
(FPCore (x y z) :precision binary64 (+ (+ (+ (+ (+ x y) y) x) z) x))
double code(double x, double y, double z) {
return ((((x + y) + y) + x) + z) + x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((((x + y) + y) + x) + z) + x
end function
public static double code(double x, double y, double z) {
return ((((x + y) + y) + x) + z) + x;
}
def code(x, y, z): return ((((x + y) + y) + x) + z) + x
function code(x, y, z) return Float64(Float64(Float64(Float64(Float64(x + y) + y) + x) + z) + x) end
function tmp = code(x, y, z) tmp = ((((x + y) + y) + x) + z) + x; end
code[x_, y_, z_] := N[(N[(N[(N[(N[(x + y), $MachinePrecision] + y), $MachinePrecision] + x), $MachinePrecision] + z), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(\left(\left(x + y\right) + y\right) + x\right) + z\right) + x
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (+ (+ (+ (+ x y) y) x) z) x))
double code(double x, double y, double z) {
return ((((x + y) + y) + x) + z) + x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((((x + y) + y) + x) + z) + x
end function
public static double code(double x, double y, double z) {
return ((((x + y) + y) + x) + z) + x;
}
def code(x, y, z): return ((((x + y) + y) + x) + z) + x
function code(x, y, z) return Float64(Float64(Float64(Float64(Float64(x + y) + y) + x) + z) + x) end
function tmp = code(x, y, z) tmp = ((((x + y) + y) + x) + z) + x; end
code[x_, y_, z_] := N[(N[(N[(N[(N[(x + y), $MachinePrecision] + y), $MachinePrecision] + x), $MachinePrecision] + z), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(\left(\left(x + y\right) + y\right) + x\right) + z\right) + x
\end{array}
(FPCore (x y z) :precision binary64 (- z (fma x -3.0 (* y -2.0))))
double code(double x, double y, double z) {
return z - fma(x, -3.0, (y * -2.0));
}
function code(x, y, z) return Float64(z - fma(x, -3.0, Float64(y * -2.0))) end
code[x_, y_, z_] := N[(z - N[(x * -3.0 + N[(y * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
z - \mathsf{fma}\left(x, -3, y \cdot -2\right)
\end{array}
Initial program 99.9%
+-commutative99.9%
associate-+l+99.9%
remove-double-neg99.9%
unsub-neg99.9%
+-commutative99.9%
+-commutative99.9%
associate-+l+99.9%
associate-+r+99.9%
associate-+r+99.9%
distribute-neg-in99.9%
distribute-neg-out99.9%
neg-mul-199.9%
count-299.9%
distribute-lft-neg-in99.9%
metadata-eval99.9%
metadata-eval99.9%
distribute-rgt-out99.9%
distribute-neg-out99.9%
fma-define100.0%
Simplified100.0%
(FPCore (x y z)
:precision binary64
(if (<= x -1.55e+118)
(* x 3.0)
(if (<= x -195000.0)
z
(if (<= x -6.5e-81)
(* y 2.0)
(if (<= x -1.66e-276) z (if (<= x 1.8e+47) (* y 2.0) (* x 3.0)))))))
double code(double x, double y, double z) {
double tmp;
if (x <= -1.55e+118) {
tmp = x * 3.0;
} else if (x <= -195000.0) {
tmp = z;
} else if (x <= -6.5e-81) {
tmp = y * 2.0;
} else if (x <= -1.66e-276) {
tmp = z;
} else if (x <= 1.8e+47) {
tmp = y * 2.0;
} else {
tmp = x * 3.0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-1.55d+118)) then
tmp = x * 3.0d0
else if (x <= (-195000.0d0)) then
tmp = z
else if (x <= (-6.5d-81)) then
tmp = y * 2.0d0
else if (x <= (-1.66d-276)) then
tmp = z
else if (x <= 1.8d+47) then
tmp = y * 2.0d0
else
tmp = x * 3.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -1.55e+118) {
tmp = x * 3.0;
} else if (x <= -195000.0) {
tmp = z;
} else if (x <= -6.5e-81) {
tmp = y * 2.0;
} else if (x <= -1.66e-276) {
tmp = z;
} else if (x <= 1.8e+47) {
tmp = y * 2.0;
} else {
