
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}
(FPCore (a b c) :precision binary64 (/ -1.0 (* (/ 1.0 c) (+ b (sqrt (fma b b (* (* c a) -3.0)))))))
double code(double a, double b, double c) {
return -1.0 / ((1.0 / c) * (b + sqrt(fma(b, b, ((c * a) * -3.0)))));
}
function code(a, b, c) return Float64(-1.0 / Float64(Float64(1.0 / c) * Float64(b + sqrt(fma(b, b, Float64(Float64(c * a) * -3.0)))))) end
code[a_, b_, c_] := N[(-1.0 / N[(N[(1.0 / c), $MachinePrecision] * N[(b + N[Sqrt[N[(b * b + N[(N[(c * a), $MachinePrecision] * -3.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{-1}{\frac{1}{c} \cdot \left(b + \sqrt{\mathsf{fma}\left(b, b, \left(c \cdot a\right) \cdot -3\right)}\right)}
\end{array}
Initial program 31.7%
add-cube-cbrt31.7%
pow331.7%
Applied egg-rr31.7%
flip-+31.8%
pow231.8%
add-sqr-sqrt32.6%
pow232.6%
*-commutative32.6%
*-commutative32.6%
pow232.6%
*-commutative32.6%
*-commutative32.6%
Applied egg-rr32.6%
associate--r-97.8%
associate-*r*97.7%
*-commutative97.7%
associate-*r*97.8%
associate-*r*97.8%
*-commutative97.8%
associate-*r*97.8%
Simplified97.8%
rem-cube-cbrt99.1%
clear-num99.1%
inv-pow99.1%
Applied egg-rr99.1%
unpow-199.1%
associate-/r/99.1%
*-commutative99.1%
fma-undefine99.1%
+-inverses99.1%
+-rgt-identity99.1%
associate-*r*99.1%
*-commutative99.1%
associate-*r*99.1%
*-commutative99.1%
associate-*r*99.1%
unpow299.1%
associate-*r*99.1%
*-commutative99.1%
associate-*r*99.1%
Simplified99.1%
Taylor expanded in a around 0 99.4%
Final simplification99.4%
(FPCore (a b c)
:precision binary64
(if (<= (/ (- (sqrt (- (* b b) (* c (* a 3.0)))) b) (* a 3.0)) -10000000.0)
(/ (- (sqrt (- (* b b) (* (* c a) 3.0))) b) (* a 3.0))
(/
1.0
(+
(* -2.0 (/ b c))
(* a (+ (* 1.125 (/ (* c a) (pow b 3.0))) (* 1.5 (/ 1.0 b))))))))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0)) <= -10000000.0) {
tmp = (sqrt(((b * b) - ((c * a) * 3.0))) - b) / (a * 3.0);
} else {
tmp = 1.0 / ((-2.0 * (b / c)) + (a * ((1.125 * ((c * a) / pow(b, 3.0))) + (1.5 * (1.0 / b)))));
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (((sqrt(((b * b) - (c * (a * 3.0d0)))) - b) / (a * 3.0d0)) <= (-10000000.0d0)) then
tmp = (sqrt(((b * b) - ((c * a) * 3.0d0))) - b) / (a * 3.0d0)
else
tmp = 1.0d0 / (((-2.0d0) * (b / c)) + (a * ((1.125d0 * ((c * a) / (b ** 3.0d0))) + (1.5d0 * (1.0d0 / b)))))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (((Math.sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0)) <= -10000000.0) {
tmp = (Math.sqrt(((b * b) - ((c * a) * 3.0))) - b) / (a * 3.0);
} else {
tmp = 1.0 / ((-2.0 * (b / c)) + (a * ((1.125 * ((c * a) / Math.pow(b, 3.0))) + (1.5 * (1.0 / b)))));
}
return tmp;
}
def code(a, b, c): tmp = 0 if ((math.sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0)) <= -10000000.0: tmp = (math.sqrt(((b * b) - ((c * a) * 3.0))) - b) / (a * 3.0) else: tmp = 1.0 / ((-2.0 * (b / c)) + (a * ((1.125 * ((c * a) / math.pow(b, 3.0))) + (1.5 * (1.0 / b))))) return tmp
