
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (- (- b) t_0) (* 2.0 a)) (/ (* 2.0 c) (+ (- b) t_0)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (-b - t_0) / (2.0d0 * a)
else
tmp = (2.0d0 * c) / (-b + t_0)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (-b - t_0) / (2.0 * a) else: tmp = (2.0 * c) / (-b + t_0) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(Float64(-b) - t_0) / Float64(2.0 * a)); else tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) + t_0)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (-b - t_0) / (2.0 * a); else tmp = (2.0 * c) / (-b + t_0); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) + t$95$0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t\_0}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) + t\_0}\\
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (- (- b) t_0) (* 2.0 a)) (/ (* 2.0 c) (+ (- b) t_0)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (-b - t_0) / (2.0d0 * a)
else
tmp = (2.0d0 * c) / (-b + t_0)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (-b - t_0) / (2.0 * a) else: tmp = (2.0 * c) / (-b + t_0) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(Float64(-b) - t_0) / Float64(2.0 * a)); else tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) + t_0)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (-b - t_0) / (2.0 * a); else tmp = (2.0 * c) / (-b + t_0); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) + t$95$0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t\_0}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) + t\_0}\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (- (* b b) (* c (* a 4.0))))))
(if (<= b -4.5e+149)
(if (>= b 0.0)
(* (/ -0.5 a) (+ b (sqrt (fma c (* a -4.0) (* b b)))))
(*
c
(/
2.0
(-
(* b (- -1.0 (* -2.0 (* a (expm1 (log1p (* c (pow b -2.0))))))))
b))))
(if (<= b 1.42e+38)
(if (>= b 0.0) (/ (- (- b) t_0) (* a 2.0)) (/ (* c 2.0) (- t_0 b)))
(if (>= b 0.0) (- (/ c b) (/ b a)) (/ (* c 2.0) (* b -2.0)))))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if (b <= -4.5e+149) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = (-0.5 / a) * (b + sqrt(fma(c, (a * -4.0), (b * b))));
} else {
tmp_2 = c * (2.0 / ((b * (-1.0 - (-2.0 * (a * expm1(log1p((c * pow(b, -2.0)))))))) - b));
}
tmp_1 = tmp_2;
} else if (b <= 1.42e+38) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (-b - t_0) / (a * 2.0);
} else {
tmp_3 = (c * 2.0) / (t_0 - b);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = (c / b) - (b / a);
} else {
tmp_1 = (c * 2.0) / (b * -2.0);
}
return tmp_1;
}
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) tmp_1 = 0.0 if (b <= -4.5e+149) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(Float64(-0.5 / a) * Float64(b + sqrt(fma(c, Float64(a * -4.0), Float64(b * b))))); else tmp_2 = Float64(c * Float64(2.0 / Float64(Float64(b * Float64(-1.0 - Float64(-2.0 * Float64(a * expm1(log1p(Float64(c * (b ^ -2.0)))))))) - b))); end tmp_1 = tmp_2; elseif (b <= 1.42e+38) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(Float64(-b) - t_0) / Float64(a * 2.0)); else tmp_3 = Float64(Float64(c * 2.0) / Float64(t_0 - b)); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = Float64(Float64(c / b) - Float64(b / a)); else tmp_1 = Float64(Float64(c * 2.0) / Float64(b * -2.0)); end return tmp_1 end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[b, -4.5e+149], If[GreaterEqual[b, 0.0], N[(N[(-0.5 / a), $MachinePrecision] * N[(b + N[Sqrt[N[(c * N[(a * -4.0), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(c * N[(2.0 / N[(N[(b * N[(-1.0 - N[(-2.0 * N[(a * N[(Exp[N[Log[1 + N[(c * N[Power[b, -2.0], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]] - 1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, 1.42e+38], If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(c * 2.0), $MachinePrecision] / N[(t$95$0 - b), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision], N[(N[(c * 2.0), $MachinePrecision] / N[(b * -2.0), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)}\\
\mathbf{if}\;b \leq -4.5 \cdot 10^{+149}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{-0.5}{a} \cdot \left(b + \sqrt{\mathsf{fma}\left(c, a \cdot -4, b \cdot b\right)}\right)\\
\mathbf{else}:\\
\;\;\;\;c \cdot \frac{2}{b \cdot \left(-1 - -2 \cdot \left(a \cdot \mathsf{expm1}\left(\mathsf{log1p}\left(c \cdot {b}^{-2}\right)\right)\right)\right) - b}\\
\end{array}\\
\mathbf{elif}\;b \leq 1.42 \cdot 10^{+38}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t\_0}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot 2}{t\_0 - b}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot 2}{b \cdot -2}\\
\end{array}
\end{array}
if b < -4.49999999999999982e149Initial program 24.9%
Simplified25.1%
Taylor expanded in b around -inf 89.2%
mul-1-neg89.2%
*-commutative89.2%
distribute-rgt-neg-in89.2%
associate-/l*94.3%
Simplified94.3%
expm1-log1p-u94.3%
expm1-undefine94.3%
div-inv94.3%
pow-flip94.3%
metadata-eval94.3%
Applied egg-rr94.3%
expm1-define95.2%
Simplified95.2%
if -4.49999999999999982e149 < b < 1.4200000000000001e38Initial program 83.2%
if 1.4200000000000001e38 < b Initial program 64.0%
Taylor expanded in a around 0 90.1%
distribute-lft-out--90.1%
associate-/l*96.4%
fmm-def96.4%
Simplified96.4%
Taylor expanded in b around -inf 96.4%
*-commutative96.4%
Simplified96.4%
Taylor expanded in a around inf 96.5%
+-commutative96.5%
mul-1-neg96.5%
unsub-neg96.5%
Simplified96.5%
Final simplification88.7%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (- (* b b) (* c (* a 4.0))))))
(if (<= b -1e+154)
(if (>= b 0.0)
(* (/ -0.5 a) (+ b b))
(*
c
(/ 2.0 (- (* b (+ -1.0 (* -2.0 (* a (* (/ c b) (/ -1.0 b)))))) b))))
(if (<= b 1.42e+38)
(if (>= b 0.0) (/ (- (- b) t_0) (* a 2.0)) (/ (* c 2.0) (- t_0 b)))
(if (>= b 0.0) (- (/ c b) (/ b a)) (/ (* c 2.0) (* b -2.0)))))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if (b <= -1e+154) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = (-0.5 / a) * (b + b);
} else {
tmp_2 = c * (2.0 / ((b * (-1.0 + (-2.0 * (a * ((c / b) * (-1.0 / b)))))) - b));
}
tmp_1 = tmp_2;
} else if (b <= 1.42e+38) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (-b - t_0) / (a * 2.0);
} else {
tmp_3 = (c * 2.0) / (t_0 - b);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = (c / b) - (b / a);
} else {
tmp_1 = (c * 2.0) / (b * -2.0);
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
real(8) :: tmp_3
t_0 = sqrt(((b * b) - (c * (a * 4.0d0))))
if (b <= (-1d+154)) then
if (b >= 0.0d0) then
tmp_2 = ((-0.5d0) / a) * (b + b)
else
tmp_2 = c * (2.0d0 / ((b * ((-1.0d0) + ((-2.0d0) * (a * ((c / b) * ((-1.0d0) / b)))))) - b))
end if
tmp_1 = tmp_2
else if (b <= 1.42d+38) then
if (b >= 0.0d0) then
tmp_3 = (-b - t_0) / (a * 2.0d0)
else
tmp_3 = (c * 2.0d0) / (t_0 - b)
end if
tmp_1 = tmp_3
else if (b >= 0.0d0) then
tmp_1 = (c / b) - (b / a)
else
tmp_1 = (c * 2.0d0) / (b * (-2.0d0))
