
(FPCore (x y z a) :precision binary64 (+ x (- (tan (+ y z)) (tan a))))
double code(double x, double y, double z, double a) {
return x + (tan((y + z)) - tan(a));
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x + (tan((y + z)) - tan(a))
end function
public static double code(double x, double y, double z, double a) {
return x + (Math.tan((y + z)) - Math.tan(a));
}
def code(x, y, z, a): return x + (math.tan((y + z)) - math.tan(a))
function code(x, y, z, a) return Float64(x + Float64(tan(Float64(y + z)) - tan(a))) end
function tmp = code(x, y, z, a) tmp = x + (tan((y + z)) - tan(a)); end
code[x_, y_, z_, a_] := N[(x + N[(N[Tan[N[(y + z), $MachinePrecision]], $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\tan \left(y + z\right) - \tan a\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z a) :precision binary64 (+ x (- (tan (+ y z)) (tan a))))
double code(double x, double y, double z, double a) {
return x + (tan((y + z)) - tan(a));
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x + (tan((y + z)) - tan(a))
end function
public static double code(double x, double y, double z, double a) {
return x + (Math.tan((y + z)) - Math.tan(a));
}
def code(x, y, z, a): return x + (math.tan((y + z)) - math.tan(a))
function code(x, y, z, a) return Float64(x + Float64(tan(Float64(y + z)) - tan(a))) end
function tmp = code(x, y, z, a) tmp = x + (tan((y + z)) - tan(a)); end
code[x_, y_, z_, a_] := N[(x + N[(N[Tan[N[(y + z), $MachinePrecision]], $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\tan \left(y + z\right) - \tan a\right)
\end{array}
(FPCore (x y z a) :precision binary64 (+ x (- (/ (+ (tan y) (tan z)) (- 1.0 (* (tan y) (tan z)))) (tan a))))
double code(double x, double y, double z, double a) {
return x + (((tan(y) + tan(z)) / (1.0 - (tan(y) * tan(z)))) - tan(a));
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x + (((tan(y) + tan(z)) / (1.0d0 - (tan(y) * tan(z)))) - tan(a))
end function
public static double code(double x, double y, double z, double a) {
return x + (((Math.tan(y) + Math.tan(z)) / (1.0 - (Math.tan(y) * Math.tan(z)))) - Math.tan(a));
}
def code(x, y, z, a): return x + (((math.tan(y) + math.tan(z)) / (1.0 - (math.tan(y) * math.tan(z)))) - math.tan(a))
function code(x, y, z, a) return Float64(x + Float64(Float64(Float64(tan(y) + tan(z)) / Float64(1.0 - Float64(tan(y) * tan(z)))) - tan(a))) end
function tmp = code(x, y, z, a) tmp = x + (((tan(y) + tan(z)) / (1.0 - (tan(y) * tan(z)))) - tan(a)); end
code[x_, y_, z_, a_] := N[(x + N[(N[(N[(N[Tan[y], $MachinePrecision] + N[Tan[z], $MachinePrecision]), $MachinePrecision] / N[(1.0 - N[(N[Tan[y], $MachinePrecision] * N[Tan[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\frac{\tan y + \tan z}{1 - \tan y \cdot \tan z} - \tan a\right)
\end{array}
Initial program 81.1%
tan-sum99.7%
div-inv99.7%
Applied egg-rr99.7%
associate-*r/99.7%
*-rgt-identity99.7%
Simplified99.7%
(FPCore (x y z a)
:precision binary64
(let* ((t_0 (tan (+ y z))))
(if (<= a -0.00021)
(+ x (- t_0 (tan a)))
(if (<= a 1.4e-5)
(- x (+ a (/ (+ (tan y) (tan z)) (+ -1.0 (* (tan y) (tan z))))))
(+ t_0 (- x (tan a)))))))
double code(double x, double y, double z, double a) {
double t_0 = tan((y + z));
double tmp;
if (a <= -0.00021) {
tmp = x + (t_0 - tan(a));
} else if (a <= 1.4e-5) {
tmp = x - (a + ((tan(y) + tan(z)) / (-1.0 + (tan(y) * tan(z)))));
