
(FPCore (alpha beta i)
:precision binary64
(let* ((t_0 (* i (+ (+ alpha beta) i)))
(t_1 (+ (+ alpha beta) (* 2.0 i)))
(t_2 (* t_1 t_1)))
(/ (/ (* t_0 (+ (* beta alpha) t_0)) t_2) (- t_2 1.0))))
double code(double alpha, double beta, double i) {
double t_0 = i * ((alpha + beta) + i);
double t_1 = (alpha + beta) + (2.0 * i);
double t_2 = t_1 * t_1;
return ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0);
}
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
t_0 = i * ((alpha + beta) + i)
t_1 = (alpha + beta) + (2.0d0 * i)
t_2 = t_1 * t_1
code = ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0d0)
end function
public static double code(double alpha, double beta, double i) {
double t_0 = i * ((alpha + beta) + i);
double t_1 = (alpha + beta) + (2.0 * i);
double t_2 = t_1 * t_1;
return ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0);
}
def code(alpha, beta, i): t_0 = i * ((alpha + beta) + i) t_1 = (alpha + beta) + (2.0 * i) t_2 = t_1 * t_1 return ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0)
function code(alpha, beta, i) t_0 = Float64(i * Float64(Float64(alpha + beta) + i)) t_1 = Float64(Float64(alpha + beta) + Float64(2.0 * i)) t_2 = Float64(t_1 * t_1) return Float64(Float64(Float64(t_0 * Float64(Float64(beta * alpha) + t_0)) / t_2) / Float64(t_2 - 1.0)) end
function tmp = code(alpha, beta, i) t_0 = i * ((alpha + beta) + i); t_1 = (alpha + beta) + (2.0 * i); t_2 = t_1 * t_1; tmp = ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0); end
code[alpha_, beta_, i_] := Block[{t$95$0 = N[(i * N[(N[(alpha + beta), $MachinePrecision] + i), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(alpha + beta), $MachinePrecision] + N[(2.0 * i), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$1 * t$95$1), $MachinePrecision]}, N[(N[(N[(t$95$0 * N[(N[(beta * alpha), $MachinePrecision] + t$95$0), $MachinePrecision]), $MachinePrecision] / t$95$2), $MachinePrecision] / N[(t$95$2 - 1.0), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := i \cdot \left(\left(\alpha + \beta\right) + i\right)\\
t_1 := \left(\alpha + \beta\right) + 2 \cdot i\\
t_2 := t\_1 \cdot t\_1\\
\frac{\frac{t\_0 \cdot \left(\beta \cdot \alpha + t\_0\right)}{t\_2}}{t\_2 - 1}
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (alpha beta i)
:precision binary64
(let* ((t_0 (* i (+ (+ alpha beta) i)))
(t_1 (+ (+ alpha beta) (* 2.0 i)))
(t_2 (* t_1 t_1)))
(/ (/ (* t_0 (+ (* beta alpha) t_0)) t_2) (- t_2 1.0))))
double code(double alpha, double beta, double i) {
double t_0 = i * ((alpha + beta) + i);
double t_1 = (alpha + beta) + (2.0 * i);
double t_2 = t_1 * t_1;
return ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0);
}
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
t_0 = i * ((alpha + beta) + i)
t_1 = (alpha + beta) + (2.0d0 * i)
t_2 = t_1 * t_1
code = ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0d0)
end function
public static double code(double alpha, double beta, double i) {
double t_0 = i * ((alpha + beta) + i);
double t_1 = (alpha + beta) + (2.0 * i);
double t_2 = t_1 * t_1;
return ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0);
}
def code(alpha, beta, i): t_0 = i * ((alpha + beta) + i) t_1 = (alpha + beta) + (2.0 * i) t_2 = t_1 * t_1 return ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0)
function code(alpha, beta, i) t_0 = Float64(i * Float64(Float64(alpha + beta) + i)) t_1 = Float64(Float64(alpha + beta) + Float64(2.0 * i)) t_2 = Float64(t_1 * t_1) return Float64(Float64(Float64(t_0 * Float64(Float64(beta * alpha) + t_0)) / t_2) / Float64(t_2 - 1.0)) end
