
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
(FPCore (a b c)
:precision binary64
(-
(*
(pow c 4.0)
(-
(* -5.0 (/ (pow a 3.0) (pow b 7.0)))
(/ (+ (* 2.0 (/ (pow a 2.0) (pow b 5.0))) (/ a (* c (pow b 3.0)))) c)))
(/ c b)))
double code(double a, double b, double c) {
return (pow(c, 4.0) * ((-5.0 * (pow(a, 3.0) / pow(b, 7.0))) - (((2.0 * (pow(a, 2.0) / pow(b, 5.0))) + (a / (c * pow(b, 3.0)))) / c))) - (c / b);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((c ** 4.0d0) * (((-5.0d0) * ((a ** 3.0d0) / (b ** 7.0d0))) - (((2.0d0 * ((a ** 2.0d0) / (b ** 5.0d0))) + (a / (c * (b ** 3.0d0)))) / c))) - (c / b)
end function
public static double code(double a, double b, double c) {
return (Math.pow(c, 4.0) * ((-5.0 * (Math.pow(a, 3.0) / Math.pow(b, 7.0))) - (((2.0 * (Math.pow(a, 2.0) / Math.pow(b, 5.0))) + (a / (c * Math.pow(b, 3.0)))) / c))) - (c / b);
}
def code(a, b, c): return (math.pow(c, 4.0) * ((-5.0 * (math.pow(a, 3.0) / math.pow(b, 7.0))) - (((2.0 * (math.pow(a, 2.0) / math.pow(b, 5.0))) + (a / (c * math.pow(b, 3.0)))) / c))) - (c / b)
function code(a, b, c) return Float64(Float64((c ^ 4.0) * Float64(Float64(-5.0 * Float64((a ^ 3.0) / (b ^ 7.0))) - Float64(Float64(Float64(2.0 * Float64((a ^ 2.0) / (b ^ 5.0))) + Float64(a / Float64(c * (b ^ 3.0)))) / c))) - Float64(c / b)) end
function tmp = code(a, b, c) tmp = ((c ^ 4.0) * ((-5.0 * ((a ^ 3.0) / (b ^ 7.0))) - (((2.0 * ((a ^ 2.0) / (b ^ 5.0))) + (a / (c * (b ^ 3.0)))) / c))) - (c / b); end
code[a_, b_, c_] := N[(N[(N[Power[c, 4.0], $MachinePrecision] * N[(N[(-5.0 * N[(N[Power[a, 3.0], $MachinePrecision] / N[Power[b, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[(N[(2.0 * N[(N[Power[a, 2.0], $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(a / N[(c * N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(c / b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
{c}^{4} \cdot \left(-5 \cdot \frac{{a}^{3}}{{b}^{7}} - \frac{2 \cdot \frac{{a}^{2}}{{b}^{5}} + \frac{a}{c \cdot {b}^{3}}}{c}\right) - \frac{c}{b}
\end{array}
Initial program 17.4%
*-commutative17.4%
Simplified17.4%
Taylor expanded in a around 0 98.4%
Taylor expanded in c around -inf 98.4%
Final simplification98.4%
(FPCore (a b c)
:precision binary64
(*
c
(+
(*
c
(-
(*
c
(+
(* -5.0 (/ (* c (pow a 3.0)) (pow b 7.0)))
(* (/ (pow a 2.0) (pow b 5.0)) -2.0)))
(/ a (pow b 3.0))))
(/ -1.0 b))))
double code(double a, double b, double c) {
return c * ((c * ((c * ((-5.0 * ((c * pow(a, 3.0)) / pow(b, 7.0))) + ((pow(a, 2.0) / pow(b, 5.0)) * -2.0))) - (a / pow(b, 3.0)))) + (-1.0 / b));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c * ((c * ((c * (((-5.0d0) * ((c * (a ** 3.0d0)) / (b ** 7.0d0))) + (((a ** 2.0d0) / (b ** 5.0d0)) * (-2.0d0)))) - (a / (b ** 3.0d0)))) + ((-1.0d0) / b))
end function
public static double code(double a, double b, double c) {
return c * ((c * ((c * ((-5.0 * ((c * Math.pow(a, 3.0)) / Math.pow(b, 7.0))) + ((Math.pow(a, 2.0) / Math.pow(b, 5.0)) * -2.0))) - (a / Math.pow(b, 3.0)))) + (-1.0 / b));
}
def code(a, b, c): return c * ((c * ((c * ((-5.0 * ((c * math.pow(a, 3.0)) / math.pow(b, 7.0))) + ((math.pow(a, 2.0) / math.pow(b, 5.0)) * -2.0))) - (a / math.pow(b, 3.0)))) + (-1.0 / b))
function code(a, b, c) return Float64(c * Float64(Float64(c * Float64(Float64(c * Float64(Float64(-5.0 * Float64(Float64(c * (a ^ 3.0)) / (b ^ 7.0))) + Float64(Float64((a ^ 2.0) / (b ^ 5.0)) * -2.0))) - Float64(a / (b ^ 3.0)))) + Float64(-1.0 / b))) end
