
(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (+ 1.0 a)) (* (* b b) (- 1.0 (* 3.0 a)))))) 1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (((a * a) * (1.0d0 + a)) + ((b * b) * (1.0d0 - (3.0d0 * a)))))) - 1.0d0
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 + a)) + Float64(Float64(b * b) * Float64(1.0 - Float64(3.0 * a)))))) - 1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 + a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(1.0 - N[(3.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 + a\right) + \left(b \cdot b\right) \cdot \left(1 - 3 \cdot a\right)\right)\right) - 1
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (+ 1.0 a)) (* (* b b) (- 1.0 (* 3.0 a)))))) 1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (((a * a) * (1.0d0 + a)) + ((b * b) * (1.0d0 - (3.0d0 * a)))))) - 1.0d0
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 + a)) + Float64(Float64(b * b) * Float64(1.0 - Float64(3.0 * a)))))) - 1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 + a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(1.0 - N[(3.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 + a\right) + \left(b \cdot b\right) \cdot \left(1 - 3 \cdot a\right)\right)\right) - 1
\end{array}
(FPCore (a b)
:precision binary64
(let* ((t_0
(+
(pow (+ (* a a) (* b b)) 2.0)
(* 4.0 (+ (* (* a a) (+ a 1.0)) (* (* b b) (- 1.0 (* a 3.0))))))))
(if (<= t_0 INFINITY)
(+ t_0 -1.0)
(+ (* (* a a) (+ 4.0 (* a (+ a 4.0)))) -1.0))))
double code(double a, double b) {
double t_0 = pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0)))));
double tmp;
if (t_0 <= ((double) INFINITY)) {
tmp = t_0 + -1.0;
} else {
tmp = ((a * a) * (4.0 + (a * (a + 4.0)))) + -1.0;
}
return tmp;
}
public static double code(double a, double b) {
double t_0 = Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0)))));
double tmp;
if (t_0 <= Double.POSITIVE_INFINITY) {
tmp = t_0 + -1.0;
} else {
tmp = ((a * a) * (4.0 + (a * (a + 4.0)))) + -1.0;
}
return tmp;
}
def code(a, b): t_0 = math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0))))) tmp = 0 if t_0 <= math.inf: tmp = t_0 + -1.0 else: tmp = ((a * a) * (4.0 + (a * (a + 4.0)))) + -1.0 return tmp
function code(a, b) t_0 = Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(a + 1.0)) + Float64(Float64(b * b) * Float64(1.0 - Float64(a * 3.0)))))) tmp = 0.0 if (t_0 <= Inf) tmp = Float64(t_0 + -1.0); else tmp = Float64(Float64(Float64(a * a) * Float64(4.0 + Float64(a * Float64(a + 4.0)))) + -1.0); end return tmp end
function tmp_2 = code(a, b) t_0 = (((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0))))); tmp = 0.0; if (t_0 <= Inf) tmp = t_0 + -1.0; else tmp = ((a * a) * (4.0 + (a * (a + 4.0)))) + -1.0; end tmp_2 = tmp; end
code[a_, b_] := Block[{t$95$0 = N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(a + 1.0), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(1.0 - N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, Infinity], N[(t$95$0 + -1.0), $MachinePrecision], N[(N[(N[(a * a), $MachinePrecision] * N[(4.0 + N[(a * N[(a + 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(a + 1\right) + \left(b \cdot b\right) \cdot \left(1 - a \cdot 3\right)\right)\\
\mathbf{if}\;t\_0 \leq \infty:\\
