
(FPCore (x y z t a) :precision binary64 (/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))
double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((x * y) - ((z * 9.0d0) * t)) / (a * 2.0d0)
end function
public static double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
def code(x, y, z, t, a): return ((x * y) - ((z * 9.0) * t)) / (a * 2.0)
function code(x, y, z, t, a) return Float64(Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) / Float64(a * 2.0)) end
function tmp = code(x, y, z, t, a) tmp = ((x * y) - ((z * 9.0) * t)) / (a * 2.0); end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a \cdot 2}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 16 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))
double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((x * y) - ((z * 9.0d0) * t)) / (a * 2.0d0)
end function
public static double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
def code(x, y, z, t, a): return ((x * y) - ((z * 9.0) * t)) / (a * 2.0)
function code(x, y, z, t, a) return Float64(Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) / Float64(a * 2.0)) end
function tmp = code(x, y, z, t, a) tmp = ((x * y) - ((z * 9.0) * t)) / (a * 2.0); end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a \cdot 2}
\end{array}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (- (* x y) (* (* z 9.0) t))))
(if (<= t_1 (- INFINITY))
(- (* x (/ y (* a 2.0))) (* (* z 9.0) (/ t (* a 2.0))))
(if (<= t_1 1e+295)
(/ t_1 (* a 2.0))
(/ 1.0 (/ (* 2.0 (/ a x)) (fma (* t -9.0) (/ z x) y)))))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = (x * y) - ((z * 9.0) * t);
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = (x * (y / (a * 2.0))) - ((z * 9.0) * (t / (a * 2.0)));
} else if (t_1 <= 1e+295) {
tmp = t_1 / (a * 2.0);
} else {
tmp = 1.0 / ((2.0 * (a / x)) / fma((t * -9.0), (z / x), y));
}
return tmp;
}
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = Float64(Float64(x * Float64(y / Float64(a * 2.0))) - Float64(Float64(z * 9.0) * Float64(t / Float64(a * 2.0)))); elseif (t_1 <= 1e+295) tmp = Float64(t_1 / Float64(a * 2.0)); else tmp = Float64(1.0 / Float64(Float64(2.0 * Float64(a / x)) / fma(Float64(t * -9.0), Float64(z / x), y))); end return tmp end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], N[(N[(x * N[(y / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * N[(t / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 1e+295], N[(t$95$1 / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(1.0 / N[(N[(2.0 * N[(a / x), $MachinePrecision]), $MachinePrecision] / N[(N[(t * -9.0), $MachinePrecision] * N[(z / x), $MachinePrecision] + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := x \cdot y - \left(z \cdot 9\right) \cdot t\\
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;x \cdot \frac{y}{a \cdot 2} - \left(z \cdot 9\right) \cdot \frac{t}{a \cdot 2}\\
\mathbf{elif}\;t\_1 \leq 10^{+295}:\\
\;\;\;\;\frac{t\_1}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\frac{2 \cdot \frac{a}{x}}{\mathsf{fma}\left(t \cdot -9, \frac{z}{x}, y\right)}}\\
\end{array}
\end{array}
if (-.f64 (*.f64 x y) (*.f64 (*.f64 z #s(literal 9 binary64)) t)) < -inf.0Initial program 77.4%
div-sub73.9%
associate-/l*86.8%
associate-/l*96.4%
Applied egg-rr96.4%
if -inf.0 < (-.f64 (*.f64 x y) (*.f64 (*.f64 z #s(literal 9 binary64)) t)) < 9.9999999999999998e294Initial program 98.6%
if 9.9999999999999998e294 < (-.f64 (*.f64 x y) (*.f64 (*.f64 z #s(literal 9 binary64)) t)) Initial program 74.6%
Taylor expanded in x around inf 74.6%
associate-/l*74.6%
Simplified74.6%
clear-num74.6%
inv-pow74.6%
times-frac99.7%
+-commutative99.7%
associate-*r*99.7%
fma-define99.7%
Applied egg-rr99.7%
unpow-199.7%
associate-*r/99.6%
*-commutative99.6%
Simplified99.6%
Final simplification98.5%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (- (* x y) (* (* z 9.0) t))))
(if (or (<= t_1 (- INFINITY)) (not (<= t_1 5e+294)))
(- (* x (/ y (* a 2.0))) (* t (/ (* z 4.5) a)))
(/ t_1 (* a 2.0)))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = (x * y) - ((z * 9.0) * t);
double tmp;
if ((t_1 <= -((double) INFINITY)) || !(t_1 <= 5e+294)) {
tmp = (x * (y / (a * 2.0))) - (t * ((z * 4.5) / a));
} else {
tmp = t_1 / (a * 2.0);
}
return tmp;
}
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (x * y) - ((z * 9.0) * t);
double tmp;
if ((t_1 <= -Double.POSITIVE_INFINITY) || !(t_1 <= 5e+294)) {
tmp = (x * (y / (a * 2.0))) - (t * ((z * 4.5) / a));
} else {
tmp = t_1 / (a * 2.0);
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): t_1 = (x * y) - ((z * 9.0) * t) tmp = 0 if (t_1 <= -math.inf) or not (t_1 <= 5e+294): tmp = (x * (y / (a * 2.0))) - (t * ((z * 4.5) / a)) else: tmp = t_1 / (a * 2.0) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) tmp = 0.0 if ((t_1 <= Float64(-Inf)) || !(t_1 <= 5e+294)) tmp = Float64(Float64(x * Float64(y / Float64(a * 2.0))) - Float64(t * Float64(Float64(z * 4.5) / a))); else tmp = Float64(t_1 / Float64(a * 2.0)); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
t_1 = (x * y) - ((z * 9.0) * t);
tmp = 0.0;
if ((t_1 <= -Inf) || ~((t_1 <= 5e+294)))
tmp = (x * (y / (a * 2.0))) - (t * ((z * 4.5) / a));
