Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, A

Percentage Accurate: 85.3% → 91.3%
Time: 12.5s
Alternatives: 8
Speedup: 0.4×

Specification

?
\[\begin{array}{l} \\ \frac{x - y \cdot z}{t - a \cdot z} \end{array} \]
(FPCore (x y z t a) :precision binary64 (/ (- x (* y z)) (- t (* a z))))
double code(double x, double y, double z, double t, double a) {
	return (x - (y * z)) / (t - (a * z));
}
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    code = (x - (y * z)) / (t - (a * z))
end function
public static double code(double x, double y, double z, double t, double a) {
	return (x - (y * z)) / (t - (a * z));
}
def code(x, y, z, t, a):
	return (x - (y * z)) / (t - (a * z))
function code(x, y, z, t, a)
	return Float64(Float64(x - Float64(y * z)) / Float64(t - Float64(a * z)))
end
function tmp = code(x, y, z, t, a)
	tmp = (x - (y * z)) / (t - (a * z));
end
code[x_, y_, z_, t_, a_] := N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x - y \cdot z}{t - a \cdot z}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 8 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 85.3% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x - y \cdot z}{t - a \cdot z} \end{array} \]
(FPCore (x y z t a) :precision binary64 (/ (- x (* y z)) (- t (* a z))))
double code(double x, double y, double z, double t, double a) {
	return (x - (y * z)) / (t - (a * z));
}
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    code = (x - (y * z)) / (t - (a * z))
end function
public static double code(double x, double y, double z, double t, double a) {
	return (x - (y * z)) / (t - (a * z));
}
def code(x, y, z, t, a):
	return (x - (y * z)) / (t - (a * z))
function code(x, y, z, t, a)
	return Float64(Float64(x - Float64(y * z)) / Float64(t - Float64(a * z)))
end
function tmp = code(x, y, z, t, a)
	tmp = (x - (y * z)) / (t - (a * z));
end
code[x_, y_, z_, t_, a_] := N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x - y \cdot z}{t - a \cdot z}
\end{array}

Alternative 1: 91.3% accurate, 0.2× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := t - z \cdot a\\ t_2 := \frac{x - y \cdot z}{t\_1}\\ \mathbf{if}\;t\_2 \leq 10^{+301}:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_2 \leq \infty:\\ \;\;\;\;y \cdot \left(\frac{z}{z \cdot a - t} + \frac{x}{y \cdot t\_1}\right)\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{a}\\ \end{array} \end{array} \]
(FPCore (x y z t a)
 :precision binary64
 (let* ((t_1 (- t (* z a))) (t_2 (/ (- x (* y z)) t_1)))
   (if (<= t_2 1e+301)
     t_2
     (if (<= t_2 INFINITY)
       (* y (+ (/ z (- (* z a) t)) (/ x (* y t_1))))
       (/ y a)))))
double code(double x, double y, double z, double t, double a) {
	double t_1 = t - (z * a);
	double t_2 = (x - (y * z)) / t_1;
	double tmp;
	if (t_2 <= 1e+301) {
		tmp = t_2;
	} else if (t_2 <= ((double) INFINITY)) {
		tmp = y * ((z / ((z * a) - t)) + (x / (y * t_1)));
	} else {
		tmp = y / a;
	}
	return tmp;
}
public static double code(double x, double y, double z, double t, double a) {
	double t_1 = t - (z * a);
	double t_2 = (x - (y * z)) / t_1;
	double tmp;
	if (t_2 <= 1e+301) {
		tmp = t_2;
	} else if (t_2 <= Double.POSITIVE_INFINITY) {
		tmp = y * ((z / ((z * a) - t)) + (x / (y * t_1)));
	} else {
		tmp = y / a;
	}
	return tmp;
}
def code(x, y, z, t, a):
	t_1 = t - (z * a)
	t_2 = (x - (y * z)) / t_1
	tmp = 0
	if t_2 <= 1e+301:
		tmp = t_2
	elif t_2 <= math.inf:
		tmp = y * ((z / ((z * a) - t)) + (x / (y * t_1)))
	else:
		tmp = y / a
	return tmp
function code(x, y, z, t, a)
	t_1 = Float64(t - Float64(z * a))
	t_2 = Float64(Float64(x - Float64(y * z)) / t_1)
	tmp = 0.0
	if (t_2 <= 1e+301)
		tmp = t_2;
	elseif (t_2 <= Inf)
		tmp = Float64(y * Float64(Float64(z / Float64(Float64(z * a) - t)) + Float64(x / Float64(y * t_1))));
	else
		tmp = Float64(y / a);
	end
	return tmp
end
function tmp_2 = code(x, y, z, t, a)
	t_1 = t - (z * a);
	t_2 = (x - (y * z)) / t_1;
	tmp = 0.0;
	if (t_2 <= 1e+301)
		tmp = t_2;
	elseif (t_2 <= Inf)
		tmp = y * ((z / ((z * a) - t)) + (x / (y * t_1)));
	else
		tmp = y / a;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision]}, If[LessEqual[t$95$2, 1e+301], t$95$2, If[LessEqual[t$95$2, Infinity], N[(y * N[(N[(z / N[(N[(z * a), $MachinePrecision] - t), $MachinePrecision]), $MachinePrecision] + N[(x / N[(y * t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y / a), $MachinePrecision]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := t - z \cdot a\\
t_2 := \frac{x - y \cdot z}{t\_1}\\
\mathbf{if}\;t\_2 \leq 10^{+301}:\\
\;\;\;\;t\_2\\

