
(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (- 1.0 a)) (* (* b b) (+ 3.0 a))))) 1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (((a * a) * (1.0d0 - a)) + ((b * b) * (3.0d0 + a))))) - 1.0d0
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 - a)) + Float64(Float64(b * b) * Float64(3.0 + a))))) - 1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 - a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(3.0 + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 - a\right) + \left(b \cdot b\right) \cdot \left(3 + a\right)\right)\right) - 1
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (- 1.0 a)) (* (* b b) (+ 3.0 a))))) 1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (((a * a) * (1.0d0 - a)) + ((b * b) * (3.0d0 + a))))) - 1.0d0
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 - a)) + Float64(Float64(b * b) * Float64(3.0 + a))))) - 1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 - a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(3.0 + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 - a\right) + \left(b \cdot b\right) \cdot \left(3 + a\right)\right)\right) - 1
\end{array}
(FPCore (a b)
:precision binary64
(if (<= (* b b) 5e-66)
(+ (* (* a a) (+ 4.0 (* a (- a 4.0)))) -1.0)
(+
(+ (pow (+ (* b b) (* a a)) 2.0) (* 4.0 (+ (* a a) (* (* b b) 3.0))))
-1.0)))
double code(double a, double b) {
double tmp;
if ((b * b) <= 5e-66) {
tmp = ((a * a) * (4.0 + (a * (a - 4.0)))) + -1.0;
} else {
tmp = (pow(((b * b) + (a * a)), 2.0) + (4.0 * ((a * a) + ((b * b) * 3.0)))) + -1.0;
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((b * b) <= 5d-66) then
tmp = ((a * a) * (4.0d0 + (a * (a - 4.0d0)))) + (-1.0d0)
else
tmp = ((((b * b) + (a * a)) ** 2.0d0) + (4.0d0 * ((a * a) + ((b * b) * 3.0d0)))) + (-1.0d0)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if ((b * b) <= 5e-66) {
tmp = ((a * a) * (4.0 + (a * (a - 4.0)))) + -1.0;
} else {
tmp = (Math.pow(((b * b) + (a * a)), 2.0) + (4.0 * ((a * a) + ((b * b) * 3.0)))) + -1.0;
}
return tmp;
}
def code(a, b): tmp = 0 if (b * b) <= 5e-66: tmp = ((a * a) * (4.0 + (a * (a - 4.0)))) + -1.0 else: tmp = (math.pow(((b * b) + (a * a)), 2.0) + (4.0 * ((a * a) + ((b * b) * 3.0)))) + -1.0 return tmp
function code(a, b) tmp = 0.0 if (Float64(b * b) <= 5e-66) tmp = Float64(Float64(Float64(a * a) * Float64(4.0 + Float64(a * Float64(a - 4.0)))) + -1.0); else tmp = Float64(Float64((Float64(Float64(b * b) + Float64(a * a)) ^ 2.0) + Float64(4.0 * Float64(Float64(a * a) + Float64(Float64(b * b) * 3.0)))) + -1.0); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if ((b * b) <= 5e-66) tmp = ((a * a) * (4.0 + (a * (a - 4.0)))) + -1.0; else tmp = ((((b * b) + (a * a)) ^ 2.0) + (4.0 * ((a * a) + ((b * b) * 3.0)))) + -1.0; end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[N[(b * b), $MachinePrecision], 5e-66], N[(N[(N[(a * a), $MachinePrecision] * N[(4.0 + N[(a * N[(a - 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision], N[(N[(N[Power[N[(N[(b * b), $MachinePrecision] + N[(a * a), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(a * a), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \cdot b \leq 5 \cdot 10^{-66}:\\
\;\;\;\;\left(a \cdot a\right) \cdot \left(4 + a \cdot \left(a - 4\right)\right) + -1\\
\mathbf{else}:\\
\;\;\;\;\left({\left(b \cdot b + a \cdot a\right)}^{2} + 4 \cdot \left(a \cdot a + \left(b \cdot b\right) \cdot 3\right)\right) + -1\\
\end{array}
\end{array}
if (*.f64 b b) < 4.99999999999999962e-66Initial program 84.9%
associate--l+84.9%
fma-define84.9%
sqr-neg84.9%
fma-define84.9%
distribute-rgt-in84.9%
sqr-neg84.9%
distribute-rgt-in84.9%
fma-define84.9%
sqr-neg84.9%
Simplified84.9%
Taylor expanded in b around 0 85.1%
Taylor expanded in a around 0 99.9%
pow299.9%
Applied egg-rr99.9%
