
(FPCore (x y) :precision binary64 (* x (+ 1.0 (* y y))))
double code(double x, double y) {
return x * (1.0 + (y * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (1.0d0 + (y * y))
end function
public static double code(double x, double y) {
return x * (1.0 + (y * y));
}
def code(x, y): return x * (1.0 + (y * y))
function code(x, y) return Float64(x * Float64(1.0 + Float64(y * y))) end
function tmp = code(x, y) tmp = x * (1.0 + (y * y)); end
code[x_, y_] := N[(x * N[(1.0 + N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 + y \cdot y\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* x (+ 1.0 (* y y))))
double code(double x, double y) {
return x * (1.0 + (y * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (1.0d0 + (y * y))
end function
public static double code(double x, double y) {
return x * (1.0 + (y * y));
}
def code(x, y): return x * (1.0 + (y * y))
function code(x, y) return Float64(x * Float64(1.0 + Float64(y * y))) end
function tmp = code(x, y) tmp = x * (1.0 + (y * y)); end
code[x_, y_] := N[(x * N[(1.0 + N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 + y \cdot y\right)
\end{array}
(FPCore (x y) :precision binary64 (if (<= (* y y) 5e+111) (/ x (/ 1.0 (+ 1.0 (* y y)))) (* (* x y) y)))
double code(double x, double y) {
double tmp;
if ((y * y) <= 5e+111) {
tmp = x / (1.0 / (1.0 + (y * y)));
} else {
tmp = (x * y) * y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y * y) <= 5d+111) then
tmp = x / (1.0d0 / (1.0d0 + (y * y)))
else
tmp = (x * y) * y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y * y) <= 5e+111) {
tmp = x / (1.0 / (1.0 + (y * y)));
} else {
tmp = (x * y) * y;
}
return tmp;
}
def code(x, y): tmp = 0 if (y * y) <= 5e+111: tmp = x / (1.0 / (1.0 + (y * y))) else: tmp = (x * y) * y return tmp
function code(x, y) tmp = 0.0 if (Float64(y * y) <= 5e+111) tmp = Float64(x / Float64(1.0 / Float64(1.0 + Float64(y * y)))); else tmp = Float64(Float64(x * y) * y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y * y) <= 5e+111) tmp = x / (1.0 / (1.0 + (y * y))); else tmp = (x * y) * y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(y * y), $MachinePrecision], 5e+111], N[(x / N[(1.0 / N[(1.0 + N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x * y), $MachinePrecision] * y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \cdot y \leq 5 \cdot 10^{+111}:\\
\;\;\;\;\frac{x}{\frac{1}{1 + y \cdot y}}\\
\mathbf{else}:\\
\;\;\;\;\left(x \cdot y\right) \cdot y\\
\end{array}
\end{array}
if (*.f64 y y) < 4.9999999999999997e111Initial program 99.9%
Applied egg-rr0
if 4.9999999999999997e111 < (*.f64 y y) Initial program 88.6%
Taylor expanded in y around inf 0
Simplified0
Applied egg-rr0
(FPCore (x y) :precision binary64 (fma (* x y) y x))
double code(double x, double y) {
return fma((x * y), y, x);
}
function code(x, y) return fma(Float64(x * y), y, x) end
code[x_, y_] := N[(N[(x * y), $MachinePrecision] * y + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x \cdot y, y, x\right)
\end{array}
Initial program 95.1%
Applied egg-rr0
(FPCore (x y) :precision binary64 (if (<= (* y y) 5e+111) (+ (* x (* y y)) x) (* (* x y) y)))
double code(double x, double y) {
double tmp;
if ((y * y) <= 5e+111) {
tmp = (x * (y * y)) + x;
} else {
tmp = (x * y) * y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y * y) <= 5d+111) then
tmp = (x * (y * y)) + x
else
tmp = (x * y) * y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y * y) <= 5e+111) {
tmp = (x * (y * y)) + x;
} else {
tmp = (x * y) * y;
}
return tmp;
}
def code(x, y): tmp = 0 if (y * y) <= 5e+111: tmp = (x * (y * y)) + x else: tmp = (x * y) * y return tmp
function code(x, y) tmp = 0.0 if (Float64(y * y) <= 5e+111) tmp = Float64(Float64(x * Float64(y * y)) + x); else tmp = Float64(Float64(x * y) * y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y * y) <= 5e+111) tmp = (x * (y * y)) + x; else tmp = (x * y) * y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(y * y), $MachinePrecision], 5e+111], N[(N[(x * N[(y * y), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision], N[(N[(x * y), $MachinePrecision] * y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \cdot y \leq 5 \cdot 10^{+111}:\\
\;\;\;\;x \cdot \left(y \cdot y\right) + x\\
\mathbf{else}:\\
\;\;\;\;\left(x \cdot y\right) \cdot y\\
\end{array}
\end{array}
if (*.f64 y y) < 4.9999999999999997e111Initial program 99.9%
Applied egg-rr0
if 4.9999999999999997e111 < (*.f64 y y) Initial program 88.6%
Taylor expanded in y around inf 0
Simplified0
Applied egg-rr0
(FPCore (x y) :precision binary64 (if (<= (* y y) 5e+111) (* x (+ 1.0 (* y y))) (* (* x y) y)))
double code(double x, double y) {
double tmp;
if ((y * y) <= 5e+111) {
tmp = x * (1.0 + (y * y));
} else {
tmp = (x * y) * y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y * y) <= 5d+111) then
