
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}
(FPCore (a b c) :precision binary64 (/ (/ (* a (* c -3.0)) (+ b (sqrt (* a (fma c -3.0 (/ (pow b 2.0) a)))))) (* a 3.0)))
double code(double a, double b, double c) {
return ((a * (c * -3.0)) / (b + sqrt((a * fma(c, -3.0, (pow(b, 2.0) / a)))))) / (a * 3.0);
}
function code(a, b, c) return Float64(Float64(Float64(a * Float64(c * -3.0)) / Float64(b + sqrt(Float64(a * fma(c, -3.0, Float64((b ^ 2.0) / a)))))) / Float64(a * 3.0)) end
code[a_, b_, c_] := N[(N[(N[(a * N[(c * -3.0), $MachinePrecision]), $MachinePrecision] / N[(b + N[Sqrt[N[(a * N[(c * -3.0 + N[(N[Power[b, 2.0], $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{a \cdot \left(c \cdot -3\right)}{b + \sqrt{a \cdot \mathsf{fma}\left(c, -3, \frac{{b}^{2}}{a}\right)}}}{a \cdot 3}
\end{array}
Initial program 54.9%
/-rgt-identity54.9%
metadata-eval54.9%
Simplified54.9%
Taylor expanded in a around inf 54.7%
flip--54.7%
add-sqr-sqrt55.6%
fma-neg56.7%
*-commutative56.7%
fma-define56.7%
pow256.7%
*-commutative56.7%
fma-define56.7%
Applied egg-rr56.7%
fma-undefine55.6%
unsub-neg55.6%
+-commutative55.6%
Simplified55.6%
Taylor expanded in a around 0 99.2%
*-commutative99.2%
associate-*r*99.2%
Simplified99.2%
Final simplification99.2%
(FPCore (a b c) :precision binary64 (if (<= (/ (- (sqrt (- (* b b) (* c (* a 3.0)))) b) (* a 3.0)) -0.0215) (/ (- (sqrt (fma b b (* a (* c -3.0)))) b) (* a 3.0)) (/ (fma -0.5 c (* -0.375 (* a (pow (/ c b) 2.0)))) b)))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0)) <= -0.0215) {
tmp = (sqrt(fma(b, b, (a * (c * -3.0)))) - b) / (a * 3.0);
} else {
tmp = fma(-0.5, c, (-0.375 * (a * pow((c / b), 2.0)))) / b;
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 3.0)))) - b) / Float64(a * 3.0)) <= -0.0215) tmp = Float64(Float64(sqrt(fma(b, b, Float64(a * Float64(c * -3.0)))) - b) / Float64(a * 3.0)); else tmp = Float64(fma(-0.5, c, Float64(-0.375 * Float64(a * (Float64(c / b) ^ 2.0)))) / b); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], -0.0215], N[(N[(N[Sqrt[N[(b * b + N[(a * N[(c * -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], N[(N[(-0.5 * c + N[(-0.375 * N[(a * N[Power[N[(c / b), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 3\right)} - b}{a \cdot 3} \leq -0.0215:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, a \cdot \left(c \cdot -3\right)\right)} - b}{a \cdot 3}\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(-0.5, c, -0.375 \cdot \left(a \cdot {\left(\frac{c}{b}\right)}^{2}\right)\right)}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) < -0.021499999999999998Initial program 81.1%
/-rgt-identity81.1%
metadata-eval81.1%
Simplified81.4%
if -0.021499999999999998 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) Initial program 45.2%
/-rgt-identity45.2%
metadata-eval45.2%
Simplified45.2%
Taylor expanded in a around inf 45.1%
Taylor expanded in b around inf 91.0%
fma-define91.0%
associate-/l*91.0%
unpow291.0%
unpow291.0%
times-frac91.0%
unpow291.0%
Simplified91.0%
Final simplification88.4%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (/ (- (sqrt (- (* b b) (* c (* a 3.0)))) b) (* a 3.0))))
(if (<= t_0 -0.0215)
t_0
(/ (fma -0.5 c (* -0.375 (* a (pow (/ c b) 2.0)))) b))))
double code(double a, double b, double c) {
double t_0 = (sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0);
double tmp;
if (t_0 <= -0.0215) {
tmp = t_0;
} else {
