
(FPCore (x y z t a) :precision binary64 (/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))
double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((x * y) - ((z * 9.0d0) * t)) / (a * 2.0d0)
end function
public static double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
def code(x, y, z, t, a): return ((x * y) - ((z * 9.0) * t)) / (a * 2.0)
function code(x, y, z, t, a) return Float64(Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) / Float64(a * 2.0)) end
function tmp = code(x, y, z, t, a) tmp = ((x * y) - ((z * 9.0) * t)) / (a * 2.0); end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a \cdot 2}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))
double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((x * y) - ((z * 9.0d0) * t)) / (a * 2.0d0)
end function
public static double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
def code(x, y, z, t, a): return ((x * y) - ((z * 9.0) * t)) / (a * 2.0)
function code(x, y, z, t, a) return Float64(Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) / Float64(a * 2.0)) end
function tmp = code(x, y, z, t, a) tmp = ((x * y) - ((z * 9.0) * t)) / (a * 2.0); end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a \cdot 2}
\end{array}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (- (* x y) (* (* z 9.0) t))))
(if (or (<= t_1 -5e+295) (not (<= t_1 2e+295)))
(* t (+ (* -4.5 (/ z a)) (* 0.5 (* x (/ y (* t a))))))
(/ t_1 (* 2.0 a)))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = (x * y) - ((z * 9.0) * t);
double tmp;
if ((t_1 <= -5e+295) || !(t_1 <= 2e+295)) {
tmp = t * ((-4.5 * (z / a)) + (0.5 * (x * (y / (t * a)))));
} else {
tmp = t_1 / (2.0 * a);
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (x * y) - ((z * 9.0d0) * t)
if ((t_1 <= (-5d+295)) .or. (.not. (t_1 <= 2d+295))) then
tmp = t * (((-4.5d0) * (z / a)) + (0.5d0 * (x * (y / (t * a)))))
else
tmp = t_1 / (2.0d0 * a)
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (x * y) - ((z * 9.0) * t);
double tmp;
if ((t_1 <= -5e+295) || !(t_1 <= 2e+295)) {
tmp = t * ((-4.5 * (z / a)) + (0.5 * (x * (y / (t * a)))));
} else {
tmp = t_1 / (2.0 * a);
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): t_1 = (x * y) - ((z * 9.0) * t) tmp = 0 if (t_1 <= -5e+295) or not (t_1 <= 2e+295): tmp = t * ((-4.5 * (z / a)) + (0.5 * (x * (y / (t * a))))) else: tmp = t_1 / (2.0 * a) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) tmp = 0.0 if ((t_1 <= -5e+295) || !(t_1 <= 2e+295)) tmp = Float64(t * Float64(Float64(-4.5 * Float64(z / a)) + Float64(0.5 * Float64(x * Float64(y / Float64(t * a)))))); else tmp = Float64(t_1 / Float64(2.0 * a)); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
t_1 = (x * y) - ((z * 9.0) * t);
tmp = 0.0;
if ((t_1 <= -5e+295) || ~((t_1 <= 2e+295)))
tmp = t * ((-4.5 * (z / a)) + (0.5 * (x * (y / (t * a)))));
else
tmp = t_1 / (2.0 * a);
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$1, -5e+295], N[Not[LessEqual[t$95$1, 2e+295]], $MachinePrecision]], N[(t * N[(N[(-4.5 * N[(z / a), $MachinePrecision]), $MachinePrecision] + N[(0.5 * N[(x * N[(y / N[(t * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t$95$1 / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := x \cdot y - \left(z \cdot 9\right) \cdot t\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+295} \lor \neg \left(t\_1 \leq 2 \cdot 10^{+295}\right):\\
\;\;\;\;t \cdot \left(-4.5 \cdot \frac{z}{a} + 0.5 \cdot \left(x \cdot \frac{y}{t \cdot a}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_1}{2 \cdot a}\\
\end{array}
\end{array}
if (-.f64 (*.f64 x y) (*.f64 (*.f64 z #s(literal 9 binary64)) t)) < -4.99999999999999991e295 or 2e295 < (-.f64 (*.f64 x y) (*.f64 (*.f64 z #s(literal 9 binary64)) t)) Initial program 72.0%
Taylor expanded in t around inf 83.9%
associate-/l*88.1%
*-commutative88.1%
Applied egg-rr88.1%
if -4.99999999999999991e295 < (-.f64 (*.f64 x y) (*.f64 (*.f64 z #s(literal 9 binary64)) t)) < 2e295Initial program 97.2%
