
(FPCore (x y z) :precision binary64 (- (+ (- x (* (+ y 0.5) (log y))) y) z))
double code(double x, double y, double z) {
return ((x - ((y + 0.5) * log(y))) + y) - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x - ((y + 0.5d0) * log(y))) + y) - z
end function
public static double code(double x, double y, double z) {
return ((x - ((y + 0.5) * Math.log(y))) + y) - z;
}
def code(x, y, z): return ((x - ((y + 0.5) * math.log(y))) + y) - z
function code(x, y, z) return Float64(Float64(Float64(x - Float64(Float64(y + 0.5) * log(y))) + y) - z) end
function tmp = code(x, y, z) tmp = ((x - ((y + 0.5) * log(y))) + y) - z; end
code[x_, y_, z_] := N[(N[(N[(x - N[(N[(y + 0.5), $MachinePrecision] * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + y), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x - \left(y + 0.5\right) \cdot \log y\right) + y\right) - z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (- (+ (- x (* (+ y 0.5) (log y))) y) z))
double code(double x, double y, double z) {
return ((x - ((y + 0.5) * log(y))) + y) - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x - ((y + 0.5d0) * log(y))) + y) - z
end function
public static double code(double x, double y, double z) {
return ((x - ((y + 0.5) * Math.log(y))) + y) - z;
}
def code(x, y, z): return ((x - ((y + 0.5) * math.log(y))) + y) - z
function code(x, y, z) return Float64(Float64(Float64(x - Float64(Float64(y + 0.5) * log(y))) + y) - z) end
function tmp = code(x, y, z) tmp = ((x - ((y + 0.5) * log(y))) + y) - z; end
code[x_, y_, z_] := N[(N[(N[(x - N[(N[(y + 0.5), $MachinePrecision] * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + y), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x - \left(y + 0.5\right) \cdot \log y\right) + y\right) - z
\end{array}
(FPCore (x y z) :precision binary64 (+ x (- (fma (log y) (- -0.5 y) y) z)))
double code(double x, double y, double z) {
return x + (fma(log(y), (-0.5 - y), y) - z);
}
function code(x, y, z) return Float64(x + Float64(fma(log(y), Float64(-0.5 - y), y) - z)) end
code[x_, y_, z_] := N[(x + N[(N[(N[Log[y], $MachinePrecision] * N[(-0.5 - y), $MachinePrecision] + y), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\mathsf{fma}\left(\log y, -0.5 - y, y\right) - z\right)
\end{array}
Initial program 99.8%
associate--l+99.8%
sub-neg99.8%
associate-+l+99.8%
associate-+r-99.8%
*-commutative99.8%
distribute-rgt-neg-in99.8%
fma-define99.9%
+-commutative99.9%
distribute-neg-in99.9%
unsub-neg99.9%
metadata-eval99.9%
Simplified99.9%
(FPCore (x y z) :precision binary64 (if (<= y 5.3e-183) (- (* (log y) -0.5) z) (if (<= y 8e+41) (- x z) (+ x (* y (- 1.0 (log y)))))))
double code(double x, double y, double z) {
double tmp;
if (y <= 5.3e-183) {
tmp = (log(y) * -0.5) - z;
} else if (y <= 8e+41) {
tmp = x - z;
} else {
tmp = x + (y * (1.0 - log(y)));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 5.3d-183) then
tmp = (log(y) * (-0.5d0)) - z
else if (y <= 8d+41) then
tmp = x - z
else
tmp = x + (y * (1.0d0 - log(y)))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 5.3e-183) {
tmp = (Math.log(y) * -0.5) - z;
} else if (y <= 8e+41) {
tmp = x - z;
} else {
tmp = x + (y * (1.0 - Math.log(y)));
