
(FPCore (x y z) :precision binary64 (exp (- (+ x (* y (log y))) z)))
double code(double x, double y, double z) {
return exp(((x + (y * log(y))) - z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = exp(((x + (y * log(y))) - z))
end function
public static double code(double x, double y, double z) {
return Math.exp(((x + (y * Math.log(y))) - z));
}
def code(x, y, z): return math.exp(((x + (y * math.log(y))) - z))
function code(x, y, z) return exp(Float64(Float64(x + Float64(y * log(y))) - z)) end
function tmp = code(x, y, z) tmp = exp(((x + (y * log(y))) - z)); end
code[x_, y_, z_] := N[Exp[N[(N[(x + N[(y * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
e^{\left(x + y \cdot \log y\right) - z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 15 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (exp (- (+ x (* y (log y))) z)))
double code(double x, double y, double z) {
return exp(((x + (y * log(y))) - z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = exp(((x + (y * log(y))) - z))
end function
public static double code(double x, double y, double z) {
return Math.exp(((x + (y * Math.log(y))) - z));
}
def code(x, y, z): return math.exp(((x + (y * math.log(y))) - z))
function code(x, y, z) return exp(Float64(Float64(x + Float64(y * log(y))) - z)) end
function tmp = code(x, y, z) tmp = exp(((x + (y * log(y))) - z)); end
code[x_, y_, z_] := N[Exp[N[(N[(x + N[(y * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
e^{\left(x + y \cdot \log y\right) - z}
\end{array}
(FPCore (x y z) :precision binary64 (exp (- (+ x (* y (log y))) z)))
double code(double x, double y, double z) {
return exp(((x + (y * log(y))) - z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = exp(((x + (y * log(y))) - z))
end function
public static double code(double x, double y, double z) {
return Math.exp(((x + (y * Math.log(y))) - z));
}
def code(x, y, z): return math.exp(((x + (y * math.log(y))) - z))
function code(x, y, z) return exp(Float64(Float64(x + Float64(y * log(y))) - z)) end
function tmp = code(x, y, z) tmp = exp(((x + (y * log(y))) - z)); end
code[x_, y_, z_] := N[Exp[N[(N[(x + N[(y * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
e^{\left(x + y \cdot \log y\right) - z}
\end{array}
Initial program 100.0%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* y (log y)))) (if (<= t_0 -1e-302) (* (pow y y) (exp (- x z))) (exp (- t_0 z)))))
double code(double x, double y, double z) {
double t_0 = y * log(y);
double tmp;
if (t_0 <= -1e-302) {
tmp = pow(y, y) * exp((x - z));
} else {
tmp = exp((t_0 - z));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = y * log(y)
if (t_0 <= (-1d-302)) then
tmp = (y ** y) * exp((x - z))
else
tmp = exp((t_0 - z))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = y * Math.log(y);
double tmp;
if (t_0 <= -1e-302) {
tmp = Math.pow(y, y) * Math.exp((x - z));
} else {
tmp = Math.exp((t_0 - z));
}
return tmp;
}
def code(x, y, z): t_0 = y * math.log(y) tmp = 0 if t_0 <= -1e-302: tmp = math.pow(y, y) * math.exp((x - z)) else: tmp = math.exp((t_0 - z)) return tmp
function code(x, y, z) t_0 = Float64(y * log(y)) tmp = 0.0 if (t_0 <= -1e-302) tmp = Float64((y ^ y) * exp(Float64(x - z))); else tmp = exp(Float64(t_0 - z)); end return tmp end