Final simplification94.8%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (if (<= (* (* z 9.0) t) 5e+277) (/ (fma x (/ y 2.0) (* t (* z -4.5))) a) (* -4.5 (* z (/ t a)))))
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if (((z * 9.0) * t) <= 5e+277) {
tmp = fma(x, (y / 2.0), (t * (z * -4.5))) / a;
} else {
tmp = -4.5 * (z * (t / a));
}
return tmp;
}
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if (Float64(Float64(z * 9.0) * t) <= 5e+277) tmp = Float64(fma(x, Float64(y / 2.0), Float64(t * Float64(z * -4.5))) / a); else tmp = Float64(-4.5 * Float64(z * Float64(t / a))); end return tmp end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[LessEqual[N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision], 5e+277], N[(N[(x * N[(y / 2.0), $MachinePrecision] + N[(t * N[(z * -4.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], N[(-4.5 * N[(z * N[(t / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;\left(z \cdot 9\right) \cdot t \leq 5 \cdot 10^{+277}:\\
\;\;\;\;\frac{\mathsf{fma}\left(x, \frac{y}{2}, t \cdot \left(z \cdot -4.5\right)\right)}{a}\\
\mathbf{else}:\\
\;\;\;\;-4.5 \cdot \left(z \cdot \frac{t}{a}\right)\\
\end{array}
\end{array}
if (*.f64 (*.f64 z #s(literal 9 binary64)) t) < 4.99999999999999982e277Initial program 94.0%
associate-/l/94.4%
div-sub94.4%
associate-/l*94.4%
fma-neg94.4%
*-commutative94.4%
associate-/l*94.4%
distribute-rgt-neg-out94.4%
distribute-frac-neg94.4%
distribute-rgt-neg-in94.4%
associate-/l*94.4%
metadata-eval94.4%
metadata-eval94.4%
Simplified94.4%
if 4.99999999999999982e277 < (*.f64 (*.f64 z #s(literal 9 binary64)) t) Initial program 59.6%
Taylor expanded in y around inf 59.0%
Taylor expanded in y around 0 67.1%
associate-*l/96.0%
*-commutative96.0%
Simplified96.0%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (if (<= (* (* z 9.0) t) 5e+277) (* (fma z (* t -9.0) (* x y)) (/ 0.5 a)) (* -4.5 (* z (/ t a)))))
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if (((z * 9.0) * t) <= 5e+277) {
tmp = fma(z, (t * -9.0), (x * y)) * (0.5 / a);
} else {
tmp = -4.5 * (z * (t / a));
}
return tmp;
}
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if (Float64(Float64(z * 9.0) * t) <= 5e+277) tmp = Float64(fma(z, Float64(t * -9.0), Float64(x * y)) * Float64(0.5 / a)); else tmp = Float64(-4.5 * Float64(z * Float64(t / a))); end return tmp end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[LessEqual[N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision], 5e+277], N[(N[(z * N[(t * -9.0), $MachinePrecision] + N[(x * y), $MachinePrecision]), $MachinePrecision] * N[(0.5 / a), $MachinePrecision]), $MachinePrecision], N[(-4.5 * N[(z * N[(t / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;\left(z \cdot 9\right) \cdot t \leq 5 \cdot 10^{+277}:\\
\;\;\;\;\mathsf{fma}\left(z, t \cdot -9, x \cdot y\right) \cdot \frac{0.5}{a}\\
\mathbf{else}:\\
\;\;\;\;-4.5 \cdot \left(z \cdot \frac{t}{a}\right)\\
\end{array}
\end{array}
if (*.f64 (*.f64 z #s(literal 9 binary64)) t) < 4.99999999999999982e277Initial program 94.0%
Taylor expanded in a around 0 94.4%
associate-*r/94.4%
cancel-sign-sub-inv94.4%
metadata-eval94.4%
*-commutative94.4%
*-commutative94.4%
associate-*r*94.4%
fma-define94.4%
associate-*l/94.3%
*-commutative94.3%
fma-define94.3%
+-commutative94.3%
fma-define94.3%
Simplified94.3%
if 4.99999999999999982e277 < (*.f64 (*.f64 z #s(literal 9 binary64)) t) Initial program 59.6%
Taylor expanded in y around inf 59.0%
Taylor expanded in y around 0 67.1%
associate-*l/96.0%
*-commutative96.0%
Simplified96.0%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* (* x y) (/ 0.5 a))))
(if (<= (* x y) -1e-126)
t_1
(if (<= (* x y) 4e-95)
(* t (* z (/ -4.5 a)))
(if (or (<= (* x y) 2e-48) (not (<= (* x y) 5e-11)))
t_1
(* -4.5 (/ (* z t) a)))))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = (x * y) * (0.5 / a);
double tmp;
if ((x * y) <= -1e-126) {
tmp = t_1;
