
(FPCore (x y) :precision binary64 (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))))
double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - (((1.0d0 - x) * y) / (y + 1.0d0))
end function
public static double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
def code(x, y): return 1.0 - (((1.0 - x) * y) / (y + 1.0))
function code(x, y) return Float64(1.0 - Float64(Float64(Float64(1.0 - x) * y) / Float64(y + 1.0))) end
function tmp = code(x, y) tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)); end
code[x_, y_] := N[(1.0 - N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \frac{\left(1 - x\right) \cdot y}{y + 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))))
double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - (((1.0d0 - x) * y) / (y + 1.0d0))
end function
public static double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
def code(x, y): return 1.0 - (((1.0 - x) * y) / (y + 1.0))
function code(x, y) return Float64(1.0 - Float64(Float64(Float64(1.0 - x) * y) / Float64(y + 1.0))) end
function tmp = code(x, y) tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)); end
code[x_, y_] := N[(1.0 - N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \frac{\left(1 - x\right) \cdot y}{y + 1}
\end{array}
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (* (- 1.0 x) y) (+ 1.0 y))))
(if (<= t_0 0.8)
(+ 1.0 (* (- 1.0 x) (/ y (- -1.0 y))))
(if (<= t_0 1.0)
(+ x (/ (+ 1.0 (- (/ (+ (+ x -1.0) (/ (- 1.0 x) y)) y) x)) y))
(* x (+ (/ y (+ 1.0 y)) (/ (- y (+ 1.0 y)) (* x (- -1.0 y)))))))))
double code(double x, double y) {
double t_0 = ((1.0 - x) * y) / (1.0 + y);
double tmp;
if (t_0 <= 0.8) {
tmp = 1.0 + ((1.0 - x) * (y / (-1.0 - y)));
} else if (t_0 <= 1.0) {
tmp = x + ((1.0 + ((((x + -1.0) + ((1.0 - x) / y)) / y) - x)) / y);
} else {
tmp = x * ((y / (1.0 + y)) + ((y - (1.0 + y)) / (x * (-1.0 - y))));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = ((1.0d0 - x) * y) / (1.0d0 + y)
if (t_0 <= 0.8d0) then
tmp = 1.0d0 + ((1.0d0 - x) * (y / ((-1.0d0) - y)))
else if (t_0 <= 1.0d0) then
tmp = x + ((1.0d0 + ((((x + (-1.0d0)) + ((1.0d0 - x) / y)) / y) - x)) / y)
else
tmp = x * ((y / (1.0d0 + y)) + ((y - (1.0d0 + y)) / (x * ((-1.0d0) - y))))
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = ((1.0 - x) * y) / (1.0 + y);
double tmp;
if (t_0 <= 0.8) {
tmp = 1.0 + ((1.0 - x) * (y / (-1.0 - y)));
} else if (t_0 <= 1.0) {
tmp = x + ((1.0 + ((((x + -1.0) + ((1.0 - x) / y)) / y) - x)) / y);
} else {
tmp = x * ((y / (1.0 + y)) + ((y - (1.0 + y)) / (x * (-1.0 - y))));
}
return tmp;
}
def code(x, y): t_0 = ((1.0 - x) * y) / (1.0 + y) tmp = 0 if t_0 <= 0.8: tmp = 1.0 + ((1.0 - x) * (y / (-1.0 - y))) elif t_0 <= 1.0: tmp = x + ((1.0 + ((((x + -1.0) + ((1.0 - x) / y)) / y) - x)) / y) else: tmp = x * ((y / (1.0 + y)) + ((y - (1.0 + y)) / (x * (-1.0 - y)))) return tmp
function code(x, y) t_0 = Float64(Float64(Float64(1.0 - x) * y) / Float64(1.0 + y)) tmp = 0.0 if (t_0 <= 0.8) tmp = Float64(1.0 + Float64(Float64(1.0 - x) * Float64(y / Float64(-1.0 - y)))); elseif (t_0 <= 1.0) tmp = Float64(x + Float64(Float64(1.0 + Float64(Float64(Float64(Float64(x + -1.0) + Float64(Float64(1.0 - x) / y)) / y) - x)) / y)); else tmp = Float64(x * Float64(Float64(y / Float64(1.0 + y)) + Float64(Float64(y - Float64(1.0 + y)) / Float64(x * Float64(-1.0 - y))))); end return tmp end
function tmp_2 = code(x, y) t_0 = ((1.0 - x) * y) / (1.0 + y); tmp = 0.0; if (t_0 <= 0.8) tmp = 1.0 + ((1.0 - x) * (y / (-1.0 - y))); elseif (t_0 <= 1.0) tmp = x + ((1.0 + ((((x + -1.0) + ((1.0 - x) / y)) / y) - x)) / y); else tmp = x * ((y / (1.0 + y)) + ((y - (1.0 + y)) / (x * (-1.0 - y)))); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(1.0 + y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 0.8], N[(1.0 + N[(N[(1.0 - x), $MachinePrecision] * N[(y / N[(-1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 1.0], N[(x + N[(N[(1.0 + N[(N[(N[(N[(x + -1.0), $MachinePrecision] + N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x * N[(N[(y / N[(1.0 + y), $MachinePrecision]), $MachinePrecision] + N[(N[(y - N[(1.0 + y), $MachinePrecision]), $MachinePrecision] / N[(x * N[(-1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\left(1 - x\right) \cdot y}{1 + y}\\
\mathbf{if}\;t\_0 \leq 0.8:\\
\;\;\;\;1 + \left(1 - x\right) \cdot \frac{y}{-1 - y}\\
\mathbf{elif}\;t\_0 \leq 1:\\
\;\;\;\;x + \frac{1 + \left(\frac{\left(x + -1\right) + \frac{1 - x}{y}}{y} - x\right)}{y}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(\frac{y}{1 + y} + \frac{y - \left(1 + y\right)}{x \cdot \left(-1 - y\right)}\right)\\
