
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
(FPCore (a b c)
:precision binary64
(if (<= (/ (- (sqrt (- (* b b) (* c (* a 4.0)))) b) (* a 2.0)) -50000000.0)
(* (/ 0.5 a) (- (sqrt (+ (* -4.0 (* c a)) (pow b 2.0))) b))
(-
(*
a
(-
(* -2.0 (* a (/ (pow c 3.0) (pow b 5.0))))
(/ (pow c 2.0) (pow b 3.0))))
(/ c b))))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0)) <= -50000000.0) {
tmp = (0.5 / a) * (sqrt(((-4.0 * (c * a)) + pow(b, 2.0))) - b);
} else {
tmp = (a * ((-2.0 * (a * (pow(c, 3.0) / pow(b, 5.0)))) - (pow(c, 2.0) / pow(b, 3.0)))) - (c / b);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (((sqrt(((b * b) - (c * (a * 4.0d0)))) - b) / (a * 2.0d0)) <= (-50000000.0d0)) then
tmp = (0.5d0 / a) * (sqrt((((-4.0d0) * (c * a)) + (b ** 2.0d0))) - b)
else
tmp = (a * (((-2.0d0) * (a * ((c ** 3.0d0) / (b ** 5.0d0)))) - ((c ** 2.0d0) / (b ** 3.0d0)))) - (c / b)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (((Math.sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0)) <= -50000000.0) {
tmp = (0.5 / a) * (Math.sqrt(((-4.0 * (c * a)) + Math.pow(b, 2.0))) - b);
} else {
tmp = (a * ((-2.0 * (a * (Math.pow(c, 3.0) / Math.pow(b, 5.0)))) - (Math.pow(c, 2.0) / Math.pow(b, 3.0)))) - (c / b);
}
return tmp;
}
def code(a, b, c): tmp = 0 if ((math.sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0)) <= -50000000.0: tmp = (0.5 / a) * (math.sqrt(((-4.0 * (c * a)) + math.pow(b, 2.0))) - b) else: tmp = (a * ((-2.0 * (a * (math.pow(c, 3.0) / math.pow(b, 5.0)))) - (math.pow(c, 2.0) / math.pow(b, 3.0)))) - (c / b) return tmp
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) - b) / Float64(a * 2.0)) <= -50000000.0) tmp = Float64(Float64(0.5 / a) * Float64(sqrt(Float64(Float64(-4.0 * Float64(c * a)) + (b ^ 2.0))) - b)); else tmp = Float64(Float64(a * Float64(Float64(-2.0 * Float64(a * Float64((c ^ 3.0) / (b ^ 5.0)))) - Float64((c ^ 2.0) / (b ^ 3.0)))) - Float64(c / b)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (((sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0)) <= -50000000.0) tmp = (0.5 / a) * (sqrt(((-4.0 * (c * a)) + (b ^ 2.0))) - b); else tmp = (a * ((-2.0 * (a * ((c ^ 3.0) / (b ^ 5.0)))) - ((c ^ 2.0) / (b ^ 3.0)))) - (c / b); end tmp_2 = tmp; end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], -50000000.0], N[(N[(0.5 / a), $MachinePrecision] * N[(N[Sqrt[N[(N[(-4.0 * N[(c * a), $MachinePrecision]), $MachinePrecision] + N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision], N[(N[(a * N[(N[(-2.0 * N[(a * N[(N[Power[c, 3.0], $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[Power[c, 2.0], $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(c / b), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)} - b}{a \cdot 2} \leq -50000000:\\
\;\;\;\;\frac{0.5}{a} \cdot \left(\sqrt{-4 \cdot \left(c \cdot a\right) + {b}^{2}} - b\right)\\
\mathbf{else}:\\
\;\;\;\;a \cdot \left(-2 \cdot \left(a \cdot \frac{{c}^{3}}{{b}^{5}}\right) - \frac{{c}^{2}}{{b}^{3}}\right) - \frac{c}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 4 binary64) a) c)))) (*.f64 #s(literal 2 binary64) a)) < -5e7Initial program 95.1%
*-commutative95.1%
+-commutative95.1%
sqr-neg95.1%
unsub-neg95.1%
sqr-neg95.1%
fma-neg95.1%
distribute-lft-neg-in95.1%
