
(FPCore (x y) :precision binary64 (/ (- x y) (+ x y)))
double code(double x, double y) {
return (x - y) / (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (x + y)
end function
public static double code(double x, double y) {
return (x - y) / (x + y);
}
def code(x, y): return (x - y) / (x + y)
function code(x, y) return Float64(Float64(x - y) / Float64(x + y)) end
function tmp = code(x, y) tmp = (x - y) / (x + y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{x + y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (- x y) (+ x y)))
double code(double x, double y) {
return (x - y) / (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (x + y)
end function
public static double code(double x, double y) {
return (x - y) / (x + y);
}
def code(x, y): return (x - y) / (x + y)
function code(x, y) return Float64(Float64(x - y) / Float64(x + y)) end
function tmp = code(x, y) tmp = (x - y) / (x + y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{x + y}
\end{array}
(FPCore (x y) :precision binary64 (/ (- x y) (+ x y)))
double code(double x, double y) {
return (x - y) / (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (x + y)
end function
public static double code(double x, double y) {
return (x - y) / (x + y);
}
def code(x, y): return (x - y) / (x + y)
function code(x, y) return Float64(Float64(x - y) / Float64(x + y)) end
function tmp = code(x, y) tmp = (x - y) / (x + y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{x + y}
\end{array}
Initial program 100.0%
(FPCore (x y) :precision binary64 (if (or (<= x -1.45) (not (<= x 1.25e+26))) (- 1.0 (/ y x)) (/ y (- (- x) y))))
double code(double x, double y) {
double tmp;
if ((x <= -1.45) || !(x <= 1.25e+26)) {
tmp = 1.0 - (y / x);
} else {
tmp = y / (-x - y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-1.45d0)) .or. (.not. (x <= 1.25d+26))) then
tmp = 1.0d0 - (y / x)
else
tmp = y / (-x - y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -1.45) || !(x <= 1.25e+26)) {
tmp = 1.0 - (y / x);
} else {
tmp = y / (-x - y);
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -1.45) or not (x <= 1.25e+26): tmp = 1.0 - (y / x) else: tmp = y / (-x - y) return tmp
function code(x, y) tmp = 0.0 if ((x <= -1.45) || !(x <= 1.25e+26)) tmp = Float64(1.0 - Float64(y / x)); else tmp = Float64(y / Float64(Float64(-x) - y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -1.45) || ~((x <= 1.25e+26))) tmp = 1.0 - (y / x); else tmp = y / (-x - y); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -1.45], N[Not[LessEqual[x, 1.25e+26]], $MachinePrecision]], N[(1.0 - N[(y / x), $MachinePrecision]), $MachinePrecision], N[(y / N[((-x) - y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.45 \lor \neg \left(x \leq 1.25 \cdot 10^{+26}\right):\\
\;\;\;\;1 - \frac{y}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{\left(-x\right) - y}\\
\end{array}
\end{array}
if x < -1.44999999999999996 or 1.25e26 < x Initial program 100.0%
Taylor expanded in x around inf 82.3%
Taylor expanded in x around 0 82.3%
neg-mul-182.3%
sub-neg82.3%
div-sub82.3%
*-rgt-identity82.3%
associate-*r/82.2%
rgt-mult-inverse82.3%
Simplified82.3%
if -1.44999999999999996 < x < 1.25e26Initial program 100.0%
Taylor expanded in x around 0 77.4%
neg-mul-177.4%
Simplified77.4%
Final simplification79.8%
(FPCore (x y) :precision binary64 (if (<= x -12.0) (+ 1.0 (* -2.0 (/ y x))) (if (<= x 3.7e+25) (/ y (- (- x) y)) (- 1.0 (/ y x)))))
double code(double x, double y) {
double tmp;
if (x <= -12.0) {
tmp = 1.0 + (-2.0 * (y / x));
} else if (x <= 3.7e+25) {
tmp = y / (-x - y);
} else {
tmp = 1.0 - (y / x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-12.0d0)) then
tmp = 1.0d0 + ((-2.0d0) * (y / x))
else if (x <= 3.7d+25) then
tmp = y / (-x - y)
else
