
(FPCore (x y) :precision binary64 (/ (- x y) (+ x y)))
double code(double x, double y) {
return (x - y) / (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (x + y)
end function
public static double code(double x, double y) {
return (x - y) / (x + y);
}
def code(x, y): return (x - y) / (x + y)
function code(x, y) return Float64(Float64(x - y) / Float64(x + y)) end
function tmp = code(x, y) tmp = (x - y) / (x + y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{x + y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (- x y) (+ x y)))
double code(double x, double y) {
return (x - y) / (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (x + y)
end function
public static double code(double x, double y) {
return (x - y) / (x + y);
}
def code(x, y): return (x - y) / (x + y)
function code(x, y) return Float64(Float64(x - y) / Float64(x + y)) end
function tmp = code(x, y) tmp = (x - y) / (x + y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{x + y}
\end{array}
(FPCore (x y) :precision binary64 (- (/ x (+ x y)) (/ y (+ x y))))
double code(double x, double y) {
return (x / (x + y)) - (y / (x + y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x / (x + y)) - (y / (x + y))
end function
public static double code(double x, double y) {
return (x / (x + y)) - (y / (x + y));
}
def code(x, y): return (x / (x + y)) - (y / (x + y))
function code(x, y) return Float64(Float64(x / Float64(x + y)) - Float64(y / Float64(x + y))) end
function tmp = code(x, y) tmp = (x / (x + y)) - (y / (x + y)); end
code[x_, y_] := N[(N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision] - N[(y / N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{x + y} - \frac{y}{x + y}
\end{array}
Initial program 99.9%
div-sub100.0%
Applied egg-rr100.0%
(FPCore (x y) :precision binary64 (if (or (<= x -3.5e-46) (not (<= x 1.2e+34))) (+ 1.0 (* -2.0 (/ y x))) (+ (* 2.0 (/ x y)) -1.0)))
double code(double x, double y) {
double tmp;
if ((x <= -3.5e-46) || !(x <= 1.2e+34)) {
tmp = 1.0 + (-2.0 * (y / x));
} else {
tmp = (2.0 * (x / y)) + -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-3.5d-46)) .or. (.not. (x <= 1.2d+34))) then
tmp = 1.0d0 + ((-2.0d0) * (y / x))
else
tmp = (2.0d0 * (x / y)) + (-1.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -3.5e-46) || !(x <= 1.2e+34)) {
tmp = 1.0 + (-2.0 * (y / x));
} else {
tmp = (2.0 * (x / y)) + -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -3.5e-46) or not (x <= 1.2e+34): tmp = 1.0 + (-2.0 * (y / x)) else: tmp = (2.0 * (x / y)) + -1.0 return tmp
function code(x, y) tmp = 0.0 if ((x <= -3.5e-46) || !(x <= 1.2e+34)) tmp = Float64(1.0 + Float64(-2.0 * Float64(y / x))); else tmp = Float64(Float64(2.0 * Float64(x / y)) + -1.0); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -3.5e-46) || ~((x <= 1.2e+34))) tmp = 1.0 + (-2.0 * (y / x)); else tmp = (2.0 * (x / y)) + -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -3.5e-46], N[Not[LessEqual[x, 1.2e+34]], $MachinePrecision]], N[(1.0 + N[(-2.0 * N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * N[(x / y), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.5 \cdot 10^{-46} \lor \neg \left(x \leq 1.2 \cdot 10^{+34}\right):\\
\;\;\;\;1 + -2 \cdot \frac{y}{x}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \frac{x}{y} + -1\\
\end{array}
\end{array}
if x < -3.5000000000000002e-46 or 1.19999999999999993e34 < x Initial program 99.9%
Taylor expanded in y around 0 79.1%
if -3.5000000000000002e-46 < x < 1.19999999999999993e34Initial program 99.9%
Taylor expanded in x around 0 76.2%
Final simplification77.5%
(FPCore (x y) :precision binary64 (if (or (<= x -3.5e-48) (not (<= x 8.5e+34))) (+ 1.0 (* -2.0 (/ y x))) (/ y (- (+ x y)))))
double code(double x, double y) {
double tmp;
if ((x <= -3.5e-48) || !(x <= 8.5e+34)) {
tmp = 1.0 + (-2.0 * (y / x));
} else {
