
(FPCore (x y z t a) :precision binary64 (/ (- x (* y z)) (- t (* a z))))
double code(double x, double y, double z, double t, double a) {
return (x - (y * z)) / (t - (a * z));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (x - (y * z)) / (t - (a * z))
end function
public static double code(double x, double y, double z, double t, double a) {
return (x - (y * z)) / (t - (a * z));
}
def code(x, y, z, t, a): return (x - (y * z)) / (t - (a * z))
function code(x, y, z, t, a) return Float64(Float64(x - Float64(y * z)) / Float64(t - Float64(a * z))) end
function tmp = code(x, y, z, t, a) tmp = (x - (y * z)) / (t - (a * z)); end
code[x_, y_, z_, t_, a_] := N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y \cdot z}{t - a \cdot z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (/ (- x (* y z)) (- t (* a z))))
double code(double x, double y, double z, double t, double a) {
return (x - (y * z)) / (t - (a * z));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (x - (y * z)) / (t - (a * z))
end function
public static double code(double x, double y, double z, double t, double a) {
return (x - (y * z)) / (t - (a * z));
}
def code(x, y, z, t, a): return (x - (y * z)) / (t - (a * z))
function code(x, y, z, t, a) return Float64(Float64(x - Float64(y * z)) / Float64(t - Float64(a * z))) end
function tmp = code(x, y, z, t, a) tmp = (x - (y * z)) / (t - (a * z)); end
code[x_, y_, z_, t_, a_] := N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y \cdot z}{t - a \cdot z}
\end{array}
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (- t (* z a))) (t_2 (/ (- x (* y z)) t_1)))
(if (<= t_2 1e+301)
t_2
(if (<= t_2 INFINITY)
(* y (+ (/ z (- (* z a) t)) (/ x (* y t_1))))
(/ y a)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = t - (z * a);
double t_2 = (x - (y * z)) / t_1;
double tmp;
if (t_2 <= 1e+301) {
tmp = t_2;
} else if (t_2 <= ((double) INFINITY)) {
tmp = y * ((z / ((z * a) - t)) + (x / (y * t_1)));
} else {
tmp = y / a;
}
return tmp;
}
public static double code(double x, double y, double z, double t, double a) {
double t_1 = t - (z * a);
double t_2 = (x - (y * z)) / t_1;
double tmp;
if (t_2 <= 1e+301) {
tmp = t_2;
} else if (t_2 <= Double.POSITIVE_INFINITY) {
tmp = y * ((z / ((z * a) - t)) + (x / (y * t_1)));
} else {
tmp = y / a;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = t - (z * a) t_2 = (x - (y * z)) / t_1 tmp = 0 if t_2 <= 1e+301: tmp = t_2 elif t_2 <= math.inf: tmp = y * ((z / ((z * a) - t)) + (x / (y * t_1))) else: tmp = y / a return tmp
function code(x, y, z, t, a) t_1 = Float64(t - Float64(z * a)) t_2 = Float64(Float64(x - Float64(y * z)) / t_1) tmp = 0.0 if (t_2 <= 1e+301) tmp = t_2; elseif (t_2 <= Inf) tmp = Float64(y * Float64(Float64(z / Float64(Float64(z * a) - t)) + Float64(x / Float64(y * t_1)))); else tmp = Float64(y / a); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = t - (z * a); t_2 = (x - (y * z)) / t_1; tmp = 0.0; if (t_2 <= 1e+301) tmp = t_2; elseif (t_2 <= Inf) tmp = y * ((z / ((z * a) - t)) + (x / (y * t_1))); else tmp = y / a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision]}, If[LessEqual[t$95$2, 1e+301], t$95$2, If[LessEqual[t$95$2, Infinity], N[(y * N[(N[(z / N[(N[(z * a), $MachinePrecision] - t), $MachinePrecision]), $MachinePrecision] + N[(x / N[(y * t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y / a), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := t - z \cdot a\\
t_2 := \frac{x - y \cdot z}{t\_1}\\
\mathbf{if}\;t\_2 \leq 10^{+301}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_2 \leq \infty:\\
\;\;\;\;y \cdot \left(\frac{z}{z \cdot a - t} + \frac{x}{y \cdot t\_1}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a}\\
\end{array}
\end{array}
if (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < 1.00000000000000005e301Initial program 94.8%
if 1.00000000000000005e301 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < +inf.0Initial program 68.2%
