
(FPCore (w0 M D h l d) :precision binary64 (* w0 (sqrt (- 1.0 (* (pow (/ (* M D) (* 2.0 d)) 2.0) (/ h l))))))
double code(double w0, double M, double D, double h, double l, double d) {
return w0 * sqrt((1.0 - (pow(((M * D) / (2.0 * d)), 2.0) * (h / l))));
}
real(8) function code(w0, m, d, h, l, d_1)
real(8), intent (in) :: w0
real(8), intent (in) :: m
real(8), intent (in) :: d
real(8), intent (in) :: h
real(8), intent (in) :: l
real(8), intent (in) :: d_1
code = w0 * sqrt((1.0d0 - ((((m * d) / (2.0d0 * d_1)) ** 2.0d0) * (h / l))))
end function
public static double code(double w0, double M, double D, double h, double l, double d) {
return w0 * Math.sqrt((1.0 - (Math.pow(((M * D) / (2.0 * d)), 2.0) * (h / l))));
}
def code(w0, M, D, h, l, d): return w0 * math.sqrt((1.0 - (math.pow(((M * D) / (2.0 * d)), 2.0) * (h / l))))
function code(w0, M, D, h, l, d) return Float64(w0 * sqrt(Float64(1.0 - Float64((Float64(Float64(M * D) / Float64(2.0 * d)) ^ 2.0) * Float64(h / l))))) end
function tmp = code(w0, M, D, h, l, d) tmp = w0 * sqrt((1.0 - ((((M * D) / (2.0 * d)) ^ 2.0) * (h / l)))); end
code[w0_, M_, D_, h_, l_, d_] := N[(w0 * N[Sqrt[N[(1.0 - N[(N[Power[N[(N[(M * D), $MachinePrecision] / N[(2.0 * d), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] * N[(h / l), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
w0 \cdot \sqrt{1 - {\left(\frac{M \cdot D}{2 \cdot d}\right)}^{2} \cdot \frac{h}{\ell}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (w0 M D h l d) :precision binary64 (* w0 (sqrt (- 1.0 (* (pow (/ (* M D) (* 2.0 d)) 2.0) (/ h l))))))
double code(double w0, double M, double D, double h, double l, double d) {
return w0 * sqrt((1.0 - (pow(((M * D) / (2.0 * d)), 2.0) * (h / l))));
}
real(8) function code(w0, m, d, h, l, d_1)
real(8), intent (in) :: w0
real(8), intent (in) :: m
real(8), intent (in) :: d
real(8), intent (in) :: h
real(8), intent (in) :: l
real(8), intent (in) :: d_1
code = w0 * sqrt((1.0d0 - ((((m * d) / (2.0d0 * d_1)) ** 2.0d0) * (h / l))))
end function
public static double code(double w0, double M, double D, double h, double l, double d) {
return w0 * Math.sqrt((1.0 - (Math.pow(((M * D) / (2.0 * d)), 2.0) * (h / l))));
}
def code(w0, M, D, h, l, d): return w0 * math.sqrt((1.0 - (math.pow(((M * D) / (2.0 * d)), 2.0) * (h / l))))
function code(w0, M, D, h, l, d) return Float64(w0 * sqrt(Float64(1.0 - Float64((Float64(Float64(M * D) / Float64(2.0 * d)) ^ 2.0) * Float64(h / l))))) end
function tmp = code(w0, M, D, h, l, d) tmp = w0 * sqrt((1.0 - ((((M * D) / (2.0 * d)) ^ 2.0) * (h / l)))); end
code[w0_, M_, D_, h_, l_, d_] := N[(w0 * N[Sqrt[N[(1.0 - N[(N[Power[N[(N[(M * D), $MachinePrecision] / N[(2.0 * d), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] * N[(h / l), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
w0 \cdot \sqrt{1 - {\left(\frac{M \cdot D}{2 \cdot d}\right)}^{2} \cdot \frac{h}{\ell}}
\end{array}
M_m = (fabs.f64 M)
D_m = (fabs.f64 D)
d_m = (fabs.f64 d)
NOTE: w0, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function.
(FPCore (w0 M_m D_m h l d_m)
:precision binary64
(let* ((t_0 (* (pow (/ (* M_m D_m) (* 2.0 d_m)) 2.0) (/ h l)))
(t_1 (/ d_m (* D_m M_m))))
(if (<= t_0 (- INFINITY))
(*
D_m
(/ (* (sqrt (* M_m (* M_m (/ (/ h (* l -4.0)) d_m)))) w0) (sqrt d_m)))
(if (<= t_0 2e-6)
(* w0 (sqrt (- 1.0 (/ (/ h l) (* 4.0 (* t_1 t_1))))))
(*
w0
(sqrt
(-
1.0
(/
(* (* D_m (* h M_m)) (* (* D_m (/ M_m d_m)) (/ 0.25 d_m)))
l))))))))M_m = fabs(M);
D_m = fabs(D);
d_m = fabs(d);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d_m);
double code(double w0, double M_m, double D_m, double h, double l, double d_m) {
double t_0 = pow(((M_m * D_m) / (2.0 * d_m)), 2.0) * (h / l);
double t_1 = d_m / (D_m * M_m);
double tmp;
if (t_0 <= -((double) INFINITY)) {
tmp = D_m * ((sqrt((M_m * (M_m * ((h / (l * -4.0)) / d_m)))) * w0) / sqrt(d_m));
} else if (t_0 <= 2e-6) {
tmp = w0 * sqrt((1.0 - ((h / l) / (4.0 * (t_1 * t_1)))));
} else {
tmp = w0 * sqrt((1.0 - (((D_m * (h * M_m)) * ((D_m * (M_m / d_m)) * (0.25 / d_m))) / l)));
}
return tmp;
}
M_m = Math.abs(M);
D_m = Math.abs(D);
d_m = Math.abs(d);
assert w0 < M_m && M_m < D_m && D_m < h && h < l && l < d_m;
public static double code(double w0, double M_m, double D_m, double h, double l, double d_m) {
double t_0 = Math.pow(((M_m * D_m) / (2.0 * d_m)), 2.0) * (h / l);
double t_1 = d_m / (D_m * M_m);
double tmp;
if (t_0 <= -Double.POSITIVE_INFINITY) {
tmp = D_m * ((Math.sqrt((M_m * (M_m * ((h / (l * -4.0)) / d_m)))) * w0) / Math.sqrt(d_m));
} else if (t_0 <= 2e-6) {
tmp = w0 * Math.sqrt((1.0 - ((h / l) / (4.0 * (t_1 * t_1)))));
} else {
tmp = w0 * Math.sqrt((1.0 - (((D_m * (h * M_m)) * ((D_m * (M_m / d_m)) * (0.25 / d_m))) / l)));
}
return tmp;
}
M_m = math.fabs(M) D_m = math.fabs(D) d_m = math.fabs(d) [w0, M_m, D_m, h, l, d_m] = sort([w0, M_m, D_m, h, l, d_m]) def code(w0, M_m, D_m, h, l, d_m): t_0 = math.pow(((M_m * D_m) / (2.0 * d_m)), 2.0) * (h / l) t_1 = d_m / (D_m * M_m) tmp = 0 if t_0 <= -math.inf: tmp = D_m * ((math.sqrt((M_m * (M_m * ((h / (l * -4.0)) / d_m)))) * w0) / math.sqrt(d_m)) elif t_0 <= 2e-6: tmp = w0 * math.sqrt((1.0 - ((h / l) / (4.0 * (t_1 * t_1))))) else: tmp = w0 * math.sqrt((1.0 - (((D_m * (h * M_m)) * ((D_m * (M_m / d_m)) * (0.25 / d_m))) / l))) return tmp
M_m = abs(M) D_m = abs(D) d_m = abs(d) w0, M_m, D_m, h, l, d_m = sort([w0, M_m, D_m, h, l, d_m]) function code(w0, M_m, D_m, h, l, d_m) t_0 = Float64((Float64(Float64(M_m * D_m) / Float64(2.0 * d_m)) ^ 2.0) * Float64(h / l)) t_1 = Float64(d_m / Float64(D_m * M_m)) tmp = 0.0 if (t_0 <= Float64(-Inf)) tmp = Float64(D_m * Float64(Float64(sqrt(Float64(M_m * Float64(M_m * Float64(Float64(h / Float64(l * -4.0)) / d_m)))) * w0) / sqrt(d_m))); elseif (t_0 <= 2e-6) tmp = Float64(w0 * sqrt(Float64(1.0 - Float64(Float64(h / l) / Float64(4.0 * Float64(t_1 * t_1)))))); else tmp = Float64(w0 * sqrt(Float64(1.0 - Float64(Float64(Float64(D_m * Float64(h * M_m)) * Float64(Float64(D_m * Float64(M_m / d_m)) * Float64(0.25 / d_m))) / l)))); end return tmp end
M_m = abs(M);
D_m = abs(D);
d_m = abs(d);
w0, M_m, D_m, h, l, d_m = num2cell(sort([w0, M_m, D_m, h, l, d_m])){:}
function tmp_2 = code(w0, M_m, D_m, h, l, d_m)
t_0 = (((M_m * D_m) / (2.0 * d_m)) ^ 2.0) * (h / l);
t_1 = d_m / (D_m * M_m);
tmp = 0.0;
if (t_0 <= -Inf)
tmp = D_m * ((sqrt((M_m * (M_m * ((h / (l * -4.0)) / d_m)))) * w0) / sqrt(d_m));
elseif (t_0 <= 2e-6)
tmp = w0 * sqrt((1.0 - ((h / l) / (4.0 * (t_1 * t_1)))));
else
tmp = w0 * sqrt((1.0 - (((D_m * (h * M_m)) * ((D_m * (M_m / d_m)) * (0.25 / d_m))) / l)));
end
tmp_2 = tmp;
end
M_m = N[Abs[M], $MachinePrecision]
D_m = N[Abs[D], $MachinePrecision]
d_m = N[Abs[d], $MachinePrecision]
NOTE: w0, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function.