*-commutative95.1%
*-commutative95.1%
distribute-rgt-neg-in95.1%
metadata-eval95.1%
Simplified95.1%
*-commutative95.1%
metadata-eval95.1%
distribute-lft-neg-in95.1%
distribute-rgt-neg-in95.1%
*-commutative95.1%
fma-neg95.1%
flip--94.8%
div-sub94.2%
pow294.2%
pow294.2%
pow-prod-up94.2%
metadata-eval94.2%
fma-define94.4%
associate-*l*94.4%
pow294.4%
associate-*l*94.4%
fma-define94.4%
associate-*l*94.4%
Applied egg-rr94.4%
div-sub93.4%
sub-div93.6%
unpow-prod-down93.6%
metadata-eval93.6%
*-commutative93.6%
*-commutative93.6%
*-commutative93.6%
*-commutative93.6%
Applied egg-rr93.6%
div-sub94.8%
*-lft-identity94.8%
*-commutative94.8%
associate-*r/94.8%
*-commutative94.8%
associate-/r*94.8%
metadata-eval94.8%
Simplified94.8%
Taylor expanded in b around 0 95.2%
if -5e7 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 4 binary64) a) c)))) (*.f64 #s(literal 2 binary64) a)) Initial program 29.3%
*-commutative29.3%
+-commutative29.3%
sqr-neg29.3%
unsub-neg29.3%
sqr-neg29.3%
fma-neg29.3%
distribute-lft-neg-in29.3%
*-commutative29.3%
*-commutative29.3%
distribute-rgt-neg-in29.3%
metadata-eval29.3%
Simplified29.3%
*-commutative29.3%
metadata-eval29.3%
distribute-lft-neg-in29.3%
distribute-rgt-neg-in29.3%
*-commutative29.3%
fma-neg29.3%
flip--29.3%
div-sub29.2%
pow229.2%
pow229.2%
pow-prod-up29.2%
metadata-eval29.2%
fma-define29.4%
associate-*l*29.4%
pow229.4%
associate-*l*29.4%
fma-define29.4%
associate-*l*29.4%
Applied egg-rr29.4%
div-sub28.8%
sub-div28.8%
unpow-prod-down28.8%
metadata-eval28.8%
*-commutative28.8%
*-commutative28.8%
*-commutative28.8%
*-commutative28.8%
Applied egg-rr28.8%
div-sub29.3%
*-lft-identity29.3%
*-commutative29.3%
associate-*r/29.3%
*-commutative29.3%
associate-/r*29.3%
metadata-eval29.3%
Simplified29.3%
Taylor expanded in a around 0 94.4%
neg-mul-194.4%
+-commutative94.4%
unsub-neg94.4%
mul-1-neg94.4%
unsub-neg94.4%
associate-/l*94.4%
Simplified94.4%
Final simplification94.4%
(FPCore (a b c)
:precision binary64
(-
(*
a
(-
(*
a
(+
(* -2.0 (/ (pow c 3.0) (pow b 5.0)))
(* (/ (* a (pow c 4.0)) (pow b 7.0)) -5.0)))
(/ (* c c) (pow b 3.0))))
(/ c b)))
double code(double a, double b, double c) {
return (a * ((a * ((-2.0 * (pow(c, 3.0) / pow(b, 5.0))) + (((a * pow(c, 4.0)) / pow(b, 7.0)) * -5.0))) - ((c * c) / pow(b, 3.0)))) - (c / b);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (a * ((a * (((-2.0d0) * ((c ** 3.0d0) / (b ** 5.0d0))) + (((a * (c ** 4.0d0)) / (b ** 7.0d0)) * (-5.0d0)))) - ((c * c) / (b ** 3.0d0)))) - (c / b)
end function
public static double code(double a, double b, double c) {
return (a * ((a * ((-2.0 * (Math.pow(c, 3.0) / Math.pow(b, 5.0))) + (((a * Math.pow(c, 4.0)) / Math.pow(b, 7.0)) * -5.0))) - ((c * c) / Math.pow(b, 3.0)))) - (c / b);
}
def code(a, b, c): return (a * ((a * ((-2.0 * (math.pow(c, 3.0) / math.pow(b, 5.0))) + (((a * math.pow(c, 4.0)) / math.pow(b, 7.0)) * -5.0))) - ((c * c) / math.pow(b, 3.0)))) - (c / b)
function code(a, b, c) return Float64(Float64(a * Float64(Float64(a * Float64(Float64(-2.0 * Float64((c ^ 3.0) / (b ^ 5.0))) + Float64(Float64(Float64(a * (c ^ 4.0)) / (b ^ 7.0)) * -5.0))) - Float64(Float64(c * c) / (b ^ 3.0)))) - Float64(c / b)) end
