
(FPCore (a b angle) :precision binary64 (let* ((t_0 (* PI (/ angle 180.0)))) (* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin t_0)) (cos t_0))))
double code(double a, double b, double angle) {
double t_0 = ((double) M_PI) * (angle / 180.0);
return ((2.0 * (pow(b, 2.0) - pow(a, 2.0))) * sin(t_0)) * cos(t_0);
}
public static double code(double a, double b, double angle) {
double t_0 = Math.PI * (angle / 180.0);
return ((2.0 * (Math.pow(b, 2.0) - Math.pow(a, 2.0))) * Math.sin(t_0)) * Math.cos(t_0);
}
def code(a, b, angle): t_0 = math.pi * (angle / 180.0) return ((2.0 * (math.pow(b, 2.0) - math.pow(a, 2.0))) * math.sin(t_0)) * math.cos(t_0)
function code(a, b, angle) t_0 = Float64(pi * Float64(angle / 180.0)) return Float64(Float64(Float64(2.0 * Float64((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0)) end
function tmp = code(a, b, angle) t_0 = pi * (angle / 180.0); tmp = ((2.0 * ((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0); end
code[a_, b_, angle_] := Block[{t$95$0 = N[(Pi * N[(angle / 180.0), $MachinePrecision]), $MachinePrecision]}, N[(N[(N[(2.0 * N[(N[Power[b, 2.0], $MachinePrecision] - N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision] * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \pi \cdot \frac{angle}{180}\\
\left(\left(2 \cdot \left({b}^{2} - {a}^{2}\right)\right) \cdot \sin t\_0\right) \cdot \cos t\_0
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 21 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b angle) :precision binary64 (let* ((t_0 (* PI (/ angle 180.0)))) (* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin t_0)) (cos t_0))))
double code(double a, double b, double angle) {
double t_0 = ((double) M_PI) * (angle / 180.0);
return ((2.0 * (pow(b, 2.0) - pow(a, 2.0))) * sin(t_0)) * cos(t_0);
}
public static double code(double a, double b, double angle) {
double t_0 = Math.PI * (angle / 180.0);
return ((2.0 * (Math.pow(b, 2.0) - Math.pow(a, 2.0))) * Math.sin(t_0)) * Math.cos(t_0);
}
def code(a, b, angle): t_0 = math.pi * (angle / 180.0) return ((2.0 * (math.pow(b, 2.0) - math.pow(a, 2.0))) * math.sin(t_0)) * math.cos(t_0)
function code(a, b, angle) t_0 = Float64(pi * Float64(angle / 180.0)) return Float64(Float64(Float64(2.0 * Float64((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0)) end
function tmp = code(a, b, angle) t_0 = pi * (angle / 180.0); tmp = ((2.0 * ((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0); end
code[a_, b_, angle_] := Block[{t$95$0 = N[(Pi * N[(angle / 180.0), $MachinePrecision]), $MachinePrecision]}, N[(N[(N[(2.0 * N[(N[Power[b, 2.0], $MachinePrecision] - N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision] * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \pi \cdot \frac{angle}{180}\\
\left(\left(2 \cdot \left({b}^{2} - {a}^{2}\right)\right) \cdot \sin t\_0\right) \cdot \cos t\_0
\end{array}
\end{array}
a_m = (fabs.f64 a)
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a_m b_m angle_m)
:precision binary64
(let* ((t_0 (* PI (/ angle_m 180.0)))
(t_1 (cos t_0))
(t_2 (* (* (* 2.0 (- (pow b_m 2.0) (pow a_m 2.0))) (sin t_0)) t_1))
(t_3 (sin (* PI (* angle_m 0.005555555555555556)))))
(*
angle_s
(if (<= t_2 -2e+274)
(* (* a_m (* (* PI angle_m) (- b_m a_m))) 0.011111111111111112)
(if (<= t_2 INFINITY)
(*
2.0
(* t_1 (- (* b_m (fma b_m t_3 (* t_3 0.0))) (* (pow a_m 2.0) t_3))))
(*
2.0
(*
(* t_3 (* (- b_m a_m) (+ b_m a_m)))
(cos (* (/ angle_m 180.0) (* (cbrt PI) (pow (cbrt PI) 2.0)))))))))))a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
double t_0 = ((double) M_PI) * (angle_m / 180.0);
double t_1 = cos(t_0);
double t_2 = ((2.0 * (pow(b_m, 2.0) - pow(a_m, 2.0))) * sin(t_0)) * t_1;
double t_3 = sin((((double) M_PI) * (angle_m * 0.005555555555555556)));
double tmp;
if (t_2 <= -2e+274) {
tmp = (a_m * ((((double) M_PI) * angle_m) * (b_m - a_m))) * 0.011111111111111112;
} else if (t_2 <= ((double) INFINITY)) {
tmp = 2.0 * (t_1 * ((b_m * fma(b_m, t_3, (t_3 * 0.0))) - (pow(a_m, 2.0) * t_3)));
} else {
tmp = 2.0 * ((t_3 * ((b_m - a_m) * (b_m + a_m))) * cos(((angle_m / 180.0) * (cbrt(((double) M_PI)) * pow(cbrt(((double) M_PI)), 2.0)))));
}
return angle_s * tmp;
}
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) t_0 = Float64(pi * Float64(angle_m / 180.0)) t_1 = cos(t_0) t_2 = Float64(Float64(Float64(2.0 * Float64((b_m ^ 2.0) - (a_m ^ 2.0))) * sin(t_0)) * t_1) t_3 = sin(Float64(pi * Float64(angle_m * 0.005555555555555556))) tmp = 0.0 if (t_2 <= -2e+274) tmp = Float64(Float64(a_m * Float64(Float64(pi * angle_m) * Float64(b_m - a_m))) * 0.011111111111111112); elseif (t_2 <= Inf) tmp = Float64(2.0 * Float64(t_1 * Float64(Float64(b_m * fma(b_m, t_3, Float64(t_3 * 0.0))) - Float64((a_m ^ 2.0) * t_3)))); else tmp = Float64(2.0 * Float64(Float64(t_3 * Float64(Float64(b_m - a_m) * Float64(b_m + a_m))) * cos(Float64(Float64(angle_m / 180.0) * Float64(cbrt(pi) * (cbrt(pi) ^ 2.0)))))); end return Float64(angle_s * tmp) end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := Block[{t$95$0 = N[(Pi * N[(angle$95$m / 180.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[Cos[t$95$0], $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(2.0 * N[(N[Power[b$95$m, 2.0], $MachinePrecision] - N[Power[a$95$m, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision] * t$95$1), $MachinePrecision]}, Block[{t$95$3 = N[Sin[N[(Pi * N[(angle$95$m * 0.005555555555555556), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, N[(angle$95$s * If[LessEqual[t$95$2, -2e+274], N[(N[(a$95$m * N[(N[(Pi * angle$95$m), $MachinePrecision] * N[(b$95$m - a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * 0.011111111111111112), $MachinePrecision], If[LessEqual[t$95$2, Infinity], N[(2.0 * N[(t$95$1 * N[(N[(b$95$m * N[(b$95$m * t$95$3 + N[(t$95$3 * 0.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[Power[a$95$m, 2.0], $MachinePrecision] * t$95$3), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(N[(t$95$3 * N[(N[(b$95$m - a$95$m), $MachinePrecision] * N[(b$95$m + a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Cos[N[(N[(angle$95$m / 180.0), $MachinePrecision] * N[(N[Power[Pi, 1/3], $MachinePrecision] * N[Power[N[Power[Pi, 1/3], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]]]]]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
\begin{array}{l}
t_0 := \pi \cdot \frac{angle\_m}{180}\\
t_1 := \cos t\_0\\
t_2 := \left(\left(2 \cdot \left({b\_m}^{2} - {a\_m}^{2}\right)\right) \cdot \sin t\_0\right) \cdot t\_1\\
t_3 := \sin \left(\pi \cdot \left(angle\_m \cdot 0.005555555555555556\right)\right)\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_2 \leq -2 \cdot 10^{+274}:\\
\;\;\;\;\left(a\_m \cdot \left(\left(\pi \cdot angle\_m\right) \cdot \left(b\_m - a\_m\right)\right)\right) \cdot 0.011111111111111112\\
\mathbf{elif}\;t\_2 \leq \infty:\\
\;\;\;\;2 \cdot \left(t\_1 \cdot \left(b\_m \cdot \mathsf{fma}\left(b\_m, t\_3, t\_3 \cdot 0\right) - {a\_m}^{2} \cdot t\_3\right)\right)\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(\left(t\_3 \cdot \left(\left(b\_m - a\_m\right) \cdot \left(b\_m + a\_m\right)\right)\right) \cdot \cos \left(\frac{angle\_m}{180} \cdot \left(\sqrt[3]{\pi} \cdot {\left(\sqrt[3]{\pi}\right)}^{2}\right)\right)\right)\\
\end{array}
\end{array}
\end{array}
if (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) < -1.99999999999999984e274Initial program 31.6%
associate-*l*31.6%
*-commutative31.6%
associate-*l*31.6%
Simplified31.6%
Taylor expanded in angle around 0 44.2%
unpow244.2%
unpow244.2%
difference-of-squares44.2%
Applied egg-rr44.2%
Taylor expanded in b around 0 26.8%
Taylor expanded in angle around 0 34.4%
*-commutative34.4%
associate-*r*34.4%
Simplified34.4%
if -1.99999999999999984e274 < (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) < +inf.0Initial program 51.9%
associate-*l*51.9%
associate-*l*51.9%
Simplified51.9%
unpow250.1%
unpow250.1%
difference-of-squares50.1%
Applied egg-rr51.9%
Taylor expanded in b around 0 55.9%
+-commutative55.9%
mul-1-neg55.9%
unsub-neg55.9%
Simplified55.8%
if +inf.0 < (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) Initial program 0.0%
associate-*l*0.0%
associate-*l*0.0%
Simplified0.0%
unpow20.0%
unpow20.0%
difference-of-squares86.0%
Applied egg-rr71.7%
add-cube-cbrt86.0%
pow286.0%
Applied egg-rr86.0%
Taylor expanded in angle around inf 86.0%
associate-*r*93.2%
*-commutative93.2%
*-commutative93.2%
*-commutative93.2%
Simplified93.2%
Final simplification54.8%
a_m = (fabs.f64 a)
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a_m b_m angle_m)
:precision binary64
(let* ((t_0 (* PI (/ angle_m 180.0)))
(t_1 (cos t_0))
(t_2 (* (* (* 2.0 (- (pow b_m 2.0) (pow a_m 2.0))) (sin t_0)) t_1))
(t_3 (sin (* (* PI angle_m) 0.005555555555555556))))
(*
angle_s
(if (<= t_2 -2e+274)
(* (* a_m (* (* PI angle_m) (- b_m a_m))) 0.011111111111111112)
(if (<= t_2 INFINITY)
(*
2.0
(*
t_1
(-
(* b_m (+ (* b_m t_3) (* t_3 (- a_m a_m))))
(* (pow a_m 2.0) t_3))))
(*
2.0
(*
(*
(sin (* PI (* angle_m 0.005555555555555556)))
(* (- b_m a_m) (+ b_m a_m)))
(cos (* (/ angle_m 180.0) (* (cbrt PI) (pow (cbrt PI) 2.0)))))))))))a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
double t_0 = ((double) M_PI) * (angle_m / 180.0);
double t_1 = cos(t_0);
double t_2 = ((2.0 * (pow(b_m, 2.0) - pow(a_m, 2.0))) * sin(t_0)) * t_1;
double t_3 = sin(((((double) M_PI) * angle_m) * 0.005555555555555556));
double tmp;
if (t_2 <= -2e+274) {
tmp = (a_m * ((((double) M_PI) * angle_m) * (b_m - a_m))) * 0.011111111111111112;
} else if (t_2 <= ((double) INFINITY)) {
tmp = 2.0 * (t_1 * ((b_m * ((b_m * t_3) + (t_3 * (a_m - a_m)))) - (pow(a_m, 2.0) * t_3)));
} else {
tmp = 2.0 * ((sin((((double) M_PI) * (angle_m * 0.005555555555555556))) * ((b_m - a_m) * (b_m + a_m))) * cos(((angle_m / 180.0) * (cbrt(((double) M_PI)) * pow(cbrt(((double) M_PI)), 2.0)))));
}
return angle_s * tmp;
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
double t_0 = Math.PI * (angle_m / 180.0);
double t_1 = Math.cos(t_0);
double t_2 = ((2.0 * (Math.pow(b_m, 2.0) - Math.pow(a_m, 2.0))) * Math.sin(t_0)) * t_1;
double t_3 = Math.sin(((Math.PI * angle_m) * 0.005555555555555556));
double tmp;
if (t_2 <= -2e+274) {
tmp = (a_m * ((Math.PI * angle_m) * (b_m - a_m))) * 0.011111111111111112;
} else if (t_2 <= Double.POSITIVE_INFINITY) {
tmp = 2.0 * (t_1 * ((b_m * ((b_m * t_3) + (t_3 * (a_m - a_m)))) - (Math.pow(a_m, 2.0) * t_3)));
} else {
tmp = 2.0 * ((Math.sin((Math.PI * (angle_m * 0.005555555555555556))) * ((b_m - a_m) * (b_m + a_m))) * Math.cos(((angle_m / 180.0) * (Math.cbrt(Math.PI) * Math.pow(Math.cbrt(Math.PI), 2.0)))));
}
return angle_s * tmp;
}
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) t_0 = Float64(pi * Float64(angle_m / 180.0)) t_1 = cos(t_0) t_2 = Float64(Float64(Float64(2.0 * Float64((b_m ^ 2.0) - (a_m ^ 2.0))) * sin(t_0)) * t_1) t_3 = sin(Float64(Float64(pi * angle_m) * 0.005555555555555556)) tmp = 0.0 if (t_2 <= -2e+274) tmp = Float64(Float64(a_m * Float64(Float64(pi * angle_m) * Float64(b_m - a_m))) * 0.011111111111111112); elseif (t_2 <= Inf) tmp = Float64(2.0 * Float64(t_1 * Float64(Float64(b_m * Float64(Float64(b_m * t_3) + Float64(t_3 * Float64(a_m - a_m)))) - Float64((a_m ^ 2.0) * t_3)))); else tmp = Float64(2.0 * Float64(Float64(sin(Float64(pi * Float64(angle_m * 0.005555555555555556))) * Float64(Float64(b_m - a_m) * Float64(b_m + a_m))) * cos(Float64(Float64(angle_m / 180.0) * Float64(cbrt(pi) * (cbrt(pi) ^ 2.0)))))); end return Float64(angle_s * tmp) end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := Block[{t$95$0 = N[(Pi * N[(angle$95$m / 180.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[Cos[t$95$0], $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(2.0 * N[(N[Power[b$95$m, 2.0], $MachinePrecision] - N[Power[a$95$m, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision] * t$95$1), $MachinePrecision]}, Block[{t$95$3 = N[Sin[N[(N[(Pi * angle$95$m), $MachinePrecision] * 0.005555555555555556), $MachinePrecision]], $MachinePrecision]}, N[(angle$95$s * If[LessEqual[t$95$2, -2e+274], N[(N[(a$95$m * N[(N[(Pi * angle$95$m), $MachinePrecision] * N[(b$95$m - a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * 0.011111111111111112), $MachinePrecision], If[LessEqual[t$95$2, Infinity], N[(2.0 * N[(t$95$1 * N[(N[(b$95$m * N[(N[(b$95$m * t$95$3), $MachinePrecision] + N[(t$95$3 * N[(a$95$m - a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[Power[a$95$m, 2.0], $MachinePrecision] * t$95$3), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(N[(N[Sin[N[(Pi * N[(angle$95$m * 0.005555555555555556), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * N[(N[(b$95$m - a$95$m), $MachinePrecision] * N[(b$95$m + a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Cos[N[(N[(angle$95$m / 180.0), $MachinePrecision] * N[(N[Power[Pi, 1/3], $MachinePrecision] * N[Power[N[Power[Pi, 1/3], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]]]]]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