\mathbf{elif}\;t\_2 \leq \infty:\\
\;\;\;\;y \cdot \left(\frac{z}{z \cdot a - t} + \frac{x}{y \cdot t\_1}\right)\\

\mathbf{else}:\\
\;\;\;\;\frac{y}{a}\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < 1.00000000000000005e301

    1. Initial program 94.8%

      \[\frac{x - y \cdot z}{t - a \cdot z} \]
    2. Add Preprocessing

    if 1.00000000000000005e301 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < +inf.0

    1. Initial program 68.2%

      \[\frac{x - y \cdot z}{t - a \cdot z} \]
    2. Step-by-step derivation
      1. *-commutative68.2%

        \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
    3. Simplified68.2%

      \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
    4. Add Preprocessing
    5. Taylor expanded in y around inf 99.9%

      \[\leadsto \color{blue}{y \cdot \left(-1 \cdot \frac{z}{t - a \cdot z} + \frac{x}{y \cdot \left(t - a \cdot z\right)}\right)} \]
    6. Simplified99.9%

      \[\leadsto \color{blue}{y \cdot \left(\frac{z}{z \cdot a - t} + \frac{x}{y \cdot \left(t - z \cdot a\right)}\right)} \]

    if +inf.0 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z)))

    1. Initial program 0.0%

      \[\frac{x - y \cdot z}{t - a \cdot z} \]
    2. Step-by-step derivation
      1. *-commutative0.0%

        \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
    3. Simplified0.0%

      \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
    4. Add Preprocessing
    5. Taylor expanded in z around inf 100.0%

      \[\leadsto \color{blue}{\frac{y}{a}} \]
  3. Recombined 3 regimes into one program.
  4. Final simplification95.5%

    \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x - y \cdot z}{t - z \cdot a} \leq 10^{+301}:\\ \;\;\;\;\frac{x - y \cdot z}{t - z \cdot a}\\ \mathbf{elif}\;\frac{x - y \cdot z}{t - z \cdot a} \leq \infty:\\ \;\;\;\;y \cdot \left(\frac{z}{z \cdot a - t} + \frac{x}{y \cdot \left(t - z \cdot a\right)}\right)\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{a}\\ \end{array} \]
  5. Add Preprocessing

Alternative 2: 89.2% accurate, 0.4× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x - y \cdot z}{t - z \cdot a}\\ \mathbf{if}\;t\_1 \leq 10^{+301}:\\ \;\;\;\;t\_1\\ \mathbf{else}:\\ \;\;\;\;\frac{y - \frac{x}{z}}{a}\\ \end{array} \end{array} \]
(FPCore (x y z t a)
 :precision binary64
 (let* ((t_1 (/ (- x (* y z)) (- t (* z a)))))
   (if (<= t_1 1e+301) t_1 (/ (- y (/ x z)) a))))
double code(double x, double y, double z, double t, double a) {
	double t_1 = (x - (y * z)) / (t - (z * a));
	double tmp;
	if (t_1 <= 1e+301) {
		tmp = t_1;
	} else {
		tmp = (y - (x / z)) / a;
	}
	return tmp;
}
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8) :: t_1
    real(8) :: tmp
    t_1 = (x - (y * z)) / (t - (z * a))
    if (t_1 <= 1d+301) then
        tmp = t_1
    else
        tmp = (y - (x / z)) / a
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
	double t_1 = (x - (y * z)) / (t - (z * a));
	double tmp;
	if (t_1 <= 1e+301) {
		tmp = t_1;
	} else {
		tmp = (y - (x / z)) / a;
	}
	return tmp;
}
def code(x, y, z, t, a):
	t_1 = (x - (y * z)) / (t - (z * a))
	tmp = 0
	if t_1 <= 1e+301:
		tmp = t_1
	else:
		tmp = (y - (x / z)) / a
	return tmp
function code(x, y, z, t, a)
	t_1 = Float64(Float64(x - Float64(y * z)) / Float64(t - Float64(z * a)))
	tmp = 0.0
	if (t_1 <= 1e+301)
		tmp = t_1;
	else
		tmp = Float64(Float64(y - Float64(x / z)) / a);
	end
	return tmp
end
function tmp_2 = code(x, y, z, t, a)
	t_1 = (x - (y * z)) / (t - (z * a));
	tmp = 0.0;
	if (t_1 <= 1e+301)
		tmp = t_1;
	else
		tmp = (y - (x / z)) / a;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 1e+301], t$95$1, N[(N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := \frac{x - y \cdot z}{t - z \cdot a}\\
\mathbf{if}\;t\_1 \leq 10^{+301}:\\
\;\;\;\;t\_1\\

\mathbf{else}:\\
\;\;\;\;\frac{y - \frac{x}{z}}{a}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < 1.00000000000000005e301

    1. Initial program 94.8%

      \[\frac{x - y \cdot z}{t - a \cdot z} \]
    2. Add Preprocessing

    if 1.00000000000000005e301 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z)))

    1. Initial program 36.1%

      \[\frac{x - y \cdot z}{t - a \cdot z} \]
    2. Step-by-step derivation
      1. *-commutative36.1%