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if (b <= -1e+154) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = (-0.5 / a) * (b + b);
} else {
tmp_2 = c * (2.0 / ((b * (-1.0 + (-2.0 * (a * ((c / b) * (-1.0 / b)))))) - b));
}
tmp_1 = tmp_2;
} else if (b <= 1.42e+38) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (-b - t_0) / (a * 2.0);
} else {
tmp_3 = (c * 2.0) / (t_0 - b);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = (c / b) - (b / a);
} else {
tmp_1 = (c * 2.0) / (b * -2.0);
}
return tmp_1;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - (c * (a * 4.0)))) tmp_1 = 0 if b <= -1e+154: tmp_2 = 0 if b >= 0.0: tmp_2 = (-0.5 / a) * (b + b) else: tmp_2 = c * (2.0 / ((b * (-1.0 + (-2.0 * (a * ((c / b) * (-1.0 / b)))))) - b)) tmp_1 = tmp_2 elif b <= 1.42e+38: tmp_3 = 0 if b >= 0.0: tmp_3 = (-b - t_0) / (a * 2.0) else: tmp_3 = (c * 2.0) / (t_0 - b) tmp_1 = tmp_3 elif b >= 0.0: tmp_1 = (c / b) - (b / a) else: tmp_1 = (c * 2.0) / (b * -2.0) return tmp_1
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) tmp_1 = 0.0 if (b <= -1e+154) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(Float64(-0.5 / a) * Float64(b + b)); else tmp_2 = Float64(c * Float64(2.0 / Float64(Float64(b * Float64(-1.0 + Float64(-2.0 * Float64(a * Float64(Float64(c / b) * Float64(-1.0 / b)))))) - b))); end tmp_1 = tmp_2; elseif (b <= 1.42e+38) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(Float64(-b) - t_0) / Float64(a * 2.0)); else tmp_3 = Float64(Float64(c * 2.0) / Float64(t_0 - b)); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = Float64(Float64(c / b) - Float64(b / a)); else tmp_1 = Float64(Float64(c * 2.0) / Float64(b * -2.0)); end return tmp_1 end
function tmp_5 = code(a, b, c) t_0 = sqrt(((b * b) - (c * (a * 4.0)))); tmp_2 = 0.0; if (b <= -1e+154) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = (-0.5 / a) * (b + b); else tmp_3 = c * (2.0 / ((b * (-1.0 + (-2.0 * (a * ((c / b) * (-1.0 / b)))))) - b)); end tmp_2 = tmp_3; elseif (b <= 1.42e+38) tmp_4 = 0.0; if (b >= 0.0) tmp_4 = (-b - t_0) / (a * 2.0); else tmp_4 = (c * 2.0) / (t_0 - b); end tmp_2 = tmp_4; elseif (b >= 0.0) tmp_2 = (c / b) - (b / a); else tmp_2 = (c * 2.0) / (b * -2.0); end tmp_5 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[b, -1e+154], If[GreaterEqual[b, 0.0], N[(N[(-0.5 / a), $MachinePrecision] * N[(b + b), $MachinePrecision]), $MachinePrecision], N[(c * N[(2.0 / N[(N[(b * N[(-1.0 + N[(-2.0 * N[(a * N[(N[(c / b), $MachinePrecision] * N[(-1.0 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, 1.42e+38], If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(c * 2.0), $MachinePrecision] / N[(t$95$0 - b), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision], N[(N[(c * 2.0), $MachinePrecision] / N[(b * -2.0), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)}\\
\mathbf{if}\;b \leq -1 \cdot 10^{+154}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{-0.5}{a} \cdot \left(b + b\right)\\
\mathbf{else}:\\
\;\;\;\;c \cdot \frac{2}{b \cdot \left(-1 + -2 \cdot \left(a \cdot \left(\frac{c}{b} \cdot \frac{-1}{b}\right)\right)\right) - b}\\
\end{array}\\
\mathbf{elif}\;b \leq 1.42 \cdot 10^{+38}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t\_0}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot 2}{t\_0 - b}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot 2}{b \cdot -2}\\
\end{array}
\end{array}
if b < -1.00000000000000004e154Initial program 24.9%
Simplified25.1%