tmp = 1.0d0 - (y / x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -12.0) {
tmp = 1.0 + (-2.0 * (y / x));
} else if (x <= 3.7e+25) {
tmp = y / (-x - y);
} else {
tmp = 1.0 - (y / x);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -12.0: tmp = 1.0 + (-2.0 * (y / x)) elif x <= 3.7e+25: tmp = y / (-x - y) else: tmp = 1.0 - (y / x) return tmp
function code(x, y) tmp = 0.0 if (x <= -12.0) tmp = Float64(1.0 + Float64(-2.0 * Float64(y / x))); elseif (x <= 3.7e+25) tmp = Float64(y / Float64(Float64(-x) - y)); else tmp = Float64(1.0 - Float64(y / x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -12.0) tmp = 1.0 + (-2.0 * (y / x)); elseif (x <= 3.7e+25) tmp = y / (-x - y); else tmp = 1.0 - (y / x); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -12.0], N[(1.0 + N[(-2.0 * N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 3.7e+25], N[(y / N[((-x) - y), $MachinePrecision]), $MachinePrecision], N[(1.0 - N[(y / x), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -12:\\
\;\;\;\;1 + -2 \cdot \frac{y}{x}\\
\mathbf{elif}\;x \leq 3.7 \cdot 10^{+25}:\\
\;\;\;\;\frac{y}{\left(-x\right) - y}\\
\mathbf{else}:\\
\;\;\;\;1 - \frac{y}{x}\\
\end{array}
\end{array}
if x < -12Initial program 99.9%
Taylor expanded in y around 0 79.3%
if -12 < x < 3.6999999999999999e25Initial program 100.0%
Taylor expanded in x around 0 77.4%
neg-mul-177.4%
Simplified77.4%
if 3.6999999999999999e25 < x Initial program 100.0%
Taylor expanded in x around inf 87.5%
Taylor expanded in x around 0 87.5%
neg-mul-187.5%
sub-neg87.5%
div-sub87.5%
*-rgt-identity87.5%
associate-*r/87.3%
rgt-mult-inverse87.5%
Simplified87.5%
Final simplification80.0%
(FPCore (x y) :precision binary64 (if (or (<= x -2.9) (not (<= x 7e+24))) (- 1.0 (/ y x)) (/ (- x y) y)))
double code(double x, double y) {
double tmp;
if ((x <= -2.9) || !(x <= 7e+24)) {
tmp = 1.0 - (y / x);
} else {
tmp = (x - y) / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-2.9d0)) .or. (.not. (x <= 7d+24))) then
tmp = 1.0d0 - (y / x)
else
tmp = (x - y) / y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -2.9) || !(x <= 7e+24)) {
tmp = 1.0 - (y / x);
} else {
tmp = (x - y) / y;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -2.9) or not (x <= 7e+24): tmp = 1.0 - (y / x) else: tmp = (x - y) / y return tmp
function code(x, y) tmp = 0.0 if ((x <= -2.9) || !(x <= 7e+24)) tmp = Float64(1.0 - Float64(y / x)); else tmp = Float64(Float64(x - y) / y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -2.9) || ~((x <= 7e+24))) tmp = 1.0 - (y / x); else tmp = (x - y) / y; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -2.9], N[Not[LessEqual[x, 7e+24]], $MachinePrecision]], N[(1.0 - N[(y / x), $MachinePrecision]), $MachinePrecision], N[(N[(x - y), $MachinePrecision] / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.9 \lor \neg \left(x \leq 7 \cdot 10^{+24}\right):\\
\;\;\;\;1 - \frac{y}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{x - y}{y}\\
\end{array}
\end{array}
if x < -2.89999999999999991 or 7.0000000000000004e24 < x Initial program 100.0%
Taylor expanded in x around inf 82.3%
Taylor expanded in x around 0 82.3%
neg-mul-182.3%
sub-neg82.3%
div-sub82.3%
*-rgt-identity82.3%
associate-*r/82.2%
rgt-mult-inverse82.3%
Simplified82.3%
if -2.89999999999999991 < x < 7.0000000000000004e24Initial program 100.0%
Taylor expanded in x around 0 77.3%
Final simplification79.7%
(FPCore (x y) :precision binary64 (if (or (<= x -0.72) (not (<= x 2.8e+24))) (- 1.0 (/ y x)) -1.0))
double code(double x, double y) {
double tmp;
if ((x <= -0.72) || !(x <= 2.8e+24)) {
tmp = 1.0 - (y / x);
} else {
tmp = -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-0.72d0)) .or. (.not. (x <= 2.8d+24))) then
tmp = 1.0d0 - (y / x)
else
tmp = -1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -0.72) || !(x <= 2.8e+24)) {