        \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
    3. Simplified36.1%

      \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
    4. Add Preprocessing
    5. Taylor expanded in y around inf 54.4%

      \[\leadsto \color{blue}{y \cdot \left(-1 \cdot \frac{z}{t - a \cdot z} + \frac{x}{y \cdot \left(t - a \cdot z\right)}\right)} \]
    6. Simplified54.4%

      \[\leadsto \color{blue}{y \cdot \left(\frac{z}{z \cdot a - t} + \frac{x}{y \cdot \left(t - z \cdot a\right)}\right)} \]
    7. Taylor expanded in a around inf 85.5%

      \[\leadsto \color{blue}{\frac{y \cdot \left(1 + -1 \cdot \frac{x}{y \cdot z}\right)}{a}} \]
    8. Taylor expanded in y around 0 85.5%

      \[\leadsto \frac{\color{blue}{y + -1 \cdot \frac{x}{z}}}{a} \]
    9. Step-by-step derivation
      1. mul-1-neg85.5%

        \[\leadsto \frac{y + \color{blue}{\left(-\frac{x}{z}\right)}}{a} \]
      2. unsub-neg85.5%

        \[\leadsto \frac{\color{blue}{y - \frac{x}{z}}}{a} \]
    10. Simplified85.5%

      \[\leadsto \frac{\color{blue}{y - \frac{x}{z}}}{a} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification93.6%

    \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x - y \cdot z}{t - z \cdot a} \leq 10^{+301}:\\ \;\;\;\;\frac{x - y \cdot z}{t - z \cdot a}\\ \mathbf{else}:\\ \;\;\;\;\frac{y - \frac{x}{z}}{a}\\ \end{array} \]
  5. Add Preprocessing

Alternative 3: 70.4% accurate, 0.5× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{y - \frac{x}{z}}{a}\\ \mathbf{if}\;z \leq -4.6 \cdot 10^{+197}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;z \leq -6.2 \cdot 10^{-28}:\\ \;\;\;\;y \cdot \frac{z}{z \cdot a - t}\\ \mathbf{elif}\;z \leq 2.05 \cdot 10^{-32}:\\ \;\;\;\;\frac{x - y \cdot z}{t}\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
(FPCore (x y z t a)
 :precision binary64
 (let* ((t_1 (/ (- y (/ x z)) a)))
   (if (<= z -4.6e+197)
     t_1
     (if (<= z -6.2e-28)
       (* y (/ z (- (* z a) t)))
       (if (<= z 2.05e-32) (/ (- x (* y z)) t) t_1)))))
double code(double x, double y, double z, double t, double a) {
	double t_1 = (y - (x / z)) / a;
	double tmp;
	if (z <= -4.6e+197) {
		tmp = t_1;
	} else if (z <= -6.2e-28) {
		tmp = y * (z / ((z * a) - t));
	} else if (z <= 2.05e-32) {
		tmp = (x - (y * z)) / t;
	} else {
		tmp = t_1;
	}
	return tmp;
}
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8) :: t_1
    real(8) :: tmp
    t_1 = (y - (x / z)) / a
    if (z <= (-4.6d+197)) then
        tmp = t_1
    else if (z <= (-6.2d-28)) then
        tmp = y * (z / ((z * a) - t))
    else if (z <= 2.05d-32) then
        tmp = (x - (y * z)) / t
    else
        tmp = t_1
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
	double t_1 = (y - (x / z)) / a;
	double tmp;
	if (z <= -4.6e+197) {
		tmp = t_1;
	} else if (z <= -6.2e-28) {
		tmp = y * (z / ((z * a) - t));
	} else if (z <= 2.05e-32) {
		tmp = (x - (y * z)) / t;
	} else {
		tmp = t_1;
	}
	return tmp;
}
def code(x, y, z, t, a):
	t_1 = (y - (x / z)) / a
	tmp = 0
	if z <= -4.6e+197:
		tmp = t_1
	elif z <= -6.2e-28:
		tmp = y * (z / ((z * a) - t))
	elif z <= 2.05e-32:
		tmp = (x - (y * z)) / t
	else:
		tmp = t_1
	return tmp
function code(x, y, z, t, a)
	t_1 = Float64(Float64(y - Float64(x / z)) / a)
	tmp = 0.0
	if (z <= -4.6e+197)
		tmp = t_1;
	elseif (z <= -6.2e-28)
		tmp = Float64(y * Float64(z / Float64(Float64(z * a) - t)));
	elseif (z <= 2.05e-32)
		tmp = Float64(Float64(x - Float64(y * z)) / t);
	else
		tmp = t_1;
	end
	return tmp
end
function tmp_2 = code(x, y, z, t, a)
	t_1 = (y - (x / z)) / a;
	tmp = 0.0;
	if (z <= -4.6e+197)
		tmp = t_1;
	elseif (z <= -6.2e-28)
		tmp = y * (z / ((z * a) - t));
	elseif (z <= 2.05e-32)
		tmp = (x - (y * z)) / t;
	else
		tmp = t_1;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]}, If[LessEqual[z, -4.6e+197], t$95$1, If[LessEqual[z, -6.2e-28], N[(y * N[(z / N[(N[(z * a), $MachinePrecision] - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 2.05e-32], N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision], t$95$1]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := \frac{y - \frac{x}{z}}{a}\\
\mathbf{if}\;z \leq -4.6 \cdot 10^{+197}:\\
\;\;\;\;t\_1\\

\mathbf{elif}\;z \leq -6.2 \cdot 10^{-28}:\\
\;\;\;\;y \cdot \frac{z}{z \cdot a - t}\\

\mathbf{elif}\;z \leq 2.05 \cdot 10^{-32}:\\
\;\;\;\;\frac{x - y \cdot z}{t}\\

\mathbf{else}:\\
\;\;\;\;t\_1\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if z < -4.6000000000000001e197 or 2.04999999999999988e-32 < z