code[w0_, M$95$m_, D$95$m_, h_, l_, d$95$m_] := Block[{t$95$0 = N[(N[Power[N[(N[(M$95$m * D$95$m), $MachinePrecision] / N[(2.0 * d$95$m), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] * N[(h / l), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(d$95$m / N[(D$95$m * M$95$m), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, (-Infinity)], N[(D$95$m * N[(N[(N[Sqrt[N[(M$95$m * N[(M$95$m * N[(N[(h / N[(l * -4.0), $MachinePrecision]), $MachinePrecision] / d$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * w0), $MachinePrecision] / N[Sqrt[d$95$m], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 2e-6], N[(w0 * N[Sqrt[N[(1.0 - N[(N[(h / l), $MachinePrecision] / N[(4.0 * N[(t$95$1 * t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(w0 * N[Sqrt[N[(1.0 - N[(N[(N[(D$95$m * N[(h * M$95$m), $MachinePrecision]), $MachinePrecision] * N[(N[(D$95$m * N[(M$95$m / d$95$m), $MachinePrecision]), $MachinePrecision] * N[(0.25 / d$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / l), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
M_m = \left|M\right|
\\
D_m = \left|D\right|
\\
d_m = \left|d\right|
\\
[w0, M_m, D_m, h, l, d_m] = \mathsf{sort}([w0, M_m, D_m, h, l, d_m])\\
\\
\begin{array}{l}
t_0 := {\left(\frac{M\_m \cdot D\_m}{2 \cdot d\_m}\right)}^{2} \cdot \frac{h}{\ell}\\
t_1 := \frac{d\_m}{D\_m \cdot M\_m}\\
\mathbf{if}\;t\_0 \leq -\infty:\\
\;\;\;\;D\_m \cdot \frac{\sqrt{M\_m \cdot \left(M\_m \cdot \frac{\frac{h}{\ell \cdot -4}}{d\_m}\right)} \cdot w0}{\sqrt{d\_m}}\\
\mathbf{elif}\;t\_0 \leq 2 \cdot 10^{-6}:\\
\;\;\;\;w0 \cdot \sqrt{1 - \frac{\frac{h}{\ell}}{4 \cdot \left(t\_1 \cdot t\_1\right)}}\\
\mathbf{else}:\\
\;\;\;\;w0 \cdot \sqrt{1 - \frac{\left(D\_m \cdot \left(h \cdot M\_m\right)\right) \cdot \left(\left(D\_m \cdot \frac{M\_m}{d\_m}\right) \cdot \frac{0.25}{d\_m}\right)}{\ell}}\\
\end{array}
\end{array}
if (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) < -inf.0Initial program 49.6%
Simplified0
Taylor expanded in h around inf 0
Simplified0
Applied egg-rr0
Applied egg-rr0
Applied egg-rr0
if -inf.0 < (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) < 1.99999999999999991e-6Initial program 99.9%
Applied egg-rr0
if 1.99999999999999991e-6 < (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) Initial program 0.0%
Simplified0
Applied egg-rr0
Applied egg-rr0
Applied egg-rr0
M_m = (fabs.f64 M)
D_m = (fabs.f64 D)
d_m = (fabs.f64 d)
NOTE: w0, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function.
(FPCore (w0 M_m D_m h l d_m)
:precision binary64
(let* ((t_0 (* (pow (/ (* M_m D_m) (* 2.0 d_m)) 2.0) (/ h l)))
(t_1 (/ d_m (* D_m M_m))))
(if (<= t_0 (- INFINITY))
(* D_m (* (sqrt (/ (* M_m (/ (* -0.25 (* h (/ M_m d_m))) l)) d_m)) w0))
(if (<= t_0 2e-6)
(* w0 (sqrt (- 1.0 (/ (/ h l) (* 4.0 (* t_1 t_1))))))
(*
w0
(sqrt
(-
1.0
(/
(* (* D_m (* h M_m)) (* (* D_m (/ M_m d_m)) (/ 0.25 d_m)))
l))))))))M_m = fabs(M);
D_m = fabs(D);
d_m = fabs(d);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d_m);
double code(double w0, double M_m, double D_m, double h, double l, double d_m) {
double t_0 = pow(((M_m * D_m) / (2.0 * d_m)), 2.0) * (h / l);
double t_1 = d_m / (D_m * M_m);
double tmp;
if (t_0 <= -((double) INFINITY)) {
tmp = D_m * (sqrt(((M_m * ((-0.25 * (h * (M_m / d_m))) / l)) / d_m)) * w0);
} else if (t_0 <= 2e-6) {
tmp = w0 * sqrt((1.0 - ((h / l) / (4.0 * (t_1 * t_1)))));
} else {
tmp = w0 * sqrt((1.0 - (((D_m * (h * M_m)) * ((D_m * (M_m / d_m)) * (0.25 / d_m))) / l)));
}
return tmp;
}
M_m = Math.abs(M);
D_m = Math.abs(D);
d_m = Math.abs(d);
assert w0 < M_m && M_m < D_m && D_m < h && h < l && l < d_m;
public static double code(double w0, double M_m, double D_m, double h, double l, double d_m) {
double t_0 = Math.pow(((M_m * D_m) / (2.0 * d_m)), 2.0) * (h / l);
double t_1 = d_m / (D_m * M_m);
double tmp;
if (t_0 <= -Double.POSITIVE_INFINITY) {
tmp = D_m * (Math.sqrt(((M_m * ((-0.25 * (h * (M_m / d_m))) / l)) / d_m)) * w0);
} else if (t_0 <= 2e-6) {
tmp = w0 * Math.sqrt((1.0 - ((h / l) / (4.0 * (t_1 * t_1)))));
} else {
tmp = w0 * Math.sqrt((1.0 - (((D_m * (h * M_m)) * ((D_m * (M_m / d_m)) * (0.25 / d_m))) / l)));
}
return tmp;
}
M_m = math.fabs(M) D_m = math.fabs(D) d_m = math.fabs(d) [w0, M_m, D_m, h, l, d_m] = sort([w0, M_m, D_m, h, l, d_m]) def code(w0, M_m, D_m, h, l, d_m): t_0 = math.pow(((M_m * D_m) / (2.0 * d_m)), 2.0) * (h / l) t_1 = d_m / (D_m * M_m) tmp = 0 if t_0 <= -math.inf: tmp = D_m * (math.sqrt(((M_m * ((-0.25 * (h * (M_m / d_m))) / l)) / d_m)) * w0) elif t_0 <= 2e-6: tmp = w0 * math.sqrt((1.0 - ((h / l) / (4.0 * (t_1 * t_1))))) else: tmp = w0 * math.sqrt((1.0 - (((D_m * (h * M_m)) * ((D_m * (M_m / d_m)) * (0.25 / d_m))) / l))) return tmp
