin t_0)) (cos t_0))))
double code(double a, double b, double angle) {
double t_0 = ((double) M_PI) * (angle / 180.0);
return ((2.0 * (pow(b, 2.0) - pow(a, 2.0))) * sin(t_0)) * cos(t_0);
}
public static double code(double a, double b, double angle) {
double t_0 = Math.PI * (angle / 180.0);
return ((2.0 * (Math.pow(b, 2.0) - Math.pow(a, 2.0))) * Math.sin(t_0)) * Math.cos(t_0);
}
def code(a, b, angle): t_0 = math.pi * (angle / 180.0) return ((2.0 * (math.pow(b, 2.0) - math.pow(a, 2.0))) * math.sin(t_0)) * math.cos(t_0)
function code(a, b, angle) t_0 = Float64(pi * Float64(angle / 180.0)) return Float64(Float64(Float64(2.0 * Float64((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0)) end
function tmp = code(a, b, angle) t_0 = pi * (angle / 180.0); tmp = ((2.0 * ((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0); end
code[a_, b_, angle_] := Block[{t$95$0 = N[(Pi * N[(angle / 180.0), $MachinePrecision]), $MachinePrecision]}, N[(N[(N[(2.0 * N[(N[Power[b, 2.0], $MachinePrecision] - N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision] * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \pi \cdot \frac{angle}{180}\\
\left(\left(2 \cdot \left({b}^{2} - {a}^{2}\right)\right) \cdot \sin t\_0\right) \cdot \cos t\_0
\end{array}
\end{array}
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= (/ angle_m 180.0) 1e+184)
(* (+ b a) (* (- b a) (sin (* 2.0 (/ (* angle_m PI) 180.0)))))
(*
(*
(* 2.0 (* (+ b a) (- b a)))
(sqrt (pow (sin (* PI (* angle_m 0.005555555555555556))) 2.0)))
(cos (* (/ angle_m 180.0) PI))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if ((angle_m / 180.0) <= 1e+184) {
tmp = (b + a) * ((b - a) * sin((2.0 * ((angle_m * ((double) M_PI)) / 180.0))));
} else {
tmp = ((2.0 * ((b + a) * (b - a))) * sqrt(pow(sin((((double) M_PI) * (angle_m * 0.005555555555555556))), 2.0))) * cos(((angle_m / 180.0) * ((double) M_PI)));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if ((angle_m / 180.0) <= 1e+184) {
tmp = (b + a) * ((b - a) * Math.sin((2.0 * ((angle_m * Math.PI) / 180.0))));
} else {
tmp = ((2.0 * ((b + a) * (b - a))) * Math.sqrt(Math.pow(Math.sin((Math.PI * (angle_m * 0.005555555555555556))), 2.0))) * Math.cos(((angle_m / 180.0) * Math.PI));
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): tmp = 0 if (angle_m / 180.0) <= 1e+184: tmp = (b + a) * ((b - a) * math.sin((2.0 * ((angle_m * math.pi) / 180.0)))) else: tmp = ((2.0 * ((b + a) * (b - a))) * math.sqrt(math.pow(math.sin((math.pi * (angle_m * 0.005555555555555556))), 2.0))) * math.cos(((angle_m / 180.0) * math.pi)) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if (Float64(angle_m / 180.0) <= 1e+184) tmp = Float64(Float64(b + a) * Float64(Float64(b - a) * sin(Float64(2.0 * Float64(Float64(angle_m * pi) / 180.0))))); else tmp = Float64(Float64(Float64(2.0 * Float64(Float64(b + a) * Float64(b - a))) * sqrt((sin(Float64(pi * Float64(angle_m * 0.005555555555555556))) ^ 2.0))) * cos(Float64(Float64(angle_m / 180.0) * pi))); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) tmp = 0.0; if ((angle_m / 180.0) <= 1e+184) tmp = (b + a) * ((b - a) * sin((2.0 * ((angle_m * pi) / 180.0)))); else tmp = ((2.0 * ((b + a) * (b - a))) * sqrt((sin((pi * (angle_m * 0.005555555555555556))) ^ 2.0))) * cos(((angle_m / 180.0) * pi)); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 1e+184], N[(N[(b + a), $MachinePrecision] * N[(N[(b - a), $MachinePrecision] * N[Sin[N[(2.0 * N[(N[(angle$95$m * Pi), $MachinePrecision] / 180.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(2.0 * N[(N[(b + a), $MachinePrecision] * N[(b - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sqrt[N[Power[N[Sin[N[(Pi * N[(angle$95$m * 0.005555555555555556), $MachinePrecision]), $MachinePrecision]], $MachinePrecision], 2.0], $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[Cos[N[(N[(angle$95$m / 180.0), $MachinePrecision] * Pi), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{angle\_m}{180} \leq 10^{+184}:\\
\;\;\;\;\left(b + a\right) \cdot \left(\left(b - a\right) \cdot \sin \left(2 \cdot \frac{angle\_m \cdot \pi}{180}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\left(2 \cdot \left(\left(b + a\right) \cdot \left(b - a\right)\right)\right) \cdot \sqrt{{\sin \left(\pi \cdot \left(angle\_m \cdot 0.005555555555555556\right)\right)}^{2}}\right) \cdot \cos \left(\frac{angle\_m}{180} \cdot \pi\right)\\
\end{array}
\end{array}
if (/.f64 angle #s(literal 180 binary64)) < 1.00000000000000002e184Initial program 56.5%
associate-*l*56.5%
*-commutative56.5%
associate-*l*56.5%
Simplified56.5%
unpow256.5%
unpow256.5%
difference-of-squares57.9%
Applied egg-rr57.9%
pow157.9%
associate-*l*72.3%
2-sin72.3%
div-inv71.8%
metadata-eval71.8%
Applied egg-rr71.8%
metadata-eval71.8%
div-inv72.3%
associate-*r/73.5%
Applied egg-rr73.5%
if 1.00000000000000002e184 < (/.f64 angle #s(literal 180 binary64)) Initial program 29.3%
