
(FPCore (x y) :precision binary64 (let* ((t_0 (* (* y 4.0) y))) (/ (- (* x x) t_0) (+ (* x x) t_0))))
double code(double x, double y) {
double t_0 = (y * 4.0) * y;
return ((x * x) - t_0) / ((x * x) + t_0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
t_0 = (y * 4.0d0) * y
code = ((x * x) - t_0) / ((x * x) + t_0)
end function
public static double code(double x, double y) {
double t_0 = (y * 4.0) * y;
return ((x * x) - t_0) / ((x * x) + t_0);
}
def code(x, y): t_0 = (y * 4.0) * y return ((x * x) - t_0) / ((x * x) + t_0)
function code(x, y) t_0 = Float64(Float64(y * 4.0) * y) return Float64(Float64(Float64(x * x) - t_0) / Float64(Float64(x * x) + t_0)) end
function tmp = code(x, y) t_0 = (y * 4.0) * y; tmp = ((x * x) - t_0) / ((x * x) + t_0); end
code[x_, y_] := Block[{t$95$0 = N[(N[(y * 4.0), $MachinePrecision] * y), $MachinePrecision]}, N[(N[(N[(x * x), $MachinePrecision] - t$95$0), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + t$95$0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(y \cdot 4\right) \cdot y\\
\frac{x \cdot x - t\_0}{x \cdot x + t\_0}
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (let* ((t_0 (* (* y 4.0) y))) (/ (- (* x x) t_0) (+ (* x x) t_0))))
double code(double x, double y) {
double t_0 = (y * 4.0) * y;
return ((x * x) - t_0) / ((x * x) + t_0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
t_0 = (y * 4.0d0) * y
code = ((x * x) - t_0) / ((x * x) + t_0)
end function
public static double code(double x, double y) {
double t_0 = (y * 4.0) * y;
return ((x * x) - t_0) / ((x * x) + t_0);
}
def code(x, y): t_0 = (y * 4.0) * y return ((x * x) - t_0) / ((x * x) + t_0)
function code(x, y) t_0 = Float64(Float64(y * 4.0) * y) return Float64(Float64(Float64(x * x) - t_0) / Float64(Float64(x * x) + t_0)) end
function tmp = code(x, y) t_0 = (y * 4.0) * y; tmp = ((x * x) - t_0) / ((x * x) + t_0); end
code[x_, y_] := Block[{t$95$0 = N[(N[(y * 4.0), $MachinePrecision] * y), $MachinePrecision]}, N[(N[(N[(x * x), $MachinePrecision] - t$95$0), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + t$95$0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(y \cdot 4\right) \cdot y\\
\frac{x \cdot x - t\_0}{x \cdot x + t\_0}
\end{array}
\end{array}
(FPCore (x y) :precision binary64 (let* ((t_0 (hypot x (* y 2.0)))) (* (/ (fma y 2.0 x) t_0) (/ (+ x (* y -2.0)) t_0))))
double code(double x, double y) {
double t_0 = hypot(x, (y * 2.0));
return (fma(y, 2.0, x) / t_0) * ((x + (y * -2.0)) / t_0);
}
function code(x, y) t_0 = hypot(x, Float64(y * 2.0)) return Float64(Float64(fma(y, 2.0, x) / t_0) * Float64(Float64(x + Float64(y * -2.0)) / t_0)) end
code[x_, y_] := Block[{t$95$0 = N[Sqrt[x ^ 2 + N[(y * 2.0), $MachinePrecision] ^ 2], $MachinePrecision]}, N[(N[(N[(y * 2.0 + x), $MachinePrecision] / t$95$0), $MachinePrecision] * N[(N[(x + N[(y * -2.0), $MachinePrecision]), $MachinePrecision] / t$95$0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{hypot}\left(x, y \cdot 2\right)\\