tmp = x * 3.0;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -1.55e+118: tmp = x * 3.0 elif x <= -195000.0: tmp = z elif x <= -6.5e-81: tmp = y * 2.0 elif x <= -1.66e-276: tmp = z elif x <= 1.8e+47: tmp = y * 2.0 else: tmp = x * 3.0 return tmp
function code(x, y, z) tmp = 0.0 if (x <= -1.55e+118) tmp = Float64(x * 3.0); elseif (x <= -195000.0) tmp = z; elseif (x <= -6.5e-81) tmp = Float64(y * 2.0); elseif (x <= -1.66e-276) tmp = z; elseif (x <= 1.8e+47) tmp = Float64(y * 2.0); else tmp = Float64(x * 3.0); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -1.55e+118) tmp = x * 3.0; elseif (x <= -195000.0) tmp = z; elseif (x <= -6.5e-81) tmp = y * 2.0; elseif (x <= -1.66e-276) tmp = z; elseif (x <= 1.8e+47) tmp = y * 2.0; else tmp = x * 3.0; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -1.55e+118], N[(x * 3.0), $MachinePrecision], If[LessEqual[x, -195000.0], z, If[LessEqual[x, -6.5e-81], N[(y * 2.0), $MachinePrecision], If[LessEqual[x, -1.66e-276], z, If[LessEqual[x, 1.8e+47], N[(y * 2.0), $MachinePrecision], N[(x * 3.0), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.55 \cdot 10^{+118}:\\
\;\;\;\;x \cdot 3\\
\mathbf{elif}\;x \leq -195000:\\
\;\;\;\;z\\
\mathbf{elif}\;x \leq -6.5 \cdot 10^{-81}:\\
\;\;\;\;y \cdot 2\\
\mathbf{elif}\;x \leq -1.66 \cdot 10^{-276}:\\
\;\;\;\;z\\
\mathbf{elif}\;x \leq 1.8 \cdot 10^{+47}:\\
\;\;\;\;y \cdot 2\\
\mathbf{else}:\\
\;\;\;\;x \cdot 3\\
\end{array}
\end{array}
if x < -1.54999999999999993e118 or 1.80000000000000004e47 < x Initial program 99.8%
associate-+l+99.8%
associate-+l+99.8%
+-commutative99.8%
count-299.8%
+-commutative99.8%
+-commutative99.8%
Simplified99.8%
Taylor expanded in x around inf 64.5%
if -1.54999999999999993e118 < x < -195000 or -6.5000000000000002e-81 < x < -1.65999999999999996e-276Initial program 100.0%
associate-+l+100.0%
associate-+l+100.0%
+-commutative100.0%
count-2100.0%
+-commutative100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in z around inf 58.4%
if -195000 < x < -6.5000000000000002e-81 or -1.65999999999999996e-276 < x < 1.80000000000000004e47Initial program 99.9%
associate-+l+99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in y around inf 61.9%
Final simplification62.0%
(FPCore (x y z) :precision binary64 (if (<= y -5.2e-33) (- (* x 3.0) (* y -2.0)) (if (<= y 1.68e+69) (+ (+ z x) (* x 2.0)) (* y (+ 2.0 (* 3.0 (/ x y)))))))
double code(double x, double y, double z) {
double tmp;
if (y <= -5.2e-33) {
tmp = (x * 3.0) - (y * -2.0);
} else if (y <= 1.68e+69) {
tmp = (z + x) + (x * 2.0);
} else {
tmp = y * (2.0 + (3.0 * (x / y)));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-5.2d-33)) then
tmp = (x * 3.0d0) - (y * (-2.0d0))
else if (y <= 1.68d+69) then
tmp = (z + x) + (x * 2.0d0)
else
tmp = y * (2.0d0 + (3.0d0 * (x / y)))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -5.2e-33) {
tmp = (x * 3.0) - (y * -2.0);
} else if (y <= 1.68e+69) {
tmp = (z + x) + (x * 2.0);
} else {
tmp = y * (2.0 + (3.0 * (x / y)));
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -5.2e-33: tmp = (x * 3.0) - (y * -2.0) elif y <= 1.68e+69: tmp = (z + x) + (x * 2.0) else: tmp = y * (2.0 + (3.0 * (x / y))) return tmp
function code(x, y, z) tmp = 0.0 if (y <= -5.2e-33) tmp = Float64(Float64(x * 3.0) - Float64(y * -2.0)); elseif (y <= 1.68e+69) tmp = Float64(Float64(z + x) + Float64(x * 2.0)); else tmp = Float64(y * Float64(2.0 + Float64(3.0 * Float64(x / y)))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -5.2e-33) tmp = (x * 3.0) - (y * -2.0); elseif (y <= 1.68e+69) tmp = (z + x) + (x * 2.0); else tmp = y * (2.0 + (3.0 * (x / y))); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -5.2e-33], N[(N[(x * 3.0), $MachinePrecision] - N[(y * -2.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.68e+69], N[(N[(z + x), $MachinePrecision] + N[(x * 2.0), $MachinePrecision]), $MachinePrecision], N[(y * N[(2.0 + N[(3.0 * N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5.2 \cdot 10^{-33}:\\