\begin{array}{l}
t_0 := \pi \cdot \frac{angle\_m}{180}\\
t_1 := \cos t\_0\\
t_2 := \left(\left(2 \cdot \left({b\_m}^{2} - {a\_m}^{2}\right)\right) \cdot \sin t\_0\right) \cdot t\_1\\
t_3 := \sin \left(\left(\pi \cdot angle\_m\right) \cdot 0.005555555555555556\right)\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_2 \leq -2 \cdot 10^{+274}:\\
\;\;\;\;\left(a\_m \cdot \left(\left(\pi \cdot angle\_m\right) \cdot \left(b\_m - a\_m\right)\right)\right) \cdot 0.011111111111111112\\
\mathbf{elif}\;t\_2 \leq \infty:\\
\;\;\;\;2 \cdot \left(t\_1 \cdot \left(b\_m \cdot \left(b\_m \cdot t\_3 + t\_3 \cdot \left(a\_m - a\_m\right)\right) - {a\_m}^{2} \cdot t\_3\right)\right)\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(\left(\sin \left(\pi \cdot \left(angle\_m \cdot 0.005555555555555556\right)\right) \cdot \left(\left(b\_m - a\_m\right) \cdot \left(b\_m + a\_m\right)\right)\right) \cdot \cos \left(\frac{angle\_m}{180} \cdot \left(\sqrt[3]{\pi} \cdot {\left(\sqrt[3]{\pi}\right)}^{2}\right)\right)\right)\\
\end{array}
\end{array}
\end{array}
if (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) < -1.99999999999999984e274Initial program 31.6%
associate-*l*31.6%
*-commutative31.6%
associate-*l*31.6%
Simplified31.6%
Taylor expanded in angle around 0 44.2%
unpow244.2%
unpow244.2%
difference-of-squares44.2%
Applied egg-rr44.2%
Taylor expanded in b around 0 26.8%
Taylor expanded in angle around 0 34.4%
*-commutative34.4%
associate-*r*34.4%
Simplified34.4%
if -1.99999999999999984e274 < (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) < +inf.0Initial program 51.9%
associate-*l*51.9%
associate-*l*51.9%
Simplified51.9%
unpow250.1%
unpow250.1%
difference-of-squares50.1%
Applied egg-rr51.9%
Taylor expanded in b around 0 55.9%
if +inf.0 < (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) Initial program 0.0%
associate-*l*0.0%
associate-*l*0.0%
Simplified0.0%
unpow20.0%
unpow20.0%
difference-of-squares86.0%
Applied egg-rr71.7%
add-cube-cbrt86.0%
pow286.0%
Applied egg-rr86.0%
Taylor expanded in angle around inf 86.0%
associate-*r*93.2%
*-commutative93.2%
*-commutative93.2%
*-commutative93.2%
Simplified93.2%
Final simplification54.9%
a_m = (fabs.f64 a)
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a_m b_m angle_m)
:precision binary64
(let* ((t_0 (- (pow b_m 2.0) (pow a_m 2.0))))
(*
angle_s
(if (<= t_0 (- INFINITY))
(* (* a_m (* (* PI angle_m) (- b_m a_m))) 0.011111111111111112)
(if (<= t_0 2e+257)
(* t_0 (sin (* PI (* angle_m 0.011111111111111112))))
(if (<= t_0 INFINITY)
(*
0.011111111111111112
(- (* b_m (* angle_m (* b_m PI))) (* (pow a_m 2.0) (* PI angle_m))))
(*
2.0
(*
(* (sin (* PI (/ angle_m 180.0))) (* (- b_m a_m) (+ b_m a_m)))
(cos
(*
0.005555555555555556
(pow (/ 1.0 (* PI angle_m)) -1.0)))))))))))a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
double t_0 = pow(b_m, 2.0) - pow(a_m, 2.0);
double tmp;
if (t_0 <= -((double) INFINITY)) {
tmp = (a_m * ((((double) M_PI) * angle_m) * (b_m - a_m))) * 0.011111111111111112;
} else if (t_0 <= 2e+257) {
tmp = t_0 * sin((((double) M_PI) * (angle_m * 0.011111111111111112)));
} else if (t_0 <= ((double) INFINITY)) {
tmp = 0.011111111111111112 * ((b_m * (angle_m * (b_m * ((double) M_PI)))) - (pow(a_m, 2.0) * (((double) M_PI) * angle_m)));
} else {
tmp = 2.0 * ((sin((((double) M_PI) * (angle_m / 180.0))) * ((b_m - a_m) * (b_m + a_m))) * cos((0.005555555555555556 * pow((1.0 / (((double) M_PI) * angle_m)), -1.0))));
}
return angle_s * tmp;
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
double t_0 = Math.pow(b_m, 2.0) - Math.pow(a_m, 2.0);
double tmp;
if (t_0 <= -Double.POSITIVE_INFINITY) {
tmp = (a_m * ((Math.PI * angle_m) * (b_m - a_m))) * 0.011111111111111112;
} else if (t_0 <= 2e+257) {
tmp = t_0 * Math.sin((Math.PI * (angle_m * 0.011111111111111112)));
} else if (t_0 <= Double.POSITIVE_INFINITY) {
tmp = 0.011111111111111112 * ((b_m * (angle_m * (b_m * Math.PI))) - (Math.pow(a_m, 2.0) * (Math.PI * angle_m)));
} else {
tmp = 2.0 * ((Math.sin((Math.PI * (angle_m / 180.0))) * ((b_m - a_m) * (b_m + a_m))) * Math.cos((0.005555555555555556 * Math.pow((1.0 / (Math.PI * angle_m)), -1.0))));
}
return angle_s * tmp;
}
a_m = math.fabs(a) b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b_m, angle_m): t_0 = math.pow(b_m, 2.0) - math.pow(a_m, 2.0) tmp = 0 if t_0 <= -math.inf: tmp = (a_m * ((math.pi * angle_m) * (b_m - a_m))) * 0.011111111111111112 elif t_0 <= 2e+257: tmp = t_0 * math.sin((math.pi * (angle_m * 0.011111111111111112))) elif t_0 <= math.inf: tmp = 0.011111111111111112 * ((b_m * (angle_m * (b_m * math.pi))) - (math.pow(a_m, 2.0) * (math.pi * angle_m))) else: tmp = 2.0 * ((math.sin((math.pi * (angle_m / 180.0))) * ((b_m - a_m) * (b_m + a_m))) * math.cos((0.005555555555555556 * math.pow((1.0 / (math.pi * angle_m)), -1.0)))) return angle_s * tmp
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) t_0 = Float64((b_m ^ 2.0) - (a_m ^ 2.0)) tmp = 0.0 if (t_0 <= Float64(-Inf)) tmp = Float64(Float64(a_m * Float64(Float64(pi * angle_m) * Float64(b_m - a_m))) * 0.011111111111111112); elseif (t_0 <= 2e+257) tmp = Float64(t_0 * sin(Float64(pi * Float64(angle_m * 0.011111111111111112)))); elseif (t_0 <= Inf) tmp = Float64(0.011111111111111112 * Float64(Float64(b_m * Float64(angle_m * Float64(b_m * pi))) - Float64((a_m ^ 2.0) * Float64(pi * angle_m)))); else tmp = Float64(2.0 * Float64(Float64(sin(Float64(pi * Float64(angle_m / 180.0))) * Float64(Float64(b_m - a_m) * Float64(b_m + a_m))) * cos(Float64(0.005555555555555556 * (Float64(1.0 / Float64(pi * angle_m)) ^ -1.0))))); end return Float64(angle_s * tmp) end
a_m = abs(a); b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a_m, b_m, angle_m) t_0 = (b_m ^ 2.0) - (a_m ^ 2.0); tmp = 0.0; if (t_0 <= -Inf) tmp = (a_m * ((pi * angle_m) * (b_m - a_m))) * 0.011111111111111112; elseif (t_0 <= 2e+257) tmp = t_0 * sin((pi * (angle_m * 0.011111111111111112))); elseif (t_0 <= Inf) tmp = 0.011111111111111112 * ((b_m * (angle_m * (b_m * pi))) - ((a_m ^ 2.0) * (pi * angle_m))); else tmp = 2.0 * ((sin((pi * (angle_m / 180.0))) * ((b_m - a_m) * (b_m + a_m))) * cos((0.005555555555555556 * ((1.0 / (pi * angle_m)) ^ -1.0)))); end tmp_2 = angle_s * tmp; end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := Block[{t$95$0 = N[(N[Power[b$95$m, 2.0], $MachinePrecision] - N[Power[a$95$m, 2.0], $MachinePrecision]), $MachinePrecision]}, N[(angle$95$s * If[LessEqual[t$95$0, (-Infinity)], N[(N[(a$95$m * N[(N[(Pi * angle$95$m), $MachinePrecision] * N[(b$95$m - a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * 0.011111111111111112), $MachinePrecision], If[LessEqual[t$95$0, 2e+257], N[(t$95$0 * N[Sin[N[(Pi * N[(angle$95$m * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, Infinity], N[(0.011111111111111112 * N[(N[(b$95$m * N[(angle$95$m * N[(b$95$m * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[Power[a$95$m, 2.0], $MachinePrecision] * N[(Pi * angle$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(N[(N[Sin[N[(Pi * N[(angle$95$m / 180.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * N[(N[(b$95$m - a$95$m), $MachinePrecision] * N[(b$95$m + a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Cos[N[(0.005555555555555556 * N[Power[N[(1.0 / N[(Pi * angle$95$m), $MachinePrecision]), $MachinePrecision], -1.0], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]), $MachinePrecision]]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
\begin{array}{l}
t_0 := {b\_m}^{2} - {a\_m}^{2}\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_0 \leq -\infty:\\
\;\;\;\;\left(a\_m \cdot \left(\left(\pi \cdot angle\_m\right) \cdot \left(b\_m - a\_m\right)\right)\right) \cdot 0.011111111111111112\\
\mathbf{elif}\;t\_0 \leq 2 \cdot 10^{+257}:\\
\;\;\;\;t\_0 \cdot \sin \left(\pi \cdot \left(angle\_m \cdot 0.011111111111111112\right)\right)\\
\mathbf{elif}\;t\_0 \leq \infty:\\
\;\;\;\;0.011111111111111112 \cdot \left(b\_m \cdot \left(angle\_m \cdot \left(b\_m \cdot \pi\right)\right) - {a\_m}^{2} \cdot \left(\pi \cdot angle\_m\right)\right)\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(\left(\sin \left(\pi \cdot \frac{angle\_m}{180}\right) \cdot \left(\left(b\_m - a\_m\right) \cdot \left(b\_m + a\_m\right)\right)\right) \cdot \cos \left(0.005555555555555556 \cdot {\left(\frac{1}{\pi \cdot angle\_m}\right)}^{-1}\right)\right)\\
\end{array}
\end{array}
\end{array}
if (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) < -inf.0Initial program 42.4%
associate-*l*42.4%
*-commutative42.4%
associate-*l*42.4%
Simplified42.4%
Taylor expanded in angle around 0 50.1%
unpow250.1%
unpow250.1%
difference-of-squares50.1%
Applied egg-rr50.1%
Taylor expanded in b around 0 50.1%
Taylor expanded in angle around 0 69.0%
*-commutative69.0%
associate-*r*69.1%
Simplified69.1%
if -inf.0 < (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) < 2.00000000000000006e257Initial program 53.6%
associate-*l*53.6%
*-commutative53.6%
associate-*l*53.6%
Simplified53.6%
*-commutative53.6%
sub-neg53.6%
distribute-lft-in53.6%
Applied egg-rr54.4%
distribute-lft-out54.4%
sub-neg54.4%
*-commutative54.4%
associate-*r*54.4%
associate-*l*54.4%
metadata-eval54.4%
Simplified54.4%
if 2.00000000000000006e257 < (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) < +inf.0Initial program 40.3%
associate-*l*40.3%
*-commutative40.3%
associate-*l*40.3%
Simplified40.3%
Taylor expanded in angle around 0 49.6%
unpow249.6%
unpow249.6%
difference-of-squares49.6%
Applied egg-rr49.6%
Taylor expanded in b around 0 75.4%
+-commutative75.4%
mul-1-neg75.4%
unsub-neg75.4%
distribute-lft-out75.4%
+-commutative75.4%
distribute-rgt1-in75.4%
metadata-eval75.4%
mul0-lft75.4%
*-commutative75.4%
distribute-lft-out75.4%
*-commutative75.4%
Simplified75.4%
if +inf.0 < (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) Initial program 0.0%
associate-*l*0.0%
associate-*l*0.0%
Simplified0.0%
unpow20.0%
unpow20.0%
difference-of-squares86.0%
Applied egg-rr71.7%
add-cbrt-cube71.7%
pow1/357.5%
pow357.5%
div-inv57.5%
metadata-eval57.5%
Applied egg-rr57.5%
pow-pow78.9%
metadata-eval78.9%
pow178.9%
metadata-eval78.9%
div-inv71.7%
associate-*r/78.9%
clear-num78.9%
inv-pow78.9%
div-inv86.0%
unpow-prod-down86.0%
metadata-eval86.0%
Applied egg-rr86.0%
Final simplification62.7%
a_m = (fabs.f64 a)
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a_m b_m angle_m)
:precision binary64
(let* ((t_0 (- (pow b_m 2.0) (pow a_m 2.0))))
(*
angle_s
(if (<= t_0 (- INFINITY))
(* (* a_m (* (* PI angle_m) (- b_m a_m))) 0.011111111111111112)
(if (<= t_0 2e+257)
(* t_0 (sin (* PI (* angle_m 0.011111111111111112))))
(if (<= t_0 INFINITY)
(*
0.011111111111111112
(- (* b_m (* angle_m (* b_m PI))) (* (pow a_m 2.0) (* PI angle_m))))
(* 0.011111111111111112 (* angle_m (* PI (* a_m (- b_m a_m)))))))))))a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
double t_0 = pow(b_m, 2.0) - pow(a_m, 2.0);
double tmp;
if (t_0 <= -((double) INFINITY)) {
tmp = (a_m * ((((double) M_PI) * angle_m) * (b_m - a_m))) * 0.011111111111111112;
} else if (t_0 <= 2e+257) {
tmp = t_0 * sin((((double) M_PI) * (angle_m * 0.011111111111111112)));
