
(FPCore (x y) :precision binary64 (- (log (+ 1.0 (exp x))) (* x y)))
double code(double x, double y) {
return log((1.0 + exp(x))) - (x * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = log((1.0d0 + exp(x))) - (x * y)
end function
public static double code(double x, double y) {
return Math.log((1.0 + Math.exp(x))) - (x * y);
}
def code(x, y): return math.log((1.0 + math.exp(x))) - (x * y)
function code(x, y) return Float64(log(Float64(1.0 + exp(x))) - Float64(x * y)) end
function tmp = code(x, y) tmp = log((1.0 + exp(x))) - (x * y); end
code[x_, y_] := N[(N[Log[N[(1.0 + N[Exp[x], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\log \left(1 + e^{x}\right) - x \cdot y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- (log (+ 1.0 (exp x))) (* x y)))
double code(double x, double y) {
return log((1.0 + exp(x))) - (x * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = log((1.0d0 + exp(x))) - (x * y)
end function
public static double code(double x, double y) {
return Math.log((1.0 + Math.exp(x))) - (x * y);
}
def code(x, y): return math.log((1.0 + math.exp(x))) - (x * y)
function code(x, y) return Float64(log(Float64(1.0 + exp(x))) - Float64(x * y)) end
function tmp = code(x, y) tmp = log((1.0 + exp(x))) - (x * y); end
code[x_, y_] := N[(N[Log[N[(1.0 + N[Exp[x], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\log \left(1 + e^{x}\right) - x \cdot y
\end{array}
(FPCore (x y) :precision binary64 (fma x (- y) (log1p (exp x))))
double code(double x, double y) {
return fma(x, -y, log1p(exp(x)));
}
function code(x, y) return fma(x, Float64(-y), log1p(exp(x))) end
code[x_, y_] := N[(x * (-y) + N[Log[1 + N[Exp[x], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x, -y, \mathsf{log1p}\left(e^{x}\right)\right)
\end{array}
Initial program 97.7%
cancel-sign-sub-inv97.7%
+-commutative97.7%
distribute-lft-neg-out97.7%
distribute-rgt-neg-out97.7%
fma-define97.7%
log1p-define97.7%
Simplified97.7%
(FPCore (x y) :precision binary64 (- (log1p (exp x)) (* x y)))
double code(double x, double y) {
return log1p(exp(x)) - (x * y);
}
public static double code(double x, double y) {
return Math.log1p(Math.exp(x)) - (x * y);
}
def code(x, y): return math.log1p(math.exp(x)) - (x * y)
function code(x, y) return Float64(log1p(exp(x)) - Float64(x * y)) end
code[x_, y_] := N[(N[Log[1 + N[Exp[x], $MachinePrecision]], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{log1p}\left(e^{x}\right) - x \cdot y
\end{array}
Initial program 97.7%
log1p-define97.7%
Simplified97.7%
(FPCore (x y) :precision binary64 (if (<= x -3.15e+33) (* x (- y)) (+ (log 2.0) (* y (- (/ (* x 0.5) y) x)))))
double code(double x, double y) {
double tmp;
if (x <= -3.15e+33) {
tmp = x * -y;
} else {
tmp = log(2.0) + (y * (((x * 0.5) / y) - x));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-3.15d+33)) then
tmp = x * -y
else
tmp = log(2.0d0) + (y * (((x * 0.5d0) / y) - x))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -3.15e+33) {
tmp = x * -y;
} else {
tmp = Math.log(2.0) + (y * (((x * 0.5) / y) - x));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -3.15e+33: tmp = x * -y else: tmp = math.log(2.0) + (y * (((x * 0.5) / y) - x)) return tmp
function code(x, y) tmp = 0.0 if (x <= -3.15e+33) tmp = Float64(x * Float64(-y)); else tmp = Float64(log(2.0) + Float64(y * Float64(Float64(Float64(x * 0.5) / y) - x))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -3.15e+33) tmp = x * -y; else tmp = log(2.0) + (y * (((x * 0.5) / y) - x)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -3.15e+33], N[(x * (-y)), $MachinePrecision], N[(N[Log[2.0], $MachinePrecision] + N[(y * N[(N[(N[(x * 0.5), $MachinePrecision] / y), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.15 \cdot 10^{+33}:\\