function tmp_2 = code(x, y, z) t_0 = y * log(y); tmp = 0.0; if (t_0 <= -1e-302) tmp = (y ^ y) * exp((x - z)); else tmp = exp((t_0 - z)); end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(y * N[Log[y], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -1e-302], N[(N[Power[y, y], $MachinePrecision] * N[Exp[N[(x - z), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[Exp[N[(t$95$0 - z), $MachinePrecision]], $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \log y\\
\mathbf{if}\;t\_0 \leq -1 \cdot 10^{-302}:\\
\;\;\;\;{y}^{y} \cdot e^{x - z}\\
\mathbf{else}:\\
\;\;\;\;e^{t\_0 - z}\\
\end{array}
\end{array}
if (*.f64 y (log.f64 y)) < -9.9999999999999996e-303Initial program 100.0%
+-commutative100.0%
associate--l+100.0%
exp-sum100.0%
*-commutative100.0%
exp-to-pow100.0%
Simplified100.0%
if -9.9999999999999996e-303 < (*.f64 y (log.f64 y)) Initial program 100.0%
Taylor expanded in x around 0 88.8%
(FPCore (x y z) :precision binary64 (if (<= x -6.2e+88) (exp x) (if (<= x 1.75e-13) (exp (- (* y (log y)) z)) (* (pow y y) (exp x)))))
double code(double x, double y, double z) {
double tmp;
if (x <= -6.2e+88) {
tmp = exp(x);
} else if (x <= 1.75e-13) {
tmp = exp(((y * log(y)) - z));
} else {
tmp = pow(y, y) * exp(x);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-6.2d+88)) then
tmp = exp(x)
else if (x <= 1.75d-13) then
tmp = exp(((y * log(y)) - z))
else
tmp = (y ** y) * exp(x)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -6.2e+88) {
tmp = Math.exp(x);
} else if (x <= 1.75e-13) {
tmp = Math.exp(((y * Math.log(y)) - z));
} else {
tmp = Math.pow(y, y) * Math.exp(x);
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -6.2e+88: tmp = math.exp(x) elif x <= 1.75e-13: tmp = math.exp(((y * math.log(y)) - z)) else: tmp = math.pow(y, y) * math.exp(x) return tmp
function code(x, y, z) tmp = 0.0 if (x <= -6.2e+88) tmp = exp(x); elseif (x <= 1.75e-13) tmp = exp(Float64(Float64(y * log(y)) - z)); else tmp = Float64((y ^ y) * exp(x)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -6.2e+88) tmp = exp(x); elseif (x <= 1.75e-13) tmp = exp(((y * log(y)) - z)); else tmp = (y ^ y) * exp(x); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -6.2e+88], N[Exp[x], $MachinePrecision], If[LessEqual[x, 1.75e-13], N[Exp[N[(N[(y * N[Log[y], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]], $MachinePrecision], N[(N[Power[y, y], $MachinePrecision] * N[Exp[x], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -6.2 \cdot 10^{+88}:\\
\;\;\;\;e^{x}\\
\mathbf{elif}\;x \leq 1.75 \cdot 10^{-13}:\\
\;\;\;\;e^{y \cdot \log y - z}\\
\mathbf{else}:\\
\;\;\;\;{y}^{y} \cdot e^{x}\\
\end{array}
\end{array}
if x < -6.2000000000000003e88Initial program 100.0%
Taylor expanded in x around inf 83.6%
if -6.2000000000000003e88 < x < 1.7500000000000001e-13Initial program 100.0%
Taylor expanded in x around 0 96.9%
if 1.7500000000000001e-13 < x Initial program 100.0%
+-commutative100.0%
associate--l+100.0%
exp-sum97.2%
*-commutative97.2%
exp-to-pow97.2%
Simplified97.2%
Taylor expanded in z around 0 93.2%
(FPCore (x y z) :precision binary64 (if (or (<= z -390000.0) (not (<= z 2.8e+192))) (exp (- z)) (* (pow y y) (exp x))))
double code(double x, double y, double z) {
double tmp;
if ((z <= -390000.0) || !(z <= 2.8e+192)) {
tmp = exp(-z);
} else {
tmp = pow(y, y) * exp(x);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-390000.0d0)) .or. (.not. (z <= 2.8d+192))) then
tmp = exp(-z)
else
tmp = (y ** y) * exp(x)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -390000.0) || !(z <= 2.8e+192)) {
tmp = Math.exp(-z);
} else {