} else if ((x * y) <= 4e-95) {
tmp = t * (z * (-4.5 / a));
} else if (((x * y) <= 2e-48) || !((x * y) <= 5e-11)) {
tmp = t_1;
} else {
tmp = -4.5 * ((z * t) / a);
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (x * y) * (0.5d0 / a)
if ((x * y) <= (-1d-126)) then
tmp = t_1
else if ((x * y) <= 4d-95) then
tmp = t * (z * ((-4.5d0) / a))
else if (((x * y) <= 2d-48) .or. (.not. ((x * y) <= 5d-11))) then
tmp = t_1
else
tmp = (-4.5d0) * ((z * t) / a)
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (x * y) * (0.5 / a);
double tmp;
if ((x * y) <= -1e-126) {
tmp = t_1;
} else if ((x * y) <= 4e-95) {
tmp = t * (z * (-4.5 / a));
} else if (((x * y) <= 2e-48) || !((x * y) <= 5e-11)) {
tmp = t_1;
} else {
tmp = -4.5 * ((z * t) / a);
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): t_1 = (x * y) * (0.5 / a) tmp = 0 if (x * y) <= -1e-126: tmp = t_1 elif (x * y) <= 4e-95: tmp = t * (z * (-4.5 / a)) elif ((x * y) <= 2e-48) or not ((x * y) <= 5e-11): tmp = t_1 else: tmp = -4.5 * ((z * t) / a) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = Float64(Float64(x * y) * Float64(0.5 / a)) tmp = 0.0 if (Float64(x * y) <= -1e-126) tmp = t_1; elseif (Float64(x * y) <= 4e-95) tmp = Float64(t * Float64(z * Float64(-4.5 / a))); elseif ((Float64(x * y) <= 2e-48) || !(Float64(x * y) <= 5e-11)) tmp = t_1; else tmp = Float64(-4.5 * Float64(Float64(z * t) / a)); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
t_1 = (x * y) * (0.5 / a);
tmp = 0.0;
if ((x * y) <= -1e-126)
tmp = t_1;
elseif ((x * y) <= 4e-95)
tmp = t * (z * (-4.5 / a));
elseif (((x * y) <= 2e-48) || ~(((x * y) <= 5e-11)))
tmp = t_1;
else
tmp = -4.5 * ((z * t) / a);
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(x * y), $MachinePrecision] * N[(0.5 / a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x * y), $MachinePrecision], -1e-126], t$95$1, If[LessEqual[N[(x * y), $MachinePrecision], 4e-95], N[(t * N[(z * N[(-4.5 / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Or[LessEqual[N[(x * y), $MachinePrecision], 2e-48], N[Not[LessEqual[N[(x * y), $MachinePrecision], 5e-11]], $MachinePrecision]], t$95$1, N[(-4.5 * N[(N[(z * t), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := \left(x \cdot y\right) \cdot \frac{0.5}{a}\\
\mathbf{if}\;x \cdot y \leq -1 \cdot 10^{-126}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \cdot y \leq 4 \cdot 10^{-95}:\\
\;\;\;\;t \cdot \left(z \cdot \frac{-4.5}{a}\right)\\
\mathbf{elif}\;x \cdot y \leq 2 \cdot 10^{-48} \lor \neg \left(x \cdot y \leq 5 \cdot 10^{-11}\right):\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;-4.5 \cdot \frac{z \cdot t}{a}\\
\end{array}
\end{array}
if (*.f64 x y) < -9.9999999999999995e-127 or 3.99999999999999996e-95 < (*.f64 x y) < 1.9999999999999999e-48 or 5.00000000000000018e-11 < (*.f64 x y) Initial program 92.3%
Taylor expanded in a around 0 92.3%
associate-*r/92.3%
cancel-sign-sub-inv92.3%
metadata-eval92.3%
*-commutative92.3%
*-commutative92.3%
associate-*r*92.3%
fma-define92.9%
associate-*l/92.8%
*-commutative92.8%
fma-define92.2%
+-commutative92.2%
fma-define92.8%
Simplified92.8%
Taylor expanded in z around 0 73.8%
if -9.9999999999999995e-127 < (*.f64 x y) < 3.99999999999999996e-95Initial program 85.3%
Taylor expanded in t around inf 87.9%
Taylor expanded in t around inf 76.6%
associate-*r/76.6%
*-commutative76.6%
associate-*r*75.4%
associate-*r/79.4%
associate-/l*79.4%
Simplified79.4%
if 1.9999999999999999e-48 < (*.f64 x y) < 5.00000000000000018e-11Initial program 99.6%
Taylor expanded in x around 0 82.3%
Final simplification75.8%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (* x y) (* 2.0 a))))
(if (<= (* x y) -1e-126)
t_1
(if (<= (* x y) 4e-95)
(* t (* z (/ -4.5 a)))
(if (<= (* x y) 2e-48)
(* (* x y) (/ 0.5 a))
(if (<= (* x y) 5e-11) (* -4.5 (/ (* z t) a)) t_1))))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = (x * y) / (2.0 * a);
double tmp;
if ((x * y) <= -1e-126) {
tmp = t_1;
