
(FPCore (re im) :precision binary64 (* (exp re) (cos im)))
double code(double re, double im) {
return exp(re) * cos(im);
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = exp(re) * cos(im)
end function
public static double code(double re, double im) {
return Math.exp(re) * Math.cos(im);
}
def code(re, im): return math.exp(re) * math.cos(im)
function code(re, im) return Float64(exp(re) * cos(im)) end
function tmp = code(re, im) tmp = exp(re) * cos(im); end
code[re_, im_] := N[(N[Exp[re], $MachinePrecision] * N[Cos[im], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
e^{re} \cdot \cos im
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (re im) :precision binary64 (* (exp re) (cos im)))
double code(double re, double im) {
return exp(re) * cos(im);
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = exp(re) * cos(im)
end function
public static double code(double re, double im) {
return Math.exp(re) * Math.cos(im);
}
def code(re, im): return math.exp(re) * math.cos(im)
function code(re, im) return Float64(exp(re) * cos(im)) end
function tmp = code(re, im) tmp = exp(re) * cos(im); end
code[re_, im_] := N[(N[Exp[re], $MachinePrecision] * N[Cos[im], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
e^{re} \cdot \cos im
\end{array}
(FPCore (re im) :precision binary64 (* (exp re) (cos im)))
double code(double re, double im) {
return exp(re) * cos(im);
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = exp(re) * cos(im)
end function
public static double code(double re, double im) {
return Math.exp(re) * Math.cos(im);
}
def code(re, im): return math.exp(re) * math.cos(im)
function code(re, im) return Float64(exp(re) * cos(im)) end
function tmp = code(re, im) tmp = exp(re) * cos(im); end
code[re_, im_] := N[(N[Exp[re], $MachinePrecision] * N[Cos[im], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
e^{re} \cdot \cos im
\end{array}
Initial program 100.0%
(FPCore (re im) :precision binary64 (if (or (<= (exp re) 0.0) (not (<= (exp re) 2.0))) (exp re) (cos im)))
double code(double re, double im) {
double tmp;
if ((exp(re) <= 0.0) || !(exp(re) <= 2.0)) {
tmp = exp(re);
} else {
tmp = cos(im);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if ((exp(re) <= 0.0d0) .or. (.not. (exp(re) <= 2.0d0))) then
tmp = exp(re)
else
tmp = cos(im)
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if ((Math.exp(re) <= 0.0) || !(Math.exp(re) <= 2.0)) {
tmp = Math.exp(re);
} else {
tmp = Math.cos(im);
}
return tmp;
}
def code(re, im): tmp = 0 if (math.exp(re) <= 0.0) or not (math.exp(re) <= 2.0): tmp = math.exp(re) else: tmp = math.cos(im) return tmp
function code(re, im) tmp = 0.0 if ((exp(re) <= 0.0) || !(exp(re) <= 2.0)) tmp = exp(re); else tmp = cos(im); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if ((exp(re) <= 0.0) || ~((exp(re) <= 2.0))) tmp = exp(re); else tmp = cos(im); end tmp_2 = tmp; end
code[re_, im_] := If[Or[LessEqual[N[Exp[re], $MachinePrecision], 0.0], N[Not[LessEqual[N[Exp[re], $MachinePrecision], 2.0]], $MachinePrecision]], N[Exp[re], $MachinePrecision], N[Cos[im], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{re} \leq 0 \lor \neg \left(e^{re} \leq 2\right):\\
\;\;\;\;e^{re}\\
\mathbf{else}:\\
\;\;\;\;\cos im\\
\end{array}
\end{array}
if (exp.f64 re) < 0.0 or 2 < (exp.f64 re) Initial program 100.0%
Taylor expanded in im around 0 89.0%
if 0.0 < (exp.f64 re) < 2Initial program 100.0%
Taylor expanded in re around 0 97.5%
Final simplification93.0%
(FPCore (re im)
:precision binary64
(if (or (<= re -0.04) (and (not (<= re 0.042)) (<= re 1.05e+103)))
(exp re)
(*
(cos im)
(+ 1.0 (* re (+ 1.0 (* re (+ 0.5 (* re 0.16666666666666666)))))))))