M_m = abs(M) D_m = abs(D) d_m = abs(d) w0, M_m, D_m, h, l, d_m = sort([w0, M_m, D_m, h, l, d_m]) function code(w0, M_m, D_m, h, l, d_m) t_0 = Float64((Float64(Float64(M_m * D_m) / Float64(2.0 * d_m)) ^ 2.0) * Float64(h / l)) t_1 = Float64(d_m / Float64(D_m * M_m)) tmp = 0.0 if (t_0 <= Float64(-Inf)) tmp = Float64(D_m * Float64(sqrt(Float64(Float64(M_m * Float64(Float64(-0.25 * Float64(h * Float64(M_m / d_m))) / l)) / d_m)) * w0)); elseif (t_0 <= 2e-6) tmp = Float64(w0 * sqrt(Float64(1.0 - Float64(Float64(h / l) / Float64(4.0 * Float64(t_1 * t_1)))))); else tmp = Float64(w0 * sqrt(Float64(1.0 - Float64(Float64(Float64(D_m * Float64(h * M_m)) * Float64(Float64(D_m * Float64(M_m / d_m)) * Float64(0.25 / d_m))) / l)))); end return tmp end
M_m = abs(M);
D_m = abs(D);
d_m = abs(d);
w0, M_m, D_m, h, l, d_m = num2cell(sort([w0, M_m, D_m, h, l, d_m])){:}
function tmp_2 = code(w0, M_m, D_m, h, l, d_m)
t_0 = (((M_m * D_m) / (2.0 * d_m)) ^ 2.0) * (h / l);
t_1 = d_m / (D_m * M_m);
tmp = 0.0;
if (t_0 <= -Inf)
tmp = D_m * (sqrt(((M_m * ((-0.25 * (h * (M_m / d_m))) / l)) / d_m)) * w0);
elseif (t_0 <= 2e-6)
tmp = w0 * sqrt((1.0 - ((h / l) / (4.0 * (t_1 * t_1)))));
else
tmp = w0 * sqrt((1.0 - (((D_m * (h * M_m)) * ((D_m * (M_m / d_m)) * (0.25 / d_m))) / l)));
end
tmp_2 = tmp;
end
M_m = N[Abs[M], $MachinePrecision]
D_m = N[Abs[D], $MachinePrecision]
d_m = N[Abs[d], $MachinePrecision]
NOTE: w0, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function.
code[w0_, M$95$m_, D$95$m_, h_, l_, d$95$m_] := Block[{t$95$0 = N[(N[Power[N[(N[(M$95$m * D$95$m), $MachinePrecision] / N[(2.0 * d$95$m), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] * N[(h / l), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(d$95$m / N[(D$95$m * M$95$m), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, (-Infinity)], N[(D$95$m * N[(N[Sqrt[N[(N[(M$95$m * N[(N[(-0.25 * N[(h * N[(M$95$m / d$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / l), $MachinePrecision]), $MachinePrecision] / d$95$m), $MachinePrecision]], $MachinePrecision] * w0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 2e-6], N[(w0 * N[Sqrt[N[(1.0 - N[(N[(h / l), $MachinePrecision] / N[(4.0 * N[(t$95$1 * t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(w0 * N[Sqrt[N[(1.0 - N[(N[(N[(D$95$m * N[(h * M$95$m), $MachinePrecision]), $MachinePrecision] * N[(N[(D$95$m * N[(M$95$m / d$95$m), $MachinePrecision]), $MachinePrecision] * N[(0.25 / d$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / l), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
M_m = \left|M\right|
\\
D_m = \left|D\right|
\\
d_m = \left|d\right|
\\
[w0, M_m, D_m, h, l, d_m] = \mathsf{sort}([w0, M_m, D_m, h, l, d_m])\\
\\
\begin{array}{l}
t_0 := {\left(\frac{M\_m \cdot D\_m}{2 \cdot d\_m}\right)}^{2} \cdot \frac{h}{\ell}\\
t_1 := \frac{d\_m}{D\_m \cdot M\_m}\\
\mathbf{if}\;t\_0 \leq -\infty:\\
\;\;\;\;D\_m \cdot \left(\sqrt{\frac{M\_m \cdot \frac{-0.25 \cdot \left(h \cdot \frac{M\_m}{d\_m}\right)}{\ell}}{d\_m}} \cdot w0\right)\\
\mathbf{elif}\;t\_0 \leq 2 \cdot 10^{-6}:\\
\;\;\;\;w0 \cdot \sqrt{1 - \frac{\frac{h}{\ell}}{4 \cdot \left(t\_1 \cdot t\_1\right)}}\\
\mathbf{else}:\\
\;\;\;\;w0 \cdot \sqrt{1 - \frac{\left(D\_m \cdot \left(h \cdot M\_m\right)\right) \cdot \left(\left(D\_m \cdot \frac{M\_m}{d\_m}\right) \cdot \frac{0.25}{d\_m}\right)}{\ell}}\\
\end{array}
\end{array}
if (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) < -inf.0Initial program 49.6%
Simplified0
Taylor expanded in h around inf 0
Simplified0
Applied egg-rr0
Applied egg-rr0
Taylor expanded in M around 0 0
Simplified0
if -inf.0 < (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) < 1.99999999999999991e-6Initial program 99.9%
Applied egg-rr0
if 1.99999999999999991e-6 < (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) Initial program 0.0%
Simplified0
Applied egg-rr0
Applied egg-rr0
Applied egg-rr0
M_m = (fabs.f64 M)
D_m = (fabs.f64 D)
d_m = (fabs.f64 d)
NOTE: w0, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function.
(FPCore (w0 M_m D_m h l d_m)
:precision binary64
(if (<= (/ h l) -1e-255)
(*
w0
(sqrt
(+ 1.0 (/ (* h (/ (/ (* (/ D_m (/ d_m (* D_m M_m))) M_m) d_m) -4.0)) l))))
w0))M_m = fabs(M);
D_m = fabs(D);
d_m = fabs(d);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d_m);
double code(double w0, double M_m, double D_m, double h, double l, double d_m) {
double tmp;
if ((h / l) <= -1e-255) {
tmp = w0 * sqrt((1.0 + ((h * ((((D_m / (d_m / (D_m * M_m))) * M_m) / d_m) / -4.0)) / l)));
} else {
tmp = w0;
}
return tmp;
}
M_m = abs(m)
D_m = abs(d)
d_m = abs(d)
NOTE: w0, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function.