function tmp = code(a, b, c) tmp = (a * ((a * ((-2.0 * ((c ^ 3.0) / (b ^ 5.0))) + (((a * (c ^ 4.0)) / (b ^ 7.0)) * -5.0))) - ((c * c) / (b ^ 3.0)))) - (c / b); end
code[a_, b_, c_] := N[(N[(a * N[(N[(a * N[(N[(-2.0 * N[(N[Power[c, 3.0], $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(N[(a * N[Power[c, 4.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 7.0], $MachinePrecision]), $MachinePrecision] * -5.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[(c * c), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(c / b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
a \cdot \left(a \cdot \left(-2 \cdot \frac{{c}^{3}}{{b}^{5}} + \frac{a \cdot {c}^{4}}{{b}^{7}} \cdot -5\right) - \frac{c \cdot c}{{b}^{3}}\right) - \frac{c}{b}
\end{array}
Initial program 31.4%
*-commutative31.4%
Simplified31.4%
Taylor expanded in a around 0 94.1%
Taylor expanded in c around 0 94.1%
*-commutative94.1%
Simplified94.1%
associate-*r/94.1%
Applied egg-rr94.1%
mul-1-neg94.1%
Simplified94.1%
unpow294.1%
Applied egg-rr94.1%
Final simplification94.1%
(FPCore (a b c)
:precision binary64
(if (<= (/ (- (sqrt (- (* b b) (* c (* a 4.0)))) b) (* a 2.0)) -50000000.0)
(* (/ 0.5 a) (- (sqrt (+ (* -4.0 (* c a)) (pow b 2.0))) b))
(*
c
(+
(* c (- (* -2.0 (/ (* c (pow a 2.0)) (pow b 5.0))) (/ a (pow b 3.0))))
(/ -1.0 b)))))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0)) <= -50000000.0) {
tmp = (0.5 / a) * (sqrt(((-4.0 * (c * a)) + pow(b, 2.0))) - b);
} else {
tmp = c * ((c * ((-2.0 * ((c * pow(a, 2.0)) / pow(b, 5.0))) - (a / pow(b, 3.0)))) + (-1.0 / b));
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (((sqrt(((b * b) - (c * (a * 4.0d0)))) - b) / (a * 2.0d0)) <= (-50000000.0d0)) then
tmp = (0.5d0 / a) * (sqrt((((-4.0d0) * (c * a)) + (b ** 2.0d0))) - b)
else
tmp = c * ((c * (((-2.0d0) * ((c * (a ** 2.0d0)) / (b ** 5.0d0))) - (a / (b ** 3.0d0)))) + ((-1.0d0) / b))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (((Math.sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0)) <= -50000000.0) {
tmp = (0.5 / a) * (Math.sqrt(((-4.0 * (c * a)) + Math.pow(b, 2.0))) - b);
} else {
tmp = c * ((c * ((-2.0 * ((c * Math.pow(a, 2.0)) / Math.pow(b, 5.0))) - (a / Math.pow(b, 3.0)))) + (-1.0 / b));
}
return tmp;
}
def code(a, b, c): tmp = 0 if ((math.sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0)) <= -50000000.0: tmp = (0.5 / a) * (math.sqrt(((-4.0 * (c * a)) + math.pow(b, 2.0))) - b) else: tmp = c * ((c * ((-2.0 * ((c * math.pow(a, 2.0)) / math.pow(b, 5.0))) - (a / math.pow(b, 3.0)))) + (-1.0 / b)) return tmp
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) - b) / Float64(a * 2.0)) <= -50000000.0) tmp = Float64(Float64(0.5 / a) * Float64(sqrt(Float64(Float64(-4.0 * Float64(c * a)) + (b ^ 2.0))) - b)); else tmp = Float64(c * Float64(Float64(c * Float64(Float64(-2.0 * Float64(Float64(c * (a ^ 2.0)) / (b ^ 5.0))) - Float64(a / (b ^ 3.0)))) + Float64(-1.0 / b))); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (((sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0)) <= -50000000.0) tmp = (0.5 / a) * (sqrt(((-4.0 * (c * a)) + (b ^ 2.0))) - b); else tmp = c * ((c * ((-2.0 * ((c * (a ^ 2.0)) / (b ^ 5.0))) - (a / (b ^ 3.0)))) + (-1.0 / b)); end tmp_2 = tmp; end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], -50000000.0], N[(N[(0.5 / a), $MachinePrecision] * N[(N[Sqrt[N[(N[(-4.0 * N[(c * a), $MachinePrecision]), $MachinePrecision] + N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision], N[(c * N[(N[(c * N[(N[(-2.0 * N[(N[(c * N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(a / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-1.0 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)} - b}{a \cdot 2} \leq -50000000:\\