tmp = 1.0 - (y / x);
} else {
tmp = -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -0.72) or not (x <= 2.8e+24): tmp = 1.0 - (y / x) else: tmp = -1.0 return tmp
function code(x, y) tmp = 0.0 if ((x <= -0.72) || !(x <= 2.8e+24)) tmp = Float64(1.0 - Float64(y / x)); else tmp = -1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -0.72) || ~((x <= 2.8e+24))) tmp = 1.0 - (y / x); else tmp = -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -0.72], N[Not[LessEqual[x, 2.8e+24]], $MachinePrecision]], N[(1.0 - N[(y / x), $MachinePrecision]), $MachinePrecision], -1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.72 \lor \neg \left(x \leq 2.8 \cdot 10^{+24}\right):\\
\;\;\;\;1 - \frac{y}{x}\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if x < -0.71999999999999997 or 2.8000000000000002e24 < x Initial program 100.0%
Taylor expanded in x around inf 82.3%
Taylor expanded in x around 0 82.3%
neg-mul-182.3%
sub-neg82.3%
div-sub82.3%
*-rgt-identity82.3%
associate-*r/82.2%
rgt-mult-inverse82.3%
Simplified82.3%
if -0.71999999999999997 < x < 2.8000000000000002e24Initial program 100.0%
Taylor expanded in x around 0 76.7%
Final simplification79.4%
(FPCore (x y) :precision binary64 (if (<= x -1000.0) 1.0 (if (<= x 2e+24) -1.0 1.0)))
double code(double x, double y) {
double tmp;
if (x <= -1000.0) {
tmp = 1.0;
} else if (x <= 2e+24) {
tmp = -1.0;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1000.0d0)) then
tmp = 1.0d0
else if (x <= 2d+24) then
tmp = -1.0d0
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1000.0) {
tmp = 1.0;
} else if (x <= 2e+24) {
tmp = -1.0;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1000.0: tmp = 1.0 elif x <= 2e+24: tmp = -1.0 else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (x <= -1000.0) tmp = 1.0; elseif (x <= 2e+24) tmp = -1.0; else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1000.0) tmp = 1.0; elseif (x <= 2e+24) tmp = -1.0; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1000.0], 1.0, If[LessEqual[x, 2e+24], -1.0, 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1000:\\
\;\;\;\;1\\
\mathbf{elif}\;x \leq 2 \cdot 10^{+24}:\\
\;\;\;\;-1\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if x < -1e3 or 2e24 < x Initial program 100.0%
Taylor expanded in x around inf 81.9%
if -1e3 < x < 2e24Initial program 100.0%
Taylor expanded in x around 0 76.7%
(FPCore (x y) :precision binary64 -1.0)
double code(double x, double y) {
return -1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = -1.0d0
end function
public static double code(double x, double y) {
return -1.0;
}
def code(x, y): return -1.0
function code(x, y) return -1.0 end
function tmp = code(x, y) tmp = -1.0; end
code[x_, y_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 100.0%
Taylor expanded in x around 0 48.6%
(FPCore (x y) :precision binary64 (- (/ x (+ x y)) (/ y (+ x y))))
double code(double x, double y) {
return (x / (x + y)) - (y / (x + y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x / (x + y)) - (y / (x + y))
end function
public static double code(double x, double y) {
return (x / (x + y)) - (y / (x + y));
}
def code(x, y): return (x / (x + y)) - (y / (x + y))
function code(x, y) return Float64(Float64(x / Float64(x + y)) - Float64(y / Float64(x + y))) end
function tmp = code(x, y) tmp = (x / (x + y)) - (y / (x + y)); end
code[x_, y_] := N[(N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision] - N[(y / N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{x + y} - \frac{y}{x + y}
\end{array}
herbie shell --seed 2024114
(FPCore (x y)
:name "Data.Colour.RGB:hslsv from colour-2.3.3, D"
:precision binary64
:alt
(! :herbie-platform default (- (/ x (+ x y)) (/ y (+ x y))))
(/ (- x y) (+ x y)))