Taylor expanded in b around -inf 89.2%
mul-1-neg89.2%
*-commutative89.2%
distribute-rgt-neg-in89.2%
associate-/l*94.3%
Simplified94.3%
*-un-lft-identity94.3%
pow294.3%
times-frac95.1%
Applied egg-rr95.1%
*-commutative95.1%
Simplified95.1%
Taylor expanded in c around 0 95.1%
if -1.00000000000000004e154 < b < 1.4200000000000001e38Initial program 83.2%
if 1.4200000000000001e38 < b Initial program 64.0%
Taylor expanded in a around 0 90.1%
distribute-lft-out--90.1%
associate-/l*96.4%
fmm-def96.4%
Simplified96.4%
Taylor expanded in b around -inf 96.4%
*-commutative96.4%
Simplified96.4%
Taylor expanded in a around inf 96.5%
+-commutative96.5%
mul-1-neg96.5%
unsub-neg96.5%
Simplified96.5%
Final simplification88.7%
(FPCore (a b c)
:precision binary64
(if (<= b -7.2e+147)
(if (>= b 0.0)
(* (/ -0.5 a) (+ b b))
(* c (/ 2.0 (- (* b (+ -1.0 (* -2.0 (* a (* (/ c b) (/ -1.0 b)))))) b))))
(if (>= b 0.0)
(* b (+ (/ c (pow b 2.0)) (/ -1.0 a)))
(/ (* c 2.0) (- (sqrt (- (* b b) (* c (* a 4.0)))) b)))))
double code(double a, double b, double c) {
double tmp_1;
if (b <= -7.2e+147) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = (-0.5 / a) * (b + b);
} else {
tmp_2 = c * (2.0 / ((b * (-1.0 + (-2.0 * (a * ((c / b) * (-1.0 / b)))))) - b));
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = b * ((c / pow(b, 2.0)) + (-1.0 / a));
} else {
tmp_1 = (c * 2.0) / (sqrt(((b * b) - (c * (a * 4.0)))) - b);
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
if (b <= (-7.2d+147)) then
if (b >= 0.0d0) then
tmp_2 = ((-0.5d0) / a) * (b + b)
else
tmp_2 = c * (2.0d0 / ((b * ((-1.0d0) + ((-2.0d0) * (a * ((c / b) * ((-1.0d0) / b)))))) - b))
end if
tmp_1 = tmp_2
else if (b >= 0.0d0) then
tmp_1 = b * ((c / (b ** 2.0d0)) + ((-1.0d0) / a))
else
tmp_1 = (c * 2.0d0) / (sqrt(((b * b) - (c * (a * 4.0d0)))) - b)
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double tmp_1;
if (b <= -7.2e+147) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = (-0.5 / a) * (b + b);
} else {
tmp_2 = c * (2.0 / ((b * (-1.0 + (-2.0 * (a * ((c / b) * (-1.0 / b)))))) - b));
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = b * ((c / Math.pow(b, 2.0)) + (-1.0 / a));
} else {
tmp_1 = (c * 2.0) / (Math.sqrt(((b * b) - (c * (a * 4.0)))) - b);
}
return tmp_1;
}
def code(a, b, c): tmp_1 = 0 if b <= -7.2e+147: tmp_2 = 0 if b >= 0.0: tmp_2 = (-0.5 / a) * (b + b) else: tmp_2 = c * (2.0 / ((b * (-1.0 + (-2.0 * (a * ((c / b) * (-1.0 / b)))))) - b)) tmp_1 = tmp_2 elif b >= 0.0: tmp_1 = b * ((c / math.pow(b, 2.0)) + (-1.0 / a)) else: tmp_1 = (c * 2.0) / (math.sqrt(((b * b) - (c * (a * 4.0)))) - b) return tmp_1
function code(a, b, c) tmp_1 = 0.0 if (b <= -7.2e+147) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(Float64(-0.5 / a) * Float64(b + b)); else tmp_2 = Float64(c * Float64(2.0 / Float64(Float64(b * Float64(-1.0 + Float64(-2.0 * Float64(a * Float64(Float64(c / b) * Float64(-1.0 / b)))))) - b))); end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = Float64(b * Float64(Float64(c / (b ^ 2.0)) + Float64(-1.0 / a))); else tmp_1 = Float64(Float64(c * 2.0) / Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) - b)); end return tmp_1 end
function tmp_4 = code(a, b, c) tmp_2 = 0.0; if (b <= -7.2e+147) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = (-0.5 / a) * (b + b); else tmp_3 = c * (2.0 / ((b * (-1.0 + (-2.0 * (a * ((c / b) * (-1.0 / b)))))) - b)); end tmp_2 = tmp_3; elseif (b >= 0.0) tmp_2 = b * ((c / (b ^ 2.0)) + (-1.0 / a)); else tmp_2 = (c * 2.0) / (sqrt(((b * b) - (c * (a * 4.0)))) - b); end tmp_4 = tmp_2; end