tmp = fma(-0.5, c, (-0.375 * (a * pow((c / b), 2.0)))) / b;
}
return tmp;
}
function code(a, b, c) t_0 = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 3.0)))) - b) / Float64(a * 3.0)) tmp = 0.0 if (t_0 <= -0.0215) tmp = t_0; else tmp = Float64(fma(-0.5, c, Float64(-0.375 * Float64(a * (Float64(c / b) ^ 2.0)))) / b); end return tmp end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -0.0215], t$95$0, N[(N[(-0.5 * c + N[(-0.375 * N[(a * N[Power[N[(c / b), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 3\right)} - b}{a \cdot 3}\\
\mathbf{if}\;t\_0 \leq -0.0215:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(-0.5, c, -0.375 \cdot \left(a \cdot {\left(\frac{c}{b}\right)}^{2}\right)\right)}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) < -0.021499999999999998Initial program 81.1%
if -0.021499999999999998 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) Initial program 45.2%
/-rgt-identity45.2%
metadata-eval45.2%
Simplified45.2%
Taylor expanded in a around inf 45.1%
Taylor expanded in b around inf 91.0%
fma-define91.0%
associate-/l*91.0%
unpow291.0%
unpow291.0%
times-frac91.0%
unpow291.0%
Simplified91.0%
Final simplification88.4%
(FPCore (a b c) :precision binary64 (/ (/ (* -3.0 (* a c)) (+ b (sqrt (* a (fma c -3.0 (/ (pow b 2.0) a)))))) (* a 3.0)))
double code(double a, double b, double c) {
return ((-3.0 * (a * c)) / (b + sqrt((a * fma(c, -3.0, (pow(b, 2.0) / a)))))) / (a * 3.0);
}
function code(a, b, c) return Float64(Float64(Float64(-3.0 * Float64(a * c)) / Float64(b + sqrt(Float64(a * fma(c, -3.0, Float64((b ^ 2.0) / a)))))) / Float64(a * 3.0)) end
code[a_, b_, c_] := N[(N[(N[(-3.0 * N[(a * c), $MachinePrecision]), $MachinePrecision] / N[(b + N[Sqrt[N[(a * N[(c * -3.0 + N[(N[Power[b, 2.0], $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{-3 \cdot \left(a \cdot c\right)}{b + \sqrt{a \cdot \mathsf{fma}\left(c, -3, \frac{{b}^{2}}{a}\right)}}}{a \cdot 3}
\end{array}
Initial program 54.9%
/-rgt-identity54.9%
metadata-eval54.9%
Simplified54.9%
Taylor expanded in a around inf 54.7%
flip--54.7%
add-sqr-sqrt55.6%
fma-neg56.7%
*-commutative56.7%
fma-define56.7%
pow256.7%
*-commutative56.7%
fma-define56.7%
Applied egg-rr56.7%
fma-undefine55.6%
unsub-neg55.6%
+-commutative55.6%
Simplified55.6%
Taylor expanded in a around 0 99.2%
Final simplification99.2%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (/ (- (sqrt (- (* b b) (* c (* a 3.0)))) b) (* a 3.0))))
(if (<= t_0 -0.0215)
t_0
(/ (* c (- (* -0.375 (/ (* a c) (pow b 2.0))) 0.5)) b))))
double code(double a, double b, double c) {
double t_0 = (sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0);
double tmp;
if (t_0 <= -0.0215) {
tmp = t_0;
} else {
tmp = (c * ((-0.375 * ((a * c) / pow(b, 2.0))) - 0.5)) / b;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = (sqrt(((b * b) - (c * (a * 3.0d0)))) - b) / (a * 3.0d0)
if (t_0 <= (-0.0215d0)) then
tmp = t_0
else
tmp = (c * (((-0.375d0) * ((a * c) / (b ** 2.0d0))) - 0.5d0)) / b
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = (Math.sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0);
double tmp;
if (t_0 <= -0.0215) {
tmp = t_0;
} else {
tmp = (c * ((-0.375 * ((a * c) / Math.pow(b, 2.0))) - 0.5)) / b;
}
return tmp;
}
def code(a, b, c): t_0 = (math.sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0) tmp = 0 if t_0 <= -0.0215: tmp = t_0 else: tmp = (c * ((-0.375 * ((a * c) / math.pow(b, 2.0))) - 0.5)) / b return tmp