else
tmp = t_1 / (a * 2.0);
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$1, (-Infinity)], N[Not[LessEqual[t$95$1, 5e+294]], $MachinePrecision]], N[(N[(x * N[(y / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(t * N[(N[(z * 4.5), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t$95$1 / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := x \cdot y - \left(z \cdot 9\right) \cdot t\\
\mathbf{if}\;t\_1 \leq -\infty \lor \neg \left(t\_1 \leq 5 \cdot 10^{+294}\right):\\
\;\;\;\;x \cdot \frac{y}{a \cdot 2} - t \cdot \frac{z \cdot 4.5}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_1}{a \cdot 2}\\
\end{array}
\end{array}
if (-.f64 (*.f64 x y) (*.f64 (*.f64 z #s(literal 9 binary64)) t)) < -inf.0 or 4.9999999999999999e294 < (-.f64 (*.f64 x y) (*.f64 (*.f64 z #s(literal 9 binary64)) t)) Initial program 76.2%
div-sub73.2%
associate-/l*88.6%
associate-/l*96.9%
Applied egg-rr96.9%
Taylor expanded in z around 0 88.6%
associate-*r/95.4%
*-commutative95.4%
associate-*l*95.4%
*-commutative95.4%
associate-*r/95.4%
Simplified95.4%
if -inf.0 < (-.f64 (*.f64 x y) (*.f64 (*.f64 z #s(literal 9 binary64)) t)) < 4.9999999999999999e294Initial program 98.6%
Final simplification97.8%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* x (/ y (* a 2.0)))) (t_2 (- (* x y) (* (* z 9.0) t))))
(if (<= t_2 (- INFINITY))
(- t_1 (* (* z 9.0) (/ t (* a 2.0))))
(if (<= t_2 5e+294) (/ t_2 (* a 2.0)) (- t_1 (* t (/ (* z 4.5) a)))))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = x * (y / (a * 2.0));
double t_2 = (x * y) - ((z * 9.0) * t);
double tmp;
if (t_2 <= -((double) INFINITY)) {
tmp = t_1 - ((z * 9.0) * (t / (a * 2.0)));
} else if (t_2 <= 5e+294) {
tmp = t_2 / (a * 2.0);
} else {
tmp = t_1 - (t * ((z * 4.5) / a));
}
return tmp;
}
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double t_1 = x * (y / (a * 2.0));
double t_2 = (x * y) - ((z * 9.0) * t);
double tmp;
if (t_2 <= -Double.POSITIVE_INFINITY) {
tmp = t_1 - ((z * 9.0) * (t / (a * 2.0)));
} else if (t_2 <= 5e+294) {
tmp = t_2 / (a * 2.0);
} else {
tmp = t_1 - (t * ((z * 4.5) / a));
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): t_1 = x * (y / (a * 2.0)) t_2 = (x * y) - ((z * 9.0) * t) tmp = 0 if t_2 <= -math.inf: tmp = t_1 - ((z * 9.0) * (t / (a * 2.0))) elif t_2 <= 5e+294: tmp = t_2 / (a * 2.0) else: tmp = t_1 - (t * ((z * 4.5) / a)) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = Float64(x * Float64(y / Float64(a * 2.0))) t_2 = Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) tmp = 0.0 if (t_2 <= Float64(-Inf)) tmp = Float64(t_1 - Float64(Float64(z * 9.0) * Float64(t / Float64(a * 2.0)))); elseif (t_2 <= 5e+294) tmp = Float64(t_2 / Float64(a * 2.0)); else tmp = Float64(t_1 - Float64(t * Float64(Float64(z * 4.5) / a))); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
t_1 = x * (y / (a * 2.0));
t_2 = (x * y) - ((z * 9.0) * t);
tmp = 0.0;
if (t_2 <= -Inf)
tmp = t_1 - ((z * 9.0) * (t / (a * 2.0)));
elseif (t_2 <= 5e+294)
tmp = t_2 / (a * 2.0);
else
tmp = t_1 - (t * ((z * 4.5) / a));
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(x * N[(y / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, (-Infinity)], N[(t$95$1 - N[(N[(z * 9.0), $MachinePrecision] * N[(t / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 5e+294], N[(t$95$2 / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(t$95$1 - N[(t * N[(N[(z * 4.5), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := x \cdot \frac{y}{a \cdot 2}\\
t_2 := x \cdot y - \left(z \cdot 9\right) \cdot t\\
\mathbf{if}\;t\_2 \leq -\infty:\\
\;\;\;\;t\_1 - \left(z \cdot 9\right) \cdot \frac{t}{a \cdot 2}\\
\mathbf{elif}\;t\_2 \leq 5 \cdot 10^{+294}:\\
\;\;\;\;\frac{t\_2}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;t\_1 - t \cdot \frac{z \cdot 4.5}{a}\\
\end{array}
\end{array}
if (-.f64 (*.f64 x y) (*.f64 (*.f64 z #s(literal 9 binary64)) t)) < -inf.0Initial program 77.4%
div-sub73.9%
associate-/l*86.8%
associate-/l*96.4%
Applied egg-rr96.4%
if -inf.0 < (-.f64 (*.f64 x y) (*.f64 (*.f64 z #s(literal 9 binary64)) t)) < 4.9999999999999999e294Initial program 98.6%
if 4.9999999999999999e294 < (-.f64 (*.f64 x y) (*.f64 (*.f64 z #s(literal 9 binary64)) t)) Initial program 75.2%
div-sub72.6%
associate-/l*90.0%
associate-/l*97.2%
Applied egg-rr97.2%
Taylor expanded in z around 0 90.0%
associate-*r/97.2%
*-commutative97.2%
associate-*l*97.2%
*-commutative97.2%
associate-*r/97.2%
Simplified97.2%
Final simplification98.2%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* x (/ y (* a 2.0)))) (t_2 (- (* x y) (* (* z 9.0) t))))
(if (<= t_2 (- INFINITY))
(- t_1 (* z (/ (* t 4.5) a)))
(if (<= t_2 5e+294) (/ t_2 (* a 2.0)) (- t_1 (* t (/ (* z 4.5) a)))))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = x * (y / (a * 2.0));
double t_2 = (x * y) - ((z * 9.0) * t);
double tmp;
if (t_2 <= -((double) INFINITY)) {
tmp = t_1 - (z * ((t * 4.5) / a));
} else if (t_2 <= 5e+294) {
tmp = t_2 / (a * 2.0);
} else {
tmp = t_1 - (t * ((z * 4.5) / a));
}
return tmp;
}
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double t_1 = x * (y / (a * 2.0));
double t_2 = (x * y) - ((z * 9.0) * t);