code[a_, b_, c_] := If[LessEqual[b, -7.2e+147], If[GreaterEqual[b, 0.0], N[(N[(-0.5 / a), $MachinePrecision] * N[(b + b), $MachinePrecision]), $MachinePrecision], N[(c * N[(2.0 / N[(N[(b * N[(-1.0 + N[(-2.0 * N[(a * N[(N[(c / b), $MachinePrecision] * N[(-1.0 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(b * N[(N[(c / N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision] + N[(-1.0 / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(c * 2.0), $MachinePrecision] / N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -7.2 \cdot 10^{+147}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{-0.5}{a} \cdot \left(b + b\right)\\
\mathbf{else}:\\
\;\;\;\;c \cdot \frac{2}{b \cdot \left(-1 + -2 \cdot \left(a \cdot \left(\frac{c}{b} \cdot \frac{-1}{b}\right)\right)\right) - b}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;b \cdot \left(\frac{c}{{b}^{2}} + \frac{-1}{a}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot 2}{\sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)} - b}\\
\end{array}
\end{array}
if b < -7.20000000000000041e147Initial program 24.9%
Simplified25.1%
Taylor expanded in b around -inf 89.2%
mul-1-neg89.2%
*-commutative89.2%
distribute-rgt-neg-in89.2%
associate-/l*94.3%
Simplified94.3%
*-un-lft-identity94.3%
pow294.3%
times-frac95.1%
Applied egg-rr95.1%
*-commutative95.1%
Simplified95.1%
Taylor expanded in c around 0 95.1%
if -7.20000000000000041e147 < b Initial program 77.0%
Taylor expanded in a around 0 71.7%
distribute-lft-out--71.7%
associate-/l*73.8%
fmm-def73.8%
Simplified73.8%
Taylor expanded in b around -inf 73.5%
mul-1-neg73.5%
*-commutative73.5%
distribute-rgt-neg-in73.5%
+-commutative73.5%
mul-1-neg73.5%
unsub-neg73.5%
Simplified73.5%
Final simplification77.0%
(FPCore (a b c)
:precision binary64
(if (<= b -1e+154)
(if (>= b 0.0)
(* (/ -0.5 a) (+ b b))
(* c (/ 2.0 (- (* b (+ -1.0 (* -2.0 (* a (* (/ c b) (/ -1.0 b)))))) b))))
(if (>= b 0.0)
(/ b (- a))
(/ (* c 2.0) (- (sqrt (- (* b b) (* c (* a 4.0)))) b)))))
double code(double a, double b, double c) {
double tmp_1;
if (b <= -1e+154) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = (-0.5 / a) * (b + b);
} else {
tmp_2 = c * (2.0 / ((b * (-1.0 + (-2.0 * (a * ((c / b) * (-1.0 / b)))))) - b));
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = b / -a;
} else {
tmp_1 = (c * 2.0) / (sqrt(((b * b) - (c * (a * 4.0)))) - b);
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
if (b <= (-1d+154)) then
if (b >= 0.0d0) then
tmp_2 = ((-0.5d0) / a) * (b + b)
else
tmp_2 = c * (2.0d0 / ((b * ((-1.0d0) + ((-2.0d0) * (a * ((c / b) * ((-1.0d0) / b)))))) - b))
end if
tmp_1 = tmp_2
else if (b >= 0.0d0) then
tmp_1 = b / -a
else
tmp_1 = (c * 2.0d0) / (sqrt(((b * b) - (c * (a * 4.0d0)))) - b)
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double tmp_1;
if (b <= -1e+154) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = (-0.5 / a) * (b + b);
} else {
tmp_2 = c * (2.0 / ((b * (-1.0 + (-2.0 * (a * ((c / b) * (-1.0 / b)))))) - b));
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = b / -a;
} else {
tmp_1 = (c * 2.0) / (Math.sqrt(((b * b) - (c * (a * 4.0)))) - b);
}
return tmp_1;
}
def code(a, b, c): tmp_1 = 0 if b <= -1e+154: tmp_2 = 0 if b >= 0.0: tmp_2 = (-0.5 / a) * (b + b) else: tmp_2 = c * (2.0 / ((b * (-1.0 + (-2.0 * (a * ((c / b) * (-1.0 / b)))))) - b)) tmp_1 = tmp_2 elif b >= 0.0: tmp_1 = b / -a else: tmp_1 = (c * 2.0) / (math.sqrt(((b * b) - (c * (a * 4.0)))) - b) return tmp_1