*-commutative68.2%
Simplified68.2%
Taylor expanded in y around inf 99.9%
Simplified99.9%
if +inf.0 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) Initial program 0.0%
*-commutative0.0%
Simplified0.0%
Taylor expanded in z around inf 100.0%
Final simplification95.5%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (/ (- x (* y z)) (- t (* z a))))) (if (<= t_1 1e+301) t_1 (/ (- y (/ x z)) a))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (x - (y * z)) / (t - (z * a));
double tmp;
if (t_1 <= 1e+301) {
tmp = t_1;
} else {
tmp = (y - (x / z)) / a;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (x - (y * z)) / (t - (z * a))
if (t_1 <= 1d+301) then
tmp = t_1
else
tmp = (y - (x / z)) / a
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (x - (y * z)) / (t - (z * a));
double tmp;
if (t_1 <= 1e+301) {
tmp = t_1;
} else {
tmp = (y - (x / z)) / a;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (x - (y * z)) / (t - (z * a)) tmp = 0 if t_1 <= 1e+301: tmp = t_1 else: tmp = (y - (x / z)) / a return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(x - Float64(y * z)) / Float64(t - Float64(z * a))) tmp = 0.0 if (t_1 <= 1e+301) tmp = t_1; else tmp = Float64(Float64(y - Float64(x / z)) / a); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (x - (y * z)) / (t - (z * a)); tmp = 0.0; if (t_1 <= 1e+301) tmp = t_1; else tmp = (y - (x / z)) / a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 1e+301], t$95$1, N[(N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x - y \cdot z}{t - z \cdot a}\\
\mathbf{if}\;t\_1 \leq 10^{+301}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;\frac{y - \frac{x}{z}}{a}\\
\end{array}
\end{array}
if (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < 1.00000000000000005e301Initial program 94.8%
if 1.00000000000000005e301 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) Initial program 36.1%
*-commutative36.1%
Simplified36.1%
Taylor expanded in y around inf 54.4%
Simplified54.4%
Taylor expanded in a around inf 85.5%
Taylor expanded in y around 0 85.5%
mul-1-neg85.5%
unsub-neg85.5%
Simplified85.5%
Final simplification93.6%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- y (/ x z)) a)))
(if (<= z -4.6e+197)
t_1
(if (<= z -6.2e-28)
(* y (/ z (- (* z a) t)))
(if (<= z 2.05e-32) (/ (- x (* y z)) t) t_1)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (y - (x / z)) / a;
double tmp;
if (z <= -4.6e+197) {
tmp = t_1;
} else if (z <= -6.2e-28) {
tmp = y * (z / ((z * a) - t));
} else if (z <= 2.05e-32) {
tmp = (x - (y * z)) / t;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (y - (x / z)) / a
if (z <= (-4.6d+197)) then
tmp = t_1
else if (z <= (-6.2d-28)) then
tmp = y * (z / ((z * a) - t))
else if (z <= 2.05d-32) then
tmp = (x - (y * z)) / t
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (y - (x / z)) / a;
double tmp;
if (z <= -4.6e+197) {
tmp = t_1;
} else if (z <= -6.2e-28) {
tmp = y * (z / ((z * a) - t));
} else if (z <= 2.05e-32) {
tmp = (x - (y * z)) / t;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (y - (x / z)) / a tmp = 0 if z <= -4.6e+197: tmp = t_1 elif z <= -6.2e-28: tmp = y * (z / ((z * a) - t)) elif z <= 2.05e-32: tmp = (x - (y * z)) / t else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(y - Float64(x / z)) / a) tmp = 0.0 if (z <= -4.6e+197) tmp = t_1; elseif (z <= -6.2e-28) tmp = Float64(y * Float64(z / Float64(Float64(z * a) - t))); elseif (z <= 2.05e-32) tmp = Float64(Float64(x - Float64(y * z)) / t); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (y - (x / z)) / a; tmp = 0.0; if (z <= -4.6e+197) tmp = t_1; elseif (z <= -6.2e-28) tmp = y * (z / ((z * a) - t)); elseif (z <= 2.05e-32) tmp = (x - (y * z)) / t; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]}, If[LessEqual[z, -4.6e+197], t$95$1, If[LessEqual[z, -6.2e-28], N[(y * N[(z / N[(N[(z * a), $MachinePrecision] - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 2.05e-32], N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y - \frac{x}{z}}{a}\\