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 3.0)))) - b) / Float64(a * 3.0)) <= -10000000.0) tmp = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(Float64(c * a) * 3.0))) - b) / Float64(a * 3.0)); else tmp = Float64(1.0 / Float64(Float64(-2.0 * Float64(b / c)) + Float64(a * Float64(Float64(1.125 * Float64(Float64(c * a) / (b ^ 3.0))) + Float64(1.5 * Float64(1.0 / b)))))); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (((sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0)) <= -10000000.0) tmp = (sqrt(((b * b) - ((c * a) * 3.0))) - b) / (a * 3.0); else tmp = 1.0 / ((-2.0 * (b / c)) + (a * ((1.125 * ((c * a) / (b ^ 3.0))) + (1.5 * (1.0 / b))))); end tmp_2 = tmp; end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], -10000000.0], N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(c * a), $MachinePrecision] * 3.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], N[(1.0 / N[(N[(-2.0 * N[(b / c), $MachinePrecision]), $MachinePrecision] + N[(a * N[(N[(1.125 * N[(N[(c * a), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(1.5 * N[(1.0 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 3\right)} - b}{a \cdot 3} \leq -10000000:\\
\;\;\;\;\frac{\sqrt{b \cdot b - \left(c \cdot a\right) \cdot 3} - b}{a \cdot 3}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{-2 \cdot \frac{b}{c} + a \cdot \left(1.125 \cdot \frac{c \cdot a}{{b}^{3}} + 1.5 \cdot \frac{1}{b}\right)}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) < -1e7Initial program 95.9%
sqr-neg95.9%
sqr-neg95.9%
associate-*l*95.9%
Simplified95.9%
if -1e7 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) Initial program 29.4%
add-cube-cbrt29.3%
pow329.3%
Applied egg-rr29.3%
flip-+29.5%
pow229.5%
add-sqr-sqrt30.3%
pow230.3%
*-commutative30.3%
*-commutative30.3%
pow230.3%
*-commutative30.3%
*-commutative30.3%
Applied egg-rr30.3%
associate--r-97.8%
associate-*r*97.7%
*-commutative97.7%
associate-*r*97.8%
associate-*r*97.8%
*-commutative97.8%
associate-*r*97.8%
Simplified97.8%
rem-cube-cbrt99.2%
clear-num99.1%
inv-pow99.1%
Applied egg-rr99.1%
unpow-199.1%
associate-/r/99.1%
*-commutative99.1%
fma-undefine99.1%
+-inverses99.1%
+-rgt-identity99.1%
associate-*r*99.1%
*-commutative99.1%
associate-*r*99.1%
*-commutative99.1%
associate-*r*99.1%
unpow299.1%
associate-*r*99.1%
*-commutative99.1%
associate-*r*99.1%
Simplified99.1%
Taylor expanded in a around 0 94.4%
Final simplification94.4%
(FPCore (a b c) :precision binary64 (if (<= (/ (- (sqrt (- (* b b) (* c (* a 3.0)))) b) (* a 3.0)) -10000000.0) (/ (- (sqrt (- (* b b) (* (* c a) 3.0))) b) (* a 3.0)) (/ 1.0 (+ (* -2.0 (/ b c)) (* 1.5 (/ a b))))))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0)) <= -10000000.0) {
tmp = (sqrt(((b * b) - ((c * a) * 3.0))) - b) / (a * 3.0);
} else {
tmp = 1.0 / ((-2.0 * (b / c)) + (1.5 * (a / b)));
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (((sqrt(((b * b) - (c * (a * 3.0d0)))) - b) / (a * 3.0d0)) <= (-10000000.0d0)) then
tmp = (sqrt(((b * b) - ((c * a) * 3.0d0))) - b) / (a * 3.0d0)
else
tmp = 1.0d0 / (((-2.0d0) * (b / c)) + (1.5d0 * (a / b)))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (((Math.sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0)) <= -10000000.0) {
tmp = (Math.sqrt(((b * b) - ((c * a) * 3.0))) - b) / (a * 3.0);
} else {
tmp = 1.0 / ((-2.0 * (b / c)) + (1.5 * (a / b)));
}
return tmp;
}
def code(a, b, c): tmp = 0 if ((math.sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0)) <= -10000000.0: tmp = (math.sqrt(((b * b) - ((c * a) * 3.0))) - b) / (a * 3.0) else: tmp = 1.0 / ((-2.0 * (b / c)) + (1.5 * (a / b))) return tmp