function tmp = code(alpha, beta, i) t_0 = i * ((alpha + beta) + i); t_1 = (alpha + beta) + (2.0 * i); t_2 = t_1 * t_1; tmp = ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0); end
code[alpha_, beta_, i_] := Block[{t$95$0 = N[(i * N[(N[(alpha + beta), $MachinePrecision] + i), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(alpha + beta), $MachinePrecision] + N[(2.0 * i), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$1 * t$95$1), $MachinePrecision]}, N[(N[(N[(t$95$0 * N[(N[(beta * alpha), $MachinePrecision] + t$95$0), $MachinePrecision]), $MachinePrecision] / t$95$2), $MachinePrecision] / N[(t$95$2 - 1.0), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := i \cdot \left(\left(\alpha + \beta\right) + i\right)\\
t_1 := \left(\alpha + \beta\right) + 2 \cdot i\\
t_2 := t\_1 \cdot t\_1\\
\frac{\frac{t\_0 \cdot \left(\beta \cdot \alpha + t\_0\right)}{t\_2}}{t\_2 - 1}
\end{array}
\end{array}
(FPCore (alpha beta i)
:precision binary64
(let* ((t_0 (+ (+ alpha beta) (* i 2.0)))
(t_1 (* t_0 t_0))
(t_2 (+ i (+ alpha beta)))
(t_3 (* i t_2))
(t_4 (fma i 2.0 (+ alpha beta))))
(if (<= (/ (/ (* t_3 (+ t_3 (* alpha beta))) t_1) (+ t_1 -1.0)) INFINITY)
(/
(* (/ t_3 (+ (pow t_4 2.0) -1.0)) (/ (fma i t_2 (* alpha beta)) t_4))
t_4)
(+
(+ (/ (* (+ alpha beta) 0.125) i) 0.0625)
(/ (* (+ alpha beta) -0.125) i)))))
double code(double alpha, double beta, double i) {
double t_0 = (alpha + beta) + (i * 2.0);
double t_1 = t_0 * t_0;
double t_2 = i + (alpha + beta);
double t_3 = i * t_2;
double t_4 = fma(i, 2.0, (alpha + beta));
double tmp;
if ((((t_3 * (t_3 + (alpha * beta))) / t_1) / (t_1 + -1.0)) <= ((double) INFINITY)) {
tmp = ((t_3 / (pow(t_4, 2.0) + -1.0)) * (fma(i, t_2, (alpha * beta)) / t_4)) / t_4;
} else {
tmp = ((((alpha + beta) * 0.125) / i) + 0.0625) + (((alpha + beta) * -0.125) / i);
}
return tmp;
}
function code(alpha, beta, i) t_0 = Float64(Float64(alpha + beta) + Float64(i * 2.0)) t_1 = Float64(t_0 * t_0) t_2 = Float64(i + Float64(alpha + beta)) t_3 = Float64(i * t_2) t_4 = fma(i, 2.0, Float64(alpha + beta)) tmp = 0.0 if (Float64(Float64(Float64(t_3 * Float64(t_3 + Float64(alpha * beta))) / t_1) / Float64(t_1 + -1.0)) <= Inf) tmp = Float64(Float64(Float64(t_3 / Float64((t_4 ^ 2.0) + -1.0)) * Float64(fma(i, t_2, Float64(alpha * beta)) / t_4)) / t_4); else tmp = Float64(Float64(Float64(Float64(Float64(alpha + beta) * 0.125) / i) + 0.0625) + Float64(Float64(Float64(alpha + beta) * -0.125) / i)); end return tmp end
code[alpha_, beta_, i_] := Block[{t$95$0 = N[(N[(alpha + beta), $MachinePrecision] + N[(i * 2.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(t$95$0 * t$95$0), $MachinePrecision]}, Block[{t$95$2 = N[(i + N[(alpha + beta), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(i * t$95$2), $MachinePrecision]}, Block[{t$95$4 = N[(i * 2.0 + N[(alpha + beta), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(N[(t$95$3 * N[(t$95$3 + N[(alpha * beta), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision] / N[(t$95$1 + -1.0), $MachinePrecision]), $MachinePrecision], Infinity], N[(N[(N[(t$95$3 / N[(N[Power[t$95$4, 2.0], $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision] * N[(N[(i * t$95$2 + N[(alpha * beta), $MachinePrecision]), $MachinePrecision] / t$95$4), $MachinePrecision]), $MachinePrecision] / t$95$4), $MachinePrecision], N[(N[(N[(N[(N[(alpha + beta), $MachinePrecision] * 0.125), $MachinePrecision] / i), $MachinePrecision] + 0.0625), $MachinePrecision] + N[(N[(N[(alpha + beta), $MachinePrecision] * -0.125), $MachinePrecision] / i), $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(\alpha + \beta\right) + i \cdot 2\\
