
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
(FPCore (a b c)
:precision binary64
(-
(*
a
(*
(* c c)
(+
(*
c
(* a (+ (* -5.0 (/ (* a c) (pow b 7.0))) (* 2.0 (/ -1.0 (pow b 5.0))))))
(/ -1.0 (pow b 3.0)))))
(/ c b)))
double code(double a, double b, double c) {
return (a * ((c * c) * ((c * (a * ((-5.0 * ((a * c) / pow(b, 7.0))) + (2.0 * (-1.0 / pow(b, 5.0)))))) + (-1.0 / pow(b, 3.0))))) - (c / b);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (a * ((c * c) * ((c * (a * (((-5.0d0) * ((a * c) / (b ** 7.0d0))) + (2.0d0 * ((-1.0d0) / (b ** 5.0d0)))))) + ((-1.0d0) / (b ** 3.0d0))))) - (c / b)
end function
public static double code(double a, double b, double c) {
return (a * ((c * c) * ((c * (a * ((-5.0 * ((a * c) / Math.pow(b, 7.0))) + (2.0 * (-1.0 / Math.pow(b, 5.0)))))) + (-1.0 / Math.pow(b, 3.0))))) - (c / b);
}
def code(a, b, c): return (a * ((c * c) * ((c * (a * ((-5.0 * ((a * c) / math.pow(b, 7.0))) + (2.0 * (-1.0 / math.pow(b, 5.0)))))) + (-1.0 / math.pow(b, 3.0))))) - (c / b)
function code(a, b, c) return Float64(Float64(a * Float64(Float64(c * c) * Float64(Float64(c * Float64(a * Float64(Float64(-5.0 * Float64(Float64(a * c) / (b ^ 7.0))) + Float64(2.0 * Float64(-1.0 / (b ^ 5.0)))))) + Float64(-1.0 / (b ^ 3.0))))) - Float64(c / b)) end
function tmp = code(a, b, c) tmp = (a * ((c * c) * ((c * (a * ((-5.0 * ((a * c) / (b ^ 7.0))) + (2.0 * (-1.0 / (b ^ 5.0)))))) + (-1.0 / (b ^ 3.0))))) - (c / b); end
code[a_, b_, c_] := N[(N[(a * N[(N[(c * c), $MachinePrecision] * N[(N[(c * N[(a * N[(N[(-5.0 * N[(N[(a * c), $MachinePrecision] / N[Power[b, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(2.0 * N[(-1.0 / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-1.0 / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(c / b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
a \cdot \left(\left(c \cdot c\right) \cdot \left(c \cdot \left(a \cdot \left(-5 \cdot \frac{a \cdot c}{{b}^{7}} + 2 \cdot \frac{-1}{{b}^{5}}\right)\right) + \frac{-1}{{b}^{3}}\right)\right) - \frac{c}{b}
\end{array}
Initial program 56.1%
*-commutative56.1%
Simplified56.1%
Taylor expanded in a around 0 92.5%
+-commutative92.5%
mul-1-neg92.5%
unsub-neg92.5%
Simplified92.5%
Taylor expanded in c around 0 92.5%
Taylor expanded in a around 0 92.5%
unpow292.5%
Applied egg-rr92.5%
Final simplification92.5%
(FPCore (a b c) :precision binary64 (- (* a (* (pow c 2.0) (+ (/ (* c (* a -2.0)) (pow b 5.0)) (/ -1.0 (pow b 3.0))))) (/ c b)))
double code(double a, double b, double c) {
return (a * (pow(c, 2.0) * (((c * (a * -2.0)) / pow(b, 5.0)) + (-1.0 / pow(b, 3.0))))) - (c / b);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (a * ((c ** 2.0d0) * (((c * (a * (-2.0d0))) / (b ** 5.0d0)) + ((-1.0d0) / (b ** 3.0d0))))) - (c / b)
end function
public static double code(double a, double b, double c) {
return (a * (Math.pow(c, 2.0) * (((c * (a * -2.0)) / Math.pow(b, 5.0)) + (-1.0 / Math.pow(b, 3.0))))) - (c / b);
}
def code(a, b, c): return (a * (math.pow(c, 2.0) * (((c * (a * -2.0)) / math.pow(b, 5.0)) + (-1.0 / math.pow(b, 3.0))))) - (c / b)
function code(a, b, c) return Float64(Float64(a * Float64((c ^ 2.0) * Float64(Float64(Float64(c * Float64(a * -2.0)) / (b ^ 5.0)) + Float64(-1.0 / (b ^ 3.0))))) - Float64(c / b)) end
function tmp = code(a, b, c) tmp = (a * ((c ^ 2.0) * (((c * (a * -2.0)) / (b ^ 5.0)) + (-1.0 / (b ^ 3.0))))) - (c / b); end
code[a_, b_, c_] := N[(N[(a * N[(N[Power[c, 2.0], $MachinePrecision] * N[(N[(N[(c * N[(a * -2.0), $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision] + N[(-1.0 / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(c / b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
a \cdot \left({c}^{2} \cdot \left(\frac{c \cdot \left(a \cdot -2\right)}{{b}^{5}} + \frac{-1}{{b}^{3}}\right)\right) - \frac{c}{b}
