
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* (exp (- (/ (* sinTheta_i sinTheta_O) v))) (/ (* cosTheta_i cosTheta_O) v)) (* (* (sinh (/ 1.0 v)) 2.0) v)))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (expf(-((sinTheta_i * sinTheta_O) / v)) * ((cosTheta_i * cosTheta_O) / v)) / ((sinhf((1.0f / v)) * 2.0f) * v);
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (exp(-((sintheta_i * sintheta_o) / v)) * ((costheta_i * costheta_o) / v)) / ((sinh((1.0e0 / v)) * 2.0e0) * v)
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(exp(Float32(-Float32(Float32(sinTheta_i * sinTheta_O) / v))) * Float32(Float32(cosTheta_i * cosTheta_O) / v)) / Float32(Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0)) * v)) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (exp(-((sinTheta_i * sinTheta_O) / v)) * ((cosTheta_i * cosTheta_O) / v)) / ((sinh((single(1.0) / v)) * single(2.0)) * v); end
\begin{array}{l}
\\
\frac{e^{-\frac{sinTheta\_i \cdot sinTheta\_O}{v}} \cdot \frac{cosTheta\_i \cdot cosTheta\_O}{v}}{\left(\sinh \left(\frac{1}{v}\right) \cdot 2\right) \cdot v}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* (exp (- (/ (* sinTheta_i sinTheta_O) v))) (/ (* cosTheta_i cosTheta_O) v)) (* (* (sinh (/ 1.0 v)) 2.0) v)))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (expf(-((sinTheta_i * sinTheta_O) / v)) * ((cosTheta_i * cosTheta_O) / v)) / ((sinhf((1.0f / v)) * 2.0f) * v);
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (exp(-((sintheta_i * sintheta_o) / v)) * ((costheta_i * costheta_o) / v)) / ((sinh((1.0e0 / v)) * 2.0e0) * v)
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(exp(Float32(-Float32(Float32(sinTheta_i * sinTheta_O) / v))) * Float32(Float32(cosTheta_i * cosTheta_O) / v)) / Float32(Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0)) * v)) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (exp(-((sinTheta_i * sinTheta_O) / v)) * ((cosTheta_i * cosTheta_O) / v)) / ((sinh((single(1.0) / v)) * single(2.0)) * v); end
\begin{array}{l}
\\
\frac{e^{-\frac{sinTheta\_i \cdot sinTheta\_O}{v}} \cdot \frac{cosTheta\_i \cdot cosTheta\_O}{v}}{\left(\sinh \left(\frac{1}{v}\right) \cdot 2\right) \cdot v}
\end{array}
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* (exp (/ (* sinTheta_i sinTheta_O) (- v))) (* (/ 1.0 v) (* cosTheta_i cosTheta_O))) (* v (* (sinh (/ 1.0 v)) 2.0))))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (expf(((sinTheta_i * sinTheta_O) / -v)) * ((1.0f / v) * (cosTheta_i * cosTheta_O))) / (v * (sinhf((1.0f / v)) * 2.0f));
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (exp(((sintheta_i * sintheta_o) / -v)) * ((1.0e0 / v) * (costheta_i * costheta_o))) / (v * (sinh((1.0e0 / v)) * 2.0e0))
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(exp(Float32(Float32(sinTheta_i * sinTheta_O) / Float32(-v))) * Float32(Float32(Float32(1.0) / v) * Float32(cosTheta_i * cosTheta_O))) / Float32(v * Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0)))) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (exp(((sinTheta_i * sinTheta_O) / -v)) * ((single(1.0) / v) * (cosTheta_i * cosTheta_O))) / (v * (sinh((single(1.0) / v)) * single(2.0))); end
\begin{array}{l}
\\
\frac{e^{\frac{sinTheta\_i \cdot sinTheta\_O}{-v}} \cdot \left(\frac{1}{v} \cdot \left(cosTheta\_i \cdot cosTheta\_O\right)\right)}{v \cdot \left(\sinh \left(\frac{1}{v}\right) \cdot 2\right)}
\end{array}
Initial program 98.4%
div-inv98.6%
Applied egg-rr98.6%
Final simplification98.6%
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* (* cosTheta_i (/ cosTheta_O v)) (exp (* sinTheta_i (/ sinTheta_O (- v))))) (* v (* (sinh (/ 1.0 v)) 2.0))))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return ((cosTheta_i * (cosTheta_O / v)) * expf((sinTheta_i * (sinTheta_O / -v)))) / (v * (sinhf((1.0f / v)) * 2.0f));