t_1 := t\_0 \cdot t\_0\\
t_2 := i + \left(\alpha + \beta\right)\\
t_3 := i \cdot t\_2\\
t_4 := \mathsf{fma}\left(i, 2, \alpha + \beta\right)\\
\mathbf{if}\;\frac{\frac{t\_3 \cdot \left(t\_3 + \alpha \cdot \beta\right)}{t\_1}}{t\_1 + -1} \leq \infty:\\
\;\;\;\;\frac{\frac{t\_3}{{t\_4}^{2} + -1} \cdot \frac{\mathsf{fma}\left(i, t\_2, \alpha \cdot \beta\right)}{t\_4}}{t\_4}\\
\mathbf{else}:\\
\;\;\;\;\left(\frac{\left(\alpha + \beta\right) \cdot 0.125}{i} + 0.0625\right) + \frac{\left(\alpha + \beta\right) \cdot -0.125}{i}\\
\end{array}
\end{array}
if (/.f64 (/.f64 (*.f64 (*.f64 i (+.f64 (+.f64 alpha beta) i)) (+.f64 (*.f64 beta alpha) (*.f64 i (+.f64 (+.f64 alpha beta) i)))) (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)))) (-.f64 (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) #s(literal 1 binary64))) < +inf.0Initial program 48.6%
associate-/l/45.9%
times-frac99.7%
Simplified99.6%
associate-*r/99.6%
Applied egg-rr99.6%
if +inf.0 < (/.f64 (/.f64 (*.f64 (*.f64 i (+.f64 (+.f64 alpha beta) i)) (+.f64 (*.f64 beta alpha) (*.f64 i (+.f64 (+.f64 alpha beta) i)))) (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)))) (-.f64 (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) #s(literal 1 binary64))) Initial program 0.0%
associate-/l/0.0%
Simplified0.0%
Taylor expanded in i around inf 71.2%
sub-neg71.2%
+-commutative71.2%
fma-define71.2%
distribute-lft-out71.2%
+-commutative71.2%
+-commutative71.2%
Applied egg-rr71.2%
fma-undefine71.2%
associate-/l*71.2%
associate-*r*71.3%
metadata-eval71.3%
+-commutative71.3%
*-commutative71.3%
+-commutative71.3%
distribute-lft-neg-in71.3%
metadata-eval71.3%
associate-*r/71.3%
+-commutative71.3%
*-commutative71.3%
+-commutative71.3%
Simplified71.3%
Final simplification80.9%
(FPCore (alpha beta i)
:precision binary64
(let* ((t_0 (+ (+ alpha beta) (* i 2.0)))
(t_1 (* t_0 t_0))
(t_2 (+ t_1 -1.0))
(t_3 (* i (+ i (+ alpha beta)))))
(if (<= (/ (/ (* t_3 (+ t_3 (* alpha beta))) t_1) t_2) INFINITY)
(/
(* (pow i 2.0) (/ (pow (+ i beta) 2.0) (pow (fma i 2.0 beta) 2.0)))
t_2)
(+
(+ (/ (* (+ alpha beta) 0.125) i) 0.0625)
(/ (* (+ alpha beta) -0.125) i)))))
double code(double alpha, double beta, double i) {
double t_0 = (alpha + beta) + (i * 2.0);
double t_1 = t_0 * t_0;
double t_2 = t_1 + -1.0;
double t_3 = i * (i + (alpha + beta));
double tmp;
if ((((t_3 * (t_3 + (alpha * beta))) / t_1) / t_2) <= ((double) INFINITY)) {
tmp = (pow(i, 2.0) * (pow((i + beta), 2.0) / pow(fma(i, 2.0, beta), 2.0))) / t_2;
} else {
tmp = ((((alpha + beta) * 0.125) / i) + 0.0625) + (((alpha + beta) * -0.125) / i);
}
return tmp;
}
function code(alpha, beta, i) t_0 = Float64(Float64(alpha + beta) + Float64(i * 2.0)) t_1 = Float64(t_0 * t_0) t_2 = Float64(t_1 + -1.0) t_3 = Float64(i * Float64(i + Float64(alpha + beta))) tmp = 0.0 if (Float64(Float64(Float64(t_3 * Float64(t_3 + Float64(alpha * beta))) / t_1) / t_2) <= Inf) tmp = Float64(Float64((i ^ 2.0) * Float64((Float64(i + beta) ^ 2.0) / (fma(i, 2.0, beta) ^ 2.0))) / t_2); else tmp = Float64(Float64(Float64(Float64(Float64(alpha + beta) * 0.125) / i) + 0.0625) + Float64(Float64(Float64(alpha + beta) * -0.125) / i)); end return tmp end
