
(FPCore (x eps) :precision binary64 (- (sin (+ x eps)) (sin x)))
double code(double x, double eps) {
return sin((x + eps)) - sin(x);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = sin((x + eps)) - sin(x)
end function
public static double code(double x, double eps) {
return Math.sin((x + eps)) - Math.sin(x);
}
def code(x, eps): return math.sin((x + eps)) - math.sin(x)
function code(x, eps) return Float64(sin(Float64(x + eps)) - sin(x)) end
function tmp = code(x, eps) tmp = sin((x + eps)) - sin(x); end
code[x_, eps_] := N[(N[Sin[N[(x + eps), $MachinePrecision]], $MachinePrecision] - N[Sin[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sin \left(x + \varepsilon\right) - \sin x
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x eps) :precision binary64 (- (sin (+ x eps)) (sin x)))
double code(double x, double eps) {
return sin((x + eps)) - sin(x);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = sin((x + eps)) - sin(x)
end function
public static double code(double x, double eps) {
return Math.sin((x + eps)) - Math.sin(x);
}
def code(x, eps): return math.sin((x + eps)) - math.sin(x)
function code(x, eps) return Float64(sin(Float64(x + eps)) - sin(x)) end
function tmp = code(x, eps) tmp = sin((x + eps)) - sin(x); end
code[x_, eps_] := N[(N[Sin[N[(x + eps), $MachinePrecision]], $MachinePrecision] - N[Sin[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sin \left(x + \varepsilon\right) - \sin x
\end{array}
(FPCore (x eps)
:precision binary64
(*
eps
(+
(cos x)
(*
eps
(+
(* -0.5 (sin x))
(*
eps
(+
(* (cos x) -0.16666666666666666)
(* 0.041666666666666664 (* eps (sin x))))))))))
double code(double x, double eps) {
return eps * (cos(x) + (eps * ((-0.5 * sin(x)) + (eps * ((cos(x) * -0.16666666666666666) + (0.041666666666666664 * (eps * sin(x))))))));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps * (cos(x) + (eps * (((-0.5d0) * sin(x)) + (eps * ((cos(x) * (-0.16666666666666666d0)) + (0.041666666666666664d0 * (eps * sin(x))))))))
end function
public static double code(double x, double eps) {
return eps * (Math.cos(x) + (eps * ((-0.5 * Math.sin(x)) + (eps * ((Math.cos(x) * -0.16666666666666666) + (0.041666666666666664 * (eps * Math.sin(x))))))));
}
def code(x, eps): return eps * (math.cos(x) + (eps * ((-0.5 * math.sin(x)) + (eps * ((math.cos(x) * -0.16666666666666666) + (0.041666666666666664 * (eps * math.sin(x))))))))
function code(x, eps) return Float64(eps * Float64(cos(x) + Float64(eps * Float64(Float64(-0.5 * sin(x)) + Float64(eps * Float64(Float64(cos(x) * -0.16666666666666666) + Float64(0.041666666666666664 * Float64(eps * sin(x))))))))) end
function tmp = code(x, eps) tmp = eps * (cos(x) + (eps * ((-0.5 * sin(x)) + (eps * ((cos(x) * -0.16666666666666666) + (0.041666666666666664 * (eps * sin(x)))))))); end
code[x_, eps_] := N[(eps * N[(N[Cos[x], $MachinePrecision] + N[(eps * N[(N[(-0.5 * N[Sin[x], $MachinePrecision]), $MachinePrecision] + N[(eps * N[(N[(N[Cos[x], $MachinePrecision] * -0.16666666666666666), $MachinePrecision] + N[(0.041666666666666664 * N[(eps * N[Sin[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon \cdot \left(\cos x + \varepsilon \cdot \left(-0.5 \cdot \sin x + \varepsilon \cdot \left(\cos x \cdot -0.16666666666666666 + 0.041666666666666664 \cdot \left(\varepsilon \cdot \sin x\right)\right)\right)\right)
\end{array}
Initial program 64.0%
Taylor expanded in eps around 0 100.0%
Final simplification100.0%
(FPCore (x eps) :precision binary64 (* (* (* eps (+ 0.5 (* (* eps eps) -0.020833333333333332))) (cos (* 0.5 (+ eps (+ x x))))) 2.0))
double code(double x, double eps) {
return ((eps * (0.5 + ((eps * eps) * -0.020833333333333332))) * cos((0.5 * (eps + (x + x))))) * 2.0;
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = ((eps * (0.5d0 + ((eps * eps) * (-0.020833333333333332d0)))) * cos((0.5d0 * (eps + (x + x))))) * 2.0d0
end function
public static double code(double x, double eps) {
return ((eps * (0.5 + ((eps * eps) * -0.020833333333333332))) * Math.cos((0.5 * (eps + (x + x))))) * 2.0;
}
def code(x, eps): return ((eps * (0.5 + ((eps * eps) * -0.020833333333333332))) * math.cos((0.5 * (eps + (x + x))))) * 2.0
