
(FPCore (v t) :precision binary64 (/ (- 1.0 (* 5.0 (* v v))) (* (* (* PI t) (sqrt (* 2.0 (- 1.0 (* 3.0 (* v v)))))) (- 1.0 (* v v)))))
double code(double v, double t) {
return (1.0 - (5.0 * (v * v))) / (((((double) M_PI) * t) * sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v)));
}
public static double code(double v, double t) {
return (1.0 - (5.0 * (v * v))) / (((Math.PI * t) * Math.sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v)));
}
def code(v, t): return (1.0 - (5.0 * (v * v))) / (((math.pi * t) * math.sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v)))
function code(v, t) return Float64(Float64(1.0 - Float64(5.0 * Float64(v * v))) / Float64(Float64(Float64(pi * t) * sqrt(Float64(2.0 * Float64(1.0 - Float64(3.0 * Float64(v * v)))))) * Float64(1.0 - Float64(v * v)))) end
function tmp = code(v, t) tmp = (1.0 - (5.0 * (v * v))) / (((pi * t) * sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v))); end
code[v_, t_] := N[(N[(1.0 - N[(5.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(N[(N[(Pi * t), $MachinePrecision] * N[Sqrt[N[(2.0 * N[(1.0 - N[(3.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - 5 \cdot \left(v \cdot v\right)}{\left(\left(\pi \cdot t\right) \cdot \sqrt{2 \cdot \left(1 - 3 \cdot \left(v \cdot v\right)\right)}\right) \cdot \left(1 - v \cdot v\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (v t) :precision binary64 (/ (- 1.0 (* 5.0 (* v v))) (* (* (* PI t) (sqrt (* 2.0 (- 1.0 (* 3.0 (* v v)))))) (- 1.0 (* v v)))))
double code(double v, double t) {
return (1.0 - (5.0 * (v * v))) / (((((double) M_PI) * t) * sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v)));
}
public static double code(double v, double t) {
return (1.0 - (5.0 * (v * v))) / (((Math.PI * t) * Math.sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v)));
}
def code(v, t): return (1.0 - (5.0 * (v * v))) / (((math.pi * t) * math.sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v)))
function code(v, t) return Float64(Float64(1.0 - Float64(5.0 * Float64(v * v))) / Float64(Float64(Float64(pi * t) * sqrt(Float64(2.0 * Float64(1.0 - Float64(3.0 * Float64(v * v)))))) * Float64(1.0 - Float64(v * v)))) end
function tmp = code(v, t) tmp = (1.0 - (5.0 * (v * v))) / (((pi * t) * sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v))); end
code[v_, t_] := N[(N[(1.0 - N[(5.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(N[(N[(Pi * t), $MachinePrecision] * N[Sqrt[N[(2.0 * N[(1.0 - N[(3.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - 5 \cdot \left(v \cdot v\right)}{\left(\left(\pi \cdot t\right) \cdot \sqrt{2 \cdot \left(1 - 3 \cdot \left(v \cdot v\right)\right)}\right) \cdot \left(1 - v \cdot v\right)}
\end{array}
(FPCore (v t) :precision binary64 (/ (/ (fma (* v v) -5.0 1.0) (sqrt (+ 2.0 (* (* v v) -6.0)))) (* PI (* t (fma v (- v) 1.0)))))
double code(double v, double t) {
return (fma((v * v), -5.0, 1.0) / sqrt((2.0 + ((v * v) * -6.0)))) / (((double) M_PI) * (t * fma(v, -v, 1.0)));
}
function code(v, t) return Float64(Float64(fma(Float64(v * v), -5.0, 1.0) / sqrt(Float64(2.0 + Float64(Float64(v * v) * -6.0)))) / Float64(pi * Float64(t * fma(v, Float64(-v), 1.0)))) end
