
(FPCore (x y) :precision binary64 (/ (* (- x y) (+ x y)) (+ (* x x) (* y y))))
double code(double x, double y) {
return ((x - y) * (x + y)) / ((x * x) + (y * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x - y) * (x + y)) / ((x * x) + (y * y))
end function
public static double code(double x, double y) {
return ((x - y) * (x + y)) / ((x * x) + (y * y));
}
def code(x, y): return ((x - y) * (x + y)) / ((x * x) + (y * y))
function code(x, y) return Float64(Float64(Float64(x - y) * Float64(x + y)) / Float64(Float64(x * x) + Float64(y * y))) end
function tmp = code(x, y) tmp = ((x - y) * (x + y)) / ((x * x) + (y * y)); end
code[x_, y_] := N[(N[(N[(x - y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (* (- x y) (+ x y)) (+ (* x x) (* y y))))
double code(double x, double y) {
return ((x - y) * (x + y)) / ((x * x) + (y * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x - y) * (x + y)) / ((x * x) + (y * y))
end function
public static double code(double x, double y) {
return ((x - y) * (x + y)) / ((x * x) + (y * y));
}
def code(x, y): return ((x - y) * (x + y)) / ((x * x) + (y * y))
function code(x, y) return Float64(Float64(Float64(x - y) * Float64(x + y)) / Float64(Float64(x * x) + Float64(y * y))) end
function tmp = code(x, y) tmp = ((x - y) * (x + y)) / ((x * x) + (y * y)); end
code[x_, y_] := N[(N[(N[(x - y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y}
\end{array}
(FPCore (x y) :precision binary64 (* (/ (- x y) (hypot x y)) (/ (+ x y) (hypot x y))))
double code(double x, double y) {
return ((x - y) / hypot(x, y)) * ((x + y) / hypot(x, y));
}
public static double code(double x, double y) {
return ((x - y) / Math.hypot(x, y)) * ((x + y) / Math.hypot(x, y));
}
def code(x, y): return ((x - y) / math.hypot(x, y)) * ((x + y) / math.hypot(x, y))
function code(x, y) return Float64(Float64(Float64(x - y) / hypot(x, y)) * Float64(Float64(x + y) / hypot(x, y))) end
function tmp = code(x, y) tmp = ((x - y) / hypot(x, y)) * ((x + y) / hypot(x, y)); end
code[x_, y_] := N[(N[(N[(x - y), $MachinePrecision] / N[Sqrt[x ^ 2 + y ^ 2], $MachinePrecision]), $MachinePrecision] * N[(N[(x + y), $MachinePrecision] / N[Sqrt[x ^ 2 + y ^ 2], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{\mathsf{hypot}\left(x, y\right)} \cdot \frac{x + y}{\mathsf{hypot}\left(x, y\right)}
\end{array}
Initial program 67.2%
fma-define67.2%
add-sqr-sqrt67.1%
times-frac67.4%
fma-define67.4%
hypot-define67.4%
fma-define67.4%
hypot-define100.0%
Applied egg-rr100.0%
(FPCore (x y) :precision binary64 (let* ((t_0 (/ (* (- x y) (+ x y)) (+ (* x x) (* y y))))) (if (<= t_0 2.0) t_0 (* (/ (- x y) (hypot x y)) (/ (+ x y) y)))))
double code(double x, double y) {
double t_0 = ((x - y) * (x + y)) / ((x * x) + (y * y));
double tmp;
if (t_0 <= 2.0) {
tmp = t_0;
} else {
tmp = ((x - y) / hypot(x, y)) * ((x + y) / y);
}
return tmp;
}
public static double code(double x, double y) {
double t_0 = ((x - y) * (x + y)) / ((x * x) + (y * y));
double tmp;
if (t_0 <= 2.0) {
tmp = t_0;
} else {
tmp = ((x - y) / Math.hypot(x, y)) * ((x + y) / y);
}
return tmp;
}
def code(x, y): t_0 = ((x - y) * (x + y)) / ((x * x) + (y * y)) tmp = 0 if t_0 <= 2.0: tmp = t_0 else: tmp = ((x - y) / math.hypot(x, y)) * ((x + y) / y) return tmp
function code(x, y) t_0 = Float64(Float64(Float64(x - y) * Float64(x + y)) / Float64(Float64(x * x) + Float64(y * y))) tmp = 0.0 if (t_0 <= 2.0) tmp = t_0; else tmp = Float64(Float64(Float64(x - y) / hypot(x, y)) * Float64(Float64(x + y) / y)); end return tmp end