} else if ((x * y) <= 4e-95) {
tmp = t * (z * (-4.5 / a));
} else if ((x * y) <= 2e-48) {
tmp = (x * y) * (0.5 / a);
} else if ((x * y) <= 5e-11) {
tmp = -4.5 * ((z * t) / a);
} else {
tmp = t_1;
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (x * y) / (2.0d0 * a)
if ((x * y) <= (-1d-126)) then
tmp = t_1
else if ((x * y) <= 4d-95) then
tmp = t * (z * ((-4.5d0) / a))
else if ((x * y) <= 2d-48) then
tmp = (x * y) * (0.5d0 / a)
else if ((x * y) <= 5d-11) then
tmp = (-4.5d0) * ((z * t) / a)
else
tmp = t_1
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (x * y) / (2.0 * a);
double tmp;
if ((x * y) <= -1e-126) {
tmp = t_1;
} else if ((x * y) <= 4e-95) {
tmp = t * (z * (-4.5 / a));
} else if ((x * y) <= 2e-48) {
tmp = (x * y) * (0.5 / a);
} else if ((x * y) <= 5e-11) {
tmp = -4.5 * ((z * t) / a);
} else {
tmp = t_1;
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): t_1 = (x * y) / (2.0 * a) tmp = 0 if (x * y) <= -1e-126: tmp = t_1 elif (x * y) <= 4e-95: tmp = t * (z * (-4.5 / a)) elif (x * y) <= 2e-48: tmp = (x * y) * (0.5 / a) elif (x * y) <= 5e-11: tmp = -4.5 * ((z * t) / a) else: tmp = t_1 return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = Float64(Float64(x * y) / Float64(2.0 * a)) tmp = 0.0 if (Float64(x * y) <= -1e-126) tmp = t_1; elseif (Float64(x * y) <= 4e-95) tmp = Float64(t * Float64(z * Float64(-4.5 / a))); elseif (Float64(x * y) <= 2e-48) tmp = Float64(Float64(x * y) * Float64(0.5 / a)); elseif (Float64(x * y) <= 5e-11) tmp = Float64(-4.5 * Float64(Float64(z * t) / a)); else tmp = t_1; end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
t_1 = (x * y) / (2.0 * a);
tmp = 0.0;
if ((x * y) <= -1e-126)
tmp = t_1;
elseif ((x * y) <= 4e-95)
tmp = t * (z * (-4.5 / a));
elseif ((x * y) <= 2e-48)
tmp = (x * y) * (0.5 / a);
elseif ((x * y) <= 5e-11)
tmp = -4.5 * ((z * t) / a);
else
tmp = t_1;
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(x * y), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x * y), $MachinePrecision], -1e-126], t$95$1, If[LessEqual[N[(x * y), $MachinePrecision], 4e-95], N[(t * N[(z * N[(-4.5 / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 2e-48], N[(N[(x * y), $MachinePrecision] * N[(0.5 / a), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 5e-11], N[(-4.5 * N[(N[(z * t), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], t$95$1]]]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := \frac{x \cdot y}{2 \cdot a}\\
\mathbf{if}\;x \cdot y \leq -1 \cdot 10^{-126}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \cdot y \leq 4 \cdot 10^{-95}:\\
\;\;\;\;t \cdot \left(z \cdot \frac{-4.5}{a}\right)\\
\mathbf{elif}\;x \cdot y \leq 2 \cdot 10^{-48}:\\
\;\;\;\;\left(x \cdot y\right) \cdot \frac{0.5}{a}\\
\mathbf{elif}\;x \cdot y \leq 5 \cdot 10^{-11}:\\
\;\;\;\;-4.5 \cdot \frac{z \cdot t}{a}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 x y) < -9.9999999999999995e-127 or 5.00000000000000018e-11 < (*.f64 x y) Initial program 91.9%
Taylor expanded in x around inf 72.5%
if -9.9999999999999995e-127 < (*.f64 x y) < 3.99999999999999996e-95Initial program 85.3%
Taylor expanded in t around inf 87.9%
Taylor expanded in t around inf 76.6%
associate-*r/76.6%
*-commutative76.6%
associate-*r*75.4%
associate-*r/79.4%
associate-/l*79.4%
Simplified79.4%
if 3.99999999999999996e-95 < (*.f64 x y) < 1.9999999999999999e-48Initial program 99.6%
Taylor expanded in a around 0 99.6%
associate-*r/99.6%
cancel-sign-sub-inv99.6%
metadata-eval99.6%
*-commutative99.6%
*-commutative99.6%
associate-*r*99.6%
fma-define99.6%
associate-*l/100.0%
*-commutative100.0%
fma-define100.0%
+-commutative100.0%
fma-define100.0%
Simplified100.0%
Taylor expanded in z around 0 100.0%
if 1.9999999999999999e-48 < (*.f64 x y) < 5.00000000000000018e-11Initial program 99.6%
Taylor expanded in x around 0 82.3%
Final simplification75.9%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (let* ((t_1 (* (* z 9.0) t))) (if (<= t_1 5e+277) (/ (- (* x y) t_1) (* 2.0 a)) (* -4.5 (* z (/ t a))))))