real(8) function code(w0, m_m, d_m, h, l, d_m_1)
real(8), intent (in) :: w0
real(8), intent (in) :: m_m
real(8), intent (in) :: d_m
real(8), intent (in) :: h
real(8), intent (in) :: l
real(8), intent (in) :: d_m_1
real(8) :: tmp
if ((h / l) <= (-1d-255)) then
tmp = w0 * sqrt((1.0d0 + ((h * ((((d_m / (d_m_1 / (d_m * m_m))) * m_m) / d_m_1) / (-4.0d0))) / l)))
else
tmp = w0
end if
code = tmp
end function
M_m = Math.abs(M);
D_m = Math.abs(D);
d_m = Math.abs(d);
assert w0 < M_m && M_m < D_m && D_m < h && h < l && l < d_m;
public static double code(double w0, double M_m, double D_m, double h, double l, double d_m) {
double tmp;
if ((h / l) <= -1e-255) {
tmp = w0 * Math.sqrt((1.0 + ((h * ((((D_m / (d_m / (D_m * M_m))) * M_m) / d_m) / -4.0)) / l)));
} else {
tmp = w0;
}
return tmp;
}
M_m = math.fabs(M) D_m = math.fabs(D) d_m = math.fabs(d) [w0, M_m, D_m, h, l, d_m] = sort([w0, M_m, D_m, h, l, d_m]) def code(w0, M_m, D_m, h, l, d_m): tmp = 0 if (h / l) <= -1e-255: tmp = w0 * math.sqrt((1.0 + ((h * ((((D_m / (d_m / (D_m * M_m))) * M_m) / d_m) / -4.0)) / l))) else: tmp = w0 return tmp
M_m = abs(M) D_m = abs(D) d_m = abs(d) w0, M_m, D_m, h, l, d_m = sort([w0, M_m, D_m, h, l, d_m]) function code(w0, M_m, D_m, h, l, d_m) tmp = 0.0 if (Float64(h / l) <= -1e-255) tmp = Float64(w0 * sqrt(Float64(1.0 + Float64(Float64(h * Float64(Float64(Float64(Float64(D_m / Float64(d_m / Float64(D_m * M_m))) * M_m) / d_m) / -4.0)) / l)))); else tmp = w0; end return tmp end
M_m = abs(M);
D_m = abs(D);
d_m = abs(d);
w0, M_m, D_m, h, l, d_m = num2cell(sort([w0, M_m, D_m, h, l, d_m])){:}
function tmp_2 = code(w0, M_m, D_m, h, l, d_m)
tmp = 0.0;
if ((h / l) <= -1e-255)
tmp = w0 * sqrt((1.0 + ((h * ((((D_m / (d_m / (D_m * M_m))) * M_m) / d_m) / -4.0)) / l)));
else
tmp = w0;
end
tmp_2 = tmp;
end
M_m = N[Abs[M], $MachinePrecision] D_m = N[Abs[D], $MachinePrecision] d_m = N[Abs[d], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d$95$m_] := If[LessEqual[N[(h / l), $MachinePrecision], -1e-255], N[(w0 * N[Sqrt[N[(1.0 + N[(N[(h * N[(N[(N[(N[(D$95$m / N[(d$95$m / N[(D$95$m * M$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * M$95$m), $MachinePrecision] / d$95$m), $MachinePrecision] / -4.0), $MachinePrecision]), $MachinePrecision] / l), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], w0]
\begin{array}{l}
M_m = \left|M\right|
\\
D_m = \left|D\right|
\\
d_m = \left|d\right|
\\
[w0, M_m, D_m, h, l, d_m] = \mathsf{sort}([w0, M_m, D_m, h, l, d_m])\\
\\
\begin{array}{l}
\mathbf{if}\;\frac{h}{\ell} \leq -1 \cdot 10^{-255}:\\
\;\;\;\;w0 \cdot \sqrt{1 + \frac{h \cdot \frac{\frac{\frac{D\_m}{\frac{d\_m}{D\_m \cdot M\_m}} \cdot M\_m}{d\_m}}{-4}}{\ell}}\\
\mathbf{else}:\\
\;\;\;\;w0\\
\end{array}
\end{array}
if (/.f64 h l) < -1e-255Initial program 77.5%
Simplified0
Applied egg-rr0
if -1e-255 < (/.f64 h l) Initial program 89.1%
Taylor expanded in M around 0 0
Simplified0
M_m = (fabs.f64 M)
D_m = (fabs.f64 D)
d_m = (fabs.f64 d)
NOTE: w0, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function.
(FPCore (w0 M_m D_m h l d_m)
:precision binary64
(if (<= (/ h l) -1e-255)
(*
w0
(sqrt
(+ 1.0 (* (/ (* (/ M_m d_m) (/ D_m (/ d_m (* D_m M_m)))) (* l -4.0)) h))))
w0))M_m = fabs(M);
D_m = fabs(D);
d_m = fabs(d);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d_m);
double code(double w0, double M_m, double D_m, double h, double l, double d_m) {
double tmp;
if ((h / l) <= -1e-255) {
tmp = w0 * sqrt((1.0 + ((((M_m / d_m) * (D_m / (d_m / (D_m * M_m)))) / (l * -4.0)) * h)));
} else {
tmp = w0;
}
return tmp;
}
M_m = abs(m)
D_m = abs(d)
d_m = abs(d)
NOTE: w0, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function.
real(8) function code(w0, m_m, d_m, h, l, d_m_1)
real(8), intent (in) :: w0
real(8), intent (in) :: m_m
real(8), intent (in) :: d_m
real(8), intent (in) :: h
real(8), intent (in) :: l
real(8), intent (in) :: d_m_1
real(8) :: tmp
if ((h / l) <= (-1d-255)) then
tmp = w0 * sqrt((1.0d0 + ((((m_m / d_m_1) * (d_m / (d_m_1 / (d_m * m_m)))) / (l * (-4.0d0))) * h)))
else
tmp = w0
end if
code = tmp
end function
M_m = Math.abs(M);
D_m = Math.abs(D);
d_m = Math.abs(d);
assert w0 < M_m && M_m < D_m && D_m < h && h < l && l < d_m;
public static double code(double w0, double M_m, double D_m, double h, double l, double d_m) {
double tmp;
if ((h / l) <= -1e-255) {
tmp = w0 * Math.sqrt((1.0 + ((((M_m / d_m) * (D_m / (d_m / (D_m * M_m)))) / (l * -4.0)) * h)));
} else {
tmp = w0;
}
return tmp;
}
M_m = math.fabs(M) D_m = math.fabs(D) d_m = math.fabs(d) [w0, M_m, D_m, h, l, d_m] = sort([w0, M_m, D_m, h, l, d_m]) def code(w0, M_m, D_m, h, l, d_m): tmp = 0 if (h / l) <= -1e-255: tmp = w0 * math.sqrt((1.0 + ((((M_m / d_m) * (D_m / (d_m / (D_m * M_m)))) / (l * -4.0)) * h))) else: tmp = w0 return tmp
M_m = abs(M) D_m = abs(D) d_m = abs(d) w0, M_m, D_m, h, l, d_m = sort([w0, M_m, D_m, h, l, d_m]) function code(w0, M_m, D_m, h, l, d_m) tmp = 0.0 if (Float64(h / l) <= -1e-255) tmp = Float64(w0 * sqrt(Float64(1.0 + Float64(Float64(Float64(Float64(M_m / d_m) * Float64(D_m / Float64(d_m / Float64(D_m * M_m)))) / Float64(l * -4.0)) * h)))); else tmp = w0; end return tmp end
M_m = abs(M);
D_m = abs(D);
d_m = abs(d);
w0, M_m, D_m, h, l, d_m = num2cell(sort([w0, M_m, D_m, h, l, d_m])){:}
function tmp_2 = code(w0, M_m, D_m, h, l, d_m)
tmp = 0.0;
if ((h / l) <= -1e-255)
tmp = w0 * sqrt((1.0 + ((((M_m / d_m) * (D_m / (d_m / (D_m * M_m)))) / (l * -4.0)) * h)));
else
tmp = w0;
end
tmp_2 = tmp;
end
M_m = N[Abs[M], $MachinePrecision] D_m = N[Abs[D], $MachinePrecision] d_m = N[Abs[d], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d$95$m_] := If[LessEqual[N[(h / l), $MachinePrecision], -1e-255], N[(w0 * N[Sqrt[N[(1.0 + N[(N[(N[(N[(M$95$m / d$95$m), $MachinePrecision] * N[(D$95$m / N[(d$95$m / N[(D$95$m * M$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(l * -4.0), $MachinePrecision]), $MachinePrecision] * h), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], w0]
\begin{array}{l}
M_m = \left|M\right|
\\
D_m = \left|D\right|
\\
d_m = \left|d\right|
\\
[w0, M_m, D_m, h, l, d_m] = \mathsf{sort}([w0, M_m, D_m, h, l, d_m])\\
\\
\begin{array}{l}
\mathbf{if}\;\frac{h}{\ell} \leq -1 \cdot 10^{-255}:\\
\;\;\;\;w0 \cdot \sqrt{1 + \frac{\frac{M\_m}{d\_m} \cdot \frac{D\_m}{\frac{d\_m}{D\_m \cdot M\_m}}}{\ell \cdot -4} \cdot h}\\
\mathbf{else}:\\
\;\;\;\;w0\\
\end{array}
\end{array}
if (/.f64 h l) < -1e-255Initial program 77.5%
Simplified0
Applied egg-rr0
if -1e-255 < (/.f64 h l) Initial program 89.1%
Taylor expanded in M around 0 0
Simplified0
M_m = (fabs.f64 M)
D_m = (fabs.f64 D)
d_m = (fabs.f64 d)
NOTE: w0, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function.
