
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
(FPCore (a b c)
:precision binary64
(*
c
(+
(*
c
(fma
-1.0
(/ a (pow b 3.0))
(*
c
(fma
-2.0
(/ (pow a 2.0) (pow b 5.0))
(* -0.25 (* (* 20.0 (pow a 3.0)) (/ c (pow b 7.0))))))))
(/ -1.0 b))))
double code(double a, double b, double c) {
return c * ((c * fma(-1.0, (a / pow(b, 3.0)), (c * fma(-2.0, (pow(a, 2.0) / pow(b, 5.0)), (-0.25 * ((20.0 * pow(a, 3.0)) * (c / pow(b, 7.0)))))))) + (-1.0 / b));
}
function code(a, b, c) return Float64(c * Float64(Float64(c * fma(-1.0, Float64(a / (b ^ 3.0)), Float64(c * fma(-2.0, Float64((a ^ 2.0) / (b ^ 5.0)), Float64(-0.25 * Float64(Float64(20.0 * (a ^ 3.0)) * Float64(c / (b ^ 7.0)))))))) + Float64(-1.0 / b))) end
code[a_, b_, c_] := N[(c * N[(N[(c * N[(-1.0 * N[(a / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision] + N[(c * N[(-2.0 * N[(N[Power[a, 2.0], $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision] + N[(-0.25 * N[(N[(20.0 * N[Power[a, 3.0], $MachinePrecision]), $MachinePrecision] * N[(c / N[Power[b, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-1.0 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c \cdot \left(c \cdot \mathsf{fma}\left(-1, \frac{a}{{b}^{3}}, c \cdot \mathsf{fma}\left(-2, \frac{{a}^{2}}{{b}^{5}}, -0.25 \cdot \left(\left(20 \cdot {a}^{3}\right) \cdot \frac{c}{{b}^{7}}\right)\right)\right) + \frac{-1}{b}\right)
\end{array}
Initial program 18.1%
*-commutative18.1%
Simplified18.1%
Taylor expanded in c around 0 96.9%
Simplified96.9%
Taylor expanded in c around 0 96.9%
associate-/l*96.9%
associate-*r*96.9%
Simplified96.9%
Final simplification96.9%
(FPCore (a b c) :precision binary64 (- (* (pow c 3.0) (- (* -2.0 (/ (pow a 2.0) (pow b 5.0))) (/ (/ a (pow b 3.0)) c))) (/ c b)))
double code(double a, double b, double c) {
return (pow(c, 3.0) * ((-2.0 * (pow(a, 2.0) / pow(b, 5.0))) - ((a / pow(b, 3.0)) / c))) - (c / b);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((c ** 3.0d0) * (((-2.0d0) * ((a ** 2.0d0) / (b ** 5.0d0))) - ((a / (b ** 3.0d0)) / c))) - (c / b)
end function
public static double code(double a, double b, double c) {
return (Math.pow(c, 3.0) * ((-2.0 * (Math.pow(a, 2.0) / Math.pow(b, 5.0))) - ((a / Math.pow(b, 3.0)) / c))) - (c / b);
}
def code(a, b, c): return (math.pow(c, 3.0) * ((-2.0 * (math.pow(a, 2.0) / math.pow(b, 5.0))) - ((a / math.pow(b, 3.0)) / c))) - (c / b)
function code(a, b, c) return Float64(Float64((c ^ 3.0) * Float64(Float64(-2.0 * Float64((a ^ 2.0) / (b ^ 5.0))) - Float64(Float64(a / (b ^ 3.0)) / c))) - Float64(c / b)) end
function tmp = code(a, b, c) tmp = ((c ^ 3.0) * ((-2.0 * ((a ^ 2.0) / (b ^ 5.0))) - ((a / (b ^ 3.0)) / c))) - (c / b); end
code[a_, b_, c_] := N[(N[(N[Power[c, 3.0], $MachinePrecision] * N[(N[(-2.0 * N[(N[Power[a, 2.0], $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[(a / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision] / c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(c / b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
{c}^{3} \cdot \left(-2 \cdot \frac{{a}^{2}}{{b}^{5}} - \frac{\frac{a}{{b}^{3}}}{c}\right) - \frac{c}{b}
\end{array}
Initial program 18.1%
*-commutative18.1%
Simplified18.1%
Taylor expanded in a around 0 96.6%
Taylor expanded in c around inf 96.6%
mul-1-neg96.6%
unsub-neg96.6%
associate-/r*96.6%
Simplified96.6%
Final simplification96.6%
(FPCore (a b c) :precision binary64 (* c (+ (* c (- (* -2.0 (/ (* c (pow a 2.0)) (pow b 5.0))) (/ a (pow b 3.0)))) (/ -1.0 b))))
double code(double a, double b, double c) {