unpow229.3%
unpow229.3%
difference-of-squares29.3%
Applied egg-rr29.3%
add-sqr-sqrt21.3%
sqrt-unprod30.9%
pow230.9%
div-inv30.3%
metadata-eval30.3%
Applied egg-rr30.3%
Final simplification70.0%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= (/ angle_m 180.0) 1e+184)
(* (+ b a) (* (- b a) (sin (* 2.0 (/ (* angle_m PI) 180.0)))))
(*
(+ b a)
(*
(- b a)
(sin (* 2.0 (* PI (exp (log (* angle_m 0.005555555555555556)))))))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if ((angle_m / 180.0) <= 1e+184) {
tmp = (b + a) * ((b - a) * sin((2.0 * ((angle_m * ((double) M_PI)) / 180.0))));
} else {
tmp = (b + a) * ((b - a) * sin((2.0 * (((double) M_PI) * exp(log((angle_m * 0.005555555555555556)))))));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if ((angle_m / 180.0) <= 1e+184) {
tmp = (b + a) * ((b - a) * Math.sin((2.0 * ((angle_m * Math.PI) / 180.0))));
} else {
tmp = (b + a) * ((b - a) * Math.sin((2.0 * (Math.PI * Math.exp(Math.log((angle_m * 0.005555555555555556)))))));
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): tmp = 0 if (angle_m / 180.0) <= 1e+184: tmp = (b + a) * ((b - a) * math.sin((2.0 * ((angle_m * math.pi) / 180.0)))) else: tmp = (b + a) * ((b - a) * math.sin((2.0 * (math.pi * math.exp(math.log((angle_m * 0.005555555555555556))))))) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if (Float64(angle_m / 180.0) <= 1e+184) tmp = Float64(Float64(b + a) * Float64(Float64(b - a) * sin(Float64(2.0 * Float64(Float64(angle_m * pi) / 180.0))))); else tmp = Float64(Float64(b + a) * Float64(Float64(b - a) * sin(Float64(2.0 * Float64(pi * exp(log(Float64(angle_m * 0.005555555555555556)))))))); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) tmp = 0.0; if ((angle_m / 180.0) <= 1e+184) tmp = (b + a) * ((b - a) * sin((2.0 * ((angle_m * pi) / 180.0)))); else tmp = (b + a) * ((b - a) * sin((2.0 * (pi * exp(log((angle_m * 0.005555555555555556))))))); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 1e+184], N[(N[(b + a), $MachinePrecision] * N[(N[(b - a), $MachinePrecision] * N[Sin[N[(2.0 * N[(N[(angle$95$m * Pi), $MachinePrecision] / 180.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(b + a), $MachinePrecision] * N[(N[(b - a), $MachinePrecision] * N[Sin[N[(2.0 * N[(Pi * N[Exp[N[Log[N[(angle$95$m * 0.005555555555555556), $MachinePrecision]], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{angle\_m}{180} \leq 10^{+184}:\\
\;\;\;\;\left(b + a\right) \cdot \left(\left(b - a\right) \cdot \sin \left(2 \cdot \frac{angle\_m \cdot \pi}{180}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(b + a\right) \cdot \left(\left(b - a\right) \cdot \sin \left(2 \cdot \left(\pi \cdot e^{\log \left(angle\_m \cdot 0.005555555555555556\right)}\right)\right)\right)\\
\end{array}
\end{array}
if (/.f64 angle #s(literal 180 binary64)) < 1.00000000000000002e184Initial program 56.5%
associate-*l*56.5%
*-commutative56.5%
associate-*l*56.5%
Simplified56.5%
unpow256.5%
unpow256.5%
difference-of-squares57.9%
Applied egg-rr57.9%
pow157.9%
associate-*l*72.3%
2-sin72.3%
div-inv71.8%
metadata-eval71.8%
Applied egg-rr71.8%
metadata-eval71.8%
div-inv72.3%
associate-*r/73.5%
Applied egg-rr73.5%
if 1.00000000000000002e184 < (/.f64 angle #s(literal 180 binary64)) Initial program 29.3%
associate-*l*29.3%
*-commutative29.3%
associate-*l*29.3%
Simplified29.3%
unpow229.3%
unpow229.3%
difference-of-squares29.3%
Applied egg-rr29.3%
pow129.3%
associate-*l*29.3%
2-sin29.3%
div-inv21.7%
metadata-eval21.7%
Applied egg-rr21.7%
add-exp-log29.2%
Applied egg-rr29.2%
Final simplification69.9%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= (pow a 2.0) 5e+306)
(* (* (+ b a) (- b a)) (sin (* (* angle_m PI) 0.011111111111111112)))
(* (* a (* angle_m (* (+ b a) PI))) -0.011111111111111112))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (pow(a, 2.0) <= 5e+306) {
tmp = ((b + a) * (b - a)) * sin(((angle_m * ((double) M_PI)) * 0.011111111111111112));
} else {
tmp = (a * (angle_m * ((b + a) * ((double) M_PI)))) * -0.011111111111111112;
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (Math.pow(a, 2.0) <= 5e+306) {
tmp = ((b + a) * (b - a)) * Math.sin(((angle_m * Math.PI) * 0.011111111111111112));
} else {
tmp = (a * (angle_m * ((b + a) * Math.PI))) * -0.011111111111111112;