\;\;\;\;x \cdot 3 - y \cdot -2\\
\mathbf{elif}\;y \leq 1.68 \cdot 10^{+69}:\\
\;\;\;\;\left(z + x\right) + x \cdot 2\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(2 + 3 \cdot \frac{x}{y}\right)\\
\end{array}
\end{array}
if y < -5.19999999999999988e-33Initial program 99.9%
+-commutative99.9%
associate-+l+99.9%
remove-double-neg99.9%
unsub-neg99.9%
+-commutative99.9%
+-commutative99.9%
associate-+l+99.8%
associate-+r+99.9%
associate-+r+100.0%
distribute-neg-in100.0%
distribute-neg-out100.0%
neg-mul-1100.0%
count-2100.0%
distribute-lft-neg-in100.0%
metadata-eval100.0%
metadata-eval100.0%
distribute-rgt-out100.0%
distribute-neg-out100.0%
fma-define100.0%
Simplified100.0%
Taylor expanded in x around 0 100.0%
Taylor expanded in z around 0 83.8%
if -5.19999999999999988e-33 < y < 1.68000000000000001e69Initial program 99.8%
associate-+l+99.8%
associate-+l+99.8%
+-commutative99.8%
count-299.8%
+-commutative99.8%
+-commutative99.8%
Simplified99.8%
Taylor expanded in x around inf 89.7%
if 1.68000000000000001e69 < y Initial program 100.0%
+-commutative100.0%
associate-+l+100.0%
remove-double-neg100.0%
unsub-neg100.0%
+-commutative100.0%
+-commutative100.0%
associate-+l+100.0%
associate-+r+100.0%
associate-+r+99.9%
distribute-neg-in99.9%
distribute-neg-out99.9%
neg-mul-199.9%
count-299.9%
distribute-lft-neg-in99.9%
metadata-eval99.9%
metadata-eval99.9%
distribute-rgt-out99.9%
distribute-neg-out99.9%
fma-define100.0%
Simplified100.0%
Taylor expanded in x around 0 99.9%
Taylor expanded in z around 0 89.1%
Taylor expanded in y around inf 89.2%
Final simplification88.1%
(FPCore (x y z) :precision binary64 (if (or (<= y -7.2e-33) (not (<= y 1.12e+69))) (+ x (* 2.0 (+ x y))) (+ (+ z x) (* x 2.0))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -7.2e-33) || !(y <= 1.12e+69)) {
tmp = x + (2.0 * (x + y));
} else {
tmp = (z + x) + (x * 2.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-7.2d-33)) .or. (.not. (y <= 1.12d+69))) then
tmp = x + (2.0d0 * (x + y))
else
tmp = (z + x) + (x * 2.0d0)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -7.2e-33) || !(y <= 1.12e+69)) {
tmp = x + (2.0 * (x + y));
} else {
tmp = (z + x) + (x * 2.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -7.2e-33) or not (y <= 1.12e+69): tmp = x + (2.0 * (x + y)) else: tmp = (z + x) + (x * 2.0) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -7.2e-33) || !(y <= 1.12e+69)) tmp = Float64(x + Float64(2.0 * Float64(x + y))); else tmp = Float64(Float64(z + x) + Float64(x * 2.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -7.2e-33) || ~((y <= 1.12e+69))) tmp = x + (2.0 * (x + y)); else tmp = (z + x) + (x * 2.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -7.2e-33], N[Not[LessEqual[y, 1.12e+69]], $MachinePrecision]], N[(x + N[(2.0 * N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(z + x), $MachinePrecision] + N[(x * 2.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -7.2 \cdot 10^{-33} \lor \neg \left(y \leq 1.12 \cdot 10^{+69}\right):\\
\;\;\;\;x + 2 \cdot \left(x + y\right)\\
\mathbf{else}:\\
\;\;\;\;\left(z + x\right) + x \cdot 2\\
\end{array}
\end{array}
if y < -7.20000000000000068e-33 or 1.12e69 < y Initial program 99.9%
associate-+l+99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in z around 0 86.3%