} else {
tmp = t_0 + (x - tan(a));
}
return tmp;
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
real(8) :: t_0
real(8) :: tmp
t_0 = tan((y + z))
if (a <= (-0.00021d0)) then
tmp = x + (t_0 - tan(a))
else if (a <= 1.4d-5) then
tmp = x - (a + ((tan(y) + tan(z)) / ((-1.0d0) + (tan(y) * tan(z)))))
else
tmp = t_0 + (x - tan(a))
end if
code = tmp
end function
public static double code(double x, double y, double z, double a) {
double t_0 = Math.tan((y + z));
double tmp;
if (a <= -0.00021) {
tmp = x + (t_0 - Math.tan(a));
} else if (a <= 1.4e-5) {
tmp = x - (a + ((Math.tan(y) + Math.tan(z)) / (-1.0 + (Math.tan(y) * Math.tan(z)))));
} else {
tmp = t_0 + (x - Math.tan(a));
}
return tmp;
}
def code(x, y, z, a): t_0 = math.tan((y + z)) tmp = 0 if a <= -0.00021: tmp = x + (t_0 - math.tan(a)) elif a <= 1.4e-5: tmp = x - (a + ((math.tan(y) + math.tan(z)) / (-1.0 + (math.tan(y) * math.tan(z))))) else: tmp = t_0 + (x - math.tan(a)) return tmp
function code(x, y, z, a) t_0 = tan(Float64(y + z)) tmp = 0.0 if (a <= -0.00021) tmp = Float64(x + Float64(t_0 - tan(a))); elseif (a <= 1.4e-5) tmp = Float64(x - Float64(a + Float64(Float64(tan(y) + tan(z)) / Float64(-1.0 + Float64(tan(y) * tan(z)))))); else tmp = Float64(t_0 + Float64(x - tan(a))); end return tmp end
function tmp_2 = code(x, y, z, a) t_0 = tan((y + z)); tmp = 0.0; if (a <= -0.00021) tmp = x + (t_0 - tan(a)); elseif (a <= 1.4e-5) tmp = x - (a + ((tan(y) + tan(z)) / (-1.0 + (tan(y) * tan(z))))); else tmp = t_0 + (x - tan(a)); end tmp_2 = tmp; end
code[x_, y_, z_, a_] := Block[{t$95$0 = N[Tan[N[(y + z), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[a, -0.00021], N[(x + N[(t$95$0 - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[a, 1.4e-5], N[(x - N[(a + N[(N[(N[Tan[y], $MachinePrecision] + N[Tan[z], $MachinePrecision]), $MachinePrecision] / N[(-1.0 + N[(N[Tan[y], $MachinePrecision] * N[Tan[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t$95$0 + N[(x - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \tan \left(y + z\right)\\
\mathbf{if}\;a \leq -0.00021:\\
\;\;\;\;x + \left(t\_0 - \tan a\right)\\
\mathbf{elif}\;a \leq 1.4 \cdot 10^{-5}:\\
\;\;\;\;x - \left(a + \frac{\tan y + \tan z}{-1 + \tan y \cdot \tan z}\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0 + \left(x - \tan a\right)\\
\end{array}
\end{array}
if a < -2.1000000000000001e-4Initial program 85.2%
if -2.1000000000000001e-4 < a < 1.39999999999999998e-5Initial program 77.2%
Taylor expanded in a around 0 77.2%
tan-sum99.7%
div-inv99.7%
Applied egg-rr99.7%
associate-*r/99.7%
*-rgt-identity99.7%
Simplified99.7%
if 1.39999999999999998e-5 < a Initial program 86.2%
+-commutative86.2%
associate-+l-86.2%
Applied egg-rr86.2%
Final simplification93.4%
(FPCore (x y z a) :precision binary64 (if (or (<= (tan a) -0.01) (not (<= (tan a) 2e-5))) (+ x (- (tan y) (tan a))) (+ x (- (tan (+ y z)) a))))
double code(double x, double y, double z, double a) {
double tmp;
if ((tan(a) <= -0.01) || !(tan(a) <= 2e-5)) {
tmp = x + (tan(y) - tan(a));
} else {
tmp = x + (tan((y + z)) - a);
}
return tmp;
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
real(8) :: tmp
if ((tan(a) <= (-0.01d0)) .or. (.not. (tan(a) <= 2d-5))) then
tmp = x + (tan(y) - tan(a))
else
tmp = x + (tan((y + z)) - a)
end if
code = tmp
end function