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 5.3e-183: tmp = (math.log(y) * -0.5) - z elif y <= 8e+41: tmp = x - z else: tmp = x + (y * (1.0 - math.log(y))) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 5.3e-183) tmp = Float64(Float64(log(y) * -0.5) - z); elseif (y <= 8e+41) tmp = Float64(x - z); else tmp = Float64(x + Float64(y * Float64(1.0 - log(y)))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 5.3e-183) tmp = (log(y) * -0.5) - z; elseif (y <= 8e+41) tmp = x - z; else tmp = x + (y * (1.0 - log(y))); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 5.3e-183], N[(N[(N[Log[y], $MachinePrecision] * -0.5), $MachinePrecision] - z), $MachinePrecision], If[LessEqual[y, 8e+41], N[(x - z), $MachinePrecision], N[(x + N[(y * N[(1.0 - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 5.3 \cdot 10^{-183}:\\
\;\;\;\;\log y \cdot -0.5 - z\\
\mathbf{elif}\;y \leq 8 \cdot 10^{+41}:\\
\;\;\;\;x - z\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot \left(1 - \log y\right)\\
\end{array}
\end{array}
if y < 5.3000000000000004e-183Initial program 100.0%
Taylor expanded in y around 0 100.0%
Taylor expanded in x around 0 74.6%
*-commutative74.6%
Simplified74.6%
if 5.3000000000000004e-183 < y < 8.00000000000000005e41Initial program 99.9%
add-cbrt-cube99.7%
pow399.8%
Applied egg-rr99.8%
Taylor expanded in x around inf 75.7%
if 8.00000000000000005e41 < y Initial program 99.7%
associate--l+99.7%
sub-neg99.7%
associate-+l+99.7%
associate-+r-99.7%
*-commutative99.7%
distribute-rgt-neg-in99.7%
fma-define99.7%
+-commutative99.7%
distribute-neg-in99.7%
unsub-neg99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in y around inf 99.7%
log-rec99.7%
sub-neg99.7%
Simplified99.7%
Taylor expanded in z around 0 89.8%
+-commutative89.8%
Simplified89.8%
Final simplification82.0%
(FPCore (x y z) :precision binary64 (if (or (<= x -26000.0) (not (<= x 500.0))) (- x z) (- (* (log y) -0.5) z)))
double code(double x, double y, double z) {
double tmp;
if ((x <= -26000.0) || !(x <= 500.0)) {
tmp = x - z;
} else {
tmp = (log(y) * -0.5) - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-26000.0d0)) .or. (.not. (x <= 500.0d0))) then
tmp = x - z
else
tmp = (log(y) * (-0.5d0)) - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -26000.0) || !(x <= 500.0)) {
tmp = x - z;
} else {
tmp = (Math.log(y) * -0.5) - z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -26000.0) or not (x <= 500.0): tmp = x - z else: tmp = (math.log(y) * -0.5) - z return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -26000.0) || !(x <= 500.0)) tmp = Float64(x - z); else tmp = Float64(Float64(log(y) * -0.5) - z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -26000.0) || ~((x <= 500.0))) tmp = x - z; else tmp = (log(y) * -0.5) - z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -26000.0], N[Not[LessEqual[x, 500.0]], $MachinePrecision]], N[(x - z), $MachinePrecision], N[(N[(N[Log[y], $MachinePrecision] * -0.5), $MachinePrecision] - z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -26000 \lor \neg \left(x \leq 500\right):\\
\;\;\;\;x - z\\
\mathbf{else}:\\
\;\;\;\;\log y \cdot -0.5 - z\\
\end{array}
\end{array}
if x < -26000 or 500 < x Initial program 99.9%
add-cbrt-cube99.7%
pow399.8%
Applied egg-rr99.8%
Taylor expanded in x around inf 75.6%
if -26000 < x < 500Initial program 99.8%
Taylor expanded in y around 0 56.4%
Taylor expanded in x around 0 56.0%
*-commutative56.0%
Simplified56.0%
Final simplification65.9%
(FPCore (x y z) :precision binary64 (if (<= y 3.7e-183) (- (* (log y) -0.5) z) (if (<= y 3.7e+155) (- x z) (- y (* y (log y))))))
double code(double x, double y, double z) {
double tmp;
if (y <= 3.7e-183) {
tmp = (log(y) * -0.5) - z;
} else if (y <= 3.7e+155) {
tmp = x - z;
} else {