\end{array}
\end{array}
if (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) x) y) (+.f64 y #s(literal 1 binary64))) < 0.80000000000000004Initial program 89.1%
associate-/l*100.0%
remove-double-neg100.0%
remove-double-neg100.0%
+-commutative100.0%
Simplified100.0%
if 0.80000000000000004 < (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) x) y) (+.f64 y #s(literal 1 binary64))) < 1Initial program 6.4%
associate-/l*6.4%
remove-double-neg6.4%
remove-double-neg6.4%
+-commutative6.4%
Simplified6.4%
Taylor expanded in y around -inf 99.9%
Simplified99.9%
if 1 < (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) x) y) (+.f64 y #s(literal 1 binary64))) Initial program 61.0%
associate-/l*96.3%
remove-double-neg96.3%
remove-double-neg96.3%
+-commutative96.3%
Simplified96.3%
Taylor expanded in x around inf 99.2%
associate--r+99.2%
cancel-sign-sub-inv99.2%
metadata-eval99.2%
*-lft-identity99.2%
unsub-neg99.2%
+-commutative99.2%
mul-1-neg99.2%
associate-+l+99.2%
mul-1-neg99.2%
associate-/r*99.2%
distribute-neg-frac299.2%
distribute-neg-in99.2%
metadata-eval99.2%
sub-neg99.2%
Simplified99.2%
frac-add100.0%
div-inv100.0%
*-un-lft-identity100.0%
clear-num100.0%
un-div-inv98.8%
Applied egg-rr98.8%
associate-*r/98.8%
*-rgt-identity98.8%
+-commutative98.8%
associate-/r/100.0%
*-inverses100.0%
*-lft-identity100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (* (- 1.0 x) y) (+ 1.0 y))))
(if (<= t_0 0.8)
(+ 1.0 (* (- 1.0 x) (/ y (- -1.0 y))))
(if (<= t_0 1.0)
(+ x (/ (+ (- 1.0 x) (/ (+ x -1.0) y)) y))
(* x (+ (/ y (+ 1.0 y)) (/ (- y (+ 1.0 y)) (* x (- -1.0 y)))))))))
double code(double x, double y) {
double t_0 = ((1.0 - x) * y) / (1.0 + y);
double tmp;
if (t_0 <= 0.8) {
tmp = 1.0 + ((1.0 - x) * (y / (-1.0 - y)));
} else if (t_0 <= 1.0) {
tmp = x + (((1.0 - x) + ((x + -1.0) / y)) / y);
} else {
tmp = x * ((y / (1.0 + y)) + ((y - (1.0 + y)) / (x * (-1.0 - y))));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = ((1.0d0 - x) * y) / (1.0d0 + y)
if (t_0 <= 0.8d0) then
tmp = 1.0d0 + ((1.0d0 - x) * (y / ((-1.0d0) - y)))
else if (t_0 <= 1.0d0) then
tmp = x + (((1.0d0 - x) + ((x + (-1.0d0)) / y)) / y)
else
tmp = x * ((y / (1.0d0 + y)) + ((y - (1.0d0 + y)) / (x * ((-1.0d0) - y))))
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = ((1.0 - x) * y) / (1.0 + y);
double tmp;
if (t_0 <= 0.8) {
tmp = 1.0 + ((1.0 - x) * (y / (-1.0 - y)));
} else if (t_0 <= 1.0) {
tmp = x + (((1.0 - x) + ((x + -1.0) / y)) / y);
} else {
tmp = x * ((y / (1.0 + y)) + ((y - (1.0 + y)) / (x * (-1.0 - y))));
}
return tmp;
}
def code(x, y): t_0 = ((1.0 - x) * y) / (1.0 + y) tmp = 0 if t_0 <= 0.8: tmp = 1.0 + ((1.0 - x) * (y / (-1.0 - y))) elif t_0 <= 1.0: tmp = x + (((1.0 - x) + ((x + -1.0) / y)) / y) else: tmp = x * ((y / (1.0 + y)) + ((y - (1.0 + y)) / (x * (-1.0 - y)))) return tmp
function code(x, y) t_0 = Float64(Float64(Float64(1.0 - x) * y) / Float64(1.0 + y)) tmp = 0.0 if (t_0 <= 0.8) tmp = Float64(1.0 + Float64(Float64(1.0 - x) * Float64(y / Float64(-1.0 - y)))); elseif (t_0 <= 1.0) tmp = Float64(x + Float64(Float64(Float64(1.0 - x) + Float64(Float64(x + -1.0) / y)) / y)); else tmp = Float64(x * Float64(Float64(y / Float64(1.0 + y)) + Float64(Float64(y - Float64(1.0 + y)) / Float64(x * Float64(-1.0 - y))))); end return tmp end
function tmp_2 = code(x, y) t_0 = ((1.0 - x) * y) / (1.0 + y); tmp = 0.0; if (t_0 <= 0.8) tmp = 1.0 + ((1.0 - x) * (y / (-1.0 - y))); elseif (t_0 <= 1.0) tmp = x + (((1.0 - x) + ((x + -1.0) / y)) / y); else tmp = x * ((y / (1.0 + y)) + ((y - (1.0 + y)) / (x * (-1.0 - y)))); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(1.0 + y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 0.8], N[(1.0 + N[(N[(1.0 - x), $MachinePrecision] * N[(y / N[(-1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 1.0], N[(x + N[(N[(N[(1.0 - x), $MachinePrecision] + N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x * N[(N[(y / N[(1.0 + y), $MachinePrecision]), $MachinePrecision] + N[(N[(y - N[(1.0 + y), $MachinePrecision]), $MachinePrecision] / N[(x * N[(-1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\left(1 - x\right) \cdot y}{1 + y}\\
\mathbf{if}\;t\_0 \leq 0.8:\\
\;\;\;\;1 + \left(1 - x\right) \cdot \frac{y}{-1 - y}\\
\mathbf{elif}\;t\_0 \leq 1:\\
\;\;\;\;x + \frac{\left(1 - x\right) + \frac{x + -1}{y}}{y}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(\frac{y}{1 + y} + \frac{y - \left(1 + y\right)}{x \cdot \left(-1 - y\right)}\right)\\
\end{array}
\end{array}