public static double code(double x, double y, double z, double a) {
double tmp;
if ((Math.tan(a) <= -0.01) || !(Math.tan(a) <= 2e-5)) {
tmp = x + (Math.tan(y) - Math.tan(a));
} else {
tmp = x + (Math.tan((y + z)) - a);
}
return tmp;
}
def code(x, y, z, a): tmp = 0 if (math.tan(a) <= -0.01) or not (math.tan(a) <= 2e-5): tmp = x + (math.tan(y) - math.tan(a)) else: tmp = x + (math.tan((y + z)) - a) return tmp
function code(x, y, z, a) tmp = 0.0 if ((tan(a) <= -0.01) || !(tan(a) <= 2e-5)) tmp = Float64(x + Float64(tan(y) - tan(a))); else tmp = Float64(x + Float64(tan(Float64(y + z)) - a)); end return tmp end
function tmp_2 = code(x, y, z, a) tmp = 0.0; if ((tan(a) <= -0.01) || ~((tan(a) <= 2e-5))) tmp = x + (tan(y) - tan(a)); else tmp = x + (tan((y + z)) - a); end tmp_2 = tmp; end
code[x_, y_, z_, a_] := If[Or[LessEqual[N[Tan[a], $MachinePrecision], -0.01], N[Not[LessEqual[N[Tan[a], $MachinePrecision], 2e-5]], $MachinePrecision]], N[(x + N[(N[Tan[y], $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[Tan[N[(y + z), $MachinePrecision]], $MachinePrecision] - a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\tan a \leq -0.01 \lor \neg \left(\tan a \leq 2 \cdot 10^{-5}\right):\\
\;\;\;\;x + \left(\tan y - \tan a\right)\\
\mathbf{else}:\\
\;\;\;\;x + \left(\tan \left(y + z\right) - a\right)\\
\end{array}
\end{array}
if (tan.f64 a) < -0.0100000000000000002 or 2.00000000000000016e-5 < (tan.f64 a) Initial program 85.5%
Taylor expanded in y around inf 63.6%
if -0.0100000000000000002 < (tan.f64 a) < 2.00000000000000016e-5Initial program 77.5%
Taylor expanded in a around 0 77.5%
Final simplification71.3%
(FPCore (x y z a) :precision binary64 (if (<= z 3.5e-8) (+ x (- (tan y) (tan a))) (+ x (- (tan z) (tan a)))))
double code(double x, double y, double z, double a) {
double tmp;
if (z <= 3.5e-8) {
tmp = x + (tan(y) - tan(a));
} else {
tmp = x + (tan(z) - tan(a));
}
return tmp;
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
real(8) :: tmp
if (z <= 3.5d-8) then
tmp = x + (tan(y) - tan(a))
else
tmp = x + (tan(z) - tan(a))
end if
code = tmp
end function
public static double code(double x, double y, double z, double a) {
double tmp;
if (z <= 3.5e-8) {
tmp = x + (Math.tan(y) - Math.tan(a));
} else {
tmp = x + (Math.tan(z) - Math.tan(a));
}
return tmp;
}
def code(x, y, z, a): tmp = 0 if z <= 3.5e-8: tmp = x + (math.tan(y) - math.tan(a)) else: tmp = x + (math.tan(z) - math.tan(a)) return tmp
function code(x, y, z, a) tmp = 0.0 if (z <= 3.5e-8) tmp = Float64(x + Float64(tan(y) - tan(a))); else tmp = Float64(x + Float64(tan(z) - tan(a))); end return tmp end
function tmp_2 = code(x, y, z, a) tmp = 0.0; if (z <= 3.5e-8) tmp = x + (tan(y) - tan(a)); else tmp = x + (tan(z) - tan(a)); end tmp_2 = tmp; end
code[x_, y_, z_, a_] := If[LessEqual[z, 3.5e-8], N[(x + N[(N[Tan[y], $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[Tan[z], $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq 3.5 \cdot 10^{-8}:\\
\;\;\;\;x + \left(\tan y - \tan a\right)\\
\mathbf{else}:\\
\;\;\;\;x + \left(\tan z - \tan a\right)\\
\end{array}
\end{array}
if z < 3.50000000000000024e-8Initial program 87.0%
Taylor expanded in y around inf 72.0%
if 3.50000000000000024e-8 < z Initial program 61.7%
Taylor expanded in y around 0 61.8%
(FPCore (x y z a) :precision binary64 (+ x (- (tan (+ y z)) (tan a))))