} else if (t_0 <= ((double) INFINITY)) {
tmp = 0.011111111111111112 * ((b_m * (angle_m * (b_m * ((double) M_PI)))) - (pow(a_m, 2.0) * (((double) M_PI) * angle_m)));
} else {
tmp = 0.011111111111111112 * (angle_m * (((double) M_PI) * (a_m * (b_m - a_m))));
}
return angle_s * tmp;
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
double t_0 = Math.pow(b_m, 2.0) - Math.pow(a_m, 2.0);
double tmp;
if (t_0 <= -Double.POSITIVE_INFINITY) {
tmp = (a_m * ((Math.PI * angle_m) * (b_m - a_m))) * 0.011111111111111112;
} else if (t_0 <= 2e+257) {
tmp = t_0 * Math.sin((Math.PI * (angle_m * 0.011111111111111112)));
} else if (t_0 <= Double.POSITIVE_INFINITY) {
tmp = 0.011111111111111112 * ((b_m * (angle_m * (b_m * Math.PI))) - (Math.pow(a_m, 2.0) * (Math.PI * angle_m)));
} else {
tmp = 0.011111111111111112 * (angle_m * (Math.PI * (a_m * (b_m - a_m))));
}
return angle_s * tmp;
}
a_m = math.fabs(a) b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b_m, angle_m): t_0 = math.pow(b_m, 2.0) - math.pow(a_m, 2.0) tmp = 0 if t_0 <= -math.inf: tmp = (a_m * ((math.pi * angle_m) * (b_m - a_m))) * 0.011111111111111112 elif t_0 <= 2e+257: tmp = t_0 * math.sin((math.pi * (angle_m * 0.011111111111111112))) elif t_0 <= math.inf: tmp = 0.011111111111111112 * ((b_m * (angle_m * (b_m * math.pi))) - (math.pow(a_m, 2.0) * (math.pi * angle_m))) else: tmp = 0.011111111111111112 * (angle_m * (math.pi * (a_m * (b_m - a_m)))) return angle_s * tmp
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) t_0 = Float64((b_m ^ 2.0) - (a_m ^ 2.0)) tmp = 0.0 if (t_0 <= Float64(-Inf)) tmp = Float64(Float64(a_m * Float64(Float64(pi * angle_m) * Float64(b_m - a_m))) * 0.011111111111111112); elseif (t_0 <= 2e+257) tmp = Float64(t_0 * sin(Float64(pi * Float64(angle_m * 0.011111111111111112)))); elseif (t_0 <= Inf) tmp = Float64(0.011111111111111112 * Float64(Float64(b_m * Float64(angle_m * Float64(b_m * pi))) - Float64((a_m ^ 2.0) * Float64(pi * angle_m)))); else tmp = Float64(0.011111111111111112 * Float64(angle_m * Float64(pi * Float64(a_m * Float64(b_m - a_m))))); end return Float64(angle_s * tmp) end
a_m = abs(a); b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a_m, b_m, angle_m) t_0 = (b_m ^ 2.0) - (a_m ^ 2.0); tmp = 0.0; if (t_0 <= -Inf) tmp = (a_m * ((pi * angle_m) * (b_m - a_m))) * 0.011111111111111112; elseif (t_0 <= 2e+257) tmp = t_0 * sin((pi * (angle_m * 0.011111111111111112))); elseif (t_0 <= Inf) tmp = 0.011111111111111112 * ((b_m * (angle_m * (b_m * pi))) - ((a_m ^ 2.0) * (pi * angle_m))); else tmp = 0.011111111111111112 * (angle_m * (pi * (a_m * (b_m - a_m)))); end tmp_2 = angle_s * tmp; end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := Block[{t$95$0 = N[(N[Power[b$95$m, 2.0], $MachinePrecision] - N[Power[a$95$m, 2.0], $MachinePrecision]), $MachinePrecision]}, N[(angle$95$s * If[LessEqual[t$95$0, (-Infinity)], N[(N[(a$95$m * N[(N[(Pi * angle$95$m), $MachinePrecision] * N[(b$95$m - a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * 0.011111111111111112), $MachinePrecision], If[LessEqual[t$95$0, 2e+257], N[(t$95$0 * N[Sin[N[(Pi * N[(angle$95$m * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, Infinity], N[(0.011111111111111112 * N[(N[(b$95$m * N[(angle$95$m * N[(b$95$m * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[Power[a$95$m, 2.0], $MachinePrecision] * N[(Pi * angle$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.011111111111111112 * N[(angle$95$m * N[(Pi * N[(a$95$m * N[(b$95$m - a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]), $MachinePrecision]]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
\begin{array}{l}
t_0 := {b\_m}^{2} - {a\_m}^{2}\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_0 \leq -\infty:\\
\;\;\;\;\left(a\_m \cdot \left(\left(\pi \cdot angle\_m\right) \cdot \left(b\_m - a\_m\right)\right)\right) \cdot 0.011111111111111112\\
\mathbf{elif}\;t\_0 \leq 2 \cdot 10^{+257}:\\
\;\;\;\;t\_0 \cdot \sin \left(\pi \cdot \left(angle\_m \cdot 0.011111111111111112\right)\right)\\
\mathbf{elif}\;t\_0 \leq \infty:\\
\;\;\;\;0.011111111111111112 \cdot \left(b\_m \cdot \left(angle\_m \cdot \left(b\_m \cdot \pi\right)\right) - {a\_m}^{2} \cdot \left(\pi \cdot angle\_m\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.011111111111111112 \cdot \left(angle\_m \cdot \left(\pi \cdot \left(a\_m \cdot \left(b\_m - a\_m\right)\right)\right)\right)\\
\end{array}
\end{array}
\end{array}
if (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) < -inf.0Initial program 42.4%
associate-*l*42.4%
*-commutative42.4%
associate-*l*42.4%
Simplified42.4%
Taylor expanded in angle around 0 50.1%
unpow250.1%
unpow250.1%
difference-of-squares50.1%
Applied egg-rr50.1%
Taylor expanded in b around 0 50.1%
Taylor expanded in angle around 0 69.0%
*-commutative69.0%
associate-*r*69.1%
Simplified69.1%
if -inf.0 < (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) < 2.00000000000000006e257Initial program 53.6%
associate-*l*53.6%
*-commutative53.6%
associate-*l*53.6%
Simplified53.6%
*-commutative53.6%
sub-neg53.6%
distribute-lft-in53.6%
Applied egg-rr54.4%
distribute-lft-out54.4%
sub-neg54.4%
*-commutative54.4%
associate-*r*54.4%
associate-*l*54.4%
metadata-eval54.4%
Simplified54.4%
if 2.00000000000000006e257 < (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) < +inf.0Initial program 40.3%
associate-*l*40.3%
*-commutative40.3%
associate-*l*40.3%
Simplified40.3%
Taylor expanded in angle around 0 49.6%
unpow249.6%
unpow249.6%
difference-of-squares49.6%
Applied egg-rr49.6%
Taylor expanded in b around 0 75.4%
+-commutative75.4%
mul-1-neg75.4%
unsub-neg75.4%
distribute-lft-out75.4%
+-commutative75.4%
distribute-rgt1-in75.4%
metadata-eval75.4%
mul0-lft75.4%
*-commutative75.4%
distribute-lft-out75.4%
*-commutative75.4%
Simplified75.4%
if +inf.0 < (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) Initial program 0.0%
associate-*l*0.0%
*-commutative0.0%
associate-*l*0.0%
Simplified0.0%
Taylor expanded in angle around 0 0.0%
unpow20.0%
unpow20.0%
difference-of-squares86.0%
Applied egg-rr86.0%
Taylor expanded in b around 0 64.6%
Final simplification61.5%
a_m = (fabs.f64 a)
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a_m b_m angle_m)
:precision binary64
(let* ((t_0 (- (pow b_m 2.0) (pow a_m 2.0)))
(t_1 (* PI (* angle_m 0.005555555555555556))))
(*
angle_s
(if (<= t_0 (- INFINITY))
(* (* a_m (* (* PI angle_m) (- b_m a_m))) 0.011111111111111112)
(if (<= t_0 2e+257)
(* 2.0 (* (* (sin t_1) (cos t_1)) (* (- b_m a_m) (+ b_m a_m))))
(if (<= t_0 INFINITY)
(*
0.011111111111111112
(- (* b_m (* angle_m (* b_m PI))) (* (pow a_m 2.0) (* PI angle_m))))
(* 0.011111111111111112 (* angle_m (* PI (* a_m (- b_m a_m)))))))))))a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
double t_0 = pow(b_m, 2.0) - pow(a_m, 2.0);
double t_1 = ((double) M_PI) * (angle_m * 0.005555555555555556);
double tmp;
if (t_0 <= -((double) INFINITY)) {
tmp = (a_m * ((((double) M_PI) * angle_m) * (b_m - a_m))) * 0.011111111111111112;
} else if (t_0 <= 2e+257) {
tmp = 2.0 * ((sin(t_1) * cos(t_1)) * ((b_m - a_m) * (b_m + a_m)));
} else if (t_0 <= ((double) INFINITY)) {
tmp = 0.011111111111111112 * ((b_m * (angle_m * (b_m * ((double) M_PI)))) - (pow(a_m, 2.0) * (((double) M_PI) * angle_m)));
} else {
tmp = 0.011111111111111112 * (angle_m * (((double) M_PI) * (a_m * (b_m - a_m))));
}
return angle_s * tmp;
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
double t_0 = Math.pow(b_m, 2.0) - Math.pow(a_m, 2.0);
double t_1 = Math.PI * (angle_m * 0.005555555555555556);
double tmp;
if (t_0 <= -Double.POSITIVE_INFINITY) {
tmp = (a_m * ((Math.PI * angle_m) * (b_m - a_m))) * 0.011111111111111112;
} else if (t_0 <= 2e+257) {
tmp = 2.0 * ((Math.sin(t_1) * Math.cos(t_1)) * ((b_m - a_m) * (b_m + a_m)));
} else if (t_0 <= Double.POSITIVE_INFINITY) {
tmp = 0.011111111111111112 * ((b_m * (angle_m * (b_m * Math.PI))) - (Math.pow(a_m, 2.0) * (Math.PI * angle_m)));
} else {
tmp = 0.011111111111111112 * (angle_m * (Math.PI * (a_m * (b_m - a_m))));
}
return angle_s * tmp;
}
a_m = math.fabs(a) b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b_m, angle_m): t_0 = math.pow(b_m, 2.0) - math.pow(a_m, 2.0) t_1 = math.pi * (angle_m * 0.005555555555555556) tmp = 0 if t_0 <= -math.inf: tmp = (a_m * ((math.pi * angle_m) * (b_m - a_m))) * 0.011111111111111112 elif t_0 <= 2e+257: tmp = 2.0 * ((math.sin(t_1) * math.cos(t_1)) * ((b_m - a_m) * (b_m + a_m))) elif t_0 <= math.inf: tmp = 0.011111111111111112 * ((b_m * (angle_m * (b_m * math.pi))) - (math.pow(a_m, 2.0) * (math.pi * angle_m))) else: tmp = 0.011111111111111112 * (angle_m * (math.pi * (a_m * (b_m - a_m)))) return angle_s * tmp
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) t_0 = Float64((b_m ^ 2.0) - (a_m ^ 2.0)) t_1 = Float64(pi * Float64(angle_m * 0.005555555555555556)) tmp = 0.0 if (t_0 <= Float64(-Inf)) tmp = Float64(Float64(a_m * Float64(Float64(pi * angle_m) * Float64(b_m - a_m))) * 0.011111111111111112); elseif (t_0 <= 2e+257) tmp = Float64(2.0 * Float64(Float64(sin(t_1) * cos(t_1)) * Float64(Float64(b_m - a_m) * Float64(b_m + a_m)))); elseif (t_0 <= Inf) tmp = Float64(0.011111111111111112 * Float64(Float64(b_m * Float64(angle_m * Float64(b_m * pi))) - Float64((a_m ^ 2.0) * Float64(pi * angle_m)))); else tmp = Float64(0.011111111111111112 * Float64(angle_m * Float64(pi * Float64(a_m * Float64(b_m - a_m))))); end return Float64(angle_s * tmp) end
a_m = abs(a); b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a_m, b_m, angle_m) t_0 = (b_m ^ 2.0) - (a_m ^ 2.0); t_1 = pi * (angle_m * 0.005555555555555556); tmp = 0.0; if (t_0 <= -Inf) tmp = (a_m * ((pi * angle_m) * (b_m - a_m))) * 0.011111111111111112; elseif (t_0 <= 2e+257) tmp = 2.0 * ((sin(t_1) * cos(t_1)) * ((b_m - a_m) * (b_m + a_m))); elseif (t_0 <= Inf) tmp = 0.011111111111111112 * ((b_m * (angle_m * (b_m * pi))) - ((a_m ^ 2.0) * (pi * angle_m))); else tmp = 0.011111111111111112 * (angle_m * (pi * (a_m * (b_m - a_m)))); end tmp_2 = angle_s * tmp; end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := Block[{t$95$0 = N[(N[Power[b$95$m, 2.0], $MachinePrecision] - N[Power[a$95$m, 2.0], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(Pi * N[(angle$95$m * 0.005555555555555556), $MachinePrecision]), $MachinePrecision]}, N[(angle$95$s * If[LessEqual[t$95$0, (-Infinity)], N[(N[(a$95$m * N[(N[(Pi * angle$95$m), $MachinePrecision] * N[(b$95$m - a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * 0.011111111111111112), $MachinePrecision], If[LessEqual[t$95$0, 2e+257], N[(2.0 * N[(N[(N[Sin[t$95$1], $MachinePrecision] * N[Cos[t$95$1], $MachinePrecision]), $MachinePrecision] * N[(N[(b$95$m - a$95$m), $MachinePrecision] * N[(b$95$m + a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, Infinity], N[(0.011111111111111112 * N[(N[(b$95$m * N[(angle$95$m * N[(b$95$m * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[Power[a$95$m, 2.0], $MachinePrecision] * N[(Pi * angle$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.011111111111111112 * N[(angle$95$m * N[(Pi * N[(a$95$m * N[(b$95$m - a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]), $MachinePrecision]]]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
\begin{array}{l}
t_0 := {b\_m}^{2} - {a\_m}^{2}\\
t_1 := \pi \cdot \left(angle\_m \cdot 0.005555555555555556\right)\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_0 \leq -\infty:\\
\;\;\;\;\left(a\_m \cdot \left(\left(\pi \cdot angle\_m\right) \cdot \left(b\_m - a\_m\right)\right)\right) \cdot 0.011111111111111112\\
\mathbf{elif}\;t\_0 \leq 2 \cdot 10^{+257}:\\
\;\;\;\;2 \cdot \left(\left(\sin t\_1 \cdot \cos t\_1\right) \cdot \left(\left(b\_m - a\_m\right) \cdot \left(b\_m + a\_m\right)\right)\right)\\
\mathbf{elif}\;t\_0 \leq \infty:\\
\;\;\;\;0.011111111111111112 \cdot \left(b\_m \cdot \left(angle\_m \cdot \left(b\_m \cdot \pi\right)\right) - {a\_m}^{2} \cdot \left(\pi \cdot angle\_m\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.011111111111111112 \cdot \left(angle\_m \cdot \left(\pi \cdot \left(a\_m \cdot \left(b\_m - a\_m\right)\right)\right)\right)\\