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 3.0)))) - b) / Float64(a * 3.0)) <= -10000000.0) tmp = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(Float64(c * a) * 3.0))) - b) / Float64(a * 3.0)); else tmp = Float64(1.0 / Float64(Float64(-2.0 * Float64(b / c)) + Float64(1.5 * Float64(a / b)))); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (((sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0)) <= -10000000.0) tmp = (sqrt(((b * b) - ((c * a) * 3.0))) - b) / (a * 3.0); else tmp = 1.0 / ((-2.0 * (b / c)) + (1.5 * (a / b))); end tmp_2 = tmp; end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], -10000000.0], N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(c * a), $MachinePrecision] * 3.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], N[(1.0 / N[(N[(-2.0 * N[(b / c), $MachinePrecision]), $MachinePrecision] + N[(1.5 * N[(a / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 3\right)} - b}{a \cdot 3} \leq -10000000:\\
\;\;\;\;\frac{\sqrt{b \cdot b - \left(c \cdot a\right) \cdot 3} - b}{a \cdot 3}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{-2 \cdot \frac{b}{c} + 1.5 \cdot \frac{a}{b}}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) < -1e7Initial program 95.9%
sqr-neg95.9%
sqr-neg95.9%
associate-*l*95.9%
Simplified95.9%
if -1e7 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) Initial program 29.4%
add-cube-cbrt29.3%
pow329.3%
Applied egg-rr29.3%
flip-+29.5%
pow229.5%
add-sqr-sqrt30.3%
pow230.3%
*-commutative30.3%
*-commutative30.3%
pow230.3%
*-commutative30.3%
*-commutative30.3%
Applied egg-rr30.3%
associate--r-97.8%
associate-*r*97.7%
*-commutative97.7%
associate-*r*97.8%
associate-*r*97.8%
*-commutative97.8%
associate-*r*97.8%
Simplified97.8%
rem-cube-cbrt99.2%
clear-num99.1%
inv-pow99.1%
Applied egg-rr99.1%
unpow-199.1%
associate-/r/99.1%
*-commutative99.1%
fma-undefine99.1%
+-inverses99.1%
+-rgt-identity99.1%
associate-*r*99.1%
*-commutative99.1%
associate-*r*99.1%
*-commutative99.1%
associate-*r*99.1%
unpow299.1%
associate-*r*99.1%
*-commutative99.1%
associate-*r*99.1%
Simplified99.1%
Taylor expanded in a around 0 91.8%
Final simplification92.0%
(FPCore (a b c) :precision binary64 (/ 1.0 (+ (* -2.0 (/ b c)) (* 1.5 (/ a b)))))
double code(double a, double b, double c) {
return 1.0 / ((-2.0 * (b / c)) + (1.5 * (a / b)));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = 1.0d0 / (((-2.0d0) * (b / c)) + (1.5d0 * (a / b)))
end function
public static double code(double a, double b, double c) {
return 1.0 / ((-2.0 * (b / c)) + (1.5 * (a / b)));
}
def code(a, b, c): return 1.0 / ((-2.0 * (b / c)) + (1.5 * (a / b)))
function code(a, b, c) return Float64(1.0 / Float64(Float64(-2.0 * Float64(b / c)) + Float64(1.5 * Float64(a / b)))) end
function tmp = code(a, b, c) tmp = 1.0 / ((-2.0 * (b / c)) + (1.5 * (a / b))); end
code[a_, b_, c_] := N[(1.0 / N[(N[(-2.0 * N[(b / c), $MachinePrecision]), $MachinePrecision] + N[(1.5 * N[(a / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{-2 \cdot \frac{b}{c} + 1.5 \cdot \frac{a}{b}}
\end{array}
Initial program 31.7%
add-cube-cbrt31.7%
pow331.7%
Applied egg-rr31.7%
flip-+31.8%
pow231.8%
add-sqr-sqrt32.6%
pow232.6%
*-commutative32.6%
*-commutative32.6%
pow232.6%
*-commutative32.6%
*-commutative32.6%
Applied egg-rr32.6%
associate--r-97.8%
associate-*r*97.7%
*-commutative97.7%
associate-*r*97.8%
associate-*r*97.8%
*-commutative97.8%
associate-*r*97.8%
Simplified97.8%
rem-cube-cbrt99.1%
