
(FPCore (x y z) :precision binary64 (+ x (* (* y z) z)))
double code(double x, double y, double z) {
return x + ((y * z) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + ((y * z) * z)
end function
public static double code(double x, double y, double z) {
return x + ((y * z) * z);
}
def code(x, y, z): return x + ((y * z) * z)
function code(x, y, z) return Float64(x + Float64(Float64(y * z) * z)) end
function tmp = code(x, y, z) tmp = x + ((y * z) * z); end
code[x_, y_, z_] := N[(x + N[(N[(y * z), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y \cdot z\right) \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (* (* y z) z)))
double code(double x, double y, double z) {
return x + ((y * z) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + ((y * z) * z)
end function
public static double code(double x, double y, double z) {
return x + ((y * z) * z);
}
def code(x, y, z): return x + ((y * z) * z)
function code(x, y, z) return Float64(x + Float64(Float64(y * z) * z)) end
function tmp = code(x, y, z) tmp = x + ((y * z) * z); end
code[x_, y_, z_] := N[(x + N[(N[(y * z), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y \cdot z\right) \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (+ x (* z (* y z))))
double code(double x, double y, double z) {
return x + (z * (y * z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (z * (y * z))
end function
public static double code(double x, double y, double z) {
return x + (z * (y * z));
}
def code(x, y, z): return x + (z * (y * z))
function code(x, y, z) return Float64(x + Float64(z * Float64(y * z))) end
function tmp = code(x, y, z) tmp = x + (z * (y * z)); end
code[x_, y_, z_] := N[(x + N[(z * N[(y * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + z \cdot \left(y \cdot z\right)
\end{array}
Initial program 99.9%
Final simplification99.9%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* z (* y z)))) (if (or (<= t_0 -1e-146) (not (<= t_0 1e+60))) t_0 x)))
double code(double x, double y, double z) {
double t_0 = z * (y * z);
double tmp;
if ((t_0 <= -1e-146) || !(t_0 <= 1e+60)) {
tmp = t_0;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = z * (y * z)
if ((t_0 <= (-1d-146)) .or. (.not. (t_0 <= 1d+60))) then
tmp = t_0
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = z * (y * z);
double tmp;
if ((t_0 <= -1e-146) || !(t_0 <= 1e+60)) {
tmp = t_0;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): t_0 = z * (y * z) tmp = 0 if (t_0 <= -1e-146) or not (t_0 <= 1e+60): tmp = t_0 else: tmp = x return tmp
function code(x, y, z) t_0 = Float64(z * Float64(y * z)) tmp = 0.0 if ((t_0 <= -1e-146) || !(t_0 <= 1e+60)) tmp = t_0; else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) t_0 = z * (y * z); tmp = 0.0; if ((t_0 <= -1e-146) || ~((t_0 <= 1e+60))) tmp = t_0; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(z * N[(y * z), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -1e-146], N[Not[LessEqual[t$95$0, 1e+60]], $MachinePrecision]], t$95$0, x]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := z \cdot \left(y \cdot z\right)\\
\mathbf{if}\;t\_0 \leq -1 \cdot 10^{-146} \lor \neg \left(t\_0 \leq 10^{+60}\right):\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if (*.f64 (*.f64 y z) z) < -1.00000000000000003e-146 or 9.9999999999999995e59 < (*.f64 (*.f64 y z) z) Initial program 99.8%
+-commutative99.8%
add-sqr-sqrt52.7%
associate-*r*52.7%
fma-define52.7%
Applied egg-rr52.7%
Taylor expanded in y around inf 76.5%
add-sqr-sqrt32.5%
pow232.5%
*-commutative32.5%
sqrt-prod32.5%
sqrt-pow135.8%
metadata-eval35.8%
pow135.8%
Applied egg-rr35.8%
unpow235.8%
swap-sqr32.5%
add-sqr-sqrt76.5%
*-commutative76.5%
associate-*r*84.1%
Applied egg-rr84.1%
if -1.00000000000000003e-146 < (*.f64 (*.f64 y z) z) < 9.9999999999999995e59Initial program 100.0%
Taylor expanded in x around inf 96.5%
Final simplification89.7%
(FPCore (x y z) :precision binary64 (if (<= z 3.2e+43) x (* y (* z z))))
double code(double x, double y, double z) {
double tmp;
if (z <= 3.2e+43) {
tmp = x;
} else {
tmp = y * (z * z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= 3.2d+43) then
tmp = x
else
tmp = y * (z * z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= 3.2e+43) {
tmp = x;
} else {
tmp = y * (z * z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= 3.2e+43: tmp = x else: tmp = y * (z * z) return tmp
function code(x, y, z) tmp = 0.0 if (z <= 3.2e+43) tmp = x; else tmp = Float64(y * Float64(z * z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= 3.2e+43) tmp = x; else tmp = y * (z * z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, 3.2e+43], x, N[(y * N[(z * z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq 3.2 \cdot 10^{+43}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(z \cdot z\right)\\
\end{array}
\end{array}
if z < 3.20000000000000014e43Initial program 99.9%
Taylor expanded in x around inf 65.0%
if 3.20000000000000014e43 < z Initial program 99.8%
+-commutative99.8%
add-sqr-sqrt99.8%
associate-*r*99.8%
fma-define99.7%
Applied egg-rr99.7%
Taylor expanded in y around inf 76.5%
unpow276.5%
Applied egg-rr76.5%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.9%
Taylor expanded in x around inf 53.3%
herbie shell --seed 2024114
(FPCore (x y z)
:name "Statistics.Sample:robustSumVarWeighted from math-functions-0.1.5.2"
:precision binary64
(+ x (* (* y z) z)))