\;\;\;\;\frac{0.5}{a} \cdot \left(\sqrt{-4 \cdot \left(c \cdot a\right) + {b}^{2}} - b\right)\\
\mathbf{else}:\\
\;\;\;\;c \cdot \left(c \cdot \left(-2 \cdot \frac{c \cdot {a}^{2}}{{b}^{5}} - \frac{a}{{b}^{3}}\right) + \frac{-1}{b}\right)\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 4 binary64) a) c)))) (*.f64 #s(literal 2 binary64) a)) < -5e7Initial program 95.1%
*-commutative95.1%
+-commutative95.1%
sqr-neg95.1%
unsub-neg95.1%
sqr-neg95.1%
fma-neg95.1%
distribute-lft-neg-in95.1%
*-commutative95.1%
*-commutative95.1%
distribute-rgt-neg-in95.1%
metadata-eval95.1%
Simplified95.1%
*-commutative95.1%
metadata-eval95.1%
distribute-lft-neg-in95.1%
distribute-rgt-neg-in95.1%
*-commutative95.1%
fma-neg95.1%
flip--94.8%
div-sub94.2%
pow294.2%
pow294.2%
pow-prod-up94.2%
metadata-eval94.2%
fma-define94.4%
associate-*l*94.4%
pow294.4%
associate-*l*94.4%
fma-define94.4%
associate-*l*94.4%
Applied egg-rr94.4%
div-sub93.4%
sub-div93.6%
unpow-prod-down93.6%
metadata-eval93.6%
*-commutative93.6%
*-commutative93.6%
*-commutative93.6%
*-commutative93.6%
Applied egg-rr93.6%
div-sub94.8%
*-lft-identity94.8%
*-commutative94.8%
associate-*r/94.8%
*-commutative94.8%
associate-/r*94.8%
metadata-eval94.8%
Simplified94.8%
Taylor expanded in b around 0 95.2%
if -5e7 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 4 binary64) a) c)))) (*.f64 #s(literal 2 binary64) a)) Initial program 29.3%
*-commutative29.3%
Simplified29.3%
Taylor expanded in c around 0 94.2%
Final simplification94.2%
(FPCore (a b c) :precision binary64 (if (<= (/ (- (sqrt (- (* b b) (* c (* a 4.0)))) b) (* a 2.0)) -50000000.0) (* (/ 0.5 a) (- (sqrt (+ (* -4.0 (* c a)) (pow b 2.0))) b)) (- (/ c (- b)) (* a (/ (pow c 2.0) (pow b 3.0))))))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0)) <= -50000000.0) {
tmp = (0.5 / a) * (sqrt(((-4.0 * (c * a)) + pow(b, 2.0))) - b);
} else {
tmp = (c / -b) - (a * (pow(c, 2.0) / pow(b, 3.0)));
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (((sqrt(((b * b) - (c * (a * 4.0d0)))) - b) / (a * 2.0d0)) <= (-50000000.0d0)) then
tmp = (0.5d0 / a) * (sqrt((((-4.0d0) * (c * a)) + (b ** 2.0d0))) - b)
else
tmp = (c / -b) - (a * ((c ** 2.0d0) / (b ** 3.0d0)))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (((Math.sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0)) <= -50000000.0) {
tmp = (0.5 / a) * (Math.sqrt(((-4.0 * (c * a)) + Math.pow(b, 2.0))) - b);
} else {
tmp = (c / -b) - (a * (Math.pow(c, 2.0) / Math.pow(b, 3.0)));
}
return tmp;
}
def code(a, b, c): tmp = 0 if ((math.sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0)) <= -50000000.0: tmp = (0.5 / a) * (math.sqrt(((-4.0 * (c * a)) + math.pow(b, 2.0))) - b) else: tmp = (c / -b) - (a * (math.pow(c, 2.0) / math.pow(b, 3.0))) return tmp