function tmp_2 = code(x, y) t_0 = ((x - y) * (x + y)) / ((x * x) + (y * y)); tmp = 0.0; if (t_0 <= 2.0) tmp = t_0; else tmp = ((x - y) / hypot(x, y)) * ((x + y) / y); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(x - y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 2.0], t$95$0, N[(N[(N[(x - y), $MachinePrecision] / N[Sqrt[x ^ 2 + y ^ 2], $MachinePrecision]), $MachinePrecision] * N[(N[(x + y), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y}\\
\mathbf{if}\;t\_0 \leq 2:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{x - y}{\mathsf{hypot}\left(x, y\right)} \cdot \frac{x + y}{y}\\
\end{array}
\end{array}
if (/.f64 (*.f64 (-.f64 x y) (+.f64 x y)) (+.f64 (*.f64 x x) (*.f64 y y))) < 2Initial program 100.0%
if 2 < (/.f64 (*.f64 (-.f64 x y) (+.f64 x y)) (+.f64 (*.f64 x x) (*.f64 y y))) Initial program 0.0%
fma-define0.0%
add-sqr-sqrt0.0%
times-frac3.1%
fma-define3.1%
hypot-define3.1%
fma-define3.1%
hypot-define100.0%
Applied egg-rr100.0%
Taylor expanded in x around 0 17.0%
(FPCore (x y) :precision binary64 (let* ((t_0 (/ (* (- x y) (+ x y)) (+ (* x x) (* y y))))) (if (<= t_0 2.0) t_0 (* (/ (+ x y) (hypot x y)) (/ (- x y) y)))))
double code(double x, double y) {
double t_0 = ((x - y) * (x + y)) / ((x * x) + (y * y));
double tmp;
if (t_0 <= 2.0) {
tmp = t_0;
} else {
tmp = ((x + y) / hypot(x, y)) * ((x - y) / y);
}
return tmp;
}
public static double code(double x, double y) {
double t_0 = ((x - y) * (x + y)) / ((x * x) + (y * y));
double tmp;
if (t_0 <= 2.0) {
tmp = t_0;
} else {
tmp = ((x + y) / Math.hypot(x, y)) * ((x - y) / y);
}
return tmp;
}
def code(x, y): t_0 = ((x - y) * (x + y)) / ((x * x) + (y * y)) tmp = 0 if t_0 <= 2.0: tmp = t_0 else: tmp = ((x + y) / math.hypot(x, y)) * ((x - y) / y) return tmp
function code(x, y) t_0 = Float64(Float64(Float64(x - y) * Float64(x + y)) / Float64(Float64(x * x) + Float64(y * y))) tmp = 0.0 if (t_0 <= 2.0) tmp = t_0; else tmp = Float64(Float64(Float64(x + y) / hypot(x, y)) * Float64(Float64(x - y) / y)); end return tmp end
function tmp_2 = code(x, y) t_0 = ((x - y) * (x + y)) / ((x * x) + (y * y)); tmp = 0.0; if (t_0 <= 2.0) tmp = t_0; else tmp = ((x + y) / hypot(x, y)) * ((x - y) / y); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(x - y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 2.0], t$95$0, N[(N[(N[(x + y), $MachinePrecision] / N[Sqrt[x ^ 2 + y ^ 2], $MachinePrecision]), $MachinePrecision] * N[(N[(x - y), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y}\\
\mathbf{if}\;t\_0 \leq 2:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{x + y}{\mathsf{hypot}\left(x, y\right)} \cdot \frac{x - y}{y}\\
\end{array}
\end{array}
if (/.f64 (*.f64 (-.f64 x y) (+.f64 x y)) (+.f64 (*.f64 x x) (*.f64 y y))) < 2Initial program 100.0%
if 2 < (/.f64 (*.f64 (-.f64 x y) (+.f64 x y)) (+.f64 (*.f64 x x) (*.f64 y y))) Initial program 0.0%
fma-define0.0%
add-sqr-sqrt0.0%
times-frac3.1%
fma-define3.1%
hypot-define3.1%
fma-define3.1%
hypot-define100.0%
Applied egg-rr100.0%
Taylor expanded in x around 0 17.0%
Final simplification72.7%
(FPCore (x y) :precision binary64 (let* ((t_0 (/ (* (- x y) (+ x y)) (+ (* x x) (* y y))))) (if (<= t_0 2.0) t_0 (* (- x y) (/ 1.0 (+ y (* x (+ (/ x y) -1.0))))))))
double code(double x, double y) {
double t_0 = ((x - y) * (x + y)) / ((x * x) + (y * y));
double tmp;
if (t_0 <= 2.0) {
tmp = t_0;
} else {
