
(FPCore (x y) :precision binary64 (/ (+ x y) (- x y)))
double code(double x, double y) {
return (x + y) / (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / (x - y)
end function
public static double code(double x, double y) {
return (x + y) / (x - y);
}
def code(x, y): return (x + y) / (x - y)
function code(x, y) return Float64(Float64(x + y) / Float64(x - y)) end
function tmp = code(x, y) tmp = (x + y) / (x - y); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{x - y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (+ x y) (- x y)))
double code(double x, double y) {
return (x + y) / (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / (x - y)
end function
public static double code(double x, double y) {
return (x + y) / (x - y);
}
def code(x, y): return (x + y) / (x - y)
function code(x, y) return Float64(Float64(x + y) / Float64(x - y)) end
function tmp = code(x, y) tmp = (x + y) / (x - y); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{x - y}
\end{array}
(FPCore (x y) :precision binary64 (/ 1.0 (/ (- x y) (+ x y))))
double code(double x, double y) {
return 1.0 / ((x - y) / (x + y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 / ((x - y) / (x + y))
end function
public static double code(double x, double y) {
return 1.0 / ((x - y) / (x + y));
}
def code(x, y): return 1.0 / ((x - y) / (x + y))
function code(x, y) return Float64(1.0 / Float64(Float64(x - y) / Float64(x + y))) end
function tmp = code(x, y) tmp = 1.0 / ((x - y) / (x + y)); end
code[x_, y_] := N[(1.0 / N[(N[(x - y), $MachinePrecision] / N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\frac{x - y}{x + y}}
\end{array}
Initial program 100.0%
Applied egg-rr0
(FPCore (x y)
:precision binary64
(let* ((t_0 (+ 1.0 (/ (* y 2.0) x))))
(if (<= x -5.5e+29)
t_0
(if (<= x 920000.0) (+ -1.0 (* -2.0 (/ x y))) t_0))))
double code(double x, double y) {
double t_0 = 1.0 + ((y * 2.0) / x);
double tmp;
if (x <= -5.5e+29) {
tmp = t_0;
} else if (x <= 920000.0) {
tmp = -1.0 + (-2.0 * (x / y));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = 1.0d0 + ((y * 2.0d0) / x)
if (x <= (-5.5d+29)) then
tmp = t_0
else if (x <= 920000.0d0) then
tmp = (-1.0d0) + ((-2.0d0) * (x / y))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = 1.0 + ((y * 2.0) / x);
double tmp;
if (x <= -5.5e+29) {
tmp = t_0;
} else if (x <= 920000.0) {
tmp = -1.0 + (-2.0 * (x / y));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = 1.0 + ((y * 2.0) / x) tmp = 0 if x <= -5.5e+29: tmp = t_0 elif x <= 920000.0: tmp = -1.0 + (-2.0 * (x / y)) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(1.0 + Float64(Float64(y * 2.0) / x)) tmp = 0.0 if (x <= -5.5e+29) tmp = t_0; elseif (x <= 920000.0) tmp = Float64(-1.0 + Float64(-2.0 * Float64(x / y))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = 1.0 + ((y * 2.0) / x); tmp = 0.0; if (x <= -5.5e+29) tmp = t_0; elseif (x <= 920000.0) tmp = -1.0 + (-2.0 * (x / y)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(1.0 + N[(N[(y * 2.0), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -5.5e+29], t$95$0, If[LessEqual[x, 920000.0], N[(-1.0 + N[(-2.0 * N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 + \frac{y \cdot 2}{x}\\
\mathbf{if}\;x \leq -5.5 \cdot 10^{+29}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 920000:\\
\;\;\;\;-1 + -2 \cdot \frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -5.5e29 or 9.2e5 < x Initial program 100.0%
Taylor expanded in x around inf 0
Simplified0
if -5.5e29 < x < 9.2e5Initial program 99.9%
Taylor expanded in x around 0 0
Simplified0
(FPCore (x y) :precision binary64 (let* ((t_0 (+ (/ y x) 1.0))) (if (<= x -6.6e+26) t_0 (if (<= x 5400.0) (+ -1.0 (* -2.0 (/ x y))) t_0))))
double code(double x, double y) {
double t_0 = (y / x) + 1.0;
double tmp;
if (x <= -6.6e+26) {
tmp = t_0;
} else if (x <= 5400.0) {
tmp = -1.0 + (-2.0 * (x / y));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (y / x) + 1.0d0
if (x <= (-6.6d+26)) then
tmp = t_0
else if (x <= 5400.0d0) then
tmp = (-1.0d0) + ((-2.0d0) * (x / y))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (y / x) + 1.0;
double tmp;
if (x <= -6.6e+26) {
tmp = t_0;
} else if (x <= 5400.0) {
tmp = -1.0 + (-2.0 * (x / y));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = (y / x) + 1.0 tmp = 0 if x <= -6.6e+26: tmp = t_0 elif x <= 5400.0: tmp = -1.0 + (-2.0 * (x / y)) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(Float64(y / x) + 1.0) tmp = 0.0 if (x <= -6.6e+26) tmp = t_0; elseif (x <= 5400.0) tmp = Float64(-1.0 + Float64(-2.0 * Float64(x / y))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = (y / x) + 1.0; tmp = 0.0; if (x <= -6.6e+26) tmp = t_0; elseif (x <= 5400.0) tmp = -1.0 + (-2.0 * (x / y)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(y / x), $MachinePrecision] + 1.0), $MachinePrecision]}, If[LessEqual[x, -6.6e+26], t$95$0, If[LessEqual[x, 5400.0], N[(-1.0 + N[(-2.0 * N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{y}{x} + 1\\