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) - b) / Float64(a * 2.0)) <= -50000000.0) tmp = Float64(Float64(0.5 / a) * Float64(sqrt(Float64(Float64(-4.0 * Float64(c * a)) + (b ^ 2.0))) - b)); else tmp = Float64(Float64(c / Float64(-b)) - Float64(a * Float64((c ^ 2.0) / (b ^ 3.0)))); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (((sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0)) <= -50000000.0) tmp = (0.5 / a) * (sqrt(((-4.0 * (c * a)) + (b ^ 2.0))) - b); else tmp = (c / -b) - (a * ((c ^ 2.0) / (b ^ 3.0))); end tmp_2 = tmp; end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], -50000000.0], N[(N[(0.5 / a), $MachinePrecision] * N[(N[Sqrt[N[(N[(-4.0 * N[(c * a), $MachinePrecision]), $MachinePrecision] + N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision], N[(N[(c / (-b)), $MachinePrecision] - N[(a * N[(N[Power[c, 2.0], $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)} - b}{a \cdot 2} \leq -50000000:\\
\;\;\;\;\frac{0.5}{a} \cdot \left(\sqrt{-4 \cdot \left(c \cdot a\right) + {b}^{2}} - b\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{-b} - a \cdot \frac{{c}^{2}}{{b}^{3}}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 4 binary64) a) c)))) (*.f64 #s(literal 2 binary64) a)) < -5e7Initial program 95.1%
*-commutative95.1%
+-commutative95.1%
sqr-neg95.1%
unsub-neg95.1%
sqr-neg95.1%
fma-neg95.1%
distribute-lft-neg-in95.1%
*-commutative95.1%
*-commutative95.1%
distribute-rgt-neg-in95.1%
metadata-eval95.1%
Simplified95.1%
*-commutative95.1%
metadata-eval95.1%
distribute-lft-neg-in95.1%
distribute-rgt-neg-in95.1%
*-commutative95.1%
fma-neg95.1%
flip--94.8%
div-sub94.2%
pow294.2%
pow294.2%
pow-prod-up94.2%
metadata-eval94.2%
fma-define94.4%
associate-*l*94.4%
pow294.4%
associate-*l*94.4%
fma-define94.4%
associate-*l*94.4%
Applied egg-rr94.4%
div-sub93.4%
sub-div93.6%
unpow-prod-down93.6%
metadata-eval93.6%
*-commutative93.6%
*-commutative93.6%
*-commutative93.6%
*-commutative93.6%
Applied egg-rr93.6%
div-sub94.8%
*-lft-identity94.8%
*-commutative94.8%
associate-*r/94.8%
*-commutative94.8%
associate-/r*94.8%
metadata-eval94.8%
Simplified94.8%
Taylor expanded in b around 0 95.2%
if -5e7 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 4 binary64) a) c)))) (*.f64 #s(literal 2 binary64) a)) Initial program 29.3%
*-commutative29.3%
Simplified29.3%
Taylor expanded in a around 0 92.0%
mul-1-neg92.0%
unsub-neg92.0%
mul-1-neg92.0%
distribute-neg-frac292.0%
associate-/l*92.0%
Simplified92.0%
Final simplification92.1%
(FPCore (a b c) :precision binary64 (if (<= (/ (- (sqrt (- (* b b) (* c (* a 4.0)))) b) (* a 2.0)) -50000000.0) (/ (- (sqrt (fma b b (* c (* a -4.0)))) b) (* a 2.0)) (- (/ c (- b)) (* a (/ (pow c 2.0) (pow b 3.0))))))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0)) <= -50000000.0) {
tmp = (sqrt(fma(b, b, (c * (a * -4.0)))) - b) / (a * 2.0);
} else {
tmp = (c / -b) - (a * (pow(c, 2.0) / pow(b, 3.0)));