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): tmp = 0 if math.pow(a, 2.0) <= 5e+306: tmp = ((b + a) * (b - a)) * math.sin(((angle_m * math.pi) * 0.011111111111111112)) else: tmp = (a * (angle_m * ((b + a) * math.pi))) * -0.011111111111111112 return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if ((a ^ 2.0) <= 5e+306) tmp = Float64(Float64(Float64(b + a) * Float64(b - a)) * sin(Float64(Float64(angle_m * pi) * 0.011111111111111112))); else tmp = Float64(Float64(a * Float64(angle_m * Float64(Float64(b + a) * pi))) * -0.011111111111111112); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) tmp = 0.0; if ((a ^ 2.0) <= 5e+306) tmp = ((b + a) * (b - a)) * sin(((angle_m * pi) * 0.011111111111111112)); else tmp = (a * (angle_m * ((b + a) * pi))) * -0.011111111111111112; end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[N[Power[a, 2.0], $MachinePrecision], 5e+306], N[(N[(N[(b + a), $MachinePrecision] * N[(b - a), $MachinePrecision]), $MachinePrecision] * N[Sin[N[(N[(angle$95$m * Pi), $MachinePrecision] * 0.011111111111111112), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(N[(a * N[(angle$95$m * N[(N[(b + a), $MachinePrecision] * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * -0.011111111111111112), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;{a}^{2} \leq 5 \cdot 10^{+306}:\\
\;\;\;\;\left(\left(b + a\right) \cdot \left(b - a\right)\right) \cdot \sin \left(\left(angle\_m \cdot \pi\right) \cdot 0.011111111111111112\right)\\
\mathbf{else}:\\
\;\;\;\;\left(a \cdot \left(angle\_m \cdot \left(\left(b + a\right) \cdot \pi\right)\right)\right) \cdot -0.011111111111111112\\
\end{array}
\end{array}
if (pow.f64 a #s(literal 2 binary64)) < 4.99999999999999993e306Initial program 55.7%
associate-*l*55.7%
*-commutative55.7%
associate-*l*55.7%
Simplified55.7%
unpow255.7%
unpow255.7%
difference-of-squares55.6%
Applied egg-rr55.6%
pow155.6%
associate-*l*63.7%
2-sin63.7%
div-inv62.3%
metadata-eval62.3%
Applied egg-rr62.3%
Taylor expanded in angle around inf 56.2%
if 4.99999999999999993e306 < (pow.f64 a #s(literal 2 binary64)) Initial program 49.7%
associate-*l*49.7%
*-commutative49.7%
associate-*l*49.7%
Simplified49.7%
unpow249.7%
unpow249.7%
difference-of-squares55.4%
Applied egg-rr55.4%
Taylor expanded in angle around 0 45.1%
+-commutative45.1%
*-commutative45.1%
+-commutative45.1%
Simplified45.1%
Taylor expanded in b around 0 43.3%
neg-mul-143.3%
Simplified43.3%
Taylor expanded in angle around 0 69.6%
*-commutative69.6%
Simplified69.6%
Final simplification59.2%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= (/ angle_m 180.0) 1e+184)
(* (+ b a) (* (- b a) (sin (* 2.0 (/ (* angle_m PI) 180.0)))))
(*
(* (+ b a) (- b a))
(* 2.0 (sin (* 0.005555555555555556 (* angle_m PI))))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if ((angle_m / 180.0) <= 1e+184) {
tmp = (b + a) * ((b - a) * sin((2.0 * ((angle_m * ((double) M_PI)) / 180.0))));
} else {
tmp = ((b + a) * (b - a)) * (2.0 * sin((0.005555555555555556 * (angle_m * ((double) M_PI)))));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if ((angle_m / 180.0) <= 1e+184) {
tmp = (b + a) * ((b - a) * Math.sin((2.0 * ((angle_m * Math.PI) / 180.0))));
} else {
tmp = ((b + a) * (b - a)) * (2.0 * Math.sin((0.005555555555555556 * (angle_m * Math.PI))));
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): tmp = 0 if (angle_m / 180.0) <= 1e+184: tmp = (b + a) * ((b - a) * math.sin((2.0 * ((angle_m * math.pi) / 180.0)))) else: tmp = ((b + a) * (b - a)) * (2.0 * math.sin((0.005555555555555556 * (angle_m * math.pi)))) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if (Float64(angle_m / 180.0) <= 1e+184) tmp = Float64(Float64(b + a) * Float64(Float64(b - a) * sin(Float64(2.0 * Float64(Float64(angle_m * pi) / 180.0))))); else tmp = Float64(Float64(Float64(b + a) * Float64(b - a)) * Float64(2.0 * sin(Float64(0.005555555555555556 * Float64(angle_m * pi))))); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) tmp = 0.0; if ((angle_m / 180.0) <= 1e+184) tmp = (b + a) * ((b - a) * sin((2.0 * ((angle_m * pi) / 180.0)))); else tmp = ((b + a) * (b - a)) * (2.0 * sin((0.005555555555555556 * (angle_m * pi)))); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 1e+184], N[(N[(b + a), $MachinePrecision] * N[(N[(b - a), $MachinePrecision] * N[Sin[N[(2.0 * N[(N[(angle$95$m * Pi), $MachinePrecision] / 180.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(b + a), $MachinePrecision] * N[(b - a), $MachinePrecision]), $MachinePrecision] * N[(2.0 * N[Sin[N[(0.005555555555555556 * N[(angle$95$m * Pi), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{angle\_m}{180} \leq 10^{+184}:\\
\;\;\;\;\left(b + a\right) \cdot \left(\left(b - a\right) \cdot \sin \left(2 \cdot \frac{angle\_m \cdot \pi}{180}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\left(b + a\right) \cdot \left(b - a\right)\right) \cdot \left(2 \cdot \sin \left(0.005555555555555556 \cdot \left(angle\_m \cdot \pi\right)\right)\right)\\
\end{array}
\end{array}
if (/.f64 angle #s(literal 180 binary64)) < 1.00000000000000002e184Initial program 56.5%
associate-*l*56.5%
*-commutative56.5%
associate-*l*56.5%
Simplified56.5%
unpow256.5%
unpow256.5%
difference-of-squares57.9%
Applied egg-rr57.9%
pow157.9%
associate-*l*72.3%
2-sin72.3%
div-inv71.8%
metadata-eval71.8%
Applied egg-rr71.8%
metadata-eval71.8%
div-inv72.3%
associate-*r/73.5%
Applied egg-rr73.5%