function code(x, eps) return Float64(Float64(Float64(eps * Float64(0.5 + Float64(Float64(eps * eps) * -0.020833333333333332))) * cos(Float64(0.5 * Float64(eps + Float64(x + x))))) * 2.0) end
function tmp = code(x, eps) tmp = ((eps * (0.5 + ((eps * eps) * -0.020833333333333332))) * cos((0.5 * (eps + (x + x))))) * 2.0; end
code[x_, eps_] := N[(N[(N[(eps * N[(0.5 + N[(N[(eps * eps), $MachinePrecision] * -0.020833333333333332), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Cos[N[(0.5 * N[(eps + N[(x + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * 2.0), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(\varepsilon \cdot \left(0.5 + \left(\varepsilon \cdot \varepsilon\right) \cdot -0.020833333333333332\right)\right) \cdot \cos \left(0.5 \cdot \left(\varepsilon + \left(x + x\right)\right)\right)\right) \cdot 2
\end{array}
Initial program 64.0%
diff-sin64.0%
*-commutative64.0%
div-inv64.0%
associate--l+64.0%
metadata-eval64.0%
div-inv64.0%
+-commutative64.0%
associate-+l+64.0%
metadata-eval64.0%
Applied egg-rr64.0%
Taylor expanded in eps around 0 99.9%
*-commutative99.9%
Simplified99.9%
unpow299.9%
Applied egg-rr99.9%
Final simplification99.9%
(FPCore (x eps) :precision binary64 (* eps (cos (* 0.5 (- eps (* x -2.0))))))
double code(double x, double eps) {
return eps * cos((0.5 * (eps - (x * -2.0))));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps * cos((0.5d0 * (eps - (x * (-2.0d0)))))
end function
public static double code(double x, double eps) {
return eps * Math.cos((0.5 * (eps - (x * -2.0))));
}
def code(x, eps): return eps * math.cos((0.5 * (eps - (x * -2.0))))
function code(x, eps) return Float64(eps * cos(Float64(0.5 * Float64(eps - Float64(x * -2.0))))) end
function tmp = code(x, eps) tmp = eps * cos((0.5 * (eps - (x * -2.0)))); end
code[x_, eps_] := N[(eps * N[Cos[N[(0.5 * N[(eps - N[(x * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon \cdot \cos \left(0.5 \cdot \left(\varepsilon - x \cdot -2\right)\right)
\end{array}
Initial program 64.0%
diff-sin64.0%
*-commutative64.0%
div-inv64.0%
associate--l+64.0%
metadata-eval64.0%
div-inv64.0%
+-commutative64.0%
associate-+l+64.0%
metadata-eval64.0%
Applied egg-rr64.0%
Taylor expanded in eps around 0 99.5%
*-commutative99.5%
Simplified99.5%
Taylor expanded in x around -inf 99.5%
Final simplification99.5%
(FPCore (x eps) :precision binary64 (* eps (cos x)))
double code(double x, double eps) {
return eps * cos(x);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps * cos(x)
end function
public static double code(double x, double eps) {
return eps * Math.cos(x);
}
def code(x, eps): return eps * math.cos(x)
function code(x, eps) return Float64(eps * cos(x)) end
function tmp = code(x, eps) tmp = eps * cos(x); end
code[x_, eps_] := N[(eps * N[Cos[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon \cdot \cos x
\end{array}
Initial program 64.0%
Taylor expanded in eps around 0 99.0%
(FPCore (x eps) :precision binary64 (* eps (+ 1.0 (* x (+ (* eps -0.5) (* x (- (* 0.08333333333333333 (* eps x)) 0.5)))))))
double code(double x, double eps) {
return eps * (1.0 + (x * ((eps * -0.5) + (x * ((0.08333333333333333 * (eps * x)) - 0.5)))));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps * (1.0d0 + (x * ((eps * (-0.5d0)) + (x * ((0.08333333333333333d0 * (eps * x)) - 0.5d0)))))
end function
public static double code(double x, double eps) {
return eps * (1.0 + (x * ((eps * -0.5) + (x * ((0.08333333333333333 * (eps * x)) - 0.5)))));
}
def code(x, eps): return eps * (1.0 + (x * ((eps * -0.5) + (x * ((0.08333333333333333 * (eps * x)) - 0.5)))))
function code(x, eps) return Float64(eps * Float64(1.0 + Float64(x * Float64(Float64(eps * -0.5) + Float64(x * Float64(Float64(0.08333333333333333 * Float64(eps * x)) - 0.5)))))) end
function tmp = code(x, eps) tmp = eps * (1.0 + (x * ((eps * -0.5) + (x * ((0.08333333333333333 * (eps * x)) - 0.5))))); end
code[x_, eps_] := N[(eps * N[(1.0 + N[(x * N[(N[(eps * -0.5), $MachinePrecision] + N[(x * N[(N[(0.08333333333333333 * N[(eps * x), $MachinePrecision]), $MachinePrecision] - 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon \cdot \left(1 + x \cdot \left(\varepsilon \cdot -0.5 + x \cdot \left(0.08333333333333333 \cdot \left(\varepsilon \cdot x\right) - 0.5\right)\right)\right)