    1. Initial program 72.2%

      \[\frac{x - y \cdot z}{t - a \cdot z} \]
    2. Step-by-step derivation
      1. *-commutative72.2%

        \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
    3. Simplified72.2%

      \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
    4. Add Preprocessing
    5. Taylor expanded in y around inf 74.7%

      \[\leadsto \color{blue}{y \cdot \left(-1 \cdot \frac{z}{t - a \cdot z} + \frac{x}{y \cdot \left(t - a \cdot z\right)}\right)} \]
    6. Simplified74.7%

      \[\leadsto \color{blue}{y \cdot \left(\frac{z}{z \cdot a - t} + \frac{x}{y \cdot \left(t - z \cdot a\right)}\right)} \]
    7. Taylor expanded in a around inf 75.7%

      \[\leadsto \color{blue}{\frac{y \cdot \left(1 + -1 \cdot \frac{x}{y \cdot z}\right)}{a}} \]
    8. Taylor expanded in y around 0 76.8%

      \[\leadsto \frac{\color{blue}{y + -1 \cdot \frac{x}{z}}}{a} \]
    9. Step-by-step derivation
      1. mul-1-neg76.8%

        \[\leadsto \frac{y + \color{blue}{\left(-\frac{x}{z}\right)}}{a} \]
      2. unsub-neg76.8%

        \[\leadsto \frac{\color{blue}{y - \frac{x}{z}}}{a} \]
    10. Simplified76.8%

      \[\leadsto \frac{\color{blue}{y - \frac{x}{z}}}{a} \]

    if -4.6000000000000001e197 < z < -6.19999999999999984e-28

    1. Initial program 84.8%

      \[\frac{x - y \cdot z}{t - a \cdot z} \]
    2. Step-by-step derivation
      1. *-commutative84.8%

        \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
    3. Simplified84.8%

      \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
    4. Add Preprocessing
    5. Taylor expanded in x around 0 66.8%

      \[\leadsto \color{blue}{-1 \cdot \frac{y \cdot z}{t - a \cdot z}} \]
    6. Step-by-step derivation
      1. mul-1-neg66.8%

        \[\leadsto \color{blue}{-\frac{y \cdot z}{t - a \cdot z}} \]
      2. associate-/l*74.7%

        \[\leadsto -\color{blue}{y \cdot \frac{z}{t - a \cdot z}} \]
      3. distribute-rgt-neg-in74.7%

        \[\leadsto \color{blue}{y \cdot \left(-\frac{z}{t - a \cdot z}\right)} \]
      4. distribute-neg-frac274.7%

        \[\leadsto y \cdot \color{blue}{\frac{z}{-\left(t - a \cdot z\right)}} \]
      5. cancel-sign-sub-inv74.7%

        \[\leadsto y \cdot \frac{z}{-\color{blue}{\left(t + \left(-a\right) \cdot z\right)}} \]
      6. *-commutative74.7%

        \[\leadsto y \cdot \frac{z}{-\left(t + \color{blue}{z \cdot \left(-a\right)}\right)} \]
      7. +-commutative74.7%

        \[\leadsto y \cdot \frac{z}{-\color{blue}{\left(z \cdot \left(-a\right) + t\right)}} \]
      8. *-commutative74.7%

        \[\leadsto y \cdot \frac{z}{-\left(\color{blue}{\left(-a\right) \cdot z} + t\right)} \]
      9. neg-mul-174.7%

        \[\leadsto y \cdot \frac{z}{-\left(\color{blue}{\left(-1 \cdot a\right)} \cdot z + t\right)} \]
      10. associate-*r*74.7%

        \[\leadsto y \cdot \frac{z}{-\left(\color{blue}{-1 \cdot \left(a \cdot z\right)} + t\right)} \]
      11. mul-1-neg74.7%

        \[\leadsto y \cdot \frac{z}{-\left(\color{blue}{\left(-a \cdot z\right)} + t\right)} \]
      12. distribute-rgt-neg-in74.7%

        \[\leadsto y \cdot \frac{z}{-\left(\color{blue}{a \cdot \left(-z\right)} + t\right)} \]
      13. fma-undefine74.7%

        \[\leadsto y \cdot \frac{z}{-\color{blue}{\mathsf{fma}\left(a, -z, t\right)}} \]
      14. neg-sub074.7%

        \[\leadsto y \cdot \frac{z}{\color{blue}{0 - \mathsf{fma}\left(a, -z, t\right)}} \]
      15. fma-undefine74.7%

        \[\leadsto y \cdot \frac{z}{0 - \color{blue}{\left(a \cdot \left(-z\right) + t\right)}} \]
      16. distribute-rgt-neg-in74.7%

        \[\leadsto y \cdot \frac{z}{0 - \left(\color{blue}{\left(-a \cdot z\right)} + t\right)} \]
      17. mul-1-neg74.7%

        \[\leadsto y \cdot \frac{z}{0 - \left(\color{blue}{-1 \cdot \left(a \cdot z\right)} + t\right)} \]
      18. associate-*r*74.7%

        \[\leadsto y \cdot \frac{z}{0 - \left(\color{blue}{\left(-1 \cdot a\right) \cdot z} + t\right)} \]
      19. neg-mul-174.7%

        \[\leadsto y \cdot \frac{z}{0 - \left(\color{blue}{\left(-a\right)} \cdot z + t\right)} \]
      20. *-commutative74.7%

        \[\leadsto y \cdot \frac{z}{0 - \left(\color{blue}{z \cdot \left(-a\right)} + t\right)} \]
      21. associate--r+74.7%

        \[\leadsto y \cdot \frac{z}{\color{blue}{\left(0 - z \cdot \left(-a\right)\right) - t}} \]
    7. Simplified74.7%

      \[\leadsto \color{blue}{y \cdot \frac{z}{z \cdot a - t}} \]

    if -6.19999999999999984e-28 < z < 2.04999999999999988e-32

    1. Initial program 99.8%

      \[\frac{x - y \cdot z}{t - a \cdot z} \]
    2. Step-by-step derivation
      1. *-commutative99.8%