tmp = Math.pow(y, y) * Math.exp(x);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -390000.0) or not (z <= 2.8e+192): tmp = math.exp(-z) else: tmp = math.pow(y, y) * math.exp(x) return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -390000.0) || !(z <= 2.8e+192)) tmp = exp(Float64(-z)); else tmp = Float64((y ^ y) * exp(x)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -390000.0) || ~((z <= 2.8e+192))) tmp = exp(-z); else tmp = (y ^ y) * exp(x); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -390000.0], N[Not[LessEqual[z, 2.8e+192]], $MachinePrecision]], N[Exp[(-z)], $MachinePrecision], N[(N[Power[y, y], $MachinePrecision] * N[Exp[x], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -390000 \lor \neg \left(z \leq 2.8 \cdot 10^{+192}\right):\\
\;\;\;\;e^{-z}\\
\mathbf{else}:\\
\;\;\;\;{y}^{y} \cdot e^{x}\\
\end{array}
\end{array}
if z < -3.9e5 or 2.79999999999999976e192 < z Initial program 100.0%
Taylor expanded in z around inf 88.1%
neg-mul-188.1%
Simplified88.1%
if -3.9e5 < z < 2.79999999999999976e192Initial program 100.0%
+-commutative100.0%
associate--l+100.0%
exp-sum80.6%
*-commutative80.6%
exp-to-pow80.6%
Simplified80.6%
Taylor expanded in z around 0 83.4%
Final simplification85.0%
(FPCore (x y z) :precision binary64 (if (<= x -3e+65) (exp x) (if (<= x 1.95e-84) (/ (pow y y) (exp z)) (* (pow y y) (exp x)))))
double code(double x, double y, double z) {
double tmp;
if (x <= -3e+65) {
tmp = exp(x);
} else if (x <= 1.95e-84) {
tmp = pow(y, y) / exp(z);
} else {
tmp = pow(y, y) * exp(x);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-3d+65)) then
tmp = exp(x)
else if (x <= 1.95d-84) then
tmp = (y ** y) / exp(z)
else
tmp = (y ** y) * exp(x)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -3e+65) {
tmp = Math.exp(x);
} else if (x <= 1.95e-84) {
tmp = Math.pow(y, y) / Math.exp(z);
} else {
tmp = Math.pow(y, y) * Math.exp(x);
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -3e+65: tmp = math.exp(x) elif x <= 1.95e-84: tmp = math.pow(y, y) / math.exp(z) else: tmp = math.pow(y, y) * math.exp(x) return tmp
function code(x, y, z) tmp = 0.0 if (x <= -3e+65) tmp = exp(x); elseif (x <= 1.95e-84) tmp = Float64((y ^ y) / exp(z)); else tmp = Float64((y ^ y) * exp(x)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -3e+65) tmp = exp(x); elseif (x <= 1.95e-84) tmp = (y ^ y) / exp(z); else tmp = (y ^ y) * exp(x); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -3e+65], N[Exp[x], $MachinePrecision], If[LessEqual[x, 1.95e-84], N[(N[Power[y, y], $MachinePrecision] / N[Exp[z], $MachinePrecision]), $MachinePrecision], N[(N[Power[y, y], $MachinePrecision] * N[Exp[x], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3 \cdot 10^{+65}:\\
\;\;\;\;e^{x}\\
\mathbf{elif}\;x \leq 1.95 \cdot 10^{-84}:\\
\;\;\;\;\frac{{y}^{y}}{e^{z}}\\
\mathbf{else}:\\
\;\;\;\;{y}^{y} \cdot e^{x}\\
\end{array}
\end{array}
if x < -3.0000000000000002e65Initial program 100.0%
Taylor expanded in x around inf 79.1%
if -3.0000000000000002e65 < x < 1.95000000000000011e-84Initial program 100.0%
Taylor expanded in x around 0 97.9%
div-exp85.6%
*-commutative85.6%
exp-to-pow85.6%
Simplified85.6%
if 1.95000000000000011e-84 < x Initial program 100.0%
+-commutative100.0%
associate--l+100.0%
exp-sum94.3%
*-commutative94.3%
exp-to-pow94.3%
Simplified94.3%
Taylor expanded in z around 0 91.0%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (exp (- z))))