\mathbf{if}\;z \leq -4.6 \cdot 10^{+197}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq -6.2 \cdot 10^{-28}:\\
\;\;\;\;y \cdot \frac{z}{z \cdot a - t}\\
\mathbf{elif}\;z \leq 2.05 \cdot 10^{-32}:\\
\;\;\;\;\frac{x - y \cdot z}{t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -4.6000000000000001e197 or 2.04999999999999988e-32 < z Initial program 72.2%
*-commutative72.2%
Simplified72.2%
Taylor expanded in y around inf 74.7%
Simplified74.7%
Taylor expanded in a around inf 75.7%
Taylor expanded in y around 0 76.8%
mul-1-neg76.8%
unsub-neg76.8%
Simplified76.8%
if -4.6000000000000001e197 < z < -6.19999999999999984e-28Initial program 84.8%
*-commutative84.8%
Simplified84.8%
Taylor expanded in x around 0 66.8%
mul-1-neg66.8%
associate-/l*74.7%
distribute-rgt-neg-in74.7%
distribute-neg-frac274.7%
cancel-sign-sub-inv74.7%
*-commutative74.7%
+-commutative74.7%
*-commutative74.7%
neg-mul-174.7%
associate-*r*74.7%
mul-1-neg74.7%
distribute-rgt-neg-in74.7%
fma-undefine74.7%
neg-sub074.7%
fma-undefine74.7%
distribute-rgt-neg-in74.7%
mul-1-neg74.7%
associate-*r*74.7%
neg-mul-174.7%
*-commutative74.7%
associate--r+74.7%
Simplified74.7%
if -6.19999999999999984e-28 < z < 2.04999999999999988e-32Initial program 99.8%
*-commutative99.8%
Simplified99.8%
Taylor expanded in t around inf 84.0%
(FPCore (x y z t a) :precision binary64 (if (or (<= z -2e-7) (not (<= z 1.3e-33))) (/ (- y (/ x z)) a) (/ (- x (* y z)) t)))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -2e-7) || !(z <= 1.3e-33)) {
tmp = (y - (x / z)) / a;
} else {
tmp = (x - (y * z)) / t;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((z <= (-2d-7)) .or. (.not. (z <= 1.3d-33))) then
tmp = (y - (x / z)) / a
else
tmp = (x - (y * z)) / t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -2e-7) || !(z <= 1.3e-33)) {
tmp = (y - (x / z)) / a;
} else {
tmp = (x - (y * z)) / t;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (z <= -2e-7) or not (z <= 1.3e-33): tmp = (y - (x / z)) / a else: tmp = (x - (y * z)) / t return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((z <= -2e-7) || !(z <= 1.3e-33)) tmp = Float64(Float64(y - Float64(x / z)) / a); else tmp = Float64(Float64(x - Float64(y * z)) / t); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((z <= -2e-7) || ~((z <= 1.3e-33))) tmp = (y - (x / z)) / a; else tmp = (x - (y * z)) / t; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[z, -2e-7], N[Not[LessEqual[z, 1.3e-33]], $MachinePrecision]], N[(N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2 \cdot 10^{-7} \lor \neg \left(z \leq 1.3 \cdot 10^{-33}\right):\\
\;\;\;\;\frac{y - \frac{x}{z}}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{x - y \cdot z}{t}\\
\end{array}
\end{array}
if z < -1.9999999999999999e-7 or 1.29999999999999997e-33 < z Initial program 76.2%
*-commutative76.2%
Simplified76.2%
Taylor expanded in y around inf 80.0%
Simplified80.0%
Taylor expanded in a around inf 71.1%
Taylor expanded in y around 0 71.9%
mul-1-neg71.9%
unsub-neg71.9%
Simplified71.9%
if -1.9999999999999999e-7 < z < 1.29999999999999997e-33Initial program 99.8%
*-commutative99.8%
Simplified99.8%
Taylor expanded in t around inf 83.5%
Final simplification77.2%
(FPCore (x y z t a) :precision binary64 (if (or (<= z -9e+140) (not (<= z 5.6e+86))) (/ y a) (/ (- x (* y z)) t)))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -9e+140) || !(z <= 5.6e+86)) {
tmp = y / a;
} else {
tmp = (x - (y * z)) / t;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((z <= (-9d+140)) .or. (.not. (z <= 5.6d+86))) then
tmp = y / a
else
tmp = (x - (y * z)) / t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -9e+140) || !(z <= 5.6e+86)) {
tmp = y / a;
} else {
