
(FPCore (x y) :precision binary64 (/ (- x y) (- 1.0 y)))
double code(double x, double y) {
return (x - y) / (1.0 - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (1.0d0 - y)
end function
public static double code(double x, double y) {
return (x - y) / (1.0 - y);
}
def code(x, y): return (x - y) / (1.0 - y)
function code(x, y) return Float64(Float64(x - y) / Float64(1.0 - y)) end
function tmp = code(x, y) tmp = (x - y) / (1.0 - y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{1 - y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (- x y) (- 1.0 y)))
double code(double x, double y) {
return (x - y) / (1.0 - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (1.0d0 - y)
end function
public static double code(double x, double y) {
return (x - y) / (1.0 - y);
}
def code(x, y): return (x - y) / (1.0 - y)
function code(x, y) return Float64(Float64(x - y) / Float64(1.0 - y)) end
function tmp = code(x, y) tmp = (x - y) / (1.0 - y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{1 - y}
\end{array}
(FPCore (x y) :precision binary64 (/ (- x y) (- 1.0 y)))
double code(double x, double y) {
return (x - y) / (1.0 - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (1.0d0 - y)
end function
public static double code(double x, double y) {
return (x - y) / (1.0 - y);
}
def code(x, y): return (x - y) / (1.0 - y)
function code(x, y) return Float64(Float64(x - y) / Float64(1.0 - y)) end
function tmp = code(x, y) tmp = (x - y) / (1.0 - y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{1 - y}
\end{array}
Initial program 100.0%
(FPCore (x y) :precision binary64 (let* ((t_0 (- 1.0 (/ x y)))) (if (<= y -0.046) t_0 (if (<= y 3.8e-96) x (if (<= y 1.0) (- y) t_0)))))
double code(double x, double y) {
double t_0 = 1.0 - (x / y);
double tmp;
if (y <= -0.046) {
tmp = t_0;
} else if (y <= 3.8e-96) {
tmp = x;
} else if (y <= 1.0) {
tmp = -y;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = 1.0d0 - (x / y)
if (y <= (-0.046d0)) then
tmp = t_0
else if (y <= 3.8d-96) then
tmp = x
else if (y <= 1.0d0) then
tmp = -y
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = 1.0 - (x / y);
double tmp;
if (y <= -0.046) {
tmp = t_0;
} else if (y <= 3.8e-96) {
tmp = x;
} else if (y <= 1.0) {
tmp = -y;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = 1.0 - (x / y) tmp = 0 if y <= -0.046: tmp = t_0 elif y <= 3.8e-96: tmp = x elif y <= 1.0: tmp = -y else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(1.0 - Float64(x / y)) tmp = 0.0 if (y <= -0.046) tmp = t_0; elseif (y <= 3.8e-96) tmp = x; elseif (y <= 1.0) tmp = Float64(-y); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = 1.0 - (x / y); tmp = 0.0; if (y <= -0.046) tmp = t_0; elseif (y <= 3.8e-96) tmp = x; elseif (y <= 1.0) tmp = -y; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -0.046], t$95$0, If[LessEqual[y, 3.8e-96], x, If[LessEqual[y, 1.0], (-y), t$95$0]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 - \frac{x}{y}\\
\mathbf{if}\;y \leq -0.046:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 3.8 \cdot 10^{-96}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;-y\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -0.045999999999999999 or 1 < y Initial program 100.0%
Taylor expanded in y around inf 96.9%
neg-mul-196.9%
Simplified96.9%
Taylor expanded in x around 0 96.9%
mul-1-neg96.9%
unsub-neg96.9%
Simplified96.9%
if -0.045999999999999999 < y < 3.8000000000000001e-96Initial program 100.0%
Taylor expanded in y around 0 80.0%
if 3.8000000000000001e-96 < y < 1Initial program 100.0%
Taylor expanded in x around 0 62.5%
neg-mul-162.5%
distribute-neg-frac262.5%
neg-sub062.5%
associate--r-62.5%
metadata-eval62.5%
Simplified62.5%
Taylor expanded in y around 0 55.6%
mul-1-neg55.6%
Simplified55.6%
(FPCore (x y) :precision binary64 (if (or (<= y -3.9) (not (<= y 8500000.0))) (+ 1.0 (/ (- 1.0 x) y)) (/ x (- 1.0 y))))
double code(double x, double y) {
double tmp;
if ((y <= -3.9) || !(y <= 8500000.0)) {
tmp = 1.0 + ((1.0 - x) / y);
} else {
tmp = x / (1.0 - y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-3.9d0)) .or. (.not. (y <= 8500000.0d0))) then
tmp = 1.0d0 + ((1.0d0 - x) / y)
else
tmp = x / (1.0d0 - y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -3.9) || !(y <= 8500000.0)) {
tmp = 1.0 + ((1.0 - x) / y);
} else {
tmp = x / (1.0 - y);
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -3.9) or not (y <= 8500000.0): tmp = 1.0 + ((1.0 - x) / y) else: tmp = x / (1.0 - y) return tmp
function code(x, y) tmp = 0.0 if ((y <= -3.9) || !(y <= 8500000.0)) tmp = Float64(1.0 + Float64(Float64(1.0 - x) / y)); else tmp = Float64(x / Float64(1.0 - y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -3.9) || ~((y <= 8500000.0))) tmp = 1.0 + ((1.0 - x) / y); else tmp = x / (1.0 - y); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -3.9], N[Not[LessEqual[y, 8500000.0]], $MachinePrecision]], N[(1.0 + N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.9 \lor \neg \left(y \leq 8500000\right):\\
\;\;\;\;1 + \frac{1 - x}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{1 - y}\\