\;\;\;\;t\_0 + -1\\
\mathbf{else}:\\
\;\;\;\;\left(a \cdot a\right) \cdot \left(4 + a \cdot \left(a + 4\right)\right) + -1\\
\end{array}
\end{array}
if (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1 binary64) a)) (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (*.f64 #s(literal 3 binary64) a)))))) < +inf.0Initial program 99.8%
if +inf.0 < (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1 binary64) a)) (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (*.f64 #s(literal 3 binary64) a)))))) Initial program 0.0%
sub-neg0.0%
Simplified1.5%
Taylor expanded in b around 0 33.9%
Taylor expanded in a around 0 91.5%
unpow291.5%
Applied egg-rr91.5%
Final simplification97.7%
(FPCore (a b) :precision binary64 (if (<= b 114.0) (+ (* (* a a) (+ 4.0 (* a (+ a 4.0)))) -1.0) (+ -1.0 (+ (* (* b b) 4.0) (pow b 4.0)))))
double code(double a, double b) {
double tmp;
if (b <= 114.0) {
tmp = ((a * a) * (4.0 + (a * (a + 4.0)))) + -1.0;
} else {
tmp = -1.0 + (((b * b) * 4.0) + pow(b, 4.0));
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (b <= 114.0d0) then
tmp = ((a * a) * (4.0d0 + (a * (a + 4.0d0)))) + (-1.0d0)
else
tmp = (-1.0d0) + (((b * b) * 4.0d0) + (b ** 4.0d0))
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (b <= 114.0) {
tmp = ((a * a) * (4.0 + (a * (a + 4.0)))) + -1.0;
} else {
tmp = -1.0 + (((b * b) * 4.0) + Math.pow(b, 4.0));
}
return tmp;
}
def code(a, b): tmp = 0 if b <= 114.0: tmp = ((a * a) * (4.0 + (a * (a + 4.0)))) + -1.0 else: tmp = -1.0 + (((b * b) * 4.0) + math.pow(b, 4.0)) return tmp
function code(a, b) tmp = 0.0 if (b <= 114.0) tmp = Float64(Float64(Float64(a * a) * Float64(4.0 + Float64(a * Float64(a + 4.0)))) + -1.0); else tmp = Float64(-1.0 + Float64(Float64(Float64(b * b) * 4.0) + (b ^ 4.0))); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (b <= 114.0) tmp = ((a * a) * (4.0 + (a * (a + 4.0)))) + -1.0; else tmp = -1.0 + (((b * b) * 4.0) + (b ^ 4.0)); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[b, 114.0], N[(N[(N[(a * a), $MachinePrecision] * N[(4.0 + N[(a * N[(a + 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision], N[(-1.0 + N[(N[(N[(b * b), $MachinePrecision] * 4.0), $MachinePrecision] + N[Power[b, 4.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 114:\\
\;\;\;\;\left(a \cdot a\right) \cdot \left(4 + a \cdot \left(a + 4\right)\right) + -1\\
\mathbf{else}:\\
\;\;\;\;-1 + \left(\left(b \cdot b\right) \cdot 4 + {b}^{4}\right)\\
\end{array}
\end{array}
if b < 114Initial program 76.2%
sub-neg76.2%
Simplified76.7%
Taylor expanded in b around 0 64.7%
Taylor expanded in a around 0 80.1%
unpow280.1%
Applied egg-rr80.1%
if 114 < b Initial program 67.5%
associate--l+67.5%
+-commutative67.5%
+-commutative67.5%
sub-neg67.5%
associate-+l+67.5%
+-commutative67.5%
fma-define67.5%
Simplified74.0%
Taylor expanded in a around 0 90.8%
unpow290.8%
Applied egg-rr90.8%
Final simplification82.7%
(FPCore (a b) :precision binary64 (if (<= b 880.0) (+ (* (* a a) (+ 4.0 (* a (+ a 4.0)))) -1.0) (pow b 4.0)))
double code(double a, double b) {
double tmp;
if (b <= 880.0) {
tmp = ((a * a) * (4.0 + (a * (a + 4.0)))) + -1.0;
} else {
tmp = pow(b, 4.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (b <= 880.0d0) then