\frac{\mathsf{fma}\left(y, 2, x\right)}{t\_0} \cdot \frac{x + y \cdot -2}{t\_0}
\end{array}
\end{array}
Initial program 46.5%
*-commutative46.5%
fma-define46.5%
*-commutative46.5%
Simplified46.5%
*-commutative46.5%
add-sqr-sqrt46.5%
difference-of-squares46.5%
*-commutative46.5%
associate-*r*46.5%
sqrt-prod46.5%
sqrt-unprod17.9%
add-sqr-sqrt30.2%
metadata-eval30.2%
*-commutative30.2%
associate-*r*30.2%
sqrt-prod30.2%
sqrt-unprod17.9%
add-sqr-sqrt46.5%
metadata-eval46.5%
Applied egg-rr46.5%
add-sqr-sqrt46.5%
times-frac48.0%
+-commutative48.0%
fma-define48.0%
fma-undefine48.0%
add-sqr-sqrt48.0%
hypot-define48.0%
sqrt-prod18.7%
sqrt-prod18.7%
metadata-eval18.7%
associate-*l*18.7%
add-sqr-sqrt48.0%
Applied egg-rr100.0%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* y (* y 4.0))) (t_1 (* (/ x y) (sqrt 0.5))))
(if (<= t_0 4e-250)
1.0
(if (<= t_0 5e+115)
(/ (* (+ x (* y 2.0)) (- x (* y 2.0))) (fma x x t_0))
(* (+ 1.0 t_1) (+ t_1 -1.0))))))
double code(double x, double y) {
double t_0 = y * (y * 4.0);
double t_1 = (x / y) * sqrt(0.5);
double tmp;
if (t_0 <= 4e-250) {
tmp = 1.0;
} else if (t_0 <= 5e+115) {
tmp = ((x + (y * 2.0)) * (x - (y * 2.0))) / fma(x, x, t_0);
} else {
tmp = (1.0 + t_1) * (t_1 + -1.0);
}
return tmp;
}
function code(x, y) t_0 = Float64(y * Float64(y * 4.0)) t_1 = Float64(Float64(x / y) * sqrt(0.5)) tmp = 0.0 if (t_0 <= 4e-250) tmp = 1.0; elseif (t_0 <= 5e+115) tmp = Float64(Float64(Float64(x + Float64(y * 2.0)) * Float64(x - Float64(y * 2.0))) / fma(x, x, t_0)); else tmp = Float64(Float64(1.0 + t_1) * Float64(t_1 + -1.0)); end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(y * N[(y * 4.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x / y), $MachinePrecision] * N[Sqrt[0.5], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 4e-250], 1.0, If[LessEqual[t$95$0, 5e+115], N[(N[(N[(x + N[(y * 2.0), $MachinePrecision]), $MachinePrecision] * N[(x - N[(y * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x * x + t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 + t$95$1), $MachinePrecision] * N[(t$95$1 + -1.0), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(y \cdot 4\right)\\
t_1 := \frac{x}{y} \cdot \sqrt{0.5}\\
\mathbf{if}\;t\_0 \leq 4 \cdot 10^{-250}:\\
\;\;\;\;1\\
\mathbf{elif}\;t\_0 \leq 5 \cdot 10^{+115}:\\
\;\;\;\;\frac{\left(x + y \cdot 2\right) \cdot \left(x - y \cdot 2\right)}{\mathsf{fma}\left(x, x, t\_0\right)}\\
\mathbf{else}:\\
\;\;\;\;\left(1 + t\_1\right) \cdot \left(t\_1 + -1\right)\\
\end{array}
\end{array}
if (*.f64 (*.f64 y #s(literal 4 binary64)) y) < 4.0000000000000002e-250Initial program 55.6%
*-commutative55.6%
fma-define55.6%
*-commutative55.6%
Simplified55.6%
Taylor expanded in x around inf 96.9%
if 4.0000000000000002e-250 < (*.f64 (*.f64 y #s(literal 4 binary64)) y) < 5.00000000000000008e115Initial program 70.1%
*-commutative70.1%
fma-define70.1%
*-commutative70.1%
Simplified70.1%
*-commutative70.1%
add-sqr-sqrt70.1%
difference-of-squares70.1%
*-commutative70.1%
associate-*r*70.1%
sqrt-prod70.1%