function code(a, b, c) t_0 = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 3.0)))) - b) / Float64(a * 3.0)) tmp = 0.0 if (t_0 <= -0.0215) tmp = t_0; else tmp = Float64(Float64(c * Float64(Float64(-0.375 * Float64(Float64(a * c) / (b ^ 2.0))) - 0.5)) / b); end return tmp end
function tmp_2 = code(a, b, c) t_0 = (sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0); tmp = 0.0; if (t_0 <= -0.0215) tmp = t_0; else tmp = (c * ((-0.375 * ((a * c) / (b ^ 2.0))) - 0.5)) / b; end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -0.0215], t$95$0, N[(N[(c * N[(N[(-0.375 * N[(N[(a * c), $MachinePrecision] / N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 0.5), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 3\right)} - b}{a \cdot 3}\\
\mathbf{if}\;t\_0 \leq -0.0215:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot \left(-0.375 \cdot \frac{a \cdot c}{{b}^{2}} - 0.5\right)}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) < -0.021499999999999998Initial program 81.1%
if -0.021499999999999998 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) Initial program 45.2%
Taylor expanded in b around inf 91.0%
Taylor expanded in c around 0 90.9%
Final simplification88.3%
(FPCore (a b c) :precision binary64 (if (<= b 1.75) (/ (- (sqrt (- (* b b) (* a (* c 3.0)))) b) (* a 3.0)) (* c (- (/ (* (* a c) -0.375) (pow b 3.0)) (/ 0.5 b)))))
double code(double a, double b, double c) {
double tmp;
if (b <= 1.75) {
tmp = (sqrt(((b * b) - (a * (c * 3.0)))) - b) / (a * 3.0);
} else {
tmp = c * ((((a * c) * -0.375) / pow(b, 3.0)) - (0.5 / b));
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b <= 1.75d0) then
tmp = (sqrt(((b * b) - (a * (c * 3.0d0)))) - b) / (a * 3.0d0)
else
tmp = c * ((((a * c) * (-0.375d0)) / (b ** 3.0d0)) - (0.5d0 / b))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b <= 1.75) {
tmp = (Math.sqrt(((b * b) - (a * (c * 3.0)))) - b) / (a * 3.0);
} else {
tmp = c * ((((a * c) * -0.375) / Math.pow(b, 3.0)) - (0.5 / b));
}
return tmp;
}
def code(a, b, c): tmp = 0 if b <= 1.75: tmp = (math.sqrt(((b * b) - (a * (c * 3.0)))) - b) / (a * 3.0) else: tmp = c * ((((a * c) * -0.375) / math.pow(b, 3.0)) - (0.5 / b)) return tmp
function code(a, b, c) tmp = 0.0 if (b <= 1.75) tmp = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(a * Float64(c * 3.0)))) - b) / Float64(a * 3.0)); else tmp = Float64(c * Float64(Float64(Float64(Float64(a * c) * -0.375) / (b ^ 3.0)) - Float64(0.5 / b))); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b <= 1.75) tmp = (sqrt(((b * b) - (a * (c * 3.0)))) - b) / (a * 3.0); else tmp = c * ((((a * c) * -0.375) / (b ^ 3.0)) - (0.5 / b)); end tmp_2 = tmp; end
code[a_, b_, c_] := If[LessEqual[b, 1.75], N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(a * N[(c * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], N[(c * N[(N[(N[(N[(a * c), $MachinePrecision] * -0.375), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision] - N[(0.5 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 1.75:\\
\;\;\;\;\frac{\sqrt{b \cdot b - a \cdot \left(c \cdot 3\right)} - b}{a \cdot 3}\\
\mathbf{else}:\\
\;\;\;\;c \cdot \left(\frac{\left(a \cdot c\right) \cdot -0.375}{{b}^{3}} - \frac{0.5}{b}\right)\\
\end{array}
\end{array}
if b < 1.75Initial program 79.6%
Taylor expanded in a around 0 79.5%
metadata-eval79.5%
distribute-lft-neg-in79.5%
*-commutative79.5%
associate-*r*79.6%