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) - b) / Float64(a * 2.0)) <= -50000000.0) tmp = Float64(Float64(sqrt(fma(b, b, Float64(c * Float64(a * -4.0)))) - b) / Float64(a * 2.0)); else tmp = Float64(Float64(c / Float64(-b)) - Float64(a * Float64((c ^ 2.0) / (b ^ 3.0)))); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], -50000000.0], N[(N[(N[Sqrt[N[(b * b + N[(c * N[(a * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(c / (-b)), $MachinePrecision] - N[(a * N[(N[Power[c, 2.0], $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)} - b}{a \cdot 2} \leq -50000000:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, c \cdot \left(a \cdot -4\right)\right)} - b}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{-b} - a \cdot \frac{{c}^{2}}{{b}^{3}}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 4 binary64) a) c)))) (*.f64 #s(literal 2 binary64) a)) < -5e7Initial program 95.1%
*-commutative95.1%
+-commutative95.1%
sqr-neg95.1%
unsub-neg95.1%
sqr-neg95.1%
fma-neg95.1%
distribute-lft-neg-in95.1%
*-commutative95.1%
*-commutative95.1%
distribute-rgt-neg-in95.1%
metadata-eval95.1%
Simplified95.1%
if -5e7 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 4 binary64) a) c)))) (*.f64 #s(literal 2 binary64) a)) Initial program 29.3%
*-commutative29.3%
Simplified29.3%
Taylor expanded in a around 0 92.0%
mul-1-neg92.0%
unsub-neg92.0%
mul-1-neg92.0%
distribute-neg-frac292.0%
associate-/l*92.0%
Simplified92.0%
Final simplification92.1%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (/ (- (sqrt (- (* b b) (* c (* a 4.0)))) b) (* a 2.0))))
(if (<= t_0 -50000000.0)
t_0
(- (/ c (- b)) (* a (/ (pow c 2.0) (pow b 3.0)))))))
double code(double a, double b, double c) {
double t_0 = (sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0);
double tmp;
if (t_0 <= -50000000.0) {
tmp = t_0;
} else {
tmp = (c / -b) - (a * (pow(c, 2.0) / pow(b, 3.0)));
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = (sqrt(((b * b) - (c * (a * 4.0d0)))) - b) / (a * 2.0d0)
if (t_0 <= (-50000000.0d0)) then
tmp = t_0
else
tmp = (c / -b) - (a * ((c ** 2.0d0) / (b ** 3.0d0)))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = (Math.sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0);
double tmp;
if (t_0 <= -50000000.0) {
tmp = t_0;
} else {
tmp = (c / -b) - (a * (Math.pow(c, 2.0) / Math.pow(b, 3.0)));
}
return tmp;
}
def code(a, b, c): t_0 = (math.sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0) tmp = 0 if t_0 <= -50000000.0: tmp = t_0 else: tmp = (c / -b) - (a * (math.pow(c, 2.0) / math.pow(b, 3.0))) return tmp
function code(a, b, c) t_0 = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) - b) / Float64(a * 2.0)) tmp = 0.0 if (t_0 <= -50000000.0) tmp = t_0; else tmp = Float64(Float64(c / Float64(-b)) - Float64(a * Float64((c ^ 2.0) / (b ^ 3.0)))); end return tmp end
function tmp_2 = code(a, b, c) t_0 = (sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0); tmp = 0.0; if (t_0 <= -50000000.0) tmp = t_0; else tmp = (c / -b) - (a * ((c ^ 2.0) / (b ^ 3.0))); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -50000000.0], t$95$0, N[(N[(c / (-b)), $MachinePrecision] - N[(a * N[(N[Power[c, 2.0], $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)} - b}{a \cdot 2}\\
\mathbf{if}\;t\_0 \leq -50000000:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{-b} - a \cdot \frac{{c}^{2}}{{b}^{3}}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 4 binary64) a) c)))) (*.f64 #s(literal 2 binary64) a)) < -5e7Initial program 95.1%