double tmp;
if (t_2 <= -Double.POSITIVE_INFINITY) {
tmp = t_1 - (z * ((t * 4.5) / a));
} else if (t_2 <= 5e+294) {
tmp = t_2 / (a * 2.0);
} else {
tmp = t_1 - (t * ((z * 4.5) / a));
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): t_1 = x * (y / (a * 2.0)) t_2 = (x * y) - ((z * 9.0) * t) tmp = 0 if t_2 <= -math.inf: tmp = t_1 - (z * ((t * 4.5) / a)) elif t_2 <= 5e+294: tmp = t_2 / (a * 2.0) else: tmp = t_1 - (t * ((z * 4.5) / a)) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = Float64(x * Float64(y / Float64(a * 2.0))) t_2 = Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) tmp = 0.0 if (t_2 <= Float64(-Inf)) tmp = Float64(t_1 - Float64(z * Float64(Float64(t * 4.5) / a))); elseif (t_2 <= 5e+294) tmp = Float64(t_2 / Float64(a * 2.0)); else tmp = Float64(t_1 - Float64(t * Float64(Float64(z * 4.5) / a))); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
t_1 = x * (y / (a * 2.0));
t_2 = (x * y) - ((z * 9.0) * t);
tmp = 0.0;
if (t_2 <= -Inf)
tmp = t_1 - (z * ((t * 4.5) / a));
elseif (t_2 <= 5e+294)
tmp = t_2 / (a * 2.0);
else
tmp = t_1 - (t * ((z * 4.5) / a));
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(x * N[(y / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, (-Infinity)], N[(t$95$1 - N[(z * N[(N[(t * 4.5), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 5e+294], N[(t$95$2 / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(t$95$1 - N[(t * N[(N[(z * 4.5), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := x \cdot \frac{y}{a \cdot 2}\\
t_2 := x \cdot y - \left(z \cdot 9\right) \cdot t\\
\mathbf{if}\;t\_2 \leq -\infty:\\
\;\;\;\;t\_1 - z \cdot \frac{t \cdot 4.5}{a}\\
\mathbf{elif}\;t\_2 \leq 5 \cdot 10^{+294}:\\
\;\;\;\;\frac{t\_2}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;t\_1 - t \cdot \frac{z \cdot 4.5}{a}\\
\end{array}
\end{array}
if (-.f64 (*.f64 x y) (*.f64 (*.f64 z #s(literal 9 binary64)) t)) < -inf.0Initial program 77.4%
div-sub73.9%
associate-/l*86.8%
associate-/l*96.4%
Applied egg-rr96.4%
Taylor expanded in z around 0 86.8%
associate-*r/86.8%
associate-*r*86.8%
associate-*l/96.4%
associate-*r/96.4%
*-commutative96.4%
*-commutative96.4%
associate-*l/96.4%
Simplified96.4%
if -inf.0 < (-.f64 (*.f64 x y) (*.f64 (*.f64 z #s(literal 9 binary64)) t)) < 4.9999999999999999e294Initial program 98.6%
if 4.9999999999999999e294 < (-.f64 (*.f64 x y) (*.f64 (*.f64 z #s(literal 9 binary64)) t)) Initial program 75.2%
div-sub72.6%
associate-/l*90.0%
associate-/l*97.2%
Applied egg-rr97.2%
Taylor expanded in z around 0 90.0%
associate-*r/97.2%
*-commutative97.2%
associate-*l*97.2%
*-commutative97.2%
associate-*r/97.2%
Simplified97.2%
Final simplification98.2%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (if (<= (* x y) -200000.0) (/ (* x y) (* a 2.0)) (if (<= (* x y) 5e-60) (* z (* t (/ -4.5 a))) (* y (* 0.5 (/ x a))))))
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -200000.0) {
tmp = (x * y) / (a * 2.0);
} else if ((x * y) <= 5e-60) {
tmp = z * (t * (-4.5 / a));
} else {
tmp = y * (0.5 * (x / a));
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((x * y) <= (-200000.0d0)) then
tmp = (x * y) / (a * 2.0d0)
else if ((x * y) <= 5d-60) then
tmp = z * (t * ((-4.5d0) / a))
else
tmp = y * (0.5d0 * (x / a))
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -200000.0) {
tmp = (x * y) / (a * 2.0);
} else if ((x * y) <= 5e-60) {
tmp = z * (t * (-4.5 / a));
} else {
tmp = y * (0.5 * (x / a));
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): tmp = 0 if (x * y) <= -200000.0: tmp = (x * y) / (a * 2.0) elif (x * y) <= 5e-60: tmp = z * (t * (-4.5 / a)) else: tmp = y * (0.5 * (x / a)) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if (Float64(x * y) <= -200000.0) tmp = Float64(Float64(x * y) / Float64(a * 2.0)); elseif (Float64(x * y) <= 5e-60) tmp = Float64(z * Float64(t * Float64(-4.5 / a))); else tmp = Float64(y * Float64(0.5 * Float64(x / a))); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
tmp = 0.0;
if ((x * y) <= -200000.0)
tmp = (x * y) / (a * 2.0);
elseif ((x * y) <= 5e-60)
tmp = z * (t * (-4.5 / a));
else
tmp = y * (0.5 * (x / a));
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[LessEqual[N[(x * y), $MachinePrecision], -200000.0], N[(N[(x * y), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 5e-60], N[(z * N[(t * N[(-4.5 / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y * N[(0.5 * N[(x / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -200000:\\
\;\;\;\;\frac{x \cdot y}{a \cdot 2}\\
\mathbf{elif}\;x \cdot y \leq 5 \cdot 10^{-60}:\\
\;\;\;\;z \cdot \left(t \cdot \frac{-4.5}{a}\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(0.5 \cdot \frac{x}{a}\right)\\
\end{array}
\end{array}
if (*.f64 x y) < -2e5Initial program 93.8%
Taylor expanded in x around inf 78.0%
if -2e5 < (*.f64 x y) < 5.0000000000000001e-60Initial program 94.3%
clear-num94.2%
inv-pow94.2%
*-commutative94.2%
associate-/l*94.2%
fma-neg94.2%
*-commutative94.2%
distribute-rgt-neg-in94.2%
distribute-rgt-neg-in94.2%
metadata-eval94.2%
Applied egg-rr94.2%
unpow-194.2%
associate-/r*94.2%
metadata-eval94.2%
Simplified94.2%
Taylor expanded in x around 0 78.3%