if 1.00000000000000002e184 < (/.f64 angle #s(literal 180 binary64)) Initial program 29.3%
associate-*l*29.3%
*-commutative29.3%
associate-*l*29.3%
Simplified29.3%
unpow229.3%
unpow229.3%
difference-of-squares29.3%
Applied egg-rr29.3%
Taylor expanded in angle around inf 21.7%
*-commutative21.7%
Simplified21.7%
Taylor expanded in angle around 0 28.9%
Final simplification69.8%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(let* ((t_0 (* (* angle_m PI) 0.011111111111111112)))
(*
angle_s
(if (<= angle_m 1e-24)
(* (+ b a) (* (- b a) t_0))
(* (* (+ b a) (- b a)) (sin t_0))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double t_0 = (angle_m * ((double) M_PI)) * 0.011111111111111112;
double tmp;
if (angle_m <= 1e-24) {
tmp = (b + a) * ((b - a) * t_0);
} else {
tmp = ((b + a) * (b - a)) * sin(t_0);
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double t_0 = (angle_m * Math.PI) * 0.011111111111111112;
double tmp;
if (angle_m <= 1e-24) {
tmp = (b + a) * ((b - a) * t_0);
} else {
tmp = ((b + a) * (b - a)) * Math.sin(t_0);
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): t_0 = (angle_m * math.pi) * 0.011111111111111112 tmp = 0 if angle_m <= 1e-24: tmp = (b + a) * ((b - a) * t_0) else: tmp = ((b + a) * (b - a)) * math.sin(t_0) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) t_0 = Float64(Float64(angle_m * pi) * 0.011111111111111112) tmp = 0.0 if (angle_m <= 1e-24) tmp = Float64(Float64(b + a) * Float64(Float64(b - a) * t_0)); else tmp = Float64(Float64(Float64(b + a) * Float64(b - a)) * sin(t_0)); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) t_0 = (angle_m * pi) * 0.011111111111111112; tmp = 0.0; if (angle_m <= 1e-24) tmp = (b + a) * ((b - a) * t_0); else tmp = ((b + a) * (b - a)) * sin(t_0); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := Block[{t$95$0 = N[(N[(angle$95$m * Pi), $MachinePrecision] * 0.011111111111111112), $MachinePrecision]}, N[(angle$95$s * If[LessEqual[angle$95$m, 1e-24], N[(N[(b + a), $MachinePrecision] * N[(N[(b - a), $MachinePrecision] * t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[(N[(b + a), $MachinePrecision] * N[(b - a), $MachinePrecision]), $MachinePrecision] * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
\begin{array}{l}
t_0 := \left(angle\_m \cdot \pi\right) \cdot 0.011111111111111112\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;angle\_m \leq 10^{-24}:\\
\;\;\;\;\left(b + a\right) \cdot \left(\left(b - a\right) \cdot t\_0\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\left(b + a\right) \cdot \left(b - a\right)\right) \cdot \sin t\_0\\
\end{array}
\end{array}
\end{array}
if angle < 9.99999999999999924e-25Initial program 59.6%
associate-*l*59.6%
*-commutative59.6%
associate-*l*59.6%
Simplified59.6%
unpow259.6%
unpow259.6%
difference-of-squares60.8%
Applied egg-rr60.8%
pow160.8%
associate-*l*79.2%
2-sin79.2%
div-inv79.0%
metadata-eval79.0%
Applied egg-rr79.0%
Taylor expanded in angle around 0 75.6%
if 9.99999999999999924e-25 < angle Initial program 40.8%
associate-*l*40.8%
*-commutative40.8%
associate-*l*40.8%
Simplified40.8%
unpow240.8%
unpow240.8%
difference-of-squares42.2%
Applied egg-rr42.2%
pow142.2%
associate-*l*42.2%
2-sin42.2%
div-inv38.6%
metadata-eval38.6%
Applied egg-rr38.6%
Taylor expanded in angle around inf 41.0%
Final simplification65.9%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= angle_m 4.4e-24)
(* (+ b a) (* 0.011111111111111112 (* angle_m (* (- b a) PI))))
(* (* (+ b a) (- b a)) (sin (* (* angle_m PI) 0.011111111111111112))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (angle_m <= 4.4e-24) {
tmp = (b + a) * (0.011111111111111112 * (angle_m * ((b - a) * ((double) M_PI))));
} else {
tmp = ((b + a) * (b - a)) * sin(((angle_m * ((double) M_PI)) * 0.011111111111111112));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (angle_m <= 4.4e-24) {
tmp = (b + a) * (0.011111111111111112 * (angle_m * ((b - a) * Math.PI)));
} else {
tmp = ((b + a) * (b - a)) * Math.sin(((angle_m * Math.PI) * 0.011111111111111112));
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): tmp = 0 if angle_m <= 4.4e-24: tmp = (b + a) * (0.011111111111111112 * (angle_m * ((b - a) * math.pi))) else: tmp = ((b + a) * (b - a)) * math.sin(((angle_m * math.pi) * 0.011111111111111112)) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if (angle_m <= 4.4e-24) tmp = Float64(Float64(b + a) * Float64(0.011111111111111112 * Float64(angle_m * Float64(Float64(b - a) * pi)))); else tmp = Float64(Float64(Float64(b + a) * Float64(b - a)) * sin(Float64(Float64(angle_m * pi) * 0.011111111111111112))); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) tmp = 0.0; if (angle_m <= 4.4e-24) tmp = (b + a) * (0.011111111111111112 * (angle_m * ((b - a) * pi))); else tmp = ((b + a) * (b - a)) * sin(((angle_m * pi) * 0.011111111111111112)); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[angle$95$m, 4.4e-24], N[(N[(b + a), $MachinePrecision] * N[(0.011111111111111112 * N[(angle$95$m * N[(N[(b - a), $MachinePrecision] * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(b + a), $MachinePrecision] * N[(b - a), $MachinePrecision]), $MachinePrecision] * N[Sin[N[(N[(angle$95$m * Pi), $MachinePrecision] * 0.011111111111111112), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;angle\_m \leq 4.4 \cdot 10^{-24}:\\