distribute-rgt-neg-in79.6%
*-commutative79.6%
distribute-lft-neg-in79.6%
metadata-eval79.6%
*-commutative79.6%
Simplified79.6%
if 1.75 < b Initial program 49.5%
Taylor expanded in b around inf 87.0%
Taylor expanded in c around 0 86.9%
associate-*r/86.9%
*-commutative86.9%
associate-*r/86.9%
metadata-eval86.9%
Simplified86.9%
Final simplification85.6%
(FPCore (a b c) :precision binary64 (* c (- (/ (* (* a c) -0.375) (pow b 3.0)) (/ 0.5 b))))
double code(double a, double b, double c) {
return c * ((((a * c) * -0.375) / pow(b, 3.0)) - (0.5 / b));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c * ((((a * c) * (-0.375d0)) / (b ** 3.0d0)) - (0.5d0 / b))
end function
public static double code(double a, double b, double c) {
return c * ((((a * c) * -0.375) / Math.pow(b, 3.0)) - (0.5 / b));
}
def code(a, b, c): return c * ((((a * c) * -0.375) / math.pow(b, 3.0)) - (0.5 / b))
function code(a, b, c) return Float64(c * Float64(Float64(Float64(Float64(a * c) * -0.375) / (b ^ 3.0)) - Float64(0.5 / b))) end
function tmp = code(a, b, c) tmp = c * ((((a * c) * -0.375) / (b ^ 3.0)) - (0.5 / b)); end
code[a_, b_, c_] := N[(c * N[(N[(N[(N[(a * c), $MachinePrecision] * -0.375), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision] - N[(0.5 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c \cdot \left(\frac{\left(a \cdot c\right) \cdot -0.375}{{b}^{3}} - \frac{0.5}{b}\right)
\end{array}
Initial program 54.9%
Taylor expanded in b around inf 82.7%
Taylor expanded in c around 0 82.6%
associate-*r/82.6%
*-commutative82.6%
associate-*r/82.6%
metadata-eval82.6%
Simplified82.6%
Final simplification82.6%
(FPCore (a b c) :precision binary64 (/ (* c -0.5) b))
double code(double a, double b, double c) {
return (c * -0.5) / b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (c * (-0.5d0)) / b
end function
public static double code(double a, double b, double c) {
return (c * -0.5) / b;
}
def code(a, b, c): return (c * -0.5) / b
function code(a, b, c) return Float64(Float64(c * -0.5) / b) end
function tmp = code(a, b, c) tmp = (c * -0.5) / b; end
code[a_, b_, c_] := N[(N[(c * -0.5), $MachinePrecision] / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{c \cdot -0.5}{b}
\end{array}
Initial program 54.9%
Taylor expanded in b around inf 65.1%
associate-*r/65.1%
*-commutative65.1%
Simplified65.1%
(FPCore (a b c) :precision binary64 (* c (/ -0.5 b)))
double code(double a, double b, double c) {
return c * (-0.5 / b);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c * ((-0.5d0) / b)
end function
public static double code(double a, double b, double c) {
return c * (-0.5 / b);
}
def code(a, b, c): return c * (-0.5 / b)
function code(a, b, c) return Float64(c * Float64(-0.5 / b)) end
function tmp = code(a, b, c) tmp = c * (-0.5 / b); end
code[a_, b_, c_] := N[(c * N[(-0.5 / b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c \cdot \frac{-0.5}{b}
\end{array}
Initial program 54.9%
Taylor expanded in b around inf 65.1%
associate-*r/65.1%
*-commutative65.1%
Simplified65.1%
associate-/l*65.1%
Applied egg-rr65.1%
herbie shell --seed 2024113
(FPCore (a b c)
:name "Cubic critical, narrow range"
:precision binary64
:pre (and (and (and (< 1.0536712127723509e-8 a) (< a 94906265.62425156)) (and (< 1.0536712127723509e-8 b) (< b 94906265.62425156))) (and (< 1.0536712127723509e-8 c) (< c 94906265.62425156)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))