double code(double x, double y, double z, double a) {
return x + (tan((y + z)) - tan(a));
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x + (tan((y + z)) - tan(a))
end function
public static double code(double x, double y, double z, double a) {
return x + (Math.tan((y + z)) - Math.tan(a));
}
def code(x, y, z, a): return x + (math.tan((y + z)) - math.tan(a))
function code(x, y, z, a) return Float64(x + Float64(tan(Float64(y + z)) - tan(a))) end
function tmp = code(x, y, z, a) tmp = x + (tan((y + z)) - tan(a)); end
code[x_, y_, z_, a_] := N[(x + N[(N[Tan[N[(y + z), $MachinePrecision]], $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\tan \left(y + z\right) - \tan a\right)
\end{array}
Initial program 81.1%
(FPCore (x y z a) :precision binary64 (if (<= a -1.5) x (if (<= a 1.55) (+ x (- (tan (+ y z)) a)) x)))
double code(double x, double y, double z, double a) {
double tmp;
if (a <= -1.5) {
tmp = x;
} else if (a <= 1.55) {
tmp = x + (tan((y + z)) - a);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
real(8) :: tmp
if (a <= (-1.5d0)) then
tmp = x
else if (a <= 1.55d0) then
tmp = x + (tan((y + z)) - a)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double a) {
double tmp;
if (a <= -1.5) {
tmp = x;
} else if (a <= 1.55) {
tmp = x + (Math.tan((y + z)) - a);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, a): tmp = 0 if a <= -1.5: tmp = x elif a <= 1.55: tmp = x + (math.tan((y + z)) - a) else: tmp = x return tmp
function code(x, y, z, a) tmp = 0.0 if (a <= -1.5) tmp = x; elseif (a <= 1.55) tmp = Float64(x + Float64(tan(Float64(y + z)) - a)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, a) tmp = 0.0; if (a <= -1.5) tmp = x; elseif (a <= 1.55) tmp = x + (tan((y + z)) - a); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, a_] := If[LessEqual[a, -1.5], x, If[LessEqual[a, 1.55], N[(x + N[(N[Tan[N[(y + z), $MachinePrecision]], $MachinePrecision] - a), $MachinePrecision]), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -1.5:\\
\;\;\;\;x\\
\mathbf{elif}\;a \leq 1.55:\\
\;\;\;\;x + \left(\tan \left(y + z\right) - a\right)\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if a < -1.5 or 1.55000000000000004 < a Initial program 85.5%
Taylor expanded in x around inf 21.2%
if -1.5 < a < 1.55000000000000004Initial program 77.5%
Taylor expanded in a around 0 77.5%
(FPCore (x y z a) :precision binary64 x)
double code(double x, double y, double z, double a) {
return x;
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x
end function
public static double code(double x, double y, double z, double a) {
return x;
}
def code(x, y, z, a): return x
function code(x, y, z, a) return x end
function tmp = code(x, y, z, a) tmp = x; end
code[x_, y_, z_, a_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 81.1%
Taylor expanded in x around inf 33.4%
herbie shell --seed 2024111
(FPCore (x y z a)
:name "tan-example (used to crash)"
:precision binary64
:pre (and (and (and (or (== x 0.0) (and (<= 0.5884142 x) (<= x 505.5909))) (or (and (<= -1.796658e+308 y) (<= y -9.425585e-310)) (and (<= 1.284938e-309 y) (<= y 1.751224e+308)))) (or (and (<= -1.776707e+308 z) (<= z -8.599796e-310)) (and (<= 3.293145e-311 z) (<= z 1.725154e+308)))) (or (and (<= -1.796658e+308 a) (<= a -9.425585e-310)) (and (<= 1.284938e-309 a) (<= a 1.751224e+308))))
(+ x (- (tan (+ y z)) (tan a))))