double code(double re, double im) {
double tmp;
if ((re <= -0.04) || (!(re <= 0.042) && (re <= 1.05e+103))) {
tmp = exp(re);
} else {
tmp = cos(im) * (1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666))))));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if ((re <= (-0.04d0)) .or. (.not. (re <= 0.042d0)) .and. (re <= 1.05d+103)) then
tmp = exp(re)
else
tmp = cos(im) * (1.0d0 + (re * (1.0d0 + (re * (0.5d0 + (re * 0.16666666666666666d0))))))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if ((re <= -0.04) || (!(re <= 0.042) && (re <= 1.05e+103))) {
tmp = Math.exp(re);
} else {
tmp = Math.cos(im) * (1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666))))));
}
return tmp;
}
def code(re, im): tmp = 0 if (re <= -0.04) or (not (re <= 0.042) and (re <= 1.05e+103)): tmp = math.exp(re) else: tmp = math.cos(im) * (1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666)))))) return tmp
function code(re, im) tmp = 0.0 if ((re <= -0.04) || (!(re <= 0.042) && (re <= 1.05e+103))) tmp = exp(re); else tmp = Float64(cos(im) * Float64(1.0 + Float64(re * Float64(1.0 + Float64(re * Float64(0.5 + Float64(re * 0.16666666666666666))))))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if ((re <= -0.04) || (~((re <= 0.042)) && (re <= 1.05e+103))) tmp = exp(re); else tmp = cos(im) * (1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666)))))); end tmp_2 = tmp; end
code[re_, im_] := If[Or[LessEqual[re, -0.04], And[N[Not[LessEqual[re, 0.042]], $MachinePrecision], LessEqual[re, 1.05e+103]]], N[Exp[re], $MachinePrecision], N[(N[Cos[im], $MachinePrecision] * N[(1.0 + N[(re * N[(1.0 + N[(re * N[(0.5 + N[(re * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq -0.04 \lor \neg \left(re \leq 0.042\right) \land re \leq 1.05 \cdot 10^{+103}:\\
\;\;\;\;e^{re}\\
\mathbf{else}:\\
\;\;\;\;\cos im \cdot \left(1 + re \cdot \left(1 + re \cdot \left(0.5 + re \cdot 0.16666666666666666\right)\right)\right)\\
\end{array}
\end{array}
if re < -0.0400000000000000008 or 0.0420000000000000026 < re < 1.0500000000000001e103Initial program 100.0%
Taylor expanded in im around 0 95.7%
if -0.0400000000000000008 < re < 0.0420000000000000026 or 1.0500000000000001e103 < re Initial program 100.0%
Taylor expanded in re around 0 100.0%
*-commutative100.0%
Simplified100.0%
Final simplification98.4%
(FPCore (re im) :precision binary64 (if (or (<= re -36.0) (and (not (<= re 0.055)) (<= re 1.9e+154))) (exp re) (* (cos im) (+ 1.0 (* re (+ 1.0 (* re 0.5)))))))
double code(double re, double im) {
double tmp;
if ((re <= -36.0) || (!(re <= 0.055) && (re <= 1.9e+154))) {
tmp = exp(re);
} else {
tmp = cos(im) * (1.0 + (re * (1.0 + (re * 0.5))));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if ((re <= (-36.0d0)) .or. (.not. (re <= 0.055d0)) .and. (re <= 1.9d+154)) then
tmp = exp(re)
else
tmp = cos(im) * (1.0d0 + (re * (1.0d0 + (re * 0.5d0))))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if ((re <= -36.0) || (!(re <= 0.055) && (re <= 1.9e+154))) {
tmp = Math.exp(re);
} else {
tmp = Math.cos(im) * (1.0 + (re * (1.0 + (re * 0.5))));
}
return tmp;
}
def code(re, im): tmp = 0 if (re <= -36.0) or (not (re <= 0.055) and (re <= 1.9e+154)): tmp = math.exp(re) else: tmp = math.cos(im) * (1.0 + (re * (1.0 + (re * 0.5)))) return tmp
function code(re, im) tmp = 0.0 if ((re <= -36.0) || (!(re <= 0.055) && (re <= 1.9e+154))) tmp = exp(re); else tmp = Float64(cos(im) * Float64(1.0 + Float64(re * Float64(1.0 + Float64(re * 0.5))))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if ((re <= -36.0) || (~((re <= 0.055)) && (re <= 1.9e+154))) tmp = exp(re); else tmp = cos(im) * (1.0 + (re * (1.0 + (re * 0.5)))); end tmp_2 = tmp; end