tmp = (x - y) * (1.0 / (y + (x * ((x / y) + -1.0))));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = ((x - y) * (x + y)) / ((x * x) + (y * y))
if (t_0 <= 2.0d0) then
tmp = t_0
else
tmp = (x - y) * (1.0d0 / (y + (x * ((x / y) + (-1.0d0)))))
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = ((x - y) * (x + y)) / ((x * x) + (y * y));
double tmp;
if (t_0 <= 2.0) {
tmp = t_0;
} else {
tmp = (x - y) * (1.0 / (y + (x * ((x / y) + -1.0))));
}
return tmp;
}
def code(x, y): t_0 = ((x - y) * (x + y)) / ((x * x) + (y * y)) tmp = 0 if t_0 <= 2.0: tmp = t_0 else: tmp = (x - y) * (1.0 / (y + (x * ((x / y) + -1.0)))) return tmp
function code(x, y) t_0 = Float64(Float64(Float64(x - y) * Float64(x + y)) / Float64(Float64(x * x) + Float64(y * y))) tmp = 0.0 if (t_0 <= 2.0) tmp = t_0; else tmp = Float64(Float64(x - y) * Float64(1.0 / Float64(y + Float64(x * Float64(Float64(x / y) + -1.0))))); end return tmp end
function tmp_2 = code(x, y) t_0 = ((x - y) * (x + y)) / ((x * x) + (y * y)); tmp = 0.0; if (t_0 <= 2.0) tmp = t_0; else tmp = (x - y) * (1.0 / (y + (x * ((x / y) + -1.0)))); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(x - y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 2.0], t$95$0, N[(N[(x - y), $MachinePrecision] * N[(1.0 / N[(y + N[(x * N[(N[(x / y), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y}\\
\mathbf{if}\;t\_0 \leq 2:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\left(x - y\right) \cdot \frac{1}{y + x \cdot \left(\frac{x}{y} + -1\right)}\\
\end{array}
\end{array}
if (/.f64 (*.f64 (-.f64 x y) (+.f64 x y)) (+.f64 (*.f64 x x) (*.f64 y y))) < 2Initial program 100.0%
if 2 < (/.f64 (*.f64 (-.f64 x y) (+.f64 x y)) (+.f64 (*.f64 x x) (*.f64 y y))) Initial program 0.0%
associate-/l*3.1%
fma-define3.1%
Simplified3.1%
Taylor expanded in y around inf 77.6%
clear-num77.6%
inv-pow77.6%
Applied egg-rr77.6%
unpow-177.6%
Simplified77.6%
Taylor expanded in x around 0 77.8%
Final simplification92.7%
(FPCore (x y) :precision binary64 (if (<= y 9.2e-182) (- (/ x x) (/ y x)) (/ 1.0 (/ y (* (- x y) (+ 1.0 (/ x y)))))))
double code(double x, double y) {
double tmp;
if (y <= 9.2e-182) {
tmp = (x / x) - (y / x);
} else {
tmp = 1.0 / (y / ((x - y) * (1.0 + (x / y))));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 9.2d-182) then
tmp = (x / x) - (y / x)
else
tmp = 1.0d0 / (y / ((x - y) * (1.0d0 + (x / y))))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 9.2e-182) {
tmp = (x / x) - (y / x);
} else {
tmp = 1.0 / (y / ((x - y) * (1.0 + (x / y))));
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 9.2e-182: tmp = (x / x) - (y / x) else: tmp = 1.0 / (y / ((x - y) * (1.0 + (x / y)))) return tmp
function code(x, y) tmp = 0.0 if (y <= 9.2e-182) tmp = Float64(Float64(x / x) - Float64(y / x)); else tmp = Float64(1.0 / Float64(y / Float64(Float64(x - y) * Float64(1.0 + Float64(x / y))))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 9.2e-182) tmp = (x / x) - (y / x); else tmp = 1.0 / (y / ((x - y) * (1.0 + (x / y)))); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 9.2e-182], N[(N[(x / x), $MachinePrecision] - N[(y / x), $MachinePrecision]), $MachinePrecision], N[(1.0 / N[(y / N[(N[(x - y), $MachinePrecision] * N[(1.0 + N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 9.2 \cdot 10^{-182}:\\
\;\;\;\;\frac{x}{x} - \frac{y}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\frac{y}{\left(x - y\right) \cdot \left(1 + \frac{x}{y}\right)}}\\
\end{array}
\end{array}
if y < 9.1999999999999996e-182Initial program 61.7%