        \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
    3. Simplified99.8%

      \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
    4. Add Preprocessing
    5. Taylor expanded in t around inf 84.0%

      \[\leadsto \color{blue}{\frac{x - y \cdot z}{t}} \]
  3. Recombined 3 regimes into one program.
  4. Add Preprocessing

Alternative 4: 71.6% accurate, 0.6× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z \leq -2 \cdot 10^{-7} \lor \neg \left(z \leq 1.3 \cdot 10^{-33}\right):\\ \;\;\;\;\frac{y - \frac{x}{z}}{a}\\ \mathbf{else}:\\ \;\;\;\;\frac{x - y \cdot z}{t}\\ \end{array} \end{array} \]
(FPCore (x y z t a)
 :precision binary64
 (if (or (<= z -2e-7) (not (<= z 1.3e-33)))
   (/ (- y (/ x z)) a)
   (/ (- x (* y z)) t)))
double code(double x, double y, double z, double t, double a) {
	double tmp;
	if ((z <= -2e-7) || !(z <= 1.3e-33)) {
		tmp = (y - (x / z)) / a;
	} else {
		tmp = (x - (y * z)) / t;
	}
	return tmp;
}
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8) :: tmp
    if ((z <= (-2d-7)) .or. (.not. (z <= 1.3d-33))) then
        tmp = (y - (x / z)) / a
    else
        tmp = (x - (y * z)) / t
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
	double tmp;
	if ((z <= -2e-7) || !(z <= 1.3e-33)) {
		tmp = (y - (x / z)) / a;
	} else {
		tmp = (x - (y * z)) / t;
	}
	return tmp;
}
def code(x, y, z, t, a):
	tmp = 0
	if (z <= -2e-7) or not (z <= 1.3e-33):
		tmp = (y - (x / z)) / a
	else:
		tmp = (x - (y * z)) / t
	return tmp
function code(x, y, z, t, a)
	tmp = 0.0
	if ((z <= -2e-7) || !(z <= 1.3e-33))
		tmp = Float64(Float64(y - Float64(x / z)) / a);
	else
		tmp = Float64(Float64(x - Float64(y * z)) / t);
	end
	return tmp
end
function tmp_2 = code(x, y, z, t, a)
	tmp = 0.0;
	if ((z <= -2e-7) || ~((z <= 1.3e-33)))
		tmp = (y - (x / z)) / a;
	else
		tmp = (x - (y * z)) / t;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[z, -2e-7], N[Not[LessEqual[z, 1.3e-33]], $MachinePrecision]], N[(N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;z \leq -2 \cdot 10^{-7} \lor \neg \left(z \leq 1.3 \cdot 10^{-33}\right):\\
\;\;\;\;\frac{y - \frac{x}{z}}{a}\\

\mathbf{else}:\\
\;\;\;\;\frac{x - y \cdot z}{t}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if z < -1.9999999999999999e-7 or 1.29999999999999997e-33 < z

    1. Initial program 76.2%

      \[\frac{x - y \cdot z}{t - a \cdot z} \]
    2. Step-by-step derivation
      1. *-commutative76.2%

        \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
    3. Simplified76.2%

      \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
    4. Add Preprocessing
    5. Taylor expanded in y around inf 80.0%

      \[\leadsto \color{blue}{y \cdot \left(-1 \cdot \frac{z}{t - a \cdot z} + \frac{x}{y \cdot \left(t - a \cdot z\right)}\right)} \]
    6. Simplified80.0%

      \[\leadsto \color{blue}{y \cdot \left(\frac{z}{z \cdot a - t} + \frac{x}{y \cdot \left(t - z \cdot a\right)}\right)} \]
    7. Taylor expanded in a around inf 71.1%

      \[\leadsto \color{blue}{\frac{y \cdot \left(1 + -1 \cdot \frac{x}{y \cdot z}\right)}{a}} \]
    8. Taylor expanded in y around 0 71.9%

      \[\leadsto \frac{\color{blue}{y + -1 \cdot \frac{x}{z}}}{a} \]
    9. Step-by-step derivation
      1. mul-1-neg71.9%

        \[\leadsto \frac{y + \color{blue}{\left(-\frac{x}{z}\right)}}{a} \]
      2. unsub-neg71.9%

        \[\leadsto \frac{\color{blue}{y - \frac{x}{z}}}{a} \]
    10. Simplified71.9%

      \[\leadsto \frac{\color{blue}{y - \frac{x}{z}}}{a} \]

    if -1.9999999999999999e-7 < z < 1.29999999999999997e-33

    1. Initial program 99.8%

      \[\frac{x - y \cdot z}{t - a \cdot z} \]
    2. Step-by-step derivation
      1. *-commutative99.8%

        \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
    3. Simplified99.8%

      \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
    4. Add Preprocessing
    5. Taylor expanded in t around inf 83.5%

      \[\leadsto \color{blue}{\frac{x - y \cdot z}{t}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification77.2%