\end{array}
\end{array}
\end{array}
if (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) < -inf.0Initial program 42.4%
associate-*l*42.4%
*-commutative42.4%
associate-*l*42.4%
Simplified42.4%
Taylor expanded in angle around 0 50.1%
unpow250.1%
unpow250.1%
difference-of-squares50.1%
Applied egg-rr50.1%
Taylor expanded in b around 0 50.1%
Taylor expanded in angle around 0 69.0%
*-commutative69.0%
associate-*r*69.1%
Simplified69.1%
if -inf.0 < (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) < 2.00000000000000006e257Initial program 53.6%
associate-*l*53.6%
associate-*l*53.6%
Simplified53.6%
unpow248.9%
unpow248.9%
difference-of-squares48.9%
Applied egg-rr53.6%
add-cube-cbrt53.9%
pow253.9%
Applied egg-rr53.9%
Taylor expanded in angle around inf 53.2%
associate-*r*53.2%
*-commutative53.2%
*-commutative53.2%
*-commutative53.2%
associate-*l*53.4%
*-commutative53.4%
*-commutative53.4%
associate-*l*54.4%
Simplified54.4%
if 2.00000000000000006e257 < (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) < +inf.0Initial program 40.3%
associate-*l*40.3%
*-commutative40.3%
associate-*l*40.3%
Simplified40.3%
Taylor expanded in angle around 0 49.6%
unpow249.6%
unpow249.6%
difference-of-squares49.6%
Applied egg-rr49.6%
Taylor expanded in b around 0 75.4%
+-commutative75.4%
mul-1-neg75.4%
unsub-neg75.4%
distribute-lft-out75.4%
+-commutative75.4%
distribute-rgt1-in75.4%
metadata-eval75.4%
mul0-lft75.4%
*-commutative75.4%
distribute-lft-out75.4%
*-commutative75.4%
Simplified75.4%
if +inf.0 < (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) Initial program 0.0%
associate-*l*0.0%
*-commutative0.0%
associate-*l*0.0%
Simplified0.0%
Taylor expanded in angle around 0 0.0%
unpow20.0%
unpow20.0%
difference-of-squares86.0%
Applied egg-rr86.0%
Taylor expanded in b around 0 64.6%
Final simplification61.5%
a_m = (fabs.f64 a)
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a_m b_m angle_m)
:precision binary64
(let* ((t_0 (- (pow b_m 2.0) (pow a_m 2.0)))
(t_1 (* (* PI angle_m) 0.005555555555555556)))
(*
angle_s
(if (<= t_0 (- INFINITY))
(* (* a_m (* (* PI angle_m) (- b_m a_m))) 0.011111111111111112)
(if (<= t_0 1e+278)
(* 2.0 (* (cos t_1) (* (sin t_1) (* (- b_m a_m) (+ b_m a_m)))))
(if (<= t_0 INFINITY)
(*
0.011111111111111112
(- (* b_m (* angle_m (* b_m PI))) (* (pow a_m 2.0) (* PI angle_m))))
(* 0.011111111111111112 (* angle_m (* PI (* a_m (- b_m a_m)))))))))))a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
double t_0 = pow(b_m, 2.0) - pow(a_m, 2.0);
double t_1 = (((double) M_PI) * angle_m) * 0.005555555555555556;
double tmp;
if (t_0 <= -((double) INFINITY)) {
tmp = (a_m * ((((double) M_PI) * angle_m) * (b_m - a_m))) * 0.011111111111111112;
} else if (t_0 <= 1e+278) {
tmp = 2.0 * (cos(t_1) * (sin(t_1) * ((b_m - a_m) * (b_m + a_m))));
} else if (t_0 <= ((double) INFINITY)) {
tmp = 0.011111111111111112 * ((b_m * (angle_m * (b_m * ((double) M_PI)))) - (pow(a_m, 2.0) * (((double) M_PI) * angle_m)));
} else {
tmp = 0.011111111111111112 * (angle_m * (((double) M_PI) * (a_m * (b_m - a_m))));
}
return angle_s * tmp;
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
double t_0 = Math.pow(b_m, 2.0) - Math.pow(a_m, 2.0);
double t_1 = (Math.PI * angle_m) * 0.005555555555555556;
double tmp;
if (t_0 <= -Double.POSITIVE_INFINITY) {
tmp = (a_m * ((Math.PI * angle_m) * (b_m - a_m))) * 0.011111111111111112;
} else if (t_0 <= 1e+278) {
tmp = 2.0 * (Math.cos(t_1) * (Math.sin(t_1) * ((b_m - a_m) * (b_m + a_m))));
} else if (t_0 <= Double.POSITIVE_INFINITY) {
tmp = 0.011111111111111112 * ((b_m * (angle_m * (b_m * Math.PI))) - (Math.pow(a_m, 2.0) * (Math.PI * angle_m)));
} else {
tmp = 0.011111111111111112 * (angle_m * (Math.PI * (a_m * (b_m - a_m))));
}
return angle_s * tmp;
}
a_m = math.fabs(a) b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b_m, angle_m): t_0 = math.pow(b_m, 2.0) - math.pow(a_m, 2.0) t_1 = (math.pi * angle_m) * 0.005555555555555556 tmp = 0 if t_0 <= -math.inf: tmp = (a_m * ((math.pi * angle_m) * (b_m - a_m))) * 0.011111111111111112 elif t_0 <= 1e+278: tmp = 2.0 * (math.cos(t_1) * (math.sin(t_1) * ((b_m - a_m) * (b_m + a_m)))) elif t_0 <= math.inf: tmp = 0.011111111111111112 * ((b_m * (angle_m * (b_m * math.pi))) - (math.pow(a_m, 2.0) * (math.pi * angle_m))) else: tmp = 0.011111111111111112 * (angle_m * (math.pi * (a_m * (b_m - a_m)))) return angle_s * tmp
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) t_0 = Float64((b_m ^ 2.0) - (a_m ^ 2.0)) t_1 = Float64(Float64(pi * angle_m) * 0.005555555555555556) tmp = 0.0 if (t_0 <= Float64(-Inf)) tmp = Float64(Float64(a_m * Float64(Float64(pi * angle_m) * Float64(b_m - a_m))) * 0.011111111111111112); elseif (t_0 <= 1e+278) tmp = Float64(2.0 * Float64(cos(t_1) * Float64(sin(t_1) * Float64(Float64(b_m - a_m) * Float64(b_m + a_m))))); elseif (t_0 <= Inf) tmp = Float64(0.011111111111111112 * Float64(Float64(b_m * Float64(angle_m * Float64(b_m * pi))) - Float64((a_m ^ 2.0) * Float64(pi * angle_m)))); else tmp = Float64(0.011111111111111112 * Float64(angle_m * Float64(pi * Float64(a_m * Float64(b_m - a_m))))); end return Float64(angle_s * tmp) end
a_m = abs(a); b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a_m, b_m, angle_m) t_0 = (b_m ^ 2.0) - (a_m ^ 2.0); t_1 = (pi * angle_m) * 0.005555555555555556; tmp = 0.0; if (t_0 <= -Inf) tmp = (a_m * ((pi * angle_m) * (b_m - a_m))) * 0.011111111111111112; elseif (t_0 <= 1e+278) tmp = 2.0 * (cos(t_1) * (sin(t_1) * ((b_m - a_m) * (b_m + a_m)))); elseif (t_0 <= Inf) tmp = 0.011111111111111112 * ((b_m * (angle_m * (b_m * pi))) - ((a_m ^ 2.0) * (pi * angle_m))); else tmp = 0.011111111111111112 * (angle_m * (pi * (a_m * (b_m - a_m)))); end tmp_2 = angle_s * tmp; end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := Block[{t$95$0 = N[(N[Power[b$95$m, 2.0], $MachinePrecision] - N[Power[a$95$m, 2.0], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(Pi * angle$95$m), $MachinePrecision] * 0.005555555555555556), $MachinePrecision]}, N[(angle$95$s * If[LessEqual[t$95$0, (-Infinity)], N[(N[(a$95$m * N[(N[(Pi * angle$95$m), $MachinePrecision] * N[(b$95$m - a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * 0.011111111111111112), $MachinePrecision], If[LessEqual[t$95$0, 1e+278], N[(2.0 * N[(N[Cos[t$95$1], $MachinePrecision] * N[(N[Sin[t$95$1], $MachinePrecision] * N[(N[(b$95$m - a$95$m), $MachinePrecision] * N[(b$95$m + a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, Infinity], N[(0.011111111111111112 * N[(N[(b$95$m * N[(angle$95$m * N[(b$95$m * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[Power[a$95$m, 2.0], $MachinePrecision] * N[(Pi * angle$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.011111111111111112 * N[(angle$95$m * N[(Pi * N[(a$95$m * N[(b$95$m - a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]), $MachinePrecision]]]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
\begin{array}{l}
t_0 := {b\_m}^{2} - {a\_m}^{2}\\
t_1 := \left(\pi \cdot angle\_m\right) \cdot 0.005555555555555556\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_0 \leq -\infty:\\
\;\;\;\;\left(a\_m \cdot \left(\left(\pi \cdot angle\_m\right) \cdot \left(b\_m - a\_m\right)\right)\right) \cdot 0.011111111111111112\\
\mathbf{elif}\;t\_0 \leq 10^{+278}:\\
\;\;\;\;2 \cdot \left(\cos t\_1 \cdot \left(\sin t\_1 \cdot \left(\left(b\_m - a\_m\right) \cdot \left(b\_m + a\_m\right)\right)\right)\right)\\
\mathbf{elif}\;t\_0 \leq \infty:\\
\;\;\;\;0.011111111111111112 \cdot \left(b\_m \cdot \left(angle\_m \cdot \left(b\_m \cdot \pi\right)\right) - {a\_m}^{2} \cdot \left(\pi \cdot angle\_m\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.011111111111111112 \cdot \left(angle\_m \cdot \left(\pi \cdot \left(a\_m \cdot \left(b\_m - a\_m\right)\right)\right)\right)\\
\end{array}
\end{array}
\end{array}
if (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) < -inf.0Initial program 42.4%
associate-*l*42.4%
*-commutative42.4%
associate-*l*42.4%
Simplified42.4%
Taylor expanded in angle around 0 50.1%
unpow250.1%
unpow250.1%
difference-of-squares50.1%
Applied egg-rr50.1%
Taylor expanded in b around 0 50.1%
Taylor expanded in angle around 0 69.0%
*-commutative69.0%
associate-*r*69.1%
Simplified69.1%
if -inf.0 < (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) < 9.99999999999999964e277Initial program 53.6%
associate-*l*53.6%
associate-*l*53.6%
Simplified53.6%
unpow249.0%
unpow249.0%
difference-of-squares49.0%
Applied egg-rr53.6%
add-cube-cbrt54.0%
pow254.0%
Applied egg-rr54.0%
Taylor expanded in angle around inf 53.3%
if 9.99999999999999964e277 < (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) < +inf.0Initial program 38.6%
associate-*l*38.6%
*-commutative38.6%
associate-*l*38.6%
Simplified38.6%
Taylor expanded in angle around 0 49.3%
unpow249.3%
unpow249.3%
difference-of-squares49.3%
Applied egg-rr49.3%
Taylor expanded in b around 0 78.5%
+-commutative78.5%
mul-1-neg78.5%
unsub-neg78.5%
distribute-lft-out78.5%
+-commutative78.5%
distribute-rgt1-in78.5%
metadata-eval78.5%
mul0-lft78.5%
*-commutative78.5%
distribute-lft-out78.5%
*-commutative78.5%
Simplified78.5%
if +inf.0 < (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) Initial program 0.0%
associate-*l*0.0%
*-commutative0.0%
associate-*l*0.0%
Simplified0.0%
Taylor expanded in angle around 0 0.0%
unpow20.0%
unpow20.0%
difference-of-squares86.0%
Applied egg-rr86.0%
Taylor expanded in b around 0 64.6%
Final simplification60.9%
a_m = (fabs.f64 a)
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a_m b_m angle_m)
:precision binary64
(*
angle_s
(if (<= (/ angle_m 180.0) 4e-105)
(*
0.011111111111111112
(- (* b_m (* angle_m (* b_m PI))) (* (pow a_m 2.0) (* PI angle_m))))
(*
2.0
(*
(cos (* (/ angle_m 180.0) (* (cbrt PI) (pow (cbrt PI) 2.0))))
(* (sin (* PI (/ angle_m 180.0))) (* (- b_m a_m) (+ b_m a_m))))))))a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if ((angle_m / 180.0) <= 4e-105) {
tmp = 0.011111111111111112 * ((b_m * (angle_m * (b_m * ((double) M_PI)))) - (pow(a_m, 2.0) * (((double) M_PI) * angle_m)));
} else {
tmp = 2.0 * (cos(((angle_m / 180.0) * (cbrt(((double) M_PI)) * pow(cbrt(((double) M_PI)), 2.0)))) * (sin((((double) M_PI) * (angle_m / 180.0))) * ((b_m - a_m) * (b_m + a_m))));
}
return angle_s * tmp;
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if ((angle_m / 180.0) <= 4e-105) {
tmp = 0.011111111111111112 * ((b_m * (angle_m * (b_m * Math.PI))) - (Math.pow(a_m, 2.0) * (Math.PI * angle_m)));
} else {
tmp = 2.0 * (Math.cos(((angle_m / 180.0) * (Math.cbrt(Math.PI) * Math.pow(Math.cbrt(Math.PI), 2.0)))) * (Math.sin((Math.PI * (angle_m / 180.0))) * ((b_m - a_m) * (b_m + a_m))));
}
return angle_s * tmp;
}
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) tmp = 0.0 if (Float64(angle_m / 180.0) <= 4e-105) tmp = Float64(0.011111111111111112 * Float64(Float64(b_m * Float64(angle_m * Float64(b_m * pi))) - Float64((a_m ^ 2.0) * Float64(pi * angle_m)))); else tmp = Float64(2.0 * Float64(cos(Float64(Float64(angle_m / 180.0) * Float64(cbrt(pi) * (cbrt(pi) ^ 2.0)))) * Float64(sin(Float64(pi * Float64(angle_m / 180.0))) * Float64(Float64(b_m - a_m) * Float64(b_m + a_m))))); end return Float64(angle_s * tmp) end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := N[(angle$95$s * If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 4e-105], N[(0.011111111111111112 * N[(N[(b$95$m * N[(angle$95$m * N[(b$95$m * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[Power[a$95$m, 2.0], $MachinePrecision] * N[(Pi * angle$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(N[Cos[N[(N[(angle$95$m / 180.0), $MachinePrecision] * N[(N[Power[Pi, 1/3], $MachinePrecision] * N[Power[N[Power[Pi, 1/3], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * N[(N[Sin[N[(Pi * N[(angle$95$m / 180.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * N[(N[(b$95$m - a$95$m), $MachinePrecision] * N[(b$95$m + a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{angle\_m}{180} \leq 4 \cdot 10^{-105}:\\