if 4.99999999999999962e-66 < (*.f64 b b) Initial program 71.0%
Taylor expanded in a around 0 87.2%
Taylor expanded in a around 0 99.9%
Final simplification99.9%
(FPCore (a b) :precision binary64 (if (<= b 1e+73) (+ (* (* a a) (+ 4.0 (* a (- a 4.0)))) -1.0) (pow b 4.0)))
double code(double a, double b) {
double tmp;
if (b <= 1e+73) {
tmp = ((a * a) * (4.0 + (a * (a - 4.0)))) + -1.0;
} else {
tmp = pow(b, 4.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (b <= 1d+73) then
tmp = ((a * a) * (4.0d0 + (a * (a - 4.0d0)))) + (-1.0d0)
else
tmp = b ** 4.0d0
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (b <= 1e+73) {
tmp = ((a * a) * (4.0 + (a * (a - 4.0)))) + -1.0;
} else {
tmp = Math.pow(b, 4.0);
}
return tmp;
}
def code(a, b): tmp = 0 if b <= 1e+73: tmp = ((a * a) * (4.0 + (a * (a - 4.0)))) + -1.0 else: tmp = math.pow(b, 4.0) return tmp
function code(a, b) tmp = 0.0 if (b <= 1e+73) tmp = Float64(Float64(Float64(a * a) * Float64(4.0 + Float64(a * Float64(a - 4.0)))) + -1.0); else tmp = b ^ 4.0; end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (b <= 1e+73) tmp = ((a * a) * (4.0 + (a * (a - 4.0)))) + -1.0; else tmp = b ^ 4.0; end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[b, 1e+73], N[(N[(N[(a * a), $MachinePrecision] * N[(4.0 + N[(a * N[(a - 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision], N[Power[b, 4.0], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 10^{+73}:\\
\;\;\;\;\left(a \cdot a\right) \cdot \left(4 + a \cdot \left(a - 4\right)\right) + -1\\
\mathbf{else}:\\
\;\;\;\;{b}^{4}\\
\end{array}
\end{array}
if b < 9.99999999999999983e72Initial program 79.3%
associate--l+79.3%
fma-define79.3%
sqr-neg79.3%
fma-define79.3%
distribute-rgt-in79.3%
sqr-neg79.3%
distribute-rgt-in79.3%
fma-define79.3%
sqr-neg79.3%
Simplified79.3%
Taylor expanded in b around 0 62.0%
Taylor expanded in a around 0 78.1%
pow278.1%
Applied egg-rr78.1%
if 9.99999999999999983e72 < b Initial program 69.2%
associate--l+69.2%
fma-define69.2%
sqr-neg69.2%
fma-define69.2%
distribute-rgt-in69.2%
sqr-neg69.2%
distribute-rgt-in69.2%
fma-define69.2%
sqr-neg69.2%
Simplified71.1%
Taylor expanded in b around inf 100.0%
Final simplification82.6%
(FPCore (a b) :precision binary64 (if (<= a -5e-11) (+ (* (* a a) (+ 4.0 (* a -4.0))) -1.0) (+ (* (* a a) 4.0) -1.0)))
double code(double a, double b) {
double tmp;
if (a <= -5e-11) {
tmp = ((a * a) * (4.0 + (a * -4.0))) + -1.0;
} else {
tmp = ((a * a) * 4.0) + -1.0;
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (a <= (-5d-11)) then
tmp = ((a * a) * (4.0d0 + (a * (-4.0d0)))) + (-1.0d0)
else
tmp = ((a * a) * 4.0d0) + (-1.0d0)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (a <= -5e-11) {
tmp = ((a * a) * (4.0 + (a * -4.0))) + -1.0;
} else {
tmp = ((a * a) * 4.0) + -1.0;
}
return tmp;
}
def code(a, b): tmp = 0 if a <= -5e-11: tmp = ((a * a) * (4.0 + (a * -4.0))) + -1.0 else: tmp = ((a * a) * 4.0) + -1.0 return tmp
function code(a, b) tmp = 0.0 if (a <= -5e-11) tmp = Float64(Float64(Float64(a * a) * Float64(4.0 + Float64(a * -4.0))) + -1.0); else tmp = Float64(Float64(Float64(a * a) * 4.0) + -1.0); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (a <= -5e-11) tmp = ((a * a) * (4.0 + (a * -4.0))) + -1.0; else tmp = ((a * a) * 4.0) + -1.0; end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[a, -5e-11], N[(N[(N[(a * a), $MachinePrecision] * N[(4.0 + N[(a * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision], N[(N[(N[(a * a), $MachinePrecision] * 4.0), $MachinePrecision] + -1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -5 \cdot 10^{-11}:\\
\;\;\;\;\left(a \cdot a\right) \cdot \left(4 + a \cdot -4\right) + -1\\
\mathbf{else}:\\
\;\;\;\;\left(a \cdot a\right) \cdot 4 + -1\\
\end{array}
\end{array}
if a < -5.00000000000000018e-11Initial program 73.7%
associate--l+73.7%
fma-define73.7%