(if (<= y 2.8e-238)
t_0
(if (<= y 7.2e-92) (exp x) (if (<= y 0.65) t_0 (pow y y))))))
double code(double x, double y, double z) {
double t_0 = exp(-z);
double tmp;
if (y <= 2.8e-238) {
tmp = t_0;
} else if (y <= 7.2e-92) {
tmp = exp(x);
} else if (y <= 0.65) {
tmp = t_0;
} else {
tmp = pow(y, y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = exp(-z)
if (y <= 2.8d-238) then
tmp = t_0
else if (y <= 7.2d-92) then
tmp = exp(x)
else if (y <= 0.65d0) then
tmp = t_0
else
tmp = y ** y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = Math.exp(-z);
double tmp;
if (y <= 2.8e-238) {
tmp = t_0;
} else if (y <= 7.2e-92) {
tmp = Math.exp(x);
} else if (y <= 0.65) {
tmp = t_0;
} else {
tmp = Math.pow(y, y);
}
return tmp;
}
def code(x, y, z): t_0 = math.exp(-z) tmp = 0 if y <= 2.8e-238: tmp = t_0 elif y <= 7.2e-92: tmp = math.exp(x) elif y <= 0.65: tmp = t_0 else: tmp = math.pow(y, y) return tmp
function code(x, y, z) t_0 = exp(Float64(-z)) tmp = 0.0 if (y <= 2.8e-238) tmp = t_0; elseif (y <= 7.2e-92) tmp = exp(x); elseif (y <= 0.65) tmp = t_0; else tmp = y ^ y; end return tmp end
function tmp_2 = code(x, y, z) t_0 = exp(-z); tmp = 0.0; if (y <= 2.8e-238) tmp = t_0; elseif (y <= 7.2e-92) tmp = exp(x); elseif (y <= 0.65) tmp = t_0; else tmp = y ^ y; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[Exp[(-z)], $MachinePrecision]}, If[LessEqual[y, 2.8e-238], t$95$0, If[LessEqual[y, 7.2e-92], N[Exp[x], $MachinePrecision], If[LessEqual[y, 0.65], t$95$0, N[Power[y, y], $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := e^{-z}\\
\mathbf{if}\;y \leq 2.8 \cdot 10^{-238}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 7.2 \cdot 10^{-92}:\\
\;\;\;\;e^{x}\\
\mathbf{elif}\;y \leq 0.65:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;{y}^{y}\\
\end{array}
\end{array}
if y < 2.80000000000000004e-238 or 7.20000000000000032e-92 < y < 0.650000000000000022Initial program 100.0%
Taylor expanded in z around inf 75.6%
neg-mul-175.6%
Simplified75.6%
if 2.80000000000000004e-238 < y < 7.20000000000000032e-92Initial program 100.0%
Taylor expanded in x around inf 88.6%
if 0.650000000000000022 < y Initial program 100.0%
Taylor expanded in x around 0 88.8%
Taylor expanded in z around 0 83.6%
(FPCore (x y z) :precision binary64 (if (<= z -1.05e+103) (+ 1.0 (* z (+ (* z (* z -0.16666666666666666)) -1.0))) (if (or (<= z 1.4e+33) (not (<= z 1.65e+196))) (exp x) (exp z))))
double code(double x, double y, double z) {
double tmp;
if (z <= -1.05e+103) {
tmp = 1.0 + (z * ((z * (z * -0.16666666666666666)) + -1.0));
} else if ((z <= 1.4e+33) || !(z <= 1.65e+196)) {
tmp = exp(x);
} else {
tmp = exp(z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-1.05d+103)) then
tmp = 1.0d0 + (z * ((z * (z * (-0.16666666666666666d0))) + (-1.0d0)))
else if ((z <= 1.4d+33) .or. (.not. (z <= 1.65d+196))) then
tmp = exp(x)
else
tmp = exp(z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -1.05e+103) {
tmp = 1.0 + (z * ((z * (z * -0.16666666666666666)) + -1.0));
} else if ((z <= 1.4e+33) || !(z <= 1.65e+196)) {
tmp = Math.exp(x);
} else {