    \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -2 \cdot 10^{-7} \lor \neg \left(z \leq 1.3 \cdot 10^{-33}\right):\\ \;\;\;\;\frac{y - \frac{x}{z}}{a}\\ \mathbf{else}:\\ \;\;\;\;\frac{x - y \cdot z}{t}\\ \end{array} \]
  5. Add Preprocessing

Alternative 5: 63.9% accurate, 0.6× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z \leq -9 \cdot 10^{+140} \lor \neg \left(z \leq 5.6 \cdot 10^{+86}\right):\\ \;\;\;\;\frac{y}{a}\\ \mathbf{else}:\\ \;\;\;\;\frac{x - y \cdot z}{t}\\ \end{array} \end{array} \]
(FPCore (x y z t a)
 :precision binary64
 (if (or (<= z -9e+140) (not (<= z 5.6e+86))) (/ y a) (/ (- x (* y z)) t)))
double code(double x, double y, double z, double t, double a) {
	double tmp;
	if ((z <= -9e+140) || !(z <= 5.6e+86)) {
		tmp = y / a;
	} else {
		tmp = (x - (y * z)) / t;
	}
	return tmp;
}
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8) :: tmp
    if ((z <= (-9d+140)) .or. (.not. (z <= 5.6d+86))) then
        tmp = y / a
    else
        tmp = (x - (y * z)) / t
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
	double tmp;
	if ((z <= -9e+140) || !(z <= 5.6e+86)) {
		tmp = y / a;
	} else {
		tmp = (x - (y * z)) / t;
	}
	return tmp;
}
def code(x, y, z, t, a):
	tmp = 0
	if (z <= -9e+140) or not (z <= 5.6e+86):
		tmp = y / a
	else:
		tmp = (x - (y * z)) / t
	return tmp
function code(x, y, z, t, a)
	tmp = 0.0
	if ((z <= -9e+140) || !(z <= 5.6e+86))
		tmp = Float64(y / a);
	else
		tmp = Float64(Float64(x - Float64(y * z)) / t);
	end
	return tmp
end
function tmp_2 = code(x, y, z, t, a)
	tmp = 0.0;
	if ((z <= -9e+140) || ~((z <= 5.6e+86)))
		tmp = y / a;
	else
		tmp = (x - (y * z)) / t;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[z, -9e+140], N[Not[LessEqual[z, 5.6e+86]], $MachinePrecision]], N[(y / a), $MachinePrecision], N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;z \leq -9 \cdot 10^{+140} \lor \neg \left(z \leq 5.6 \cdot 10^{+86}\right):\\
\;\;\;\;\frac{y}{a}\\

\mathbf{else}:\\
\;\;\;\;\frac{x - y \cdot z}{t}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if z < -9.0000000000000003e140 or 5.60000000000000008e86 < z

    1. Initial program 63.7%

      \[\frac{x - y \cdot z}{t - a \cdot z} \]
    2. Step-by-step derivation
      1. *-commutative63.7%

        \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
    3. Simplified63.7%

      \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
    4. Add Preprocessing
    5. Taylor expanded in z around inf 73.5%

      \[\leadsto \color{blue}{\frac{y}{a}} \]

    if -9.0000000000000003e140 < z < 5.60000000000000008e86

    1. Initial program 97.6%

      \[\frac{x - y \cdot z}{t - a \cdot z} \]
    2. Step-by-step derivation
      1. *-commutative97.6%

        \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
    3. Simplified97.6%

      \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
    4. Add Preprocessing
    5. Taylor expanded in t around inf 72.4%

      \[\leadsto \color{blue}{\frac{x - y \cdot z}{t}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification72.7%

    \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -9 \cdot 10^{+140} \lor \neg \left(z \leq 5.6 \cdot 10^{+86}\right):\\ \;\;\;\;\frac{y}{a}\\ \mathbf{else}:\\ \;\;\;\;\frac{x - y \cdot z}{t}\\ \end{array} \]
  5. Add Preprocessing

Alternative 6: 65.5% accurate, 0.6× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z \leq -1.7 \cdot 10^{+79} \lor \neg \left(z \leq 2.65 \cdot 10^{+67}\right):\\ \;\;\;\;\frac{y}{a}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{t - z \cdot a}\\ \end{array} \end{array} \]
(FPCore (x y z t a)
 :precision binary64
 (if (or (<= z -1.7e+79) (not (<= z 2.65e+67))) (/ y a) (/ x (- t (* z a)))))
double code(double x, double y, double z, double t, double a) {
	double tmp;
	if ((z <= -1.7e+79) || !(z <= 2.65e+67)) {
		tmp = y / a;
	} else {
		tmp = x / (t - (z * a));
	}
	return tmp;
}
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8) :: tmp
    if ((z <= (-1.7d+79)) .or. (.not. (z <= 2.65d+67))) then
        tmp = y / a
    else
        tmp = x / (t - (z * a))
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
	double tmp;
	if ((z <= -1.7e+79) || !(z <= 2.65e+67)) {
		tmp = y / a;
	} else {
		tmp = x / (t - (z * a));
	}
	return tmp;
}
def code(x, y, z, t, a):
	tmp = 0
	if (z <= -1.7e+79) or not (z <= 2.65e+67):
		tmp = y / a
	else:
		tmp = x / (t - (z * a))
	return tmp
function code(x, y, z, t, a)
	tmp = 0.0
	if ((z <= -1.7e+79) || !(z <= 2.65e+67))
		tmp = Float64(y / a);
	else
		tmp = Float64(x / Float64(t - Float64(z * a)));
	end
	return tmp
end
function tmp_2 = code(x, y, z, t, a)
	tmp = 0.0;
	if ((z <= -1.7e+79) || ~((z <= 2.65e+67)))
		tmp = y / a;
	else
		tmp = x / (t - (z * a));
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[z, -1.7e+79], N[Not[LessEqual[z, 2.65e+67]], $MachinePrecision]], N[(y / a), $MachinePrecision], N[(x / N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.7 \cdot 10^{+79} \lor \neg \left(z \leq 2.65 \cdot 10^{+67}\right):\\
\;\;\;\;\frac{y}{a}\\