sqrt-unprod22.0%
add-sqr-sqrt40.1%
metadata-eval40.1%
*-commutative40.1%
associate-*r*40.1%
sqrt-prod40.1%
sqrt-unprod22.0%
add-sqr-sqrt70.1%
metadata-eval70.1%
Applied egg-rr70.1%
if 5.00000000000000008e115 < (*.f64 (*.f64 y #s(literal 4 binary64)) y) Initial program 25.8%
*-commutative25.8%
fma-define25.8%
*-commutative25.8%
Simplified25.8%
Taylor expanded in x around 0 77.0%
pow277.0%
add-log-exp77.0%
add-sqr-sqrt77.0%
pow277.0%
sqrt-div77.0%
sqrt-prod44.2%
add-sqr-sqrt81.8%
sqrt-pow182.8%
metadata-eval82.8%
pow182.8%
Applied egg-rr82.8%
rem-log-exp83.0%
add-sqr-sqrt83.0%
difference-of-sqr-183.0%
*-commutative83.0%
sqrt-prod83.0%
sqrt-pow182.2%
metadata-eval82.2%
pow182.2%
*-commutative82.2%
sqrt-prod82.2%
sqrt-pow183.0%
metadata-eval83.0%
pow183.0%
Applied egg-rr83.0%
Final simplification82.6%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* y (* y 4.0))))
(if (<= t_0 4e-250)
1.0
(if (<= t_0 5e+115)
(/ (* (+ x (* y 2.0)) (- x (* y 2.0))) (fma x x t_0))
(+ (* 0.5 (* (/ x y) (/ x y))) -1.0)))))
double code(double x, double y) {
double t_0 = y * (y * 4.0);
double tmp;
if (t_0 <= 4e-250) {
tmp = 1.0;
} else if (t_0 <= 5e+115) {
tmp = ((x + (y * 2.0)) * (x - (y * 2.0))) / fma(x, x, t_0);
} else {
tmp = (0.5 * ((x / y) * (x / y))) + -1.0;
}
return tmp;
}
function code(x, y) t_0 = Float64(y * Float64(y * 4.0)) tmp = 0.0 if (t_0 <= 4e-250) tmp = 1.0; elseif (t_0 <= 5e+115) tmp = Float64(Float64(Float64(x + Float64(y * 2.0)) * Float64(x - Float64(y * 2.0))) / fma(x, x, t_0)); else tmp = Float64(Float64(0.5 * Float64(Float64(x / y) * Float64(x / y))) + -1.0); end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(y * N[(y * 4.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 4e-250], 1.0, If[LessEqual[t$95$0, 5e+115], N[(N[(N[(x + N[(y * 2.0), $MachinePrecision]), $MachinePrecision] * N[(x - N[(y * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x * x + t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[(0.5 * N[(N[(x / y), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(y \cdot 4\right)\\
\mathbf{if}\;t\_0 \leq 4 \cdot 10^{-250}:\\
\;\;\;\;1\\
\mathbf{elif}\;t\_0 \leq 5 \cdot 10^{+115}:\\
\;\;\;\;\frac{\left(x + y \cdot 2\right) \cdot \left(x - y \cdot 2\right)}{\mathsf{fma}\left(x, x, t\_0\right)}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(\frac{x}{y} \cdot \frac{x}{y}\right) + -1\\
\end{array}
\end{array}
if (*.f64 (*.f64 y #s(literal 4 binary64)) y) < 4.0000000000000002e-250Initial program 55.6%
*-commutative55.6%
fma-define55.6%
*-commutative55.6%
Simplified55.6%
Taylor expanded in x around inf 96.9%
if 4.0000000000000002e-250 < (*.f64 (*.f64 y #s(literal 4 binary64)) y) < 5.00000000000000008e115Initial program 70.1%
*-commutative70.1%
fma-define70.1%
*-commutative70.1%
Simplified70.1%
*-commutative70.1%
add-sqr-sqrt70.1%
difference-of-squares70.1%
*-commutative70.1%
associate-*r*70.1%
sqrt-prod70.1%
sqrt-unprod22.0%
add-sqr-sqrt40.1%
metadata-eval40.1%
*-commutative40.1%
associate-*r*40.1%
sqrt-prod40.1%