tmp = Math.exp(z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -1.05e+103: tmp = 1.0 + (z * ((z * (z * -0.16666666666666666)) + -1.0)) elif (z <= 1.4e+33) or not (z <= 1.65e+196): tmp = math.exp(x) else: tmp = math.exp(z) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -1.05e+103) tmp = Float64(1.0 + Float64(z * Float64(Float64(z * Float64(z * -0.16666666666666666)) + -1.0))); elseif ((z <= 1.4e+33) || !(z <= 1.65e+196)) tmp = exp(x); else tmp = exp(z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -1.05e+103) tmp = 1.0 + (z * ((z * (z * -0.16666666666666666)) + -1.0)); elseif ((z <= 1.4e+33) || ~((z <= 1.65e+196))) tmp = exp(x); else tmp = exp(z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -1.05e+103], N[(1.0 + N[(z * N[(N[(z * N[(z * -0.16666666666666666), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Or[LessEqual[z, 1.4e+33], N[Not[LessEqual[z, 1.65e+196]], $MachinePrecision]], N[Exp[x], $MachinePrecision], N[Exp[z], $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.05 \cdot 10^{+103}:\\
\;\;\;\;1 + z \cdot \left(z \cdot \left(z \cdot -0.16666666666666666\right) + -1\right)\\
\mathbf{elif}\;z \leq 1.4 \cdot 10^{+33} \lor \neg \left(z \leq 1.65 \cdot 10^{+196}\right):\\
\;\;\;\;e^{x}\\
\mathbf{else}:\\
\;\;\;\;e^{z}\\
\end{array}
\end{array}
if z < -1.0500000000000001e103Initial program 100.0%
Taylor expanded in z around inf 92.2%
neg-mul-192.2%
Simplified92.2%
Taylor expanded in z around 0 92.2%
Taylor expanded in z around inf 92.2%
*-commutative92.2%
Simplified92.2%
if -1.0500000000000001e103 < z < 1.4e33 or 1.6500000000000001e196 < z Initial program 100.0%
Taylor expanded in x around inf 64.0%
if 1.4e33 < z < 1.6500000000000001e196Initial program 100.0%
Taylor expanded in z around inf 34.4%
neg-mul-134.4%
Simplified34.4%
add-sqr-sqrt0.0%
sqrt-unprod67.2%
sqr-neg67.2%
sqrt-unprod67.2%
add-sqr-sqrt67.2%
expm1-log1p-u67.2%
expm1-undefine67.2%
Applied egg-rr67.2%
log1p-undefine67.2%
rem-exp-log67.2%
associate-+r-67.2%
expm1-undefine67.2%
rem-exp-log67.2%
log1p-define67.2%
log1p-expm167.2%
Simplified67.2%
Final simplification68.6%
(FPCore (x y z) :precision binary64 (if (or (<= x -5e+64) (not (<= x 1.75e-13))) (exp x) (exp (- z))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -5e+64) || !(x <= 1.75e-13)) {
tmp = exp(x);
} else {
tmp = exp(-z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-5d+64)) .or. (.not. (x <= 1.75d-13))) then
tmp = exp(x)
else
tmp = exp(-z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -5e+64) || !(x <= 1.75e-13)) {
tmp = Math.exp(x);
} else {
tmp = Math.exp(-z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -5e+64) or not (x <= 1.75e-13): tmp = math.exp(x) else: tmp = math.exp(-z) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -5e+64) || !(x <= 1.75e-13)) tmp = exp(x); else tmp = exp(Float64(-z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -5e+64) || ~((x <= 1.75e-13))) tmp = exp(x); else tmp = exp(-z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -5e+64], N[Not[LessEqual[x, 1.75e-13]], $MachinePrecision]], N[Exp[x], $MachinePrecision], N[Exp[(-z)], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -5 \cdot 10^{+64} \lor \neg \left(x \leq 1.75 \cdot 10^{-13}\right):\\
\;\;\;\;e^{x}\\
\mathbf{else}:\\
\;\;\;\;e^{-z}\\
\end{array}
\end{array}
if x < -5e64 or 1.7500000000000001e-13 < x Initial program 100.0%
Taylor expanded in x around inf 86.8%
if -5e64 < x < 1.7500000000000001e-13Initial program 100.0%
Taylor expanded in z around inf 66.3%
neg-mul-166.3%
Simplified66.3%
Final simplification75.8%
(FPCore (x y z) :precision binary64 (if (<= z -1.05e+103) (+ 1.0 (* z (+ (* z (* z -0.16666666666666666)) -1.0))) (exp x)))
double code(double x, double y, double z) {
double tmp;
if (z <= -1.05e+103) {