associate-*r/78.3%
*-commutative78.3%
*-commutative78.3%
associate-*r*78.4%
associate-/l*77.6%
associate-*r/77.6%
Simplified77.6%
if 5.0000000000000001e-60 < (*.f64 x y) Initial program 90.1%
Taylor expanded in y around inf 87.9%
Taylor expanded in t around 0 75.9%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (if (<= (* x y) -200000.0) (/ 0.5 (/ a (* x y))) (if (<= (* x y) 5e-60) (* z (* t (/ -4.5 a))) (* y (* 0.5 (/ x a))))))
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -200000.0) {
tmp = 0.5 / (a / (x * y));
} else if ((x * y) <= 5e-60) {
tmp = z * (t * (-4.5 / a));
} else {
tmp = y * (0.5 * (x / a));
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((x * y) <= (-200000.0d0)) then
tmp = 0.5d0 / (a / (x * y))
else if ((x * y) <= 5d-60) then
tmp = z * (t * ((-4.5d0) / a))
else
tmp = y * (0.5d0 * (x / a))
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -200000.0) {
tmp = 0.5 / (a / (x * y));
} else if ((x * y) <= 5e-60) {
tmp = z * (t * (-4.5 / a));
} else {
tmp = y * (0.5 * (x / a));
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): tmp = 0 if (x * y) <= -200000.0: tmp = 0.5 / (a / (x * y)) elif (x * y) <= 5e-60: tmp = z * (t * (-4.5 / a)) else: tmp = y * (0.5 * (x / a)) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if (Float64(x * y) <= -200000.0) tmp = Float64(0.5 / Float64(a / Float64(x * y))); elseif (Float64(x * y) <= 5e-60) tmp = Float64(z * Float64(t * Float64(-4.5 / a))); else tmp = Float64(y * Float64(0.5 * Float64(x / a))); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
tmp = 0.0;
if ((x * y) <= -200000.0)
tmp = 0.5 / (a / (x * y));
elseif ((x * y) <= 5e-60)
tmp = z * (t * (-4.5 / a));
else
tmp = y * (0.5 * (x / a));
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[LessEqual[N[(x * y), $MachinePrecision], -200000.0], N[(0.5 / N[(a / N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 5e-60], N[(z * N[(t * N[(-4.5 / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y * N[(0.5 * N[(x / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -200000:\\
\;\;\;\;\frac{0.5}{\frac{a}{x \cdot y}}\\
\mathbf{elif}\;x \cdot y \leq 5 \cdot 10^{-60}:\\
\;\;\;\;z \cdot \left(t \cdot \frac{-4.5}{a}\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(0.5 \cdot \frac{x}{a}\right)\\
\end{array}
\end{array}
if (*.f64 x y) < -2e5Initial program 93.8%
clear-num93.6%
inv-pow93.6%
*-commutative93.6%
associate-/l*93.6%
fma-neg93.6%
*-commutative93.6%
distribute-rgt-neg-in93.6%
distribute-rgt-neg-in93.6%
metadata-eval93.6%
Applied egg-rr93.6%
unpow-193.6%
associate-/r*93.6%
metadata-eval93.6%
Simplified93.6%
Taylor expanded in x around inf 77.8%
if -2e5 < (*.f64 x y) < 5.0000000000000001e-60Initial program 94.3%
clear-num94.2%
inv-pow94.2%
*-commutative94.2%
associate-/l*94.2%
fma-neg94.2%
*-commutative94.2%
distribute-rgt-neg-in94.2%
distribute-rgt-neg-in94.2%
metadata-eval94.2%
Applied egg-rr94.2%
unpow-194.2%
associate-/r*94.2%
metadata-eval94.2%
Simplified94.2%
Taylor expanded in x around 0 78.3%
associate-*r/78.3%
*-commutative78.3%
*-commutative78.3%
associate-*r*78.4%
associate-/l*77.6%
associate-*r/77.6%
Simplified77.6%
if 5.0000000000000001e-60 < (*.f64 x y) Initial program 90.1%
Taylor expanded in y around inf 87.9%
Taylor expanded in t around 0 75.9%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (if (<= (* x y) 1e+280) (/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)) (* y (* 0.5 (/ x a)))))
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= 1e+280) {
tmp = ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
} else {
tmp = y * (0.5 * (x / a));
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((x * y) <= 1d+280) then
tmp = ((x * y) - ((z * 9.0d0) * t)) / (a * 2.0d0)
else
tmp = y * (0.5d0 * (x / a))
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= 1e+280) {
tmp = ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
} else {
tmp = y * (0.5 * (x / a));
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): tmp = 0 if (x * y) <= 1e+280: tmp = ((x * y) - ((z * 9.0) * t)) / (a * 2.0) else: tmp = y * (0.5 * (x / a)) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if (Float64(x * y) <= 1e+280) tmp = Float64(Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) / Float64(a * 2.0)); else tmp = Float64(y * Float64(0.5 * Float64(x / a))); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
tmp = 0.0;
if ((x * y) <= 1e+280)
tmp = ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
else
tmp = y * (0.5 * (x / a));
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[LessEqual[N[(x * y), $MachinePrecision], 1e+280], N[(N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(y * N[(0.5 * N[(x / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq 10^{+280}:\\
\;\;\;\;\frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(0.5 \cdot \frac{x}{a}\right)\\
\end{array}
\end{array}
if (*.f64 x y) < 1e280Initial program 94.8%
if 1e280 < (*.f64 x y) Initial program 74.5%
Taylor expanded in y around inf 96.0%
Taylor expanded in t around 0 96.3%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (if (<= (* x y) 1e+280) (/ (- (* x y) (* 9.0 (* z t))) (* a 2.0)) (* y (* 0.5 (/ x a)))))