\;\;\;\;0.011111111111111112 \cdot \left(b\_m \cdot \left(angle\_m \cdot \left(b\_m \cdot \pi\right)\right) - {a\_m}^{2} \cdot \left(\pi \cdot angle\_m\right)\right)\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(\cos \left(\frac{angle\_m}{180} \cdot \left(\sqrt[3]{\pi} \cdot {\left(\sqrt[3]{\pi}\right)}^{2}\right)\right) \cdot \left(\sin \left(\pi \cdot \frac{angle\_m}{180}\right) \cdot \left(\left(b\_m - a\_m\right) \cdot \left(b\_m + a\_m\right)\right)\right)\right)\\
\end{array}
\end{array}
if (/.f64 angle #s(literal 180 binary64)) < 3.99999999999999986e-105Initial program 52.6%
associate-*l*52.6%
*-commutative52.6%
associate-*l*52.6%
Simplified52.6%
Taylor expanded in angle around 0 51.2%
unpow251.2%
unpow251.2%
difference-of-squares55.7%
Applied egg-rr55.7%
Taylor expanded in b around 0 60.6%
+-commutative60.6%
mul-1-neg60.6%
unsub-neg60.6%
distribute-lft-out60.6%
+-commutative60.6%
distribute-rgt1-in60.6%
metadata-eval60.6%
mul0-lft60.6%
*-commutative60.6%
distribute-lft-out60.6%
*-commutative60.6%
Simplified60.6%
if 3.99999999999999986e-105 < (/.f64 angle #s(literal 180 binary64)) Initial program 31.4%
associate-*l*31.4%
associate-*l*31.4%
Simplified31.4%
unpow235.6%
unpow235.6%
difference-of-squares40.8%
Applied egg-rr35.3%
add-cube-cbrt46.9%
pow246.9%
Applied egg-rr46.9%
Final simplification56.5%
a_m = (fabs.f64 a)
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a_m b_m angle_m)
:precision binary64
(*
angle_s
(if (<= (/ angle_m 180.0) 5e-115)
(*
0.011111111111111112
(- (* b_m (* angle_m (* b_m PI))) (* (pow a_m 2.0) (* PI angle_m))))
(*
2.0
(*
(*
(sin (* PI (* angle_m 0.005555555555555556)))
(* (- b_m a_m) (+ b_m a_m)))
(cos (* (/ angle_m 180.0) (* (cbrt PI) (pow (cbrt PI) 2.0)))))))))a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if ((angle_m / 180.0) <= 5e-115) {
tmp = 0.011111111111111112 * ((b_m * (angle_m * (b_m * ((double) M_PI)))) - (pow(a_m, 2.0) * (((double) M_PI) * angle_m)));
} else {
tmp = 2.0 * ((sin((((double) M_PI) * (angle_m * 0.005555555555555556))) * ((b_m - a_m) * (b_m + a_m))) * cos(((angle_m / 180.0) * (cbrt(((double) M_PI)) * pow(cbrt(((double) M_PI)), 2.0)))));
}
return angle_s * tmp;
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if ((angle_m / 180.0) <= 5e-115) {
tmp = 0.011111111111111112 * ((b_m * (angle_m * (b_m * Math.PI))) - (Math.pow(a_m, 2.0) * (Math.PI * angle_m)));
} else {
tmp = 2.0 * ((Math.sin((Math.PI * (angle_m * 0.005555555555555556))) * ((b_m - a_m) * (b_m + a_m))) * Math.cos(((angle_m / 180.0) * (Math.cbrt(Math.PI) * Math.pow(Math.cbrt(Math.PI), 2.0)))));
}
return angle_s * tmp;
}
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) tmp = 0.0 if (Float64(angle_m / 180.0) <= 5e-115) tmp = Float64(0.011111111111111112 * Float64(Float64(b_m * Float64(angle_m * Float64(b_m * pi))) - Float64((a_m ^ 2.0) * Float64(pi * angle_m)))); else tmp = Float64(2.0 * Float64(Float64(sin(Float64(pi * Float64(angle_m * 0.005555555555555556))) * Float64(Float64(b_m - a_m) * Float64(b_m + a_m))) * cos(Float64(Float64(angle_m / 180.0) * Float64(cbrt(pi) * (cbrt(pi) ^ 2.0)))))); end return Float64(angle_s * tmp) end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := N[(angle$95$s * If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 5e-115], N[(0.011111111111111112 * N[(N[(b$95$m * N[(angle$95$m * N[(b$95$m * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[Power[a$95$m, 2.0], $MachinePrecision] * N[(Pi * angle$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(N[(N[Sin[N[(Pi * N[(angle$95$m * 0.005555555555555556), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * N[(N[(b$95$m - a$95$m), $MachinePrecision] * N[(b$95$m + a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Cos[N[(N[(angle$95$m / 180.0), $MachinePrecision] * N[(N[Power[Pi, 1/3], $MachinePrecision] * N[Power[N[Power[Pi, 1/3], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{angle\_m}{180} \leq 5 \cdot 10^{-115}:\\
\;\;\;\;0.011111111111111112 \cdot \left(b\_m \cdot \left(angle\_m \cdot \left(b\_m \cdot \pi\right)\right) - {a\_m}^{2} \cdot \left(\pi \cdot angle\_m\right)\right)\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(\left(\sin \left(\pi \cdot \left(angle\_m \cdot 0.005555555555555556\right)\right) \cdot \left(\left(b\_m - a\_m\right) \cdot \left(b\_m + a\_m\right)\right)\right) \cdot \cos \left(\frac{angle\_m}{180} \cdot \left(\sqrt[3]{\pi} \cdot {\left(\sqrt[3]{\pi}\right)}^{2}\right)\right)\right)\\
\end{array}
\end{array}
if (/.f64 angle #s(literal 180 binary64)) < 5.0000000000000003e-115Initial program 51.8%
associate-*l*51.8%
*-commutative51.8%
associate-*l*51.8%
Simplified51.8%
Taylor expanded in angle around 0 50.4%
unpow250.4%
unpow250.4%
difference-of-squares55.0%
Applied egg-rr55.0%
Taylor expanded in b around 0 59.9%
+-commutative59.9%
mul-1-neg59.9%
unsub-neg59.9%
distribute-lft-out59.9%
+-commutative59.9%
distribute-rgt1-in59.9%
metadata-eval59.9%
mul0-lft59.9%
*-commutative59.9%
distribute-lft-out59.9%
*-commutative59.9%
Simplified59.9%
if 5.0000000000000003e-115 < (/.f64 angle #s(literal 180 binary64)) Initial program 34.0%
associate-*l*34.0%
associate-*l*34.0%
Simplified34.0%
unpow238.0%
unpow238.0%
difference-of-squares43.0%
Applied egg-rr37.7%
add-cube-cbrt48.9%
pow248.9%
Applied egg-rr48.9%
Taylor expanded in angle around inf 44.9%
associate-*r*46.9%
*-commutative46.9%
*-commutative46.9%
*-commutative46.9%
Simplified46.9%
Final simplification55.9%
a_m = (fabs.f64 a)
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a_m b_m angle_m)
:precision binary64
(let* ((t_0 (* (sin (* PI (/ angle_m 180.0))) (* (- b_m a_m) (+ b_m a_m)))))
(*
angle_s
(if (<= (/ angle_m 180.0) 4e-105)
(*
0.011111111111111112
(- (* b_m (* angle_m (* b_m PI))) (* (pow a_m 2.0) (* PI angle_m))))
(if (<= (/ angle_m 180.0) 2e+174)
(*
2.0
(*
t_0
(cos (pow (cbrt (* (* PI angle_m) 0.005555555555555556)) 3.0))))
(*
2.0
(*
t_0
(cos (expm1 (log1p (* PI (* angle_m 0.005555555555555556))))))))))))a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
double t_0 = sin((((double) M_PI) * (angle_m / 180.0))) * ((b_m - a_m) * (b_m + a_m));
double tmp;
if ((angle_m / 180.0) <= 4e-105) {
tmp = 0.011111111111111112 * ((b_m * (angle_m * (b_m * ((double) M_PI)))) - (pow(a_m, 2.0) * (((double) M_PI) * angle_m)));
} else if ((angle_m / 180.0) <= 2e+174) {
tmp = 2.0 * (t_0 * cos(pow(cbrt(((((double) M_PI) * angle_m) * 0.005555555555555556)), 3.0)));
} else {
tmp = 2.0 * (t_0 * cos(expm1(log1p((((double) M_PI) * (angle_m * 0.005555555555555556))))));
}
return angle_s * tmp;
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
double t_0 = Math.sin((Math.PI * (angle_m / 180.0))) * ((b_m - a_m) * (b_m + a_m));
double tmp;
if ((angle_m / 180.0) <= 4e-105) {
tmp = 0.011111111111111112 * ((b_m * (angle_m * (b_m * Math.PI))) - (Math.pow(a_m, 2.0) * (Math.PI * angle_m)));
} else if ((angle_m / 180.0) <= 2e+174) {
tmp = 2.0 * (t_0 * Math.cos(Math.pow(Math.cbrt(((Math.PI * angle_m) * 0.005555555555555556)), 3.0)));
} else {
tmp = 2.0 * (t_0 * Math.cos(Math.expm1(Math.log1p((Math.PI * (angle_m * 0.005555555555555556))))));
}
return angle_s * tmp;
}
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) t_0 = Float64(sin(Float64(pi * Float64(angle_m / 180.0))) * Float64(Float64(b_m - a_m) * Float64(b_m + a_m))) tmp = 0.0 if (Float64(angle_m / 180.0) <= 4e-105) tmp = Float64(0.011111111111111112 * Float64(Float64(b_m * Float64(angle_m * Float64(b_m * pi))) - Float64((a_m ^ 2.0) * Float64(pi * angle_m)))); elseif (Float64(angle_m / 180.0) <= 2e+174) tmp = Float64(2.0 * Float64(t_0 * cos((cbrt(Float64(Float64(pi * angle_m) * 0.005555555555555556)) ^ 3.0)))); else tmp = Float64(2.0 * Float64(t_0 * cos(expm1(log1p(Float64(pi * Float64(angle_m * 0.005555555555555556))))))); end return Float64(angle_s * tmp) end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := Block[{t$95$0 = N[(N[Sin[N[(Pi * N[(angle$95$m / 180.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * N[(N[(b$95$m - a$95$m), $MachinePrecision] * N[(b$95$m + a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(angle$95$s * If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 4e-105], N[(0.011111111111111112 * N[(N[(b$95$m * N[(angle$95$m * N[(b$95$m * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[Power[a$95$m, 2.0], $MachinePrecision] * N[(Pi * angle$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 2e+174], N[(2.0 * N[(t$95$0 * N[Cos[N[Power[N[Power[N[(N[(Pi * angle$95$m), $MachinePrecision] * 0.005555555555555556), $MachinePrecision], 1/3], $MachinePrecision], 3.0], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(t$95$0 * N[Cos[N[(Exp[N[Log[1 + N[(Pi * N[(angle$95$m * 0.005555555555555556), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]] - 1), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
\begin{array}{l}
t_0 := \sin \left(\pi \cdot \frac{angle\_m}{180}\right) \cdot \left(\left(b\_m - a\_m\right) \cdot \left(b\_m + a\_m\right)\right)\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{angle\_m}{180} \leq 4 \cdot 10^{-105}:\\
\;\;\;\;0.011111111111111112 \cdot \left(b\_m \cdot \left(angle\_m \cdot \left(b\_m \cdot \pi\right)\right) - {a\_m}^{2} \cdot \left(\pi \cdot angle\_m\right)\right)\\
\mathbf{elif}\;\frac{angle\_m}{180} \leq 2 \cdot 10^{+174}:\\
\;\;\;\;2 \cdot \left(t\_0 \cdot \cos \left({\left(\sqrt[3]{\left(\pi \cdot angle\_m\right) \cdot 0.005555555555555556}\right)}^{3}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(t\_0 \cdot \cos \left(\mathsf{expm1}\left(\mathsf{log1p}\left(\pi \cdot \left(angle\_m \cdot 0.005555555555555556\right)\right)\right)\right)\right)\\
\end{array}
\end{array}
\end{array}
if (/.f64 angle #s(literal 180 binary64)) < 3.99999999999999986e-105Initial program 52.6%
associate-*l*52.6%
*-commutative52.6%
associate-*l*52.6%
Simplified52.6%
Taylor expanded in angle around 0 51.2%
unpow251.2%
unpow251.2%
difference-of-squares55.7%
Applied egg-rr55.7%
Taylor expanded in b around 0 60.6%
+-commutative60.6%
mul-1-neg60.6%
unsub-neg60.6%
distribute-lft-out60.6%
+-commutative60.6%
distribute-rgt1-in60.6%
metadata-eval60.6%
mul0-lft60.6%
*-commutative60.6%
distribute-lft-out60.6%
*-commutative60.6%
Simplified60.6%
if 3.99999999999999986e-105 < (/.f64 angle #s(literal 180 binary64)) < 2.00000000000000014e174Initial program 36.0%
associate-*l*36.0%
associate-*l*36.0%
Simplified36.0%
unpow240.6%
unpow240.6%
difference-of-squares48.0%
Applied egg-rr41.6%
add-cube-cbrt55.4%
pow255.4%
Applied egg-rr55.4%
unpow255.4%
add-cube-cbrt41.6%
add-cube-cbrt52.0%
pow351.7%
div-inv51.8%
metadata-eval51.8%
associate-*r*51.7%
Applied egg-rr51.7%
if 2.00000000000000014e174 < (/.f64 angle #s(literal 180 binary64)) Initial program 20.7%
associate-*l*20.7%
associate-*l*20.7%
Simplified20.7%
unpow223.7%
unpow223.7%
difference-of-squares23.7%
Applied egg-rr20.7%
div-inv19.7%
metadata-eval19.7%
expm1-log1p-u37.0%
Applied egg-rr37.0%
Final simplification56.6%
a_m = (fabs.f64 a)
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a_m b_m angle_m)
:precision binary64
(let* ((t_0 (* PI (* angle_m 0.005555555555555556)))
(t_1 (* (sin (* PI (/ angle_m 180.0))) (* (- b_m a_m) (+ b_m a_m)))))
(*
angle_s
(if (<= (/ angle_m 180.0) 4e-105)
(*
0.011111111111111112
(- (* b_m (* angle_m (* b_m PI))) (* (pow a_m 2.0) (* PI angle_m))))
(if (<= (/ angle_m 180.0) 2e+174)
(* 2.0 (* t_1 (cos (pow (cbrt t_0) 3.0))))
(* 2.0 (* t_1 (cos (expm1 (log1p t_0))))))))))a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
double t_0 = ((double) M_PI) * (angle_m * 0.005555555555555556);
double t_1 = sin((((double) M_PI) * (angle_m / 180.0))) * ((b_m - a_m) * (b_m + a_m));
double tmp;
if ((angle_m / 180.0) <= 4e-105) {
tmp = 0.011111111111111112 * ((b_m * (angle_m * (b_m * ((double) M_PI)))) - (pow(a_m, 2.0) * (((double) M_PI) * angle_m)));
} else if ((angle_m / 180.0) <= 2e+174) {
tmp = 2.0 * (t_1 * cos(pow(cbrt(t_0), 3.0)));
} else {
tmp = 2.0 * (t_1 * cos(expm1(log1p(t_0))));
}
return angle_s * tmp;
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
double t_0 = Math.PI * (angle_m * 0.005555555555555556);
