
(FPCore (x y) :precision binary64 (- 1.0 (log (- 1.0 (/ (- x y) (- 1.0 y))))))
double code(double x, double y) {
return 1.0 - log((1.0 - ((x - y) / (1.0 - y))));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - log((1.0d0 - ((x - y) / (1.0d0 - y))))
end function
public static double code(double x, double y) {
return 1.0 - Math.log((1.0 - ((x - y) / (1.0 - y))));
}
def code(x, y): return 1.0 - math.log((1.0 - ((x - y) / (1.0 - y))))
function code(x, y) return Float64(1.0 - log(Float64(1.0 - Float64(Float64(x - y) / Float64(1.0 - y))))) end
function tmp = code(x, y) tmp = 1.0 - log((1.0 - ((x - y) / (1.0 - y)))); end
code[x_, y_] := N[(1.0 - N[Log[N[(1.0 - N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \log \left(1 - \frac{x - y}{1 - y}\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- 1.0 (log (- 1.0 (/ (- x y) (- 1.0 y))))))
double code(double x, double y) {
return 1.0 - log((1.0 - ((x - y) / (1.0 - y))));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - log((1.0d0 - ((x - y) / (1.0d0 - y))))
end function
public static double code(double x, double y) {
return 1.0 - Math.log((1.0 - ((x - y) / (1.0 - y))));
}
def code(x, y): return 1.0 - math.log((1.0 - ((x - y) / (1.0 - y))))
function code(x, y) return Float64(1.0 - log(Float64(1.0 - Float64(Float64(x - y) / Float64(1.0 - y))))) end
function tmp = code(x, y) tmp = 1.0 - log((1.0 - ((x - y) / (1.0 - y)))); end
code[x_, y_] := N[(1.0 - N[Log[N[(1.0 - N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \log \left(1 - \frac{x - y}{1 - y}\right)
\end{array}
(FPCore (x y) :precision binary64 (if (<= (/ (- x y) (- 1.0 y)) 0.998) (- 1.0 (log1p (/ (- x y) (+ y -1.0)))) (- 1.0 (log (/ (+ -1.0 x) y)))))
double code(double x, double y) {
double tmp;
if (((x - y) / (1.0 - y)) <= 0.998) {
tmp = 1.0 - log1p(((x - y) / (y + -1.0)));
} else {
tmp = 1.0 - log(((-1.0 + x) / y));
}
return tmp;
}
public static double code(double x, double y) {
double tmp;
if (((x - y) / (1.0 - y)) <= 0.998) {
tmp = 1.0 - Math.log1p(((x - y) / (y + -1.0)));
} else {
tmp = 1.0 - Math.log(((-1.0 + x) / y));
}
return tmp;
}
def code(x, y): tmp = 0 if ((x - y) / (1.0 - y)) <= 0.998: tmp = 1.0 - math.log1p(((x - y) / (y + -1.0))) else: tmp = 1.0 - math.log(((-1.0 + x) / y)) return tmp
function code(x, y) tmp = 0.0 if (Float64(Float64(x - y) / Float64(1.0 - y)) <= 0.998) tmp = Float64(1.0 - log1p(Float64(Float64(x - y) / Float64(y + -1.0)))); else tmp = Float64(1.0 - log(Float64(Float64(-1.0 + x) / y))); end return tmp end
code[x_, y_] := If[LessEqual[N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision], 0.998], N[(1.0 - N[Log[1 + N[(N[(x - y), $MachinePrecision] / N[(y + -1.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(1.0 - N[Log[N[(N[(-1.0 + x), $MachinePrecision] / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x - y}{1 - y} \leq 0.998:\\
\;\;\;\;1 - \mathsf{log1p}\left(\frac{x - y}{y + -1}\right)\\
\mathbf{else}:\\
\;\;\;\;1 - \log \left(\frac{-1 + x}{y}\right)\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) < 0.998Initial program 99.9%
Simplified0
if 0.998 < (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) Initial program 5.5%
Taylor expanded in y around inf 0
Simplified0
(FPCore (x y)
:precision binary64
(let* ((t_0 (- 1.0 (log (/ (+ -1.0 x) y)))))
(if (<= y -4e+26)
t_0
(if (<= y 5800000000000.0) (- 1.0 (log1p (/ x (+ y -1.0)))) t_0))))
double code(double x, double y) {
double t_0 = 1.0 - log(((-1.0 + x) / y));
double tmp;
if (y <= -4e+26) {