function code(a, b, c) tmp_1 = 0.0 if (b <= -1e+154) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(Float64(-0.5 / a) * Float64(b + b)); else tmp_2 = Float64(c * Float64(2.0 / Float64(Float64(b * Float64(-1.0 + Float64(-2.0 * Float64(a * Float64(Float64(c / b) * Float64(-1.0 / b)))))) - b))); end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = Float64(b / Float64(-a)); else tmp_1 = Float64(Float64(c * 2.0) / Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) - b)); end return tmp_1 end
function tmp_4 = code(a, b, c) tmp_2 = 0.0; if (b <= -1e+154) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = (-0.5 / a) * (b + b); else tmp_3 = c * (2.0 / ((b * (-1.0 + (-2.0 * (a * ((c / b) * (-1.0 / b)))))) - b)); end tmp_2 = tmp_3; elseif (b >= 0.0) tmp_2 = b / -a; else tmp_2 = (c * 2.0) / (sqrt(((b * b) - (c * (a * 4.0)))) - b); end tmp_4 = tmp_2; end
code[a_, b_, c_] := If[LessEqual[b, -1e+154], If[GreaterEqual[b, 0.0], N[(N[(-0.5 / a), $MachinePrecision] * N[(b + b), $MachinePrecision]), $MachinePrecision], N[(c * N[(2.0 / N[(N[(b * N[(-1.0 + N[(-2.0 * N[(a * N[(N[(c / b), $MachinePrecision] * N[(-1.0 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(b / (-a)), $MachinePrecision], N[(N[(c * 2.0), $MachinePrecision] / N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -1 \cdot 10^{+154}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{-0.5}{a} \cdot \left(b + b\right)\\
\mathbf{else}:\\
\;\;\;\;c \cdot \frac{2}{b \cdot \left(-1 + -2 \cdot \left(a \cdot \left(\frac{c}{b} \cdot \frac{-1}{b}\right)\right)\right) - b}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{b}{-a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot 2}{\sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)} - b}\\
\end{array}
\end{array}
if b < -1.00000000000000004e154Initial program 24.9%
Simplified25.1%
Taylor expanded in b around -inf 89.2%
mul-1-neg89.2%
*-commutative89.2%
distribute-rgt-neg-in89.2%
associate-/l*94.3%
Simplified94.3%
*-un-lft-identity94.3%
pow294.3%
times-frac95.1%
Applied egg-rr95.1%
*-commutative95.1%
Simplified95.1%
Taylor expanded in c around 0 95.1%
if -1.00000000000000004e154 < b Initial program 77.0%
Taylor expanded in a around 0 71.7%
distribute-lft-out--71.7%
associate-/l*73.8%
fmm-def73.8%
Simplified73.8%
Taylor expanded in a around 0 73.5%
associate-*r/73.5%
mul-1-neg73.5%
Simplified73.5%
Final simplification77.1%
(FPCore (a b c)
:precision binary64
(if (<= b -4.5e+147)
(if (>= b 0.0)
(* (/ -0.5 a) (+ b b))
(* c (/ 2.0 (- (* b (+ -1.0 (* -2.0 (* a (* (/ c b) (/ -1.0 b)))))) b))))
(if (>= b 0.0)
(/ (* 2.0 (fma a (/ c b) (- b))) (* a 2.0))
(/ (* c 2.0) (- (sqrt (- (* b b) (* c (* a 4.0)))) b)))))
double code(double a, double b, double c) {
double tmp_1;
if (b <= -4.5e+147) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = (-0.5 / a) * (b + b);
} else {
tmp_2 = c * (2.0 / ((b * (-1.0 + (-2.0 * (a * ((c / b) * (-1.0 / b)))))) - b));
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = (2.0 * fma(a, (c / b), -b)) / (a * 2.0);
} else {
tmp_1 = (c * 2.0) / (sqrt(((b * b) - (c * (a * 4.0)))) - b);
}
return tmp_1;
}