(FPCore (w0 M_m D_m h l d_m)
:precision binary64
(let* ((t_0 (* D_m (/ M_m d_m))))
(if (<= d_m 1e+18)
(* w0 (sqrt (+ 1.0 (/ (/ h (/ -4.0 (* t_0 t_0))) l))))
(* w0 (sqrt (- 1.0 (/ (* (* M_m h) (* (/ (/ D_m d_m) 4.0) t_0)) l)))))))M_m = fabs(M);
D_m = fabs(D);
d_m = fabs(d);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d_m);
double code(double w0, double M_m, double D_m, double h, double l, double d_m) {
double t_0 = D_m * (M_m / d_m);
double tmp;
if (d_m <= 1e+18) {
tmp = w0 * sqrt((1.0 + ((h / (-4.0 / (t_0 * t_0))) / l)));
} else {
tmp = w0 * sqrt((1.0 - (((M_m * h) * (((D_m / d_m) / 4.0) * t_0)) / l)));
}
return tmp;
}
M_m = abs(m)
D_m = abs(d)
d_m = abs(d)
NOTE: w0, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function.
real(8) function code(w0, m_m, d_m, h, l, d_m_1)
real(8), intent (in) :: w0
real(8), intent (in) :: m_m
real(8), intent (in) :: d_m
real(8), intent (in) :: h
real(8), intent (in) :: l
real(8), intent (in) :: d_m_1
real(8) :: t_0
real(8) :: tmp
t_0 = d_m * (m_m / d_m_1)
if (d_m_1 <= 1d+18) then
tmp = w0 * sqrt((1.0d0 + ((h / ((-4.0d0) / (t_0 * t_0))) / l)))
else
tmp = w0 * sqrt((1.0d0 - (((m_m * h) * (((d_m / d_m_1) / 4.0d0) * t_0)) / l)))
end if
code = tmp
end function
M_m = Math.abs(M);
D_m = Math.abs(D);
d_m = Math.abs(d);
assert w0 < M_m && M_m < D_m && D_m < h && h < l && l < d_m;
public static double code(double w0, double M_m, double D_m, double h, double l, double d_m) {
double t_0 = D_m * (M_m / d_m);
double tmp;
if (d_m <= 1e+18) {
tmp = w0 * Math.sqrt((1.0 + ((h / (-4.0 / (t_0 * t_0))) / l)));
} else {
tmp = w0 * Math.sqrt((1.0 - (((M_m * h) * (((D_m / d_m) / 4.0) * t_0)) / l)));
}
return tmp;
}
M_m = math.fabs(M) D_m = math.fabs(D) d_m = math.fabs(d) [w0, M_m, D_m, h, l, d_m] = sort([w0, M_m, D_m, h, l, d_m]) def code(w0, M_m, D_m, h, l, d_m): t_0 = D_m * (M_m / d_m) tmp = 0 if d_m <= 1e+18: tmp = w0 * math.sqrt((1.0 + ((h / (-4.0 / (t_0 * t_0))) / l))) else: tmp = w0 * math.sqrt((1.0 - (((M_m * h) * (((D_m / d_m) / 4.0) * t_0)) / l))) return tmp
M_m = abs(M) D_m = abs(D) d_m = abs(d) w0, M_m, D_m, h, l, d_m = sort([w0, M_m, D_m, h, l, d_m]) function code(w0, M_m, D_m, h, l, d_m) t_0 = Float64(D_m * Float64(M_m / d_m)) tmp = 0.0 if (d_m <= 1e+18) tmp = Float64(w0 * sqrt(Float64(1.0 + Float64(Float64(h / Float64(-4.0 / Float64(t_0 * t_0))) / l)))); else tmp = Float64(w0 * sqrt(Float64(1.0 - Float64(Float64(Float64(M_m * h) * Float64(Float64(Float64(D_m / d_m) / 4.0) * t_0)) / l)))); end return tmp end
M_m = abs(M);
D_m = abs(D);
d_m = abs(d);
w0, M_m, D_m, h, l, d_m = num2cell(sort([w0, M_m, D_m, h, l, d_m])){:}
function tmp_2 = code(w0, M_m, D_m, h, l, d_m)
t_0 = D_m * (M_m / d_m);
tmp = 0.0;
if (d_m <= 1e+18)
tmp = w0 * sqrt((1.0 + ((h / (-4.0 / (t_0 * t_0))) / l)));
else
tmp = w0 * sqrt((1.0 - (((M_m * h) * (((D_m / d_m) / 4.0) * t_0)) / l)));
end
tmp_2 = tmp;
end
M_m = N[Abs[M], $MachinePrecision]
D_m = N[Abs[D], $MachinePrecision]
d_m = N[Abs[d], $MachinePrecision]
NOTE: w0, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function.
code[w0_, M$95$m_, D$95$m_, h_, l_, d$95$m_] := Block[{t$95$0 = N[(D$95$m * N[(M$95$m / d$95$m), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[d$95$m, 1e+18], N[(w0 * N[Sqrt[N[(1.0 + N[(N[(h / N[(-4.0 / N[(t$95$0 * t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / l), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(w0 * N[Sqrt[N[(1.0 - N[(N[(N[(M$95$m * h), $MachinePrecision] * N[(N[(N[(D$95$m / d$95$m), $MachinePrecision] / 4.0), $MachinePrecision] * t$95$0), $MachinePrecision]), $MachinePrecision] / l), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
M_m = \left|M\right|
\\
D_m = \left|D\right|
\\
d_m = \left|d\right|
\\
[w0, M_m, D_m, h, l, d_m] = \mathsf{sort}([w0, M_m, D_m, h, l, d_m])\\
\\
\begin{array}{l}
t_0 := D\_m \cdot \frac{M\_m}{d\_m}\\
\mathbf{if}\;d\_m \leq 10^{+18}:\\
\;\;\;\;w0 \cdot \sqrt{1 + \frac{\frac{h}{\frac{-4}{t\_0 \cdot t\_0}}}{\ell}}\\
\mathbf{else}:\\
\;\;\;\;w0 \cdot \sqrt{1 - \frac{\left(M\_m \cdot h\right) \cdot \left(\frac{\frac{D\_m}{d\_m}}{4} \cdot t\_0\right)}{\ell}}\\
\end{array}
\end{array}
if d < 1e18Initial program 85.7%
Simplified0
Applied egg-rr0
Applied egg-rr0
if 1e18 < d Initial program 75.7%
Simplified0
Applied egg-rr0
Applied egg-rr0
M_m = (fabs.f64 M) D_m = (fabs.f64 D) d_m = (fabs.f64 d) NOTE: w0, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function. (FPCore (w0 M_m D_m h l d_m) :precision binary64 (let* ((t_0 (* D_m (/ M_m d_m)))) (* w0 (sqrt (+ 1.0 (/ (/ h (/ -4.0 (* t_0 t_0))) l))))))
M_m = fabs(M);
D_m = fabs(D);
d_m = fabs(d);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d_m);
double code(double w0, double M_m, double D_m, double h, double l, double d_m) {
double t_0 = D_m * (M_m / d_m);
return w0 * sqrt((1.0 + ((h / (-4.0 / (t_0 * t_0))) / l)));
}
M_m = abs(m)
D_m = abs(d)
d_m = abs(d)
NOTE: w0, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function.
