
(FPCore (x y) :precision binary64 (- (* x x) (* y y)))
double code(double x, double y) {
return (x * x) - (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * x) - (y * y)
end function
public static double code(double x, double y) {
return (x * x) - (y * y);
}
def code(x, y): return (x * x) - (y * y)
function code(x, y) return Float64(Float64(x * x) - Float64(y * y)) end
function tmp = code(x, y) tmp = (x * x) - (y * y); end
code[x_, y_] := N[(N[(x * x), $MachinePrecision] - N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot x - y \cdot y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- (* x x) (* y y)))
double code(double x, double y) {
return (x * x) - (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * x) - (y * y)
end function
public static double code(double x, double y) {
return (x * x) - (y * y);
}
def code(x, y): return (x * x) - (y * y)
function code(x, y) return Float64(Float64(x * x) - Float64(y * y)) end
function tmp = code(x, y) tmp = (x * x) - (y * y); end
code[x_, y_] := N[(N[(x * x), $MachinePrecision] - N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot x - y \cdot y
\end{array}
x_m = (fabs.f64 x) (FPCore (x_m y) :precision binary64 (if (<= x_m 1.35e+218) (fma x_m x_m (* y (- y))) (* x_m (+ x_m y))))
x_m = fabs(x);
double code(double x_m, double y) {
double tmp;
if (x_m <= 1.35e+218) {
tmp = fma(x_m, x_m, (y * -y));
} else {
tmp = x_m * (x_m + y);
}
return tmp;
}
x_m = abs(x) function code(x_m, y) tmp = 0.0 if (x_m <= 1.35e+218) tmp = fma(x_m, x_m, Float64(y * Float64(-y))); else tmp = Float64(x_m * Float64(x_m + y)); end return tmp end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_, y_] := If[LessEqual[x$95$m, 1.35e+218], N[(x$95$m * x$95$m + N[(y * (-y)), $MachinePrecision]), $MachinePrecision], N[(x$95$m * N[(x$95$m + y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
\begin{array}{l}
\mathbf{if}\;x\_m \leq 1.35 \cdot 10^{+218}:\\
\;\;\;\;\mathsf{fma}\left(x\_m, x\_m, y \cdot \left(-y\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x\_m \cdot \left(x\_m + y\right)\\
\end{array}
\end{array}
if x < 1.35000000000000006e218Initial program 94.3%
sqr-neg94.3%
cancel-sign-sub94.3%
fma-define98.4%
Simplified98.4%
if 1.35000000000000006e218 < x Initial program 72.7%
difference-of-squares100.0%
sub-neg100.0%
add-sqr-sqrt36.4%
sqrt-unprod100.0%
sqr-neg100.0%
sqrt-prod63.6%
add-sqr-sqrt100.0%
Applied egg-rr100.0%
Taylor expanded in x around inf 100.0%
Final simplification98.4%
x_m = (fabs.f64 x) (FPCore (x_m y) :precision binary64 (if (<= (* y y) 2e+301) (- (* x_m x_m) (* y y)) (* y (- y))))
x_m = fabs(x);
double code(double x_m, double y) {
double tmp;
if ((y * y) <= 2e+301) {
tmp = (x_m * x_m) - (y * y);
} else {
tmp = y * -y;
}
return tmp;
}
x_m = abs(x)
real(8) function code(x_m, y)
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8) :: tmp
if ((y * y) <= 2d+301) then
tmp = (x_m * x_m) - (y * y)
else
tmp = y * -y
end if
code = tmp
end function
x_m = Math.abs(x);
public static double code(double x_m, double y) {
double tmp;