tmp = (x - (y * z)) / t;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (z <= -9e+140) or not (z <= 5.6e+86): tmp = y / a else: tmp = (x - (y * z)) / t return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((z <= -9e+140) || !(z <= 5.6e+86)) tmp = Float64(y / a); else tmp = Float64(Float64(x - Float64(y * z)) / t); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((z <= -9e+140) || ~((z <= 5.6e+86))) tmp = y / a; else tmp = (x - (y * z)) / t; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[z, -9e+140], N[Not[LessEqual[z, 5.6e+86]], $MachinePrecision]], N[(y / a), $MachinePrecision], N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -9 \cdot 10^{+140} \lor \neg \left(z \leq 5.6 \cdot 10^{+86}\right):\\
\;\;\;\;\frac{y}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{x - y \cdot z}{t}\\
\end{array}
\end{array}
if z < -9.0000000000000003e140 or 5.60000000000000008e86 < z Initial program 63.7%
*-commutative63.7%
Simplified63.7%
Taylor expanded in z around inf 73.5%
if -9.0000000000000003e140 < z < 5.60000000000000008e86Initial program 97.6%
*-commutative97.6%
Simplified97.6%
Taylor expanded in t around inf 72.4%
Final simplification72.7%
(FPCore (x y z t a) :precision binary64 (if (or (<= z -1.7e+79) (not (<= z 2.65e+67))) (/ y a) (/ x (- t (* z a)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -1.7e+79) || !(z <= 2.65e+67)) {
tmp = y / a;
} else {
tmp = x / (t - (z * a));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((z <= (-1.7d+79)) .or. (.not. (z <= 2.65d+67))) then
tmp = y / a
else
tmp = x / (t - (z * a))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -1.7e+79) || !(z <= 2.65e+67)) {
tmp = y / a;
} else {
tmp = x / (t - (z * a));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (z <= -1.7e+79) or not (z <= 2.65e+67): tmp = y / a else: tmp = x / (t - (z * a)) return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((z <= -1.7e+79) || !(z <= 2.65e+67)) tmp = Float64(y / a); else tmp = Float64(x / Float64(t - Float64(z * a))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((z <= -1.7e+79) || ~((z <= 2.65e+67))) tmp = y / a; else tmp = x / (t - (z * a)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[z, -1.7e+79], N[Not[LessEqual[z, 2.65e+67]], $MachinePrecision]], N[(y / a), $MachinePrecision], N[(x / N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.7 \cdot 10^{+79} \lor \neg \left(z \leq 2.65 \cdot 10^{+67}\right):\\
\;\;\;\;\frac{y}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{t - z \cdot a}\\
\end{array}
\end{array}
if z < -1.70000000000000016e79 or 2.65e67 < z Initial program 68.7%
*-commutative68.7%
Simplified68.7%
Taylor expanded in z around inf 67.7%
if -1.70000000000000016e79 < z < 2.65e67Initial program 99.2%
*-commutative99.2%
Simplified99.2%
Taylor expanded in x around inf 68.8%
*-commutative68.8%
Simplified68.8%
Final simplification68.4%
(FPCore (x y z t a) :precision binary64 (if (or (<= z -66000.0) (not (<= z 1.36e-42))) (/ y a) (/ x t)))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -66000.0) || !(z <= 1.36e-42)) {
tmp = y / a;
} else {
tmp = x / t;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((z <= (-66000.0d0)) .or. (.not. (z <= 1.36d-42))) then
tmp = y / a
else
tmp = x / t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -66000.0) || !(z <= 1.36e-42)) {
tmp = y / a;
} else {
tmp = x / t;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (z <= -66000.0) or not (z <= 1.36e-42): tmp = y / a else: tmp = x / t return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((z <= -66000.0) || !(z <= 1.36e-42)) tmp = Float64(y / a); else tmp = Float64(x / t); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((z <= -66000.0) || ~((z <= 1.36e-42))) tmp = y / a; else tmp = x / t; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[z, -66000.0], N[Not[LessEqual[z, 1.36e-42]], $MachinePrecision]], N[(y / a), $MachinePrecision], N[(x / t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -66000 \lor \neg \left(z \leq 1.36 \cdot 10^{-42}\right):\\