code[re_, im_] := If[Or[LessEqual[re, -36.0], And[N[Not[LessEqual[re, 0.055]], $MachinePrecision], LessEqual[re, 1.9e+154]]], N[Exp[re], $MachinePrecision], N[(N[Cos[im], $MachinePrecision] * N[(1.0 + N[(re * N[(1.0 + N[(re * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq -36 \lor \neg \left(re \leq 0.055\right) \land re \leq 1.9 \cdot 10^{+154}:\\
\;\;\;\;e^{re}\\
\mathbf{else}:\\
\;\;\;\;\cos im \cdot \left(1 + re \cdot \left(1 + re \cdot 0.5\right)\right)\\
\end{array}
\end{array}
if re < -36 or 0.0550000000000000003 < re < 1.8999999999999999e154Initial program 100.0%
Taylor expanded in im around 0 94.4%
if -36 < re < 0.0550000000000000003 or 1.8999999999999999e154 < re Initial program 100.0%
Taylor expanded in re around 0 99.3%
Final simplification97.2%
(FPCore (re im) :precision binary64 (if (or (<= re -0.00052) (not (<= re 0.0146))) (exp re) (* (cos im) (+ re 1.0))))
double code(double re, double im) {
double tmp;
if ((re <= -0.00052) || !(re <= 0.0146)) {
tmp = exp(re);
} else {
tmp = cos(im) * (re + 1.0);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if ((re <= (-0.00052d0)) .or. (.not. (re <= 0.0146d0))) then
tmp = exp(re)
else
tmp = cos(im) * (re + 1.0d0)
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if ((re <= -0.00052) || !(re <= 0.0146)) {
tmp = Math.exp(re);
} else {
tmp = Math.cos(im) * (re + 1.0);
}
return tmp;
}
def code(re, im): tmp = 0 if (re <= -0.00052) or not (re <= 0.0146): tmp = math.exp(re) else: tmp = math.cos(im) * (re + 1.0) return tmp
function code(re, im) tmp = 0.0 if ((re <= -0.00052) || !(re <= 0.0146)) tmp = exp(re); else tmp = Float64(cos(im) * Float64(re + 1.0)); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if ((re <= -0.00052) || ~((re <= 0.0146))) tmp = exp(re); else tmp = cos(im) * (re + 1.0); end tmp_2 = tmp; end
code[re_, im_] := If[Or[LessEqual[re, -0.00052], N[Not[LessEqual[re, 0.0146]], $MachinePrecision]], N[Exp[re], $MachinePrecision], N[(N[Cos[im], $MachinePrecision] * N[(re + 1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq -0.00052 \lor \neg \left(re \leq 0.0146\right):\\
\;\;\;\;e^{re}\\
\mathbf{else}:\\
\;\;\;\;\cos im \cdot \left(re + 1\right)\\
\end{array}
\end{array}
if re < -5.19999999999999954e-4 or 0.0146000000000000001 < re Initial program 100.0%
Taylor expanded in im around 0 88.3%
if -5.19999999999999954e-4 < re < 0.0146000000000000001Initial program 100.0%
Taylor expanded in re around 0 99.6%
Final simplification93.6%
(FPCore (re im) :precision binary64 (if (<= re 3.6e-6) (cos im) (+ 1.0 (* re (+ 1.0 (* re (+ 0.5 (* re 0.16666666666666666))))))))
double code(double re, double im) {
double tmp;
if (re <= 3.6e-6) {
tmp = cos(im);
} else {
tmp = 1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666)))));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (re <= 3.6d-6) then
tmp = cos(im)
else
tmp = 1.0d0 + (re * (1.0d0 + (re * (0.5d0 + (re * 0.16666666666666666d0)))))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (re <= 3.6e-6) {
tmp = Math.cos(im);
} else {
tmp = 1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666)))));
}
return tmp;
}
def code(re, im): tmp = 0 if re <= 3.6e-6: tmp = math.cos(im) else: tmp = 1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666))))) return tmp