if -7.20000000000000068e-33 < y < 1.12e69Initial program 99.8%
associate-+l+99.8%
associate-+l+99.8%
+-commutative99.8%
count-299.8%
+-commutative99.8%
+-commutative99.8%
Simplified99.8%
Taylor expanded in x around inf 89.7%
Final simplification88.0%
(FPCore (x y z) :precision binary64 (if (or (<= y -1.6e-34) (not (<= y 2.8e+68))) (+ x (* 2.0 (+ x y))) (- z (* x -3.0))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -1.6e-34) || !(y <= 2.8e+68)) {
tmp = x + (2.0 * (x + y));
} else {
tmp = z - (x * -3.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1.6d-34)) .or. (.not. (y <= 2.8d+68))) then
tmp = x + (2.0d0 * (x + y))
else
tmp = z - (x * (-3.0d0))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -1.6e-34) || !(y <= 2.8e+68)) {
tmp = x + (2.0 * (x + y));
} else {
tmp = z - (x * -3.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -1.6e-34) or not (y <= 2.8e+68): tmp = x + (2.0 * (x + y)) else: tmp = z - (x * -3.0) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -1.6e-34) || !(y <= 2.8e+68)) tmp = Float64(x + Float64(2.0 * Float64(x + y))); else tmp = Float64(z - Float64(x * -3.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -1.6e-34) || ~((y <= 2.8e+68))) tmp = x + (2.0 * (x + y)); else tmp = z - (x * -3.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -1.6e-34], N[Not[LessEqual[y, 2.8e+68]], $MachinePrecision]], N[(x + N[(2.0 * N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(z - N[(x * -3.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.6 \cdot 10^{-34} \lor \neg \left(y \leq 2.8 \cdot 10^{+68}\right):\\
\;\;\;\;x + 2 \cdot \left(x + y\right)\\
\mathbf{else}:\\
\;\;\;\;z - x \cdot -3\\
\end{array}
\end{array}
if y < -1.60000000000000001e-34 or 2.8e68 < y Initial program 99.9%
associate-+l+99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in z around 0 86.3%
if -1.60000000000000001e-34 < y < 2.8e68Initial program 99.8%
+-commutative99.8%
associate-+l+99.8%
remove-double-neg99.8%
unsub-neg99.8%
+-commutative99.8%
+-commutative99.8%
associate-+l+99.8%
associate-+r+99.8%
associate-+r+99.8%
distribute-neg-in99.8%
distribute-neg-out99.8%
neg-mul-199.8%
count-299.8%
distribute-lft-neg-in99.8%
metadata-eval99.8%
metadata-eval99.8%
distribute-rgt-out99.8%
distribute-neg-out99.8%
fma-define99.9%
Simplified99.9%
Taylor expanded in x around inf 89.7%
*-commutative89.7%
Simplified89.7%
Final simplification88.0%
(FPCore (x y z) :precision binary64 (if (<= y -4.5e-33) (- (* x 3.0) (* y -2.0)) (if (<= y 3e+68) (+ (+ z x) (* x 2.0)) (+ x (* 2.0 (+ x y))))))
double code(double x, double y, double z) {
double tmp;
if (y <= -4.5e-33) {
tmp = (x * 3.0) - (y * -2.0);
} else if (y <= 3e+68) {
tmp = (z + x) + (x * 2.0);
} else {
tmp = x + (2.0 * (x + y));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-4.5d-33)) then
tmp = (x * 3.0d0) - (y * (-2.0d0))
else if (y <= 3d+68) then
tmp = (z + x) + (x * 2.0d0)
else
tmp = x + (2.0d0 * (x + y))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -4.5e-33) {
tmp = (x * 3.0) - (y * -2.0);
} else if (y <= 3e+68) {
tmp = (z + x) + (x * 2.0);
} else {
tmp = x + (2.0 * (x + y));
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -4.5e-33: tmp = (x * 3.0) - (y * -2.0) elif y <= 3e+68: tmp = (z + x) + (x * 2.0) else: tmp = x + (2.0 * (x + y)) return tmp