\end{array}
Initial program 56.1%
*-commutative56.1%
Simplified56.1%
Taylor expanded in a around 0 92.5%
+-commutative92.5%
mul-1-neg92.5%
unsub-neg92.5%
Simplified92.5%
Taylor expanded in c around 0 89.2%
associate-*r/89.2%
associate-*r*89.2%
*-commutative89.2%
Simplified89.2%
Final simplification89.2%
(FPCore (a b c)
:precision binary64
(/
(*
c
(*
a
(+
(* a (* c (- (/ (* c (* a -4.0)) (pow b 5.0)) (/ 2.0 (pow b 3.0)))))
(* 2.0 (/ -1.0 b)))))
(* a 2.0)))
double code(double a, double b, double c) {
return (c * (a * ((a * (c * (((c * (a * -4.0)) / pow(b, 5.0)) - (2.0 / pow(b, 3.0))))) + (2.0 * (-1.0 / b))))) / (a * 2.0);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (c * (a * ((a * (c * (((c * (a * (-4.0d0))) / (b ** 5.0d0)) - (2.0d0 / (b ** 3.0d0))))) + (2.0d0 * ((-1.0d0) / b))))) / (a * 2.0d0)
end function
public static double code(double a, double b, double c) {
return (c * (a * ((a * (c * (((c * (a * -4.0)) / Math.pow(b, 5.0)) - (2.0 / Math.pow(b, 3.0))))) + (2.0 * (-1.0 / b))))) / (a * 2.0);
}
def code(a, b, c): return (c * (a * ((a * (c * (((c * (a * -4.0)) / math.pow(b, 5.0)) - (2.0 / math.pow(b, 3.0))))) + (2.0 * (-1.0 / b))))) / (a * 2.0)
function code(a, b, c) return Float64(Float64(c * Float64(a * Float64(Float64(a * Float64(c * Float64(Float64(Float64(c * Float64(a * -4.0)) / (b ^ 5.0)) - Float64(2.0 / (b ^ 3.0))))) + Float64(2.0 * Float64(-1.0 / b))))) / Float64(a * 2.0)) end
function tmp = code(a, b, c) tmp = (c * (a * ((a * (c * (((c * (a * -4.0)) / (b ^ 5.0)) - (2.0 / (b ^ 3.0))))) + (2.0 * (-1.0 / b))))) / (a * 2.0); end
code[a_, b_, c_] := N[(N[(c * N[(a * N[(N[(a * N[(c * N[(N[(N[(c * N[(a * -4.0), $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision] - N[(2.0 / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(2.0 * N[(-1.0 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{c \cdot \left(a \cdot \left(a \cdot \left(c \cdot \left(\frac{c \cdot \left(a \cdot -4\right)}{{b}^{5}} - \frac{2}{{b}^{3}}\right)\right) + 2 \cdot \frac{-1}{b}\right)\right)}{a \cdot 2}
\end{array}
Initial program 56.1%
*-commutative56.1%
Simplified56.1%
Taylor expanded in c around 0 89.0%
Taylor expanded in a around 0 88.9%
Taylor expanded in c around 0 88.9%
associate-*r/88.9%
*-commutative88.9%
*-commutative88.9%
associate-*r*88.9%
associate-*r/88.9%
metadata-eval88.9%
Simplified88.9%
Final simplification88.9%
(FPCore (a b c) :precision binary64 (if (<= b 2.2) (/ (- (sqrt (- (* b b) (* c (* a 4.0)))) b) (* a 2.0)) (- (* a (/ (pow c 2.0) (- (pow b 3.0)))) (/ c b))))
double code(double a, double b, double c) {
double tmp;
if (b <= 2.2) {
tmp = (sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0);
} else {
tmp = (a * (pow(c, 2.0) / -pow(b, 3.0))) - (c / b);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b <= 2.2d0) then
tmp = (sqrt(((b * b) - (c * (a * 4.0d0)))) - b) / (a * 2.0d0)
else
tmp = (a * ((c ** 2.0d0) / -(b ** 3.0d0))) - (c / b)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b <= 2.2) {
tmp = (Math.sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0);
} else {
tmp = (a * (Math.pow(c, 2.0) / -Math.pow(b, 3.0))) - (c / b);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b <= 2.2: tmp = (math.sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0) else: tmp = (a * (math.pow(c, 2.0) / -math.pow(b, 3.0))) - (c / b) return tmp
function code(a, b, c) tmp = 0.0 if (b <= 2.2) tmp = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) - b) / Float64(a * 2.0)); else tmp = Float64(Float64(a * Float64((c ^ 2.0) / Float64(-(b ^ 3.0)))) - Float64(c / b)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b <= 2.2) tmp = (sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0); else tmp = (a * ((c ^ 2.0) / -(b ^ 3.0))) - (c / b); end tmp_2 = tmp; end