tmp = y - (y * log(y));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 3.7d-183) then
tmp = (log(y) * (-0.5d0)) - z
else if (y <= 3.7d+155) then
tmp = x - z
else
tmp = y - (y * log(y))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 3.7e-183) {
tmp = (Math.log(y) * -0.5) - z;
} else if (y <= 3.7e+155) {
tmp = x - z;
} else {
tmp = y - (y * Math.log(y));
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 3.7e-183: tmp = (math.log(y) * -0.5) - z elif y <= 3.7e+155: tmp = x - z else: tmp = y - (y * math.log(y)) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 3.7e-183) tmp = Float64(Float64(log(y) * -0.5) - z); elseif (y <= 3.7e+155) tmp = Float64(x - z); else tmp = Float64(y - Float64(y * log(y))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 3.7e-183) tmp = (log(y) * -0.5) - z; elseif (y <= 3.7e+155) tmp = x - z; else tmp = y - (y * log(y)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 3.7e-183], N[(N[(N[Log[y], $MachinePrecision] * -0.5), $MachinePrecision] - z), $MachinePrecision], If[LessEqual[y, 3.7e+155], N[(x - z), $MachinePrecision], N[(y - N[(y * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 3.7 \cdot 10^{-183}:\\
\;\;\;\;\log y \cdot -0.5 - z\\
\mathbf{elif}\;y \leq 3.7 \cdot 10^{+155}:\\
\;\;\;\;x - z\\
\mathbf{else}:\\
\;\;\;\;y - y \cdot \log y\\
\end{array}
\end{array}
if y < 3.6999999999999999e-183Initial program 100.0%
Taylor expanded in y around 0 100.0%
Taylor expanded in x around 0 74.6%
*-commutative74.6%
Simplified74.6%
if 3.6999999999999999e-183 < y < 3.6999999999999998e155Initial program 99.9%
add-cbrt-cube99.7%
pow399.7%
Applied egg-rr99.7%
Taylor expanded in x around inf 70.8%
if 3.6999999999999998e155 < y Initial program 99.6%
Taylor expanded in y around inf 89.1%
*-commutative89.1%
log-rec89.1%
distribute-lft-neg-in89.1%
distribute-rgt-neg-in89.1%
Simplified89.1%
Taylor expanded in z around 0 84.8%
Final simplification75.5%
(FPCore (x y z) :precision binary64 (if (<= y 2.7e-17) (- (- x (* (log y) 0.5)) z) (+ x (- (* y (- 1.0 (log y))) z))))
double code(double x, double y, double z) {
double tmp;
if (y <= 2.7e-17) {
tmp = (x - (log(y) * 0.5)) - z;
} else {
tmp = x + ((y * (1.0 - log(y))) - z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 2.7d-17) then
tmp = (x - (log(y) * 0.5d0)) - z
else
tmp = x + ((y * (1.0d0 - log(y))) - z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 2.7e-17) {
tmp = (x - (Math.log(y) * 0.5)) - z;
} else {
tmp = x + ((y * (1.0 - Math.log(y))) - z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 2.7e-17: tmp = (x - (math.log(y) * 0.5)) - z else: tmp = x + ((y * (1.0 - math.log(y))) - z) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 2.7e-17) tmp = Float64(Float64(x - Float64(log(y) * 0.5)) - z); else tmp = Float64(x + Float64(Float64(y * Float64(1.0 - log(y))) - z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 2.7e-17) tmp = (x - (log(y) * 0.5)) - z; else tmp = x + ((y * (1.0 - log(y))) - z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 2.7e-17], N[(N[(x - N[(N[Log[y], $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision], N[(x + N[(N[(y * N[(1.0 - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 2.7 \cdot 10^{-17}:\\
\;\;\;\;\left(x - \log y \cdot 0.5\right) - z\\
\mathbf{else}:\\
\;\;\;\;x + \left(y \cdot \left(1 - \log y\right) - z\right)\\
\end{array}
\end{array}
if y < 2.7000000000000001e-17Initial program 100.0%
Taylor expanded in y around 0 100.0%
if 2.7000000000000001e-17 < y Initial program 99.7%
