
(FPCore (x) :precision binary64 (+ (- (/ 1.0 (+ x 1.0)) (/ 2.0 x)) (/ 1.0 (- x 1.0))))
double code(double x) {
return ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = ((1.0d0 / (x + 1.0d0)) - (2.0d0 / x)) + (1.0d0 / (x - 1.0d0))
end function
public static double code(double x) {
return ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0));
}
def code(x): return ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0))
function code(x) return Float64(Float64(Float64(1.0 / Float64(x + 1.0)) - Float64(2.0 / x)) + Float64(1.0 / Float64(x - 1.0))) end
function tmp = code(x) tmp = ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0)); end
code[x_] := N[(N[(N[(1.0 / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(2.0 / x), $MachinePrecision]), $MachinePrecision] + N[(1.0 / N[(x - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{1}{x + 1} - \frac{2}{x}\right) + \frac{1}{x - 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (+ (- (/ 1.0 (+ x 1.0)) (/ 2.0 x)) (/ 1.0 (- x 1.0))))
double code(double x) {
return ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = ((1.0d0 / (x + 1.0d0)) - (2.0d0 / x)) + (1.0d0 / (x - 1.0d0))
end function
public static double code(double x) {
return ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0));
}
def code(x): return ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0))
function code(x) return Float64(Float64(Float64(1.0 / Float64(x + 1.0)) - Float64(2.0 / x)) + Float64(1.0 / Float64(x - 1.0))) end
function tmp = code(x) tmp = ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0)); end
code[x_] := N[(N[(N[(1.0 / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(2.0 / x), $MachinePrecision]), $MachinePrecision] + N[(1.0 / N[(x - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{1}{x + 1} - \frac{2}{x}\right) + \frac{1}{x - 1}
\end{array}
(FPCore (x) :precision binary64 (* 2.0 (pow x -3.0)))
double code(double x) {
return 2.0 * pow(x, -3.0);
}
real(8) function code(x)
real(8), intent (in) :: x
code = 2.0d0 * (x ** (-3.0d0))
end function
public static double code(double x) {
return 2.0 * Math.pow(x, -3.0);
}
def code(x): return 2.0 * math.pow(x, -3.0)
function code(x) return Float64(2.0 * (x ^ -3.0)) end
function tmp = code(x) tmp = 2.0 * (x ^ -3.0); end
code[x_] := N[(2.0 * N[Power[x, -3.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot {x}^{-3}
\end{array}
Initial program 64.6%
+-commutative64.6%
associate-+r-64.6%
sub-neg64.6%
remove-double-neg64.6%
neg-sub064.6%
associate-+l-64.6%
neg-sub064.6%
distribute-neg-frac264.6%
distribute-frac-neg264.6%
associate-+r+64.6%
+-commutative64.6%
remove-double-neg64.6%
distribute-neg-frac264.6%
sub0-neg64.6%
associate-+l-64.6%
neg-sub064.6%
Simplified64.6%
Taylor expanded in x around inf 98.1%
div-inv98.1%
pow-flip99.1%
metadata-eval99.1%
Applied egg-rr99.1%
(FPCore (x) :precision binary64 (+ (/ 1.0 (+ x -1.0)) (- (/ -2.0 x) (/ 1.0 (* x (+ -1.0 (/ -1.0 x)))))))
double code(double x) {
return (1.0 / (x + -1.0)) + ((-2.0 / x) - (1.0 / (x * (-1.0 + (-1.0 / x)))));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 / (x + (-1.0d0))) + (((-2.0d0) / x) - (1.0d0 / (x * ((-1.0d0) + ((-1.0d0) / x)))))
