
(FPCore (x y) :precision binary64 (/ (+ x y) (+ y 1.0)))
double code(double x, double y) {
return (x + y) / (y + 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / (y + 1.0d0)
end function
public static double code(double x, double y) {
return (x + y) / (y + 1.0);
}
def code(x, y): return (x + y) / (y + 1.0)
function code(x, y) return Float64(Float64(x + y) / Float64(y + 1.0)) end
function tmp = code(x, y) tmp = (x + y) / (y + 1.0); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{y + 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (+ x y) (+ y 1.0)))
double code(double x, double y) {
return (x + y) / (y + 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / (y + 1.0d0)
end function
public static double code(double x, double y) {
return (x + y) / (y + 1.0);
}
def code(x, y): return (x + y) / (y + 1.0)
function code(x, y) return Float64(Float64(x + y) / Float64(y + 1.0)) end
function tmp = code(x, y) tmp = (x + y) / (y + 1.0); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{y + 1}
\end{array}
(FPCore (x y) :precision binary64 (/ (+ x y) (+ y 1.0)))
double code(double x, double y) {
return (x + y) / (y + 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / (y + 1.0d0)
end function
public static double code(double x, double y) {
return (x + y) / (y + 1.0);
}
def code(x, y): return (x + y) / (y + 1.0)
function code(x, y) return Float64(Float64(x + y) / Float64(y + 1.0)) end
function tmp = code(x, y) tmp = (x + y) / (y + 1.0); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{y + 1}
\end{array}
Initial program 100.0%
(FPCore (x y) :precision binary64 (if (or (<= y -2.1e-8) (not (<= y 8.5e-36))) (/ y (+ y 1.0)) (/ x (+ y 1.0))))
double code(double x, double y) {
double tmp;
if ((y <= -2.1e-8) || !(y <= 8.5e-36)) {
tmp = y / (y + 1.0);
} else {
tmp = x / (y + 1.0);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-2.1d-8)) .or. (.not. (y <= 8.5d-36))) then
tmp = y / (y + 1.0d0)
else
tmp = x / (y + 1.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -2.1e-8) || !(y <= 8.5e-36)) {
tmp = y / (y + 1.0);
} else {
tmp = x / (y + 1.0);
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -2.1e-8) or not (y <= 8.5e-36): tmp = y / (y + 1.0) else: tmp = x / (y + 1.0) return tmp
function code(x, y) tmp = 0.0 if ((y <= -2.1e-8) || !(y <= 8.5e-36)) tmp = Float64(y / Float64(y + 1.0)); else tmp = Float64(x / Float64(y + 1.0)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -2.1e-8) || ~((y <= 8.5e-36))) tmp = y / (y + 1.0); else tmp = x / (y + 1.0); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -2.1e-8], N[Not[LessEqual[y, 8.5e-36]], $MachinePrecision]], N[(y / N[(y + 1.0), $MachinePrecision]), $MachinePrecision], N[(x / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.1 \cdot 10^{-8} \lor \neg \left(y \leq 8.5 \cdot 10^{-36}\right):\\
\;\;\;\;\frac{y}{y + 1}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y + 1}\\
\end{array}
\end{array}
if y < -2.09999999999999994e-8 or 8.5000000000000007e-36 < y Initial program 100.0%
Taylor expanded in x around 0 76.0%
+-commutative76.0%
Simplified76.0%
if -2.09999999999999994e-8 < y < 8.5000000000000007e-36Initial program 100.0%
Taylor expanded in x around inf 74.4%
+-commutative74.4%
Simplified74.4%
Final simplification75.2%
(FPCore (x y) :precision binary64 (if (<= y -4200000000.0) 1.0 (if (<= y 6500000000000.0) (/ x (+ y 1.0)) 1.0)))
double code(double x, double y) {
double tmp;
if (y <= -4200000000.0) {
tmp = 1.0;
} else if (y <= 6500000000000.0) {
tmp = x / (y + 1.0);
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-4200000000.0d0)) then
tmp = 1.0d0
else if (y <= 6500000000000.0d0) then
tmp = x / (y + 1.0d0)
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -4200000000.0) {
tmp = 1.0;
} else if (y <= 6500000000000.0) {
tmp = x / (y + 1.0);
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -4200000000.0: tmp = 1.0 elif y <= 6500000000000.0: tmp = x / (y + 1.0) else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -4200000000.0) tmp = 1.0; elseif (y <= 6500000000000.0) tmp = Float64(x / Float64(y + 1.0)); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -4200000000.0) tmp = 1.0; elseif (y <= 6500000000000.0) tmp = x / (y + 1.0); else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -4200000000.0], 1.0, If[LessEqual[y, 6500000000000.0], N[(x / N[(y + 1.0), $MachinePrecision]), $MachinePrecision], 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4200000000:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 6500000000000:\\
\;\;\;\;\frac{x}{y + 1}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -4.2e9 or 6.5e12 < y Initial program 100.0%
Taylor expanded in y around inf 78.3%
if -4.2e9 < y < 6.5e12Initial program 100.0%
Taylor expanded in x around inf 69.0%
+-commutative69.0%
Simplified69.0%
(FPCore (x y) :precision binary64 (if (<= y -1.0) 1.0 (if (<= y 12000000000.0) x 1.0)))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = 1.0;
} else if (y <= 12000000000.0) {
tmp = x;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = 1.0d0
else if (y <= 12000000000.0d0) then
tmp = x
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = 1.0;
} else if (y <= 12000000000.0) {
tmp = x;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = 1.0 elif y <= 12000000000.0: tmp = x else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = 1.0; elseif (y <= 12000000000.0) tmp = x; else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = 1.0; elseif (y <= 12000000000.0) tmp = x; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], 1.0, If[LessEqual[y, 12000000000.0], x, 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 12000000000:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -1 or 1.2e10 < y Initial program 100.0%
Taylor expanded in y around inf 77.0%
if -1 < y < 1.2e10Initial program 100.0%
Taylor expanded in y around 0 66.1%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 100.0%
Taylor expanded in y around inf 37.2%
herbie shell --seed 2024111
(FPCore (x y)
:name "Data.Colour.SRGB:invTransferFunction from colour-2.3.3"
:precision binary64
(/ (+ x y) (+ y 1.0)))