code[alpha_, beta_, i_] := Block[{t$95$0 = N[(N[(alpha + beta), $MachinePrecision] + N[(i * 2.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(t$95$0 * t$95$0), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$1 + -1.0), $MachinePrecision]}, Block[{t$95$3 = N[(i * N[(i + N[(alpha + beta), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(N[(t$95$3 * N[(t$95$3 + N[(alpha * beta), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision] / t$95$2), $MachinePrecision], Infinity], N[(N[(N[Power[i, 2.0], $MachinePrecision] * N[(N[Power[N[(i + beta), $MachinePrecision], 2.0], $MachinePrecision] / N[Power[N[(i * 2.0 + beta), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$2), $MachinePrecision], N[(N[(N[(N[(N[(alpha + beta), $MachinePrecision] * 0.125), $MachinePrecision] / i), $MachinePrecision] + 0.0625), $MachinePrecision] + N[(N[(N[(alpha + beta), $MachinePrecision] * -0.125), $MachinePrecision] / i), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(\alpha + \beta\right) + i \cdot 2\\
t_1 := t\_0 \cdot t\_0\\
t_2 := t\_1 + -1\\
t_3 := i \cdot \left(i + \left(\alpha + \beta\right)\right)\\
\mathbf{if}\;\frac{\frac{t\_3 \cdot \left(t\_3 + \alpha \cdot \beta\right)}{t\_1}}{t\_2} \leq \infty:\\
\;\;\;\;\frac{{i}^{2} \cdot \frac{{\left(i + \beta\right)}^{2}}{{\left(\mathsf{fma}\left(i, 2, \beta\right)\right)}^{2}}}{t\_2}\\
\mathbf{else}:\\
\;\;\;\;\left(\frac{\left(\alpha + \beta\right) \cdot 0.125}{i} + 0.0625\right) + \frac{\left(\alpha + \beta\right) \cdot -0.125}{i}\\
\end{array}
\end{array}
if (/.f64 (/.f64 (*.f64 (*.f64 i (+.f64 (+.f64 alpha beta) i)) (+.f64 (*.f64 beta alpha) (*.f64 i (+.f64 (+.f64 alpha beta) i)))) (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)))) (-.f64 (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) #s(literal 1 binary64))) < +inf.0Initial program 48.6%
Taylor expanded in alpha around 0 48.0%
associate-/l*94.1%
+-commutative94.1%
*-commutative94.1%
fma-undefine94.1%
Simplified94.1%
if +inf.0 < (/.f64 (/.f64 (*.f64 (*.f64 i (+.f64 (+.f64 alpha beta) i)) (+.f64 (*.f64 beta alpha) (*.f64 i (+.f64 (+.f64 alpha beta) i)))) (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)))) (-.f64 (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) #s(literal 1 binary64))) Initial program 0.0%
associate-/l/0.0%
Simplified0.0%
Taylor expanded in i around inf 71.2%
sub-neg71.2%
+-commutative71.2%
fma-define71.2%
distribute-lft-out71.2%
+-commutative71.2%
+-commutative71.2%
Applied egg-rr71.2%
fma-undefine71.2%
associate-/l*71.2%
associate-*r*71.3%
metadata-eval71.3%
+-commutative71.3%
*-commutative71.3%
+-commutative71.3%
distribute-lft-neg-in71.3%
metadata-eval71.3%
associate-*r/71.3%
+-commutative71.3%
*-commutative71.3%
+-commutative71.3%
Simplified71.3%
Final simplification79.0%
(FPCore (alpha beta i)
:precision binary64
(let* ((t_0 (+ (+ alpha beta) (* i 2.0)))
(t_1 (* t_0 t_0))
(t_2 (* i (+ i (+ alpha beta))))
(t_3 (pow (+ beta (* i 2.0)) 2.0)))
(if (<= (/ (/ (* t_2 (+ t_2 (* alpha beta))) t_1) (+ t_1 -1.0)) INFINITY)
(* i (* (/ (* i (+ i beta)) (+ t_3 -1.0)) (/ (+ i beta) t_3)))
(+
(+ (/ (* (+ alpha beta) 0.125) i) 0.0625)
(/ (* (+ alpha beta) -0.125) i)))))
double code(double alpha, double beta, double i) {
double t_0 = (alpha + beta) + (i * 2.0);
double t_1 = t_0 * t_0;
double t_2 = i * (i + (alpha + beta));
double t_3 = pow((beta + (i * 2.0)), 2.0);
double tmp;
if ((((t_2 * (t_2 + (alpha * beta))) / t_1) / (t_1 + -1.0)) <= ((double) INFINITY)) {
tmp = i * (((i * (i + beta)) / (t_3 + -1.0)) * ((i + beta) / t_3));
} else {
tmp = ((((alpha + beta) * 0.125) / i) + 0.0625) + (((alpha + beta) * -0.125) / i);
}
return tmp;
}
public static double code(double alpha, double beta, double i) {
double t_0 = (alpha + beta) + (i * 2.0);