sqrt-unprod22.0%
add-sqr-sqrt70.1%
metadata-eval70.1%
Applied egg-rr70.1%
if 5.00000000000000008e115 < (*.f64 (*.f64 y #s(literal 4 binary64)) y) Initial program 25.8%
*-commutative25.8%
fma-define25.8%
*-commutative25.8%
Simplified25.8%
Taylor expanded in x around 0 77.0%
pow277.0%
unpow277.0%
times-frac83.0%
Applied egg-rr83.0%
Final simplification82.6%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* y (* y 4.0))))
(if (<= t_0 4e-250)
1.0
(if (<= t_0 5e+115)
(/ (- (* x x) t_0) (fma x x t_0))
(+ (* 0.5 (* (/ x y) (/ x y))) -1.0)))))
double code(double x, double y) {
double t_0 = y * (y * 4.0);
double tmp;
if (t_0 <= 4e-250) {
tmp = 1.0;
} else if (t_0 <= 5e+115) {
tmp = ((x * x) - t_0) / fma(x, x, t_0);
} else {
tmp = (0.5 * ((x / y) * (x / y))) + -1.0;
}
return tmp;
}
function code(x, y) t_0 = Float64(y * Float64(y * 4.0)) tmp = 0.0 if (t_0 <= 4e-250) tmp = 1.0; elseif (t_0 <= 5e+115) tmp = Float64(Float64(Float64(x * x) - t_0) / fma(x, x, t_0)); else tmp = Float64(Float64(0.5 * Float64(Float64(x / y) * Float64(x / y))) + -1.0); end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(y * N[(y * 4.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 4e-250], 1.0, If[LessEqual[t$95$0, 5e+115], N[(N[(N[(x * x), $MachinePrecision] - t$95$0), $MachinePrecision] / N[(x * x + t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[(0.5 * N[(N[(x / y), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(y \cdot 4\right)\\
\mathbf{if}\;t\_0 \leq 4 \cdot 10^{-250}:\\
\;\;\;\;1\\
\mathbf{elif}\;t\_0 \leq 5 \cdot 10^{+115}:\\
\;\;\;\;\frac{x \cdot x - t\_0}{\mathsf{fma}\left(x, x, t\_0\right)}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(\frac{x}{y} \cdot \frac{x}{y}\right) + -1\\
\end{array}
\end{array}
if (*.f64 (*.f64 y #s(literal 4 binary64)) y) < 4.0000000000000002e-250Initial program 55.6%
*-commutative55.6%
fma-define55.6%
*-commutative55.6%
Simplified55.6%
Taylor expanded in x around inf 96.9%
if 4.0000000000000002e-250 < (*.f64 (*.f64 y #s(literal 4 binary64)) y) < 5.00000000000000008e115Initial program 70.1%
*-commutative70.1%
fma-define70.1%
*-commutative70.1%
Simplified70.1%
if 5.00000000000000008e115 < (*.f64 (*.f64 y #s(literal 4 binary64)) y) Initial program 25.8%
*-commutative25.8%
fma-define25.8%
*-commutative25.8%
Simplified25.8%
Taylor expanded in x around 0 77.0%
pow277.0%
unpow277.0%
times-frac83.0%
Applied egg-rr83.0%
Final simplification82.5%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* y (* y 4.0))))
(if (<= t_0 4e-250)
1.0
(if (<= t_0 5e+115)
(/ (- (* x x) t_0) (+ t_0 (* x x)))
(+ (* 0.5 (* (/ x y) (/ x y))) -1.0)))))
double code(double x, double y) {
double t_0 = y * (y * 4.0);
double tmp;
if (t_0 <= 4e-250) {
tmp = 1.0;
} else if (t_0 <= 5e+115) {
tmp = ((x * x) - t_0) / (t_0 + (x * x));
} else {
tmp = (0.5 * ((x / y) * (x / y))) + -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = y * (y * 4.0d0)
if (t_0 <= 4d-250) then
tmp = 1.0d0
else if (t_0 <= 5d+115) then
tmp = ((x * x) - t_0) / (t_0 + (x * x))