associate-/l*61.9%
fma-define61.9%
Simplified61.9%
Taylor expanded in x around inf 30.2%
un-div-inv30.3%
div-sub30.3%
Applied egg-rr30.3%
if 9.1999999999999996e-182 < y Initial program 95.2%
associate-/l*93.5%
fma-define93.5%
Simplified93.5%
Taylor expanded in y around inf 73.0%
associate-*r/73.3%
clear-num73.3%
Applied egg-rr73.3%
(FPCore (x y) :precision binary64 (if (<= y 4.7e-179) (- (/ x x) (/ y x)) (/ (- x y) (/ y (+ 1.0 (/ x y))))))
double code(double x, double y) {
double tmp;
if (y <= 4.7e-179) {
tmp = (x / x) - (y / x);
} else {
tmp = (x - y) / (y / (1.0 + (x / y)));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 4.7d-179) then
tmp = (x / x) - (y / x)
else
tmp = (x - y) / (y / (1.0d0 + (x / y)))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 4.7e-179) {
tmp = (x / x) - (y / x);
} else {
tmp = (x - y) / (y / (1.0 + (x / y)));
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 4.7e-179: tmp = (x / x) - (y / x) else: tmp = (x - y) / (y / (1.0 + (x / y))) return tmp
function code(x, y) tmp = 0.0 if (y <= 4.7e-179) tmp = Float64(Float64(x / x) - Float64(y / x)); else tmp = Float64(Float64(x - y) / Float64(y / Float64(1.0 + Float64(x / y)))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 4.7e-179) tmp = (x / x) - (y / x); else tmp = (x - y) / (y / (1.0 + (x / y))); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 4.7e-179], N[(N[(x / x), $MachinePrecision] - N[(y / x), $MachinePrecision]), $MachinePrecision], N[(N[(x - y), $MachinePrecision] / N[(y / N[(1.0 + N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 4.7 \cdot 10^{-179}:\\
\;\;\;\;\frac{x}{x} - \frac{y}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{x - y}{\frac{y}{1 + \frac{x}{y}}}\\
\end{array}
\end{array}
if y < 4.7000000000000003e-179Initial program 61.7%
associate-/l*61.9%
fma-define61.9%
Simplified61.9%
Taylor expanded in x around inf 30.2%
un-div-inv30.3%
div-sub30.3%
Applied egg-rr30.3%
if 4.7000000000000003e-179 < y Initial program 95.2%
associate-/l*93.5%
fma-define93.5%
Simplified93.5%
Taylor expanded in y around inf 73.0%
clear-num73.0%
un-div-inv73.3%
Applied egg-rr73.3%
(FPCore (x y) :precision binary64 (if (<= y 1.9e-177) (- (/ x x) (/ y x)) (/ (- x y) y)))
double code(double x, double y) {
double tmp;
if (y <= 1.9e-177) {
tmp = (x / x) - (y / x);
} else {
tmp = (x - y) / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 1.9d-177) then
tmp = (x / x) - (y / x)
else
tmp = (x - y) / y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 1.9e-177) {
tmp = (x / x) - (y / x);
} else {
tmp = (x - y) / y;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 1.9e-177: tmp = (x / x) - (y / x) else: tmp = (x - y) / y return tmp
function code(x, y) tmp = 0.0 if (y <= 1.9e-177) tmp = Float64(Float64(x / x) - Float64(y / x)); else tmp = Float64(Float64(x - y) / y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 1.9e-177) tmp = (x / x) - (y / x); else tmp = (x - y) / y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 1.9e-177], N[(N[(x / x), $MachinePrecision] - N[(y / x), $MachinePrecision]), $MachinePrecision], N[(N[(x - y), $MachinePrecision] / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 1.9 \cdot 10^{-177}:\\
\;\;\;\;\frac{x}{x} - \frac{y}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{x - y}{y}\\
\end{array}
\end{array}
if y < 1.90000000000000002e-177Initial program 61.7%
associate-/l*61.9%
fma-define61.9%
Simplified61.9%
Taylor expanded in x around inf 30.2%