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = (z * 9.0) * t;
double tmp;
if (t_1 <= 5e+277) {
tmp = ((x * y) - t_1) / (2.0 * a);
} else {
tmp = -4.5 * (z * (t / a));
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (z * 9.0d0) * t
if (t_1 <= 5d+277) then
tmp = ((x * y) - t_1) / (2.0d0 * a)
else
tmp = (-4.5d0) * (z * (t / a))
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (z * 9.0) * t;
double tmp;
if (t_1 <= 5e+277) {
tmp = ((x * y) - t_1) / (2.0 * a);
} else {
tmp = -4.5 * (z * (t / a));
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): t_1 = (z * 9.0) * t tmp = 0 if t_1 <= 5e+277: tmp = ((x * y) - t_1) / (2.0 * a) else: tmp = -4.5 * (z * (t / a)) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = Float64(Float64(z * 9.0) * t) tmp = 0.0 if (t_1 <= 5e+277) tmp = Float64(Float64(Float64(x * y) - t_1) / Float64(2.0 * a)); else tmp = Float64(-4.5 * Float64(z * Float64(t / a))); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
t_1 = (z * 9.0) * t;
tmp = 0.0;
if (t_1 <= 5e+277)
tmp = ((x * y) - t_1) / (2.0 * a);
else
tmp = -4.5 * (z * (t / a));
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]}, If[LessEqual[t$95$1, 5e+277], N[(N[(N[(x * y), $MachinePrecision] - t$95$1), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(-4.5 * N[(z * N[(t / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := \left(z \cdot 9\right) \cdot t\\
\mathbf{if}\;t\_1 \leq 5 \cdot 10^{+277}:\\
\;\;\;\;\frac{x \cdot y - t\_1}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;-4.5 \cdot \left(z \cdot \frac{t}{a}\right)\\
\end{array}
\end{array}
if (*.f64 (*.f64 z #s(literal 9 binary64)) t) < 4.99999999999999982e277Initial program 94.0%
if 4.99999999999999982e277 < (*.f64 (*.f64 z #s(literal 9 binary64)) t) Initial program 59.6%
Taylor expanded in y around inf 59.0%
Taylor expanded in y around 0 67.1%
associate-*l/96.0%
*-commutative96.0%
Simplified96.0%
Final simplification94.2%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (if (or (<= t -2.8e-25) (not (<= t 8.6e+142))) (* t (* z (/ -4.5 a))) (* x (* y (/ 0.5 a)))))
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((t <= -2.8e-25) || !(t <= 8.6e+142)) {
tmp = t * (z * (-4.5 / a));
} else {
tmp = x * (y * (0.5 / a));
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((t <= (-2.8d-25)) .or. (.not. (t <= 8.6d+142))) then
tmp = t * (z * ((-4.5d0) / a))
else
tmp = x * (y * (0.5d0 / a))
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((t <= -2.8e-25) || !(t <= 8.6e+142)) {
tmp = t * (z * (-4.5 / a));
} else {
tmp = x * (y * (0.5 / a));
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): tmp = 0 if (t <= -2.8e-25) or not (t <= 8.6e+142): tmp = t * (z * (-4.5 / a)) else: tmp = x * (y * (0.5 / a)) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if ((t <= -2.8e-25) || !(t <= 8.6e+142)) tmp = Float64(t * Float64(z * Float64(-4.5 / a))); else tmp = Float64(x * Float64(y * Float64(0.5 / a))); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
tmp = 0.0;
if ((t <= -2.8e-25) || ~((t <= 8.6e+142)))
tmp = t * (z * (-4.5 / a));
else
tmp = x * (y * (0.5 / a));
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[Or[LessEqual[t, -2.8e-25], N[Not[LessEqual[t, 8.6e+142]], $MachinePrecision]], N[(t * N[(z * N[(-4.5 / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(y * N[(0.5 / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;t \leq -2.8 \cdot 10^{-25} \lor \neg \left(t \leq 8.6 \cdot 10^{+142}\right):\\
\;\;\;\;t \cdot \left(z \cdot \frac{-4.5}{a}\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(y \cdot \frac{0.5}{a}\right)\\
\end{array}
\end{array}
if t < -2.79999999999999988e-25 or 8.60000000000000025e142 < t Initial program 83.8%
Taylor expanded in t around inf 85.6%
Taylor expanded in t around inf 58.5%
associate-*r/58.4%
*-commutative58.4%
associate-*r*58.4%
associate-*r/68.3%