\mathbf{if}\;x \leq -6.6 \cdot 10^{+26}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 5400:\\
\;\;\;\;-1 + -2 \cdot \frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -6.59999999999999987e26 or 5400 < x Initial program 100.0%
Taylor expanded in x around inf 0
Simplified0
Applied egg-rr0
if -6.59999999999999987e26 < x < 5400Initial program 99.9%
Taylor expanded in x around 0 0
Simplified0
(FPCore (x y) :precision binary64 (let* ((t_0 (+ (/ y x) 1.0))) (if (<= x -3.3e+24) t_0 (if (<= x 11000.0) (/ y (- x y)) t_0))))
double code(double x, double y) {
double t_0 = (y / x) + 1.0;
double tmp;
if (x <= -3.3e+24) {
tmp = t_0;
} else if (x <= 11000.0) {
tmp = y / (x - y);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (y / x) + 1.0d0
if (x <= (-3.3d+24)) then
tmp = t_0
else if (x <= 11000.0d0) then
tmp = y / (x - y)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (y / x) + 1.0;
double tmp;
if (x <= -3.3e+24) {
tmp = t_0;
} else if (x <= 11000.0) {
tmp = y / (x - y);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = (y / x) + 1.0 tmp = 0 if x <= -3.3e+24: tmp = t_0 elif x <= 11000.0: tmp = y / (x - y) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(Float64(y / x) + 1.0) tmp = 0.0 if (x <= -3.3e+24) tmp = t_0; elseif (x <= 11000.0) tmp = Float64(y / Float64(x - y)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = (y / x) + 1.0; tmp = 0.0; if (x <= -3.3e+24) tmp = t_0; elseif (x <= 11000.0) tmp = y / (x - y); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(y / x), $MachinePrecision] + 1.0), $MachinePrecision]}, If[LessEqual[x, -3.3e+24], t$95$0, If[LessEqual[x, 11000.0], N[(y / N[(x - y), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{y}{x} + 1\\
\mathbf{if}\;x \leq -3.3 \cdot 10^{+24}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 11000:\\
\;\;\;\;\frac{y}{x - y}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -3.2999999999999999e24 or 11000 < x Initial program 100.0%
Taylor expanded in x around inf 0
Simplified0
Applied egg-rr0
if -3.2999999999999999e24 < x < 11000Initial program 99.9%
Taylor expanded in x around 0 0
Simplified0
(FPCore (x y) :precision binary64 (let* ((t_0 (+ (/ y x) 1.0))) (if (<= x -4e+31) t_0 (if (<= x 140000.0) (- -1.0 (/ x y)) t_0))))
double code(double x, double y) {
double t_0 = (y / x) + 1.0;
double tmp;
if (x <= -4e+31) {
tmp = t_0;
} else if (x <= 140000.0) {
tmp = -1.0 - (x / y);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (y / x) + 1.0d0
if (x <= (-4d+31)) then
tmp = t_0
else if (x <= 140000.0d0) then
tmp = (-1.0d0) - (x / y)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (y / x) + 1.0;
double tmp;
if (x <= -4e+31) {
tmp = t_0;
} else if (x <= 140000.0) {
tmp = -1.0 - (x / y);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = (y / x) + 1.0 tmp = 0 if x <= -4e+31: tmp = t_0 elif x <= 140000.0: tmp = -1.0 - (x / y) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(Float64(y / x) + 1.0) tmp = 0.0 if (x <= -4e+31) tmp = t_0; elseif (x <= 140000.0) tmp = Float64(-1.0 - Float64(x / y)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = (y / x) + 1.0; tmp = 0.0; if (x <= -4e+31) tmp = t_0; elseif (x <= 140000.0) tmp = -1.0 - (x / y); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(y / x), $MachinePrecision] + 1.0), $MachinePrecision]}, If[LessEqual[x, -4e+31], t$95$0, If[LessEqual[x, 140000.0], N[(-1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{y}{x} + 1\\
\mathbf{if}\;x \leq -4 \cdot 10^{+31}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 140000:\\
\;\;\;\;-1 - \frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -3.9999999999999999e31 or 1.4e5 < x Initial program 100.0%
Taylor expanded in x around inf 0
Simplified0
Applied egg-rr0
if -3.9999999999999999e31 < x < 1.4e5Initial program 99.9%
Taylor expanded in x around 0 0
Simplified0
Taylor expanded in y around inf 0
Simplified0
(FPCore (x y) :precision binary64 (let* ((t_0 (+ (/ y x) 1.0))) (if (<= x -7e+23) t_0 (if (<= x 1500000.0) -1.0 t_0))))
double code(double x, double y) {
double t_0 = (y / x) + 1.0;
double tmp;
if (x <= -7e+23) {
tmp = t_0;
} else if (x <= 1500000.0) {