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = ((costheta_i * (costheta_o / v)) * exp((sintheta_i * (sintheta_o / -v)))) / (v * (sinh((1.0e0 / v)) * 2.0e0))
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(Float32(cosTheta_i * Float32(cosTheta_O / v)) * exp(Float32(sinTheta_i * Float32(sinTheta_O / Float32(-v))))) / Float32(v * Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0)))) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = ((cosTheta_i * (cosTheta_O / v)) * exp((sinTheta_i * (sinTheta_O / -v)))) / (v * (sinh((single(1.0) / v)) * single(2.0))); end
\begin{array}{l}
\\
\frac{\left(cosTheta\_i \cdot \frac{cosTheta\_O}{v}\right) \cdot e^{sinTheta\_i \cdot \frac{sinTheta\_O}{-v}}}{v \cdot \left(\sinh \left(\frac{1}{v}\right) \cdot 2\right)}
\end{array}
Initial program 98.4%
associate-*r/98.4%
associate-/l/98.4%
remove-double-neg98.4%
distribute-rgt-neg-out98.4%
distribute-rgt-neg-out98.4%
distribute-lft-neg-in98.4%
associate-*r/98.4%
associate-/l/98.4%
associate-*r/98.4%
Simplified98.4%
Final simplification98.4%
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* (exp (/ (* sinTheta_i sinTheta_O) (- v))) (/ (* cosTheta_i cosTheta_O) v)) (* v (* (sinh (/ 1.0 v)) 2.0))))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (expf(((sinTheta_i * sinTheta_O) / -v)) * ((cosTheta_i * cosTheta_O) / v)) / (v * (sinhf((1.0f / v)) * 2.0f));
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (exp(((sintheta_i * sintheta_o) / -v)) * ((costheta_i * costheta_o) / v)) / (v * (sinh((1.0e0 / v)) * 2.0e0))
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(exp(Float32(Float32(sinTheta_i * sinTheta_O) / Float32(-v))) * Float32(Float32(cosTheta_i * cosTheta_O) / v)) / Float32(v * Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0)))) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (exp(((sinTheta_i * sinTheta_O) / -v)) * ((cosTheta_i * cosTheta_O) / v)) / (v * (sinh((single(1.0) / v)) * single(2.0))); end
\begin{array}{l}
\\
\frac{e^{\frac{sinTheta\_i \cdot sinTheta\_O}{-v}} \cdot \frac{cosTheta\_i \cdot cosTheta\_O}{v}}{v \cdot \left(\sinh \left(\frac{1}{v}\right) \cdot 2\right)}
\end{array}
Initial program 98.4%
Final simplification98.4%
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* cosTheta_O (/ (* cosTheta_i (exp (* sinTheta_i (/ sinTheta_O (- v))))) v)) (* v (* (sinh (/ 1.0 v)) 2.0))))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (cosTheta_O * ((cosTheta_i * expf((sinTheta_i * (sinTheta_O / -v)))) / v)) / (v * (sinhf((1.0f / v)) * 2.0f));
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (costheta_o * ((costheta_i * exp((sintheta_i * (sintheta_o / -v)))) / v)) / (v * (sinh((1.0e0 / v)) * 2.0e0))
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(cosTheta_O * Float32(Float32(cosTheta_i * exp(Float32(sinTheta_i * Float32(sinTheta_O / Float32(-v))))) / v)) / Float32(v * Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0)))) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (cosTheta_O * ((cosTheta_i * exp((sinTheta_i * (sinTheta_O / -v)))) / v)) / (v * (sinh((single(1.0) / v)) * single(2.0))); end
\begin{array}{l}
\\
\frac{cosTheta\_O \cdot \frac{cosTheta\_i \cdot e^{sinTheta\_i \cdot \frac{sinTheta\_O}{-v}}}{v}}{v \cdot \left(\sinh \left(\frac{1}{v}\right) \cdot 2\right)}
\end{array}
Initial program 98.4%
associate-*r/98.4%
add-sqr-sqrt61.8%
sqrt-unprod56.5%
pow256.5%
Applied egg-rr56.5%
associate-*r/56.5%
Simplified56.5%
Taylor expanded in sinTheta_i around inf 98.4%
associate-/l*98.4%
neg-mul-198.4%
neg-mul-198.4%
neg-sub098.4%
*-commutative98.4%
associate-*r/98.4%
neg-sub098.4%
distribute-lft-neg-in98.4%
Simplified98.4%
Final simplification98.4%
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v)
:precision binary32
(/
(/
(-
(* cosTheta_i cosTheta_O)
(* (/ cosTheta_O v) (* (* sinTheta_i sinTheta_O) cosTheta_i)))