if (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) x) y) (+.f64 y #s(literal 1 binary64))) < 0.80000000000000004Initial program 89.1%
associate-/l*100.0%
remove-double-neg100.0%
remove-double-neg100.0%
+-commutative100.0%
Simplified100.0%
if 0.80000000000000004 < (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) x) y) (+.f64 y #s(literal 1 binary64))) < 1Initial program 6.4%
associate-/l*6.4%
remove-double-neg6.4%
remove-double-neg6.4%
+-commutative6.4%
Simplified6.4%
Taylor expanded in y around -inf 99.7%
Simplified99.7%
if 1 < (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) x) y) (+.f64 y #s(literal 1 binary64))) Initial program 61.0%
associate-/l*96.3%
remove-double-neg96.3%
remove-double-neg96.3%
+-commutative96.3%
Simplified96.3%
Taylor expanded in x around inf 99.2%
associate--r+99.2%
cancel-sign-sub-inv99.2%
metadata-eval99.2%
*-lft-identity99.2%
unsub-neg99.2%
+-commutative99.2%
mul-1-neg99.2%
associate-+l+99.2%
mul-1-neg99.2%
associate-/r*99.2%
distribute-neg-frac299.2%
distribute-neg-in99.2%
metadata-eval99.2%
sub-neg99.2%
Simplified99.2%
frac-add100.0%
div-inv100.0%
*-un-lft-identity100.0%
clear-num100.0%
un-div-inv98.8%
Applied egg-rr98.8%
associate-*r/98.8%
*-rgt-identity98.8%
+-commutative98.8%
associate-/r/100.0%
*-inverses100.0%
*-lft-identity100.0%
Simplified100.0%
Final simplification99.9%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (* (- 1.0 x) y) (+ 1.0 y))))
(if (<= t_0 0.8)
(+ 1.0 (* (- 1.0 x) (/ y (- -1.0 y))))
(if (<= t_0 1.0)
(+ x (/ (+ (- 1.0 x) (/ (+ x -1.0) y)) y))
(* x (+ (/ y (+ 1.0 y)) (+ (/ 1.0 x) (/ (/ y x) (- -1.0 y)))))))))
double code(double x, double y) {
double t_0 = ((1.0 - x) * y) / (1.0 + y);
double tmp;
if (t_0 <= 0.8) {
tmp = 1.0 + ((1.0 - x) * (y / (-1.0 - y)));
} else if (t_0 <= 1.0) {
tmp = x + (((1.0 - x) + ((x + -1.0) / y)) / y);
} else {
tmp = x * ((y / (1.0 + y)) + ((1.0 / x) + ((y / x) / (-1.0 - y))));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = ((1.0d0 - x) * y) / (1.0d0 + y)
if (t_0 <= 0.8d0) then
tmp = 1.0d0 + ((1.0d0 - x) * (y / ((-1.0d0) - y)))
else if (t_0 <= 1.0d0) then
tmp = x + (((1.0d0 - x) + ((x + (-1.0d0)) / y)) / y)
else
tmp = x * ((y / (1.0d0 + y)) + ((1.0d0 / x) + ((y / x) / ((-1.0d0) - y))))
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = ((1.0 - x) * y) / (1.0 + y);
double tmp;
if (t_0 <= 0.8) {
tmp = 1.0 + ((1.0 - x) * (y / (-1.0 - y)));
} else if (t_0 <= 1.0) {
tmp = x + (((1.0 - x) + ((x + -1.0) / y)) / y);
} else {
tmp = x * ((y / (1.0 + y)) + ((1.0 / x) + ((y / x) / (-1.0 - y))));
}
return tmp;
}
def code(x, y): t_0 = ((1.0 - x) * y) / (1.0 + y) tmp = 0 if t_0 <= 0.8: tmp = 1.0 + ((1.0 - x) * (y / (-1.0 - y))) elif t_0 <= 1.0: tmp = x + (((1.0 - x) + ((x + -1.0) / y)) / y) else: tmp = x * ((y / (1.0 + y)) + ((1.0 / x) + ((y / x) / (-1.0 - y)))) return tmp
function code(x, y) t_0 = Float64(Float64(Float64(1.0 - x) * y) / Float64(1.0 + y)) tmp = 0.0 if (t_0 <= 0.8) tmp = Float64(1.0 + Float64(Float64(1.0 - x) * Float64(y / Float64(-1.0 - y)))); elseif (t_0 <= 1.0) tmp = Float64(x + Float64(Float64(Float64(1.0 - x) + Float64(Float64(x + -1.0) / y)) / y)); else tmp = Float64(x * Float64(Float64(y / Float64(1.0 + y)) + Float64(Float64(1.0 / x) + Float64(Float64(y / x) / Float64(-1.0 - y))))); end return tmp end
function tmp_2 = code(x, y) t_0 = ((1.0 - x) * y) / (1.0 + y); tmp = 0.0; if (t_0 <= 0.8) tmp = 1.0 + ((1.0 - x) * (y / (-1.0 - y))); elseif (t_0 <= 1.0) tmp = x + (((1.0 - x) + ((x + -1.0) / y)) / y); else tmp = x * ((y / (1.0 + y)) + ((1.0 / x) + ((y / x) / (-1.0 - y)))); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(1.0 + y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 0.8], N[(1.0 + N[(N[(1.0 - x), $MachinePrecision] * N[(y / N[(-1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 1.0], N[(x + N[(N[(N[(1.0 - x), $MachinePrecision] + N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x * N[(N[(y / N[(1.0 + y), $MachinePrecision]), $MachinePrecision] + N[(N[(1.0 / x), $MachinePrecision] + N[(N[(y / x), $MachinePrecision] / N[(-1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\left(1 - x\right) \cdot y}{1 + y}\\
\mathbf{if}\;t\_0 \leq 0.8:\\
\;\;\;\;1 + \left(1 - x\right) \cdot \frac{y}{-1 - y}\\
\mathbf{elif}\;t\_0 \leq 1:\\
\;\;\;\;x + \frac{\left(1 - x\right) + \frac{x + -1}{y}}{y}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(\frac{y}{1 + y} + \left(\frac{1}{x} + \frac{\frac{y}{x}}{-1 - y}\right)\right)\\
\end{array}
\end{array}
if (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) x) y) (+.f64 y #s(literal 1 binary64))) < 0.80000000000000004Initial program 89.1%