tmp = t_0;
} else if (y <= 5800000000000.0) {
tmp = 1.0 - log1p((x / (y + -1.0)));
} else {
tmp = t_0;
}
return tmp;
}
public static double code(double x, double y) {
double t_0 = 1.0 - Math.log(((-1.0 + x) / y));
double tmp;
if (y <= -4e+26) {
tmp = t_0;
} else if (y <= 5800000000000.0) {
tmp = 1.0 - Math.log1p((x / (y + -1.0)));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = 1.0 - math.log(((-1.0 + x) / y)) tmp = 0 if y <= -4e+26: tmp = t_0 elif y <= 5800000000000.0: tmp = 1.0 - math.log1p((x / (y + -1.0))) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(1.0 - log(Float64(Float64(-1.0 + x) / y))) tmp = 0.0 if (y <= -4e+26) tmp = t_0; elseif (y <= 5800000000000.0) tmp = Float64(1.0 - log1p(Float64(x / Float64(y + -1.0)))); else tmp = t_0; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(1.0 - N[Log[N[(N[(-1.0 + x), $MachinePrecision] / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -4e+26], t$95$0, If[LessEqual[y, 5800000000000.0], N[(1.0 - N[Log[1 + N[(x / N[(y + -1.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 - \log \left(\frac{-1 + x}{y}\right)\\
\mathbf{if}\;y \leq -4 \cdot 10^{+26}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 5800000000000:\\
\;\;\;\;1 - \mathsf{log1p}\left(\frac{x}{y + -1}\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -4.00000000000000019e26 or 5.8e12 < y Initial program 32.7%
Taylor expanded in y around inf 0
Simplified0
if -4.00000000000000019e26 < y < 5.8e12Initial program 99.9%
Simplified0
Taylor expanded in x around inf 0
Simplified0
(FPCore (x y) :precision binary64 (let* ((t_0 (- 1.0 (log (/ (+ -1.0 x) y))))) (if (<= y -1.0) t_0 (if (<= y 1.0) (- 1.0 (log1p (- x))) t_0))))
double code(double x, double y) {
double t_0 = 1.0 - log(((-1.0 + x) / y));
double tmp;
if (y <= -1.0) {
tmp = t_0;
} else if (y <= 1.0) {
tmp = 1.0 - log1p(-x);
} else {
tmp = t_0;
}
return tmp;
}
public static double code(double x, double y) {
double t_0 = 1.0 - Math.log(((-1.0 + x) / y));
double tmp;
if (y <= -1.0) {
tmp = t_0;
} else if (y <= 1.0) {
tmp = 1.0 - Math.log1p(-x);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = 1.0 - math.log(((-1.0 + x) / y)) tmp = 0 if y <= -1.0: tmp = t_0 elif y <= 1.0: tmp = 1.0 - math.log1p(-x) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(1.0 - log(Float64(Float64(-1.0 + x) / y))) tmp = 0.0 if (y <= -1.0) tmp = t_0; elseif (y <= 1.0) tmp = Float64(1.0 - log1p(Float64(-x))); else tmp = t_0; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(1.0 - N[Log[N[(N[(-1.0 + x), $MachinePrecision] / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.0], t$95$0, If[LessEqual[y, 1.0], N[(1.0 - N[Log[1 + (-x)], $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 - \log \left(\frac{-1 + x}{y}\right)\\
\mathbf{if}\;y \leq -1:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;1 - \mathsf{log1p}\left(-x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 36.7%
Taylor expanded in y around inf 0
Simplified0
if -1 < y < 1Initial program 99.9%
Simplified0
Taylor expanded in y around 0 0
Simplified0
Applied egg-rr0
(FPCore (x y) :precision binary64 (if (<= y -4e+26) (- 1.0 (log (/ -1.0 y))) (if (<= y 2.9e-10) (- 1.0 (log1p (- x))) (- 1.0 (log1p (/ x y))))))
double code(double x, double y) {
double tmp;
if (y <= -4e+26) {
tmp = 1.0 - log((-1.0 / y));
} else if (y <= 2.9e-10) {
tmp = 1.0 - log1p(-x);
} else {
tmp = 1.0 - log1p((x / y));
}
return tmp;
}
public static double code(double x, double y) {
double tmp;
if (y <= -4e+26) {