else
tmp = (0.5d0 * ((x / y) * (x / y))) + (-1.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = y * (y * 4.0);
double tmp;
if (t_0 <= 4e-250) {
tmp = 1.0;
} else if (t_0 <= 5e+115) {
tmp = ((x * x) - t_0) / (t_0 + (x * x));
} else {
tmp = (0.5 * ((x / y) * (x / y))) + -1.0;
}
return tmp;
}
def code(x, y): t_0 = y * (y * 4.0) tmp = 0 if t_0 <= 4e-250: tmp = 1.0 elif t_0 <= 5e+115: tmp = ((x * x) - t_0) / (t_0 + (x * x)) else: tmp = (0.5 * ((x / y) * (x / y))) + -1.0 return tmp
function code(x, y) t_0 = Float64(y * Float64(y * 4.0)) tmp = 0.0 if (t_0 <= 4e-250) tmp = 1.0; elseif (t_0 <= 5e+115) tmp = Float64(Float64(Float64(x * x) - t_0) / Float64(t_0 + Float64(x * x))); else tmp = Float64(Float64(0.5 * Float64(Float64(x / y) * Float64(x / y))) + -1.0); end return tmp end
function tmp_2 = code(x, y) t_0 = y * (y * 4.0); tmp = 0.0; if (t_0 <= 4e-250) tmp = 1.0; elseif (t_0 <= 5e+115) tmp = ((x * x) - t_0) / (t_0 + (x * x)); else tmp = (0.5 * ((x / y) * (x / y))) + -1.0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(y * N[(y * 4.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 4e-250], 1.0, If[LessEqual[t$95$0, 5e+115], N[(N[(N[(x * x), $MachinePrecision] - t$95$0), $MachinePrecision] / N[(t$95$0 + N[(x * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(0.5 * N[(N[(x / y), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(y \cdot 4\right)\\
\mathbf{if}\;t\_0 \leq 4 \cdot 10^{-250}:\\
\;\;\;\;1\\
\mathbf{elif}\;t\_0 \leq 5 \cdot 10^{+115}:\\
\;\;\;\;\frac{x \cdot x - t\_0}{t\_0 + x \cdot x}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(\frac{x}{y} \cdot \frac{x}{y}\right) + -1\\
\end{array}
\end{array}
if (*.f64 (*.f64 y #s(literal 4 binary64)) y) < 4.0000000000000002e-250Initial program 55.6%
*-commutative55.6%
fma-define55.6%
*-commutative55.6%
Simplified55.6%
Taylor expanded in x around inf 96.9%
if 4.0000000000000002e-250 < (*.f64 (*.f64 y #s(literal 4 binary64)) y) < 5.00000000000000008e115Initial program 70.1%
if 5.00000000000000008e115 < (*.f64 (*.f64 y #s(literal 4 binary64)) y) Initial program 25.8%
*-commutative25.8%
fma-define25.8%
*-commutative25.8%
Simplified25.8%
Taylor expanded in x around 0 77.0%
pow277.0%
unpow277.0%
times-frac83.0%
Applied egg-rr83.0%
Final simplification82.5%
(FPCore (x y) :precision binary64 (if (<= y 110000.0) 1.0 (+ (* 0.5 (* (/ x y) (/ x y))) -1.0)))
double code(double x, double y) {
double tmp;
if (y <= 110000.0) {
tmp = 1.0;
} else {
tmp = (0.5 * ((x / y) * (x / y))) + -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 110000.0d0) then
tmp = 1.0d0
else
tmp = (0.5d0 * ((x / y) * (x / y))) + (-1.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 110000.0) {
tmp = 1.0;
} else {