associate-/l*100.0%
remove-double-neg100.0%
remove-double-neg100.0%
+-commutative100.0%
Simplified100.0%
if 0.80000000000000004 < (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) x) y) (+.f64 y #s(literal 1 binary64))) < 1Initial program 6.4%
associate-/l*6.4%
remove-double-neg6.4%
remove-double-neg6.4%
+-commutative6.4%
Simplified6.4%
Taylor expanded in y around -inf 99.7%
Simplified99.7%
if 1 < (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) x) y) (+.f64 y #s(literal 1 binary64))) Initial program 61.0%
associate-/l*96.3%
remove-double-neg96.3%
remove-double-neg96.3%
+-commutative96.3%
Simplified96.3%
Taylor expanded in x around inf 99.2%
associate--r+99.2%
cancel-sign-sub-inv99.2%
metadata-eval99.2%
*-lft-identity99.2%
unsub-neg99.2%
+-commutative99.2%
mul-1-neg99.2%
associate-+l+99.2%
mul-1-neg99.2%
associate-/r*99.2%
distribute-neg-frac299.2%
distribute-neg-in99.2%
metadata-eval99.2%
sub-neg99.2%
Simplified99.2%
Final simplification99.8%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (* (- 1.0 x) y) (+ 1.0 y))))
(if (or (<= t_0 0.8) (not (<= t_0 1.000005)))
(+ 1.0 (* (- 1.0 x) (/ y (- -1.0 y))))
(+ x (/ (+ (- 1.0 x) (/ (+ x -1.0) y)) y)))))
double code(double x, double y) {
double t_0 = ((1.0 - x) * y) / (1.0 + y);
double tmp;
if ((t_0 <= 0.8) || !(t_0 <= 1.000005)) {
tmp = 1.0 + ((1.0 - x) * (y / (-1.0 - y)));
} else {
tmp = x + (((1.0 - x) + ((x + -1.0) / y)) / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = ((1.0d0 - x) * y) / (1.0d0 + y)
if ((t_0 <= 0.8d0) .or. (.not. (t_0 <= 1.000005d0))) then
tmp = 1.0d0 + ((1.0d0 - x) * (y / ((-1.0d0) - y)))
else
tmp = x + (((1.0d0 - x) + ((x + (-1.0d0)) / y)) / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = ((1.0 - x) * y) / (1.0 + y);
double tmp;
if ((t_0 <= 0.8) || !(t_0 <= 1.000005)) {
tmp = 1.0 + ((1.0 - x) * (y / (-1.0 - y)));
} else {
tmp = x + (((1.0 - x) + ((x + -1.0) / y)) / y);
}
return tmp;
}
def code(x, y): t_0 = ((1.0 - x) * y) / (1.0 + y) tmp = 0 if (t_0 <= 0.8) or not (t_0 <= 1.000005): tmp = 1.0 + ((1.0 - x) * (y / (-1.0 - y))) else: tmp = x + (((1.0 - x) + ((x + -1.0) / y)) / y) return tmp
function code(x, y) t_0 = Float64(Float64(Float64(1.0 - x) * y) / Float64(1.0 + y)) tmp = 0.0 if ((t_0 <= 0.8) || !(t_0 <= 1.000005)) tmp = Float64(1.0 + Float64(Float64(1.0 - x) * Float64(y / Float64(-1.0 - y)))); else tmp = Float64(x + Float64(Float64(Float64(1.0 - x) + Float64(Float64(x + -1.0) / y)) / y)); end return tmp end
function tmp_2 = code(x, y) t_0 = ((1.0 - x) * y) / (1.0 + y); tmp = 0.0; if ((t_0 <= 0.8) || ~((t_0 <= 1.000005))) tmp = 1.0 + ((1.0 - x) * (y / (-1.0 - y))); else tmp = x + (((1.0 - x) + ((x + -1.0) / y)) / y); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(1.0 + y), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, 0.8], N[Not[LessEqual[t$95$0, 1.000005]], $MachinePrecision]], N[(1.0 + N[(N[(1.0 - x), $MachinePrecision] * N[(y / N[(-1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[(N[(1.0 - x), $MachinePrecision] + N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\left(1 - x\right) \cdot y}{1 + y}\\
\mathbf{if}\;t\_0 \leq 0.8 \lor \neg \left(t\_0 \leq 1.000005\right):\\
\;\;\;\;1 + \left(1 - x\right) \cdot \frac{y}{-1 - y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{\left(1 - x\right) + \frac{x + -1}{y}}{y}\\
\end{array}
\end{array}
if (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) x) y) (+.f64 y #s(literal 1 binary64))) < 0.80000000000000004 or 1.00000500000000003 < (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) x) y) (+.f64 y #s(literal 1 binary64))) Initial program 82.4%
associate-/l*99.8%
remove-double-neg99.8%
remove-double-neg99.8%
+-commutative99.8%
Simplified99.8%
if 0.80000000000000004 < (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) x) y) (+.f64 y #s(literal 1 binary64))) < 1.00000500000000003Initial program 8.6%
associate-/l*8.6%
remove-double-neg8.6%
remove-double-neg8.6%
+-commutative8.6%
Simplified8.6%
Taylor expanded in y around -inf 99.7%
Simplified99.7%
Final simplification99.8%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (* (- 1.0 x) y) (+ 1.0 y))))
(if (or (<= t_0 1.0) (not (<= t_0 1.000005)))
(+ 1.0 (* (- 1.0 x) (/ y (- -1.0 y))))
(+ x (/ 1.0 y)))))
double code(double x, double y) {
double t_0 = ((1.0 - x) * y) / (1.0 + y);
double tmp;
if ((t_0 <= 1.0) || !(t_0 <= 1.000005)) {
tmp = 1.0 + ((1.0 - x) * (y / (-1.0 - y)));
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = ((1.0d0 - x) * y) / (1.0d0 + y)
if ((t_0 <= 1.0d0) .or. (.not. (t_0 <= 1.000005d0))) then