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= 1e+280) {
tmp = ((x * y) - (9.0 * (z * t))) / (a * 2.0);
} else {
tmp = y * (0.5 * (x / a));
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((x * y) <= 1d+280) then
tmp = ((x * y) - (9.0d0 * (z * t))) / (a * 2.0d0)
else
tmp = y * (0.5d0 * (x / a))
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= 1e+280) {
tmp = ((x * y) - (9.0 * (z * t))) / (a * 2.0);
} else {
tmp = y * (0.5 * (x / a));
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): tmp = 0 if (x * y) <= 1e+280: tmp = ((x * y) - (9.0 * (z * t))) / (a * 2.0) else: tmp = y * (0.5 * (x / a)) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if (Float64(x * y) <= 1e+280) tmp = Float64(Float64(Float64(x * y) - Float64(9.0 * Float64(z * t))) / Float64(a * 2.0)); else tmp = Float64(y * Float64(0.5 * Float64(x / a))); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
tmp = 0.0;
if ((x * y) <= 1e+280)
tmp = ((x * y) - (9.0 * (z * t))) / (a * 2.0);
else
tmp = y * (0.5 * (x / a));
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[LessEqual[N[(x * y), $MachinePrecision], 1e+280], N[(N[(N[(x * y), $MachinePrecision] - N[(9.0 * N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(y * N[(0.5 * N[(x / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq 10^{+280}:\\
\;\;\;\;\frac{x \cdot y - 9 \cdot \left(z \cdot t\right)}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(0.5 \cdot \frac{x}{a}\right)\\
\end{array}
\end{array}
if (*.f64 x y) < 1e280Initial program 94.8%
Taylor expanded in z around 0 94.8%
if 1e280 < (*.f64 x y) Initial program 74.5%
Taylor expanded in y around inf 96.0%
Taylor expanded in t around 0 96.3%
Final simplification94.9%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (if (<= (* x y) 1e+280) (/ 0.5 (/ a (+ (* x y) (* t (* z -9.0))))) (* y (* 0.5 (/ x a)))))
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= 1e+280) {
tmp = 0.5 / (a / ((x * y) + (t * (z * -9.0))));
} else {
tmp = y * (0.5 * (x / a));
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((x * y) <= 1d+280) then
tmp = 0.5d0 / (a / ((x * y) + (t * (z * (-9.0d0)))))
else
tmp = y * (0.5d0 * (x / a))
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= 1e+280) {
tmp = 0.5 / (a / ((x * y) + (t * (z * -9.0))));
} else {
tmp = y * (0.5 * (x / a));
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): tmp = 0 if (x * y) <= 1e+280: tmp = 0.5 / (a / ((x * y) + (t * (z * -9.0)))) else: tmp = y * (0.5 * (x / a)) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if (Float64(x * y) <= 1e+280) tmp = Float64(0.5 / Float64(a / Float64(Float64(x * y) + Float64(t * Float64(z * -9.0))))); else tmp = Float64(y * Float64(0.5 * Float64(x / a))); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
tmp = 0.0;
if ((x * y) <= 1e+280)
tmp = 0.5 / (a / ((x * y) + (t * (z * -9.0))));
else
tmp = y * (0.5 * (x / a));
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[LessEqual[N[(x * y), $MachinePrecision], 1e+280], N[(0.5 / N[(a / N[(N[(x * y), $MachinePrecision] + N[(t * N[(z * -9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y * N[(0.5 * N[(x / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq 10^{+280}:\\
\;\;\;\;\frac{0.5}{\frac{a}{x \cdot y + t \cdot \left(z \cdot -9\right)}}\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(0.5 \cdot \frac{x}{a}\right)\\
\end{array}
\end{array}
if (*.f64 x y) < 1e280Initial program 94.8%
clear-num94.6%
inv-pow94.6%
*-commutative94.6%
associate-/l*94.6%
fma-neg94.6%
*-commutative94.6%
distribute-rgt-neg-in94.6%
distribute-rgt-neg-in94.6%
metadata-eval94.6%
Applied egg-rr94.6%
unpow-194.6%
associate-/r*94.6%
metadata-eval94.6%
Simplified94.6%
fma-undefine94.6%
Applied egg-rr94.6%
if 1e280 < (*.f64 x y) Initial program 74.5%
Taylor expanded in y around inf 96.0%
Taylor expanded in t around 0 96.3%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (if (or (<= t -1.5e-112) (not (<= t 5e+44))) (* -4.5 (* t (/ z a))) (* y (* 0.5 (/ x a)))))
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((t <= -1.5e-112) || !(t <= 5e+44)) {
tmp = -4.5 * (t * (z / a));
} else {
tmp = y * (0.5 * (x / a));
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((t <= (-1.5d-112)) .or. (.not. (t <= 5d+44))) then
tmp = (-4.5d0) * (t * (z / a))
else
tmp = y * (0.5d0 * (x / a))
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((t <= -1.5e-112) || !(t <= 5e+44)) {
tmp = -4.5 * (t * (z / a));
} else {
tmp = y * (0.5 * (x / a));
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): tmp = 0 if (t <= -1.5e-112) or not (t <= 5e+44): tmp = -4.5 * (t * (z / a)) else: tmp = y * (0.5 * (x / a)) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if ((t <= -1.5e-112) || !(t <= 5e+44)) tmp = Float64(-4.5 * Float64(t * Float64(z / a))); else tmp = Float64(y * Float64(0.5 * Float64(x / a))); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
tmp = 0.0;
if ((t <= -1.5e-112) || ~((t <= 5e+44)))
tmp = -4.5 * (t * (z / a));
else
tmp = y * (0.5 * (x / a));