tmp = x * (1.0d0 + (y * y))
else
tmp = (x * y) * y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y * y) <= 5e+111) {
tmp = x * (1.0 + (y * y));
} else {
tmp = (x * y) * y;
}
return tmp;
}
def code(x, y): tmp = 0 if (y * y) <= 5e+111: tmp = x * (1.0 + (y * y)) else: tmp = (x * y) * y return tmp
function code(x, y) tmp = 0.0 if (Float64(y * y) <= 5e+111) tmp = Float64(x * Float64(1.0 + Float64(y * y))); else tmp = Float64(Float64(x * y) * y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y * y) <= 5e+111) tmp = x * (1.0 + (y * y)); else tmp = (x * y) * y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(y * y), $MachinePrecision], 5e+111], N[(x * N[(1.0 + N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x * y), $MachinePrecision] * y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \cdot y \leq 5 \cdot 10^{+111}:\\
\;\;\;\;x \cdot \left(1 + y \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;\left(x \cdot y\right) \cdot y\\
\end{array}
\end{array}
if (*.f64 y y) < 4.9999999999999997e111Initial program 99.9%
if 4.9999999999999997e111 < (*.f64 y y) Initial program 88.6%
Taylor expanded in y around inf 0
Simplified0
Applied egg-rr0
(FPCore (x y) :precision binary64 (if (<= (* y y) 5e-16) x (* (* x y) y)))
double code(double x, double y) {
double tmp;
if ((y * y) <= 5e-16) {
tmp = x;
} else {
tmp = (x * y) * y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y * y) <= 5d-16) then
tmp = x
else
tmp = (x * y) * y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y * y) <= 5e-16) {
tmp = x;
} else {
tmp = (x * y) * y;
}
return tmp;
}
def code(x, y): tmp = 0 if (y * y) <= 5e-16: tmp = x else: tmp = (x * y) * y return tmp
function code(x, y) tmp = 0.0 if (Float64(y * y) <= 5e-16) tmp = x; else tmp = Float64(Float64(x * y) * y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y * y) <= 5e-16) tmp = x; else tmp = (x * y) * y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(y * y), $MachinePrecision], 5e-16], x, N[(N[(x * y), $MachinePrecision] * y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \cdot y \leq 5 \cdot 10^{-16}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;\left(x \cdot y\right) \cdot y\\
\end{array}
\end{array}
if (*.f64 y y) < 5.0000000000000004e-16Initial program 100.0%
Taylor expanded in y around 0 0
Simplified0
if 5.0000000000000004e-16 < (*.f64 y y) Initial program 90.7%
Taylor expanded in y around inf 0
Simplified0
Applied egg-rr0
(FPCore (x y) :precision binary64 (if (<= (* y y) 1.0) x (* x (* y y))))
double code(double x, double y) {
double tmp;
if ((y * y) <= 1.0) {
tmp = x;
} else {
tmp = x * (y * y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y * y) <= 1.0d0) then
tmp = x
else
tmp = x * (y * y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y * y) <= 1.0) {
tmp = x;
} else {
tmp = x * (y * y);
}
return tmp;
}
def code(x, y): tmp = 0 if (y * y) <= 1.0: tmp = x else: tmp = x * (y * y) return tmp
function code(x, y) tmp = 0.0 if (Float64(y * y) <= 1.0) tmp = x; else tmp = Float64(x * Float64(y * y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y * y) <= 1.0) tmp = x; else tmp = x * (y * y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(y * y), $MachinePrecision], 1.0], x, N[(x * N[(y * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \cdot y \leq 1:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(y \cdot y\right)\\
\end{array}
\end{array}
if (*.f64 y y) < 1Initial program 100.0%
Taylor expanded in y around 0 0
Simplified0
if 1 < (*.f64 y y) Initial program 90.7%
Taylor expanded in y around inf 0
Simplified0
(FPCore (x y) :precision binary64 x)
double code(double x, double y) {
return x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x
end function
public static double code(double x, double y) {
return x;
}
def code(x, y): return x
function code(x, y) return x end
function tmp = code(x, y) tmp = x; end
code[x_, y_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 95.1%
Taylor expanded in y around 0 0
Simplified0
(FPCore (x y) :precision binary64 (+ x (* (* x y) y)))
double code(double x, double y) {
return x + ((x * y) * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + ((x * y) * y)
end function
public static double code(double x, double y) {
return x + ((x * y) * y);
}
def code(x, y): return x + ((x * y) * y)
function code(x, y) return Float64(x + Float64(Float64(x * y) * y)) end
function tmp = code(x, y) tmp = x + ((x * y) * y); end
code[x_, y_] := N[(x + N[(N[(x * y), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(x \cdot y\right) \cdot y
\end{array}
herbie shell --seed 2024111
(FPCore (x y)
:name "Numeric.Integration.TanhSinh:everywhere from integration-0.2.1"
:precision binary64
:alt
(! :herbie-platform default (+ x (* (* x y) y)))
(* x (+ 1.0 (* y y))))