tmp = (0.5 * ((x / y) * (x / y))) + -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 110000.0: tmp = 1.0 else: tmp = (0.5 * ((x / y) * (x / y))) + -1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= 110000.0) tmp = 1.0; else tmp = Float64(Float64(0.5 * Float64(Float64(x / y) * Float64(x / y))) + -1.0); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 110000.0) tmp = 1.0; else tmp = (0.5 * ((x / y) * (x / y))) + -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 110000.0], 1.0, N[(N[(0.5 * N[(N[(x / y), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 110000:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(\frac{x}{y} \cdot \frac{x}{y}\right) + -1\\
\end{array}
\end{array}
if y < 1.1e5Initial program 52.3%
*-commutative52.3%
fma-define52.3%
*-commutative52.3%
Simplified52.3%
Taylor expanded in x around inf 56.0%
if 1.1e5 < y Initial program 28.5%
*-commutative28.5%
fma-define28.5%
*-commutative28.5%
Simplified28.5%
Taylor expanded in x around 0 62.5%
pow262.5%
unpow262.5%
times-frac72.2%
Applied egg-rr72.2%
Final simplification60.0%
(FPCore (x y) :precision binary64 (if (<= y 120000.0) 1.0 -1.0))
double code(double x, double y) {
double tmp;
if (y <= 120000.0) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 120000.0d0) then
tmp = 1.0d0
else
tmp = -1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 120000.0) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 120000.0: tmp = 1.0 else: tmp = -1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= 120000.0) tmp = 1.0; else tmp = -1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 120000.0) tmp = 1.0; else tmp = -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 120000.0], 1.0, -1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 120000:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if y < 1.2e5Initial program 52.3%
*-commutative52.3%
fma-define52.3%
*-commutative52.3%
Simplified52.3%
Taylor expanded in x around inf 56.0%
if 1.2e5 < y Initial program 28.5%
*-commutative28.5%
fma-define28.5%
*-commutative28.5%
Simplified28.5%
Taylor expanded in x around 0 69.9%
(FPCore (x y) :precision binary64 -1.0)
double code(double x, double y) {
return -1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = -1.0d0
end function
public static double code(double x, double y) {
return -1.0;
}
def code(x, y): return -1.0
function code(x, y) return -1.0 end
function tmp = code(x, y) tmp = -1.0; end
code[x_, y_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 46.5%
*-commutative46.5%
fma-define46.5%
*-commutative46.5%
Simplified46.5%
Taylor expanded in x around 0 50.3%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* (* y y) 4.0))
(t_1 (+ (* x x) t_0))
(t_2 (/ t_0 t_1))
(t_3 (* (* y 4.0) y)))
(if (< (/ (- (* x x) t_3) (+ (* x x) t_3)) 0.9743233849626781)
(- (/ (* x x) t_1) t_2)
(- (pow (/ x (sqrt t_1)) 2.0) t_2))))
double code(double x, double y) {
double t_0 = (y * y) * 4.0;
double t_1 = (x * x) + t_0;
double t_2 = t_0 / t_1;
double t_3 = (y * 4.0) * y;
double tmp;
if ((((x * x) - t_3) / ((x * x) + t_3)) < 0.9743233849626781) {
tmp = ((x * x) / t_1) - t_2;
} else {
tmp = pow((x / sqrt(t_1)), 2.0) - t_2;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: tmp
t_0 = (y * y) * 4.0d0
t_1 = (x * x) + t_0