function code(x, y, z) tmp = 0.0 if (y <= -4.5e-33) tmp = Float64(Float64(x * 3.0) - Float64(y * -2.0)); elseif (y <= 3e+68) tmp = Float64(Float64(z + x) + Float64(x * 2.0)); else tmp = Float64(x + Float64(2.0 * Float64(x + y))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -4.5e-33) tmp = (x * 3.0) - (y * -2.0); elseif (y <= 3e+68) tmp = (z + x) + (x * 2.0); else tmp = x + (2.0 * (x + y)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -4.5e-33], N[(N[(x * 3.0), $MachinePrecision] - N[(y * -2.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 3e+68], N[(N[(z + x), $MachinePrecision] + N[(x * 2.0), $MachinePrecision]), $MachinePrecision], N[(x + N[(2.0 * N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4.5 \cdot 10^{-33}:\\
\;\;\;\;x \cdot 3 - y \cdot -2\\
\mathbf{elif}\;y \leq 3 \cdot 10^{+68}:\\
\;\;\;\;\left(z + x\right) + x \cdot 2\\
\mathbf{else}:\\
\;\;\;\;x + 2 \cdot \left(x + y\right)\\
\end{array}
\end{array}
if y < -4.49999999999999991e-33Initial program 99.9%
+-commutative99.9%
associate-+l+99.9%
remove-double-neg99.9%
unsub-neg99.9%
+-commutative99.9%
+-commutative99.9%
associate-+l+99.8%
associate-+r+99.9%
associate-+r+100.0%
distribute-neg-in100.0%
distribute-neg-out100.0%
neg-mul-1100.0%
count-2100.0%
distribute-lft-neg-in100.0%
metadata-eval100.0%
metadata-eval100.0%
distribute-rgt-out100.0%
distribute-neg-out100.0%
fma-define100.0%
Simplified100.0%
Taylor expanded in x around 0 100.0%
Taylor expanded in z around 0 83.8%
if -4.49999999999999991e-33 < y < 3.0000000000000002e68Initial program 99.8%
associate-+l+99.8%
associate-+l+99.8%
+-commutative99.8%
count-299.8%
+-commutative99.8%
+-commutative99.8%
Simplified99.8%
Taylor expanded in x around inf 89.7%
if 3.0000000000000002e68 < y Initial program 100.0%
associate-+l+100.0%
associate-+l+100.0%
+-commutative100.0%
count-2100.0%
+-commutative100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in z around 0 89.2%
Final simplification88.0%
(FPCore (x y z) :precision binary64 (if (or (<= y -6.8e+87) (not (<= y 9.8e+49))) (- z (* y -2.0)) (- z (* x -3.0))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -6.8e+87) || !(y <= 9.8e+49)) {
tmp = z - (y * -2.0);
} else {
tmp = z - (x * -3.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-6.8d+87)) .or. (.not. (y <= 9.8d+49))) then
tmp = z - (y * (-2.0d0))
else
tmp = z - (x * (-3.0d0))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -6.8e+87) || !(y <= 9.8e+49)) {
tmp = z - (y * -2.0);
} else {
tmp = z - (x * -3.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -6.8e+87) or not (y <= 9.8e+49): tmp = z - (y * -2.0) else: tmp = z - (x * -3.0) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -6.8e+87) || !(y <= 9.8e+49)) tmp = Float64(z - Float64(y * -2.0)); else tmp = Float64(z - Float64(x * -3.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -6.8e+87) || ~((y <= 9.8e+49))) tmp = z - (y * -2.0); else tmp = z - (x * -3.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -6.8e+87], N[Not[LessEqual[y, 9.8e+49]], $MachinePrecision]], N[(z - N[(y * -2.0), $MachinePrecision]), $MachinePrecision], N[(z - N[(x * -3.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -6.8 \cdot 10^{+87} \lor \neg \left(y \leq 9.8 \cdot 10^{+49}\right):\\
\;\;\;\;z - y \cdot -2\\
\mathbf{else}:\\
\;\;\;\;z - x \cdot -3\\
\end{array}
\end{array}
if y < -6.8000000000000004e87 or 9.8000000000000003e49 < y Initial program 99.9%
+-commutative99.9%
associate-+l+99.9%
remove-double-neg99.9%
unsub-neg99.9%
+-commutative99.9%
+-commutative99.9%
associate-+l+99.9%
associate-+r+99.9%
associate-+r+99.9%
distribute-neg-in99.9%
distribute-neg-out99.9%
neg-mul-199.9%
count-299.9%
distribute-lft-neg-in99.9%
metadata-eval99.9%
metadata-eval99.9%
distribute-rgt-out99.9%