tmp = ((a * a) * (4.0d0 + (a * (a + 4.0d0)))) + (-1.0d0)
else
tmp = b ** 4.0d0
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (b <= 880.0) {
tmp = ((a * a) * (4.0 + (a * (a + 4.0)))) + -1.0;
} else {
tmp = Math.pow(b, 4.0);
}
return tmp;
}
def code(a, b): tmp = 0 if b <= 880.0: tmp = ((a * a) * (4.0 + (a * (a + 4.0)))) + -1.0 else: tmp = math.pow(b, 4.0) return tmp
function code(a, b) tmp = 0.0 if (b <= 880.0) tmp = Float64(Float64(Float64(a * a) * Float64(4.0 + Float64(a * Float64(a + 4.0)))) + -1.0); else tmp = b ^ 4.0; end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (b <= 880.0) tmp = ((a * a) * (4.0 + (a * (a + 4.0)))) + -1.0; else tmp = b ^ 4.0; end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[b, 880.0], N[(N[(N[(a * a), $MachinePrecision] * N[(4.0 + N[(a * N[(a + 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision], N[Power[b, 4.0], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 880:\\
\;\;\;\;\left(a \cdot a\right) \cdot \left(4 + a \cdot \left(a + 4\right)\right) + -1\\
\mathbf{else}:\\
\;\;\;\;{b}^{4}\\
\end{array}
\end{array}
if b < 880Initial program 76.2%
sub-neg76.2%
Simplified76.7%
Taylor expanded in b around 0 64.7%
Taylor expanded in a around 0 80.1%
unpow280.1%
Applied egg-rr80.1%
if 880 < b Initial program 67.5%
sub-neg67.5%
Simplified67.5%
Taylor expanded in b around inf 90.8%
Taylor expanded in b around inf 90.8%
Final simplification82.7%
(FPCore (a b) :precision binary64 (if (<= b 6.5e+153) (+ (* (* a a) (+ 4.0 (* a (+ a 4.0)))) -1.0) (+ -1.0 (* b (* b 4.0)))))
double code(double a, double b) {
double tmp;
if (b <= 6.5e+153) {
tmp = ((a * a) * (4.0 + (a * (a + 4.0)))) + -1.0;
} else {
tmp = -1.0 + (b * (b * 4.0));
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (b <= 6.5d+153) then
tmp = ((a * a) * (4.0d0 + (a * (a + 4.0d0)))) + (-1.0d0)
else
tmp = (-1.0d0) + (b * (b * 4.0d0))
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (b <= 6.5e+153) {
tmp = ((a * a) * (4.0 + (a * (a + 4.0)))) + -1.0;
} else {
tmp = -1.0 + (b * (b * 4.0));
}
return tmp;
}
def code(a, b): tmp = 0 if b <= 6.5e+153: tmp = ((a * a) * (4.0 + (a * (a + 4.0)))) + -1.0 else: tmp = -1.0 + (b * (b * 4.0)) return tmp
function code(a, b) tmp = 0.0 if (b <= 6.5e+153) tmp = Float64(Float64(Float64(a * a) * Float64(4.0 + Float64(a * Float64(a + 4.0)))) + -1.0); else tmp = Float64(-1.0 + Float64(b * Float64(b * 4.0))); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (b <= 6.5e+153) tmp = ((a * a) * (4.0 + (a * (a + 4.0)))) + -1.0; else tmp = -1.0 + (b * (b * 4.0)); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[b, 6.5e+153], N[(N[(N[(a * a), $MachinePrecision] * N[(4.0 + N[(a * N[(a + 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision], N[(-1.0 + N[(b * N[(b * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 6.5 \cdot 10^{+153}:\\
\;\;\;\;\left(a \cdot a\right) \cdot \left(4 + a \cdot \left(a + 4\right)\right) + -1\\
\mathbf{else}:\\
\;\;\;\;-1 + b \cdot \left(b \cdot 4\right)\\
\end{array}
\end{array}
if b < 6.49999999999999972e153Initial program 75.6%
sub-neg75.6%
Simplified76.1%
Taylor expanded in b around 0 59.5%
Taylor expanded in a around 0 74.3%
unpow274.3%
Applied egg-rr74.3%
if 6.49999999999999972e153 < b Initial program 63.6%