clear-num99.1%
inv-pow99.1%
Applied egg-rr99.1%
unpow-199.1%
associate-/r/99.1%
*-commutative99.1%
fma-undefine99.1%
+-inverses99.1%
+-rgt-identity99.1%
associate-*r*99.1%
*-commutative99.1%
associate-*r*99.1%
*-commutative99.1%
associate-*r*99.1%
unpow299.1%
associate-*r*99.1%
*-commutative99.1%
associate-*r*99.1%
Simplified99.1%
Taylor expanded in a around 0 89.8%
(FPCore (a b c) :precision binary64 (/ (* c -0.5) b))
double code(double a, double b, double c) {
return (c * -0.5) / b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (c * (-0.5d0)) / b
end function
public static double code(double a, double b, double c) {
return (c * -0.5) / b;
}
def code(a, b, c): return (c * -0.5) / b
function code(a, b, c) return Float64(Float64(c * -0.5) / b) end
function tmp = code(a, b, c) tmp = (c * -0.5) / b; end
code[a_, b_, c_] := N[(N[(c * -0.5), $MachinePrecision] / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{c \cdot -0.5}{b}
\end{array}
Initial program 31.7%
sqr-neg31.7%
sqr-neg31.7%
associate-*l*31.7%
Simplified31.7%
Taylor expanded in b around inf 80.9%
associate-*r/80.9%
*-commutative80.9%
Simplified80.9%
(FPCore (a b c) :precision binary64 (/ -0.5 (/ b c)))
double code(double a, double b, double c) {
return -0.5 / (b / c);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-0.5d0) / (b / c)
end function
public static double code(double a, double b, double c) {
return -0.5 / (b / c);
}
def code(a, b, c): return -0.5 / (b / c)
function code(a, b, c) return Float64(-0.5 / Float64(b / c)) end
function tmp = code(a, b, c) tmp = -0.5 / (b / c); end
code[a_, b_, c_] := N[(-0.5 / N[(b / c), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{-0.5}{\frac{b}{c}}
\end{array}
Initial program 31.7%
sqr-neg31.7%
sqr-neg31.7%
associate-*l*31.7%
Simplified31.7%
Taylor expanded in b around inf 80.9%
associate-*r/80.9%
*-commutative80.9%
Simplified80.9%
clear-num80.7%
inv-pow80.7%
Applied egg-rr80.7%
unpow-180.7%
associate-/r*80.7%
Simplified80.7%
*-un-lft-identity80.7%
associate-/r/80.7%
Applied egg-rr80.7%
*-lft-identity80.7%
associate-*l/80.7%
metadata-eval80.7%
Simplified80.7%
(FPCore (a b c) :precision binary64 (* c (/ -0.5 b)))
double code(double a, double b, double c) {
return c * (-0.5 / b);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c * ((-0.5d0) / b)
end function
public static double code(double a, double b, double c) {
return c * (-0.5 / b);
}
def code(a, b, c): return c * (-0.5 / b)
function code(a, b, c) return Float64(c * Float64(-0.5 / b)) end
function tmp = code(a, b, c) tmp = c * (-0.5 / b); end
code[a_, b_, c_] := N[(c * N[(-0.5 / b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c \cdot \frac{-0.5}{b}
\end{array}
Initial program 31.7%
sqr-neg31.7%
sqr-neg31.7%
associate-*l*31.7%
Simplified31.7%
Taylor expanded in b around inf 80.9%
associate-*r/80.9%
*-commutative80.9%
Simplified80.9%
Taylor expanded in c around 0 80.9%
associate-*r/80.9%
*-commutative80.9%
associate-*r/80.7%
Simplified80.7%
herbie shell --seed 2024114
(FPCore (a b c)
:name "Cubic critical, medium range"
:precision binary64
:pre (and (and (and (< 1.1102230246251565e-16 a) (< a 9007199254740992.0)) (and (< 1.1102230246251565e-16 b) (< b 9007199254740992.0))) (and (< 1.1102230246251565e-16 c) (< c 9007199254740992.0)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))