return c * ((c * ((-2.0 * ((c * pow(a, 2.0)) / pow(b, 5.0))) - (a / pow(b, 3.0)))) + (-1.0 / b));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c * ((c * (((-2.0d0) * ((c * (a ** 2.0d0)) / (b ** 5.0d0))) - (a / (b ** 3.0d0)))) + ((-1.0d0) / b))
end function
public static double code(double a, double b, double c) {
return c * ((c * ((-2.0 * ((c * Math.pow(a, 2.0)) / Math.pow(b, 5.0))) - (a / Math.pow(b, 3.0)))) + (-1.0 / b));
}
def code(a, b, c): return c * ((c * ((-2.0 * ((c * math.pow(a, 2.0)) / math.pow(b, 5.0))) - (a / math.pow(b, 3.0)))) + (-1.0 / b))
function code(a, b, c) return Float64(c * Float64(Float64(c * Float64(Float64(-2.0 * Float64(Float64(c * (a ^ 2.0)) / (b ^ 5.0))) - Float64(a / (b ^ 3.0)))) + Float64(-1.0 / b))) end
function tmp = code(a, b, c) tmp = c * ((c * ((-2.0 * ((c * (a ^ 2.0)) / (b ^ 5.0))) - (a / (b ^ 3.0)))) + (-1.0 / b)); end
code[a_, b_, c_] := N[(c * N[(N[(c * N[(N[(-2.0 * N[(N[(c * N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(a / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-1.0 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c \cdot \left(c \cdot \left(-2 \cdot \frac{c \cdot {a}^{2}}{{b}^{5}} - \frac{a}{{b}^{3}}\right) + \frac{-1}{b}\right)
\end{array}
Initial program 18.1%
*-commutative18.1%
Simplified18.1%
Taylor expanded in c around 0 96.2%
Final simplification96.2%
(FPCore (a b c) :precision binary64 (- (/ c (- b)) (* a (/ (pow c 2.0) (pow b 3.0)))))
double code(double a, double b, double c) {
return (c / -b) - (a * (pow(c, 2.0) / pow(b, 3.0)));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (c / -b) - (a * ((c ** 2.0d0) / (b ** 3.0d0)))
end function
public static double code(double a, double b, double c) {
return (c / -b) - (a * (Math.pow(c, 2.0) / Math.pow(b, 3.0)));
}
def code(a, b, c): return (c / -b) - (a * (math.pow(c, 2.0) / math.pow(b, 3.0)))
function code(a, b, c) return Float64(Float64(c / Float64(-b)) - Float64(a * Float64((c ^ 2.0) / (b ^ 3.0)))) end
function tmp = code(a, b, c) tmp = (c / -b) - (a * ((c ^ 2.0) / (b ^ 3.0))); end
code[a_, b_, c_] := N[(N[(c / (-b)), $MachinePrecision] - N[(a * N[(N[Power[c, 2.0], $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{c}{-b} - a \cdot \frac{{c}^{2}}{{b}^{3}}
\end{array}
Initial program 18.1%
*-commutative18.1%
Simplified18.1%
Taylor expanded in a around 0 95.1%
mul-1-neg95.1%
unsub-neg95.1%
associate-*r/95.1%
mul-1-neg95.1%
associate-/l*95.1%
Simplified95.1%
Final simplification95.1%
(FPCore (a b c) :precision binary64 (* (/ c b) (fma a (/ c (- (pow b 2.0))) -1.0)))
double code(double a, double b, double c) {
return (c / b) * fma(a, (c / -pow(b, 2.0)), -1.0);
}
function code(a, b, c) return Float64(Float64(c / b) * fma(a, Float64(c / Float64(-(b ^ 2.0))), -1.0)) end
code[a_, b_, c_] := N[(N[(c / b), $MachinePrecision] * N[(a * N[(c / (-N[Power[b, 2.0], $MachinePrecision])), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{c}{b} \cdot \mathsf{fma}\left(a, \frac{c}{-{b}^{2}}, -1\right)
\end{array}
Initial program 18.1%
*-commutative18.1%
Simplified18.1%
Taylor expanded in c around 0 94.8%
associate-*r/94.8%
neg-mul-194.8%
distribute-rgt-neg-in94.8%
Simplified94.8%
Taylor expanded in b around inf 94.8%
Taylor expanded in c around 0 94.8%
unpow394.8%
unpow294.8%
associate-/r*94.8%
associate-*r/94.8%
associate-/l*94.8%
associate-*r/94.8%
div-sub94.8%
fmm-def94.8%
associate-*r/94.8%
metadata-eval94.8%
associate-*r/95.1%
*-commutative95.1%
associate-/l*95.1%
Simplified95.1%
Final simplification95.1%
(FPCore (a b c) :precision binary64 (* c (- (/ -1.0 b) (/ (* c a) (pow b 3.0)))))
double code(double a, double b, double c) {
return c * ((-1.0 / b) - ((c * a) / pow(b, 3.0)));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c * (((-1.0d0) / b) - ((c * a) / (b ** 3.0d0)))