v)
(* v (* (sinh (/ 1.0 v)) 2.0))))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (((cosTheta_i * cosTheta_O) - ((cosTheta_O / v) * ((sinTheta_i * sinTheta_O) * cosTheta_i))) / v) / (v * (sinhf((1.0f / v)) * 2.0f));
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (((costheta_i * costheta_o) - ((costheta_o / v) * ((sintheta_i * sintheta_o) * costheta_i))) / v) / (v * (sinh((1.0e0 / v)) * 2.0e0))
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(Float32(Float32(cosTheta_i * cosTheta_O) - Float32(Float32(cosTheta_O / v) * Float32(Float32(sinTheta_i * sinTheta_O) * cosTheta_i))) / v) / Float32(v * Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0)))) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (((cosTheta_i * cosTheta_O) - ((cosTheta_O / v) * ((sinTheta_i * sinTheta_O) * cosTheta_i))) / v) / (v * (sinh((single(1.0) / v)) * single(2.0))); end
\begin{array}{l}
\\
\frac{\frac{cosTheta\_i \cdot cosTheta\_O - \frac{cosTheta\_O}{v} \cdot \left(\left(sinTheta\_i \cdot sinTheta\_O\right) \cdot cosTheta\_i\right)}{v}}{v \cdot \left(\sinh \left(\frac{1}{v}\right) \cdot 2\right)}
\end{array}
Initial program 98.4%
associate-*r/98.4%
add-sqr-sqrt61.8%
sqrt-unprod56.5%
pow256.5%
Applied egg-rr56.5%
associate-*r/56.5%
Simplified56.5%
Taylor expanded in v around inf 98.3%
+-commutative98.3%
mul-1-neg98.3%
unsub-neg98.3%
*-commutative98.3%
associate-/l*98.3%
Simplified98.3%
Final simplification98.3%
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* (- 1.0 (* sinTheta_O (/ sinTheta_i v))) (/ (* cosTheta_O (/ (/ cosTheta_i v) v)) (* (sinh (/ 1.0 v)) 2.0))))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (1.0f - (sinTheta_O * (sinTheta_i / v))) * ((cosTheta_O * ((cosTheta_i / v) / v)) / (sinhf((1.0f / v)) * 2.0f));
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (1.0e0 - (sintheta_o * (sintheta_i / v))) * ((costheta_o * ((costheta_i / v) / v)) / (sinh((1.0e0 / v)) * 2.0e0))
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(Float32(1.0) - Float32(sinTheta_O * Float32(sinTheta_i / v))) * Float32(Float32(cosTheta_O * Float32(Float32(cosTheta_i / v) / v)) / Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0)))) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (single(1.0) - (sinTheta_O * (sinTheta_i / v))) * ((cosTheta_O * ((cosTheta_i / v) / v)) / (sinh((single(1.0) / v)) * single(2.0))); end
\begin{array}{l}
\\
\left(1 - sinTheta\_O \cdot \frac{sinTheta\_i}{v}\right) \cdot \frac{cosTheta\_O \cdot \frac{\frac{cosTheta\_i}{v}}{v}}{\sinh \left(\frac{1}{v}\right) \cdot 2}
\end{array}
Initial program 98.4%
times-frac98.3%
associate-*l/98.4%
associate-*r/98.4%
distribute-frac-neg298.4%
associate-/l*98.4%
exp-prod98.4%
*-commutative98.4%
associate-/l*98.3%
associate-/l*98.3%
Simplified98.3%
Taylor expanded in sinTheta_i around 0 98.2%
mul-1-neg98.2%
associate-*l/98.2%
*-commutative98.2%
unsub-neg98.2%
*-commutative98.2%
associate-*l/98.2%
associate-/l*98.2%
Simplified98.2%
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* cosTheta_O (/ (/ cosTheta_i v) v)) (* (sinh (/ 1.0 v)) 2.0)))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (cosTheta_O * ((cosTheta_i / v) / v)) / (sinhf((1.0f / v)) * 2.0f);
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (costheta_o * ((costheta_i / v) / v)) / (sinh((1.0e0 / v)) * 2.0e0)
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(cosTheta_O * Float32(Float32(cosTheta_i / v) / v)) / Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0))) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (cosTheta_O * ((cosTheta_i / v) / v)) / (sinh((single(1.0) / v)) * single(2.0)); end
\begin{array}{l}
\\
\frac{cosTheta\_O \cdot \frac{\frac{cosTheta\_i}{v}}{v}}{\sinh \left(\frac{1}{v}\right) \cdot 2}
\end{array}
Initial program 98.4%
times-frac98.3%