associate--l+99.7%
sub-neg99.7%
associate-+l+99.7%
associate-+r-99.7%
*-commutative99.7%
distribute-rgt-neg-in99.7%
fma-define99.8%
+-commutative99.8%
distribute-neg-in99.8%
unsub-neg99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in y around inf 97.9%
log-rec97.9%
sub-neg97.9%
Simplified97.9%
Final simplification98.9%
(FPCore (x y z) :precision binary64 (if (<= y 7.6e+59) (- (- x (* (log y) 0.5)) z) (+ x (* y (- 1.0 (log y))))))
double code(double x, double y, double z) {
double tmp;
if (y <= 7.6e+59) {
tmp = (x - (log(y) * 0.5)) - z;
} else {
tmp = x + (y * (1.0 - log(y)));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 7.6d+59) then
tmp = (x - (log(y) * 0.5d0)) - z
else
tmp = x + (y * (1.0d0 - log(y)))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 7.6e+59) {
tmp = (x - (Math.log(y) * 0.5)) - z;
} else {
tmp = x + (y * (1.0 - Math.log(y)));
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 7.6e+59: tmp = (x - (math.log(y) * 0.5)) - z else: tmp = x + (y * (1.0 - math.log(y))) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 7.6e+59) tmp = Float64(Float64(x - Float64(log(y) * 0.5)) - z); else tmp = Float64(x + Float64(y * Float64(1.0 - log(y)))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 7.6e+59) tmp = (x - (log(y) * 0.5)) - z; else tmp = x + (y * (1.0 - log(y))); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 7.6e+59], N[(N[(x - N[(N[Log[y], $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision], N[(x + N[(y * N[(1.0 - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 7.6 \cdot 10^{+59}:\\
\;\;\;\;\left(x - \log y \cdot 0.5\right) - z\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot \left(1 - \log y\right)\\
\end{array}
\end{array}
if y < 7.6000000000000002e59Initial program 100.0%
Taylor expanded in y around 0 95.6%
if 7.6000000000000002e59 < y Initial program 99.7%
associate--l+99.7%
sub-neg99.7%
associate-+l+99.7%
associate-+r-99.7%
*-commutative99.7%
distribute-rgt-neg-in99.7%
fma-define99.7%
+-commutative99.7%
distribute-neg-in99.7%
unsub-neg99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in y around inf 99.7%
log-rec99.7%
sub-neg99.7%
Simplified99.7%
Taylor expanded in z around 0 90.2%
+-commutative90.2%
Simplified90.2%
Final simplification93.2%
(FPCore (x y z) :precision binary64 (- (+ y (- x (* (log y) (+ y 0.5)))) z))
double code(double x, double y, double z) {
return (y + (x - (log(y) * (y + 0.5)))) - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (y + (x - (log(y) * (y + 0.5d0)))) - z
end function
public static double code(double x, double y, double z) {
return (y + (x - (Math.log(y) * (y + 0.5)))) - z;
}
def code(x, y, z): return (y + (x - (math.log(y) * (y + 0.5)))) - z
function code(x, y, z) return Float64(Float64(y + Float64(x - Float64(log(y) * Float64(y + 0.5)))) - z) end
function tmp = code(x, y, z) tmp = (y + (x - (log(y) * (y + 0.5)))) - z; end
code[x_, y_, z_] := N[(N[(y + N[(x - N[(N[Log[y], $MachinePrecision] * N[(y + 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
\left(y + \left(x - \log y \cdot \left(y + 0.5\right)\right)\right) - z
\end{array}
Initial program 99.8%
Final simplification99.8%
(FPCore (x y z) :precision binary64 (if (<= x -2.2e+63) x (if (<= x 1.2e+104) (- z) x)))
double code(double x, double y, double z) {
double tmp;
if (x <= -2.2e+63) {
tmp = x;
} else if (x <= 1.2e+104) {
tmp = -z;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-2.2d+63)) then
tmp = x