double t_1 = Math.sin((Math.PI * (angle_m / 180.0))) * ((b_m - a_m) * (b_m + a_m));
double tmp;
if ((angle_m / 180.0) <= 4e-105) {
tmp = 0.011111111111111112 * ((b_m * (angle_m * (b_m * Math.PI))) - (Math.pow(a_m, 2.0) * (Math.PI * angle_m)));
} else if ((angle_m / 180.0) <= 2e+174) {
tmp = 2.0 * (t_1 * Math.cos(Math.pow(Math.cbrt(t_0), 3.0)));
} else {
tmp = 2.0 * (t_1 * Math.cos(Math.expm1(Math.log1p(t_0))));
}
return angle_s * tmp;
}
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) t_0 = Float64(pi * Float64(angle_m * 0.005555555555555556)) t_1 = Float64(sin(Float64(pi * Float64(angle_m / 180.0))) * Float64(Float64(b_m - a_m) * Float64(b_m + a_m))) tmp = 0.0 if (Float64(angle_m / 180.0) <= 4e-105) tmp = Float64(0.011111111111111112 * Float64(Float64(b_m * Float64(angle_m * Float64(b_m * pi))) - Float64((a_m ^ 2.0) * Float64(pi * angle_m)))); elseif (Float64(angle_m / 180.0) <= 2e+174) tmp = Float64(2.0 * Float64(t_1 * cos((cbrt(t_0) ^ 3.0)))); else tmp = Float64(2.0 * Float64(t_1 * cos(expm1(log1p(t_0))))); end return Float64(angle_s * tmp) end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := Block[{t$95$0 = N[(Pi * N[(angle$95$m * 0.005555555555555556), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[Sin[N[(Pi * N[(angle$95$m / 180.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * N[(N[(b$95$m - a$95$m), $MachinePrecision] * N[(b$95$m + a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(angle$95$s * If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 4e-105], N[(0.011111111111111112 * N[(N[(b$95$m * N[(angle$95$m * N[(b$95$m * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[Power[a$95$m, 2.0], $MachinePrecision] * N[(Pi * angle$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 2e+174], N[(2.0 * N[(t$95$1 * N[Cos[N[Power[N[Power[t$95$0, 1/3], $MachinePrecision], 3.0], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(t$95$1 * N[Cos[N[(Exp[N[Log[1 + t$95$0], $MachinePrecision]] - 1), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]]]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
\begin{array}{l}
t_0 := \pi \cdot \left(angle\_m \cdot 0.005555555555555556\right)\\
t_1 := \sin \left(\pi \cdot \frac{angle\_m}{180}\right) \cdot \left(\left(b\_m - a\_m\right) \cdot \left(b\_m + a\_m\right)\right)\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{angle\_m}{180} \leq 4 \cdot 10^{-105}:\\
\;\;\;\;0.011111111111111112 \cdot \left(b\_m \cdot \left(angle\_m \cdot \left(b\_m \cdot \pi\right)\right) - {a\_m}^{2} \cdot \left(\pi \cdot angle\_m\right)\right)\\
\mathbf{elif}\;\frac{angle\_m}{180} \leq 2 \cdot 10^{+174}:\\
\;\;\;\;2 \cdot \left(t\_1 \cdot \cos \left({\left(\sqrt[3]{t\_0}\right)}^{3}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(t\_1 \cdot \cos \left(\mathsf{expm1}\left(\mathsf{log1p}\left(t\_0\right)\right)\right)\right)\\
\end{array}
\end{array}
\end{array}
if (/.f64 angle #s(literal 180 binary64)) < 3.99999999999999986e-105Initial program 52.6%
associate-*l*52.6%
*-commutative52.6%
associate-*l*52.6%
Simplified52.6%
Taylor expanded in angle around 0 51.2%
unpow251.2%
unpow251.2%
difference-of-squares55.7%
Applied egg-rr55.7%
Taylor expanded in b around 0 60.6%
+-commutative60.6%
mul-1-neg60.6%
unsub-neg60.6%
distribute-lft-out60.6%
+-commutative60.6%
distribute-rgt1-in60.6%
metadata-eval60.6%
mul0-lft60.6%
*-commutative60.6%
distribute-lft-out60.6%
*-commutative60.6%
Simplified60.6%
if 3.99999999999999986e-105 < (/.f64 angle #s(literal 180 binary64)) < 2.00000000000000014e174Initial program 36.0%
associate-*l*36.0%
associate-*l*36.0%
Simplified36.0%
unpow240.6%
unpow240.6%
difference-of-squares48.0%
Applied egg-rr41.6%
add-cube-cbrt52.0%
pow351.7%
*-commutative51.7%
div-inv51.8%
metadata-eval51.8%
*-commutative51.8%
associate-*r*51.7%
*-commutative51.7%
*-commutative51.7%
associate-*r*51.8%
Applied egg-rr51.8%
if 2.00000000000000014e174 < (/.f64 angle #s(literal 180 binary64)) Initial program 20.7%
associate-*l*20.7%
associate-*l*20.7%
Simplified20.7%
unpow223.7%
unpow223.7%
difference-of-squares23.7%
Applied egg-rr20.7%
div-inv19.7%
metadata-eval19.7%
expm1-log1p-u37.0%
Applied egg-rr37.0%
Final simplification56.6%
a_m = (fabs.f64 a)
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a_m b_m angle_m)
:precision binary64
(*
angle_s
(if (<= (pow a_m 2.0) 2e+63)
(*
0.011111111111111112
(- (* b_m (* angle_m (* b_m PI))) (* (pow a_m 2.0) (* PI angle_m))))
(* (* a_m (* (* PI angle_m) (- b_m a_m))) 0.011111111111111112))))a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if (pow(a_m, 2.0) <= 2e+63) {
tmp = 0.011111111111111112 * ((b_m * (angle_m * (b_m * ((double) M_PI)))) - (pow(a_m, 2.0) * (((double) M_PI) * angle_m)));
} else {
tmp = (a_m * ((((double) M_PI) * angle_m) * (b_m - a_m))) * 0.011111111111111112;
}
return angle_s * tmp;
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if (Math.pow(a_m, 2.0) <= 2e+63) {
tmp = 0.011111111111111112 * ((b_m * (angle_m * (b_m * Math.PI))) - (Math.pow(a_m, 2.0) * (Math.PI * angle_m)));
} else {
tmp = (a_m * ((Math.PI * angle_m) * (b_m - a_m))) * 0.011111111111111112;
}
return angle_s * tmp;
}
a_m = math.fabs(a) b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b_m, angle_m): tmp = 0 if math.pow(a_m, 2.0) <= 2e+63: tmp = 0.011111111111111112 * ((b_m * (angle_m * (b_m * math.pi))) - (math.pow(a_m, 2.0) * (math.pi * angle_m))) else: tmp = (a_m * ((math.pi * angle_m) * (b_m - a_m))) * 0.011111111111111112 return angle_s * tmp
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) tmp = 0.0 if ((a_m ^ 2.0) <= 2e+63) tmp = Float64(0.011111111111111112 * Float64(Float64(b_m * Float64(angle_m * Float64(b_m * pi))) - Float64((a_m ^ 2.0) * Float64(pi * angle_m)))); else tmp = Float64(Float64(a_m * Float64(Float64(pi * angle_m) * Float64(b_m - a_m))) * 0.011111111111111112); end return Float64(angle_s * tmp) end
a_m = abs(a); b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a_m, b_m, angle_m) tmp = 0.0; if ((a_m ^ 2.0) <= 2e+63) tmp = 0.011111111111111112 * ((b_m * (angle_m * (b_m * pi))) - ((a_m ^ 2.0) * (pi * angle_m))); else tmp = (a_m * ((pi * angle_m) * (b_m - a_m))) * 0.011111111111111112; end tmp_2 = angle_s * tmp; end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := N[(angle$95$s * If[LessEqual[N[Power[a$95$m, 2.0], $MachinePrecision], 2e+63], N[(0.011111111111111112 * N[(N[(b$95$m * N[(angle$95$m * N[(b$95$m * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[Power[a$95$m, 2.0], $MachinePrecision] * N[(Pi * angle$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(a$95$m * N[(N[(Pi * angle$95$m), $MachinePrecision] * N[(b$95$m - a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * 0.011111111111111112), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;{a\_m}^{2} \leq 2 \cdot 10^{+63}:\\
\;\;\;\;0.011111111111111112 \cdot \left(b\_m \cdot \left(angle\_m \cdot \left(b\_m \cdot \pi\right)\right) - {a\_m}^{2} \cdot \left(\pi \cdot angle\_m\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(a\_m \cdot \left(\left(\pi \cdot angle\_m\right) \cdot \left(b\_m - a\_m\right)\right)\right) \cdot 0.011111111111111112\\
\end{array}
\end{array}
if (pow.f64 a #s(literal 2 binary64)) < 2.00000000000000012e63Initial program 53.5%
associate-*l*53.5%
*-commutative53.5%
associate-*l*53.5%
Simplified53.5%
Taylor expanded in angle around 0 52.0%
unpow252.0%
unpow252.0%
difference-of-squares52.0%
Applied egg-rr52.0%
Taylor expanded in b around 0 60.2%
+-commutative60.2%
mul-1-neg60.2%
unsub-neg60.2%
distribute-lft-out60.2%
+-commutative60.2%
distribute-rgt1-in60.2%
metadata-eval60.2%
mul0-lft60.2%
*-commutative60.2%
distribute-lft-out60.2%
*-commutative60.2%
Simplified60.2%
if 2.00000000000000012e63 < (pow.f64 a #s(literal 2 binary64)) Initial program 34.3%
associate-*l*34.3%
*-commutative34.3%
associate-*l*34.3%
Simplified34.3%
Taylor expanded in angle around 0 37.5%
unpow237.5%
unpow237.5%
difference-of-squares49.9%
Applied egg-rr49.9%
Taylor expanded in b around 0 43.8%
Taylor expanded in angle around 0 52.2%
*-commutative52.2%
associate-*r*52.2%
Simplified52.2%
Final simplification57.2%
a_m = (fabs.f64 a)
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a_m b_m angle_m)
:precision binary64
(*
angle_s
(if (<= (pow a_m 2.0) 1e+21)
(* b_m (* b_m (sin (* (* PI angle_m) 0.011111111111111112))))
(* (* a_m (* (* PI angle_m) (- b_m a_m))) 0.011111111111111112))))a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if (pow(a_m, 2.0) <= 1e+21) {
tmp = b_m * (b_m * sin(((((double) M_PI) * angle_m) * 0.011111111111111112)));
} else {
tmp = (a_m * ((((double) M_PI) * angle_m) * (b_m - a_m))) * 0.011111111111111112;
}
return angle_s * tmp;
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if (Math.pow(a_m, 2.0) <= 1e+21) {
tmp = b_m * (b_m * Math.sin(((Math.PI * angle_m) * 0.011111111111111112)));
} else {
tmp = (a_m * ((Math.PI * angle_m) * (b_m - a_m))) * 0.011111111111111112;
}
return angle_s * tmp;
}
a_m = math.fabs(a) b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b_m, angle_m): tmp = 0 if math.pow(a_m, 2.0) <= 1e+21: tmp = b_m * (b_m * math.sin(((math.pi * angle_m) * 0.011111111111111112))) else: tmp = (a_m * ((math.pi * angle_m) * (b_m - a_m))) * 0.011111111111111112 return angle_s * tmp
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) tmp = 0.0 if ((a_m ^ 2.0) <= 1e+21) tmp = Float64(b_m * Float64(b_m * sin(Float64(Float64(pi * angle_m) * 0.011111111111111112)))); else tmp = Float64(Float64(a_m * Float64(Float64(pi * angle_m) * Float64(b_m - a_m))) * 0.011111111111111112); end return Float64(angle_s * tmp) end
a_m = abs(a); b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a_m, b_m, angle_m) tmp = 0.0; if ((a_m ^ 2.0) <= 1e+21) tmp = b_m * (b_m * sin(((pi * angle_m) * 0.011111111111111112))); else tmp = (a_m * ((pi * angle_m) * (b_m - a_m))) * 0.011111111111111112; end tmp_2 = angle_s * tmp; end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := N[(angle$95$s * If[LessEqual[N[Power[a$95$m, 2.0], $MachinePrecision], 1e+21], N[(b$95$m * N[(b$95$m * N[Sin[N[(N[(Pi * angle$95$m), $MachinePrecision] * 0.011111111111111112), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(a$95$m * N[(N[(Pi * angle$95$m), $MachinePrecision] * N[(b$95$m - a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * 0.011111111111111112), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;{a\_m}^{2} \leq 10^{+21}:\\
\;\;\;\;b\_m \cdot \left(b\_m \cdot \sin \left(\left(\pi \cdot angle\_m\right) \cdot 0.011111111111111112\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(a\_m \cdot \left(\left(\pi \cdot angle\_m\right) \cdot \left(b\_m - a\_m\right)\right)\right) \cdot 0.011111111111111112\\
\end{array}
\end{array}
if (pow.f64 a #s(literal 2 binary64)) < 1e21Initial program 54.1%
associate-*l*54.1%
*-commutative54.1%
associate-*l*54.1%
Simplified54.1%
Taylor expanded in b around inf 49.2%
*-commutative49.2%
associate-*r*49.2%
associate-*r*49.2%
associate-*r*49.3%
*-commutative49.3%
*-commutative49.3%
associate-*l*49.3%
*-commutative49.3%
*-commutative49.3%
associate-*r*49.2%
*-commutative49.2%
Simplified49.2%
pow149.2%
Applied egg-rr49.2%
pow149.2%
unpow249.2%
associate-*r*59.0%
Applied egg-rr59.0%
if 1e21 < (pow.f64 a #s(literal 2 binary64)) Initial program 34.8%
associate-*l*34.8%
*-commutative34.8%
associate-*l*34.8%
Simplified34.8%
Taylor expanded in angle around 0 37.7%
unpow237.7%
unpow237.7%
difference-of-squares49.1%
Applied egg-rr49.1%
Taylor expanded in b around 0 42.6%
Taylor expanded in angle around 0 50.4%
*-commutative50.4%
associate-*r*50.4%
Simplified50.4%
Final simplification55.5%
a_m = (fabs.f64 a)
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a_m b_m angle_m)
:precision binary64
(*
angle_s
(if (<= (pow a_m 2.0) 5e+297)
(* 0.011111111111111112 (* (* PI angle_m) (* (- b_m a_m) (+ b_m a_m))))
(* (* a_m (* (* PI angle_m) (- b_m a_m))) 0.011111111111111112))))a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if (pow(a_m, 2.0) <= 5e+297) {
tmp = 0.011111111111111112 * ((((double) M_PI) * angle_m) * ((b_m - a_m) * (b_m + a_m)));