function code(a, b, c) tmp_1 = 0.0 if (b <= -4.5e+147) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(Float64(-0.5 / a) * Float64(b + b)); else tmp_2 = Float64(c * Float64(2.0 / Float64(Float64(b * Float64(-1.0 + Float64(-2.0 * Float64(a * Float64(Float64(c / b) * Float64(-1.0 / b)))))) - b))); end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = Float64(Float64(2.0 * fma(a, Float64(c / b), Float64(-b))) / Float64(a * 2.0)); else tmp_1 = Float64(Float64(c * 2.0) / Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) - b)); end return tmp_1 end
code[a_, b_, c_] := If[LessEqual[b, -4.5e+147], If[GreaterEqual[b, 0.0], N[(N[(-0.5 / a), $MachinePrecision] * N[(b + b), $MachinePrecision]), $MachinePrecision], N[(c * N[(2.0 / N[(N[(b * N[(-1.0 + N[(-2.0 * N[(a * N[(N[(c / b), $MachinePrecision] * N[(-1.0 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(N[(2.0 * N[(a * N[(c / b), $MachinePrecision] + (-b)), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(c * 2.0), $MachinePrecision] / N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -4.5 \cdot 10^{+147}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{-0.5}{a} \cdot \left(b + b\right)\\
\mathbf{else}:\\
\;\;\;\;c \cdot \frac{2}{b \cdot \left(-1 + -2 \cdot \left(a \cdot \left(\frac{c}{b} \cdot \frac{-1}{b}\right)\right)\right) - b}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot \mathsf{fma}\left(a, \frac{c}{b}, -b\right)}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot 2}{\sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)} - b}\\
\end{array}
\end{array}
if b < -4.50000000000000008e147Initial program 24.9%
Simplified25.1%
Taylor expanded in b around -inf 89.2%
mul-1-neg89.2%
*-commutative89.2%
distribute-rgt-neg-in89.2%
associate-/l*94.3%
Simplified94.3%
*-un-lft-identity94.3%
pow294.3%
times-frac95.1%
Applied egg-rr95.1%
*-commutative95.1%
Simplified95.1%
Taylor expanded in c around 0 95.1%
if -4.50000000000000008e147 < b Initial program 77.0%
Taylor expanded in a around 0 71.7%
distribute-lft-out--71.7%
associate-/l*73.8%
fmm-def73.8%
Simplified73.8%
Final simplification77.3%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (- (/ c b) (/ b a)) (/ (* c 2.0) (* b -2.0))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = (c / b) - (b / a);
} else {
tmp = (c * 2.0) / (b * -2.0);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = (c / b) - (b / a)
else
tmp = (c * 2.0d0) / (b * (-2.0d0))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = (c / b) - (b / a);
} else {
tmp = (c * 2.0) / (b * -2.0);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = (c / b) - (b / a) else: tmp = (c * 2.0) / (b * -2.0) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(c / b) - Float64(b / a)); else tmp = Float64(Float64(c * 2.0) / Float64(b * -2.0)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = (c / b) - (b / a); else tmp = (c * 2.0) / (b * -2.0); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision], N[(N[(c * 2.0), $MachinePrecision] / N[(b * -2.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot 2}{b \cdot -2}\\
\end{array}
\end{array}
Initial program 68.5%
Taylor expanded in a around 0 64.1%
distribute-lft-out--64.1%
associate-/l*65.8%
fmm-def65.8%
Simplified65.8%
Taylor expanded in b around -inf 64.6%
*-commutative64.6%
Simplified64.6%
Taylor expanded in a around inf 64.6%
+-commutative64.6%
mul-1-neg64.6%
unsub-neg64.6%
Simplified64.6%
Final simplification64.6%
herbie shell --seed 2024112
(FPCore (a b c)
:name "jeff quadratic root 1"
:precision binary64
(if (>= b 0.0) (/ (- (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)) (/ (* 2.0 c) (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))))))