\mathbf{else}:\\
\;\;\;\;\frac{x}{t - z \cdot a}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if z < -1.70000000000000016e79 or 2.65e67 < z

    1. Initial program 68.7%

      \[\frac{x - y \cdot z}{t - a \cdot z} \]
    2. Step-by-step derivation
      1. *-commutative68.7%

        \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
    3. Simplified68.7%

      \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
    4. Add Preprocessing
    5. Taylor expanded in z around inf 67.7%

      \[\leadsto \color{blue}{\frac{y}{a}} \]

    if -1.70000000000000016e79 < z < 2.65e67

    1. Initial program 99.2%

      \[\frac{x - y \cdot z}{t - a \cdot z} \]
    2. Step-by-step derivation
      1. *-commutative99.2%

        \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
    3. Simplified99.2%

      \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
    4. Add Preprocessing
    5. Taylor expanded in x around inf 68.8%

      \[\leadsto \color{blue}{\frac{x}{t - a \cdot z}} \]
    6. Step-by-step derivation
      1. *-commutative68.8%

        \[\leadsto \frac{x}{t - \color{blue}{z \cdot a}} \]
    7. Simplified68.8%

      \[\leadsto \color{blue}{\frac{x}{t - z \cdot a}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification68.4%

    \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -1.7 \cdot 10^{+79} \lor \neg \left(z \leq 2.65 \cdot 10^{+67}\right):\\ \;\;\;\;\frac{y}{a}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{t - z \cdot a}\\ \end{array} \]
  5. Add Preprocessing

Alternative 7: 54.9% accurate, 0.8× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z \leq -66000 \lor \neg \left(z \leq 1.36 \cdot 10^{-42}\right):\\ \;\;\;\;\frac{y}{a}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{t}\\ \end{array} \end{array} \]
(FPCore (x y z t a)
 :precision binary64
 (if (or (<= z -66000.0) (not (<= z 1.36e-42))) (/ y a) (/ x t)))
double code(double x, double y, double z, double t, double a) {
	double tmp;
	if ((z <= -66000.0) || !(z <= 1.36e-42)) {
		tmp = y / a;
	} else {
		tmp = x / t;
	}
	return tmp;
}
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8) :: tmp
    if ((z <= (-66000.0d0)) .or. (.not. (z <= 1.36d-42))) then
        tmp = y / a
    else
        tmp = x / t
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
	double tmp;
	if ((z <= -66000.0) || !(z <= 1.36e-42)) {
		tmp = y / a;
	} else {
		tmp = x / t;
	}
	return tmp;
}
def code(x, y, z, t, a):
	tmp = 0
	if (z <= -66000.0) or not (z <= 1.36e-42):
		tmp = y / a
	else:
		tmp = x / t
	return tmp
function code(x, y, z, t, a)
	tmp = 0.0
	if ((z <= -66000.0) || !(z <= 1.36e-42))
		tmp = Float64(y / a);
	else
		tmp = Float64(x / t);
	end
	return tmp
end
function tmp_2 = code(x, y, z, t, a)
	tmp = 0.0;
	if ((z <= -66000.0) || ~((z <= 1.36e-42)))
		tmp = y / a;
	else
		tmp = x / t;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[z, -66000.0], N[Not[LessEqual[z, 1.36e-42]], $MachinePrecision]], N[(y / a), $MachinePrecision], N[(x / t), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;z \leq -66000 \lor \neg \left(z \leq 1.36 \cdot 10^{-42}\right):\\
\;\;\;\;\frac{y}{a}\\

\mathbf{else}:\\
\;\;\;\;\frac{x}{t}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if z < -66000 or 1.36e-42 < z

    1. Initial program 76.4%

      \[\frac{x - y \cdot z}{t - a \cdot z} \]
    2. Step-by-step derivation
      1. *-commutative76.4%

        \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
    3. Simplified76.4%

      \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
    4. Add Preprocessing
    5. Taylor expanded in z around inf 59.0%

      \[\leadsto \color{blue}{\frac{y}{a}} \]

    if -66000 < z < 1.36e-42

    1. Initial program 99.9%

      \[\frac{x - y \cdot z}{t - a \cdot z} \]
    2. Step-by-step derivation
      1. *-commutative99.9%

        \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
    3. Simplified99.9%

      \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
    4. Add Preprocessing
    5. Taylor expanded in z around 0 65.7%

      \[\leadsto \color{blue}{\frac{x}{t}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification62.1%

    \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -66000 \lor \neg \left(z \leq 1.36 \cdot 10^{-42}\right):\\ \;\;\;\;\frac{y}{a}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{t}\\ \end{array} \]
  5. Add Preprocessing

Alternative 8: 35.6% accurate, 3.7× speedup?