real(8) function code(w0, m_m, d_m, h, l, d_m_1)
real(8), intent (in) :: w0
real(8), intent (in) :: m_m
real(8), intent (in) :: d_m
real(8), intent (in) :: h
real(8), intent (in) :: l
real(8), intent (in) :: d_m_1
real(8) :: t_0
t_0 = d_m * (m_m / d_m_1)
code = w0 * sqrt((1.0d0 + ((h / ((-4.0d0) / (t_0 * t_0))) / l)))
end function
M_m = Math.abs(M);
D_m = Math.abs(D);
d_m = Math.abs(d);
assert w0 < M_m && M_m < D_m && D_m < h && h < l && l < d_m;
public static double code(double w0, double M_m, double D_m, double h, double l, double d_m) {
double t_0 = D_m * (M_m / d_m);
return w0 * Math.sqrt((1.0 + ((h / (-4.0 / (t_0 * t_0))) / l)));
}
M_m = math.fabs(M) D_m = math.fabs(D) d_m = math.fabs(d) [w0, M_m, D_m, h, l, d_m] = sort([w0, M_m, D_m, h, l, d_m]) def code(w0, M_m, D_m, h, l, d_m): t_0 = D_m * (M_m / d_m) return w0 * math.sqrt((1.0 + ((h / (-4.0 / (t_0 * t_0))) / l)))
M_m = abs(M) D_m = abs(D) d_m = abs(d) w0, M_m, D_m, h, l, d_m = sort([w0, M_m, D_m, h, l, d_m]) function code(w0, M_m, D_m, h, l, d_m) t_0 = Float64(D_m * Float64(M_m / d_m)) return Float64(w0 * sqrt(Float64(1.0 + Float64(Float64(h / Float64(-4.0 / Float64(t_0 * t_0))) / l)))) end
M_m = abs(M);
D_m = abs(D);
d_m = abs(d);
w0, M_m, D_m, h, l, d_m = num2cell(sort([w0, M_m, D_m, h, l, d_m])){:}
function tmp = code(w0, M_m, D_m, h, l, d_m)
t_0 = D_m * (M_m / d_m);
tmp = w0 * sqrt((1.0 + ((h / (-4.0 / (t_0 * t_0))) / l)));
end
M_m = N[Abs[M], $MachinePrecision]
D_m = N[Abs[D], $MachinePrecision]
d_m = N[Abs[d], $MachinePrecision]
NOTE: w0, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function.
code[w0_, M$95$m_, D$95$m_, h_, l_, d$95$m_] := Block[{t$95$0 = N[(D$95$m * N[(M$95$m / d$95$m), $MachinePrecision]), $MachinePrecision]}, N[(w0 * N[Sqrt[N[(1.0 + N[(N[(h / N[(-4.0 / N[(t$95$0 * t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / l), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
M_m = \left|M\right|
\\
D_m = \left|D\right|
\\
d_m = \left|d\right|
\\
[w0, M_m, D_m, h, l, d_m] = \mathsf{sort}([w0, M_m, D_m, h, l, d_m])\\
\\
\begin{array}{l}
t_0 := D\_m \cdot \frac{M\_m}{d\_m}\\
w0 \cdot \sqrt{1 + \frac{\frac{h}{\frac{-4}{t\_0 \cdot t\_0}}}{\ell}}
\end{array}
\end{array}
Initial program 82.9%
Simplified0
Applied egg-rr0
Applied egg-rr0
M_m = (fabs.f64 M)
D_m = (fabs.f64 D)
d_m = (fabs.f64 d)
NOTE: w0, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function.
(FPCore (w0 M_m D_m h l d_m)
:precision binary64
(if (<= d_m 1.92e-76)
(*
w0
(+ 1.0 (* (* -0.125 (* D_m D_m)) (* (/ h l) (/ (/ M_m d_m) (/ d_m M_m))))))
(*
w0
(+
1.0
(* (* (/ (/ h (* d_m d_m)) (/ l (* M_m M_m))) (* D_m -0.125)) D_m)))))M_m = fabs(M);
D_m = fabs(D);
d_m = fabs(d);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d_m);
double code(double w0, double M_m, double D_m, double h, double l, double d_m) {
double tmp;
if (d_m <= 1.92e-76) {
tmp = w0 * (1.0 + ((-0.125 * (D_m * D_m)) * ((h / l) * ((M_m / d_m) / (d_m / M_m)))));
} else {
tmp = w0 * (1.0 + ((((h / (d_m * d_m)) / (l / (M_m * M_m))) * (D_m * -0.125)) * D_m));
}
return tmp;
}
M_m = abs(m)
D_m = abs(d)
d_m = abs(d)
NOTE: w0, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function.
real(8) function code(w0, m_m, d_m, h, l, d_m_1)
real(8), intent (in) :: w0
real(8), intent (in) :: m_m
real(8), intent (in) :: d_m
real(8), intent (in) :: h
real(8), intent (in) :: l
real(8), intent (in) :: d_m_1
real(8) :: tmp
if (d_m_1 <= 1.92d-76) then
tmp = w0 * (1.0d0 + (((-0.125d0) * (d_m * d_m)) * ((h / l) * ((m_m / d_m_1) / (d_m_1 / m_m)))))
else
tmp = w0 * (1.0d0 + ((((h / (d_m_1 * d_m_1)) / (l / (m_m * m_m))) * (d_m * (-0.125d0))) * d_m))
end if
code = tmp
end function
M_m = Math.abs(M);
D_m = Math.abs(D);
d_m = Math.abs(d);
assert w0 < M_m && M_m < D_m && D_m < h && h < l && l < d_m;
public static double code(double w0, double M_m, double D_m, double h, double l, double d_m) {
double tmp;
if (d_m <= 1.92e-76) {
tmp = w0 * (1.0 + ((-0.125 * (D_m * D_m)) * ((h / l) * ((M_m / d_m) / (d_m / M_m)))));
} else {
tmp = w0 * (1.0 + ((((h / (d_m * d_m)) / (l / (M_m * M_m))) * (D_m * -0.125)) * D_m));
}
return tmp;
}
M_m = math.fabs(M) D_m = math.fabs(D) d_m = math.fabs(d) [w0, M_m, D_m, h, l, d_m] = sort([w0, M_m, D_m, h, l, d_m]) def code(w0, M_m, D_m, h, l, d_m): tmp = 0 if d_m <= 1.92e-76: tmp = w0 * (1.0 + ((-0.125 * (D_m * D_m)) * ((h / l) * ((M_m / d_m) / (d_m / M_m))))) else: tmp = w0 * (1.0 + ((((h / (d_m * d_m)) / (l / (M_m * M_m))) * (D_m * -0.125)) * D_m)) return tmp
M_m = abs(M) D_m = abs(D) d_m = abs(d) w0, M_m, D_m, h, l, d_m = sort([w0, M_m, D_m, h, l, d_m]) function code(w0, M_m, D_m, h, l, d_m) tmp = 0.0 if (d_m <= 1.92e-76) tmp = Float64(w0 * Float64(1.0 + Float64(Float64(-0.125 * Float64(D_m * D_m)) * Float64(Float64(h / l) * Float64(Float64(M_m / d_m) / Float64(d_m / M_m)))))); else tmp = Float64(w0 * Float64(1.0 + Float64(Float64(Float64(Float64(h / Float64(d_m * d_m)) / Float64(l / Float64(M_m * M_m))) * Float64(D_m * -0.125)) * D_m))); end return tmp end
M_m = abs(M);
D_m = abs(D);
d_m = abs(d);
w0, M_m, D_m, h, l, d_m = num2cell(sort([w0, M_m, D_m, h, l, d_m])){:}
function tmp_2 = code(w0, M_m, D_m, h, l, d_m)
tmp = 0.0;
if (d_m <= 1.92e-76)
tmp = w0 * (1.0 + ((-0.125 * (D_m * D_m)) * ((h / l) * ((M_m / d_m) / (d_m / M_m)))));
else
tmp = w0 * (1.0 + ((((h / (d_m * d_m)) / (l / (M_m * M_m))) * (D_m * -0.125)) * D_m));
end
tmp_2 = tmp;
end