double t_1 = t_0 * t_0;
double t_2 = i * (i + (alpha + beta));
double t_3 = Math.pow((beta + (i * 2.0)), 2.0);
double tmp;
if ((((t_2 * (t_2 + (alpha * beta))) / t_1) / (t_1 + -1.0)) <= Double.POSITIVE_INFINITY) {
tmp = i * (((i * (i + beta)) / (t_3 + -1.0)) * ((i + beta) / t_3));
} else {
tmp = ((((alpha + beta) * 0.125) / i) + 0.0625) + (((alpha + beta) * -0.125) / i);
}
return tmp;
}
def code(alpha, beta, i): t_0 = (alpha + beta) + (i * 2.0) t_1 = t_0 * t_0 t_2 = i * (i + (alpha + beta)) t_3 = math.pow((beta + (i * 2.0)), 2.0) tmp = 0 if (((t_2 * (t_2 + (alpha * beta))) / t_1) / (t_1 + -1.0)) <= math.inf: tmp = i * (((i * (i + beta)) / (t_3 + -1.0)) * ((i + beta) / t_3)) else: tmp = ((((alpha + beta) * 0.125) / i) + 0.0625) + (((alpha + beta) * -0.125) / i) return tmp
function code(alpha, beta, i) t_0 = Float64(Float64(alpha + beta) + Float64(i * 2.0)) t_1 = Float64(t_0 * t_0) t_2 = Float64(i * Float64(i + Float64(alpha + beta))) t_3 = Float64(beta + Float64(i * 2.0)) ^ 2.0 tmp = 0.0 if (Float64(Float64(Float64(t_2 * Float64(t_2 + Float64(alpha * beta))) / t_1) / Float64(t_1 + -1.0)) <= Inf) tmp = Float64(i * Float64(Float64(Float64(i * Float64(i + beta)) / Float64(t_3 + -1.0)) * Float64(Float64(i + beta) / t_3))); else tmp = Float64(Float64(Float64(Float64(Float64(alpha + beta) * 0.125) / i) + 0.0625) + Float64(Float64(Float64(alpha + beta) * -0.125) / i)); end return tmp end
function tmp_2 = code(alpha, beta, i) t_0 = (alpha + beta) + (i * 2.0); t_1 = t_0 * t_0; t_2 = i * (i + (alpha + beta)); t_3 = (beta + (i * 2.0)) ^ 2.0; tmp = 0.0; if ((((t_2 * (t_2 + (alpha * beta))) / t_1) / (t_1 + -1.0)) <= Inf) tmp = i * (((i * (i + beta)) / (t_3 + -1.0)) * ((i + beta) / t_3)); else tmp = ((((alpha + beta) * 0.125) / i) + 0.0625) + (((alpha + beta) * -0.125) / i); end tmp_2 = tmp; end
code[alpha_, beta_, i_] := Block[{t$95$0 = N[(N[(alpha + beta), $MachinePrecision] + N[(i * 2.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(t$95$0 * t$95$0), $MachinePrecision]}, Block[{t$95$2 = N[(i * N[(i + N[(alpha + beta), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[Power[N[(beta + N[(i * 2.0), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]}, If[LessEqual[N[(N[(N[(t$95$2 * N[(t$95$2 + N[(alpha * beta), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision] / N[(t$95$1 + -1.0), $MachinePrecision]), $MachinePrecision], Infinity], N[(i * N[(N[(N[(i * N[(i + beta), $MachinePrecision]), $MachinePrecision] / N[(t$95$3 + -1.0), $MachinePrecision]), $MachinePrecision] * N[(N[(i + beta), $MachinePrecision] / t$95$3), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(N[(alpha + beta), $MachinePrecision] * 0.125), $MachinePrecision] / i), $MachinePrecision] + 0.0625), $MachinePrecision] + N[(N[(N[(alpha + beta), $MachinePrecision] * -0.125), $MachinePrecision] / i), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(\alpha + \beta\right) + i \cdot 2\\
t_1 := t\_0 \cdot t\_0\\
t_2 := i \cdot \left(i + \left(\alpha + \beta\right)\right)\\
t_3 := {\left(\beta + i \cdot 2\right)}^{2}\\
\mathbf{if}\;\frac{\frac{t\_2 \cdot \left(t\_2 + \alpha \cdot \beta\right)}{t\_1}}{t\_1 + -1} \leq \infty:\\
\;\;\;\;i \cdot \left(\frac{i \cdot \left(i + \beta\right)}{t\_3 + -1} \cdot \frac{i + \beta}{t\_3}\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\frac{\left(\alpha + \beta\right) \cdot 0.125}{i} + 0.0625\right) + \frac{\left(\alpha + \beta\right) \cdot -0.125}{i}\\
\end{array}
\end{array}