function tmp = code(a, b, c) tmp = c * ((c * ((c * ((-5.0 * ((c * (a ^ 3.0)) / (b ^ 7.0))) + (((a ^ 2.0) / (b ^ 5.0)) * -2.0))) - (a / (b ^ 3.0)))) + (-1.0 / b)); end
code[a_, b_, c_] := N[(c * N[(N[(c * N[(N[(c * N[(N[(-5.0 * N[(N[(c * N[Power[a, 3.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(N[Power[a, 2.0], $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision] * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(a / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-1.0 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c \cdot \left(c \cdot \left(c \cdot \left(-5 \cdot \frac{c \cdot {a}^{3}}{{b}^{7}} + \frac{{a}^{2}}{{b}^{5}} \cdot -2\right) - \frac{a}{{b}^{3}}\right) + \frac{-1}{b}\right)
\end{array}
Initial program 17.4%
*-commutative17.4%
Simplified17.4%
Taylor expanded in a around 0 98.4%
Taylor expanded in c around -inf 98.4%
clear-num98.0%
inv-pow98.0%
Applied egg-rr98.0%
Taylor expanded in c around 0 98.1%
Final simplification98.1%
(FPCore (a b c) :precision binary64 (- (* (pow c 2.0) (- (* (/ c (pow b 5.0)) (* (pow a 2.0) -2.0)) (/ a (pow b 3.0)))) (/ c b)))
double code(double a, double b, double c) {
return (pow(c, 2.0) * (((c / pow(b, 5.0)) * (pow(a, 2.0) * -2.0)) - (a / pow(b, 3.0)))) - (c / b);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((c ** 2.0d0) * (((c / (b ** 5.0d0)) * ((a ** 2.0d0) * (-2.0d0))) - (a / (b ** 3.0d0)))) - (c / b)
end function
public static double code(double a, double b, double c) {
return (Math.pow(c, 2.0) * (((c / Math.pow(b, 5.0)) * (Math.pow(a, 2.0) * -2.0)) - (a / Math.pow(b, 3.0)))) - (c / b);
}
def code(a, b, c): return (math.pow(c, 2.0) * (((c / math.pow(b, 5.0)) * (math.pow(a, 2.0) * -2.0)) - (a / math.pow(b, 3.0)))) - (c / b)
function code(a, b, c) return Float64(Float64((c ^ 2.0) * Float64(Float64(Float64(c / (b ^ 5.0)) * Float64((a ^ 2.0) * -2.0)) - Float64(a / (b ^ 3.0)))) - Float64(c / b)) end
function tmp = code(a, b, c) tmp = ((c ^ 2.0) * (((c / (b ^ 5.0)) * ((a ^ 2.0) * -2.0)) - (a / (b ^ 3.0)))) - (c / b); end
code[a_, b_, c_] := N[(N[(N[Power[c, 2.0], $MachinePrecision] * N[(N[(N[(c / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision] * N[(N[Power[a, 2.0], $MachinePrecision] * -2.0), $MachinePrecision]), $MachinePrecision] - N[(a / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(c / b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
{c}^{2} \cdot \left(\frac{c}{{b}^{5}} \cdot \left({a}^{2} \cdot -2\right) - \frac{a}{{b}^{3}}\right) - \frac{c}{b}
\end{array}
Initial program 17.4%
*-commutative17.4%
Simplified17.4%
Taylor expanded in a around 0 98.4%
Taylor expanded in c around 0 98.0%
fma-define98.0%
associate-*r/98.0%
mul-1-neg98.0%
fma-neg98.0%
associate-*r*98.0%
*-commutative98.0%
Simplified98.0%
Final simplification98.0%
(FPCore (a b c) :precision binary64 (let* ((t_0 (* (/ c b) a))) (* c (+ (/ (- (* -2.0 (* t_0 t_0)) (* c a)) (pow b 3.0)) (/ -1.0 b)))))
double code(double a, double b, double c) {
double t_0 = (c / b) * a;
return c * ((((-2.0 * (t_0 * t_0)) - (c * a)) / pow(b, 3.0)) + (-1.0 / b));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
t_0 = (c / b) * a
code = c * (((((-2.0d0) * (t_0 * t_0)) - (c * a)) / (b ** 3.0d0)) + ((-1.0d0) / b))
end function
public static double code(double a, double b, double c) {
double t_0 = (c / b) * a;
return c * ((((-2.0 * (t_0 * t_0)) - (c * a)) / Math.pow(b, 3.0)) + (-1.0 / b));
}
def code(a, b, c): t_0 = (c / b) * a return c * ((((-2.0 * (t_0 * t_0)) - (c * a)) / math.pow(b, 3.0)) + (-1.0 / b))