else if (x <= 1.2d+104) then
tmp = -z
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -2.2e+63) {
tmp = x;
} else if (x <= 1.2e+104) {
tmp = -z;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -2.2e+63: tmp = x elif x <= 1.2e+104: tmp = -z else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (x <= -2.2e+63) tmp = x; elseif (x <= 1.2e+104) tmp = Float64(-z); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -2.2e+63) tmp = x; elseif (x <= 1.2e+104) tmp = -z; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -2.2e+63], x, If[LessEqual[x, 1.2e+104], (-z), x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.2 \cdot 10^{+63}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 1.2 \cdot 10^{+104}:\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -2.1999999999999999e63 or 1.2e104 < x Initial program 99.9%
associate--l+99.9%
sub-neg99.9%
associate-+l+99.9%
associate-+r-99.9%
*-commutative99.9%
distribute-rgt-neg-in99.9%
fma-define99.9%
+-commutative99.9%
distribute-neg-in99.9%
unsub-neg99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in x around inf 67.9%
if -2.1999999999999999e63 < x < 1.2e104Initial program 99.8%
associate--l+99.8%
sub-neg99.8%
associate-+l+99.8%
associate-+r-99.8%
*-commutative99.8%
distribute-rgt-neg-in99.8%
fma-define99.9%
+-commutative99.9%
distribute-neg-in99.9%
unsub-neg99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in z around inf 31.3%
neg-mul-131.3%
Simplified31.3%
(FPCore (x y z) :precision binary64 (- x z))
double code(double x, double y, double z) {
return x - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x - z
end function
public static double code(double x, double y, double z) {
return x - z;
}
def code(x, y, z): return x - z
function code(x, y, z) return Float64(x - z) end
function tmp = code(x, y, z) tmp = x - z; end
code[x_, y_, z_] := N[(x - z), $MachinePrecision]
\begin{array}{l}
\\
x - z
\end{array}
Initial program 99.8%
add-cbrt-cube99.6%
pow399.6%
Applied egg-rr99.6%
Taylor expanded in x around inf 52.9%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.8%
associate--l+99.8%
sub-neg99.8%
associate-+l+99.8%
associate-+r-99.8%
*-commutative99.8%
distribute-rgt-neg-in99.8%
fma-define99.9%
+-commutative99.9%
distribute-neg-in99.9%
unsub-neg99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in x around inf 30.7%
(FPCore (x y z) :precision binary64 (- (- (+ y x) z) (* (+ y 0.5) (log y))))
double code(double x, double y, double z) {
return ((y + x) - z) - ((y + 0.5) * log(y));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((y + x) - z) - ((y + 0.5d0) * log(y))
end function
public static double code(double x, double y, double z) {
return ((y + x) - z) - ((y + 0.5) * Math.log(y));
}
def code(x, y, z): return ((y + x) - z) - ((y + 0.5) * math.log(y))
function code(x, y, z) return Float64(Float64(Float64(y + x) - z) - Float64(Float64(y + 0.5) * log(y))) end
function tmp = code(x, y, z) tmp = ((y + x) - z) - ((y + 0.5) * log(y)); end
code[x_, y_, z_] := N[(N[(N[(y + x), $MachinePrecision] - z), $MachinePrecision] - N[(N[(y + 0.5), $MachinePrecision] * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(y + x\right) - z\right) - \left(y + 0.5\right) \cdot \log y
\end{array}
herbie shell --seed 2024111
(FPCore (x y z)
:name "Numeric.SpecFunctions:stirlingError from math-functions-0.1.5.2"
:precision binary64
:alt
(! :herbie-platform default (- (- (+ y x) z) (* (+ y 1/2) (log y))))
(- (+ (- x (* (+ y 0.5) (log y))) y) z))