tmp = 1.0d0 + ((1.0d0 - x) * (y / ((-1.0d0) - y)))
else
tmp = x + (1.0d0 / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = ((1.0 - x) * y) / (1.0 + y);
double tmp;
if ((t_0 <= 1.0) || !(t_0 <= 1.000005)) {
tmp = 1.0 + ((1.0 - x) * (y / (-1.0 - y)));
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
def code(x, y): t_0 = ((1.0 - x) * y) / (1.0 + y) tmp = 0 if (t_0 <= 1.0) or not (t_0 <= 1.000005): tmp = 1.0 + ((1.0 - x) * (y / (-1.0 - y))) else: tmp = x + (1.0 / y) return tmp
function code(x, y) t_0 = Float64(Float64(Float64(1.0 - x) * y) / Float64(1.0 + y)) tmp = 0.0 if ((t_0 <= 1.0) || !(t_0 <= 1.000005)) tmp = Float64(1.0 + Float64(Float64(1.0 - x) * Float64(y / Float64(-1.0 - y)))); else tmp = Float64(x + Float64(1.0 / y)); end return tmp end
function tmp_2 = code(x, y) t_0 = ((1.0 - x) * y) / (1.0 + y); tmp = 0.0; if ((t_0 <= 1.0) || ~((t_0 <= 1.000005))) tmp = 1.0 + ((1.0 - x) * (y / (-1.0 - y))); else tmp = x + (1.0 / y); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(1.0 + y), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, 1.0], N[Not[LessEqual[t$95$0, 1.000005]], $MachinePrecision]], N[(1.0 + N[(N[(1.0 - x), $MachinePrecision] * N[(y / N[(-1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\left(1 - x\right) \cdot y}{1 + y}\\
\mathbf{if}\;t\_0 \leq 1 \lor \neg \left(t\_0 \leq 1.000005\right):\\
\;\;\;\;1 + \left(1 - x\right) \cdot \frac{y}{-1 - y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1}{y}\\
\end{array}
\end{array}
if (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) x) y) (+.f64 y #s(literal 1 binary64))) < 1 or 1.00000500000000003 < (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) x) y) (+.f64 y #s(literal 1 binary64))) Initial program 64.7%
associate-/l*78.0%
remove-double-neg78.0%
remove-double-neg78.0%
+-commutative78.0%
Simplified78.0%
if 1 < (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) x) y) (+.f64 y #s(literal 1 binary64))) < 1.00000500000000003Initial program 51.8%
associate-/l*51.8%
remove-double-neg51.8%
remove-double-neg51.8%
+-commutative51.8%
Simplified51.8%
Taylor expanded in y around inf 100.0%
associate--l+100.0%
div-sub100.0%
sub-neg100.0%
+-commutative100.0%
neg-sub0100.0%
associate-+l-100.0%
neg-sub0100.0%
mul-1-neg100.0%
associate-*r/100.0%
mul-1-neg100.0%
unsub-neg100.0%
sub-neg100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in x around 0 100.0%
Final simplification78.3%
(FPCore (x y) :precision binary64 (if (<= y -1.0) x (if (<= y 1.9) (+ 1.0 (* x y)) (if (<= y 5.6e+103) (/ 1.0 y) x))))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 1.9) {
tmp = 1.0 + (x * y);
} else if (y <= 5.6e+103) {
tmp = 1.0 / y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = x
else if (y <= 1.9d0) then
tmp = 1.0d0 + (x * y)
else if (y <= 5.6d+103) then
tmp = 1.0d0 / y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 1.9) {
tmp = 1.0 + (x * y);
} else if (y <= 5.6e+103) {
tmp = 1.0 / y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = x elif y <= 1.9: tmp = 1.0 + (x * y) elif y <= 5.6e+103: tmp = 1.0 / y else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = x; elseif (y <= 1.9) tmp = Float64(1.0 + Float64(x * y)); elseif (y <= 5.6e+103) tmp = Float64(1.0 / y); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = x; elseif (y <= 1.9) tmp = 1.0 + (x * y); elseif (y <= 5.6e+103) tmp = 1.0 / y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], x, If[LessEqual[y, 1.9], N[(1.0 + N[(x * y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 5.6e+103], N[(1.0 / y), $MachinePrecision], x]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 1.9:\\
\;\;\;\;1 + x \cdot y\\
\mathbf{elif}\;y \leq 5.6 \cdot 10^{+103}:\\
\;\;\;\;\frac{1}{y}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -1 or 5.60000000000000017e103 < y Initial program 24.0%
associate-/l*57.8%
remove-double-neg57.8%
remove-double-neg57.8%
+-commutative57.8%
Simplified57.8%
Taylor expanded in y around inf 82.3%
if -1 < y < 1.8999999999999999Initial program 100.0%
associate-/l*100.0%
remove-double-neg100.0%
remove-double-neg100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around 0 98.9%
Taylor expanded in x around inf 98.4%
mul-1-neg98.4%
distribute-lft-neg-out98.4%
*-commutative98.4%
Simplified98.4%
sub-neg98.4%
distribute-rgt-neg-out98.4%
remove-double-neg98.4%
+-commutative98.4%
Applied egg-rr98.4%
if 1.8999999999999999 < y < 5.60000000000000017e103Initial program 28.9%
associate-/l*32.8%
remove-double-neg32.8%
remove-double-neg32.8%
+-commutative32.8%
Simplified32.8%
Taylor expanded in y around inf 92.8%