code[v_, t_] := N[(N[(N[(N[(v * v), $MachinePrecision] * -5.0 + 1.0), $MachinePrecision] / N[Sqrt[N[(2.0 + N[(N[(v * v), $MachinePrecision] * -6.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(Pi * N[(t * N[(v * (-v) + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{\mathsf{fma}\left(v \cdot v, -5, 1\right)}{\sqrt{2 + \left(v \cdot v\right) \cdot -6}}}{\pi \cdot \left(t \cdot \mathsf{fma}\left(v, -v, 1\right)\right)}
\end{array}
Initial program 99.3%
Simplified99.4%
(FPCore (v t) :precision binary64 (/ (- 1.0 (* (* v v) 5.0)) (* (* (sqrt (* 2.0 (- 1.0 (* (* v v) 3.0)))) (* PI t)) (- 1.0 (* v v)))))
double code(double v, double t) {
return (1.0 - ((v * v) * 5.0)) / ((sqrt((2.0 * (1.0 - ((v * v) * 3.0)))) * (((double) M_PI) * t)) * (1.0 - (v * v)));
}
public static double code(double v, double t) {
return (1.0 - ((v * v) * 5.0)) / ((Math.sqrt((2.0 * (1.0 - ((v * v) * 3.0)))) * (Math.PI * t)) * (1.0 - (v * v)));
}
def code(v, t): return (1.0 - ((v * v) * 5.0)) / ((math.sqrt((2.0 * (1.0 - ((v * v) * 3.0)))) * (math.pi * t)) * (1.0 - (v * v)))
function code(v, t) return Float64(Float64(1.0 - Float64(Float64(v * v) * 5.0)) / Float64(Float64(sqrt(Float64(2.0 * Float64(1.0 - Float64(Float64(v * v) * 3.0)))) * Float64(pi * t)) * Float64(1.0 - Float64(v * v)))) end
function tmp = code(v, t) tmp = (1.0 - ((v * v) * 5.0)) / ((sqrt((2.0 * (1.0 - ((v * v) * 3.0)))) * (pi * t)) * (1.0 - (v * v))); end
code[v_, t_] := N[(N[(1.0 - N[(N[(v * v), $MachinePrecision] * 5.0), $MachinePrecision]), $MachinePrecision] / N[(N[(N[Sqrt[N[(2.0 * N[(1.0 - N[(N[(v * v), $MachinePrecision] * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * N[(Pi * t), $MachinePrecision]), $MachinePrecision] * N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - \left(v \cdot v\right) \cdot 5}{\left(\sqrt{2 \cdot \left(1 - \left(v \cdot v\right) \cdot 3\right)} \cdot \left(\pi \cdot t\right)\right) \cdot \left(1 - v \cdot v\right)}
\end{array}
Initial program 99.3%
Final simplification99.3%
(FPCore (v t) :precision binary64 (/ (- 1.0 (* v (* v 5.0))) (* t (* PI (sqrt 2.0)))))
double code(double v, double t) {
return (1.0 - (v * (v * 5.0))) / (t * (((double) M_PI) * sqrt(2.0)));
}
public static double code(double v, double t) {
return (1.0 - (v * (v * 5.0))) / (t * (Math.PI * Math.sqrt(2.0)));
}
def code(v, t): return (1.0 - (v * (v * 5.0))) / (t * (math.pi * math.sqrt(2.0)))
function code(v, t) return Float64(Float64(1.0 - Float64(v * Float64(v * 5.0))) / Float64(t * Float64(pi * sqrt(2.0)))) end
function tmp = code(v, t) tmp = (1.0 - (v * (v * 5.0))) / (t * (pi * sqrt(2.0))); end
code[v_, t_] := N[(N[(1.0 - N[(v * N[(v * 5.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(t * N[(Pi * N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - v \cdot \left(v \cdot 5\right)}{t \cdot \left(\pi \cdot \sqrt{2}\right)}
\end{array}
Initial program 99.3%
Simplified99.3%
Taylor expanded in v around 0 98.4%
Final simplification98.4%
(FPCore (v t) :precision binary64 (/ -1.0 (* t (/ PI (- (sqrt 0.5))))))
double code(double v, double t) {
return -1.0 / (t * (((double) M_PI) / -sqrt(0.5)));