end function
public static double code(double x) {
return (1.0 / (x + -1.0)) + ((-2.0 / x) - (1.0 / (x * (-1.0 + (-1.0 / x)))));
}
def code(x): return (1.0 / (x + -1.0)) + ((-2.0 / x) - (1.0 / (x * (-1.0 + (-1.0 / x)))))
function code(x) return Float64(Float64(1.0 / Float64(x + -1.0)) + Float64(Float64(-2.0 / x) - Float64(1.0 / Float64(x * Float64(-1.0 + Float64(-1.0 / x)))))) end
function tmp = code(x) tmp = (1.0 / (x + -1.0)) + ((-2.0 / x) - (1.0 / (x * (-1.0 + (-1.0 / x))))); end
code[x_] := N[(N[(1.0 / N[(x + -1.0), $MachinePrecision]), $MachinePrecision] + N[(N[(-2.0 / x), $MachinePrecision] - N[(1.0 / N[(x * N[(-1.0 + N[(-1.0 / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{x + -1} + \left(\frac{-2}{x} - \frac{1}{x \cdot \left(-1 + \frac{-1}{x}\right)}\right)
\end{array}
Initial program 64.6%
+-commutative64.6%
associate-+r-64.6%
sub-neg64.6%
remove-double-neg64.6%
neg-sub064.6%
associate-+l-64.6%
neg-sub064.6%
distribute-neg-frac264.6%
distribute-frac-neg264.6%
associate-+r+64.6%
+-commutative64.6%
remove-double-neg64.6%
distribute-neg-frac264.6%
sub0-neg64.6%
associate-+l-64.6%
neg-sub064.6%
Simplified64.6%
Taylor expanded in x around inf 64.6%
Final simplification64.6%
(FPCore (x) :precision binary64 (+ (/ 1.0 (+ x -1.0)) (- (/ 1.0 (+ x 1.0)) (/ 2.0 x))))
double code(double x) {
return (1.0 / (x + -1.0)) + ((1.0 / (x + 1.0)) - (2.0 / x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 / (x + (-1.0d0))) + ((1.0d0 / (x + 1.0d0)) - (2.0d0 / x))
end function
public static double code(double x) {
return (1.0 / (x + -1.0)) + ((1.0 / (x + 1.0)) - (2.0 / x));
}
def code(x): return (1.0 / (x + -1.0)) + ((1.0 / (x + 1.0)) - (2.0 / x))
function code(x) return Float64(Float64(1.0 / Float64(x + -1.0)) + Float64(Float64(1.0 / Float64(x + 1.0)) - Float64(2.0 / x))) end
function tmp = code(x) tmp = (1.0 / (x + -1.0)) + ((1.0 / (x + 1.0)) - (2.0 / x)); end
code[x_] := N[(N[(1.0 / N[(x + -1.0), $MachinePrecision]), $MachinePrecision] + N[(N[(1.0 / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(2.0 / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{x + -1} + \left(\frac{1}{x + 1} - \frac{2}{x}\right)
\end{array}
Initial program 64.6%
Final simplification64.6%
(FPCore (x) :precision binary64 (+ (/ (+ 1.0 (/ 1.0 x)) x) (/ -1.0 x)))
double code(double x) {
return ((1.0 + (1.0 / x)) / x) + (-1.0 / x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = ((1.0d0 + (1.0d0 / x)) / x) + ((-1.0d0) / x)
end function
public static double code(double x) {
return ((1.0 + (1.0 / x)) / x) + (-1.0 / x);
}
def code(x): return ((1.0 + (1.0 / x)) / x) + (-1.0 / x)
function code(x) return Float64(Float64(Float64(1.0 + Float64(1.0 / x)) / x) + Float64(-1.0 / x)) end
function tmp = code(x) tmp = ((1.0 + (1.0 / x)) / x) + (-1.0 / x); end
code[x_] := N[(N[(N[(1.0 + N[(1.0 / x), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision] + N[(-1.0 / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 + \frac{1}{x}}{x} + \frac{-1}{x}