associate--l+63.6%
+-commutative63.6%
+-commutative63.6%
sub-neg63.6%
associate-+l+63.6%
+-commutative63.6%
fma-define63.6%
Simplified63.6%
Taylor expanded in a around 0 100.0%
Taylor expanded in b around 0 100.0%
*-commutative100.0%
unpow2100.0%
metadata-eval100.0%
swap-sqr100.0%
unpow2100.0%
Simplified100.0%
unpow-prod-down100.0%
metadata-eval100.0%
*-commutative100.0%
pow2100.0%
associate-*r*100.0%
Applied egg-rr100.0%
Final simplification77.6%
(FPCore (a b) :precision binary64 (if (<= b 6.6e+153) (+ -1.0 (* (* a a) (+ (* a a) 4.0))) (+ -1.0 (* b (* b 4.0)))))
double code(double a, double b) {
double tmp;
if (b <= 6.6e+153) {
tmp = -1.0 + ((a * a) * ((a * a) + 4.0));
} else {
tmp = -1.0 + (b * (b * 4.0));
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (b <= 6.6d+153) then
tmp = (-1.0d0) + ((a * a) * ((a * a) + 4.0d0))
else
tmp = (-1.0d0) + (b * (b * 4.0d0))
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (b <= 6.6e+153) {
tmp = -1.0 + ((a * a) * ((a * a) + 4.0));
} else {
tmp = -1.0 + (b * (b * 4.0));
}
return tmp;
}
def code(a, b): tmp = 0 if b <= 6.6e+153: tmp = -1.0 + ((a * a) * ((a * a) + 4.0)) else: tmp = -1.0 + (b * (b * 4.0)) return tmp
function code(a, b) tmp = 0.0 if (b <= 6.6e+153) tmp = Float64(-1.0 + Float64(Float64(a * a) * Float64(Float64(a * a) + 4.0))); else tmp = Float64(-1.0 + Float64(b * Float64(b * 4.0))); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (b <= 6.6e+153) tmp = -1.0 + ((a * a) * ((a * a) + 4.0)); else tmp = -1.0 + (b * (b * 4.0)); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[b, 6.6e+153], N[(-1.0 + N[(N[(a * a), $MachinePrecision] * N[(N[(a * a), $MachinePrecision] + 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-1.0 + N[(b * N[(b * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 6.6 \cdot 10^{+153}:\\
\;\;\;\;-1 + \left(a \cdot a\right) \cdot \left(a \cdot a + 4\right)\\
\mathbf{else}:\\
\;\;\;\;-1 + b \cdot \left(b \cdot 4\right)\\
\end{array}
\end{array}
if b < 6.59999999999999989e153Initial program 75.6%
sub-neg75.6%
Simplified76.1%
Taylor expanded in b around 0 59.5%
Taylor expanded in a around 0 74.3%
unpow274.3%
Applied egg-rr74.3%
Taylor expanded in a around inf 73.5%
if 6.59999999999999989e153 < b Initial program 63.6%
associate--l+63.6%
+-commutative63.6%
+-commutative63.6%
sub-neg63.6%
associate-+l+63.6%
+-commutative63.6%
fma-define63.6%
Simplified63.6%
Taylor expanded in a around 0 100.0%
Taylor expanded in b around 0 100.0%
*-commutative100.0%
unpow2100.0%
metadata-eval100.0%
swap-sqr100.0%
unpow2100.0%
Simplified100.0%
unpow-prod-down100.0%
metadata-eval100.0%
*-commutative100.0%
pow2100.0%
associate-*r*100.0%
Applied egg-rr100.0%
Final simplification77.0%
(FPCore (a b) :precision binary64 (if (<= b 2.35e+151) (+ -1.0 (* (* a a) 4.0)) (+ -1.0 (* b (* b 4.0)))))
double code(double a, double b) {
double tmp;
if (b <= 2.35e+151) {
tmp = -1.0 + ((a * a) * 4.0);
} else {
tmp = -1.0 + (b * (b * 4.0));
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (b <= 2.35d+151) then
tmp = (-1.0d0) + ((a * a) * 4.0d0)
else
tmp = (-1.0d0) + (b * (b * 4.0d0))
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (b <= 2.35e+151) {
tmp = -1.0 + ((a * a) * 4.0);
} else {