\;\;\;\;x \cdot \left(-y\right)\\
\mathbf{else}:\\
\;\;\;\;\log 2 + y \cdot \left(\frac{x \cdot 0.5}{y} - x\right)\\
\end{array}
\end{array}
if x < -3.1499999999999998e33Initial program 100.0%
log1p-define100.0%
Simplified100.0%
Taylor expanded in x around inf 100.0%
neg-mul-1100.0%
distribute-lft-neg-in100.0%
*-commutative100.0%
Simplified100.0%
if -3.1499999999999998e33 < x Initial program 96.5%
log1p-define96.5%
Simplified96.5%
Taylor expanded in x around 0 96.4%
Taylor expanded in y around -inf 96.4%
associate-*r*96.4%
mul-1-neg96.4%
*-commutative96.4%
Simplified96.4%
*-commutative96.4%
clear-num96.4%
un-div-inv96.4%
Applied egg-rr96.4%
Taylor expanded in y around inf 96.4%
neg-mul-196.4%
+-commutative96.4%
sub-neg96.4%
associate-*r/96.4%
*-commutative96.4%
Simplified96.4%
Final simplification97.7%
(FPCore (x y) :precision binary64 (if (<= x -3.15e+33) (* x (- y)) (+ (log 2.0) (* x (- 0.5 y)))))
double code(double x, double y) {
double tmp;
if (x <= -3.15e+33) {
tmp = x * -y;
} else {
tmp = log(2.0) + (x * (0.5 - y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-3.15d+33)) then
tmp = x * -y
else
tmp = log(2.0d0) + (x * (0.5d0 - y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -3.15e+33) {
tmp = x * -y;
} else {
tmp = Math.log(2.0) + (x * (0.5 - y));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -3.15e+33: tmp = x * -y else: tmp = math.log(2.0) + (x * (0.5 - y)) return tmp
function code(x, y) tmp = 0.0 if (x <= -3.15e+33) tmp = Float64(x * Float64(-y)); else tmp = Float64(log(2.0) + Float64(x * Float64(0.5 - y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -3.15e+33) tmp = x * -y; else tmp = log(2.0) + (x * (0.5 - y)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -3.15e+33], N[(x * (-y)), $MachinePrecision], N[(N[Log[2.0], $MachinePrecision] + N[(x * N[(0.5 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.15 \cdot 10^{+33}:\\
\;\;\;\;x \cdot \left(-y\right)\\
\mathbf{else}:\\
\;\;\;\;\log 2 + x \cdot \left(0.5 - y\right)\\
\end{array}
\end{array}
if x < -3.1499999999999998e33Initial program 100.0%
log1p-define100.0%
Simplified100.0%
Taylor expanded in x around inf 100.0%
neg-mul-1100.0%
distribute-lft-neg-in100.0%
*-commutative100.0%
Simplified100.0%
if -3.1499999999999998e33 < x Initial program 96.5%
log1p-define96.5%
Simplified96.5%
Taylor expanded in x around 0 96.4%
Final simplification97.7%
(FPCore (x y) :precision binary64 (if (<= x -6e-18) (* x (- y)) (if (<= x 2.2e-64) (log 2.0) (* x (- 0.5 y)))))
double code(double x, double y) {
double tmp;
if (x <= -6e-18) {
tmp = x * -y;
} else if (x <= 2.2e-64) {
tmp = log(2.0);
} else {
tmp = x * (0.5 - y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-6d-18)) then
tmp = x * -y
else if (x <= 2.2d-64) then
tmp = log(2.0d0)
else
tmp = x * (0.5d0 - y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -6e-18) {
tmp = x * -y;
} else if (x <= 2.2e-64) {
tmp = Math.log(2.0);
} else {
tmp = x * (0.5 - y);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -6e-18: tmp = x * -y elif x <= 2.2e-64: tmp = math.log(2.0) else: tmp = x * (0.5 - y) return tmp
function code(x, y) tmp = 0.0 if (x <= -6e-18) tmp = Float64(x * Float64(-y)); elseif (x <= 2.2e-64) tmp = log(2.0); else tmp = Float64(x * Float64(0.5 - y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -6e-18) tmp = x * -y; elseif (x <= 2.2e-64) tmp = log(2.0); else tmp = x * (0.5 - y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -6e-18], N[(x * (-y)), $MachinePrecision], If[LessEqual[x, 2.2e-64], N[Log[2.0], $MachinePrecision], N[(x * N[(0.5 - y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -6 \cdot 10^{-18}:\\