\end{array}
Initial program 64.6%
+-commutative64.6%
associate-+r-64.6%
sub-neg64.6%
remove-double-neg64.6%
neg-sub064.6%
associate-+l-64.6%
neg-sub064.6%
distribute-neg-frac264.6%
distribute-frac-neg264.6%
associate-+r+64.6%
+-commutative64.6%
remove-double-neg64.6%
distribute-neg-frac264.6%
sub0-neg64.6%
associate-+l-64.6%
neg-sub064.6%
Simplified64.6%
Taylor expanded in x around inf 63.7%
Taylor expanded in x around inf 63.4%
(FPCore (x) :precision binary64 (+ (/ 1.0 (+ x -1.0)) (/ -1.0 x)))
double code(double x) {
return (1.0 / (x + -1.0)) + (-1.0 / x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 / (x + (-1.0d0))) + ((-1.0d0) / x)
end function
public static double code(double x) {
return (1.0 / (x + -1.0)) + (-1.0 / x);
}
def code(x): return (1.0 / (x + -1.0)) + (-1.0 / x)
function code(x) return Float64(Float64(1.0 / Float64(x + -1.0)) + Float64(-1.0 / x)) end
function tmp = code(x) tmp = (1.0 / (x + -1.0)) + (-1.0 / x); end
code[x_] := N[(N[(1.0 / N[(x + -1.0), $MachinePrecision]), $MachinePrecision] + N[(-1.0 / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{x + -1} + \frac{-1}{x}
\end{array}
Initial program 64.6%
+-commutative64.6%
associate-+r-64.6%
sub-neg64.6%
remove-double-neg64.6%
neg-sub064.6%
associate-+l-64.6%
neg-sub064.6%
distribute-neg-frac264.6%
distribute-frac-neg264.6%
associate-+r+64.6%
+-commutative64.6%
remove-double-neg64.6%
distribute-neg-frac264.6%
sub0-neg64.6%
associate-+l-64.6%
neg-sub064.6%
Simplified64.6%
Taylor expanded in x around inf 63.4%
(FPCore (x) :precision binary64 (- (/ -1.0 x) (/ -1.0 x)))
double code(double x) {
return (-1.0 / x) - (-1.0 / x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = ((-1.0d0) / x) - ((-1.0d0) / x)
end function
public static double code(double x) {
return (-1.0 / x) - (-1.0 / x);
}
def code(x): return (-1.0 / x) - (-1.0 / x)
function code(x) return Float64(Float64(-1.0 / x) - Float64(-1.0 / x)) end
function tmp = code(x) tmp = (-1.0 / x) - (-1.0 / x); end
code[x_] := N[(N[(-1.0 / x), $MachinePrecision] - N[(-1.0 / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{-1}{x} - \frac{-1}{x}
\end{array}
Initial program 64.6%
+-commutative64.6%
associate-+r-64.6%
sub-neg64.6%
remove-double-neg64.6%
neg-sub064.6%
associate-+l-64.6%
neg-sub064.6%
distribute-neg-frac264.6%
distribute-frac-neg264.6%
associate-+r+64.6%
+-commutative64.6%
remove-double-neg64.6%
distribute-neg-frac264.6%
sub0-neg64.6%
associate-+l-64.6%
neg-sub064.6%
Simplified64.6%
Taylor expanded in x around inf 63.4%
Taylor expanded in x around inf 63.3%
Final simplification63.3%
(FPCore (x) :precision binary64 (/ 2.0 x))
double code(double x) {
return 2.0 / x;
}
real(8) function code(x)
real(8), intent (in) :: x
code = 2.0d0 / x
end function
public static double code(double x) {
return 2.0 / x;
}
def code(x): return 2.0 / x
function code(x) return Float64(2.0 / x) end
function tmp = code(x) tmp = 2.0 / x; end
code[x_] := N[(2.0 / x), $MachinePrecision]
\begin{array}{l}
\\
\frac{2}{x}
\end{array}
Initial program 64.6%
+-commutative64.6%
associate-+r-64.6%