tmp = y / -(x + y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-3.5d-48)) .or. (.not. (x <= 8.5d+34))) then
tmp = 1.0d0 + ((-2.0d0) * (y / x))
else
tmp = y / -(x + y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -3.5e-48) || !(x <= 8.5e+34)) {
tmp = 1.0 + (-2.0 * (y / x));
} else {
tmp = y / -(x + y);
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -3.5e-48) or not (x <= 8.5e+34): tmp = 1.0 + (-2.0 * (y / x)) else: tmp = y / -(x + y) return tmp
function code(x, y) tmp = 0.0 if ((x <= -3.5e-48) || !(x <= 8.5e+34)) tmp = Float64(1.0 + Float64(-2.0 * Float64(y / x))); else tmp = Float64(y / Float64(-Float64(x + y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -3.5e-48) || ~((x <= 8.5e+34))) tmp = 1.0 + (-2.0 * (y / x)); else tmp = y / -(x + y); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -3.5e-48], N[Not[LessEqual[x, 8.5e+34]], $MachinePrecision]], N[(1.0 + N[(-2.0 * N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y / (-N[(x + y), $MachinePrecision])), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.5 \cdot 10^{-48} \lor \neg \left(x \leq 8.5 \cdot 10^{+34}\right):\\
\;\;\;\;1 + -2 \cdot \frac{y}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{-\left(x + y\right)}\\
\end{array}
\end{array}
if x < -3.49999999999999991e-48 or 8.5000000000000003e34 < x Initial program 99.9%
Taylor expanded in y around 0 79.1%
if -3.49999999999999991e-48 < x < 8.5000000000000003e34Initial program 99.9%
Taylor expanded in x around 0 75.8%
neg-mul-175.8%
Simplified75.8%
Final simplification77.2%
(FPCore (x y) :precision binary64 (if (or (<= x -1.16e-48) (not (<= x 1.4e+34))) (/ (- x y) x) (/ y (- (+ x y)))))
double code(double x, double y) {
double tmp;
if ((x <= -1.16e-48) || !(x <= 1.4e+34)) {
tmp = (x - y) / x;
} else {
tmp = y / -(x + y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-1.16d-48)) .or. (.not. (x <= 1.4d+34))) then
tmp = (x - y) / x
else
tmp = y / -(x + y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -1.16e-48) || !(x <= 1.4e+34)) {
tmp = (x - y) / x;
} else {
tmp = y / -(x + y);
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -1.16e-48) or not (x <= 1.4e+34): tmp = (x - y) / x else: tmp = y / -(x + y) return tmp
function code(x, y) tmp = 0.0 if ((x <= -1.16e-48) || !(x <= 1.4e+34)) tmp = Float64(Float64(x - y) / x); else tmp = Float64(y / Float64(-Float64(x + y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -1.16e-48) || ~((x <= 1.4e+34))) tmp = (x - y) / x; else tmp = y / -(x + y); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -1.16e-48], N[Not[LessEqual[x, 1.4e+34]], $MachinePrecision]], N[(N[(x - y), $MachinePrecision] / x), $MachinePrecision], N[(y / (-N[(x + y), $MachinePrecision])), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.16 \cdot 10^{-48} \lor \neg \left(x \leq 1.4 \cdot 10^{+34}\right):\\
\;\;\;\;\frac{x - y}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{-\left(x + y\right)}\\
\end{array}
\end{array}
if x < -1.16e-48 or 1.40000000000000004e34 < x Initial program 99.9%
Taylor expanded in x around inf 78.7%
if -1.16e-48 < x < 1.40000000000000004e34Initial program 99.9%
Taylor expanded in x around 0 75.8%
neg-mul-175.8%
Simplified75.8%
Final simplification77.1%
(FPCore (x y) :precision binary64 (if (or (<= x -1.4e-46) (not (<= x 6e+33))) (/ (- x y) x) (+ (/ x y) -1.0)))
double code(double x, double y) {
double tmp;
if ((x <= -1.4e-46) || !(x <= 6e+33)) {
tmp = (x - y) / x;
} else {
tmp = (x / y) + -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-1.4d-46)) .or. (.not. (x <= 6d+33))) then
tmp = (x - y) / x
else
tmp = (x / y) + (-1.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -1.4e-46) || !(x <= 6e+33)) {
tmp = (x - y) / x;
} else {
tmp = (x / y) + -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -1.4e-46) or not (x <= 6e+33): tmp = (x - y) / x else: tmp = (x / y) + -1.0 return tmp