associate-/l*68.3%
Simplified68.3%
if -2.79999999999999988e-25 < t < 8.60000000000000025e142Initial program 94.4%
Taylor expanded in x around inf 67.9%
associate-*r/67.9%
*-commutative67.9%
associate-*r*67.9%
associate-*r/65.5%
associate-/l*65.5%
Simplified65.5%
Final simplification66.5%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (if (or (<= t -5.3e-25) (not (<= t 8.6e+142))) (* t (* z (/ -4.5 a))) (* 0.5 (* x (/ y a)))))
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((t <= -5.3e-25) || !(t <= 8.6e+142)) {
tmp = t * (z * (-4.5 / a));
} else {
tmp = 0.5 * (x * (y / a));
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((t <= (-5.3d-25)) .or. (.not. (t <= 8.6d+142))) then
tmp = t * (z * ((-4.5d0) / a))
else
tmp = 0.5d0 * (x * (y / a))
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((t <= -5.3e-25) || !(t <= 8.6e+142)) {
tmp = t * (z * (-4.5 / a));
} else {
tmp = 0.5 * (x * (y / a));
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): tmp = 0 if (t <= -5.3e-25) or not (t <= 8.6e+142): tmp = t * (z * (-4.5 / a)) else: tmp = 0.5 * (x * (y / a)) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if ((t <= -5.3e-25) || !(t <= 8.6e+142)) tmp = Float64(t * Float64(z * Float64(-4.5 / a))); else tmp = Float64(0.5 * Float64(x * Float64(y / a))); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
tmp = 0.0;
if ((t <= -5.3e-25) || ~((t <= 8.6e+142)))
tmp = t * (z * (-4.5 / a));
else
tmp = 0.5 * (x * (y / a));
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[Or[LessEqual[t, -5.3e-25], N[Not[LessEqual[t, 8.6e+142]], $MachinePrecision]], N[(t * N[(z * N[(-4.5 / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(x * N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;t \leq -5.3 \cdot 10^{-25} \lor \neg \left(t \leq 8.6 \cdot 10^{+142}\right):\\
\;\;\;\;t \cdot \left(z \cdot \frac{-4.5}{a}\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(x \cdot \frac{y}{a}\right)\\
\end{array}
\end{array}
if t < -5.2999999999999997e-25 or 8.60000000000000025e142 < t Initial program 83.8%
Taylor expanded in t around inf 85.6%
Taylor expanded in t around inf 58.5%
associate-*r/58.4%
*-commutative58.4%
associate-*r*58.4%
associate-*r/68.3%
associate-/l*68.3%
Simplified68.3%
if -5.2999999999999997e-25 < t < 8.60000000000000025e142Initial program 94.4%
Taylor expanded in x around inf 67.9%
associate-/l*65.5%
Simplified65.5%
Final simplification66.5%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (if (<= t -3.85e-25) (* z (/ (* t -4.5) a)) (if (<= t 1.6e+143) (* x (* y (/ 0.5 a))) (* t (* z (/ -4.5 a))))))
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if (t <= -3.85e-25) {
tmp = z * ((t * -4.5) / a);
} else if (t <= 1.6e+143) {
tmp = x * (y * (0.5 / a));
} else {
tmp = t * (z * (-4.5 / a));
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (t <= (-3.85d-25)) then
tmp = z * ((t * (-4.5d0)) / a)
else if (t <= 1.6d+143) then
tmp = x * (y * (0.5d0 / a))
else
tmp = t * (z * ((-4.5d0) / a))
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (t <= -3.85e-25) {
tmp = z * ((t * -4.5) / a);
} else if (t <= 1.6e+143) {
tmp = x * (y * (0.5 / a));
} else {
tmp = t * (z * (-4.5 / a));
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): tmp = 0 if t <= -3.85e-25: tmp = z * ((t * -4.5) / a) elif t <= 1.6e+143: tmp = x * (y * (0.5 / a)) else: tmp = t * (z * (-4.5 / a)) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if (t <= -3.85e-25) tmp = Float64(z * Float64(Float64(t * -4.5) / a)); elseif (t <= 1.6e+143) tmp = Float64(x * Float64(y * Float64(0.5 / a))); else tmp = Float64(t * Float64(z * Float64(-4.5 / a))); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
tmp = 0.0;
if (t <= -3.85e-25)
tmp = z * ((t * -4.5) / a);
elseif (t <= 1.6e+143)
tmp = x * (y * (0.5 / a));
else
tmp = t * (z * (-4.5 / a));