\end{array}
Initial program 64.0%
Taylor expanded in eps around 0 99.5%
Taylor expanded in x around 0 98.1%
Final simplification98.1%
(FPCore (x eps) :precision binary64 (+ eps (* x (* -0.5 (* eps (+ eps x))))))
double code(double x, double eps) {
return eps + (x * (-0.5 * (eps * (eps + x))));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps + (x * ((-0.5d0) * (eps * (eps + x))))
end function
public static double code(double x, double eps) {
return eps + (x * (-0.5 * (eps * (eps + x))));
}
def code(x, eps): return eps + (x * (-0.5 * (eps * (eps + x))))
function code(x, eps) return Float64(eps + Float64(x * Float64(-0.5 * Float64(eps * Float64(eps + x))))) end
function tmp = code(x, eps) tmp = eps + (x * (-0.5 * (eps * (eps + x)))); end
code[x_, eps_] := N[(eps + N[(x * N[(-0.5 * N[(eps * N[(eps + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon + x \cdot \left(-0.5 \cdot \left(\varepsilon \cdot \left(\varepsilon + x\right)\right)\right)
\end{array}
Initial program 64.0%
Taylor expanded in eps around 0 99.5%
Taylor expanded in x around 0 98.1%
distribute-lft-out98.1%
unpow298.1%
distribute-lft-in98.1%
+-commutative98.1%
Simplified98.1%
(FPCore (x eps) :precision binary64 (+ eps (* x (* eps (* x -0.5)))))
double code(double x, double eps) {
return eps + (x * (eps * (x * -0.5)));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps + (x * (eps * (x * (-0.5d0))))
end function
public static double code(double x, double eps) {
return eps + (x * (eps * (x * -0.5)));
}
def code(x, eps): return eps + (x * (eps * (x * -0.5)))
function code(x, eps) return Float64(eps + Float64(x * Float64(eps * Float64(x * -0.5)))) end
function tmp = code(x, eps) tmp = eps + (x * (eps * (x * -0.5))); end
code[x_, eps_] := N[(eps + N[(x * N[(eps * N[(x * -0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon + x \cdot \left(\varepsilon \cdot \left(x \cdot -0.5\right)\right)
\end{array}
Initial program 64.0%
Taylor expanded in eps around 0 99.5%
Taylor expanded in x around 0 98.1%
distribute-lft-out98.1%
unpow298.1%
distribute-lft-in98.1%
+-commutative98.1%
Simplified98.1%
Taylor expanded in eps around 0 98.1%
*-commutative98.1%
associate-*r*98.1%
Simplified98.1%
(FPCore (x eps) :precision binary64 eps)
double code(double x, double eps) {
return eps;
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps
end function
public static double code(double x, double eps) {
return eps;
}
def code(x, eps): return eps
function code(x, eps) return eps end
function tmp = code(x, eps) tmp = eps; end
code[x_, eps_] := eps
\begin{array}{l}
\\
\varepsilon
\end{array}
Initial program 64.0%
Taylor expanded in x around 0 97.6%
Taylor expanded in eps around 0 97.6%
(FPCore (x eps) :precision binary64 (* (* 2.0 (cos (+ x (/ eps 2.0)))) (sin (/ eps 2.0))))
double code(double x, double eps) {
return (2.0 * cos((x + (eps / 2.0)))) * sin((eps / 2.0));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = (2.0d0 * cos((x + (eps / 2.0d0)))) * sin((eps / 2.0d0))
end function
public static double code(double x, double eps) {
return (2.0 * Math.cos((x + (eps / 2.0)))) * Math.sin((eps / 2.0));
}
def code(x, eps): return (2.0 * math.cos((x + (eps / 2.0)))) * math.sin((eps / 2.0))
function code(x, eps) return Float64(Float64(2.0 * cos(Float64(x + Float64(eps / 2.0)))) * sin(Float64(eps / 2.0))) end
function tmp = code(x, eps) tmp = (2.0 * cos((x + (eps / 2.0)))) * sin((eps / 2.0)); end
code[x_, eps_] := N[(N[(2.0 * N[Cos[N[(x + N[(eps / 2.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[Sin[N[(eps / 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(2 \cdot \cos \left(x + \frac{\varepsilon}{2}\right)\right) \cdot \sin \left(\frac{\varepsilon}{2}\right)
\end{array}
herbie shell --seed 2024113
(FPCore (x eps)
:name "2sin (example 3.3)"
:precision binary64
:pre (and (and (and (<= -10000.0 x) (<= x 10000.0)) (< (* 1e-16 (fabs x)) eps)) (< eps (fabs x)))
:alt
(! :herbie-platform default (* 2 (cos (+ x (/ eps 2))) (sin (/ eps 2))))
(- (sin (+ x eps)) (sin x)))