associate--l+92.8%
div-sub92.8%
sub-neg92.8%
+-commutative92.8%
neg-sub092.8%
associate-+l-92.8%
neg-sub092.8%
mul-1-neg92.8%
associate-*r/92.8%
mul-1-neg92.8%
unsub-neg92.8%
sub-neg92.8%
metadata-eval92.8%
Simplified92.8%
Taylor expanded in x around 0 67.4%
Final simplification89.4%
(FPCore (x y) :precision binary64 (if (<= y -1.0) x (if (<= y 0.75) (- 1.0 y) (if (<= y 5.6e+103) (/ 1.0 y) x))))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 0.75) {
tmp = 1.0 - y;
} else if (y <= 5.6e+103) {
tmp = 1.0 / y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = x
else if (y <= 0.75d0) then
tmp = 1.0d0 - y
else if (y <= 5.6d+103) then
tmp = 1.0d0 / y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 0.75) {
tmp = 1.0 - y;
} else if (y <= 5.6e+103) {
tmp = 1.0 / y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = x elif y <= 0.75: tmp = 1.0 - y elif y <= 5.6e+103: tmp = 1.0 / y else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = x; elseif (y <= 0.75) tmp = Float64(1.0 - y); elseif (y <= 5.6e+103) tmp = Float64(1.0 / y); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = x; elseif (y <= 0.75) tmp = 1.0 - y; elseif (y <= 5.6e+103) tmp = 1.0 / y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], x, If[LessEqual[y, 0.75], N[(1.0 - y), $MachinePrecision], If[LessEqual[y, 5.6e+103], N[(1.0 / y), $MachinePrecision], x]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 0.75:\\
\;\;\;\;1 - y\\
\mathbf{elif}\;y \leq 5.6 \cdot 10^{+103}:\\
\;\;\;\;\frac{1}{y}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -1 or 5.60000000000000017e103 < y Initial program 24.0%
associate-/l*57.8%
remove-double-neg57.8%
remove-double-neg57.8%
+-commutative57.8%
Simplified57.8%
Taylor expanded in y around inf 82.3%
if -1 < y < 0.75Initial program 100.0%
sub-neg100.0%
+-commutative100.0%
*-commutative100.0%
associate-/l*100.0%
distribute-rgt-neg-in100.0%
fma-define100.0%
distribute-frac-neg2100.0%
+-commutative100.0%
distribute-neg-in100.0%
metadata-eval100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in x around 0 78.0%
metadata-eval78.0%
distribute-neg-frac78.0%
distribute-frac-neg278.0%
distribute-neg-in78.0%
metadata-eval78.0%
sub-neg78.0%
Simplified78.0%
Taylor expanded in y around 0 77.9%
neg-mul-177.9%
unsub-neg77.9%
Simplified77.9%
if 0.75 < y < 5.60000000000000017e103Initial program 28.9%
associate-/l*32.8%
remove-double-neg32.8%
remove-double-neg32.8%
+-commutative32.8%
Simplified32.8%
Taylor expanded in y around inf 92.8%
associate--l+92.8%
div-sub92.8%
sub-neg92.8%
+-commutative92.8%
neg-sub092.8%
associate-+l-92.8%
neg-sub092.8%
mul-1-neg92.8%
associate-*r/92.8%
mul-1-neg92.8%
unsub-neg92.8%
sub-neg92.8%
metadata-eval92.8%
Simplified92.8%
Taylor expanded in x around 0 67.4%
(FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 1.0))) (+ x (/ (- 1.0 x) y)) (+ 1.0 (* y (+ x -1.0)))))
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = x + ((1.0 - x) / y);
} else {
tmp = 1.0 + (y * (x + -1.0));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 1.0d0))) then
tmp = x + ((1.0d0 - x) / y)
else
tmp = 1.0d0 + (y * (x + (-1.0d0)))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = x + ((1.0 - x) / y);
} else {
tmp = 1.0 + (y * (x + -1.0));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.0) or not (y <= 1.0): tmp = x + ((1.0 - x) / y) else: tmp = 1.0 + (y * (x + -1.0)) return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 1.0)) tmp = Float64(x + Float64(Float64(1.0 - x) / y)); else tmp = Float64(1.0 + Float64(y * Float64(x + -1.0))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.0) || ~((y <= 1.0))) tmp = x + ((1.0 - x) / y); else tmp = 1.0 + (y * (x + -1.0)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 1.0]], $MachinePrecision]], N[(x + N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(y * N[(x + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 1\right):\\
\;\;\;\;x + \frac{1 - x}{y}\\
\mathbf{else}:\\
\;\;\;\;1 + y \cdot \left(x + -1\right)\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 25.0%
associate-/l*52.8%
remove-double-neg52.8%
remove-double-neg52.8%
+-commutative52.8%
Simplified52.8%
Taylor expanded in y around inf 97.5%
associate--l+97.5%
div-sub97.5%
sub-neg97.5%
+-commutative97.5%
neg-sub097.5%
associate-+l-97.5%
neg-sub097.5%
mul-1-neg97.5%
associate-*r/97.5%
mul-1-neg97.5%
unsub-neg97.5%
sub-neg97.5%
metadata-eval97.5%
Simplified97.5%
if -1 < y < 1Initial program 100.0%
associate-/l*100.0%
remove-double-neg100.0%
remove-double-neg100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around 0 98.9%