distribute-neg-out99.9%
fma-define100.0%
Simplified100.0%
Taylor expanded in x around 0 83.7%
if -6.8000000000000004e87 < y < 9.8000000000000003e49Initial program 99.9%
+-commutative99.9%
associate-+l+99.9%
remove-double-neg99.9%
unsub-neg99.9%
+-commutative99.9%
+-commutative99.9%
associate-+l+99.9%
associate-+r+99.9%
associate-+r+99.9%
distribute-neg-in99.9%
distribute-neg-out99.9%
neg-mul-199.9%
count-299.9%
distribute-lft-neg-in99.9%
metadata-eval99.9%
metadata-eval99.9%
distribute-rgt-out99.9%
distribute-neg-out99.9%
fma-define99.9%
Simplified99.9%
Taylor expanded in x around inf 87.2%
*-commutative87.2%
Simplified87.2%
Final simplification85.7%
(FPCore (x y z) :precision binary64 (if (or (<= x -1.06e+144) (not (<= x 4.7e+179))) (* x 3.0) (- z (* y -2.0))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -1.06e+144) || !(x <= 4.7e+179)) {
tmp = x * 3.0;
} else {
tmp = z - (y * -2.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-1.06d+144)) .or. (.not. (x <= 4.7d+179))) then
tmp = x * 3.0d0
else
tmp = z - (y * (-2.0d0))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -1.06e+144) || !(x <= 4.7e+179)) {
tmp = x * 3.0;
} else {
tmp = z - (y * -2.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -1.06e+144) or not (x <= 4.7e+179): tmp = x * 3.0 else: tmp = z - (y * -2.0) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -1.06e+144) || !(x <= 4.7e+179)) tmp = Float64(x * 3.0); else tmp = Float64(z - Float64(y * -2.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -1.06e+144) || ~((x <= 4.7e+179))) tmp = x * 3.0; else tmp = z - (y * -2.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -1.06e+144], N[Not[LessEqual[x, 4.7e+179]], $MachinePrecision]], N[(x * 3.0), $MachinePrecision], N[(z - N[(y * -2.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.06 \cdot 10^{+144} \lor \neg \left(x \leq 4.7 \cdot 10^{+179}\right):\\
\;\;\;\;x \cdot 3\\
\mathbf{else}:\\
\;\;\;\;z - y \cdot -2\\
\end{array}
\end{array}
if x < -1.06e144 or 4.70000000000000007e179 < x Initial program 99.7%
associate-+l+99.7%
associate-+l+99.7%
+-commutative99.7%
count-299.7%
+-commutative99.7%
+-commutative99.7%
Simplified99.7%
Taylor expanded in x around inf 74.7%
if -1.06e144 < x < 4.70000000000000007e179Initial program 99.9%
+-commutative99.9%
associate-+l+99.9%
remove-double-neg99.9%
unsub-neg99.9%
+-commutative99.9%
+-commutative99.9%
associate-+l+99.9%
associate-+r+99.9%
associate-+r+100.0%
distribute-neg-in100.0%
distribute-neg-out100.0%
neg-mul-1100.0%
count-2100.0%
distribute-lft-neg-in100.0%
metadata-eval100.0%
metadata-eval100.0%
distribute-rgt-out100.0%
distribute-neg-out100.0%
fma-define100.0%
Simplified100.0%
Taylor expanded in x around 0 83.8%
Final simplification81.5%
(FPCore (x y z) :precision binary64 (if (<= z -7.8e+76) z (if (<= z 2.7e+193) (* y 2.0) z)))
double code(double x, double y, double z) {
double tmp;
if (z <= -7.8e+76) {
tmp = z;
} else if (z <= 2.7e+193) {
tmp = y * 2.0;
} else {
tmp = z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-7.8d+76)) then
tmp = z
else if (z <= 2.7d+193) then
tmp = y * 2.0d0
else
tmp = z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -7.8e+76) {
tmp = z;
} else if (z <= 2.7e+193) {
tmp = y * 2.0;
} else {
tmp = z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -7.8e+76: tmp = z elif z <= 2.7e+193: tmp = y * 2.0 else: tmp = z return tmp