M_m = N[Abs[M], $MachinePrecision] D_m = N[Abs[D], $MachinePrecision] d_m = N[Abs[d], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d$95$m_] := If[LessEqual[d$95$m, 1.92e-76], N[(w0 * N[(1.0 + N[(N[(-0.125 * N[(D$95$m * D$95$m), $MachinePrecision]), $MachinePrecision] * N[(N[(h / l), $MachinePrecision] * N[(N[(M$95$m / d$95$m), $MachinePrecision] / N[(d$95$m / M$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(w0 * N[(1.0 + N[(N[(N[(N[(h / N[(d$95$m * d$95$m), $MachinePrecision]), $MachinePrecision] / N[(l / N[(M$95$m * M$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(D$95$m * -0.125), $MachinePrecision]), $MachinePrecision] * D$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
M_m = \left|M\right|
\\
D_m = \left|D\right|
\\
d_m = \left|d\right|
\\
[w0, M_m, D_m, h, l, d_m] = \mathsf{sort}([w0, M_m, D_m, h, l, d_m])\\
\\
\begin{array}{l}
\mathbf{if}\;d\_m \leq 1.92 \cdot 10^{-76}:\\
\;\;\;\;w0 \cdot \left(1 + \left(-0.125 \cdot \left(D\_m \cdot D\_m\right)\right) \cdot \left(\frac{h}{\ell} \cdot \frac{\frac{M\_m}{d\_m}}{\frac{d\_m}{M\_m}}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;w0 \cdot \left(1 + \left(\frac{\frac{h}{d\_m \cdot d\_m}}{\frac{\ell}{M\_m \cdot M\_m}} \cdot \left(D\_m \cdot -0.125\right)\right) \cdot D\_m\right)\\
\end{array}
\end{array}
if d < 1.91999999999999992e-76Initial program 84.9%
Simplified0
Applied egg-rr0
Taylor expanded in h around 0 0
Simplified0
Applied egg-rr0
if 1.91999999999999992e-76 < d Initial program 78.9%
Simplified0
Applied egg-rr0
Taylor expanded in h around 0 0
Simplified0
Applied egg-rr0
M_m = (fabs.f64 M)
D_m = (fabs.f64 D)
d_m = (fabs.f64 d)
NOTE: w0, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function.
(FPCore (w0 M_m D_m h l d_m)
:precision binary64
(if (<= d_m 3.8e-88)
(*
w0
(+ 1.0 (* (* -0.125 (* D_m D_m)) (* (/ h l) (/ (/ M_m d_m) (/ d_m M_m))))))
w0))M_m = fabs(M);
D_m = fabs(D);
d_m = fabs(d);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d_m);
double code(double w0, double M_m, double D_m, double h, double l, double d_m) {
double tmp;
if (d_m <= 3.8e-88) {
tmp = w0 * (1.0 + ((-0.125 * (D_m * D_m)) * ((h / l) * ((M_m / d_m) / (d_m / M_m)))));
} else {
tmp = w0;
}
return tmp;
}
M_m = abs(m)
D_m = abs(d)
d_m = abs(d)
NOTE: w0, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function.
real(8) function code(w0, m_m, d_m, h, l, d_m_1)
real(8), intent (in) :: w0
real(8), intent (in) :: m_m
real(8), intent (in) :: d_m
real(8), intent (in) :: h
real(8), intent (in) :: l
real(8), intent (in) :: d_m_1
real(8) :: tmp
if (d_m_1 <= 3.8d-88) then
tmp = w0 * (1.0d0 + (((-0.125d0) * (d_m * d_m)) * ((h / l) * ((m_m / d_m_1) / (d_m_1 / m_m)))))
else
tmp = w0
end if
code = tmp
end function
M_m = Math.abs(M);
D_m = Math.abs(D);
d_m = Math.abs(d);
assert w0 < M_m && M_m < D_m && D_m < h && h < l && l < d_m;
public static double code(double w0, double M_m, double D_m, double h, double l, double d_m) {
double tmp;
if (d_m <= 3.8e-88) {
tmp = w0 * (1.0 + ((-0.125 * (D_m * D_m)) * ((h / l) * ((M_m / d_m) / (d_m / M_m)))));
} else {
tmp = w0;
}
return tmp;
}
M_m = math.fabs(M) D_m = math.fabs(D) d_m = math.fabs(d) [w0, M_m, D_m, h, l, d_m] = sort([w0, M_m, D_m, h, l, d_m]) def code(w0, M_m, D_m, h, l, d_m): tmp = 0 if d_m <= 3.8e-88: tmp = w0 * (1.0 + ((-0.125 * (D_m * D_m)) * ((h / l) * ((M_m / d_m) / (d_m / M_m))))) else: tmp = w0 return tmp
M_m = abs(M) D_m = abs(D) d_m = abs(d) w0, M_m, D_m, h, l, d_m = sort([w0, M_m, D_m, h, l, d_m]) function code(w0, M_m, D_m, h, l, d_m) tmp = 0.0 if (d_m <= 3.8e-88) tmp = Float64(w0 * Float64(1.0 + Float64(Float64(-0.125 * Float64(D_m * D_m)) * Float64(Float64(h / l) * Float64(Float64(M_m / d_m) / Float64(d_m / M_m)))))); else tmp = w0; end return tmp end
M_m = abs(M);
D_m = abs(D);
d_m = abs(d);
w0, M_m, D_m, h, l, d_m = num2cell(sort([w0, M_m, D_m, h, l, d_m])){:}
function tmp_2 = code(w0, M_m, D_m, h, l, d_m)
tmp = 0.0;
if (d_m <= 3.8e-88)
tmp = w0 * (1.0 + ((-0.125 * (D_m * D_m)) * ((h / l) * ((M_m / d_m) / (d_m / M_m)))));
else
tmp = w0;
end
tmp_2 = tmp;
end
M_m = N[Abs[M], $MachinePrecision] D_m = N[Abs[D], $MachinePrecision] d_m = N[Abs[d], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d$95$m_] := If[LessEqual[d$95$m, 3.8e-88], N[(w0 * N[(1.0 + N[(N[(-0.125 * N[(D$95$m * D$95$m), $MachinePrecision]), $MachinePrecision] * N[(N[(h / l), $MachinePrecision] * N[(N[(M$95$m / d$95$m), $MachinePrecision] / N[(d$95$m / M$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], w0]
\begin{array}{l}
M_m = \left|M\right|
\\
D_m = \left|D\right|
\\
d_m = \left|d\right|
\\
[w0, M_m, D_m, h, l, d_m] = \mathsf{sort}([w0, M_m, D_m, h, l, d_m])\\
\\
\begin{array}{l}
\mathbf{if}\;d\_m \leq 3.8 \cdot 10^{-88}:\\
\;\;\;\;w0 \cdot \left(1 + \left(-0.125 \cdot \left(D\_m \cdot D\_m\right)\right) \cdot \left(\frac{h}{\ell} \cdot \frac{\frac{M\_m}{d\_m}}{\frac{d\_m}{M\_m}}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;w0\\
\end{array}
\end{array}
if d < 3.80000000000000011e-88Initial program 84.9%
Simplified0
Applied egg-rr0
Taylor expanded in h around 0 0
Simplified0
Applied egg-rr0
if 3.80000000000000011e-88 < d Initial program 79.2%
Taylor expanded in M around 0 0
Simplified0
M_m = (fabs.f64 M) D_m = (fabs.f64 D) d_m = (fabs.f64 d) NOTE: w0, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function. (FPCore (w0 M_m D_m h l d_m) :precision binary64 (if (<= M_m 1.05e+154) w0 (* w0 (* (* (/ (* h (/ (* M_m M_m) d_m)) (/ l -0.125)) D_m) (/ D_m d_m)))))
M_m = fabs(M);
D_m = fabs(D);
d_m = fabs(d);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d_m);
double code(double w0, double M_m, double D_m, double h, double l, double d_m) {
double tmp;
if (M_m <= 1.05e+154) {
tmp = w0;
} else {
tmp = w0 * ((((h * ((M_m * M_m) / d_m)) / (l / -0.125)) * D_m) * (D_m / d_m));
}
return tmp;
}
M_m = abs(m)
D_m = abs(d)
d_m = abs(d)
NOTE: w0, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function.