\;\;\;\;\left(b + a\right) \cdot \left(0.011111111111111112 \cdot \left(angle\_m \cdot \left(\left(b - a\right) \cdot \pi\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\left(b + a\right) \cdot \left(b - a\right)\right) \cdot \sin \left(\left(angle\_m \cdot \pi\right) \cdot 0.011111111111111112\right)\\
\end{array}
\end{array}
if angle < 4.40000000000000003e-24Initial program 59.6%
associate-*l*59.6%
*-commutative59.6%
associate-*l*59.6%
Simplified59.6%
unpow259.6%
unpow259.6%
difference-of-squares60.8%
Applied egg-rr60.8%
pow160.8%
associate-*l*79.2%
2-sin79.2%
div-inv79.0%
metadata-eval79.0%
Applied egg-rr79.0%
Taylor expanded in angle around 0 75.6%
if 4.40000000000000003e-24 < angle Initial program 40.8%
associate-*l*40.8%
*-commutative40.8%
associate-*l*40.8%
Simplified40.8%
unpow240.8%
unpow240.8%
difference-of-squares42.2%
Applied egg-rr42.2%
pow142.2%
associate-*l*42.2%
2-sin42.2%
div-inv38.6%
metadata-eval38.6%
Applied egg-rr38.6%
Taylor expanded in angle around inf 41.0%
Final simplification65.8%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(let* ((t_0 (sin (* (* angle_m PI) 0.011111111111111112))))
(*
angle_s
(if (<= a 1.2e+149)
(* (* (+ b a) (- b a)) t_0)
(* (+ b a) (* t_0 (- a)))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double t_0 = sin(((angle_m * ((double) M_PI)) * 0.011111111111111112));
double tmp;
if (a <= 1.2e+149) {
tmp = ((b + a) * (b - a)) * t_0;
} else {
tmp = (b + a) * (t_0 * -a);
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double t_0 = Math.sin(((angle_m * Math.PI) * 0.011111111111111112));
double tmp;
if (a <= 1.2e+149) {
tmp = ((b + a) * (b - a)) * t_0;
} else {
tmp = (b + a) * (t_0 * -a);
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): t_0 = math.sin(((angle_m * math.pi) * 0.011111111111111112)) tmp = 0 if a <= 1.2e+149: tmp = ((b + a) * (b - a)) * t_0 else: tmp = (b + a) * (t_0 * -a) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) t_0 = sin(Float64(Float64(angle_m * pi) * 0.011111111111111112)) tmp = 0.0 if (a <= 1.2e+149) tmp = Float64(Float64(Float64(b + a) * Float64(b - a)) * t_0); else tmp = Float64(Float64(b + a) * Float64(t_0 * Float64(-a))); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) t_0 = sin(((angle_m * pi) * 0.011111111111111112)); tmp = 0.0; if (a <= 1.2e+149) tmp = ((b + a) * (b - a)) * t_0; else tmp = (b + a) * (t_0 * -a); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := Block[{t$95$0 = N[Sin[N[(N[(angle$95$m * Pi), $MachinePrecision] * 0.011111111111111112), $MachinePrecision]], $MachinePrecision]}, N[(angle$95$s * If[LessEqual[a, 1.2e+149], N[(N[(N[(b + a), $MachinePrecision] * N[(b - a), $MachinePrecision]), $MachinePrecision] * t$95$0), $MachinePrecision], N[(N[(b + a), $MachinePrecision] * N[(t$95$0 * (-a)), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
\begin{array}{l}
t_0 := \sin \left(\left(angle\_m \cdot \pi\right) \cdot 0.011111111111111112\right)\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;a \leq 1.2 \cdot 10^{+149}:\\
\;\;\;\;\left(\left(b + a\right) \cdot \left(b - a\right)\right) \cdot t\_0\\
\mathbf{else}:\\
\;\;\;\;\left(b + a\right) \cdot \left(t\_0 \cdot \left(-a\right)\right)\\
\end{array}
\end{array}
\end{array}
if a < 1.20000000000000006e149Initial program 56.6%
associate-*l*56.6%
*-commutative56.6%
associate-*l*56.6%
Simplified56.6%
unpow256.6%
unpow256.6%
difference-of-squares57.1%
Applied egg-rr57.1%
pow157.1%
associate-*l*67.5%
2-sin67.5%
div-inv65.8%
metadata-eval65.8%
Applied egg-rr65.8%
Taylor expanded in angle around inf 57.6%
if 1.20000000000000006e149 < a Initial program 37.8%
associate-*l*37.8%
*-commutative37.8%
associate-*l*37.8%
Simplified37.8%
unpow237.8%
unpow237.8%
difference-of-squares44.8%
Applied egg-rr44.8%
pow144.8%
associate-*l*77.9%
2-sin77.9%
div-inv81.2%
metadata-eval81.2%
Applied egg-rr81.2%
Taylor expanded in b around 0 74.9%
pow174.9%
associate-*r*74.9%
+-commutative74.9%
*-commutative74.9%
*-commutative74.9%
Applied egg-rr74.9%
Final simplification59.7%
angle\_m = (fabs.f64 angle) angle\_s = (copysign.f64 #s(literal 1 binary64) angle) (FPCore (angle_s a b angle_m) :precision binary64 (* angle_s (* (+ b a) (* (- b a) (sin (* 2.0 (* angle_m (* PI 0.005555555555555556))))))))
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
return angle_s * ((b + a) * ((b - a) * sin((2.0 * (angle_m * (((double) M_PI) * 0.005555555555555556))))));