function code(x, y) tmp = 0.0 if ((x <= -1.4e-46) || !(x <= 6e+33)) tmp = Float64(Float64(x - y) / x); else tmp = Float64(Float64(x / y) + -1.0); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -1.4e-46) || ~((x <= 6e+33))) tmp = (x - y) / x; else tmp = (x / y) + -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -1.4e-46], N[Not[LessEqual[x, 6e+33]], $MachinePrecision]], N[(N[(x - y), $MachinePrecision] / x), $MachinePrecision], N[(N[(x / y), $MachinePrecision] + -1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.4 \cdot 10^{-46} \lor \neg \left(x \leq 6 \cdot 10^{+33}\right):\\
\;\;\;\;\frac{x - y}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y} + -1\\
\end{array}
\end{array}
if x < -1.3999999999999999e-46 or 5.99999999999999967e33 < x Initial program 99.9%
Taylor expanded in x around inf 78.7%
if -1.3999999999999999e-46 < x < 5.99999999999999967e33Initial program 99.9%
Taylor expanded in x around 0 75.8%
neg-mul-175.8%
Simplified75.8%
Taylor expanded in y around inf 75.4%
Final simplification76.9%
(FPCore (x y) :precision binary64 (if (or (<= x -3.7e-46) (not (<= x 6.5e+33))) (- 1.0 (/ y x)) (+ (/ x y) -1.0)))
double code(double x, double y) {
double tmp;
if ((x <= -3.7e-46) || !(x <= 6.5e+33)) {
tmp = 1.0 - (y / x);
} else {
tmp = (x / y) + -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-3.7d-46)) .or. (.not. (x <= 6.5d+33))) then
tmp = 1.0d0 - (y / x)
else
tmp = (x / y) + (-1.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -3.7e-46) || !(x <= 6.5e+33)) {
tmp = 1.0 - (y / x);
} else {
tmp = (x / y) + -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -3.7e-46) or not (x <= 6.5e+33): tmp = 1.0 - (y / x) else: tmp = (x / y) + -1.0 return tmp
function code(x, y) tmp = 0.0 if ((x <= -3.7e-46) || !(x <= 6.5e+33)) tmp = Float64(1.0 - Float64(y / x)); else tmp = Float64(Float64(x / y) + -1.0); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -3.7e-46) || ~((x <= 6.5e+33))) tmp = 1.0 - (y / x); else tmp = (x / y) + -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -3.7e-46], N[Not[LessEqual[x, 6.5e+33]], $MachinePrecision]], N[(1.0 - N[(y / x), $MachinePrecision]), $MachinePrecision], N[(N[(x / y), $MachinePrecision] + -1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.7 \cdot 10^{-46} \lor \neg \left(x \leq 6.5 \cdot 10^{+33}\right):\\
\;\;\;\;1 - \frac{y}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y} + -1\\
\end{array}
\end{array}
if x < -3.69999999999999983e-46 or 6.49999999999999993e33 < x Initial program 99.9%
Taylor expanded in x around inf 78.7%
div-sub78.7%
*-inverses78.7%
sub-neg78.7%
Applied egg-rr78.7%
Taylor expanded in y around 0 78.7%
neg-mul-178.7%
sub-neg78.7%
Simplified78.7%
if -3.69999999999999983e-46 < x < 6.49999999999999993e33Initial program 99.9%
Taylor expanded in x around 0 75.8%
neg-mul-175.8%
Simplified75.8%
Taylor expanded in y around inf 75.4%
Final simplification76.9%
(FPCore (x y) :precision binary64 (if (or (<= x -3.4e-47) (not (<= x 1.8e+35))) (- 1.0 (/ y x)) -1.0))
double code(double x, double y) {
double tmp;
if ((x <= -3.4e-47) || !(x <= 1.8e+35)) {
tmp = 1.0 - (y / x);
} else {
tmp = -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-3.4d-47)) .or. (.not. (x <= 1.8d+35))) then
tmp = 1.0d0 - (y / x)
else
tmp = -1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -3.4e-47) || !(x <= 1.8e+35)) {
tmp = 1.0 - (y / x);
} else {
tmp = -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -3.4e-47) or not (x <= 1.8e+35): tmp = 1.0 - (y / x) else: tmp = -1.0 return tmp
function code(x, y) tmp = 0.0 if ((x <= -3.4e-47) || !(x <= 1.8e+35)) tmp = Float64(1.0 - Float64(y / x)); else tmp = -1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -3.4e-47) || ~((x <= 1.8e+35))) tmp = 1.0 - (y / x); else tmp = -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -3.4e-47], N[Not[LessEqual[x, 1.8e+35]], $MachinePrecision]], N[(1.0 - N[(y / x), $MachinePrecision]), $MachinePrecision], -1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.4 \cdot 10^{-47} \lor \neg \left(x \leq 1.8 \cdot 10^{+35}\right):\\