tmp = 1.0 + (z * ((z * (z * -0.16666666666666666)) + -1.0));
} else {
tmp = exp(x);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-1.05d+103)) then
tmp = 1.0d0 + (z * ((z * (z * (-0.16666666666666666d0))) + (-1.0d0)))
else
tmp = exp(x)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -1.05e+103) {
tmp = 1.0 + (z * ((z * (z * -0.16666666666666666)) + -1.0));
} else {
tmp = Math.exp(x);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -1.05e+103: tmp = 1.0 + (z * ((z * (z * -0.16666666666666666)) + -1.0)) else: tmp = math.exp(x) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -1.05e+103) tmp = Float64(1.0 + Float64(z * Float64(Float64(z * Float64(z * -0.16666666666666666)) + -1.0))); else tmp = exp(x); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -1.05e+103) tmp = 1.0 + (z * ((z * (z * -0.16666666666666666)) + -1.0)); else tmp = exp(x); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -1.05e+103], N[(1.0 + N[(z * N[(N[(z * N[(z * -0.16666666666666666), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[Exp[x], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.05 \cdot 10^{+103}:\\
\;\;\;\;1 + z \cdot \left(z \cdot \left(z \cdot -0.16666666666666666\right) + -1\right)\\
\mathbf{else}:\\
\;\;\;\;e^{x}\\
\end{array}
\end{array}
if z < -1.0500000000000001e103Initial program 100.0%
Taylor expanded in z around inf 92.2%
neg-mul-192.2%
Simplified92.2%
Taylor expanded in z around 0 92.2%
Taylor expanded in z around inf 92.2%
*-commutative92.2%
Simplified92.2%
if -1.0500000000000001e103 < z Initial program 100.0%
Taylor expanded in x around inf 59.7%
Final simplification64.5%
(FPCore (x y z) :precision binary64 (if (<= x 2.25e+80) (+ 1.0 (* z (+ (* z 0.5) -1.0))) (+ 1.0 (* x (+ 1.0 (* x (* x 0.16666666666666666)))))))
double code(double x, double y, double z) {
double tmp;
if (x <= 2.25e+80) {
tmp = 1.0 + (z * ((z * 0.5) + -1.0));
} else {
tmp = 1.0 + (x * (1.0 + (x * (x * 0.16666666666666666))));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= 2.25d+80) then
tmp = 1.0d0 + (z * ((z * 0.5d0) + (-1.0d0)))
else
tmp = 1.0d0 + (x * (1.0d0 + (x * (x * 0.16666666666666666d0))))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= 2.25e+80) {
tmp = 1.0 + (z * ((z * 0.5) + -1.0));
} else {
tmp = 1.0 + (x * (1.0 + (x * (x * 0.16666666666666666))));
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= 2.25e+80: tmp = 1.0 + (z * ((z * 0.5) + -1.0)) else: tmp = 1.0 + (x * (1.0 + (x * (x * 0.16666666666666666)))) return tmp
function code(x, y, z) tmp = 0.0 if (x <= 2.25e+80) tmp = Float64(1.0 + Float64(z * Float64(Float64(z * 0.5) + -1.0))); else tmp = Float64(1.0 + Float64(x * Float64(1.0 + Float64(x * Float64(x * 0.16666666666666666))))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= 2.25e+80) tmp = 1.0 + (z * ((z * 0.5) + -1.0)); else tmp = 1.0 + (x * (1.0 + (x * (x * 0.16666666666666666)))); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, 2.25e+80], N[(1.0 + N[(z * N[(N[(z * 0.5), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(x * N[(1.0 + N[(x * N[(x * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 2.25 \cdot 10^{+80}:\\
\;\;\;\;1 + z \cdot \left(z \cdot 0.5 + -1\right)\\
\mathbf{else}:\\
\;\;\;\;1 + x \cdot \left(1 + x \cdot \left(x \cdot 0.16666666666666666\right)\right)\\
\end{array}
\end{array}
if x < 2.25000000000000003e80Initial program 100.0%
Taylor expanded in z around inf 55.7%
neg-mul-155.7%