}
public static double code(double v, double t) {
return -1.0 / (t * (Math.PI / -Math.sqrt(0.5)));
}
def code(v, t): return -1.0 / (t * (math.pi / -math.sqrt(0.5)))
function code(v, t) return Float64(-1.0 / Float64(t * Float64(pi / Float64(-sqrt(0.5))))) end
function tmp = code(v, t) tmp = -1.0 / (t * (pi / -sqrt(0.5))); end
code[v_, t_] := N[(-1.0 / N[(t * N[(Pi / (-N[Sqrt[0.5], $MachinePrecision])), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{-1}{t \cdot \frac{\pi}{-\sqrt{0.5}}}
\end{array}
Initial program 99.3%
Simplified99.4%
Taylor expanded in v around 0 97.8%
add-sqr-sqrt44.9%
sqrt-unprod27.9%
frac-times27.7%
rem-square-sqrt27.9%
pow227.9%
Applied egg-rr27.9%
sqrt-div28.0%
sqrt-pow197.8%
metadata-eval97.8%
pow197.8%
pow1/297.8%
metadata-eval97.8%
pow-prod-up98.3%
frac-times98.4%
clear-num98.4%
un-div-inv98.4%
Applied egg-rr98.4%
associate-/r/98.1%
associate-*l/98.1%
clear-num98.0%
associate-/r/98.0%
associate-*r*98.1%
pow-prod-up97.8%
metadata-eval97.8%
pow1/297.8%
clear-num97.9%
associate-*l/97.9%
*-un-lft-identity97.9%
frac-2neg97.9%
metadata-eval97.9%
distribute-frac-neg297.9%
associate-/r/98.4%
*-commutative98.4%
Applied egg-rr98.4%
Final simplification98.4%
(FPCore (v t) :precision binary64 (/ 1.0 (/ PI (/ (sqrt 0.5) t))))
double code(double v, double t) {
return 1.0 / (((double) M_PI) / (sqrt(0.5) / t));
}
public static double code(double v, double t) {
return 1.0 / (Math.PI / (Math.sqrt(0.5) / t));
}
def code(v, t): return 1.0 / (math.pi / (math.sqrt(0.5) / t))
function code(v, t) return Float64(1.0 / Float64(pi / Float64(sqrt(0.5) / t))) end
function tmp = code(v, t) tmp = 1.0 / (pi / (sqrt(0.5) / t)); end
code[v_, t_] := N[(1.0 / N[(Pi / N[(N[Sqrt[0.5], $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\frac{\pi}{\frac{\sqrt{0.5}}{t}}}
\end{array}
Initial program 99.3%
Simplified99.4%
Taylor expanded in v around 0 97.8%
add-sqr-sqrt44.9%
sqrt-unprod27.9%
frac-times27.7%
rem-square-sqrt27.9%
pow227.9%
Applied egg-rr27.9%
sqrt-div28.0%
sqrt-pow197.8%
metadata-eval97.8%
pow197.8%
pow1/297.8%
metadata-eval97.8%
pow-prod-up98.3%
frac-times98.4%
*-commutative98.4%
associate-*l/98.1%
clear-num98.0%
associate-*r/98.1%
pow-prod-up97.9%
metadata-eval97.9%
pow1/297.9%
Applied egg-rr97.9%
(FPCore (v t) :precision binary64 (/ (sqrt 0.5) (* PI t)))
double code(double v, double t) {
return sqrt(0.5) / (((double) M_PI) * t);
}
public static double code(double v, double t) {
return Math.sqrt(0.5) / (Math.PI * t);
}
def code(v, t): return math.sqrt(0.5) / (math.pi * t)
function code(v, t) return Float64(sqrt(0.5) / Float64(pi * t)) end
function tmp = code(v, t) tmp = sqrt(0.5) / (pi * t); end
code[v_, t_] := N[(N[Sqrt[0.5], $MachinePrecision] / N[(Pi * t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sqrt{0.5}}{\pi \cdot t}
\end{array}
Initial program 99.3%
Simplified99.4%
Taylor expanded in v around 0 97.8%
Final simplification97.8%
herbie shell --seed 2024111
(FPCore (v t)
:name "Falkner and Boettcher, Equation (20:1,3)"
:precision binary64
(/ (- 1.0 (* 5.0 (* v v))) (* (* (* PI t) (sqrt (* 2.0 (- 1.0 (* 3.0 (* v v)))))) (- 1.0 (* v v)))))