Final simplification98.3%
(FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 0.78))) (+ x (/ 1.0 y)) (+ 1.0 (* y (+ x -1.0)))))
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 0.78)) {
tmp = x + (1.0 / y);
} else {
tmp = 1.0 + (y * (x + -1.0));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 0.78d0))) then
tmp = x + (1.0d0 / y)
else
tmp = 1.0d0 + (y * (x + (-1.0d0)))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 0.78)) {
tmp = x + (1.0 / y);
} else {
tmp = 1.0 + (y * (x + -1.0));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.0) or not (y <= 0.78): tmp = x + (1.0 / y) else: tmp = 1.0 + (y * (x + -1.0)) return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 0.78)) tmp = Float64(x + Float64(1.0 / y)); else tmp = Float64(1.0 + Float64(y * Float64(x + -1.0))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.0) || ~((y <= 0.78))) tmp = x + (1.0 / y); else tmp = 1.0 + (y * (x + -1.0)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 0.78]], $MachinePrecision]], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(y * N[(x + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 0.78\right):\\
\;\;\;\;x + \frac{1}{y}\\
\mathbf{else}:\\
\;\;\;\;1 + y \cdot \left(x + -1\right)\\
\end{array}
\end{array}
if y < -1 or 0.78000000000000003 < y Initial program 25.0%
associate-/l*52.8%
remove-double-neg52.8%
remove-double-neg52.8%
+-commutative52.8%
Simplified52.8%
Taylor expanded in y around inf 97.5%
associate--l+97.5%
div-sub97.5%
sub-neg97.5%
+-commutative97.5%
neg-sub097.5%
associate-+l-97.5%
neg-sub097.5%
mul-1-neg97.5%
associate-*r/97.5%
mul-1-neg97.5%
unsub-neg97.5%
sub-neg97.5%
metadata-eval97.5%
Simplified97.5%
Taylor expanded in x around 0 97.0%
if -1 < y < 0.78000000000000003Initial program 100.0%
associate-/l*100.0%
remove-double-neg100.0%
remove-double-neg100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around 0 98.9%
Final simplification98.0%
(FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 1.0))) (+ x (/ 1.0 y)) (+ 1.0 (* x y))))
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = x + (1.0 / y);
} else {
tmp = 1.0 + (x * y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 1.0d0))) then
tmp = x + (1.0d0 / y)
else
tmp = 1.0d0 + (x * y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = x + (1.0 / y);
} else {
tmp = 1.0 + (x * y);
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.0) or not (y <= 1.0): tmp = x + (1.0 / y) else: tmp = 1.0 + (x * y) return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 1.0)) tmp = Float64(x + Float64(1.0 / y)); else tmp = Float64(1.0 + Float64(x * y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.0) || ~((y <= 1.0))) tmp = x + (1.0 / y); else tmp = 1.0 + (x * y); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 1.0]], $MachinePrecision]], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(x * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 1\right):\\
\;\;\;\;x + \frac{1}{y}\\
\mathbf{else}:\\
\;\;\;\;1 + x \cdot y\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 25.0%
associate-/l*52.8%
remove-double-neg52.8%
remove-double-neg52.8%
+-commutative52.8%
Simplified52.8%
Taylor expanded in y around inf 97.5%
associate--l+97.5%
div-sub97.5%
sub-neg97.5%
+-commutative97.5%
neg-sub097.5%
associate-+l-97.5%
neg-sub097.5%
mul-1-neg97.5%
associate-*r/97.5%
mul-1-neg97.5%
unsub-neg97.5%
sub-neg97.5%
metadata-eval97.5%
Simplified97.5%
Taylor expanded in x around 0 97.0%
if -1 < y < 1Initial program 100.0%
associate-/l*100.0%
remove-double-neg100.0%
remove-double-neg100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around 0 98.9%
Taylor expanded in x around inf 98.4%
mul-1-neg98.4%
distribute-lft-neg-out98.4%
*-commutative98.4%
Simplified98.4%
sub-neg98.4%
distribute-rgt-neg-out98.4%
remove-double-neg98.4%
+-commutative98.4%
Applied egg-rr98.4%
Final simplification97.7%
(FPCore (x y) :precision binary64 (if (<= y -1.0) x (if (<= y 0.0019) (- 1.0 y) x)))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 0.0019) {
tmp = 1.0 - y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = x
else if (y <= 0.0019d0) then
tmp = 1.0d0 - y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 0.0019) {
tmp = 1.0 - y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = x elif y <= 0.0019: tmp = 1.0 - y else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = x; elseif (y <= 0.0019) tmp = Float64(1.0 - y); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = x; elseif (y <= 0.0019) tmp = 1.0 - y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], x, If[LessEqual[y, 0.0019], N[(1.0 - y), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 0.0019:\\