\;\;\;\;\frac{y}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{t}\\
\end{array}
\end{array}
if z < -66000 or 1.36e-42 < z Initial program 76.4%
*-commutative76.4%
Simplified76.4%
Taylor expanded in z around inf 59.0%
if -66000 < z < 1.36e-42Initial program 99.9%
*-commutative99.9%
Simplified99.9%
Taylor expanded in z around 0 65.7%
Final simplification62.1%
(FPCore (x y z t a) :precision binary64 (/ x t))
double code(double x, double y, double z, double t, double a) {
return x / t;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x / t
end function
public static double code(double x, double y, double z, double t, double a) {
return x / t;
}
def code(x, y, z, t, a): return x / t
function code(x, y, z, t, a) return Float64(x / t) end
function tmp = code(x, y, z, t, a) tmp = x / t; end
code[x_, y_, z_, t_, a_] := N[(x / t), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{t}
\end{array}
Initial program 87.0%
*-commutative87.0%
Simplified87.0%
Taylor expanded in z around 0 37.6%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (- t (* a z))) (t_2 (- (/ x t_1) (/ y (- (/ t z) a)))))
(if (< z -32113435955957344.0)
t_2
(if (< z 3.5139522372978296e-86) (* (- x (* y z)) (/ 1.0 t_1)) t_2))))
double code(double x, double y, double z, double t, double a) {
double t_1 = t - (a * z);
double t_2 = (x / t_1) - (y / ((t / z) - a));
double tmp;
if (z < -32113435955957344.0) {
tmp = t_2;
} else if (z < 3.5139522372978296e-86) {
tmp = (x - (y * z)) * (1.0 / t_1);
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = t - (a * z)
t_2 = (x / t_1) - (y / ((t / z) - a))
if (z < (-32113435955957344.0d0)) then
tmp = t_2
else if (z < 3.5139522372978296d-86) then
tmp = (x - (y * z)) * (1.0d0 / t_1)
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = t - (a * z);
double t_2 = (x / t_1) - (y / ((t / z) - a));
double tmp;
if (z < -32113435955957344.0) {
tmp = t_2;
} else if (z < 3.5139522372978296e-86) {
tmp = (x - (y * z)) * (1.0 / t_1);
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = t - (a * z) t_2 = (x / t_1) - (y / ((t / z) - a)) tmp = 0 if z < -32113435955957344.0: tmp = t_2 elif z < 3.5139522372978296e-86: tmp = (x - (y * z)) * (1.0 / t_1) else: tmp = t_2 return tmp
function code(x, y, z, t, a) t_1 = Float64(t - Float64(a * z)) t_2 = Float64(Float64(x / t_1) - Float64(y / Float64(Float64(t / z) - a))) tmp = 0.0 if (z < -32113435955957344.0) tmp = t_2; elseif (z < 3.5139522372978296e-86) tmp = Float64(Float64(x - Float64(y * z)) * Float64(1.0 / t_1)); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = t - (a * z); t_2 = (x / t_1) - (y / ((t / z) - a)); tmp = 0.0; if (z < -32113435955957344.0) tmp = t_2; elseif (z < 3.5139522372978296e-86) tmp = (x - (y * z)) * (1.0 / t_1); else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x / t$95$1), $MachinePrecision] - N[(y / N[(N[(t / z), $MachinePrecision] - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[z, -32113435955957344.0], t$95$2, If[Less[z, 3.5139522372978296e-86], N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] * N[(1.0 / t$95$1), $MachinePrecision]), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := t - a \cdot z\\
t_2 := \frac{x}{t\_1} - \frac{y}{\frac{t}{z} - a}\\
\mathbf{if}\;z < -32113435955957344:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;z < 3.5139522372978296 \cdot 10^{-86}:\\
\;\;\;\;\left(x - y \cdot z\right) \cdot \frac{1}{t\_1}\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
herbie shell --seed 2024114
(FPCore (x y z t a)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, A"
:precision binary64
:alt
(! :herbie-platform default (if (< z -32113435955957344) (- (/ x (- t (* a z))) (/ y (- (/ t z) a))) (if (< z 4392440296622287/125000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (* (- x (* y z)) (/ 1 (- t (* a z)))) (- (/ x (- t (* a z))) (/ y (- (/ t z) a))))))
(/ (- x (* y z)) (- t (* a z))))