function code(a, b, c) t_0 = Float64(Float64(c / b) * a) return Float64(c * Float64(Float64(Float64(Float64(-2.0 * Float64(t_0 * t_0)) - Float64(c * a)) / (b ^ 3.0)) + Float64(-1.0 / b))) end
function tmp = code(a, b, c) t_0 = (c / b) * a; tmp = c * ((((-2.0 * (t_0 * t_0)) - (c * a)) / (b ^ 3.0)) + (-1.0 / b)); end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[(c / b), $MachinePrecision] * a), $MachinePrecision]}, N[(c * N[(N[(N[(N[(-2.0 * N[(t$95$0 * t$95$0), $MachinePrecision]), $MachinePrecision] - N[(c * a), $MachinePrecision]), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision] + N[(-1.0 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c}{b} \cdot a\\
c \cdot \left(\frac{-2 \cdot \left(t\_0 \cdot t\_0\right) - c \cdot a}{{b}^{3}} + \frac{-1}{b}\right)
\end{array}
\end{array}
Initial program 17.4%
*-commutative17.4%
Simplified17.4%
Taylor expanded in c around 0 97.7%
Taylor expanded in b around inf 97.7%
mul-1-neg97.7%
unsub-neg97.7%
associate-/l*97.7%
unpow297.7%
unpow297.7%
unpow297.7%
times-frac97.7%
swap-sqr97.7%
unpow297.7%
associate-*r/97.7%
Simplified97.7%
unpow297.7%
associate-/l*97.7%
associate-/l*97.7%
Applied egg-rr97.7%
Final simplification97.7%
(FPCore (a b c) :precision binary64 (/ (- (- c) (* a (* (/ c b) (/ c b)))) b))
double code(double a, double b, double c) {
return (-c - (a * ((c / b) * (c / b)))) / b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-c - (a * ((c / b) * (c / b)))) / b
end function
public static double code(double a, double b, double c) {
return (-c - (a * ((c / b) * (c / b)))) / b;
}
def code(a, b, c): return (-c - (a * ((c / b) * (c / b)))) / b
function code(a, b, c) return Float64(Float64(Float64(-c) - Float64(a * Float64(Float64(c / b) * Float64(c / b)))) / b) end
function tmp = code(a, b, c) tmp = (-c - (a * ((c / b) * (c / b)))) / b; end
code[a_, b_, c_] := N[(N[((-c) - N[(a * N[(N[(c / b), $MachinePrecision] * N[(c / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-c\right) - a \cdot \left(\frac{c}{b} \cdot \frac{c}{b}\right)}{b}
\end{array}
Initial program 17.4%
*-commutative17.4%
Simplified17.4%
Taylor expanded in b around inf 96.5%
mul-1-neg96.5%
unsub-neg96.5%
mul-1-neg96.5%
Simplified96.5%
associate-/l*96.5%
Applied egg-rr96.5%
unpow296.5%
unpow296.5%
times-frac96.5%
sqr-neg96.5%
distribute-frac-neg96.5%
distribute-frac-neg96.5%
unpow296.5%
distribute-frac-neg96.5%
distribute-neg-frac296.5%
Simplified96.5%
unpow296.5%
Applied egg-rr96.5%
Final simplification96.5%
(FPCore (a b c) :precision binary64 (/ c (- b)))
double code(double a, double b, double c) {
return c / -b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c / -b
end function
public static double code(double a, double b, double c) {
return c / -b;
}
def code(a, b, c): return c / -b
function code(a, b, c) return Float64(c / Float64(-b)) end
function tmp = code(a, b, c) tmp = c / -b; end
code[a_, b_, c_] := N[(c / (-b)), $MachinePrecision]
\begin{array}{l}
\\
\frac{c}{-b}
\end{array}
Initial program 17.4%
*-commutative17.4%
Simplified17.4%
Taylor expanded in b around inf 90.8%
associate-*r/90.8%
mul-1-neg90.8%
Simplified90.8%
Final simplification90.8%
herbie shell --seed 2024113
(FPCore (a b c)
:name "Quadratic roots, wide range"
:precision binary64
:pre (and (and (and (< 4.930380657631324e-32 a) (< a 2.028240960365167e+31)) (and (< 4.930380657631324e-32 b) (< b 2.028240960365167e+31))) (and (< 4.930380657631324e-32 c) (< c 2.028240960365167e+31)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))