tmp = -1.0 + (b * (b * 4.0));
}
return tmp;
}
def code(a, b): tmp = 0 if b <= 2.35e+151: tmp = -1.0 + ((a * a) * 4.0) else: tmp = -1.0 + (b * (b * 4.0)) return tmp
function code(a, b) tmp = 0.0 if (b <= 2.35e+151) tmp = Float64(-1.0 + Float64(Float64(a * a) * 4.0)); else tmp = Float64(-1.0 + Float64(b * Float64(b * 4.0))); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (b <= 2.35e+151) tmp = -1.0 + ((a * a) * 4.0); else tmp = -1.0 + (b * (b * 4.0)); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[b, 2.35e+151], N[(-1.0 + N[(N[(a * a), $MachinePrecision] * 4.0), $MachinePrecision]), $MachinePrecision], N[(-1.0 + N[(b * N[(b * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 2.35 \cdot 10^{+151}:\\
\;\;\;\;-1 + \left(a \cdot a\right) \cdot 4\\
\mathbf{else}:\\
\;\;\;\;-1 + b \cdot \left(b \cdot 4\right)\\
\end{array}
\end{array}
if b < 2.34999999999999995e151Initial program 75.6%
sub-neg75.6%
Simplified76.1%
Taylor expanded in b around 0 59.5%
Taylor expanded in a around 0 74.3%
unpow274.3%
Applied egg-rr74.3%
Taylor expanded in a around 0 53.1%
if 2.34999999999999995e151 < b Initial program 63.6%
associate--l+63.6%
+-commutative63.6%
+-commutative63.6%
sub-neg63.6%
associate-+l+63.6%
+-commutative63.6%
fma-define63.6%
Simplified63.6%
Taylor expanded in a around 0 100.0%
Taylor expanded in b around 0 100.0%
*-commutative100.0%
unpow2100.0%
metadata-eval100.0%
swap-sqr100.0%
unpow2100.0%
Simplified100.0%
unpow-prod-down100.0%
metadata-eval100.0%
*-commutative100.0%
pow2100.0%
associate-*r*100.0%
Applied egg-rr100.0%
Final simplification59.2%
(FPCore (a b) :precision binary64 (+ -1.0 (* (* a a) 4.0)))
double code(double a, double b) {
return -1.0 + ((a * a) * 4.0);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (-1.0d0) + ((a * a) * 4.0d0)
end function
public static double code(double a, double b) {
return -1.0 + ((a * a) * 4.0);
}
def code(a, b): return -1.0 + ((a * a) * 4.0)
function code(a, b) return Float64(-1.0 + Float64(Float64(a * a) * 4.0)) end
function tmp = code(a, b) tmp = -1.0 + ((a * a) * 4.0); end
code[a_, b_] := N[(-1.0 + N[(N[(a * a), $MachinePrecision] * 4.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-1 + \left(a \cdot a\right) \cdot 4
\end{array}
Initial program 74.1%
sub-neg74.1%
Simplified74.5%
Taylor expanded in b around 0 53.6%
Taylor expanded in a around 0 68.4%
unpow268.4%
Applied egg-rr68.4%
Taylor expanded in a around 0 49.9%
Final simplification49.9%
(FPCore (a b) :precision binary64 -1.0)
double code(double a, double b) {
return -1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = -1.0d0
end function
public static double code(double a, double b) {
return -1.0;
}
def code(a, b): return -1.0
function code(a, b) return -1.0 end
function tmp = code(a, b) tmp = -1.0; end
code[a_, b_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 74.1%
sub-neg74.1%
Simplified74.5%
Taylor expanded in a around inf 68.2%
associate-*r/68.2%
metadata-eval68.2%
Simplified68.2%
Taylor expanded in a around 0 22.0%
herbie shell --seed 2024112
(FPCore (a b)
:name "Bouland and Aaronson, Equation (25)"
:precision binary64
(- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (+ 1.0 a)) (* (* b b) (- 1.0 (* 3.0 a)))))) 1.0))