\end{array}
\end{array}
if y < -3.89999999999999991 or 8.5e6 < y Initial program 100.0%
Taylor expanded in y around inf 99.3%
+-commutative99.3%
mul-1-neg99.3%
sub-neg99.3%
div-sub99.3%
Simplified99.3%
if -3.89999999999999991 < y < 8.5e6Initial program 100.0%
Taylor expanded in x around inf 73.6%
Final simplification86.1%
(FPCore (x y) :precision binary64 (if (<= y -3.8) 1.0 (if (<= y 4.5e-96) x (if (<= y 10.5) (- y) 1.0))))
double code(double x, double y) {
double tmp;
if (y <= -3.8) {
tmp = 1.0;
} else if (y <= 4.5e-96) {
tmp = x;
} else if (y <= 10.5) {
tmp = -y;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-3.8d0)) then
tmp = 1.0d0
else if (y <= 4.5d-96) then
tmp = x
else if (y <= 10.5d0) then
tmp = -y
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -3.8) {
tmp = 1.0;
} else if (y <= 4.5e-96) {
tmp = x;
} else if (y <= 10.5) {
tmp = -y;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -3.8: tmp = 1.0 elif y <= 4.5e-96: tmp = x elif y <= 10.5: tmp = -y else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -3.8) tmp = 1.0; elseif (y <= 4.5e-96) tmp = x; elseif (y <= 10.5) tmp = Float64(-y); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -3.8) tmp = 1.0; elseif (y <= 4.5e-96) tmp = x; elseif (y <= 10.5) tmp = -y; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -3.8], 1.0, If[LessEqual[y, 4.5e-96], x, If[LessEqual[y, 10.5], (-y), 1.0]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.8:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 4.5 \cdot 10^{-96}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 10.5:\\
\;\;\;\;-y\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -3.7999999999999998 or 10.5 < y Initial program 100.0%
Taylor expanded in y around inf 73.9%
if -3.7999999999999998 < y < 4.5e-96Initial program 100.0%
Taylor expanded in y around 0 80.0%
if 4.5e-96 < y < 10.5Initial program 100.0%
Taylor expanded in x around 0 59.9%
neg-mul-159.9%
distribute-neg-frac259.9%
neg-sub059.9%
associate--r-59.9%
metadata-eval59.9%
Simplified59.9%
Taylor expanded in y around 0 53.4%
mul-1-neg53.4%
Simplified53.4%
(FPCore (x y) :precision binary64 (if (or (<= y -3.9) (not (<= y 23000000.0))) (- 1.0 (/ x y)) (/ x (- 1.0 y))))
double code(double x, double y) {
double tmp;
if ((y <= -3.9) || !(y <= 23000000.0)) {
tmp = 1.0 - (x / y);
} else {
tmp = x / (1.0 - y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-3.9d0)) .or. (.not. (y <= 23000000.0d0))) then
tmp = 1.0d0 - (x / y)
else
tmp = x / (1.0d0 - y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -3.9) || !(y <= 23000000.0)) {
tmp = 1.0 - (x / y);
} else {
tmp = x / (1.0 - y);
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -3.9) or not (y <= 23000000.0): tmp = 1.0 - (x / y) else: tmp = x / (1.0 - y) return tmp
function code(x, y) tmp = 0.0 if ((y <= -3.9) || !(y <= 23000000.0)) tmp = Float64(1.0 - Float64(x / y)); else tmp = Float64(x / Float64(1.0 - y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -3.9) || ~((y <= 23000000.0))) tmp = 1.0 - (x / y); else tmp = x / (1.0 - y); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -3.9], N[Not[LessEqual[y, 23000000.0]], $MachinePrecision]], N[(1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision], N[(x / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.9 \lor \neg \left(y \leq 23000000\right):\\
\;\;\;\;1 - \frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{1 - y}\\
\end{array}
\end{array}
if y < -3.89999999999999991 or 2.3e7 < y Initial program 100.0%
Taylor expanded in y around inf 98.4%
neg-mul-198.4%
Simplified98.4%
Taylor expanded in x around 0 98.5%
mul-1-neg98.5%
unsub-neg98.5%
Simplified98.5%
if -3.89999999999999991 < y < 2.3e7Initial program 100.0%
Taylor expanded in x around inf 73.6%
Final simplification85.7%
(FPCore (x y) :precision binary64 (if (<= y -1.5) 1.0 (if (<= y 1.0) x 1.0)))
double code(double x, double y) {
double tmp;
if (y <= -1.5) {
tmp = 1.0;
} else if (y <= 1.0) {
tmp = x;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.5d0)) then
tmp = 1.0d0
else if (y <= 1.0d0) then
tmp = x
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.5) {
tmp = 1.0;
} else if (y <= 1.0) {
tmp = x;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.5: tmp = 1.0 elif y <= 1.0: tmp = x else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -1.5) tmp = 1.0; elseif (y <= 1.0) tmp = x; else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.5) tmp = 1.0; elseif (y <= 1.0) tmp = x; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.5], 1.0, If[LessEqual[y, 1.0], x, 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.5:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -1.5 or 1 < y Initial program 100.0%
Taylor expanded in y around inf 73.3%
if -1.5 < y < 1Initial program 100.0%
Taylor expanded in y around 0 71.6%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 100.0%
Taylor expanded in y around inf 38.4%
herbie shell --seed 2024114
(FPCore (x y)
:name "Diagrams.Trail:splitAtParam from diagrams-lib-1.3.0.3, C"
:precision binary64
(/ (- x y) (- 1.0 y)))