if (/.f64 (/.f64 (*.f64 (*.f64 i (+.f64 (+.f64 alpha beta) i)) (+.f64 (*.f64 beta alpha) (*.f64 i (+.f64 (+.f64 alpha beta) i)))) (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)))) (-.f64 (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) #s(literal 1 binary64))) < +inf.0Initial program 48.6%
Simplified99.4%
Taylor expanded in alpha around 0 93.5%
Taylor expanded in alpha around 0 93.4%
if +inf.0 < (/.f64 (/.f64 (*.f64 (*.f64 i (+.f64 (+.f64 alpha beta) i)) (+.f64 (*.f64 beta alpha) (*.f64 i (+.f64 (+.f64 alpha beta) i)))) (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)))) (-.f64 (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) #s(literal 1 binary64))) Initial program 0.0%
associate-/l/0.0%
Simplified0.0%
Taylor expanded in i around inf 71.2%
sub-neg71.2%
+-commutative71.2%
fma-define71.2%
distribute-lft-out71.2%
+-commutative71.2%
+-commutative71.2%
Applied egg-rr71.2%
fma-undefine71.2%
associate-/l*71.2%
associate-*r*71.3%
metadata-eval71.3%
+-commutative71.3%
*-commutative71.3%
+-commutative71.3%
distribute-lft-neg-in71.3%
metadata-eval71.3%
associate-*r/71.3%
+-commutative71.3%
*-commutative71.3%
+-commutative71.3%
Simplified71.3%
Final simplification78.8%
(FPCore (alpha beta i)
:precision binary64
(let* ((t_0 (+ (+ alpha beta) (* i 2.0)))
(t_1 (* t_0 t_0))
(t_2 (* i (+ i (+ alpha beta))))
(t_3 (/ (/ (* t_2 (+ t_2 (* alpha beta))) t_1) (+ t_1 -1.0))))
(if (<= t_3 0.1)
t_3
(+
(+ (/ (* (+ alpha beta) 0.125) i) 0.0625)
(/ (* (+ alpha beta) -0.125) i)))))
double code(double alpha, double beta, double i) {
double t_0 = (alpha + beta) + (i * 2.0);
double t_1 = t_0 * t_0;
double t_2 = i * (i + (alpha + beta));
double t_3 = ((t_2 * (t_2 + (alpha * beta))) / t_1) / (t_1 + -1.0);
double tmp;
if (t_3 <= 0.1) {
tmp = t_3;
} else {
tmp = ((((alpha + beta) * 0.125) / i) + 0.0625) + (((alpha + beta) * -0.125) / i);
}
return tmp;
}
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: tmp
t_0 = (alpha + beta) + (i * 2.0d0)
t_1 = t_0 * t_0
t_2 = i * (i + (alpha + beta))
t_3 = ((t_2 * (t_2 + (alpha * beta))) / t_1) / (t_1 + (-1.0d0))
if (t_3 <= 0.1d0) then
tmp = t_3
else
tmp = ((((alpha + beta) * 0.125d0) / i) + 0.0625d0) + (((alpha + beta) * (-0.125d0)) / i)
end if
code = tmp
end function
public static double code(double alpha, double beta, double i) {
double t_0 = (alpha + beta) + (i * 2.0);
double t_1 = t_0 * t_0;
double t_2 = i * (i + (alpha + beta));
double t_3 = ((t_2 * (t_2 + (alpha * beta))) / t_1) / (t_1 + -1.0);
double tmp;
if (t_3 <= 0.1) {
tmp = t_3;
} else {
tmp = ((((alpha + beta) * 0.125) / i) + 0.0625) + (((alpha + beta) * -0.125) / i);
}
return tmp;
}
def code(alpha, beta, i): t_0 = (alpha + beta) + (i * 2.0) t_1 = t_0 * t_0 t_2 = i * (i + (alpha + beta)) t_3 = ((t_2 * (t_2 + (alpha * beta))) / t_1) / (t_1 + -1.0) tmp = 0 if t_3 <= 0.1: tmp = t_3 else: tmp = ((((alpha + beta) * 0.125) / i) + 0.0625) + (((alpha + beta) * -0.125) / i) return tmp
function code(alpha, beta, i) t_0 = Float64(Float64(alpha + beta) + Float64(i * 2.0)) t_1 = Float64(t_0 * t_0) t_2 = Float64(i * Float64(i + Float64(alpha + beta))) t_3 = Float64(Float64(Float64(t_2 * Float64(t_2 + Float64(alpha * beta))) / t_1) / Float64(t_1 + -1.0)) tmp = 0.0 if (t_3 <= 0.1) tmp = t_3; else tmp = Float64(Float64(Float64(Float64(Float64(alpha + beta) * 0.125) / i) + 0.0625) + Float64(Float64(Float64(alpha + beta) * -0.125) / i)); end return tmp end
function tmp_2 = code(alpha, beta, i) t_0 = (alpha + beta) + (i * 2.0); t_1 = t_0 * t_0; t_2 = i * (i + (alpha + beta)); t_3 = ((t_2 * (t_2 + (alpha * beta))) / t_1) / (t_1 + -1.0); tmp = 0.0; if (t_3 <= 0.1) tmp = t_3; else tmp = ((((alpha + beta) * 0.125) / i) + 0.0625) + (((alpha + beta) * -0.125) / i); end tmp_2 = tmp; end