sub-neg64.6%
remove-double-neg64.6%
neg-sub064.6%
associate-+l-64.6%
neg-sub064.6%
distribute-neg-frac264.6%
distribute-frac-neg264.6%
associate-+r+64.6%
+-commutative64.6%
remove-double-neg64.6%
distribute-neg-frac264.6%
sub0-neg64.6%
associate-+l-64.6%
neg-sub064.6%
Simplified64.6%
Taylor expanded in x around 0 4.9%
*-un-lft-identity4.9%
frac-2neg4.9%
metadata-eval4.9%
add-sqr-sqrt2.4%
sqrt-unprod47.6%
sqr-neg47.6%
sqrt-prod3.0%
add-sqr-sqrt6.2%
Applied egg-rr6.2%
*-lft-identity6.2%
Simplified6.2%
(FPCore (x) :precision binary64 (/ -1.0 x))
double code(double x) {
return -1.0 / x;
}
real(8) function code(x)
real(8), intent (in) :: x
code = (-1.0d0) / x
end function
public static double code(double x) {
return -1.0 / x;
}
def code(x): return -1.0 / x
function code(x) return Float64(-1.0 / x) end
function tmp = code(x) tmp = -1.0 / x; end
code[x_] := N[(-1.0 / x), $MachinePrecision]
\begin{array}{l}
\\
\frac{-1}{x}
\end{array}
Initial program 64.6%
+-commutative64.6%
associate-+r-64.6%
sub-neg64.6%
remove-double-neg64.6%
neg-sub064.6%
associate-+l-64.6%
neg-sub064.6%
distribute-neg-frac264.6%
distribute-frac-neg264.6%
associate-+r+64.6%
+-commutative64.6%
remove-double-neg64.6%
distribute-neg-frac264.6%
sub0-neg64.6%
associate-+l-64.6%
neg-sub064.6%
Simplified64.6%
Taylor expanded in x around inf 63.4%
Taylor expanded in x around 0 4.9%
(FPCore (x) :precision binary64 (/ -2.0 x))
double code(double x) {
return -2.0 / x;
}
real(8) function code(x)
real(8), intent (in) :: x
code = (-2.0d0) / x
end function
public static double code(double x) {
return -2.0 / x;
}
def code(x): return -2.0 / x
function code(x) return Float64(-2.0 / x) end
function tmp = code(x) tmp = -2.0 / x; end
code[x_] := N[(-2.0 / x), $MachinePrecision]
\begin{array}{l}
\\
\frac{-2}{x}
\end{array}
Initial program 64.6%
+-commutative64.6%
associate-+r-64.6%
sub-neg64.6%
remove-double-neg64.6%
neg-sub064.6%
associate-+l-64.6%
neg-sub064.6%
distribute-neg-frac264.6%
distribute-frac-neg264.6%
associate-+r+64.6%
+-commutative64.6%
remove-double-neg64.6%
distribute-neg-frac264.6%
sub0-neg64.6%
associate-+l-64.6%
neg-sub064.6%
Simplified64.6%
Taylor expanded in x around 0 4.9%
(FPCore (x) :precision binary64 (/ 2.0 (* x (- (* x x) 1.0))))
double code(double x) {
return 2.0 / (x * ((x * x) - 1.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 2.0d0 / (x * ((x * x) - 1.0d0))
end function
public static double code(double x) {
return 2.0 / (x * ((x * x) - 1.0));
}
def code(x): return 2.0 / (x * ((x * x) - 1.0))
function code(x) return Float64(2.0 / Float64(x * Float64(Float64(x * x) - 1.0))) end
function tmp = code(x) tmp = 2.0 / (x * ((x * x) - 1.0)); end
code[x_] := N[(2.0 / N[(x * N[(N[(x * x), $MachinePrecision] - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{2}{x \cdot \left(x \cdot x - 1\right)}
\end{array}
herbie shell --seed 2024113
(FPCore (x)
:name "3frac (problem 3.3.3)"
:precision binary64
:pre (> (fabs x) 1.0)
:alt
(! :herbie-platform default (/ 2 (* x (- (* x x) 1))))
(+ (- (/ 1.0 (+ x 1.0)) (/ 2.0 x)) (/ 1.0 (- x 1.0))))