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[Or[LessEqual[t, -1.5e-112], N[Not[LessEqual[t, 5e+44]], $MachinePrecision]], N[(-4.5 * N[(t * N[(z / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y * N[(0.5 * N[(x / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;t \leq -1.5 \cdot 10^{-112} \lor \neg \left(t \leq 5 \cdot 10^{+44}\right):\\
\;\;\;\;-4.5 \cdot \left(t \cdot \frac{z}{a}\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(0.5 \cdot \frac{x}{a}\right)\\
\end{array}
\end{array}
if t < -1.5e-112 or 4.9999999999999996e44 < t Initial program 92.7%
Taylor expanded in x around 0 63.3%
associate-/l*65.0%
Simplified65.0%
if -1.5e-112 < t < 4.9999999999999996e44Initial program 92.8%
Taylor expanded in y around inf 89.6%
Taylor expanded in t around 0 79.5%
Final simplification71.9%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (if (or (<= t -4.3e-106) (not (<= t 7.7e+43))) (* -4.5 (* t (/ z a))) (* x (/ (* y 0.5) a))))
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((t <= -4.3e-106) || !(t <= 7.7e+43)) {
tmp = -4.5 * (t * (z / a));
} else {
tmp = x * ((y * 0.5) / a);
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((t <= (-4.3d-106)) .or. (.not. (t <= 7.7d+43))) then
tmp = (-4.5d0) * (t * (z / a))
else
tmp = x * ((y * 0.5d0) / a)
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((t <= -4.3e-106) || !(t <= 7.7e+43)) {
tmp = -4.5 * (t * (z / a));
} else {
tmp = x * ((y * 0.5) / a);
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): tmp = 0 if (t <= -4.3e-106) or not (t <= 7.7e+43): tmp = -4.5 * (t * (z / a)) else: tmp = x * ((y * 0.5) / a) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if ((t <= -4.3e-106) || !(t <= 7.7e+43)) tmp = Float64(-4.5 * Float64(t * Float64(z / a))); else tmp = Float64(x * Float64(Float64(y * 0.5) / a)); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
tmp = 0.0;
if ((t <= -4.3e-106) || ~((t <= 7.7e+43)))
tmp = -4.5 * (t * (z / a));
else
tmp = x * ((y * 0.5) / a);
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[Or[LessEqual[t, -4.3e-106], N[Not[LessEqual[t, 7.7e+43]], $MachinePrecision]], N[(-4.5 * N[(t * N[(z / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(N[(y * 0.5), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;t \leq -4.3 \cdot 10^{-106} \lor \neg \left(t \leq 7.7 \cdot 10^{+43}\right):\\
\;\;\;\;-4.5 \cdot \left(t \cdot \frac{z}{a}\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{y \cdot 0.5}{a}\\
\end{array}
\end{array}
if t < -4.3000000000000002e-106 or 7.6999999999999996e43 < t Initial program 92.6%
Taylor expanded in x around 0 63.0%
associate-/l*65.4%
Simplified65.4%
if -4.3000000000000002e-106 < t < 7.6999999999999996e43Initial program 92.8%
Taylor expanded in x around inf 76.6%
*-commutative76.6%
associate-/l*75.6%
associate-*r*75.6%
*-commutative75.6%
associate-*r/75.6%
Simplified75.6%
Final simplification70.3%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (if (or (<= t -7e-106) (not (<= t 2e+44))) (* -4.5 (* t (/ z a))) (* x (* y (/ 0.5 a)))))
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((t <= -7e-106) || !(t <= 2e+44)) {
tmp = -4.5 * (t * (z / a));
} else {
tmp = x * (y * (0.5 / a));
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((t <= (-7d-106)) .or. (.not. (t <= 2d+44))) then
tmp = (-4.5d0) * (t * (z / a))
else
tmp = x * (y * (0.5d0 / a))
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((t <= -7e-106) || !(t <= 2e+44)) {
tmp = -4.5 * (t * (z / a));
} else {
tmp = x * (y * (0.5 / a));
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): tmp = 0 if (t <= -7e-106) or not (t <= 2e+44): tmp = -4.5 * (t * (z / a)) else: tmp = x * (y * (0.5 / a)) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if ((t <= -7e-106) || !(t <= 2e+44)) tmp = Float64(-4.5 * Float64(t * Float64(z / a))); else tmp = Float64(x * Float64(y * Float64(0.5 / a))); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
tmp = 0.0;
if ((t <= -7e-106) || ~((t <= 2e+44)))
tmp = -4.5 * (t * (z / a));
else
tmp = x * (y * (0.5 / a));
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[Or[LessEqual[t, -7e-106], N[Not[LessEqual[t, 2e+44]], $MachinePrecision]], N[(-4.5 * N[(t * N[(z / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(y * N[(0.5 / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;t \leq -7 \cdot 10^{-106} \lor \neg \left(t \leq 2 \cdot 10^{+44}\right):\\
\;\;\;\;-4.5 \cdot \left(t \cdot \frac{z}{a}\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(y \cdot \frac{0.5}{a}\right)\\
\end{array}
\end{array}
if t < -7e-106 or 2.0000000000000002e44 < t Initial program 92.6%
Taylor expanded in x around 0 63.0%
associate-/l*65.4%
Simplified65.4%
if -7e-106 < t < 2.0000000000000002e44Initial program 92.8%
Taylor expanded in z around 0 92.8%
Taylor expanded in x around inf 76.6%
*-commutative76.6%
associate-/l*75.6%
associate-*r*75.6%
metadata-eval75.6%
times-frac75.6%
associate-*r/75.4%
*-commutative75.4%
associate-/r*75.4%
metadata-eval75.4%
Simplified75.4%
Final simplification70.2%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (if (<= t -2.2e-113) (* z (* t (/ -4.5 a))) (if (<= t 3.45e+41) (* y (* 0.5 (/ x a))) (* -4.5 (* t (/ z a))))))
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if (t <= -2.2e-113) {