\;\;\;\;1 - y\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -1 or 0.0019 < y Initial program 25.6%
associate-/l*53.2%
remove-double-neg53.2%
remove-double-neg53.2%
+-commutative53.2%
Simplified53.2%
Taylor expanded in y around inf 70.2%
if -1 < y < 0.0019Initial program 100.0%
sub-neg100.0%
+-commutative100.0%
*-commutative100.0%
associate-/l*100.0%
distribute-rgt-neg-in100.0%
fma-define100.0%
distribute-frac-neg2100.0%
+-commutative100.0%
distribute-neg-in100.0%
metadata-eval100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in x around 0 78.5%
metadata-eval78.5%
distribute-neg-frac78.5%
distribute-frac-neg278.5%
distribute-neg-in78.5%
metadata-eval78.5%
sub-neg78.5%
Simplified78.5%
Taylor expanded in y around 0 78.4%
neg-mul-178.4%
unsub-neg78.4%
Simplified78.4%
(FPCore (x y) :precision binary64 (if (<= y -1.0) x (if (<= y 30500000.0) 1.0 x)))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 30500000.0) {
tmp = 1.0;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = x
else if (y <= 30500000.0d0) then
tmp = 1.0d0
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 30500000.0) {
tmp = 1.0;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = x elif y <= 30500000.0: tmp = 1.0 else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = x; elseif (y <= 30500000.0) tmp = 1.0; else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = x; elseif (y <= 30500000.0) tmp = 1.0; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], x, If[LessEqual[y, 30500000.0], 1.0, x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 30500000:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -1 or 3.05e7 < y Initial program 23.7%
associate-/l*52.2%
remove-double-neg52.2%
remove-double-neg52.2%
+-commutative52.2%
Simplified52.2%
Taylor expanded in y around inf 72.5%
if -1 < y < 3.05e7Initial program 99.5%
associate-/l*99.5%
remove-double-neg99.5%
remove-double-neg99.5%
+-commutative99.5%
Simplified99.5%
Taylor expanded in y around 0 76.0%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 64.5%
associate-/l*77.7%
remove-double-neg77.7%
remove-double-neg77.7%
+-commutative77.7%
Simplified77.7%
Taylor expanded in y around 0 42.6%
(FPCore (x y)
:precision binary64
(let* ((t_0 (- (/ 1.0 y) (- (/ x y) x))))
(if (< y -3693.8482788297247)
t_0
(if (< y 6799310503.41891) (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))) t_0))))
double code(double x, double y) {
double t_0 = (1.0 / y) - ((x / y) - x);
double tmp;
if (y < -3693.8482788297247) {
tmp = t_0;
} else if (y < 6799310503.41891) {
tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (1.0d0 / y) - ((x / y) - x)
if (y < (-3693.8482788297247d0)) then
tmp = t_0
else if (y < 6799310503.41891d0) then
tmp = 1.0d0 - (((1.0d0 - x) * y) / (y + 1.0d0))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (1.0 / y) - ((x / y) - x);
double tmp;
if (y < -3693.8482788297247) {
tmp = t_0;
} else if (y < 6799310503.41891) {
tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = (1.0 / y) - ((x / y) - x) tmp = 0 if y < -3693.8482788297247: tmp = t_0 elif y < 6799310503.41891: tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(Float64(1.0 / y) - Float64(Float64(x / y) - x)) tmp = 0.0 if (y < -3693.8482788297247) tmp = t_0; elseif (y < 6799310503.41891) tmp = Float64(1.0 - Float64(Float64(Float64(1.0 - x) * y) / Float64(y + 1.0))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = (1.0 / y) - ((x / y) - x); tmp = 0.0; if (y < -3693.8482788297247) tmp = t_0; elseif (y < 6799310503.41891) tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(1.0 / y), $MachinePrecision] - N[(N[(x / y), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]}, If[Less[y, -3693.8482788297247], t$95$0, If[Less[y, 6799310503.41891], N[(1.0 - N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1}{y} - \left(\frac{x}{y} - x\right)\\
\mathbf{if}\;y < -3693.8482788297247:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y < 6799310503.41891:\\
\;\;\;\;1 - \frac{\left(1 - x\right) \cdot y}{y + 1}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
herbie shell --seed 2024113
(FPCore (x y)
:name "Diagrams.Trail:splitAtParam from diagrams-lib-1.3.0.3, D"
:precision binary64
:alt
(! :herbie-platform default (if (< y -36938482788297247/10000000000000) (- (/ 1 y) (- (/ x y) x)) (if (< y 679931050341891/100000) (- 1 (/ (* (- 1 x) y) (+ y 1))) (- (/ 1 y) (- (/ x y) x)))))
(- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))))