function code(re, im) tmp = 0.0 if (re <= 3.6e-6) tmp = cos(im); else tmp = Float64(1.0 + Float64(re * Float64(1.0 + Float64(re * Float64(0.5 + Float64(re * 0.16666666666666666)))))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (re <= 3.6e-6) tmp = cos(im); else tmp = 1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666))))); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[re, 3.6e-6], N[Cos[im], $MachinePrecision], N[(1.0 + N[(re * N[(1.0 + N[(re * N[(0.5 + N[(re * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq 3.6 \cdot 10^{-6}:\\
\;\;\;\;\cos im\\
\mathbf{else}:\\
\;\;\;\;1 + re \cdot \left(1 + re \cdot \left(0.5 + re \cdot 0.16666666666666666\right)\right)\\
\end{array}
\end{array}
if re < 3.59999999999999984e-6Initial program 100.0%
Taylor expanded in re around 0 61.8%
if 3.59999999999999984e-6 < re Initial program 100.0%
Taylor expanded in im around 0 76.2%
Taylor expanded in re around 0 53.9%
*-commutative73.2%
Simplified53.9%
(FPCore (re im) :precision binary64 (if (<= im 1.1e+182) (+ 1.0 (* re (+ 1.0 (* re (+ 0.5 (* re 0.16666666666666666)))))) (+ 1.0 (* -0.5 (* im im)))))
double code(double re, double im) {
double tmp;
if (im <= 1.1e+182) {
tmp = 1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666)))));
} else {
tmp = 1.0 + (-0.5 * (im * im));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 1.1d+182) then
tmp = 1.0d0 + (re * (1.0d0 + (re * (0.5d0 + (re * 0.16666666666666666d0)))))
else
tmp = 1.0d0 + ((-0.5d0) * (im * im))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 1.1e+182) {
tmp = 1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666)))));
} else {
tmp = 1.0 + (-0.5 * (im * im));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 1.1e+182: tmp = 1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666))))) else: tmp = 1.0 + (-0.5 * (im * im)) return tmp
function code(re, im) tmp = 0.0 if (im <= 1.1e+182) tmp = Float64(1.0 + Float64(re * Float64(1.0 + Float64(re * Float64(0.5 + Float64(re * 0.16666666666666666)))))); else tmp = Float64(1.0 + Float64(-0.5 * Float64(im * im))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 1.1e+182) tmp = 1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666))))); else tmp = 1.0 + (-0.5 * (im * im)); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 1.1e+182], N[(1.0 + N[(re * N[(1.0 + N[(re * N[(0.5 + N[(re * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(-0.5 * N[(im * im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 1.1 \cdot 10^{+182}:\\
\;\;\;\;1 + re \cdot \left(1 + re \cdot \left(0.5 + re \cdot 0.16666666666666666\right)\right)\\
\mathbf{else}:\\
\;\;\;\;1 + -0.5 \cdot \left(im \cdot im\right)\\
\end{array}
\end{array}
if im < 1.09999999999999998e182Initial program 100.0%
Taylor expanded in im around 0 75.2%
Taylor expanded in re around 0 42.4%
*-commutative65.9%
Simplified42.4%
if 1.09999999999999998e182 < im Initial program 100.0%
Taylor expanded in re around 0 35.5%
Taylor expanded in im around 0 22.9%
unpow222.9%
Applied egg-rr22.9%
(FPCore (re im) :precision binary64 (if (<= im 3.4e+170) (+ 1.0 (* re (+ 1.0 (* re 0.5)))) (+ 1.0 (* -0.5 (* im im)))))
double code(double re, double im) {
double tmp;
if (im <= 3.4e+170) {
tmp = 1.0 + (re * (1.0 + (re * 0.5)));
} else {
tmp = 1.0 + (-0.5 * (im * im));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 3.4d+170) then
tmp = 1.0d0 + (re * (1.0d0 + (re * 0.5d0)))
else
tmp = 1.0d0 + ((-0.5d0) * (im * im))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 3.4e+170) {
tmp = 1.0 + (re * (1.0 + (re * 0.5)));
} else {
tmp = 1.0 + (-0.5 * (im * im));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 3.4e+170: tmp = 1.0 + (re * (1.0 + (re * 0.5))) else: tmp = 1.0 + (-0.5 * (im * im)) return tmp