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
return angle_s * ((b + a) * ((b - a) * Math.sin((2.0 * (angle_m * (Math.PI * 0.005555555555555556))))));
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): return angle_s * ((b + a) * ((b - a) * math.sin((2.0 * (angle_m * (math.pi * 0.005555555555555556))))))
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) return Float64(angle_s * Float64(Float64(b + a) * Float64(Float64(b - a) * sin(Float64(2.0 * Float64(angle_m * Float64(pi * 0.005555555555555556))))))) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp = code(angle_s, a, b, angle_m) tmp = angle_s * ((b + a) * ((b - a) * sin((2.0 * (angle_m * (pi * 0.005555555555555556)))))); end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * N[(N[(b + a), $MachinePrecision] * N[(N[(b - a), $MachinePrecision] * N[Sin[N[(2.0 * N[(angle$95$m * N[(Pi * 0.005555555555555556), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \left(\left(b + a\right) \cdot \left(\left(b - a\right) \cdot \sin \left(2 \cdot \left(angle\_m \cdot \left(\pi \cdot 0.005555555555555556\right)\right)\right)\right)\right)
\end{array}
Initial program 54.3%
associate-*l*54.3%
*-commutative54.3%
associate-*l*54.3%
Simplified54.3%
unpow254.3%
unpow254.3%
difference-of-squares55.6%
Applied egg-rr55.6%
pow155.6%
associate-*l*68.8%
2-sin68.8%
div-inv67.7%
metadata-eval67.7%
Applied egg-rr67.7%
pow167.7%
associate-*r*69.6%
*-commutative69.6%
*-commutative69.6%
2-sin69.6%
2-sin69.6%
*-commutative69.6%
associate-*r*69.2%
Applied egg-rr69.2%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= a 2e+145)
(* 0.011111111111111112 (* angle_m (* PI (* (+ b a) (- b a)))))
(* (* a (* angle_m (* (+ b a) PI))) -0.011111111111111112))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (a <= 2e+145) {
tmp = 0.011111111111111112 * (angle_m * (((double) M_PI) * ((b + a) * (b - a))));
} else {
tmp = (a * (angle_m * ((b + a) * ((double) M_PI)))) * -0.011111111111111112;
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (a <= 2e+145) {
tmp = 0.011111111111111112 * (angle_m * (Math.PI * ((b + a) * (b - a))));
} else {
tmp = (a * (angle_m * ((b + a) * Math.PI))) * -0.011111111111111112;
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): tmp = 0 if a <= 2e+145: tmp = 0.011111111111111112 * (angle_m * (math.pi * ((b + a) * (b - a)))) else: tmp = (a * (angle_m * ((b + a) * math.pi))) * -0.011111111111111112 return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if (a <= 2e+145) tmp = Float64(0.011111111111111112 * Float64(angle_m * Float64(pi * Float64(Float64(b + a) * Float64(b - a))))); else tmp = Float64(Float64(a * Float64(angle_m * Float64(Float64(b + a) * pi))) * -0.011111111111111112); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) tmp = 0.0; if (a <= 2e+145) tmp = 0.011111111111111112 * (angle_m * (pi * ((b + a) * (b - a)))); else tmp = (a * (angle_m * ((b + a) * pi))) * -0.011111111111111112; end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[a, 2e+145], N[(0.011111111111111112 * N[(angle$95$m * N[(Pi * N[(N[(b + a), $MachinePrecision] * N[(b - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(a * N[(angle$95$m * N[(N[(b + a), $MachinePrecision] * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * -0.011111111111111112), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;a \leq 2 \cdot 10^{+145}:\\
\;\;\;\;0.011111111111111112 \cdot \left(angle\_m \cdot \left(\pi \cdot \left(\left(b + a\right) \cdot \left(b - a\right)\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(a \cdot \left(angle\_m \cdot \left(\left(b + a\right) \cdot \pi\right)\right)\right) \cdot -0.011111111111111112\\
\end{array}
\end{array}
if a < 2e145Initial program 56.6%
associate-*l*56.6%
*-commutative56.6%
associate-*l*56.6%
Simplified56.6%
unpow256.6%
unpow256.6%
difference-of-squares57.1%
Applied egg-rr57.1%
expm1-log1p-u57.1%
expm1-undefine27.2%
2-sin27.2%
div-inv25.5%
metadata-eval25.5%
Applied egg-rr25.5%
Taylor expanded in angle around 0 50.5%
if 2e145 < a Initial program 37.8%
associate-*l*37.8%
*-commutative37.8%
associate-*l*37.8%
Simplified37.8%
unpow237.8%
unpow237.8%
difference-of-squares44.8%
Applied egg-rr44.8%
Taylor expanded in angle around 0 37.6%
+-commutative37.6%
*-commutative37.6%
+-commutative37.6%
Simplified37.6%
Taylor expanded in b around 0 37.5%
neg-mul-137.5%
Simplified37.5%
Taylor expanded in angle around 0 64.6%
*-commutative64.6%
Simplified64.6%
Final simplification52.2%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= b 4.3e+213)
(* (* a (* angle_m (* (+ b a) PI))) -0.011111111111111112)
(* 0.011111111111111112 (* angle_m (* PI (* a (+ b a))))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (b <= 4.3e+213) {
tmp = (a * (angle_m * ((b + a) * ((double) M_PI)))) * -0.011111111111111112;
} else {