code[alpha_, beta_, i_] := Block[{t$95$0 = N[(N[(alpha + beta), $MachinePrecision] + N[(i * 2.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(t$95$0 * t$95$0), $MachinePrecision]}, Block[{t$95$2 = N[(i * N[(i + N[(alpha + beta), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(N[(t$95$2 * N[(t$95$2 + N[(alpha * beta), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision] / N[(t$95$1 + -1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$3, 0.1], t$95$3, N[(N[(N[(N[(N[(alpha + beta), $MachinePrecision] * 0.125), $MachinePrecision] / i), $MachinePrecision] + 0.0625), $MachinePrecision] + N[(N[(N[(alpha + beta), $MachinePrecision] * -0.125), $MachinePrecision] / i), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(\alpha + \beta\right) + i \cdot 2\\
t_1 := t\_0 \cdot t\_0\\
t_2 := i \cdot \left(i + \left(\alpha + \beta\right)\right)\\
t_3 := \frac{\frac{t\_2 \cdot \left(t\_2 + \alpha \cdot \beta\right)}{t\_1}}{t\_1 + -1}\\
\mathbf{if}\;t\_3 \leq 0.1:\\
\;\;\;\;t\_3\\
\mathbf{else}:\\
\;\;\;\;\left(\frac{\left(\alpha + \beta\right) \cdot 0.125}{i} + 0.0625\right) + \frac{\left(\alpha + \beta\right) \cdot -0.125}{i}\\
\end{array}
\end{array}
if (/.f64 (/.f64 (*.f64 (*.f64 i (+.f64 (+.f64 alpha beta) i)) (+.f64 (*.f64 beta alpha) (*.f64 i (+.f64 (+.f64 alpha beta) i)))) (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)))) (-.f64 (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) #s(literal 1 binary64))) < 0.10000000000000001Initial program 99.7%
if 0.10000000000000001 < (/.f64 (/.f64 (*.f64 (*.f64 i (+.f64 (+.f64 alpha beta) i)) (+.f64 (*.f64 beta alpha) (*.f64 i (+.f64 (+.f64 alpha beta) i)))) (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)))) (-.f64 (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) #s(literal 1 binary64))) Initial program 0.7%
associate-/l/0.0%
Simplified0.0%
Taylor expanded in i around inf 73.6%
sub-neg73.6%
+-commutative73.6%
fma-define73.6%
distribute-lft-out73.6%
+-commutative73.6%
+-commutative73.6%
Applied egg-rr73.6%
fma-undefine73.6%
associate-/l*73.6%
associate-*r*73.7%
metadata-eval73.7%
+-commutative73.7%
*-commutative73.7%
+-commutative73.7%
distribute-lft-neg-in73.7%
metadata-eval73.7%
associate-*r/73.7%
+-commutative73.7%
*-commutative73.7%
+-commutative73.7%
Simplified73.7%
Final simplification77.8%
(FPCore (alpha beta i) :precision binary64 (+ (+ (/ (* (+ alpha beta) 0.125) i) 0.0625) (/ (* (+ alpha beta) -0.125) i)))
double code(double alpha, double beta, double i) {
return ((((alpha + beta) * 0.125) / i) + 0.0625) + (((alpha + beta) * -0.125) / i);
}
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
code = ((((alpha + beta) * 0.125d0) / i) + 0.0625d0) + (((alpha + beta) * (-0.125d0)) / i)
end function
public static double code(double alpha, double beta, double i) {
return ((((alpha + beta) * 0.125) / i) + 0.0625) + (((alpha + beta) * -0.125) / i);
}
def code(alpha, beta, i): return ((((alpha + beta) * 0.125) / i) + 0.0625) + (((alpha + beta) * -0.125) / i)
function code(alpha, beta, i) return Float64(Float64(Float64(Float64(Float64(alpha + beta) * 0.125) / i) + 0.0625) + Float64(Float64(Float64(alpha + beta) * -0.125) / i)) end
function tmp = code(alpha, beta, i) tmp = ((((alpha + beta) * 0.125) / i) + 0.0625) + (((alpha + beta) * -0.125) / i); end