if -5e7 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 4 binary64) a) c)))) (*.f64 #s(literal 2 binary64) a)) Initial program 29.3%
*-commutative29.3%
Simplified29.3%
Taylor expanded in a around 0 92.0%
mul-1-neg92.0%
unsub-neg92.0%
mul-1-neg92.0%
distribute-neg-frac292.0%
associate-/l*92.0%
Simplified92.0%
Final simplification92.1%
(FPCore (a b c) :precision binary64 (let* ((t_0 (/ (- (sqrt (- (* b b) (* c (* a 4.0)))) b) (* a 2.0)))) (if (<= t_0 -50000000.0) t_0 (/ (- (- c) (* a (pow (/ c (- b)) 2.0))) b))))
double code(double a, double b, double c) {
double t_0 = (sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0);
double tmp;
if (t_0 <= -50000000.0) {
tmp = t_0;
} else {
tmp = (-c - (a * pow((c / -b), 2.0))) / b;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = (sqrt(((b * b) - (c * (a * 4.0d0)))) - b) / (a * 2.0d0)
if (t_0 <= (-50000000.0d0)) then
tmp = t_0
else
tmp = (-c - (a * ((c / -b) ** 2.0d0))) / b
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = (Math.sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0);
double tmp;
if (t_0 <= -50000000.0) {
tmp = t_0;
} else {
tmp = (-c - (a * Math.pow((c / -b), 2.0))) / b;
}
return tmp;
}
def code(a, b, c): t_0 = (math.sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0) tmp = 0 if t_0 <= -50000000.0: tmp = t_0 else: tmp = (-c - (a * math.pow((c / -b), 2.0))) / b return tmp
function code(a, b, c) t_0 = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) - b) / Float64(a * 2.0)) tmp = 0.0 if (t_0 <= -50000000.0) tmp = t_0; else tmp = Float64(Float64(Float64(-c) - Float64(a * (Float64(c / Float64(-b)) ^ 2.0))) / b); end return tmp end
function tmp_2 = code(a, b, c) t_0 = (sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0); tmp = 0.0; if (t_0 <= -50000000.0) tmp = t_0; else tmp = (-c - (a * ((c / -b) ^ 2.0))) / b; end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -50000000.0], t$95$0, N[(N[((-c) - N[(a * N[Power[N[(c / (-b)), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)} - b}{a \cdot 2}\\
\mathbf{if}\;t\_0 \leq -50000000:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(-c\right) - a \cdot {\left(\frac{c}{-b}\right)}^{2}}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 4 binary64) a) c)))) (*.f64 #s(literal 2 binary64) a)) < -5e7Initial program 95.1%
if -5e7 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 4 binary64) a) c)))) (*.f64 #s(literal 2 binary64) a)) Initial program 29.3%
*-commutative29.3%
Simplified29.3%
Taylor expanded in a around 0 92.0%
mul-1-neg92.0%
unsub-neg92.0%
mul-1-neg92.0%
distribute-neg-frac292.0%
associate-/l*92.0%
Simplified92.0%
Taylor expanded in b around inf 91.9%
neg-mul-191.9%
mul-1-neg91.9%
unsub-neg91.9%
associate-/l*91.9%
unpow291.9%
unpow291.9%
times-frac91.9%
sqr-neg91.9%
distribute-frac-neg291.9%
distribute-frac-neg291.9%
unpow291.9%
Simplified91.9%
Final simplification92.0%
(FPCore (a b c) :precision binary64 (/ (- (- c) (* a (pow (/ c (- b)) 2.0))) b))
double code(double a, double b, double c) {
return (-c - (a * pow((c / -b), 2.0))) / b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-c - (a * ((c / -b) ** 2.0d0))) / b
end function
public static double code(double a, double b, double c) {