tmp = 0.011111111111111112 * (angle_m * (((double) M_PI) * (a * (b + a))));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (b <= 4.3e+213) {
tmp = (a * (angle_m * ((b + a) * Math.PI))) * -0.011111111111111112;
} else {
tmp = 0.011111111111111112 * (angle_m * (Math.PI * (a * (b + a))));
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): tmp = 0 if b <= 4.3e+213: tmp = (a * (angle_m * ((b + a) * math.pi))) * -0.011111111111111112 else: tmp = 0.011111111111111112 * (angle_m * (math.pi * (a * (b + a)))) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if (b <= 4.3e+213) tmp = Float64(Float64(a * Float64(angle_m * Float64(Float64(b + a) * pi))) * -0.011111111111111112); else tmp = Float64(0.011111111111111112 * Float64(angle_m * Float64(pi * Float64(a * Float64(b + a))))); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) tmp = 0.0; if (b <= 4.3e+213) tmp = (a * (angle_m * ((b + a) * pi))) * -0.011111111111111112; else tmp = 0.011111111111111112 * (angle_m * (pi * (a * (b + a)))); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[b, 4.3e+213], N[(N[(a * N[(angle$95$m * N[(N[(b + a), $MachinePrecision] * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * -0.011111111111111112), $MachinePrecision], N[(0.011111111111111112 * N[(angle$95$m * N[(Pi * N[(a * N[(b + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;b \leq 4.3 \cdot 10^{+213}:\\
\;\;\;\;\left(a \cdot \left(angle\_m \cdot \left(\left(b + a\right) \cdot \pi\right)\right)\right) \cdot -0.011111111111111112\\
\mathbf{else}:\\
\;\;\;\;0.011111111111111112 \cdot \left(angle\_m \cdot \left(\pi \cdot \left(a \cdot \left(b + a\right)\right)\right)\right)\\
\end{array}
\end{array}
if b < 4.29999999999999995e213Initial program 54.6%
associate-*l*54.6%
*-commutative54.6%
associate-*l*54.6%
Simplified54.6%
unpow254.6%
unpow254.6%
difference-of-squares56.0%
Applied egg-rr56.0%
Taylor expanded in angle around 0 47.8%
+-commutative47.8%
*-commutative47.8%
+-commutative47.8%
Simplified47.8%
Taylor expanded in b around 0 34.3%
neg-mul-134.3%
Simplified34.3%
Taylor expanded in angle around 0 40.0%
*-commutative40.0%
Simplified40.0%
if 4.29999999999999995e213 < b Initial program 46.8%
associate-*l*46.8%
*-commutative46.8%
associate-*l*46.8%
Simplified46.8%
unpow246.8%
unpow246.8%
difference-of-squares46.8%
Applied egg-rr46.8%
Taylor expanded in angle around 0 74.1%
+-commutative74.1%
*-commutative74.1%
+-commutative74.1%
Simplified74.1%
Taylor expanded in b around 0 54.8%
neg-mul-154.8%
Simplified54.8%
pow154.8%
associate-*r*54.8%
add-sqr-sqrt54.8%
sqrt-unprod73.8%
sqr-neg73.8%
sqrt-unprod18.9%
add-sqr-sqrt28.1%
Applied egg-rr28.1%
unpow128.1%
associate-*l*28.1%
Simplified28.1%
Final simplification39.4%
angle\_m = (fabs.f64 angle) angle\_s = (copysign.f64 #s(literal 1 binary64) angle) (FPCore (angle_s a b angle_m) :precision binary64 (* angle_s (* 0.011111111111111112 (* angle_m (* PI (* a (+ b a)))))))
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
return angle_s * (0.011111111111111112 * (angle_m * (((double) M_PI) * (a * (b + a)))));
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
return angle_s * (0.011111111111111112 * (angle_m * (Math.PI * (a * (b + a)))));
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): return angle_s * (0.011111111111111112 * (angle_m * (math.pi * (a * (b + a)))))
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) return Float64(angle_s * Float64(0.011111111111111112 * Float64(angle_m * Float64(pi * Float64(a * Float64(b + a)))))) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp = code(angle_s, a, b, angle_m) tmp = angle_s * (0.011111111111111112 * (angle_m * (pi * (a * (b + a))))); end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * N[(0.011111111111111112 * N[(angle$95$m * N[(Pi * N[(a * N[(b + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \left(0.011111111111111112 \cdot \left(angle\_m \cdot \left(\pi \cdot \left(a \cdot \left(b + a\right)\right)\right)\right)\right)
\end{array}
Initial program 54.3%
associate-*l*54.3%
*-commutative54.3%
associate-*l*54.3%
Simplified54.3%
unpow254.3%
unpow254.3%
difference-of-squares55.6%
Applied egg-rr55.6%
Taylor expanded in angle around 0 48.9%
+-commutative48.9%
*-commutative48.9%
+-commutative48.9%
Simplified48.9%
Taylor expanded in b around 0 35.2%
neg-mul-135.2%
Simplified35.2%
pow135.2%
associate-*r*35.2%
add-sqr-sqrt18.4%
sqrt-unprod29.3%
sqr-neg29.3%
sqrt-unprod10.7%
add-sqr-sqrt19.5%
Applied egg-rr19.5%
unpow119.5%
associate-*l*19.5%
Simplified19.5%
Final simplification19.5%
angle\_m = (fabs.f64 angle) angle\_s = (copysign.f64 #s(literal 1 binary64) angle) (FPCore (angle_s a b angle_m) :precision binary64 (* angle_s (* 0.011111111111111112 (* angle_m (* a (* b (- PI)))))))
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
return angle_s * (0.011111111111111112 * (angle_m * (a * (b * -((double) M_PI)))));