} else {
tmp = (a_m * ((((double) M_PI) * angle_m) * (b_m - a_m))) * 0.011111111111111112;
}
return angle_s * tmp;
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if (Math.pow(a_m, 2.0) <= 5e+297) {
tmp = 0.011111111111111112 * ((Math.PI * angle_m) * ((b_m - a_m) * (b_m + a_m)));
} else {
tmp = (a_m * ((Math.PI * angle_m) * (b_m - a_m))) * 0.011111111111111112;
}
return angle_s * tmp;
}
a_m = math.fabs(a) b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b_m, angle_m): tmp = 0 if math.pow(a_m, 2.0) <= 5e+297: tmp = 0.011111111111111112 * ((math.pi * angle_m) * ((b_m - a_m) * (b_m + a_m))) else: tmp = (a_m * ((math.pi * angle_m) * (b_m - a_m))) * 0.011111111111111112 return angle_s * tmp
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) tmp = 0.0 if ((a_m ^ 2.0) <= 5e+297) tmp = Float64(0.011111111111111112 * Float64(Float64(pi * angle_m) * Float64(Float64(b_m - a_m) * Float64(b_m + a_m)))); else tmp = Float64(Float64(a_m * Float64(Float64(pi * angle_m) * Float64(b_m - a_m))) * 0.011111111111111112); end return Float64(angle_s * tmp) end
a_m = abs(a); b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a_m, b_m, angle_m) tmp = 0.0; if ((a_m ^ 2.0) <= 5e+297) tmp = 0.011111111111111112 * ((pi * angle_m) * ((b_m - a_m) * (b_m + a_m))); else tmp = (a_m * ((pi * angle_m) * (b_m - a_m))) * 0.011111111111111112; end tmp_2 = angle_s * tmp; end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := N[(angle$95$s * If[LessEqual[N[Power[a$95$m, 2.0], $MachinePrecision], 5e+297], N[(0.011111111111111112 * N[(N[(Pi * angle$95$m), $MachinePrecision] * N[(N[(b$95$m - a$95$m), $MachinePrecision] * N[(b$95$m + a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(a$95$m * N[(N[(Pi * angle$95$m), $MachinePrecision] * N[(b$95$m - a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * 0.011111111111111112), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;{a\_m}^{2} \leq 5 \cdot 10^{+297}:\\
\;\;\;\;0.011111111111111112 \cdot \left(\left(\pi \cdot angle\_m\right) \cdot \left(\left(b\_m - a\_m\right) \cdot \left(b\_m + a\_m\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(a\_m \cdot \left(\left(\pi \cdot angle\_m\right) \cdot \left(b\_m - a\_m\right)\right)\right) \cdot 0.011111111111111112\\
\end{array}
\end{array}
if (pow.f64 a #s(literal 2 binary64)) < 4.9999999999999998e297Initial program 50.4%
associate-*l*50.4%
*-commutative50.4%
associate-*l*50.4%
Simplified50.4%
Taylor expanded in angle around 0 49.3%
unpow249.3%
unpow249.3%
difference-of-squares49.3%
Applied egg-rr49.3%
Taylor expanded in angle around 0 49.3%
*-commutative49.3%
associate-*r*49.3%
Simplified49.3%
if 4.9999999999999998e297 < (pow.f64 a #s(literal 2 binary64)) Initial program 30.6%
associate-*l*30.6%
*-commutative30.6%
associate-*l*30.6%
Simplified30.6%
Taylor expanded in angle around 0 36.2%
unpow236.2%
unpow236.2%
difference-of-squares58.5%
Applied egg-rr58.5%
Taylor expanded in b around 0 52.9%
Taylor expanded in angle around 0 68.0%
*-commutative68.0%
associate-*r*68.1%
Simplified68.1%
Final simplification53.3%
a_m = (fabs.f64 a)
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a_m b_m angle_m)
:precision binary64
(*
angle_s
(if (<= a_m 1e+132)
(* 0.011111111111111112 (* angle_m (* PI (* (- b_m a_m) (+ b_m a_m)))))
(* (* a_m (* (* PI angle_m) (- b_m a_m))) 0.011111111111111112))))a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if (a_m <= 1e+132) {
tmp = 0.011111111111111112 * (angle_m * (((double) M_PI) * ((b_m - a_m) * (b_m + a_m))));
} else {
tmp = (a_m * ((((double) M_PI) * angle_m) * (b_m - a_m))) * 0.011111111111111112;
}
return angle_s * tmp;
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if (a_m <= 1e+132) {
tmp = 0.011111111111111112 * (angle_m * (Math.PI * ((b_m - a_m) * (b_m + a_m))));
} else {
tmp = (a_m * ((Math.PI * angle_m) * (b_m - a_m))) * 0.011111111111111112;
}
return angle_s * tmp;
}
a_m = math.fabs(a) b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b_m, angle_m): tmp = 0 if a_m <= 1e+132: tmp = 0.011111111111111112 * (angle_m * (math.pi * ((b_m - a_m) * (b_m + a_m)))) else: tmp = (a_m * ((math.pi * angle_m) * (b_m - a_m))) * 0.011111111111111112 return angle_s * tmp
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) tmp = 0.0 if (a_m <= 1e+132) tmp = Float64(0.011111111111111112 * Float64(angle_m * Float64(pi * Float64(Float64(b_m - a_m) * Float64(b_m + a_m))))); else tmp = Float64(Float64(a_m * Float64(Float64(pi * angle_m) * Float64(b_m - a_m))) * 0.011111111111111112); end return Float64(angle_s * tmp) end
a_m = abs(a); b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a_m, b_m, angle_m) tmp = 0.0; if (a_m <= 1e+132) tmp = 0.011111111111111112 * (angle_m * (pi * ((b_m - a_m) * (b_m + a_m)))); else tmp = (a_m * ((pi * angle_m) * (b_m - a_m))) * 0.011111111111111112; end tmp_2 = angle_s * tmp; end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := N[(angle$95$s * If[LessEqual[a$95$m, 1e+132], N[(0.011111111111111112 * N[(angle$95$m * N[(Pi * N[(N[(b$95$m - a$95$m), $MachinePrecision] * N[(b$95$m + a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(a$95$m * N[(N[(Pi * angle$95$m), $MachinePrecision] * N[(b$95$m - a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * 0.011111111111111112), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;a\_m \leq 10^{+132}:\\
\;\;\;\;0.011111111111111112 \cdot \left(angle\_m \cdot \left(\pi \cdot \left(\left(b\_m - a\_m\right) \cdot \left(b\_m + a\_m\right)\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(a\_m \cdot \left(\left(\pi \cdot angle\_m\right) \cdot \left(b\_m - a\_m\right)\right)\right) \cdot 0.011111111111111112\\
\end{array}
\end{array}
if a < 9.99999999999999991e131Initial program 47.2%
associate-*l*47.2%
*-commutative47.2%
associate-*l*47.2%
Simplified47.2%
Taylor expanded in angle around 0 47.7%
unpow247.7%
unpow247.7%
difference-of-squares49.9%
Applied egg-rr49.9%
if 9.99999999999999991e131 < a Initial program 39.1%
associate-*l*39.1%
*-commutative39.1%
associate-*l*39.1%
Simplified39.1%
Taylor expanded in angle around 0 38.5%
unpow238.5%
unpow238.5%
difference-of-squares60.4%
Applied egg-rr60.4%
Taylor expanded in b around 0 54.1%
Taylor expanded in angle around 0 68.6%
*-commutative68.6%
associate-*r*68.6%
Simplified68.6%
Final simplification52.3%
a_m = (fabs.f64 a)
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a_m b_m angle_m)
:precision binary64
(*
angle_s
(if (<= a_m 220000000000.0)
(* 0.011111111111111112 (* angle_m (* PI (* b_m (- b_m a_m)))))
(* (* a_m (* (* PI angle_m) (- b_m a_m))) 0.011111111111111112))))a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if (a_m <= 220000000000.0) {
tmp = 0.011111111111111112 * (angle_m * (((double) M_PI) * (b_m * (b_m - a_m))));
} else {
tmp = (a_m * ((((double) M_PI) * angle_m) * (b_m - a_m))) * 0.011111111111111112;
}
return angle_s * tmp;
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if (a_m <= 220000000000.0) {
tmp = 0.011111111111111112 * (angle_m * (Math.PI * (b_m * (b_m - a_m))));
} else {
tmp = (a_m * ((Math.PI * angle_m) * (b_m - a_m))) * 0.011111111111111112;
}
return angle_s * tmp;
}
a_m = math.fabs(a) b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b_m, angle_m): tmp = 0 if a_m <= 220000000000.0: tmp = 0.011111111111111112 * (angle_m * (math.pi * (b_m * (b_m - a_m)))) else: tmp = (a_m * ((math.pi * angle_m) * (b_m - a_m))) * 0.011111111111111112 return angle_s * tmp
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) tmp = 0.0 if (a_m <= 220000000000.0) tmp = Float64(0.011111111111111112 * Float64(angle_m * Float64(pi * Float64(b_m * Float64(b_m - a_m))))); else tmp = Float64(Float64(a_m * Float64(Float64(pi * angle_m) * Float64(b_m - a_m))) * 0.011111111111111112); end return Float64(angle_s * tmp) end
a_m = abs(a); b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a_m, b_m, angle_m) tmp = 0.0; if (a_m <= 220000000000.0) tmp = 0.011111111111111112 * (angle_m * (pi * (b_m * (b_m - a_m)))); else tmp = (a_m * ((pi * angle_m) * (b_m - a_m))) * 0.011111111111111112; end tmp_2 = angle_s * tmp; end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := N[(angle$95$s * If[LessEqual[a$95$m, 220000000000.0], N[(0.011111111111111112 * N[(angle$95$m * N[(Pi * N[(b$95$m * N[(b$95$m - a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(a$95$m * N[(N[(Pi * angle$95$m), $MachinePrecision] * N[(b$95$m - a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * 0.011111111111111112), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;a\_m \leq 220000000000:\\
\;\;\;\;0.011111111111111112 \cdot \left(angle\_m \cdot \left(\pi \cdot \left(b\_m \cdot \left(b\_m - a\_m\right)\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(a\_m \cdot \left(\left(\pi \cdot angle\_m\right) \cdot \left(b\_m - a\_m\right)\right)\right) \cdot 0.011111111111111112\\
\end{array}
\end{array}
if a < 2.2e11Initial program 47.0%
associate-*l*47.0%
*-commutative47.0%
associate-*l*47.0%
Simplified47.0%
Taylor expanded in angle around 0 47.5%
unpow247.5%
unpow247.5%
difference-of-squares50.0%
Applied egg-rr50.0%
Taylor expanded in b around inf 41.6%
if 2.2e11 < a Initial program 43.2%
associate-*l*43.2%
*-commutative43.2%
associate-*l*43.2%
Simplified43.2%
Taylor expanded in angle around 0 42.9%
unpow242.9%
unpow242.9%
difference-of-squares56.1%
Applied egg-rr56.1%
Taylor expanded in b around 0 46.8%
Taylor expanded in angle around 0 55.5%
*-commutative55.5%
associate-*r*55.5%
Simplified55.5%
Final simplification44.5%
a_m = (fabs.f64 a)
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a_m b_m angle_m)
:precision binary64
(*
angle_s
(if (<= a_m 128000000000.0)
(* 0.011111111111111112 (* angle_m (* PI (* b_m (- b_m a_m)))))
(* 0.011111111111111112 (* a_m (* angle_m (* PI (- b_m a_m))))))))a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if (a_m <= 128000000000.0) {
tmp = 0.011111111111111112 * (angle_m * (((double) M_PI) * (b_m * (b_m - a_m))));
} else {
tmp = 0.011111111111111112 * (a_m * (angle_m * (((double) M_PI) * (b_m - a_m))));
}
return angle_s * tmp;
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if (a_m <= 128000000000.0) {
tmp = 0.011111111111111112 * (angle_m * (Math.PI * (b_m * (b_m - a_m))));
} else {
tmp = 0.011111111111111112 * (a_m * (angle_m * (Math.PI * (b_m - a_m))));
}
return angle_s * tmp;
}
a_m = math.fabs(a) b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b_m, angle_m): tmp = 0 if a_m <= 128000000000.0: tmp = 0.011111111111111112 * (angle_m * (math.pi * (b_m * (b_m - a_m)))) else: tmp = 0.011111111111111112 * (a_m * (angle_m * (math.pi * (b_m - a_m)))) return angle_s * tmp
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) tmp = 0.0 if (a_m <= 128000000000.0) tmp = Float64(0.011111111111111112 * Float64(angle_m * Float64(pi * Float64(b_m * Float64(b_m - a_m))))); else tmp = Float64(0.011111111111111112 * Float64(a_m * Float64(angle_m * Float64(pi * Float64(b_m - a_m))))); end return Float64(angle_s * tmp) end
a_m = abs(a); b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a_m, b_m, angle_m) tmp = 0.0; if (a_m <= 128000000000.0) tmp = 0.011111111111111112 * (angle_m * (pi * (b_m * (b_m - a_m)))); else tmp = 0.011111111111111112 * (a_m * (angle_m * (pi * (b_m - a_m)))); end tmp_2 = angle_s * tmp; end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := N[(angle$95$s * If[LessEqual[a$95$m, 128000000000.0], N[(0.011111111111111112 * N[(angle$95$m * N[(Pi * N[(b$95$m * N[(b$95$m - a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.011111111111111112 * N[(a$95$m * N[(angle$95$m * N[(Pi * N[(b$95$m - a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;a\_m \leq 128000000000:\\
\;\;\;\;0.011111111111111112 \cdot \left(angle\_m \cdot \left(\pi \cdot \left(b\_m \cdot \left(b\_m - a\_m\right)\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.011111111111111112 \cdot \left(a\_m \cdot \left(angle\_m \cdot \left(\pi \cdot \left(b\_m - a\_m\right)\right)\right)\right)\\
\end{array}
\end{array}
if a < 1.28e11Initial program 47.0%