tmp = z * (t * (-4.5 / a));
} else if (t <= 3.45e+41) {
tmp = y * (0.5 * (x / a));
} else {
tmp = -4.5 * (t * (z / a));
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (t <= (-2.2d-113)) then
tmp = z * (t * ((-4.5d0) / a))
else if (t <= 3.45d+41) then
tmp = y * (0.5d0 * (x / a))
else
tmp = (-4.5d0) * (t * (z / a))
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (t <= -2.2e-113) {
tmp = z * (t * (-4.5 / a));
} else if (t <= 3.45e+41) {
tmp = y * (0.5 * (x / a));
} else {
tmp = -4.5 * (t * (z / a));
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): tmp = 0 if t <= -2.2e-113: tmp = z * (t * (-4.5 / a)) elif t <= 3.45e+41: tmp = y * (0.5 * (x / a)) else: tmp = -4.5 * (t * (z / a)) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if (t <= -2.2e-113) tmp = Float64(z * Float64(t * Float64(-4.5 / a))); elseif (t <= 3.45e+41) tmp = Float64(y * Float64(0.5 * Float64(x / a))); else tmp = Float64(-4.5 * Float64(t * Float64(z / a))); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
tmp = 0.0;
if (t <= -2.2e-113)
tmp = z * (t * (-4.5 / a));
elseif (t <= 3.45e+41)
tmp = y * (0.5 * (x / a));
else
tmp = -4.5 * (t * (z / a));
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[LessEqual[t, -2.2e-113], N[(z * N[(t * N[(-4.5 / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t, 3.45e+41], N[(y * N[(0.5 * N[(x / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-4.5 * N[(t * N[(z / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;t \leq -2.2 \cdot 10^{-113}:\\
\;\;\;\;z \cdot \left(t \cdot \frac{-4.5}{a}\right)\\
\mathbf{elif}\;t \leq 3.45 \cdot 10^{+41}:\\
\;\;\;\;y \cdot \left(0.5 \cdot \frac{x}{a}\right)\\
\mathbf{else}:\\
\;\;\;\;-4.5 \cdot \left(t \cdot \frac{z}{a}\right)\\
\end{array}
\end{array}
if t < -2.20000000000000004e-113Initial program 93.0%
clear-num92.9%
inv-pow92.9%
*-commutative92.9%
associate-/l*92.9%
fma-neg92.9%
*-commutative92.9%
distribute-rgt-neg-in92.9%
distribute-rgt-neg-in92.9%
metadata-eval92.9%
Applied egg-rr92.9%
unpow-192.9%
associate-/r*92.9%
metadata-eval92.9%
Simplified92.9%
Taylor expanded in x around 0 62.0%
associate-*r/61.9%
*-commutative61.9%
*-commutative61.9%
associate-*r*62.1%
associate-/l*59.9%
associate-*r/59.9%
Simplified59.9%
if -2.20000000000000004e-113 < t < 3.4500000000000001e41Initial program 92.8%
Taylor expanded in y around inf 89.6%
Taylor expanded in t around 0 79.5%
if 3.4500000000000001e41 < t Initial program 92.1%
Taylor expanded in x around 0 65.6%
associate-/l*71.2%
Simplified71.2%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (if (<= t -1.2e-112) (* z (* -4.5 (/ t a))) (if (<= t 7e+44) (* y (* 0.5 (/ x a))) (* -4.5 (* t (/ z a))))))
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if (t <= -1.2e-112) {
tmp = z * (-4.5 * (t / a));
} else if (t <= 7e+44) {
tmp = y * (0.5 * (x / a));
} else {
tmp = -4.5 * (t * (z / a));
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (t <= (-1.2d-112)) then
tmp = z * ((-4.5d0) * (t / a))
else if (t <= 7d+44) then
tmp = y * (0.5d0 * (x / a))
else
tmp = (-4.5d0) * (t * (z / a))
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (t <= -1.2e-112) {
tmp = z * (-4.5 * (t / a));
} else if (t <= 7e+44) {
tmp = y * (0.5 * (x / a));
} else {
tmp = -4.5 * (t * (z / a));
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): tmp = 0 if t <= -1.2e-112: tmp = z * (-4.5 * (t / a)) elif t <= 7e+44: tmp = y * (0.5 * (x / a)) else: tmp = -4.5 * (t * (z / a)) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if (t <= -1.2e-112) tmp = Float64(z * Float64(-4.5 * Float64(t / a))); elseif (t <= 7e+44) tmp = Float64(y * Float64(0.5 * Float64(x / a))); else tmp = Float64(-4.5 * Float64(t * Float64(z / a))); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
tmp = 0.0;
if (t <= -1.2e-112)
tmp = z * (-4.5 * (t / a));
elseif (t <= 7e+44)
tmp = y * (0.5 * (x / a));
else
tmp = -4.5 * (t * (z / a));
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[LessEqual[t, -1.2e-112], N[(z * N[(-4.5 * N[(t / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t, 7e+44], N[(y * N[(0.5 * N[(x / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-4.5 * N[(t * N[(z / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;t \leq -1.2 \cdot 10^{-112}:\\
\;\;\;\;z \cdot \left(-4.5 \cdot \frac{t}{a}\right)\\
\mathbf{elif}\;t \leq 7 \cdot 10^{+44}:\\
\;\;\;\;y \cdot \left(0.5 \cdot \frac{x}{a}\right)\\
\mathbf{else}:\\
\;\;\;\;-4.5 \cdot \left(t \cdot \frac{z}{a}\right)\\
\end{array}
\end{array}
if t < -1.2e-112Initial program 93.0%
Taylor expanded in z around 0 93.0%
Taylor expanded in x around 0 62.0%
associate-*r/61.9%
associate-*r*62.1%
*-commutative62.1%
*-commutative62.1%
associate-/l*59.9%
*-commutative59.9%
associate-*r/59.9%
Simplified59.9%
if -1.2e-112 < t < 6.9999999999999998e44Initial program 92.8%
Taylor expanded in y around inf 89.6%
Taylor expanded in t around 0 79.5%
if 6.9999999999999998e44 < t Initial program 92.1%
Taylor expanded in x around 0 65.6%
associate-/l*71.2%
Simplified71.2%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (* -4.5 (/ (* z t) a)))
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
return -4.5 * ((z * t) / a);