tmp = 1.0 - Math.log((-1.0 / y));
} else if (y <= 2.9e-10) {
tmp = 1.0 - Math.log1p(-x);
} else {
tmp = 1.0 - Math.log1p((x / y));
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -4e+26: tmp = 1.0 - math.log((-1.0 / y)) elif y <= 2.9e-10: tmp = 1.0 - math.log1p(-x) else: tmp = 1.0 - math.log1p((x / y)) return tmp
function code(x, y) tmp = 0.0 if (y <= -4e+26) tmp = Float64(1.0 - log(Float64(-1.0 / y))); elseif (y <= 2.9e-10) tmp = Float64(1.0 - log1p(Float64(-x))); else tmp = Float64(1.0 - log1p(Float64(x / y))); end return tmp end
code[x_, y_] := If[LessEqual[y, -4e+26], N[(1.0 - N[Log[N[(-1.0 / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 2.9e-10], N[(1.0 - N[Log[1 + (-x)], $MachinePrecision]), $MachinePrecision], N[(1.0 - N[Log[1 + N[(x / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4 \cdot 10^{+26}:\\
\;\;\;\;1 - \log \left(\frac{-1}{y}\right)\\
\mathbf{elif}\;y \leq 2.9 \cdot 10^{-10}:\\
\;\;\;\;1 - \mathsf{log1p}\left(-x\right)\\
\mathbf{else}:\\
\;\;\;\;1 - \mathsf{log1p}\left(\frac{x}{y}\right)\\
\end{array}
\end{array}
if y < -4.00000000000000019e26Initial program 22.0%
Taylor expanded in x around 0 0
Simplified0
Taylor expanded in y around -inf 0
Simplified0
if -4.00000000000000019e26 < y < 2.89999999999999981e-10Initial program 99.9%
Simplified0
Taylor expanded in y around 0 0
Simplified0
Applied egg-rr0
if 2.89999999999999981e-10 < y Initial program 62.5%
Simplified0
Taylor expanded in x around inf 0
Simplified0
Taylor expanded in y around inf 0
Simplified0
(FPCore (x y) :precision binary64 (if (<= y -4e+26) (- 1.0 (log (/ -1.0 y))) (if (<= y 8.8e-35) (- 1.0 (log1p (- x))) (- 1.0 (log1p y)))))
double code(double x, double y) {
double tmp;
if (y <= -4e+26) {
tmp = 1.0 - log((-1.0 / y));
} else if (y <= 8.8e-35) {
tmp = 1.0 - log1p(-x);
} else {
tmp = 1.0 - log1p(y);
}
return tmp;
}
public static double code(double x, double y) {
double tmp;
if (y <= -4e+26) {
tmp = 1.0 - Math.log((-1.0 / y));
} else if (y <= 8.8e-35) {
tmp = 1.0 - Math.log1p(-x);
} else {
tmp = 1.0 - Math.log1p(y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -4e+26: tmp = 1.0 - math.log((-1.0 / y)) elif y <= 8.8e-35: tmp = 1.0 - math.log1p(-x) else: tmp = 1.0 - math.log1p(y) return tmp
function code(x, y) tmp = 0.0 if (y <= -4e+26) tmp = Float64(1.0 - log(Float64(-1.0 / y))); elseif (y <= 8.8e-35) tmp = Float64(1.0 - log1p(Float64(-x))); else tmp = Float64(1.0 - log1p(y)); end return tmp end
code[x_, y_] := If[LessEqual[y, -4e+26], N[(1.0 - N[Log[N[(-1.0 / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 8.8e-35], N[(1.0 - N[Log[1 + (-x)], $MachinePrecision]), $MachinePrecision], N[(1.0 - N[Log[1 + y], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4 \cdot 10^{+26}:\\
\;\;\;\;1 - \log \left(\frac{-1}{y}\right)\\
\mathbf{elif}\;y \leq 8.8 \cdot 10^{-35}:\\
\;\;\;\;1 - \mathsf{log1p}\left(-x\right)\\
\mathbf{else}:\\
\;\;\;\;1 - \mathsf{log1p}\left(y\right)\\
\end{array}
\end{array}
if y < -4.00000000000000019e26Initial program 22.0%
Taylor expanded in x around 0 0
Simplified0
Taylor expanded in y around -inf 0
Simplified0
if -4.00000000000000019e26 < y < 8.79999999999999975e-35Initial program 99.9%
Simplified0
Taylor expanded in y around 0 0
Simplified0
Applied egg-rr0
if 8.79999999999999975e-35 < y Initial program 70.1%
Taylor expanded in x around 0 0
Simplified0
Taylor expanded in y around 0 0
Simplified0
(FPCore (x y) :precision binary64 (if (<= y 8.8e-35) (- 1.0 (log1p (- x))) (- 1.0 (log1p y))))