tmp = -1.0;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (y / x) + 1.0d0
if (x <= (-7d+23)) then
tmp = t_0
else if (x <= 1500000.0d0) then
tmp = -1.0d0
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (y / x) + 1.0;
double tmp;
if (x <= -7e+23) {
tmp = t_0;
} else if (x <= 1500000.0) {
tmp = -1.0;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = (y / x) + 1.0 tmp = 0 if x <= -7e+23: tmp = t_0 elif x <= 1500000.0: tmp = -1.0 else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(Float64(y / x) + 1.0) tmp = 0.0 if (x <= -7e+23) tmp = t_0; elseif (x <= 1500000.0) tmp = -1.0; else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = (y / x) + 1.0; tmp = 0.0; if (x <= -7e+23) tmp = t_0; elseif (x <= 1500000.0) tmp = -1.0; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(y / x), $MachinePrecision] + 1.0), $MachinePrecision]}, If[LessEqual[x, -7e+23], t$95$0, If[LessEqual[x, 1500000.0], -1.0, t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{y}{x} + 1\\
\mathbf{if}\;x \leq -7 \cdot 10^{+23}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 1500000:\\
\;\;\;\;-1\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -7.0000000000000004e23 or 1.5e6 < x Initial program 100.0%
Taylor expanded in x around inf 0
Simplified0
Applied egg-rr0
if -7.0000000000000004e23 < x < 1.5e6Initial program 99.9%
Taylor expanded in x around 0 0
Simplified0
(FPCore (x y) :precision binary64 (if (<= x -3.4e+28) 1.0 (if (<= x 500.0) -1.0 1.0)))
double code(double x, double y) {
double tmp;
if (x <= -3.4e+28) {
tmp = 1.0;
} else if (x <= 500.0) {
tmp = -1.0;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-3.4d+28)) then
tmp = 1.0d0
else if (x <= 500.0d0) then
tmp = -1.0d0
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -3.4e+28) {
tmp = 1.0;
} else if (x <= 500.0) {
tmp = -1.0;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -3.4e+28: tmp = 1.0 elif x <= 500.0: tmp = -1.0 else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (x <= -3.4e+28) tmp = 1.0; elseif (x <= 500.0) tmp = -1.0; else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -3.4e+28) tmp = 1.0; elseif (x <= 500.0) tmp = -1.0; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -3.4e+28], 1.0, If[LessEqual[x, 500.0], -1.0, 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.4 \cdot 10^{+28}:\\
\;\;\;\;1\\
\mathbf{elif}\;x \leq 500:\\
\;\;\;\;-1\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if x < -3.4e28 or 500 < x Initial program 100.0%
Taylor expanded in x around inf 0
Simplified0
if -3.4e28 < x < 500Initial program 99.9%
Taylor expanded in x around 0 0
Simplified0
(FPCore (x y) :precision binary64 (/ (+ x y) (- x y)))
double code(double x, double y) {
return (x + y) / (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / (x - y)
end function
public static double code(double x, double y) {
return (x + y) / (x - y);
}
def code(x, y): return (x + y) / (x - y)
function code(x, y) return Float64(Float64(x + y) / Float64(x - y)) end
function tmp = code(x, y) tmp = (x + y) / (x - y); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{x - y}
\end{array}
Initial program 100.0%
(FPCore (x y) :precision binary64 -1.0)
double code(double x, double y) {
return -1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = -1.0d0
end function
public static double code(double x, double y) {
return -1.0;
}
def code(x, y): return -1.0
function code(x, y) return -1.0 end
function tmp = code(x, y) tmp = -1.0; end
code[x_, y_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 100.0%
Taylor expanded in x around 0 0
Simplified0
(FPCore (x y) :precision binary64 (/ 1.0 (- (/ x (+ x y)) (/ y (+ x y)))))
double code(double x, double y) {
return 1.0 / ((x / (x + y)) - (y / (x + y)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 / ((x / (x + y)) - (y / (x + y)))
end function
public static double code(double x, double y) {
return 1.0 / ((x / (x + y)) - (y / (x + y)));
}
def code(x, y): return 1.0 / ((x / (x + y)) - (y / (x + y)))
function code(x, y) return Float64(1.0 / Float64(Float64(x / Float64(x + y)) - Float64(y / Float64(x + y)))) end
function tmp = code(x, y) tmp = 1.0 / ((x / (x + y)) - (y / (x + y))); end
code[x_, y_] := N[(1.0 / N[(N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision] - N[(y / N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\frac{x}{x + y} - \frac{y}{x + y}}
\end{array}
herbie shell --seed 2024111
(FPCore (x y)
:name "Linear.Projection:perspective from linear-1.19.1.3, A"
:precision binary64
:alt
(! :herbie-platform default (/ 1 (- (/ x (+ x y)) (/ y (+ x y)))))
(/ (+ x y) (- x y)))