\;\;\;\;x \cdot \left(-y\right)\\
\mathbf{elif}\;x \leq 2.2 \cdot 10^{-64}:\\
\;\;\;\;\log 2\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(0.5 - y\right)\\
\end{array}
\end{array}
if x < -5.99999999999999966e-18Initial program 100.0%
log1p-define100.0%
Simplified100.0%
Taylor expanded in x around inf 99.3%
neg-mul-199.3%
distribute-lft-neg-in99.3%
*-commutative99.3%
Simplified99.3%
if -5.99999999999999966e-18 < x < 2.2e-64Initial program 100.0%
cancel-sign-sub-inv100.0%
+-commutative100.0%
distribute-lft-neg-out100.0%
distribute-rgt-neg-out100.0%
fma-define100.0%
log1p-define100.0%
Simplified100.0%
Taylor expanded in x around 0 100.0%
Taylor expanded in x around 0 83.6%
if 2.2e-64 < x Initial program 75.9%
log1p-define75.9%
Simplified75.9%
Taylor expanded in x around 0 75.4%
Taylor expanded in x around inf 49.4%
Final simplification86.2%
(FPCore (x y) :precision binary64 (if (<= x -3.15e+33) (* x (- y)) (- (log1p 1.0) (* x y))))
double code(double x, double y) {
double tmp;
if (x <= -3.15e+33) {
tmp = x * -y;
} else {
tmp = log1p(1.0) - (x * y);
}
return tmp;
}
public static double code(double x, double y) {
double tmp;
if (x <= -3.15e+33) {
tmp = x * -y;
} else {
tmp = Math.log1p(1.0) - (x * y);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -3.15e+33: tmp = x * -y else: tmp = math.log1p(1.0) - (x * y) return tmp
function code(x, y) tmp = 0.0 if (x <= -3.15e+33) tmp = Float64(x * Float64(-y)); else tmp = Float64(log1p(1.0) - Float64(x * y)); end return tmp end
code[x_, y_] := If[LessEqual[x, -3.15e+33], N[(x * (-y)), $MachinePrecision], N[(N[Log[1 + 1.0], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.15 \cdot 10^{+33}:\\
\;\;\;\;x \cdot \left(-y\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{log1p}\left(1\right) - x \cdot y\\
\end{array}
\end{array}
if x < -3.1499999999999998e33Initial program 100.0%
log1p-define100.0%
Simplified100.0%
Taylor expanded in x around inf 100.0%
neg-mul-1100.0%
distribute-lft-neg-in100.0%
*-commutative100.0%
Simplified100.0%
if -3.1499999999999998e33 < x Initial program 96.5%
log1p-define96.5%
Simplified96.5%
Taylor expanded in x around 0 96.0%
Final simplification97.4%
(FPCore (x y) :precision binary64 (if (<= x -1.25e-18) (* x (- y)) (+ (log 2.0) (* x 0.5))))
double code(double x, double y) {
double tmp;
if (x <= -1.25e-18) {
tmp = x * -y;
} else {
tmp = log(2.0) + (x * 0.5);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.25d-18)) then
tmp = x * -y
else
tmp = log(2.0d0) + (x * 0.5d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.25e-18) {
tmp = x * -y;
} else {
tmp = Math.log(2.0) + (x * 0.5);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.25e-18: tmp = x * -y else: tmp = math.log(2.0) + (x * 0.5) return tmp
function code(x, y) tmp = 0.0 if (x <= -1.25e-18) tmp = Float64(x * Float64(-y)); else tmp = Float64(log(2.0) + Float64(x * 0.5)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.25e-18) tmp = x * -y; else tmp = log(2.0) + (x * 0.5); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.25e-18], N[(x * (-y)), $MachinePrecision], N[(N[Log[2.0], $MachinePrecision] + N[(x * 0.5), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.25 \cdot 10^{-18}:\\
\;\;\;\;x \cdot \left(-y\right)\\
\mathbf{else}:\\
\;\;\;\;\log 2 + x \cdot 0.5\\
\end{array}
\end{array}
if x < -1.25000000000000009e-18Initial program 100.0%
log1p-define100.0%
Simplified100.0%