code[alpha_, beta_, i_] := N[(N[(N[(N[(N[(alpha + beta), $MachinePrecision] * 0.125), $MachinePrecision] / i), $MachinePrecision] + 0.0625), $MachinePrecision] + N[(N[(N[(alpha + beta), $MachinePrecision] * -0.125), $MachinePrecision] / i), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{\left(\alpha + \beta\right) \cdot 0.125}{i} + 0.0625\right) + \frac{\left(\alpha + \beta\right) \cdot -0.125}{i}
\end{array}
Initial program 16.5%
associate-/l/15.6%
Simplified15.6%
Taylor expanded in i around inf 74.4%
sub-neg74.4%
+-commutative74.4%
fma-define74.4%
distribute-lft-out74.4%
+-commutative74.4%
+-commutative74.4%
Applied egg-rr74.4%
fma-undefine74.4%
associate-/l*74.4%
associate-*r*74.4%
metadata-eval74.4%
+-commutative74.4%
*-commutative74.4%
+-commutative74.4%
distribute-lft-neg-in74.4%
metadata-eval74.4%
associate-*r/74.4%
+-commutative74.4%
*-commutative74.4%
+-commutative74.4%
Simplified74.4%
Final simplification74.4%
(FPCore (alpha beta i) :precision binary64 (if (<= beta 4.8e+268) 0.0625 0.0))
double code(double alpha, double beta, double i) {
double tmp;
if (beta <= 4.8e+268) {
tmp = 0.0625;
} else {
tmp = 0.0;
}
return tmp;
}
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: tmp
if (beta <= 4.8d+268) then
tmp = 0.0625d0
else
tmp = 0.0d0
end if
code = tmp
end function
public static double code(double alpha, double beta, double i) {
double tmp;
if (beta <= 4.8e+268) {
tmp = 0.0625;
} else {
tmp = 0.0;
}
return tmp;
}
def code(alpha, beta, i): tmp = 0 if beta <= 4.8e+268: tmp = 0.0625 else: tmp = 0.0 return tmp
function code(alpha, beta, i) tmp = 0.0 if (beta <= 4.8e+268) tmp = 0.0625; else tmp = 0.0; end return tmp end
function tmp_2 = code(alpha, beta, i) tmp = 0.0; if (beta <= 4.8e+268) tmp = 0.0625; else tmp = 0.0; end tmp_2 = tmp; end
code[alpha_, beta_, i_] := If[LessEqual[beta, 4.8e+268], 0.0625, 0.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\beta \leq 4.8 \cdot 10^{+268}:\\
\;\;\;\;0.0625\\
\mathbf{else}:\\
\;\;\;\;0\\
\end{array}
\end{array}
if beta < 4.7999999999999999e268Initial program 17.8%
associate-/l/16.9%
Simplified16.9%
Taylor expanded in i around inf 73.9%
if 4.7999999999999999e268 < beta Initial program 0.0%
associate-/l/0.0%
Simplified0.0%
Taylor expanded in i around inf 28.0%
Taylor expanded in i around 0 25.1%
div-sub25.1%
+-commutative25.1%
distribute-lft-in25.1%
associate-*r*25.3%
metadata-eval25.3%
associate-*r/25.3%
+-commutative25.3%
associate-*r/25.3%
+-inverses25.3%
Simplified25.3%
(FPCore (alpha beta i) :precision binary64 0.0)
double code(double alpha, double beta, double i) {
return 0.0;
}
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
code = 0.0d0
end function
public static double code(double alpha, double beta, double i) {
return 0.0;
}
def code(alpha, beta, i): return 0.0
function code(alpha, beta, i) return 0.0 end
function tmp = code(alpha, beta, i) tmp = 0.0; end
code[alpha_, beta_, i_] := 0.0
\begin{array}{l}
\\
0
\end{array}
Initial program 16.5%
associate-/l/15.6%
Simplified15.6%
Taylor expanded in i around inf 74.4%
Taylor expanded in i around 0 8.9%
div-sub8.9%
+-commutative8.9%
distribute-lft-in8.9%
associate-*r*9.0%
metadata-eval9.0%
associate-*r/9.0%
+-commutative9.0%
associate-*r/9.0%
+-inverses9.0%
Simplified9.0%
herbie shell --seed 2024111
(FPCore (alpha beta i)
:name "Octave 3.8, jcobi/4"
:precision binary64
:pre (and (and (> alpha -1.0) (> beta -1.0)) (> i 1.0))
(/ (/ (* (* i (+ (+ alpha beta) i)) (+ (* beta alpha) (* i (+ (+ alpha beta) i)))) (* (+ (+ alpha beta) (* 2.0 i)) (+ (+ alpha beta) (* 2.0 i)))) (- (* (+ (+ alpha beta) (* 2.0 i)) (+ (+ alpha beta) (* 2.0 i))) 1.0)))