un-div-inv30.3%
div-sub30.3%
Applied egg-rr30.3%
if 1.90000000000000002e-177 < y Initial program 95.2%
associate-/l*93.5%
fma-define93.5%
Simplified93.5%
Taylor expanded in x around 0 72.7%
div-inv73.0%
Applied egg-rr73.0%
(FPCore (x y) :precision binary64 (if (<= y 5e-183) (* (- x y) (/ 1.0 x)) (/ (- x y) y)))
double code(double x, double y) {
double tmp;
if (y <= 5e-183) {
tmp = (x - y) * (1.0 / x);
} else {
tmp = (x - y) / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 5d-183) then
tmp = (x - y) * (1.0d0 / x)
else
tmp = (x - y) / y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 5e-183) {
tmp = (x - y) * (1.0 / x);
} else {
tmp = (x - y) / y;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 5e-183: tmp = (x - y) * (1.0 / x) else: tmp = (x - y) / y return tmp
function code(x, y) tmp = 0.0 if (y <= 5e-183) tmp = Float64(Float64(x - y) * Float64(1.0 / x)); else tmp = Float64(Float64(x - y) / y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 5e-183) tmp = (x - y) * (1.0 / x); else tmp = (x - y) / y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 5e-183], N[(N[(x - y), $MachinePrecision] * N[(1.0 / x), $MachinePrecision]), $MachinePrecision], N[(N[(x - y), $MachinePrecision] / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 5 \cdot 10^{-183}:\\
\;\;\;\;\left(x - y\right) \cdot \frac{1}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{x - y}{y}\\
\end{array}
\end{array}
if y < 5.0000000000000002e-183Initial program 61.7%
associate-/l*61.9%
fma-define61.9%
Simplified61.9%
Taylor expanded in x around inf 30.2%
if 5.0000000000000002e-183 < y Initial program 95.2%
associate-/l*93.5%
fma-define93.5%
Simplified93.5%
Taylor expanded in x around 0 72.7%
div-inv73.0%
Applied egg-rr73.0%
(FPCore (x y) :precision binary64 (if (<= y 1.4e-186) 1.0 (/ (- x y) y)))
double code(double x, double y) {
double tmp;
if (y <= 1.4e-186) {
tmp = 1.0;
} else {
tmp = (x - y) / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 1.4d-186) then
tmp = 1.0d0
else
tmp = (x - y) / y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 1.4e-186) {
tmp = 1.0;
} else {
tmp = (x - y) / y;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 1.4e-186: tmp = 1.0 else: tmp = (x - y) / y return tmp
function code(x, y) tmp = 0.0 if (y <= 1.4e-186) tmp = 1.0; else tmp = Float64(Float64(x - y) / y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 1.4e-186) tmp = 1.0; else tmp = (x - y) / y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 1.4e-186], 1.0, N[(N[(x - y), $MachinePrecision] / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 1.4 \cdot 10^{-186}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\frac{x - y}{y}\\
\end{array}
\end{array}
if y < 1.39999999999999992e-186Initial program 61.8%
associate-/l*62.0%
fma-define62.0%
Simplified62.0%
Taylor expanded in x around inf 30.5%
if 1.39999999999999992e-186 < y Initial program 93.1%
associate-/l*91.6%
fma-define91.6%
Simplified91.6%
Taylor expanded in x around 0 71.8%
div-inv72.0%
Applied egg-rr72.0%
(FPCore (x y) :precision binary64 (if (<= y 1e-180) 1.0 -1.0))
double code(double x, double y) {
double tmp;
if (y <= 1e-180) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 1d-180) then
tmp = 1.0d0
else