function code(x, y, z) tmp = 0.0 if (z <= -7.8e+76) tmp = z; elseif (z <= 2.7e+193) tmp = Float64(y * 2.0); else tmp = z; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -7.8e+76) tmp = z; elseif (z <= 2.7e+193) tmp = y * 2.0; else tmp = z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -7.8e+76], z, If[LessEqual[z, 2.7e+193], N[(y * 2.0), $MachinePrecision], z]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -7.8 \cdot 10^{+76}:\\
\;\;\;\;z\\
\mathbf{elif}\;z \leq 2.7 \cdot 10^{+193}:\\
\;\;\;\;y \cdot 2\\
\mathbf{else}:\\
\;\;\;\;z\\
\end{array}
\end{array}
if z < -7.79999999999999979e76 or 2.7e193 < z Initial program 100.0%
associate-+l+100.0%
associate-+l+100.0%
+-commutative100.0%
count-2100.0%
+-commutative100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in z around inf 71.0%
if -7.79999999999999979e76 < z < 2.7e193Initial program 99.9%
associate-+l+99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in y around inf 47.5%
Final simplification54.1%
(FPCore (x y z) :precision binary64 (- (+ z (* x 3.0)) (* y -2.0)))
double code(double x, double y, double z) {
return (z + (x * 3.0)) - (y * -2.0);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (z + (x * 3.0d0)) - (y * (-2.0d0))
end function
public static double code(double x, double y, double z) {
return (z + (x * 3.0)) - (y * -2.0);
}
def code(x, y, z): return (z + (x * 3.0)) - (y * -2.0)
function code(x, y, z) return Float64(Float64(z + Float64(x * 3.0)) - Float64(y * -2.0)) end
function tmp = code(x, y, z) tmp = (z + (x * 3.0)) - (y * -2.0); end
code[x_, y_, z_] := N[(N[(z + N[(x * 3.0), $MachinePrecision]), $MachinePrecision] - N[(y * -2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(z + x \cdot 3\right) - y \cdot -2
\end{array}
Initial program 99.9%
+-commutative99.9%
associate-+l+99.9%
remove-double-neg99.9%
unsub-neg99.9%
+-commutative99.9%
+-commutative99.9%
associate-+l+99.9%
associate-+r+99.9%
associate-+r+99.9%
distribute-neg-in99.9%
distribute-neg-out99.9%
neg-mul-199.9%
count-299.9%
distribute-lft-neg-in99.9%
metadata-eval99.9%
metadata-eval99.9%
distribute-rgt-out99.9%
distribute-neg-out99.9%
fma-define100.0%
Simplified100.0%
Taylor expanded in x around 0 99.9%
Final simplification99.9%
(FPCore (x y z) :precision binary64 (+ (* 2.0 (+ x y)) (+ z x)))
double code(double x, double y, double z) {
return (2.0 * (x + y)) + (z + x);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (2.0d0 * (x + y)) + (z + x)
end function
public static double code(double x, double y, double z) {
return (2.0 * (x + y)) + (z + x);
}
def code(x, y, z): return (2.0 * (x + y)) + (z + x)
function code(x, y, z) return Float64(Float64(2.0 * Float64(x + y)) + Float64(z + x)) end
function tmp = code(x, y, z) tmp = (2.0 * (x + y)) + (z + x); end
code[x_, y_, z_] := N[(N[(2.0 * N[(x + y), $MachinePrecision]), $MachinePrecision] + N[(z + x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \left(x + y\right) + \left(z + x\right)
\end{array}
Initial program 99.9%
associate-+l+99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y z) :precision binary64 z)
double code(double x, double y, double z) {
return z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z
end function
public static double code(double x, double y, double z) {
return z;
}
def code(x, y, z): return z
function code(x, y, z) return z end
function tmp = code(x, y, z) tmp = z; end
code[x_, y_, z_] := z
\begin{array}{l}
\\
z
\end{array}
Initial program 99.9%
associate-+l+99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in z around inf 32.0%
herbie shell --seed 2024111
(FPCore (x y z)
:name "Graphics.Rendering.Plot.Render.Plot.Legend:renderLegendInside from plot-0.2.3.4"
:precision binary64
(+ (+ (+ (+ (+ x y) y) x) z) x))