Taylor expanded in x around inf 99.3%
neg-mul-199.3%
distribute-lft-neg-in99.3%
*-commutative99.3%
Simplified99.3%
if -1.25000000000000009e-18 < x Initial program 96.4%
log1p-define96.4%
Simplified96.4%
Taylor expanded in x around 0 96.3%
Taylor expanded in y around 0 76.2%
*-commutative76.2%
Simplified76.2%
Final simplification84.7%
(FPCore (x y) :precision binary64 (* x (- y)))
double code(double x, double y) {
return x * -y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * -y
end function
public static double code(double x, double y) {
return x * -y;
}
def code(x, y): return x * -y
function code(x, y) return Float64(x * Float64(-y)) end
function tmp = code(x, y) tmp = x * -y; end
code[x_, y_] := N[(x * (-y)), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(-y\right)
\end{array}
Initial program 97.7%
log1p-define97.7%
Simplified97.7%
Taylor expanded in x around inf 51.0%
neg-mul-151.0%
distribute-lft-neg-in51.0%
*-commutative51.0%
Simplified51.0%
Final simplification51.0%
(FPCore (x y) :precision binary64 (* x 0.5))
double code(double x, double y) {
return x * 0.5;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * 0.5d0
end function
public static double code(double x, double y) {
return x * 0.5;
}
def code(x, y): return x * 0.5
function code(x, y) return Float64(x * 0.5) end
function tmp = code(x, y) tmp = x * 0.5; end
code[x_, y_] := N[(x * 0.5), $MachinePrecision]
\begin{array}{l}
\\
x \cdot 0.5
\end{array}
Initial program 97.7%
log1p-define97.7%
Simplified97.7%
Taylor expanded in x around 0 85.0%
Taylor expanded in x around inf 85.0%
associate--l+85.0%
Simplified85.0%
Taylor expanded in y around 0 49.5%
Taylor expanded in x around inf 4.0%
*-commutative4.0%
Simplified4.0%
(FPCore (x y) :precision binary64 (if (<= x 0.0) (- (log (+ 1.0 (exp x))) (* x y)) (- (log (+ 1.0 (exp (- x)))) (* (- x) (- 1.0 y)))))
double code(double x, double y) {
double tmp;
if (x <= 0.0) {
tmp = log((1.0 + exp(x))) - (x * y);
} else {
tmp = log((1.0 + exp(-x))) - (-x * (1.0 - y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= 0.0d0) then
tmp = log((1.0d0 + exp(x))) - (x * y)
else
tmp = log((1.0d0 + exp(-x))) - (-x * (1.0d0 - y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= 0.0) {
tmp = Math.log((1.0 + Math.exp(x))) - (x * y);
} else {
tmp = Math.log((1.0 + Math.exp(-x))) - (-x * (1.0 - y));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= 0.0: tmp = math.log((1.0 + math.exp(x))) - (x * y) else: tmp = math.log((1.0 + math.exp(-x))) - (-x * (1.0 - y)) return tmp
function code(x, y) tmp = 0.0 if (x <= 0.0) tmp = Float64(log(Float64(1.0 + exp(x))) - Float64(x * y)); else tmp = Float64(log(Float64(1.0 + exp(Float64(-x)))) - Float64(Float64(-x) * Float64(1.0 - y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= 0.0) tmp = log((1.0 + exp(x))) - (x * y); else tmp = log((1.0 + exp(-x))) - (-x * (1.0 - y)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, 0.0], N[(N[Log[N[(1.0 + N[Exp[x], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision], N[(N[Log[N[(1.0 + N[Exp[(-x)], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[((-x) * N[(1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0:\\
\;\;\;\;\log \left(1 + e^{x}\right) - x \cdot y\\
\mathbf{else}:\\
\;\;\;\;\log \left(1 + e^{-x}\right) - \left(-x\right) \cdot \left(1 - y\right)\\
\end{array}
\end{array}
herbie shell --seed 2024113
(FPCore (x y)
:name "Logistic regression 2"
:precision binary64
:alt
(! :herbie-platform default (if (<= x 0) (- (log (+ 1 (exp x))) (* x y)) (- (log (+ 1 (exp (- x)))) (* (- x) (- 1 y)))))
(- (log (+ 1.0 (exp x))) (* x y)))