Simplified55.7%
Taylor expanded in z around 0 33.1%
if 2.25000000000000003e80 < x Initial program 100.0%
Taylor expanded in x around inf 94.4%
Taylor expanded in x around 0 92.7%
Taylor expanded in x around inf 92.7%
*-commutative92.7%
Simplified92.7%
Final simplification45.4%
(FPCore (x y z) :precision binary64 (if (<= x 9.5e+144) (+ 1.0 (* z (+ (* z 0.5) -1.0))) (+ 1.0 (* x (+ 1.0 (* x 0.5))))))
double code(double x, double y, double z) {
double tmp;
if (x <= 9.5e+144) {
tmp = 1.0 + (z * ((z * 0.5) + -1.0));
} else {
tmp = 1.0 + (x * (1.0 + (x * 0.5)));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= 9.5d+144) then
tmp = 1.0d0 + (z * ((z * 0.5d0) + (-1.0d0)))
else
tmp = 1.0d0 + (x * (1.0d0 + (x * 0.5d0)))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= 9.5e+144) {
tmp = 1.0 + (z * ((z * 0.5) + -1.0));
} else {
tmp = 1.0 + (x * (1.0 + (x * 0.5)));
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= 9.5e+144: tmp = 1.0 + (z * ((z * 0.5) + -1.0)) else: tmp = 1.0 + (x * (1.0 + (x * 0.5))) return tmp
function code(x, y, z) tmp = 0.0 if (x <= 9.5e+144) tmp = Float64(1.0 + Float64(z * Float64(Float64(z * 0.5) + -1.0))); else tmp = Float64(1.0 + Float64(x * Float64(1.0 + Float64(x * 0.5)))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= 9.5e+144) tmp = 1.0 + (z * ((z * 0.5) + -1.0)); else tmp = 1.0 + (x * (1.0 + (x * 0.5))); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, 9.5e+144], N[(1.0 + N[(z * N[(N[(z * 0.5), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(x * N[(1.0 + N[(x * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 9.5 \cdot 10^{+144}:\\
\;\;\;\;1 + z \cdot \left(z \cdot 0.5 + -1\right)\\
\mathbf{else}:\\
\;\;\;\;1 + x \cdot \left(1 + x \cdot 0.5\right)\\
\end{array}
\end{array}
if x < 9.50000000000000031e144Initial program 100.0%
Taylor expanded in z around inf 55.0%
neg-mul-155.0%
Simplified55.0%
Taylor expanded in z around 0 32.1%
if 9.50000000000000031e144 < x Initial program 100.0%
Taylor expanded in x around inf 97.7%
Taylor expanded in x around 0 93.5%
Final simplification42.5%
(FPCore (x y z) :precision binary64 (if (<= x 7.2e+142) (+ 1.0 (* z (* z 0.5))) (+ 1.0 (* x (+ 1.0 (* x 0.5))))))
double code(double x, double y, double z) {
double tmp;
if (x <= 7.2e+142) {
tmp = 1.0 + (z * (z * 0.5));
} else {
tmp = 1.0 + (x * (1.0 + (x * 0.5)));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= 7.2d+142) then
tmp = 1.0d0 + (z * (z * 0.5d0))
else
tmp = 1.0d0 + (x * (1.0d0 + (x * 0.5d0)))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= 7.2e+142) {
tmp = 1.0 + (z * (z * 0.5));
} else {
tmp = 1.0 + (x * (1.0 + (x * 0.5)));
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= 7.2e+142: tmp = 1.0 + (z * (z * 0.5)) else: tmp = 1.0 + (x * (1.0 + (x * 0.5))) return tmp
function code(x, y, z) tmp = 0.0 if (x <= 7.2e+142) tmp = Float64(1.0 + Float64(z * Float64(z * 0.5))); else tmp = Float64(1.0 + Float64(x * Float64(1.0 + Float64(x * 0.5)))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= 7.2e+142) tmp = 1.0 + (z * (z * 0.5)); else tmp = 1.0 + (x * (1.0 + (x * 0.5))); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, 7.2e+142], N[(1.0 + N[(z * N[(z * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(x * N[(1.0 + N[(x * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 7.2 \cdot 10^{+142}:\\
\;\;\;\;1 + z \cdot \left(z \cdot 0.5\right)\\
\mathbf{else}:\\