double code(double x, double y) {
double tmp;
if (y <= 8.8e-35) {
tmp = 1.0 - log1p(-x);
} else {
tmp = 1.0 - log1p(y);
}
return tmp;
}
public static double code(double x, double y) {
double tmp;
if (y <= 8.8e-35) {
tmp = 1.0 - Math.log1p(-x);
} else {
tmp = 1.0 - Math.log1p(y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 8.8e-35: tmp = 1.0 - math.log1p(-x) else: tmp = 1.0 - math.log1p(y) return tmp
function code(x, y) tmp = 0.0 if (y <= 8.8e-35) tmp = Float64(1.0 - log1p(Float64(-x))); else tmp = Float64(1.0 - log1p(y)); end return tmp end
code[x_, y_] := If[LessEqual[y, 8.8e-35], N[(1.0 - N[Log[1 + (-x)], $MachinePrecision]), $MachinePrecision], N[(1.0 - N[Log[1 + y], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 8.8 \cdot 10^{-35}:\\
\;\;\;\;1 - \mathsf{log1p}\left(-x\right)\\
\mathbf{else}:\\
\;\;\;\;1 - \mathsf{log1p}\left(y\right)\\
\end{array}
\end{array}
if y < 8.79999999999999975e-35Initial program 70.9%
Simplified0
Taylor expanded in y around 0 0
Simplified0
Applied egg-rr0
if 8.79999999999999975e-35 < y Initial program 70.1%
Taylor expanded in x around 0 0
Simplified0
Taylor expanded in y around 0 0
Simplified0
(FPCore (x y)
:precision binary64
(let* ((t_0 (+ 1.0 (/ x (+ y -1.0)))))
(/
(+ 1.0 (* x (- (/ 1.0 (+ y -1.0)) (/ x (* (+ y -1.0) (+ y -1.0))))))
(* t_0 t_0))))
double code(double x, double y) {
double t_0 = 1.0 + (x / (y + -1.0));
return (1.0 + (x * ((1.0 / (y + -1.0)) - (x / ((y + -1.0) * (y + -1.0)))))) / (t_0 * t_0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
t_0 = 1.0d0 + (x / (y + (-1.0d0)))
code = (1.0d0 + (x * ((1.0d0 / (y + (-1.0d0))) - (x / ((y + (-1.0d0)) * (y + (-1.0d0))))))) / (t_0 * t_0)
end function
public static double code(double x, double y) {
double t_0 = 1.0 + (x / (y + -1.0));
return (1.0 + (x * ((1.0 / (y + -1.0)) - (x / ((y + -1.0) * (y + -1.0)))))) / (t_0 * t_0);
}
def code(x, y): t_0 = 1.0 + (x / (y + -1.0)) return (1.0 + (x * ((1.0 / (y + -1.0)) - (x / ((y + -1.0) * (y + -1.0)))))) / (t_0 * t_0)
function code(x, y) t_0 = Float64(1.0 + Float64(x / Float64(y + -1.0))) return Float64(Float64(1.0 + Float64(x * Float64(Float64(1.0 / Float64(y + -1.0)) - Float64(x / Float64(Float64(y + -1.0) * Float64(y + -1.0)))))) / Float64(t_0 * t_0)) end
function tmp = code(x, y) t_0 = 1.0 + (x / (y + -1.0)); tmp = (1.0 + (x * ((1.0 / (y + -1.0)) - (x / ((y + -1.0) * (y + -1.0)))))) / (t_0 * t_0); end
code[x_, y_] := Block[{t$95$0 = N[(1.0 + N[(x / N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(N[(1.0 + N[(x * N[(N[(1.0 / N[(y + -1.0), $MachinePrecision]), $MachinePrecision] - N[(x / N[(N[(y + -1.0), $MachinePrecision] * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(t$95$0 * t$95$0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 + \frac{x}{y + -1}\\
\frac{1 + x \cdot \left(\frac{1}{y + -1} - \frac{x}{\left(y + -1\right) \cdot \left(y + -1\right)}\right)}{t\_0 \cdot t\_0}
\end{array}
\end{array}
Initial program 70.8%
Simplified0
Taylor expanded in x around inf 0
Simplified0
Taylor expanded in x around 0 0
Simplified0
Applied egg-rr0
Taylor expanded in x around 0 0
Simplified0
(FPCore (x y) :precision binary64 (- 1.0 (/ x (+ y -1.0))))
double code(double x, double y) {
return 1.0 - (x / (y + -1.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - (x / (y + (-1.0d0)))
end function
public static double code(double x, double y) {
return 1.0 - (x / (y + -1.0));
}
def code(x, y): return 1.0 - (x / (y + -1.0))
function code(x, y) return Float64(1.0 - Float64(x / Float64(y + -1.0))) end