real(8) function code(w0, m_m, d_m, h, l, d_m_1)
real(8), intent (in) :: w0
real(8), intent (in) :: m_m
real(8), intent (in) :: d_m
real(8), intent (in) :: h
real(8), intent (in) :: l
real(8), intent (in) :: d_m_1
real(8) :: tmp
if (m_m <= 1.05d+154) then
tmp = w0
else
tmp = w0 * ((((h * ((m_m * m_m) / d_m_1)) / (l / (-0.125d0))) * d_m) * (d_m / d_m_1))
end if
code = tmp
end function
M_m = Math.abs(M);
D_m = Math.abs(D);
d_m = Math.abs(d);
assert w0 < M_m && M_m < D_m && D_m < h && h < l && l < d_m;
public static double code(double w0, double M_m, double D_m, double h, double l, double d_m) {
double tmp;
if (M_m <= 1.05e+154) {
tmp = w0;
} else {
tmp = w0 * ((((h * ((M_m * M_m) / d_m)) / (l / -0.125)) * D_m) * (D_m / d_m));
}
return tmp;
}
M_m = math.fabs(M) D_m = math.fabs(D) d_m = math.fabs(d) [w0, M_m, D_m, h, l, d_m] = sort([w0, M_m, D_m, h, l, d_m]) def code(w0, M_m, D_m, h, l, d_m): tmp = 0 if M_m <= 1.05e+154: tmp = w0 else: tmp = w0 * ((((h * ((M_m * M_m) / d_m)) / (l / -0.125)) * D_m) * (D_m / d_m)) return tmp
M_m = abs(M) D_m = abs(D) d_m = abs(d) w0, M_m, D_m, h, l, d_m = sort([w0, M_m, D_m, h, l, d_m]) function code(w0, M_m, D_m, h, l, d_m) tmp = 0.0 if (M_m <= 1.05e+154) tmp = w0; else tmp = Float64(w0 * Float64(Float64(Float64(Float64(h * Float64(Float64(M_m * M_m) / d_m)) / Float64(l / -0.125)) * D_m) * Float64(D_m / d_m))); end return tmp end
M_m = abs(M);
D_m = abs(D);
d_m = abs(d);
w0, M_m, D_m, h, l, d_m = num2cell(sort([w0, M_m, D_m, h, l, d_m])){:}
function tmp_2 = code(w0, M_m, D_m, h, l, d_m)
tmp = 0.0;
if (M_m <= 1.05e+154)
tmp = w0;
else
tmp = w0 * ((((h * ((M_m * M_m) / d_m)) / (l / -0.125)) * D_m) * (D_m / d_m));
end
tmp_2 = tmp;
end
M_m = N[Abs[M], $MachinePrecision] D_m = N[Abs[D], $MachinePrecision] d_m = N[Abs[d], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d$95$m_] := If[LessEqual[M$95$m, 1.05e+154], w0, N[(w0 * N[(N[(N[(N[(h * N[(N[(M$95$m * M$95$m), $MachinePrecision] / d$95$m), $MachinePrecision]), $MachinePrecision] / N[(l / -0.125), $MachinePrecision]), $MachinePrecision] * D$95$m), $MachinePrecision] * N[(D$95$m / d$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
M_m = \left|M\right|
\\
D_m = \left|D\right|
\\
d_m = \left|d\right|
\\
[w0, M_m, D_m, h, l, d_m] = \mathsf{sort}([w0, M_m, D_m, h, l, d_m])\\
\\
\begin{array}{l}
\mathbf{if}\;M\_m \leq 1.05 \cdot 10^{+154}:\\
\;\;\;\;w0\\
\mathbf{else}:\\
\;\;\;\;w0 \cdot \left(\left(\frac{h \cdot \frac{M\_m \cdot M\_m}{d\_m}}{\frac{\ell}{-0.125}} \cdot D\_m\right) \cdot \frac{D\_m}{d\_m}\right)\\
\end{array}
\end{array}
if M < 1.04999999999999997e154Initial program 84.3%
Taylor expanded in M around 0 0
Simplified0
if 1.04999999999999997e154 < M Initial program 70.4%
Simplified0
Applied egg-rr0
Taylor expanded in h around 0 0
Simplified0
Taylor expanded in D around inf 0
Simplified0
Applied egg-rr0
M_m = (fabs.f64 M) D_m = (fabs.f64 D) d_m = (fabs.f64 d) NOTE: w0, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function. (FPCore (w0 M_m D_m h l d_m) :precision binary64 w0)
M_m = fabs(M);
D_m = fabs(D);
d_m = fabs(d);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d_m);
double code(double w0, double M_m, double D_m, double h, double l, double d_m) {
return w0;
}
M_m = abs(m)
D_m = abs(d)
d_m = abs(d)
NOTE: w0, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function.
real(8) function code(w0, m_m, d_m, h, l, d_m_1)
real(8), intent (in) :: w0
real(8), intent (in) :: m_m
real(8), intent (in) :: d_m
real(8), intent (in) :: h
real(8), intent (in) :: l
real(8), intent (in) :: d_m_1
code = w0
end function
M_m = Math.abs(M);
D_m = Math.abs(D);
d_m = Math.abs(d);
assert w0 < M_m && M_m < D_m && D_m < h && h < l && l < d_m;
public static double code(double w0, double M_m, double D_m, double h, double l, double d_m) {
return w0;
}
M_m = math.fabs(M) D_m = math.fabs(D) d_m = math.fabs(d) [w0, M_m, D_m, h, l, d_m] = sort([w0, M_m, D_m, h, l, d_m]) def code(w0, M_m, D_m, h, l, d_m): return w0
M_m = abs(M) D_m = abs(D) d_m = abs(d) w0, M_m, D_m, h, l, d_m = sort([w0, M_m, D_m, h, l, d_m]) function code(w0, M_m, D_m, h, l, d_m) return w0 end
M_m = abs(M);
D_m = abs(D);
d_m = abs(d);
w0, M_m, D_m, h, l, d_m = num2cell(sort([w0, M_m, D_m, h, l, d_m])){:}
function tmp = code(w0, M_m, D_m, h, l, d_m)
tmp = w0;
end
M_m = N[Abs[M], $MachinePrecision] D_m = N[Abs[D], $MachinePrecision] d_m = N[Abs[d], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d$95$m_] := w0
\begin{array}{l}
M_m = \left|M\right|
\\
D_m = \left|D\right|
\\
d_m = \left|d\right|
\\
[w0, M_m, D_m, h, l, d_m] = \mathsf{sort}([w0, M_m, D_m, h, l, d_m])\\
\\
w0
\end{array}
Initial program 82.9%
Taylor expanded in M around 0 0
Simplified0
herbie shell --seed 2024111
(FPCore (w0 M D h l d)
:name "Henrywood and Agarwal, Equation (9a)"
:precision binary64
(* w0 (sqrt (- 1.0 (* (pow (/ (* M D) (* 2.0 d)) 2.0) (/ h l))))))