function code(re, im) tmp = 0.0 if (im <= 3.4e+170) tmp = Float64(1.0 + Float64(re * Float64(1.0 + Float64(re * 0.5)))); else tmp = Float64(1.0 + Float64(-0.5 * Float64(im * im))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 3.4e+170) tmp = 1.0 + (re * (1.0 + (re * 0.5))); else tmp = 1.0 + (-0.5 * (im * im)); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 3.4e+170], N[(1.0 + N[(re * N[(1.0 + N[(re * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(-0.5 * N[(im * im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 3.4 \cdot 10^{+170}:\\
\;\;\;\;1 + re \cdot \left(1 + re \cdot 0.5\right)\\
\mathbf{else}:\\
\;\;\;\;1 + -0.5 \cdot \left(im \cdot im\right)\\
\end{array}
\end{array}
if im < 3.4000000000000001e170Initial program 100.0%
Taylor expanded in re around 0 59.6%
Taylor expanded in im around 0 38.0%
if 3.4000000000000001e170 < im Initial program 100.0%
Taylor expanded in re around 0 38.3%
Taylor expanded in im around 0 22.0%
unpow222.0%
Applied egg-rr22.0%
Final simplification35.9%
(FPCore (re im) :precision binary64 (if (<= re 7.8e+42) (+ re 1.0) (+ 1.0 (* -0.5 (* im im)))))
double code(double re, double im) {
double tmp;
if (re <= 7.8e+42) {
tmp = re + 1.0;
} else {
tmp = 1.0 + (-0.5 * (im * im));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (re <= 7.8d+42) then
tmp = re + 1.0d0
else
tmp = 1.0d0 + ((-0.5d0) * (im * im))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (re <= 7.8e+42) {
tmp = re + 1.0;
} else {
tmp = 1.0 + (-0.5 * (im * im));
}
return tmp;
}
def code(re, im): tmp = 0 if re <= 7.8e+42: tmp = re + 1.0 else: tmp = 1.0 + (-0.5 * (im * im)) return tmp
function code(re, im) tmp = 0.0 if (re <= 7.8e+42) tmp = Float64(re + 1.0); else tmp = Float64(1.0 + Float64(-0.5 * Float64(im * im))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (re <= 7.8e+42) tmp = re + 1.0; else tmp = 1.0 + (-0.5 * (im * im)); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[re, 7.8e+42], N[(re + 1.0), $MachinePrecision], N[(1.0 + N[(-0.5 * N[(im * im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq 7.8 \cdot 10^{+42}:\\
\;\;\;\;re + 1\\
\mathbf{else}:\\
\;\;\;\;1 + -0.5 \cdot \left(im \cdot im\right)\\
\end{array}
\end{array}
if re < 7.79999999999999939e42Initial program 100.0%
Taylor expanded in re around 0 60.6%
Taylor expanded in im around 0 32.7%
+-commutative32.7%
Simplified32.7%
if 7.79999999999999939e42 < re Initial program 100.0%
Taylor expanded in re around 0 3.1%
Taylor expanded in im around 0 19.7%
unpow219.7%
Applied egg-rr19.7%
(FPCore (re im) :precision binary64 (+ re 1.0))
double code(double re, double im) {
return re + 1.0;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = re + 1.0d0
end function
public static double code(double re, double im) {
return re + 1.0;
}
def code(re, im): return re + 1.0
function code(re, im) return Float64(re + 1.0) end
function tmp = code(re, im) tmp = re + 1.0; end
code[re_, im_] := N[(re + 1.0), $MachinePrecision]
\begin{array}{l}
\\
re + 1
\end{array}
Initial program 100.0%
Taylor expanded in re around 0 48.3%
Taylor expanded in im around 0 26.4%
+-commutative26.4%
Simplified26.4%
(FPCore (re im) :precision binary64 1.0)
double code(double re, double im) {
return 1.0;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 1.0d0
end function
public static double code(double re, double im) {
return 1.0;
}
def code(re, im): return 1.0
function code(re, im) return 1.0 end
function tmp = code(re, im) tmp = 1.0; end
code[re_, im_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 100.0%
Taylor expanded in re around 0 47.4%
Taylor expanded in im around 0 25.9%
herbie shell --seed 2024113
(FPCore (re im)
:name "math.exp on complex, real part"
:precision binary64
(* (exp re) (cos im)))