associate-*l/98.4%
associate-*r/98.4%
distribute-frac-neg298.4%
associate-/l*98.4%
exp-prod98.4%
*-commutative98.4%
associate-/l*98.3%
associate-/l*98.3%
Simplified98.3%
Taylor expanded in sinTheta_i around 0 98.0%
Final simplification98.0%
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* 0.5 (/ 1.0 (/ v (* cosTheta_i cosTheta_O)))))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return 0.5f * (1.0f / (v / (cosTheta_i * cosTheta_O)));
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = 0.5e0 * (1.0e0 / (v / (costheta_i * costheta_o)))
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(0.5) * Float32(Float32(1.0) / Float32(v / Float32(cosTheta_i * cosTheta_O)))) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = single(0.5) * (single(1.0) / (v / (cosTheta_i * cosTheta_O))); end
\begin{array}{l}
\\
0.5 \cdot \frac{1}{\frac{v}{cosTheta\_i \cdot cosTheta\_O}}
\end{array}
Initial program 98.4%
Simplified98.5%
Taylor expanded in v around inf 55.0%
Taylor expanded in v around inf 55.0%
associate-*l/55.0%
*-commutative55.0%
Simplified55.0%
associate-*r/55.0%
clear-num55.6%
Applied egg-rr55.6%
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* cosTheta_i cosTheta_O) (* v 2.0)))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (cosTheta_i * cosTheta_O) / (v * 2.0f);
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (costheta_i * costheta_o) / (v * 2.0e0)
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(cosTheta_i * cosTheta_O) / Float32(v * Float32(2.0))) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (cosTheta_i * cosTheta_O) / (v * single(2.0)); end
\begin{array}{l}
\\
\frac{cosTheta\_i \cdot cosTheta\_O}{v \cdot 2}
\end{array}
Initial program 98.4%
Simplified98.5%
Taylor expanded in sinTheta_i around 0 98.3%
Taylor expanded in v around inf 55.0%
*-commutative55.0%
Simplified55.0%
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* 0.5 (/ (* cosTheta_i cosTheta_O) v)))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return 0.5f * ((cosTheta_i * cosTheta_O) / v);
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = 0.5e0 * ((costheta_i * costheta_o) / v)
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(0.5) * Float32(Float32(cosTheta_i * cosTheta_O) / v)) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = single(0.5) * ((cosTheta_i * cosTheta_O) / v); end
\begin{array}{l}
\\
0.5 \cdot \frac{cosTheta\_i \cdot cosTheta\_O}{v}
\end{array}
Initial program 98.4%
Simplified98.5%
Taylor expanded in v around inf 55.0%
Taylor expanded in v around inf 55.0%
Final simplification55.0%
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* 0.5 (* cosTheta_O (/ cosTheta_i v))))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return 0.5f * (cosTheta_O * (cosTheta_i / v));
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = 0.5e0 * (costheta_o * (costheta_i / v))
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(0.5) * Float32(cosTheta_O * Float32(cosTheta_i / v))) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = single(0.5) * (cosTheta_O * (cosTheta_i / v)); end
\begin{array}{l}
\\
0.5 \cdot \left(cosTheta\_O \cdot \frac{cosTheta\_i}{v}\right)
\end{array}
Initial program 98.4%
Simplified98.5%
Taylor expanded in v around inf 55.0%
Taylor expanded in v around inf 55.0%
associate-/l*55.0%
Simplified55.0%
herbie shell --seed 2024113
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v)
:name "HairBSDF, Mp, upper"
:precision binary32
:pre (and (and (and (and (and (and (<= -1.0 cosTheta_i) (<= cosTheta_i 1.0)) (and (<= -1.0 cosTheta_O) (<= cosTheta_O 1.0))) (and (<= -1.0 sinTheta_i) (<= sinTheta_i 1.0))) (and (<= -1.0 sinTheta_O) (<= sinTheta_O 1.0))) (< 0.1 v)) (<= v 1.5707964))
(/ (* (exp (- (/ (* sinTheta_i sinTheta_O) v))) (/ (* cosTheta_i cosTheta_O) v)) (* (* (sinh (/ 1.0 v)) 2.0) v)))