t_2 = t_0 / t_1
t_3 = (y * 4.0d0) * y
if ((((x * x) - t_3) / ((x * x) + t_3)) < 0.9743233849626781d0) then
tmp = ((x * x) / t_1) - t_2
else
tmp = ((x / sqrt(t_1)) ** 2.0d0) - t_2
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (y * y) * 4.0;
double t_1 = (x * x) + t_0;
double t_2 = t_0 / t_1;
double t_3 = (y * 4.0) * y;
double tmp;
if ((((x * x) - t_3) / ((x * x) + t_3)) < 0.9743233849626781) {
tmp = ((x * x) / t_1) - t_2;
} else {
tmp = Math.pow((x / Math.sqrt(t_1)), 2.0) - t_2;
}
return tmp;
}
def code(x, y): t_0 = (y * y) * 4.0 t_1 = (x * x) + t_0 t_2 = t_0 / t_1 t_3 = (y * 4.0) * y tmp = 0 if (((x * x) - t_3) / ((x * x) + t_3)) < 0.9743233849626781: tmp = ((x * x) / t_1) - t_2 else: tmp = math.pow((x / math.sqrt(t_1)), 2.0) - t_2 return tmp
function code(x, y) t_0 = Float64(Float64(y * y) * 4.0) t_1 = Float64(Float64(x * x) + t_0) t_2 = Float64(t_0 / t_1) t_3 = Float64(Float64(y * 4.0) * y) tmp = 0.0 if (Float64(Float64(Float64(x * x) - t_3) / Float64(Float64(x * x) + t_3)) < 0.9743233849626781) tmp = Float64(Float64(Float64(x * x) / t_1) - t_2); else tmp = Float64((Float64(x / sqrt(t_1)) ^ 2.0) - t_2); end return tmp end
function tmp_2 = code(x, y) t_0 = (y * y) * 4.0; t_1 = (x * x) + t_0; t_2 = t_0 / t_1; t_3 = (y * 4.0) * y; tmp = 0.0; if ((((x * x) - t_3) / ((x * x) + t_3)) < 0.9743233849626781) tmp = ((x * x) / t_1) - t_2; else tmp = ((x / sqrt(t_1)) ^ 2.0) - t_2; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(y * y), $MachinePrecision] * 4.0), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x * x), $MachinePrecision] + t$95$0), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$0 / t$95$1), $MachinePrecision]}, Block[{t$95$3 = N[(N[(y * 4.0), $MachinePrecision] * y), $MachinePrecision]}, If[Less[N[(N[(N[(x * x), $MachinePrecision] - t$95$3), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + t$95$3), $MachinePrecision]), $MachinePrecision], 0.9743233849626781], N[(N[(N[(x * x), $MachinePrecision] / t$95$1), $MachinePrecision] - t$95$2), $MachinePrecision], N[(N[Power[N[(x / N[Sqrt[t$95$1], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] - t$95$2), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(y \cdot y\right) \cdot 4\\
t_1 := x \cdot x + t\_0\\
t_2 := \frac{t\_0}{t\_1}\\
t_3 := \left(y \cdot 4\right) \cdot y\\
\mathbf{if}\;\frac{x \cdot x - t\_3}{x \cdot x + t\_3} < 0.9743233849626781:\\
\;\;\;\;\frac{x \cdot x}{t\_1} - t\_2\\
\mathbf{else}:\\
\;\;\;\;{\left(\frac{x}{\sqrt{t\_1}}\right)}^{2} - t\_2\\
\end{array}
\end{array}
herbie shell --seed 2024111
(FPCore (x y)
:name "Diagrams.TwoD.Arc:arcBetween from diagrams-lib-1.3.0.3"
:precision binary64
:alt
(if (< (/ (- (* x x) (* (* y 4.0) y)) (+ (* x x) (* (* y 4.0) y))) 0.9743233849626781) (- (/ (* x x) (+ (* x x) (* (* y y) 4.0))) (/ (* (* y y) 4.0) (+ (* x x) (* (* y y) 4.0)))) (- (pow (/ x (sqrt (+ (* x x) (* (* y y) 4.0)))) 2.0) (/ (* (* y y) 4.0) (+ (* x x) (* (* y y) 4.0)))))
(/ (- (* x x) (* (* y 4.0) y)) (+ (* x x) (* (* y 4.0) y))))