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
return angle_s * (0.011111111111111112 * (angle_m * (a * (b * -Math.PI))));
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): return angle_s * (0.011111111111111112 * (angle_m * (a * (b * -math.pi))))
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) return Float64(angle_s * Float64(0.011111111111111112 * Float64(angle_m * Float64(a * Float64(b * Float64(-pi)))))) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp = code(angle_s, a, b, angle_m) tmp = angle_s * (0.011111111111111112 * (angle_m * (a * (b * -pi)))); end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * N[(0.011111111111111112 * N[(angle$95$m * N[(a * N[(b * (-Pi)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \left(0.011111111111111112 \cdot \left(angle\_m \cdot \left(a \cdot \left(b \cdot \left(-\pi\right)\right)\right)\right)\right)
\end{array}
Initial program 54.3%
associate-*l*54.3%
*-commutative54.3%
associate-*l*54.3%
Simplified54.3%
unpow254.3%
unpow254.3%
difference-of-squares55.6%
Applied egg-rr55.6%
Taylor expanded in angle around 0 48.9%
+-commutative48.9%
*-commutative48.9%
+-commutative48.9%
Simplified48.9%
Taylor expanded in b around 0 35.2%
neg-mul-135.2%
Simplified35.2%
Taylor expanded in a around 0 20.3%
associate-*r*20.3%
mul-1-neg20.3%
*-commutative20.3%
Simplified20.3%
Final simplification20.3%
angle\_m = (fabs.f64 angle) angle\_s = (copysign.f64 #s(literal 1 binary64) angle) (FPCore (angle_s a b angle_m) :precision binary64 (* angle_s (* -0.011111111111111112 (* a (* PI (* angle_m b))))))
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
return angle_s * (-0.011111111111111112 * (a * (((double) M_PI) * (angle_m * b))));
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
return angle_s * (-0.011111111111111112 * (a * (Math.PI * (angle_m * b))));
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): return angle_s * (-0.011111111111111112 * (a * (math.pi * (angle_m * b))))
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) return Float64(angle_s * Float64(-0.011111111111111112 * Float64(a * Float64(pi * Float64(angle_m * b))))) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp = code(angle_s, a, b, angle_m) tmp = angle_s * (-0.011111111111111112 * (a * (pi * (angle_m * b)))); end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * N[(-0.011111111111111112 * N[(a * N[(Pi * N[(angle$95$m * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \left(-0.011111111111111112 \cdot \left(a \cdot \left(\pi \cdot \left(angle\_m \cdot b\right)\right)\right)\right)
\end{array}
Initial program 54.3%
associate-*l*54.3%
*-commutative54.3%
associate-*l*54.3%
Simplified54.3%
unpow254.3%
unpow254.3%
difference-of-squares55.6%
Applied egg-rr55.6%
Taylor expanded in angle around 0 48.9%
+-commutative48.9%
*-commutative48.9%
+-commutative48.9%
Simplified48.9%
Taylor expanded in b around 0 35.2%
neg-mul-135.2%
Simplified35.2%
Taylor expanded in a around 0 18.6%
*-commutative18.6%
associate-*r*18.6%
Simplified18.6%
Final simplification18.6%
angle\_m = (fabs.f64 angle) angle\_s = (copysign.f64 #s(literal 1 binary64) angle) (FPCore (angle_s a b angle_m) :precision binary64 (* angle_s (* -0.011111111111111112 (* a (* angle_m (* b PI))))))
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
return angle_s * (-0.011111111111111112 * (a * (angle_m * (b * ((double) M_PI)))));
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
return angle_s * (-0.011111111111111112 * (a * (angle_m * (b * Math.PI))));
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): return angle_s * (-0.011111111111111112 * (a * (angle_m * (b * math.pi))))
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) return Float64(angle_s * Float64(-0.011111111111111112 * Float64(a * Float64(angle_m * Float64(b * pi))))) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp = code(angle_s, a, b, angle_m) tmp = angle_s * (-0.011111111111111112 * (a * (angle_m * (b * pi)))); end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * N[(-0.011111111111111112 * N[(a * N[(angle$95$m * N[(b * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \left(-0.011111111111111112 \cdot \left(a \cdot \left(angle\_m \cdot \left(b \cdot \pi\right)\right)\right)\right)
\end{array}
Initial program 54.3%
associate-*l*54.3%
*-commutative54.3%
associate-*l*54.3%
Simplified54.3%
unpow254.3%
unpow254.3%
difference-of-squares55.6%
Applied egg-rr55.6%
Taylor expanded in angle around 0 48.9%
+-commutative48.9%
*-commutative48.9%
+-commutative48.9%
Simplified48.9%
Taylor expanded in b around 0 35.2%
neg-mul-135.2%
Simplified35.2%
Taylor expanded in a around 0 18.6%
herbie shell --seed 2024114
(FPCore (a b angle)
:name "ab-angle->ABCF B"
:precision binary64
(* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin (* PI (/ angle 180.0)))) (cos (* PI (/ angle 180.0)))))