if ((y * y) <= 2e+301) {
tmp = (x_m * x_m) - (y * y);
} else {
tmp = y * -y;
}
return tmp;
}
x_m = math.fabs(x) def code(x_m, y): tmp = 0 if (y * y) <= 2e+301: tmp = (x_m * x_m) - (y * y) else: tmp = y * -y return tmp
x_m = abs(x) function code(x_m, y) tmp = 0.0 if (Float64(y * y) <= 2e+301) tmp = Float64(Float64(x_m * x_m) - Float64(y * y)); else tmp = Float64(y * Float64(-y)); end return tmp end
x_m = abs(x); function tmp_2 = code(x_m, y) tmp = 0.0; if ((y * y) <= 2e+301) tmp = (x_m * x_m) - (y * y); else tmp = y * -y; end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_, y_] := If[LessEqual[N[(y * y), $MachinePrecision], 2e+301], N[(N[(x$95$m * x$95$m), $MachinePrecision] - N[(y * y), $MachinePrecision]), $MachinePrecision], N[(y * (-y)), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
\begin{array}{l}
\mathbf{if}\;y \cdot y \leq 2 \cdot 10^{+301}:\\
\;\;\;\;x\_m \cdot x\_m - y \cdot y\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(-y\right)\\
\end{array}
\end{array}
if (*.f64 y y) < 2.00000000000000011e301Initial program 100.0%
if 2.00000000000000011e301 < (*.f64 y y) Initial program 74.6%
Taylor expanded in x around 0 89.6%
neg-mul-189.6%
Simplified89.6%
unpow289.6%
distribute-lft-neg-in89.6%
Applied egg-rr89.6%
Final simplification97.3%
x_m = (fabs.f64 x) (FPCore (x_m y) :precision binary64 (if (<= (* y y) 2e-23) (* x_m (+ x_m y)) (* y (- y))))
x_m = fabs(x);
double code(double x_m, double y) {
double tmp;
if ((y * y) <= 2e-23) {
tmp = x_m * (x_m + y);
} else {
tmp = y * -y;
}
return tmp;
}
x_m = abs(x)
real(8) function code(x_m, y)
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8) :: tmp
if ((y * y) <= 2d-23) then
tmp = x_m * (x_m + y)
else
tmp = y * -y
end if
code = tmp
end function
x_m = Math.abs(x);
public static double code(double x_m, double y) {
double tmp;
if ((y * y) <= 2e-23) {
tmp = x_m * (x_m + y);
} else {
tmp = y * -y;
}
return tmp;
}
x_m = math.fabs(x) def code(x_m, y): tmp = 0 if (y * y) <= 2e-23: tmp = x_m * (x_m + y) else: tmp = y * -y return tmp
x_m = abs(x) function code(x_m, y) tmp = 0.0 if (Float64(y * y) <= 2e-23) tmp = Float64(x_m * Float64(x_m + y)); else tmp = Float64(y * Float64(-y)); end return tmp end
x_m = abs(x); function tmp_2 = code(x_m, y) tmp = 0.0; if ((y * y) <= 2e-23) tmp = x_m * (x_m + y); else tmp = y * -y; end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_, y_] := If[LessEqual[N[(y * y), $MachinePrecision], 2e-23], N[(x$95$m * N[(x$95$m + y), $MachinePrecision]), $MachinePrecision], N[(y * (-y)), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
\begin{array}{l}
\mathbf{if}\;y \cdot y \leq 2 \cdot 10^{-23}:\\
\;\;\;\;x\_m \cdot \left(x\_m + y\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(-y\right)\\
\end{array}
\end{array}
if (*.f64 y y) < 1.99999999999999992e-23Initial program 100.0%
difference-of-squares100.0%
sub-neg100.0%
add-sqr-sqrt50.4%
sqrt-unprod92.7%
sqr-neg92.7%
sqrt-prod42.3%
add-sqr-sqrt84.7%
Applied egg-rr84.7%
Taylor expanded in x around inf 85.1%