tmp = -1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 1e-180) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 1e-180: tmp = 1.0 else: tmp = -1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= 1e-180) tmp = 1.0; else tmp = -1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 1e-180) tmp = 1.0; else tmp = -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 1e-180], 1.0, -1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 10^{-180}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if y < 1e-180Initial program 61.7%
associate-/l*61.9%
fma-define61.9%
Simplified61.9%
Taylor expanded in x around inf 30.7%
if 1e-180 < y Initial program 95.2%
associate-/l*93.5%
fma-define93.5%
Simplified93.5%
Taylor expanded in x around 0 71.8%
(FPCore (x y) :precision binary64 -1.0)
double code(double x, double y) {
return -1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = -1.0d0
end function
public static double code(double x, double y) {
return -1.0;
}
def code(x, y): return -1.0
function code(x, y) return -1.0 end
function tmp = code(x, y) tmp = -1.0; end
code[x_, y_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 67.2%
associate-/l*67.1%
fma-define67.1%
Simplified67.1%
Taylor expanded in x around 0 69.2%
(FPCore (x y)
:precision binary64
(let* ((t_0 (fabs (/ x y))))
(if (and (< 0.5 t_0) (< t_0 2.0))
(/ (* (- x y) (+ x y)) (+ (* x x) (* y y)))
(- 1.0 (/ 2.0 (+ 1.0 (* (/ x y) (/ x y))))))))
double code(double x, double y) {
double t_0 = fabs((x / y));
double tmp;
if ((0.5 < t_0) && (t_0 < 2.0)) {
tmp = ((x - y) * (x + y)) / ((x * x) + (y * y));
} else {
tmp = 1.0 - (2.0 / (1.0 + ((x / y) * (x / y))));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = abs((x / y))
if ((0.5d0 < t_0) .and. (t_0 < 2.0d0)) then
tmp = ((x - y) * (x + y)) / ((x * x) + (y * y))
else
tmp = 1.0d0 - (2.0d0 / (1.0d0 + ((x / y) * (x / y))))
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = Math.abs((x / y));
double tmp;
if ((0.5 < t_0) && (t_0 < 2.0)) {
tmp = ((x - y) * (x + y)) / ((x * x) + (y * y));
} else {
tmp = 1.0 - (2.0 / (1.0 + ((x / y) * (x / y))));
}
return tmp;
}
def code(x, y): t_0 = math.fabs((x / y)) tmp = 0 if (0.5 < t_0) and (t_0 < 2.0): tmp = ((x - y) * (x + y)) / ((x * x) + (y * y)) else: tmp = 1.0 - (2.0 / (1.0 + ((x / y) * (x / y)))) return tmp
function code(x, y) t_0 = abs(Float64(x / y)) tmp = 0.0 if ((0.5 < t_0) && (t_0 < 2.0)) tmp = Float64(Float64(Float64(x - y) * Float64(x + y)) / Float64(Float64(x * x) + Float64(y * y))); else tmp = Float64(1.0 - Float64(2.0 / Float64(1.0 + Float64(Float64(x / y) * Float64(x / y))))); end return tmp end
function tmp_2 = code(x, y) t_0 = abs((x / y)); tmp = 0.0; if ((0.5 < t_0) && (t_0 < 2.0)) tmp = ((x - y) * (x + y)) / ((x * x) + (y * y)); else tmp = 1.0 - (2.0 / (1.0 + ((x / y) * (x / y)))); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[Abs[N[(x / y), $MachinePrecision]], $MachinePrecision]}, If[And[Less[0.5, t$95$0], Less[t$95$0, 2.0]], N[(N[(N[(x - y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 - N[(2.0 / N[(1.0 + N[(N[(x / y), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left|\frac{x}{y}\right|\\
\mathbf{if}\;0.5 < t\_0 \land t\_0 < 2:\\
\;\;\;\;\frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y}\\
\mathbf{else}:\\
\;\;\;\;1 - \frac{2}{1 + \frac{x}{y} \cdot \frac{x}{y}}\\
\end{array}
\end{array}
herbie shell --seed 2024113
(FPCore (x y)
:name "Kahan p9 Example"
:precision binary64
:pre (and (and (< 0.0 x) (< x 1.0)) (< y 1.0))
:alt
(! :herbie-platform default (if (< 1/2 (fabs (/ x y)) 2) (/ (* (- x y) (+ x y)) (+ (* x x) (* y y))) (- 1 (/ 2 (+ 1 (* (/ x y) (/ x y)))))))
(/ (* (- x y) (+ x y)) (+ (* x x) (* y y))))