code[a_, b_, c_] := If[LessEqual[b, 2.2], N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(a * N[(N[Power[c, 2.0], $MachinePrecision] / (-N[Power[b, 3.0], $MachinePrecision])), $MachinePrecision]), $MachinePrecision] - N[(c / b), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 2.2:\\
\;\;\;\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)} - b}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;a \cdot \frac{{c}^{2}}{-{b}^{3}} - \frac{c}{b}\\
\end{array}
\end{array}
if b < 2.2000000000000002Initial program 78.8%
if 2.2000000000000002 < b Initial program 51.3%
*-commutative51.3%
Simplified51.3%
Taylor expanded in a around 0 86.8%
mul-1-neg86.8%
unsub-neg86.8%
mul-1-neg86.8%
distribute-neg-frac286.8%
associate-/l*86.8%
Simplified86.8%
Final simplification85.4%
(FPCore (a b c) :precision binary64 (if (<= b 2.2) (/ (- (sqrt (- (* b b) (* c (* a 4.0)))) b) (* a 2.0)) (/ (fma a (pow (/ c b) 2.0) c) (- b))))
double code(double a, double b, double c) {
double tmp;
if (b <= 2.2) {
tmp = (sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0);
} else {
tmp = fma(a, pow((c / b), 2.0), c) / -b;
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (b <= 2.2) tmp = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) - b) / Float64(a * 2.0)); else tmp = Float64(fma(a, (Float64(c / b) ^ 2.0), c) / Float64(-b)); end return tmp end
code[a_, b_, c_] := If[LessEqual[b, 2.2], N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(a * N[Power[N[(c / b), $MachinePrecision], 2.0], $MachinePrecision] + c), $MachinePrecision] / (-b)), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 2.2:\\
\;\;\;\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)} - b}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(a, {\left(\frac{c}{b}\right)}^{2}, c\right)}{-b}\\
\end{array}
\end{array}
if b < 2.2000000000000002Initial program 78.8%
if 2.2000000000000002 < b Initial program 51.3%
*-commutative51.3%
Simplified51.3%
Taylor expanded in a around 0 86.8%
mul-1-neg86.8%
unsub-neg86.8%
mul-1-neg86.8%
distribute-neg-frac286.8%
associate-/l*86.8%
Simplified86.8%
Taylor expanded in b around inf 86.7%
distribute-lft-out86.7%
mul-1-neg86.7%
+-commutative86.7%
remove-double-neg86.7%
neg-mul-186.7%
sub-neg86.7%
associate-/l*86.7%
neg-mul-186.7%
fma-neg86.7%
unpow286.7%
unpow286.7%
times-frac86.7%
unpow286.7%
remove-double-neg86.7%
Simplified86.7%
Final simplification85.3%
(FPCore (a b c) :precision binary64 (if (<= b 2.2) (/ (- (sqrt (- (* b b) (* c (* a 4.0)))) b) (* a 2.0)) (* c (- (/ -1.0 b) (/ (* a c) (pow b 3.0))))))
double code(double a, double b, double c) {
double tmp;
if (b <= 2.2) {
tmp = (sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0);
} else {
tmp = c * ((-1.0 / b) - ((a * c) / pow(b, 3.0)));
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b <= 2.2d0) then
tmp = (sqrt(((b * b) - (c * (a * 4.0d0)))) - b) / (a * 2.0d0)
else
tmp = c * (((-1.0d0) / b) - ((a * c) / (b ** 3.0d0)))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b <= 2.2) {
tmp = (Math.sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0);
} else {
tmp = c * ((-1.0 / b) - ((a * c) / Math.pow(b, 3.0)));
}
return tmp;
}
def code(a, b, c): tmp = 0 if b <= 2.2: tmp = (math.sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0) else: tmp = c * ((-1.0 / b) - ((a * c) / math.pow(b, 3.0))) return tmp
function code(a, b, c) tmp = 0.0 if (b <= 2.2) tmp = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) - b) / Float64(a * 2.0)); else tmp = Float64(c * Float64(Float64(-1.0 / b) - Float64(Float64(a * c) / (b ^ 3.0)))); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b <= 2.2) tmp = (sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0); else tmp = c * ((-1.0 / b) - ((a * c) / (b ^ 3.0))); end tmp_2 = tmp; end