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[LessEqual[t, -3.85e-25], N[(z * N[(N[(t * -4.5), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], If[LessEqual[t, 1.6e+143], N[(x * N[(y * N[(0.5 / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t * N[(z * N[(-4.5 / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;t \leq -3.85 \cdot 10^{-25}:\\
\;\;\;\;z \cdot \frac{t \cdot -4.5}{a}\\
\mathbf{elif}\;t \leq 1.6 \cdot 10^{+143}:\\
\;\;\;\;x \cdot \left(y \cdot \frac{0.5}{a}\right)\\
\mathbf{else}:\\
\;\;\;\;t \cdot \left(z \cdot \frac{-4.5}{a}\right)\\
\end{array}
\end{array}
if t < -3.8500000000000001e-25Initial program 87.6%
Taylor expanded in x around 0 55.6%
associate-*r/55.6%
associate-*r*55.5%
*-commutative55.5%
associate-*r/63.0%
Simplified63.0%
if -3.8500000000000001e-25 < t < 1.60000000000000008e143Initial program 94.4%
Taylor expanded in x around inf 67.9%
associate-*r/67.9%
*-commutative67.9%
associate-*r*67.9%
associate-*r/65.5%
associate-/l*65.5%
Simplified65.5%
if 1.60000000000000008e143 < t Initial program 76.2%
Taylor expanded in t around inf 90.8%
Taylor expanded in t around inf 64.1%
associate-*r/64.0%
*-commutative64.0%
associate-*r*64.0%
associate-*r/78.6%
associate-/l*78.7%
Simplified78.7%
Final simplification66.5%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (if (<= t -3.3e-25) (* -4.5 (* z (/ t a))) (if (<= t 8.6e+142) (* 0.5 (* x (/ y a))) (* -4.5 (* t (/ z a))))))
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if (t <= -3.3e-25) {
tmp = -4.5 * (z * (t / a));
} else if (t <= 8.6e+142) {
tmp = 0.5 * (x * (y / a));
} else {
tmp = -4.5 * (t * (z / a));
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (t <= (-3.3d-25)) then
tmp = (-4.5d0) * (z * (t / a))
else if (t <= 8.6d+142) then
tmp = 0.5d0 * (x * (y / a))
else
tmp = (-4.5d0) * (t * (z / a))
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (t <= -3.3e-25) {
tmp = -4.5 * (z * (t / a));
} else if (t <= 8.6e+142) {
tmp = 0.5 * (x * (y / a));
} else {
tmp = -4.5 * (t * (z / a));
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): tmp = 0 if t <= -3.3e-25: tmp = -4.5 * (z * (t / a)) elif t <= 8.6e+142: tmp = 0.5 * (x * (y / a)) else: tmp = -4.5 * (t * (z / a)) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if (t <= -3.3e-25) tmp = Float64(-4.5 * Float64(z * Float64(t / a))); elseif (t <= 8.6e+142) tmp = Float64(0.5 * Float64(x * Float64(y / a))); else tmp = Float64(-4.5 * Float64(t * Float64(z / a))); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
tmp = 0.0;
if (t <= -3.3e-25)
tmp = -4.5 * (z * (t / a));
elseif (t <= 8.6e+142)
tmp = 0.5 * (x * (y / a));
else
tmp = -4.5 * (t * (z / a));
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[LessEqual[t, -3.3e-25], N[(-4.5 * N[(z * N[(t / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t, 8.6e+142], N[(0.5 * N[(x * N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-4.5 * N[(t * N[(z / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;t \leq -3.3 \cdot 10^{-25}:\\
\;\;\;\;-4.5 \cdot \left(z \cdot \frac{t}{a}\right)\\
\mathbf{elif}\;t \leq 8.6 \cdot 10^{+142}:\\
\;\;\;\;0.5 \cdot \left(x \cdot \frac{y}{a}\right)\\
\mathbf{else}:\\
\;\;\;\;-4.5 \cdot \left(t \cdot \frac{z}{a}\right)\\
\end{array}
\end{array}
if t < -3.2999999999999998e-25Initial program 87.6%
Taylor expanded in y around inf 73.9%
Taylor expanded in y around 0 55.6%
associate-*l/62.9%
*-commutative62.9%
Simplified62.9%
if -3.2999999999999998e-25 < t < 8.60000000000000025e142Initial program 94.4%
Taylor expanded in x around inf 67.9%
associate-/l*65.5%
Simplified65.5%
if 8.60000000000000025e142 < t Initial program 76.2%
Taylor expanded in x around 0 64.1%
associate-/l*78.8%
Simplified78.8%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (* -4.5 (* t (/ z a))))
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
return -4.5 * (t * (z / a));
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (-4.5d0) * (t * (z / a))
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
return -4.5 * (t * (z / a));
