
(FPCore (x y) :precision binary64 (exp (* (* x y) y)))
double code(double x, double y) {
return exp(((x * y) * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = exp(((x * y) * y))
end function
public static double code(double x, double y) {
return Math.exp(((x * y) * y));
}
def code(x, y): return math.exp(((x * y) * y))
function code(x, y) return exp(Float64(Float64(x * y) * y)) end
function tmp = code(x, y) tmp = exp(((x * y) * y)); end
code[x_, y_] := N[Exp[N[(N[(x * y), $MachinePrecision] * y), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
e^{\left(x \cdot y\right) \cdot y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (exp (* (* x y) y)))
double code(double x, double y) {
return exp(((x * y) * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = exp(((x * y) * y))
end function
public static double code(double x, double y) {
return Math.exp(((x * y) * y));
}
def code(x, y): return math.exp(((x * y) * y))
function code(x, y) return exp(Float64(Float64(x * y) * y)) end
function tmp = code(x, y) tmp = exp(((x * y) * y)); end
code[x_, y_] := N[Exp[N[(N[(x * y), $MachinePrecision] * y), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
e^{\left(x \cdot y\right) \cdot y}
\end{array}
(FPCore (x y) :precision binary64 (/ (pow E (+ 1.0 (* x (* y y)))) E))
double code(double x, double y) {
return pow(((double) M_E), (1.0 + (x * (y * y)))) / ((double) M_E);
}
public static double code(double x, double y) {
return Math.pow(Math.E, (1.0 + (x * (y * y)))) / Math.E;
}
def code(x, y): return math.pow(math.e, (1.0 + (x * (y * y)))) / math.e
function code(x, y) return Float64((exp(1) ^ Float64(1.0 + Float64(x * Float64(y * y)))) / exp(1)) end
function tmp = code(x, y) tmp = (2.71828182845904523536 ^ (1.0 + (x * (y * y)))) / 2.71828182845904523536; end
code[x_, y_] := N[(N[Power[E, N[(1.0 + N[(x * N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / E), $MachinePrecision]
\begin{array}{l}
\\
\frac{{e}^{\left(1 + x \cdot \left(y \cdot y\right)\right)}}{e}
\end{array}
Initial program 99.9%
*-un-lft-identity99.9%
exp-prod99.9%
expm1-log1p-u73.0%
expm1-undefine73.0%
pow-sub73.0%
exp-1-e73.0%
log1p-undefine73.0%
rem-exp-log100.0%
associate-*l*100.0%
pow2100.0%
pow1100.0%
exp-1-e100.0%
Applied egg-rr100.0%
unpow2100.0%
Applied egg-rr100.0%
(FPCore (x y) :precision binary64 (pow E (* x (* y y))))
double code(double x, double y) {
return pow(((double) M_E), (x * (y * y)));
}
public static double code(double x, double y) {
return Math.pow(Math.E, (x * (y * y)));
}
def code(x, y): return math.pow(math.e, (x * (y * y)))
function code(x, y) return exp(1) ^ Float64(x * Float64(y * y)) end
function tmp = code(x, y) tmp = 2.71828182845904523536 ^ (x * (y * y)); end
code[x_, y_] := N[Power[E, N[(x * N[(y * y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
{e}^{\left(x \cdot \left(y \cdot y\right)\right)}
\end{array}
Initial program 99.9%
*-un-lft-identity99.9%
exp-prod99.9%
exp-1-e99.9%
associate-*l*99.9%
pow299.9%
Applied egg-rr99.9%
unpow2100.0%
Applied egg-rr99.9%
(FPCore (x y) :precision binary64 (exp (* y (* x y))))
double code(double x, double y) {
return exp((y * (x * y)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = exp((y * (x * y)))
end function
public static double code(double x, double y) {
return Math.exp((y * (x * y)));
}
def code(x, y): return math.exp((y * (x * y)))
function code(x, y) return exp(Float64(y * Float64(x * y))) end
function tmp = code(x, y) tmp = exp((y * (x * y))); end
code[x_, y_] := N[Exp[N[(y * N[(x * y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
e^{y \cdot \left(x \cdot y\right)}
\end{array}
Initial program 99.9%
Final simplification99.9%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 99.9%
Taylor expanded in x around 0 54.0%
herbie shell --seed 2024111
(FPCore (x y)
:name "Data.Random.Distribution.Normal:normalF from random-fu-0.2.6.2"
:precision binary64
(exp (* (* x y) y)))