if 1.99999999999999992e-23 < (*.f64 y y) Initial program 87.4%
Taylor expanded in x around 0 80.4%
neg-mul-180.4%
Simplified80.4%
unpow280.4%
distribute-lft-neg-in80.4%
Applied egg-rr80.4%
Final simplification82.6%
x_m = (fabs.f64 x) (FPCore (x_m y) :precision binary64 (if (<= x_m 7.8e+217) (* y (- y)) (* x_m y)))
x_m = fabs(x);
double code(double x_m, double y) {
double tmp;
if (x_m <= 7.8e+217) {
tmp = y * -y;
} else {
tmp = x_m * y;
}
return tmp;
}
x_m = abs(x)
real(8) function code(x_m, y)
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8) :: tmp
if (x_m <= 7.8d+217) then
tmp = y * -y
else
tmp = x_m * y
end if
code = tmp
end function
x_m = Math.abs(x);
public static double code(double x_m, double y) {
double tmp;
if (x_m <= 7.8e+217) {
tmp = y * -y;
} else {
tmp = x_m * y;
}
return tmp;
}
x_m = math.fabs(x) def code(x_m, y): tmp = 0 if x_m <= 7.8e+217: tmp = y * -y else: tmp = x_m * y return tmp
x_m = abs(x) function code(x_m, y) tmp = 0.0 if (x_m <= 7.8e+217) tmp = Float64(y * Float64(-y)); else tmp = Float64(x_m * y); end return tmp end
x_m = abs(x); function tmp_2 = code(x_m, y) tmp = 0.0; if (x_m <= 7.8e+217) tmp = y * -y; else tmp = x_m * y; end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_, y_] := If[LessEqual[x$95$m, 7.8e+217], N[(y * (-y)), $MachinePrecision], N[(x$95$m * y), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
\begin{array}{l}
\mathbf{if}\;x\_m \leq 7.8 \cdot 10^{+217}:\\
\;\;\;\;y \cdot \left(-y\right)\\
\mathbf{else}:\\
\;\;\;\;x\_m \cdot y\\
\end{array}
\end{array}
if x < 7.79999999999999986e217Initial program 94.3%
Taylor expanded in x around 0 58.6%
neg-mul-158.6%
Simplified58.6%
unpow258.6%
distribute-lft-neg-in58.6%
Applied egg-rr58.6%
if 7.79999999999999986e217 < x Initial program 72.7%
difference-of-squares100.0%
sub-neg100.0%
add-sqr-sqrt36.4%
sqrt-unprod100.0%
sqr-neg100.0%
sqrt-prod63.6%
add-sqr-sqrt100.0%
Applied egg-rr100.0%
Taylor expanded in x around inf 100.0%
Taylor expanded in x around 0 29.0%
Final simplification57.3%
x_m = (fabs.f64 x) (FPCore (x_m y) :precision binary64 (* x_m y))
x_m = fabs(x);
double code(double x_m, double y) {
return x_m * y;
}
x_m = abs(x)
real(8) function code(x_m, y)
real(8), intent (in) :: x_m
real(8), intent (in) :: y
code = x_m * y
end function
x_m = Math.abs(x);
public static double code(double x_m, double y) {
return x_m * y;
}
x_m = math.fabs(x) def code(x_m, y): return x_m * y
x_m = abs(x) function code(x_m, y) return Float64(x_m * y) end
x_m = abs(x); function tmp = code(x_m, y) tmp = x_m * y; end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_, y_] := N[(x$95$m * y), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x\_m \cdot y
\end{array}
Initial program 93.4%
difference-of-squares100.0%
sub-neg100.0%
add-sqr-sqrt49.1%
sqrt-unprod73.6%
sqr-neg73.6%
sqrt-prod25.9%
add-sqr-sqrt50.3%
Applied egg-rr50.3%
Taylor expanded in x around inf 54.4%
Taylor expanded in x around 0 14.2%
herbie shell --seed 2024111
(FPCore (x y)
:name "Examples.Basics.BasicTests:f2 from sbv-4.4"
:precision binary64
(- (* x x) (* y y)))