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (-4.5d0) * ((z * t) / a)
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
return -4.5 * ((z * t) / a);
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): return -4.5 * ((z * t) / a)
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) return Float64(-4.5 * Float64(Float64(z * t) / a)) end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp = code(x, y, z, t, a)
tmp = -4.5 * ((z * t) / a);
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := N[(-4.5 * N[(N[(z * t), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
-4.5 \cdot \frac{z \cdot t}{a}
\end{array}
Initial program 92.7%
Taylor expanded in x around 0 46.3%
Final simplification46.3%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (* -4.5 (* t (/ z a))))
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
return -4.5 * (t * (z / a));
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (-4.5d0) * (t * (z / a))
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
return -4.5 * (t * (z / a));
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): return -4.5 * (t * (z / a))
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) return Float64(-4.5 * Float64(t * Float64(z / a))) end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp = code(x, y, z, t, a)
tmp = -4.5 * (t * (z / a));
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := N[(-4.5 * N[(t * N[(z / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
-4.5 \cdot \left(t \cdot \frac{z}{a}\right)
\end{array}
Initial program 92.7%
Taylor expanded in x around 0 46.3%
associate-/l*46.8%
Simplified46.8%
(FPCore (x y z t a)
:precision binary64
(if (< a -2.090464557976709e+86)
(- (* 0.5 (/ (* y x) a)) (* 4.5 (/ t (/ a z))))
(if (< a 2.144030707833976e+99)
(/ (- (* x y) (* z (* 9.0 t))) (* a 2.0))
(- (* (/ y a) (* x 0.5)) (* (/ t a) (* z 4.5))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (a < -2.090464557976709e+86) {
tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z)));
} else if (a < 2.144030707833976e+99) {
tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0);
} else {
tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (a < (-2.090464557976709d+86)) then
tmp = (0.5d0 * ((y * x) / a)) - (4.5d0 * (t / (a / z)))
else if (a < 2.144030707833976d+99) then
tmp = ((x * y) - (z * (9.0d0 * t))) / (a * 2.0d0)
else
tmp = ((y / a) * (x * 0.5d0)) - ((t / a) * (z * 4.5d0))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (a < -2.090464557976709e+86) {
tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z)));
} else if (a < 2.144030707833976e+99) {
tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0);
} else {
tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if a < -2.090464557976709e+86: tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z))) elif a < 2.144030707833976e+99: tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0) else: tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5)) return tmp
function code(x, y, z, t, a) tmp = 0.0 if (a < -2.090464557976709e+86) tmp = Float64(Float64(0.5 * Float64(Float64(y * x) / a)) - Float64(4.5 * Float64(t / Float64(a / z)))); elseif (a < 2.144030707833976e+99) tmp = Float64(Float64(Float64(x * y) - Float64(z * Float64(9.0 * t))) / Float64(a * 2.0)); else tmp = Float64(Float64(Float64(y / a) * Float64(x * 0.5)) - Float64(Float64(t / a) * Float64(z * 4.5))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (a < -2.090464557976709e+86) tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z))); elseif (a < 2.144030707833976e+99) tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0); else tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Less[a, -2.090464557976709e+86], N[(N[(0.5 * N[(N[(y * x), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision] - N[(4.5 * N[(t / N[(a / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Less[a, 2.144030707833976e+99], N[(N[(N[(x * y), $MachinePrecision] - N[(z * N[(9.0 * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(N[(y / a), $MachinePrecision] * N[(x * 0.5), $MachinePrecision]), $MachinePrecision] - N[(N[(t / a), $MachinePrecision] * N[(z * 4.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a < -2.090464557976709 \cdot 10^{+86}:\\
\;\;\;\;0.5 \cdot \frac{y \cdot x}{a} - 4.5 \cdot \frac{t}{\frac{a}{z}}\\
\mathbf{elif}\;a < 2.144030707833976 \cdot 10^{+99}:\\
\;\;\;\;\frac{x \cdot y - z \cdot \left(9 \cdot t\right)}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a} \cdot \left(x \cdot 0.5\right) - \frac{t}{a} \cdot \left(z \cdot 4.5\right)\\
\end{array}
\end{array}
herbie shell --seed 2024113
(FPCore (x y z t a)
:name "Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, I"
:precision binary64
:alt
(! :herbie-platform default (if (< a -209046455797670900000000000000000000000000000000000000000000000000000000000000000000000) (- (* 1/2 (/ (* y x) a)) (* 9/2 (/ t (/ a z)))) (if (< a 2144030707833976000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ (- (* x y) (* z (* 9 t))) (* a 2)) (- (* (/ y a) (* x 1/2)) (* (/ t a) (* z 9/2))))))
(/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))