associate-*l*47.0%
*-commutative47.0%
associate-*l*47.0%
Simplified47.0%
Taylor expanded in angle around 0 47.5%
unpow247.5%
unpow247.5%
difference-of-squares50.0%
Applied egg-rr50.0%
Taylor expanded in b around inf 41.6%
if 1.28e11 < a Initial program 43.2%
associate-*l*43.2%
*-commutative43.2%
associate-*l*43.2%
Simplified43.2%
Taylor expanded in angle around 0 42.9%
unpow242.9%
unpow242.9%
difference-of-squares56.1%
Applied egg-rr56.1%
Taylor expanded in b around 0 46.8%
Taylor expanded in angle around 0 55.5%
*-commutative55.5%
Simplified55.5%
Final simplification44.5%
a_m = (fabs.f64 a)
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a_m b_m angle_m)
:precision binary64
(*
angle_s
(if (<= a_m 135000000000.0)
(* 0.011111111111111112 (* angle_m (* PI (* b_m (- b_m a_m)))))
(* 0.011111111111111112 (* (* PI angle_m) (* a_m (- b_m a_m)))))))a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if (a_m <= 135000000000.0) {
tmp = 0.011111111111111112 * (angle_m * (((double) M_PI) * (b_m * (b_m - a_m))));
} else {
tmp = 0.011111111111111112 * ((((double) M_PI) * angle_m) * (a_m * (b_m - a_m)));
}
return angle_s * tmp;
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if (a_m <= 135000000000.0) {
tmp = 0.011111111111111112 * (angle_m * (Math.PI * (b_m * (b_m - a_m))));
} else {
tmp = 0.011111111111111112 * ((Math.PI * angle_m) * (a_m * (b_m - a_m)));
}
return angle_s * tmp;
}
a_m = math.fabs(a) b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b_m, angle_m): tmp = 0 if a_m <= 135000000000.0: tmp = 0.011111111111111112 * (angle_m * (math.pi * (b_m * (b_m - a_m)))) else: tmp = 0.011111111111111112 * ((math.pi * angle_m) * (a_m * (b_m - a_m))) return angle_s * tmp
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) tmp = 0.0 if (a_m <= 135000000000.0) tmp = Float64(0.011111111111111112 * Float64(angle_m * Float64(pi * Float64(b_m * Float64(b_m - a_m))))); else tmp = Float64(0.011111111111111112 * Float64(Float64(pi * angle_m) * Float64(a_m * Float64(b_m - a_m)))); end return Float64(angle_s * tmp) end
a_m = abs(a); b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a_m, b_m, angle_m) tmp = 0.0; if (a_m <= 135000000000.0) tmp = 0.011111111111111112 * (angle_m * (pi * (b_m * (b_m - a_m)))); else tmp = 0.011111111111111112 * ((pi * angle_m) * (a_m * (b_m - a_m))); end tmp_2 = angle_s * tmp; end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := N[(angle$95$s * If[LessEqual[a$95$m, 135000000000.0], N[(0.011111111111111112 * N[(angle$95$m * N[(Pi * N[(b$95$m * N[(b$95$m - a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.011111111111111112 * N[(N[(Pi * angle$95$m), $MachinePrecision] * N[(a$95$m * N[(b$95$m - a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;a\_m \leq 135000000000:\\
\;\;\;\;0.011111111111111112 \cdot \left(angle\_m \cdot \left(\pi \cdot \left(b\_m \cdot \left(b\_m - a\_m\right)\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.011111111111111112 \cdot \left(\left(\pi \cdot angle\_m\right) \cdot \left(a\_m \cdot \left(b\_m - a\_m\right)\right)\right)\\
\end{array}
\end{array}
if a < 1.35e11Initial program 47.0%
associate-*l*47.0%
*-commutative47.0%
associate-*l*47.0%
Simplified47.0%
Taylor expanded in angle around 0 47.5%
unpow247.5%
unpow247.5%
difference-of-squares50.0%
Applied egg-rr50.0%
Taylor expanded in b around inf 41.6%
if 1.35e11 < a Initial program 43.2%
associate-*l*43.2%
*-commutative43.2%
associate-*l*43.2%
Simplified43.2%
Taylor expanded in angle around 0 42.9%
unpow242.9%
unpow242.9%
difference-of-squares56.1%
Applied egg-rr56.1%
Taylor expanded in b around 0 46.8%
pow146.8%
associate-*r*46.8%
*-commutative46.8%
Applied egg-rr46.8%
unpow146.8%
*-commutative46.8%
Simplified46.8%
Final simplification42.7%
a_m = (fabs.f64 a)
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a_m b_m angle_m)
:precision binary64
(*
angle_s
(if (<= a_m 31000000000.0)
(* 0.011111111111111112 (* angle_m (* PI (* b_m (- b_m a_m)))))
(* 0.011111111111111112 (* angle_m (* PI (* a_m (- b_m a_m))))))))a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if (a_m <= 31000000000.0) {
tmp = 0.011111111111111112 * (angle_m * (((double) M_PI) * (b_m * (b_m - a_m))));
} else {
tmp = 0.011111111111111112 * (angle_m * (((double) M_PI) * (a_m * (b_m - a_m))));
}
return angle_s * tmp;
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if (a_m <= 31000000000.0) {
tmp = 0.011111111111111112 * (angle_m * (Math.PI * (b_m * (b_m - a_m))));
} else {
tmp = 0.011111111111111112 * (angle_m * (Math.PI * (a_m * (b_m - a_m))));
}
return angle_s * tmp;
}
a_m = math.fabs(a) b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b_m, angle_m): tmp = 0 if a_m <= 31000000000.0: tmp = 0.011111111111111112 * (angle_m * (math.pi * (b_m * (b_m - a_m)))) else: tmp = 0.011111111111111112 * (angle_m * (math.pi * (a_m * (b_m - a_m)))) return angle_s * tmp
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) tmp = 0.0 if (a_m <= 31000000000.0) tmp = Float64(0.011111111111111112 * Float64(angle_m * Float64(pi * Float64(b_m * Float64(b_m - a_m))))); else tmp = Float64(0.011111111111111112 * Float64(angle_m * Float64(pi * Float64(a_m * Float64(b_m - a_m))))); end return Float64(angle_s * tmp) end
a_m = abs(a); b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a_m, b_m, angle_m) tmp = 0.0; if (a_m <= 31000000000.0) tmp = 0.011111111111111112 * (angle_m * (pi * (b_m * (b_m - a_m)))); else tmp = 0.011111111111111112 * (angle_m * (pi * (a_m * (b_m - a_m)))); end tmp_2 = angle_s * tmp; end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := N[(angle$95$s * If[LessEqual[a$95$m, 31000000000.0], N[(0.011111111111111112 * N[(angle$95$m * N[(Pi * N[(b$95$m * N[(b$95$m - a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.011111111111111112 * N[(angle$95$m * N[(Pi * N[(a$95$m * N[(b$95$m - a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;a\_m \leq 31000000000:\\
\;\;\;\;0.011111111111111112 \cdot \left(angle\_m \cdot \left(\pi \cdot \left(b\_m \cdot \left(b\_m - a\_m\right)\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.011111111111111112 \cdot \left(angle\_m \cdot \left(\pi \cdot \left(a\_m \cdot \left(b\_m - a\_m\right)\right)\right)\right)\\
\end{array}
\end{array}
if a < 3.1e10Initial program 47.0%
associate-*l*47.0%
*-commutative47.0%
associate-*l*47.0%
Simplified47.0%
Taylor expanded in angle around 0 47.5%
unpow247.5%
unpow247.5%
difference-of-squares50.0%
Applied egg-rr50.0%
Taylor expanded in b around inf 41.6%
if 3.1e10 < a Initial program 43.2%
associate-*l*43.2%
*-commutative43.2%
associate-*l*43.2%
Simplified43.2%
Taylor expanded in angle around 0 42.9%
unpow242.9%
unpow242.9%
difference-of-squares56.1%
Applied egg-rr56.1%
Taylor expanded in b around 0 46.8%
a_m = (fabs.f64 a) b_m = (fabs.f64 b) angle\_m = (fabs.f64 angle) angle\_s = (copysign.f64 #s(literal 1 binary64) angle) (FPCore (angle_s a_m b_m angle_m) :precision binary64 (* angle_s (* 0.011111111111111112 (* angle_m (* PI (* a_m (- b_m a_m)))))))
a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
return angle_s * (0.011111111111111112 * (angle_m * (((double) M_PI) * (a_m * (b_m - a_m)))));
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
return angle_s * (0.011111111111111112 * (angle_m * (Math.PI * (a_m * (b_m - a_m)))));
}
a_m = math.fabs(a) b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b_m, angle_m): return angle_s * (0.011111111111111112 * (angle_m * (math.pi * (a_m * (b_m - a_m)))))
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) return Float64(angle_s * Float64(0.011111111111111112 * Float64(angle_m * Float64(pi * Float64(a_m * Float64(b_m - a_m)))))) end
a_m = abs(a); b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp = code(angle_s, a_m, b_m, angle_m) tmp = angle_s * (0.011111111111111112 * (angle_m * (pi * (a_m * (b_m - a_m))))); end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := N[(angle$95$s * N[(0.011111111111111112 * N[(angle$95$m * N[(Pi * N[(a$95$m * N[(b$95$m - a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \left(0.011111111111111112 \cdot \left(angle\_m \cdot \left(\pi \cdot \left(a\_m \cdot \left(b\_m - a\_m\right)\right)\right)\right)\right)
\end{array}
Initial program 46.2%
associate-*l*46.2%
*-commutative46.2%
associate-*l*46.2%
Simplified46.2%
Taylor expanded in angle around 0 46.5%
unpow246.5%
unpow246.5%
difference-of-squares51.2%
Applied egg-rr51.2%
Taylor expanded in b around 0 34.4%
a_m = (fabs.f64 a) b_m = (fabs.f64 b) angle\_m = (fabs.f64 angle) angle\_s = (copysign.f64 #s(literal 1 binary64) angle) (FPCore (angle_s a_m b_m angle_m) :precision binary64 (* angle_s (* (* a_m 0.011111111111111112) (* PI (* b_m angle_m)))))
a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
return angle_s * ((a_m * 0.011111111111111112) * (((double) M_PI) * (b_m * angle_m)));
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
return angle_s * ((a_m * 0.011111111111111112) * (Math.PI * (b_m * angle_m)));
}
a_m = math.fabs(a) b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b_m, angle_m): return angle_s * ((a_m * 0.011111111111111112) * (math.pi * (b_m * angle_m)))
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) return Float64(angle_s * Float64(Float64(a_m * 0.011111111111111112) * Float64(pi * Float64(b_m * angle_m)))) end
a_m = abs(a); b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp = code(angle_s, a_m, b_m, angle_m) tmp = angle_s * ((a_m * 0.011111111111111112) * (pi * (b_m * angle_m))); end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := N[(angle$95$s * N[(N[(a$95$m * 0.011111111111111112), $MachinePrecision] * N[(Pi * N[(b$95$m * angle$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \left(\left(a\_m \cdot 0.011111111111111112\right) \cdot \left(\pi \cdot \left(b\_m \cdot angle\_m\right)\right)\right)
\end{array}
Initial program 46.2%
associate-*l*46.2%
*-commutative46.2%
associate-*l*46.2%
Simplified46.2%
Taylor expanded in angle around 0 46.5%
unpow246.5%
unpow246.5%
difference-of-squares51.2%
Applied egg-rr51.2%
Taylor expanded in b around 0 34.4%
Taylor expanded in a around 0 21.1%
associate-*r*21.1%
associate-*r*21.1%
Simplified21.1%
Final simplification21.1%
a_m = (fabs.f64 a) b_m = (fabs.f64 b) angle\_m = (fabs.f64 angle) angle\_s = (copysign.f64 #s(literal 1 binary64) angle) (FPCore (angle_s a_m b_m angle_m) :precision binary64 (* angle_s (* 0.011111111111111112 (* a_m (* angle_m (* b_m PI))))))
a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
return angle_s * (0.011111111111111112 * (a_m * (angle_m * (b_m * ((double) M_PI)))));
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
return angle_s * (0.011111111111111112 * (a_m * (angle_m * (b_m * Math.PI))));
}
a_m = math.fabs(a) b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b_m, angle_m): return angle_s * (0.011111111111111112 * (a_m * (angle_m * (b_m * math.pi))))
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) return Float64(angle_s * Float64(0.011111111111111112 * Float64(a_m * Float64(angle_m * Float64(b_m * pi))))) end
a_m = abs(a); b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp = code(angle_s, a_m, b_m, angle_m) tmp = angle_s * (0.011111111111111112 * (a_m * (angle_m * (b_m * pi)))); end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := N[(angle$95$s * N[(0.011111111111111112 * N[(a$95$m * N[(angle$95$m * N[(b$95$m * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \left(0.011111111111111112 \cdot \left(a\_m \cdot \left(angle\_m \cdot \left(b\_m \cdot \pi\right)\right)\right)\right)
\end{array}
Initial program 46.2%
associate-*l*46.2%
*-commutative46.2%
associate-*l*46.2%
Simplified46.2%
Taylor expanded in angle around 0 46.5%
unpow246.5%
unpow246.5%
difference-of-squares51.2%
Applied egg-rr51.2%
Taylor expanded in b around 0 34.4%
Taylor expanded in a around 0 21.1%
herbie shell --seed 2024113
(FPCore (a b angle)
:name "ab-angle->ABCF B"
:precision binary64
(* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin (* PI (/ angle 180.0)))) (cos (* PI (/ angle 180.0)))))