return (-c - (a * Math.pow((c / -b), 2.0))) / b;
}
def code(a, b, c): return (-c - (a * math.pow((c / -b), 2.0))) / b
function code(a, b, c) return Float64(Float64(Float64(-c) - Float64(a * (Float64(c / Float64(-b)) ^ 2.0))) / b) end
function tmp = code(a, b, c) tmp = (-c - (a * ((c / -b) ^ 2.0))) / b; end
code[a_, b_, c_] := N[(N[((-c) - N[(a * N[Power[N[(c / (-b)), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-c\right) - a \cdot {\left(\frac{c}{-b}\right)}^{2}}{b}
\end{array}
Initial program 31.4%
*-commutative31.4%
Simplified31.4%
Taylor expanded in a around 0 90.1%
mul-1-neg90.1%
unsub-neg90.1%
mul-1-neg90.1%
distribute-neg-frac290.1%
associate-/l*90.1%
Simplified90.1%
Taylor expanded in b around inf 90.1%
neg-mul-190.1%
mul-1-neg90.1%
unsub-neg90.1%
associate-/l*90.1%
unpow290.1%
unpow290.1%
times-frac90.1%
sqr-neg90.1%
distribute-frac-neg290.1%
distribute-frac-neg290.1%
unpow290.1%
Simplified90.1%
(FPCore (a b c) :precision binary64 (/ c (- b)))
double code(double a, double b, double c) {
return c / -b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c / -b
end function
public static double code(double a, double b, double c) {
return c / -b;
}
def code(a, b, c): return c / -b
function code(a, b, c) return Float64(c / Float64(-b)) end
function tmp = code(a, b, c) tmp = c / -b; end
code[a_, b_, c_] := N[(c / (-b)), $MachinePrecision]
\begin{array}{l}
\\
\frac{c}{-b}
\end{array}
Initial program 31.4%
*-commutative31.4%
Simplified31.4%
Taylor expanded in b around inf 81.4%
associate-*r/81.4%
mul-1-neg81.4%
Simplified81.4%
Final simplification81.4%
(FPCore (a b c) :precision binary64 (/ 0.0 a))
double code(double a, double b, double c) {
return 0.0 / a;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = 0.0d0 / a
end function
public static double code(double a, double b, double c) {
return 0.0 / a;
}
def code(a, b, c): return 0.0 / a
function code(a, b, c) return Float64(0.0 / a) end
function tmp = code(a, b, c) tmp = 0.0 / a; end
code[a_, b_, c_] := N[(0.0 / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{0}{a}
\end{array}
Initial program 31.4%
*-commutative31.4%
+-commutative31.4%
sqr-neg31.4%
unsub-neg31.4%
sqr-neg31.4%
fma-neg31.4%
distribute-lft-neg-in31.4%
*-commutative31.4%
*-commutative31.4%
distribute-rgt-neg-in31.4%
metadata-eval31.4%
Simplified31.4%
*-commutative31.4%
metadata-eval31.4%
distribute-lft-neg-in31.4%
distribute-rgt-neg-in31.4%
*-commutative31.4%
fma-neg31.4%
flip--31.3%
div-sub31.3%
pow231.3%
pow231.2%
pow-prod-up31.2%
metadata-eval31.2%
fma-define31.4%
associate-*l*31.4%
pow231.4%
associate-*l*31.4%
fma-define31.4%
associate-*l*31.4%
Applied egg-rr31.4%
*-un-lft-identity31.4%
add-sqr-sqrt31.4%
prod-diff32.5%
Applied egg-rr32.4%
Taylor expanded in c around 0 3.2%
associate-*r/3.2%
distribute-rgt1-in3.2%
metadata-eval3.2%
mul0-lft3.2%
metadata-eval3.2%
Simplified3.2%
herbie shell --seed 2024114
(FPCore (a b c)
:name "Quadratic roots, medium range"
:precision binary64
:pre (and (and (and (< 1.1102230246251565e-16 a) (< a 9007199254740992.0)) (and (< 1.1102230246251565e-16 b) (< b 9007199254740992.0))) (and (< 1.1102230246251565e-16 c) (< c 9007199254740992.0)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))