\;\;\;\;1 + x \cdot \left(1 + x \cdot 0.5\right)\\
\end{array}
\end{array}
if x < 7.2000000000000003e142Initial program 100.0%
Taylor expanded in z around inf 55.0%
neg-mul-155.0%
Simplified55.0%
Taylor expanded in z around 0 32.1%
Taylor expanded in z around inf 31.8%
*-commutative31.8%
Simplified31.8%
if 7.2000000000000003e142 < x Initial program 100.0%
Taylor expanded in x around inf 97.7%
Taylor expanded in x around 0 93.5%
Final simplification42.2%
(FPCore (x y z) :precision binary64 (+ 1.0 (* z (* z 0.5))))
double code(double x, double y, double z) {
return 1.0 + (z * (z * 0.5));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 1.0d0 + (z * (z * 0.5d0))
end function
public static double code(double x, double y, double z) {
return 1.0 + (z * (z * 0.5));
}
def code(x, y, z): return 1.0 + (z * (z * 0.5))
function code(x, y, z) return Float64(1.0 + Float64(z * Float64(z * 0.5))) end
function tmp = code(x, y, z) tmp = 1.0 + (z * (z * 0.5)); end
code[x_, y_, z_] := N[(1.0 + N[(z * N[(z * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 + z \cdot \left(z \cdot 0.5\right)
\end{array}
Initial program 100.0%
Taylor expanded in z around inf 50.8%
neg-mul-150.8%
Simplified50.8%
Taylor expanded in z around 0 31.2%
Taylor expanded in z around inf 30.9%
*-commutative30.9%
Simplified30.9%
(FPCore (x y z) :precision binary64 (+ x 1.0))
double code(double x, double y, double z) {
return x + 1.0;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + 1.0d0
end function
public static double code(double x, double y, double z) {
return x + 1.0;
}
def code(x, y, z): return x + 1.0
function code(x, y, z) return Float64(x + 1.0) end
function tmp = code(x, y, z) tmp = x + 1.0; end
code[x_, y_, z_] := N[(x + 1.0), $MachinePrecision]
\begin{array}{l}
\\
x + 1
\end{array}
Initial program 100.0%
Taylor expanded in x around inf 55.8%
Taylor expanded in x around 0 16.0%
Final simplification16.0%
(FPCore (x y z) :precision binary64 1.0)
double code(double x, double y, double z) {
return 1.0;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 1.0d0
end function
public static double code(double x, double y, double z) {
return 1.0;
}
def code(x, y, z): return 1.0
function code(x, y, z) return 1.0 end
function tmp = code(x, y, z) tmp = 1.0; end
code[x_, y_, z_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 100.0%
Taylor expanded in x around inf 55.8%
Taylor expanded in x around 0 15.6%
(FPCore (x y z) :precision binary64 (exp (+ (- x z) (* (log y) y))))
double code(double x, double y, double z) {
return exp(((x - z) + (log(y) * y)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = exp(((x - z) + (log(y) * y)))
end function
public static double code(double x, double y, double z) {
return Math.exp(((x - z) + (Math.log(y) * y)));
}
def code(x, y, z): return math.exp(((x - z) + (math.log(y) * y)))
function code(x, y, z) return exp(Float64(Float64(x - z) + Float64(log(y) * y))) end
function tmp = code(x, y, z) tmp = exp(((x - z) + (log(y) * y))); end
code[x_, y_, z_] := N[Exp[N[(N[(x - z), $MachinePrecision] + N[(N[Log[y], $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
e^{\left(x - z\right) + \log y \cdot y}
\end{array}
herbie shell --seed 2024111
(FPCore (x y z)
:name "Statistics.Distribution.Poisson.Internal:probability from math-functions-0.1.5.2"
:precision binary64
:alt
(! :herbie-platform default (exp (+ (- x z) (* (log y) y))))
(exp (- (+ x (* y (log y))) z)))