\[\begin{array}{l} \\ \frac{x}{t} \end{array} \]
(FPCore (x y z t a) :precision binary64 (/ x t))
double code(double x, double y, double z, double t, double a) {
	return x / t;
}
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    code = x / t
end function
public static double code(double x, double y, double z, double t, double a) {
	return x / t;
}
def code(x, y, z, t, a):
	return x / t
function code(x, y, z, t, a)
	return Float64(x / t)
end
function tmp = code(x, y, z, t, a)
	tmp = x / t;
end
code[x_, y_, z_, t_, a_] := N[(x / t), $MachinePrecision]
\begin{array}{l}

\\
\frac{x}{t}
\end{array}
Derivation
  1. Initial program 87.0%

    \[\frac{x - y \cdot z}{t - a \cdot z} \]
  2. Step-by-step derivation
    1. *-commutative87.0%

      \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
  3. Simplified87.0%

    \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
  4. Add Preprocessing
  5. Taylor expanded in z around 0 37.6%

    \[\leadsto \color{blue}{\frac{x}{t}} \]
  6. Add Preprocessing

Developer Target 1: 97.3% accurate, 0.4× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := t - a \cdot z\\ t_2 := \frac{x}{t\_1} - \frac{y}{\frac{t}{z} - a}\\ \mathbf{if}\;z < -32113435955957344:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;z < 3.5139522372978296 \cdot 10^{-86}:\\ \;\;\;\;\left(x - y \cdot z\right) \cdot \frac{1}{t\_1}\\ \mathbf{else}:\\ \;\;\;\;t\_2\\ \end{array} \end{array} \]
(FPCore (x y z t a)
 :precision binary64
 (let* ((t_1 (- t (* a z))) (t_2 (- (/ x t_1) (/ y (- (/ t z) a)))))
   (if (< z -32113435955957344.0)
     t_2
     (if (< z 3.5139522372978296e-86) (* (- x (* y z)) (/ 1.0 t_1)) t_2))))
double code(double x, double y, double z, double t, double a) {
	double t_1 = t - (a * z);
	double t_2 = (x / t_1) - (y / ((t / z) - a));
	double tmp;
	if (z < -32113435955957344.0) {
		tmp = t_2;
	} else if (z < 3.5139522372978296e-86) {
		tmp = (x - (y * z)) * (1.0 / t_1);
	} else {
		tmp = t_2;
	}
	return tmp;
}
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8) :: t_1
    real(8) :: t_2
    real(8) :: tmp
    t_1 = t - (a * z)
    t_2 = (x / t_1) - (y / ((t / z) - a))
    if (z < (-32113435955957344.0d0)) then
        tmp = t_2
    else if (z < 3.5139522372978296d-86) then
        tmp = (x - (y * z)) * (1.0d0 / t_1)
    else
        tmp = t_2
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
	double t_1 = t - (a * z);
	double t_2 = (x / t_1) - (y / ((t / z) - a));
	double tmp;
	if (z < -32113435955957344.0) {
		tmp = t_2;
	} else if (z < 3.5139522372978296e-86) {
		tmp = (x - (y * z)) * (1.0 / t_1);
	} else {
		tmp = t_2;
	}
	return tmp;
}
def code(x, y, z, t, a):
	t_1 = t - (a * z)
	t_2 = (x / t_1) - (y / ((t / z) - a))
	tmp = 0
	if z < -32113435955957344.0:
		tmp = t_2
	elif z < 3.5139522372978296e-86:
		tmp = (x - (y * z)) * (1.0 / t_1)
	else:
		tmp = t_2
	return tmp
function code(x, y, z, t, a)
	t_1 = Float64(t - Float64(a * z))
	t_2 = Float64(Float64(x / t_1) - Float64(y / Float64(Float64(t / z) - a)))
	tmp = 0.0
	if (z < -32113435955957344.0)
		tmp = t_2;
	elseif (z < 3.5139522372978296e-86)
		tmp = Float64(Float64(x - Float64(y * z)) * Float64(1.0 / t_1));
	else
		tmp = t_2;
	end
	return tmp
end
function tmp_2 = code(x, y, z, t, a)
	t_1 = t - (a * z);
	t_2 = (x / t_1) - (y / ((t / z) - a));
	tmp = 0.0;
	if (z < -32113435955957344.0)
		tmp = t_2;
	elseif (z < 3.5139522372978296e-86)
		tmp = (x - (y * z)) * (1.0 / t_1);
	else
		tmp = t_2;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x / t$95$1), $MachinePrecision] - N[(y / N[(N[(t / z), $MachinePrecision] - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[z, -32113435955957344.0], t$95$2, If[Less[z, 3.5139522372978296e-86], N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] * N[(1.0 / t$95$1), $MachinePrecision]), $MachinePrecision], t$95$2]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := t - a \cdot z\\
t_2 := \frac{x}{t\_1} - \frac{y}{\frac{t}{z} - a}\\
\mathbf{if}\;z < -32113435955957344:\\
\;\;\;\;t\_2\\

\mathbf{elif}\;z < 3.5139522372978296 \cdot 10^{-86}:\\
\;\;\;\;\left(x - y \cdot z\right) \cdot \frac{1}{t\_1}\\

\mathbf{else}:\\
\;\;\;\;t\_2\\


\end{array}
\end{array}

Reproduce

?
herbie shell --seed 2024114 
(FPCore (x y z t a)
  :name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, A"
  :precision binary64

  :alt
  (! :herbie-platform default (if (< z -32113435955957344) (- (/ x (- t (* a z))) (/ y (- (/ t z) a))) (if (< z 4392440296622287/125000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (* (- x (* y z)) (/ 1 (- t (* a z)))) (- (/ x (- t (* a z))) (/ y (- (/ t z) a))))))

  (/ (- x (* y z)) (- t (* a z))))