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): return -4.5 * (t * (z / a))
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) return Float64(-4.5 * Float64(t * Float64(z / a))) end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp = code(x, y, z, t, a)
tmp = -4.5 * (t * (z / a));
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := N[(-4.5 * N[(t * N[(z / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
-4.5 \cdot \left(t \cdot \frac{z}{a}\right)
\end{array}
Initial program 90.5%
Taylor expanded in x around 0 44.2%
associate-/l*46.9%
Simplified46.9%
(FPCore (x y z t a)
:precision binary64
(if (< a -2.090464557976709e+86)
(- (* 0.5 (/ (* y x) a)) (* 4.5 (/ t (/ a z))))
(if (< a 2.144030707833976e+99)
(/ (- (* x y) (* z (* 9.0 t))) (* a 2.0))
(- (* (/ y a) (* x 0.5)) (* (/ t a) (* z 4.5))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (a < -2.090464557976709e+86) {
tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z)));
} else if (a < 2.144030707833976e+99) {
tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0);
} else {
tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (a < (-2.090464557976709d+86)) then
tmp = (0.5d0 * ((y * x) / a)) - (4.5d0 * (t / (a / z)))
else if (a < 2.144030707833976d+99) then
tmp = ((x * y) - (z * (9.0d0 * t))) / (a * 2.0d0)
else
tmp = ((y / a) * (x * 0.5d0)) - ((t / a) * (z * 4.5d0))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (a < -2.090464557976709e+86) {
tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z)));
} else if (a < 2.144030707833976e+99) {
tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0);
} else {
tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if a < -2.090464557976709e+86: tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z))) elif a < 2.144030707833976e+99: tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0) else: tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5)) return tmp
function code(x, y, z, t, a) tmp = 0.0 if (a < -2.090464557976709e+86) tmp = Float64(Float64(0.5 * Float64(Float64(y * x) / a)) - Float64(4.5 * Float64(t / Float64(a / z)))); elseif (a < 2.144030707833976e+99) tmp = Float64(Float64(Float64(x * y) - Float64(z * Float64(9.0 * t))) / Float64(a * 2.0)); else tmp = Float64(Float64(Float64(y / a) * Float64(x * 0.5)) - Float64(Float64(t / a) * Float64(z * 4.5))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (a < -2.090464557976709e+86) tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z))); elseif (a < 2.144030707833976e+99) tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0); else tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Less[a, -2.090464557976709e+86], N[(N[(0.5 * N[(N[(y * x), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision] - N[(4.5 * N[(t / N[(a / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Less[a, 2.144030707833976e+99], N[(N[(N[(x * y), $MachinePrecision] - N[(z * N[(9.0 * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(N[(y / a), $MachinePrecision] * N[(x * 0.5), $MachinePrecision]), $MachinePrecision] - N[(N[(t / a), $MachinePrecision] * N[(z * 4.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a < -2.090464557976709 \cdot 10^{+86}:\\
\;\;\;\;0.5 \cdot \frac{y \cdot x}{a} - 4.5 \cdot \frac{t}{\frac{a}{z}}\\
\mathbf{elif}\;a < 2.144030707833976 \cdot 10^{+99}:\\
\;\;\;\;\frac{x \cdot y - z \cdot \left(9 \cdot t\right)}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a} \cdot \left(x \cdot 0.5\right) - \frac{t}{a} \cdot \left(z \cdot 4.5\right)\\
\end{array}
\end{array}
herbie shell --seed 2024111
(FPCore (x y z t a)
:name "Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, I"
:precision binary64
:alt
(if (< a -2.090464557976709e+86) (- (* 0.5 (/ (* y x) a)) (* 4.5 (/ t (/ a z)))) (if (< a 2.144030707833976e+99) (/ (- (* x y) (* z (* 9.0 t))) (* a 2.0)) (- (* (/ y a) (* x 0.5)) (* (/ t a) (* z 4.5)))))
(/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))