\;\;\;\;1 - \frac{y}{x}\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if x < -3.4000000000000002e-47 or 1.8e35 < x Initial program 99.9%
Taylor expanded in x around inf 78.7%
div-sub78.7%
*-inverses78.7%
sub-neg78.7%
Applied egg-rr78.7%
Taylor expanded in y around 0 78.7%
neg-mul-178.7%
sub-neg78.7%
Simplified78.7%
if -3.4000000000000002e-47 < x < 1.8e35Initial program 99.9%
Taylor expanded in x around 0 74.9%
Final simplification76.6%
(FPCore (x y) :precision binary64 (if (<= x -4e-46) 1.0 (if (<= x 1.05e+35) -1.0 1.0)))
double code(double x, double y) {
double tmp;
if (x <= -4e-46) {
tmp = 1.0;
} else if (x <= 1.05e+35) {
tmp = -1.0;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-4d-46)) then
tmp = 1.0d0
else if (x <= 1.05d+35) then
tmp = -1.0d0
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -4e-46) {
tmp = 1.0;
} else if (x <= 1.05e+35) {
tmp = -1.0;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -4e-46: tmp = 1.0 elif x <= 1.05e+35: tmp = -1.0 else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (x <= -4e-46) tmp = 1.0; elseif (x <= 1.05e+35) tmp = -1.0; else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -4e-46) tmp = 1.0; elseif (x <= 1.05e+35) tmp = -1.0; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -4e-46], 1.0, If[LessEqual[x, 1.05e+35], -1.0, 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4 \cdot 10^{-46}:\\
\;\;\;\;1\\
\mathbf{elif}\;x \leq 1.05 \cdot 10^{+35}:\\
\;\;\;\;-1\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if x < -4.00000000000000009e-46 or 1.0499999999999999e35 < x Initial program 99.9%
Taylor expanded in x around inf 78.4%
if -4.00000000000000009e-46 < x < 1.0499999999999999e35Initial program 99.9%
Taylor expanded in x around 0 74.9%
(FPCore (x y) :precision binary64 (/ (- x y) (+ x y)))
double code(double x, double y) {
return (x - y) / (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (x + y)
end function
public static double code(double x, double y) {
return (x - y) / (x + y);
}
def code(x, y): return (x - y) / (x + y)
function code(x, y) return Float64(Float64(x - y) / Float64(x + y)) end
function tmp = code(x, y) tmp = (x - y) / (x + y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{x + y}
\end{array}
Initial program 99.9%
(FPCore (x y) :precision binary64 -1.0)
double code(double x, double y) {
return -1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = -1.0d0
end function
public static double code(double x, double y) {
return -1.0;
}
def code(x, y): return -1.0
function code(x, y) return -1.0 end
function tmp = code(x, y) tmp = -1.0; end
code[x_, y_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 99.9%
Taylor expanded in x around 0 51.0%
(FPCore (x y) :precision binary64 (- (/ x (+ x y)) (/ y (+ x y))))
double code(double x, double y) {
return (x / (x + y)) - (y / (x + y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x / (x + y)) - (y / (x + y))
end function
public static double code(double x, double y) {
return (x / (x + y)) - (y / (x + y));
}
def code(x, y): return (x / (x + y)) - (y / (x + y))
function code(x, y) return Float64(Float64(x / Float64(x + y)) - Float64(y / Float64(x + y))) end
function tmp = code(x, y) tmp = (x / (x + y)) - (y / (x + y)); end
code[x_, y_] := N[(N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision] - N[(y / N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{x + y} - \frac{y}{x + y}
\end{array}
herbie shell --seed 2024112
(FPCore (x y)
:name "Data.Colour.RGB:hslsv from colour-2.3.3, D"
:precision binary64
:alt
(! :herbie-platform default (- (/ x (+ x y)) (/ y (+ x y))))
(/ (- x y) (+ x y)))