function tmp = code(x, y) tmp = 1.0 - (x / (y + -1.0)); end
code[x_, y_] := N[(1.0 - N[(x / N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \frac{x}{y + -1}
\end{array}
Initial program 70.8%
Simplified0
Taylor expanded in x around inf 0
Simplified0
Taylor expanded in x around 0 0
Simplified0
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 70.8%
Simplified0
Taylor expanded in x around inf 0
Simplified0
Taylor expanded in x around 0 0
Simplified0
(FPCore (x y)
:precision binary64
(let* ((t_0 (- 1.0 (log (- (/ x (* y y)) (- (/ 1.0 y) (/ x y)))))))
(if (< y -81284752.61947241)
t_0
(if (< y 3.0094271212461764e+25)
(log (/ (exp 1.0) (- 1.0 (/ (- x y) (- 1.0 y)))))
t_0))))
double code(double x, double y) {
double t_0 = 1.0 - log(((x / (y * y)) - ((1.0 / y) - (x / y))));
double tmp;
if (y < -81284752.61947241) {
tmp = t_0;
} else if (y < 3.0094271212461764e+25) {
tmp = log((exp(1.0) / (1.0 - ((x - y) / (1.0 - y)))));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = 1.0d0 - log(((x / (y * y)) - ((1.0d0 / y) - (x / y))))
if (y < (-81284752.61947241d0)) then
tmp = t_0
else if (y < 3.0094271212461764d+25) then
tmp = log((exp(1.0d0) / (1.0d0 - ((x - y) / (1.0d0 - y)))))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = 1.0 - Math.log(((x / (y * y)) - ((1.0 / y) - (x / y))));
double tmp;
if (y < -81284752.61947241) {
tmp = t_0;
} else if (y < 3.0094271212461764e+25) {
tmp = Math.log((Math.exp(1.0) / (1.0 - ((x - y) / (1.0 - y)))));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = 1.0 - math.log(((x / (y * y)) - ((1.0 / y) - (x / y)))) tmp = 0 if y < -81284752.61947241: tmp = t_0 elif y < 3.0094271212461764e+25: tmp = math.log((math.exp(1.0) / (1.0 - ((x - y) / (1.0 - y))))) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(1.0 - log(Float64(Float64(x / Float64(y * y)) - Float64(Float64(1.0 / y) - Float64(x / y))))) tmp = 0.0 if (y < -81284752.61947241) tmp = t_0; elseif (y < 3.0094271212461764e+25) tmp = log(Float64(exp(1.0) / Float64(1.0 - Float64(Float64(x - y) / Float64(1.0 - y))))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = 1.0 - log(((x / (y * y)) - ((1.0 / y) - (x / y)))); tmp = 0.0; if (y < -81284752.61947241) tmp = t_0; elseif (y < 3.0094271212461764e+25) tmp = log((exp(1.0) / (1.0 - ((x - y) / (1.0 - y))))); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(1.0 - N[Log[N[(N[(x / N[(y * y), $MachinePrecision]), $MachinePrecision] - N[(N[(1.0 / y), $MachinePrecision] - N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, If[Less[y, -81284752.61947241], t$95$0, If[Less[y, 3.0094271212461764e+25], N[Log[N[(N[Exp[1.0], $MachinePrecision] / N[(1.0 - N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 - \log \left(\frac{x}{y \cdot y} - \left(\frac{1}{y} - \frac{x}{y}\right)\right)\\
\mathbf{if}\;y < -81284752.61947241:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y < 3.0094271212461764 \cdot 10^{+25}:\\
\;\;\;\;\log \left(\frac{e^{1}}{1 - \frac{x - y}{1 - y}}\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
herbie shell --seed 2024111
(FPCore (x y)
:name "Numeric.SpecFunctions:invIncompleteGamma from math-functions-0.1.5.2, B"
:precision binary64
:alt
(! :herbie-platform default (if (< y -8128475261947241/100000000) (- 1 (log (- (/ x (* y y)) (- (/ 1 y) (/ x y))))) (if (< y 30094271212461764000000000) (log (/ (exp 1) (- 1 (/ (- x y) (- 1 y))))) (- 1 (log (- (/ x (* y y)) (- (/ 1 y) (/ x y))))))))
(- 1.0 (log (- 1.0 (/ (- x y) (- 1.0 y))))))