sqr-neg73.7%
fma-define73.7%
distribute-rgt-in73.7%
sqr-neg73.7%
distribute-rgt-in73.7%
fma-define73.7%
sqr-neg73.7%
Simplified73.7%
Taylor expanded in b around 0 86.7%
Taylor expanded in a around 0 62.4%
*-commutative62.4%
metadata-eval62.4%
associate-*l*62.4%
*-commutative62.4%
neg-mul-162.4%
neg-mul-162.4%
*-commutative62.4%
associate-*l*62.4%
metadata-eval62.4%
Simplified62.4%
pow286.6%
Applied egg-rr62.4%
if -5.00000000000000018e-11 < a Initial program 78.5%
associate--l+78.5%
fma-define78.5%
sqr-neg78.5%
fma-define78.5%
distribute-rgt-in78.5%
sqr-neg78.5%
distribute-rgt-in78.5%
fma-define78.5%
sqr-neg78.5%
Simplified79.1%
Taylor expanded in b around 0 41.3%
Taylor expanded in a around 0 47.6%
pow262.7%
Applied egg-rr47.6%
Final simplification51.6%
(FPCore (a b) :precision binary64 (+ (* (* a a) (+ 4.0 (* a (- a 4.0)))) -1.0))
double code(double a, double b) {
return ((a * a) * (4.0 + (a * (a - 4.0)))) + -1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((a * a) * (4.0d0 + (a * (a - 4.0d0)))) + (-1.0d0)
end function
public static double code(double a, double b) {
return ((a * a) * (4.0 + (a * (a - 4.0)))) + -1.0;
}
def code(a, b): return ((a * a) * (4.0 + (a * (a - 4.0)))) + -1.0
function code(a, b) return Float64(Float64(Float64(a * a) * Float64(4.0 + Float64(a * Float64(a - 4.0)))) + -1.0) end
function tmp = code(a, b) tmp = ((a * a) * (4.0 + (a * (a - 4.0)))) + -1.0; end
code[a_, b_] := N[(N[(N[(a * a), $MachinePrecision] * N[(4.0 + N[(a * N[(a - 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]
\begin{array}{l}
\\
\left(a \cdot a\right) \cdot \left(4 + a \cdot \left(a - 4\right)\right) + -1
\end{array}
Initial program 77.2%
associate--l+77.2%
fma-define77.2%
sqr-neg77.2%
fma-define77.2%
distribute-rgt-in77.2%
sqr-neg77.2%
distribute-rgt-in77.2%
fma-define77.2%
sqr-neg77.2%
Simplified77.6%
Taylor expanded in b around 0 53.5%
Taylor expanded in a around 0 69.1%
pow269.1%
Applied egg-rr69.1%
Final simplification69.1%
(FPCore (a b) :precision binary64 (+ (* (* a a) 4.0) -1.0))
double code(double a, double b) {
return ((a * a) * 4.0) + -1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((a * a) * 4.0d0) + (-1.0d0)
end function
public static double code(double a, double b) {
return ((a * a) * 4.0) + -1.0;
}
def code(a, b): return ((a * a) * 4.0) + -1.0
function code(a, b) return Float64(Float64(Float64(a * a) * 4.0) + -1.0) end
function tmp = code(a, b) tmp = ((a * a) * 4.0) + -1.0; end
code[a_, b_] := N[(N[(N[(a * a), $MachinePrecision] * 4.0), $MachinePrecision] + -1.0), $MachinePrecision]
\begin{array}{l}
\\
\left(a \cdot a\right) \cdot 4 + -1
\end{array}
Initial program 77.2%
associate--l+77.2%
fma-define77.2%
sqr-neg77.2%
fma-define77.2%
distribute-rgt-in77.2%
sqr-neg77.2%
distribute-rgt-in77.2%
fma-define77.2%
sqr-neg77.2%
Simplified77.6%
Taylor expanded in b around 0 53.5%
Taylor expanded in a around 0 49.2%
pow269.1%
Applied egg-rr49.2%
Final simplification49.2%
(FPCore (a b) :precision binary64 -1.0)
double code(double a, double b) {
return -1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = -1.0d0
end function
public static double code(double a, double b) {
return -1.0;
}
def code(a, b): return -1.0
function code(a, b) return -1.0 end
function tmp = code(a, b) tmp = -1.0; end
code[a_, b_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 77.2%
associate--l+77.2%
fma-define77.2%
sqr-neg77.2%
fma-define77.2%
distribute-rgt-in77.2%
sqr-neg77.2%
distribute-rgt-in77.2%
fma-define77.2%
sqr-neg77.2%
Simplified77.6%
Taylor expanded in a around 0 67.6%
Taylor expanded in b around 0 24.2%
herbie shell --seed 2024114
(FPCore (a b)
:name "Bouland and Aaronson, Equation (24)"
:precision binary64
(- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (- 1.0 a)) (* (* b b) (+ 3.0 a))))) 1.0))