code[a_, b_, c_] := If[LessEqual[b, 2.2], N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(c * N[(N[(-1.0 / b), $MachinePrecision] - N[(N[(a * c), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 2.2:\\
\;\;\;\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)} - b}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;c \cdot \left(\frac{-1}{b} - \frac{a \cdot c}{{b}^{3}}\right)\\
\end{array}
\end{array}
if b < 2.2000000000000002Initial program 78.8%
if 2.2000000000000002 < b Initial program 51.3%
*-commutative51.3%
Simplified51.3%
Taylor expanded in c around 0 86.5%
associate-*r/86.5%
neg-mul-186.5%
distribute-rgt-neg-in86.5%
Simplified86.5%
Final simplification85.2%
(FPCore (a b c) :precision binary64 (* c (- (/ -1.0 b) (/ (* a c) (pow b 3.0)))))
double code(double a, double b, double c) {
return c * ((-1.0 / b) - ((a * c) / pow(b, 3.0)));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c * (((-1.0d0) / b) - ((a * c) / (b ** 3.0d0)))
end function
public static double code(double a, double b, double c) {
return c * ((-1.0 / b) - ((a * c) / Math.pow(b, 3.0)));
}
def code(a, b, c): return c * ((-1.0 / b) - ((a * c) / math.pow(b, 3.0)))
function code(a, b, c) return Float64(c * Float64(Float64(-1.0 / b) - Float64(Float64(a * c) / (b ^ 3.0)))) end
function tmp = code(a, b, c) tmp = c * ((-1.0 / b) - ((a * c) / (b ^ 3.0))); end
code[a_, b_, c_] := N[(c * N[(N[(-1.0 / b), $MachinePrecision] - N[(N[(a * c), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c \cdot \left(\frac{-1}{b} - \frac{a \cdot c}{{b}^{3}}\right)
\end{array}
Initial program 56.1%
*-commutative56.1%
Simplified56.1%
Taylor expanded in c around 0 82.6%
associate-*r/82.6%
neg-mul-182.6%
distribute-rgt-neg-in82.6%
Simplified82.6%
Final simplification82.6%
(FPCore (a b c) :precision binary64 (/ c (- b)))
double code(double a, double b, double c) {
return c / -b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c / -b
end function
public static double code(double a, double b, double c) {
return c / -b;
}
def code(a, b, c): return c / -b
function code(a, b, c) return Float64(c / Float64(-b)) end
function tmp = code(a, b, c) tmp = c / -b; end
code[a_, b_, c_] := N[(c / (-b)), $MachinePrecision]
\begin{array}{l}
\\
\frac{c}{-b}
\end{array}
Initial program 56.1%
*-commutative56.1%
Simplified56.1%
Taylor expanded in b around inf 64.4%
associate-*r/64.4%
mul-1-neg64.4%
Simplified64.4%
Final simplification64.4%
(FPCore (a b c) :precision binary64 (/ 0.0 a))
double code(double a, double b, double c) {
return 0.0 / a;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = 0.0d0 / a
end function
public static double code(double a, double b, double c) {
return 0.0 / a;
}
def code(a, b, c): return 0.0 / a
function code(a, b, c) return Float64(0.0 / a) end
function tmp = code(a, b, c) tmp = 0.0 / a; end
code[a_, b_, c_] := N[(0.0 / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{0}{a}
\end{array}
Initial program 56.1%
*-commutative56.1%
Simplified56.1%
add-cbrt-cube55.2%
pow1/352.5%
pow352.5%
pow252.5%
pow-pow52.6%
metadata-eval52.6%
Applied egg-rr52.6%
unpow1/355.5%
Simplified55.5%
add-cube-cbrt55.5%
pow355.5%
neg-mul-155.5%
fma-define55.5%
pow1/352.6%
pow-pow56.1%
metadata-eval56.1%
*-commutative56.1%
*-commutative56.1%
Applied egg-rr56.1%
Taylor expanded in c around 0 3.2%
rem-cube-cbrt3.2%
distribute-rgt1-in3.2%
metadata-eval3.2%
mul0-lft3.2%
metadata-eval3.2%
Simplified3.2%
herbie shell --seed 2024112
(FPCore (a b c)
:name "Quadratic roots, narrow range"
:precision binary64
:pre (and (and (and (< 1.0536712127723509e-8 a) (< a 94906265.62425156)) (and (< 1.0536712127723509e-8 b) (< b 94906265.62425156))) (and (< 1.0536712127723509e-8 c) (< c 94906265.62425156)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))