end function
public static double code(double a, double b, double c) {
return c * ((-1.0 / b) - ((c * a) / Math.pow(b, 3.0)));
}
def code(a, b, c): return c * ((-1.0 / b) - ((c * a) / math.pow(b, 3.0)))
function code(a, b, c) return Float64(c * Float64(Float64(-1.0 / b) - Float64(Float64(c * a) / (b ^ 3.0)))) end
function tmp = code(a, b, c) tmp = c * ((-1.0 / b) - ((c * a) / (b ^ 3.0))); end
code[a_, b_, c_] := N[(c * N[(N[(-1.0 / b), $MachinePrecision] - N[(N[(c * a), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c \cdot \left(\frac{-1}{b} - \frac{c \cdot a}{{b}^{3}}\right)
\end{array}
Initial program 18.1%
*-commutative18.1%
Simplified18.1%
Taylor expanded in c around 0 94.8%
associate-*r/94.8%
neg-mul-194.8%
distribute-rgt-neg-in94.8%
Simplified94.8%
Taylor expanded in a around inf 94.6%
mul-1-neg94.6%
distribute-frac-neg94.6%
Simplified94.6%
Taylor expanded in a around 0 94.8%
sub-neg94.8%
distribute-neg-frac94.8%
metadata-eval94.8%
+-commutative94.8%
mul-1-neg94.8%
unsub-neg94.8%
Simplified94.8%
Final simplification94.8%
(FPCore (a b c) :precision binary64 (/ (- (* (pow (/ c (- b)) 2.0) (- a)) c) b))
double code(double a, double b, double c) {
return ((pow((c / -b), 2.0) * -a) - c) / b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((((c / -b) ** 2.0d0) * -a) - c) / b
end function
public static double code(double a, double b, double c) {
return ((Math.pow((c / -b), 2.0) * -a) - c) / b;
}
def code(a, b, c): return ((math.pow((c / -b), 2.0) * -a) - c) / b
function code(a, b, c) return Float64(Float64(Float64((Float64(c / Float64(-b)) ^ 2.0) * Float64(-a)) - c) / b) end
function tmp = code(a, b, c) tmp = ((((c / -b) ^ 2.0) * -a) - c) / b; end
code[a_, b_, c_] := N[(N[(N[(N[Power[N[(c / (-b)), $MachinePrecision], 2.0], $MachinePrecision] * (-a)), $MachinePrecision] - c), $MachinePrecision] / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{{\left(\frac{c}{-b}\right)}^{2} \cdot \left(-a\right) - c}{b}
\end{array}
Initial program 18.1%
*-commutative18.1%
Simplified18.1%
Taylor expanded in b around inf 95.1%
mul-1-neg95.1%
unsub-neg95.1%
mul-1-neg95.1%
associate-/l*95.1%
Simplified95.1%
Taylor expanded in a around 0 95.1%
associate-/l*95.1%
unpow295.1%
unpow295.1%
times-frac95.1%
sqr-neg95.1%
distribute-frac-neg95.1%
neg-mul-195.1%
*-commutative95.1%
associate-*r/95.1%
distribute-frac-neg95.1%
neg-mul-195.1%
*-commutative95.1%
associate-*r/95.1%
unpow295.1%
associate-*r/95.1%
*-commutative95.1%
neg-mul-195.1%
distribute-frac-neg95.1%
distribute-neg-frac295.1%
Simplified95.1%
Final simplification95.1%
(FPCore (a b c) :precision binary64 (/ c (- b)))
double code(double a, double b, double c) {
return c / -b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c / -b
end function
public static double code(double a, double b, double c) {
return c / -b;
}
def code(a, b, c): return c / -b
function code(a, b, c) return Float64(c / Float64(-b)) end
function tmp = code(a, b, c) tmp = c / -b; end
code[a_, b_, c_] := N[(c / (-b)), $MachinePrecision]
\begin{array}{l}
\\
\frac{c}{-b}
\end{array}
Initial program 18.1%
*-commutative18.1%
Simplified18.1%
Taylor expanded in b around inf 90.1%
associate-*r/90.1%
mul-1-neg90.1%
Simplified90.1%
Final simplification90.1%
herbie shell --seed 2024112
(FPCore (a b c)
:name "Quadratic roots, wide range"
:precision binary64
:pre (and (and (and (< 4.930380657631324e-32 a) (< a 2.028240960365167e+31)) (and (< 4.930380657631324e-32 b) (< b 2.028240960365167e+31))) (and (< 4.930380657631324e-32 c) (< c 2.028240960365167e+31)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))