
(FPCore (x y) :precision binary64 (/ (+ x y) (- x y)))
double code(double x, double y) {
return (x + y) / (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / (x - y)
end function
public static double code(double x, double y) {
return (x + y) / (x - y);
}
def code(x, y): return (x + y) / (x - y)
function code(x, y) return Float64(Float64(x + y) / Float64(x - y)) end
function tmp = code(x, y) tmp = (x + y) / (x - y); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{x - y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (+ x y) (- x y)))
double code(double x, double y) {
return (x + y) / (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / (x - y)
end function
public static double code(double x, double y) {
return (x + y) / (x - y);
}
def code(x, y): return (x + y) / (x - y)
function code(x, y) return Float64(Float64(x + y) / Float64(x - y)) end
function tmp = code(x, y) tmp = (x + y) / (x - y); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{x - y}
\end{array}
(FPCore (x y) :precision binary64 (/ (+ x y) (- x y)))
double code(double x, double y) {
return (x + y) / (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / (x - y)
end function
public static double code(double x, double y) {
return (x + y) / (x - y);
}
def code(x, y): return (x + y) / (x - y)
function code(x, y) return Float64(Float64(x + y) / Float64(x - y)) end
function tmp = code(x, y) tmp = (x + y) / (x - y); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{x - y}
\end{array}
Initial program 100.0%
(FPCore (x y)
:precision binary64
(if (or (<= x -5.5e+29)
(and (not (<= x 4.1e-88)) (or (<= x 7.8e-46) (not (<= x 70000.0)))))
(+ 1.0 (* 2.0 (/ y x)))
(+ (* -2.0 (/ x y)) -1.0)))
double code(double x, double y) {
double tmp;
if ((x <= -5.5e+29) || (!(x <= 4.1e-88) && ((x <= 7.8e-46) || !(x <= 70000.0)))) {
tmp = 1.0 + (2.0 * (y / x));
} else {
tmp = (-2.0 * (x / y)) + -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-5.5d+29)) .or. (.not. (x <= 4.1d-88)) .and. (x <= 7.8d-46) .or. (.not. (x <= 70000.0d0))) then
tmp = 1.0d0 + (2.0d0 * (y / x))
else
tmp = ((-2.0d0) * (x / y)) + (-1.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -5.5e+29) || (!(x <= 4.1e-88) && ((x <= 7.8e-46) || !(x <= 70000.0)))) {
tmp = 1.0 + (2.0 * (y / x));
} else {
tmp = (-2.0 * (x / y)) + -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -5.5e+29) or (not (x <= 4.1e-88) and ((x <= 7.8e-46) or not (x <= 70000.0))): tmp = 1.0 + (2.0 * (y / x)) else: tmp = (-2.0 * (x / y)) + -1.0 return tmp
function code(x, y) tmp = 0.0 if ((x <= -5.5e+29) || (!(x <= 4.1e-88) && ((x <= 7.8e-46) || !(x <= 70000.0)))) tmp = Float64(1.0 + Float64(2.0 * Float64(y / x))); else tmp = Float64(Float64(-2.0 * Float64(x / y)) + -1.0); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -5.5e+29) || (~((x <= 4.1e-88)) && ((x <= 7.8e-46) || ~((x <= 70000.0))))) tmp = 1.0 + (2.0 * (y / x)); else tmp = (-2.0 * (x / y)) + -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -5.5e+29], And[N[Not[LessEqual[x, 4.1e-88]], $MachinePrecision], Or[LessEqual[x, 7.8e-46], N[Not[LessEqual[x, 70000.0]], $MachinePrecision]]]], N[(1.0 + N[(2.0 * N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(-2.0 * N[(x / y), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -5.5 \cdot 10^{+29} \lor \neg \left(x \leq 4.1 \cdot 10^{-88}\right) \land \left(x \leq 7.8 \cdot 10^{-46} \lor \neg \left(x \leq 70000\right)\right):\\
\;\;\;\;1 + 2 \cdot \frac{y}{x}\\
\mathbf{else}:\\
\;\;\;\;-2 \cdot \frac{x}{y} + -1\\
\end{array}
\end{array}
if x < -5.5e29 or 4.1000000000000001e-88 < x < 7.8000000000000005e-46 or 7e4 < x Initial program 100.0%
Taylor expanded in y around 0 80.0%
if -5.5e29 < x < 4.1000000000000001e-88 or 7.8000000000000005e-46 < x < 7e4Initial program 99.9%
Taylor expanded in x around 0 80.2%
Final simplification80.1%
(FPCore (x y)
:precision binary64
(let* ((t_0 (+ 1.0 (* 2.0 (/ y x)))) (t_1 (/ y (- x y))))
(if (<= x -6.8e+23)
t_0
(if (<= x 8e-77)
t_1
(if (<= x 7e-46) (/ x (- x y)) (if (<= x 24000.0) t_1 t_0))))))
double code(double x, double y) {
double t_0 = 1.0 + (2.0 * (y / x));
double t_1 = y / (x - y);
double tmp;
if (x <= -6.8e+23) {
tmp = t_0;
} else if (x <= 8e-77) {
tmp = t_1;
} else if (x <= 7e-46) {
tmp = x / (x - y);
} else if (x <= 24000.0) {
tmp = t_1;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = 1.0d0 + (2.0d0 * (y / x))
t_1 = y / (x - y)
if (x <= (-6.8d+23)) then
tmp = t_0
else if (x <= 8d-77) then
tmp = t_1
else if (x <= 7d-46) then
tmp = x / (x - y)
else if (x <= 24000.0d0) then
tmp = t_1
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = 1.0 + (2.0 * (y / x));
double t_1 = y / (x - y);
double tmp;
if (x <= -6.8e+23) {
tmp = t_0;
} else if (x <= 8e-77) {
tmp = t_1;
} else if (x <= 7e-46) {
tmp = x / (x - y);
} else if (x <= 24000.0) {
tmp = t_1;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = 1.0 + (2.0 * (y / x)) t_1 = y / (x - y) tmp = 0 if x <= -6.8e+23: tmp = t_0 elif x <= 8e-77: tmp = t_1 elif x <= 7e-46: tmp = x / (x - y) elif x <= 24000.0: tmp = t_1 else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(1.0 + Float64(2.0 * Float64(y / x))) t_1 = Float64(y / Float64(x - y)) tmp = 0.0 if (x <= -6.8e+23) tmp = t_0; elseif (x <= 8e-77) tmp = t_1; elseif (x <= 7e-46) tmp = Float64(x / Float64(x - y)); elseif (x <= 24000.0) tmp = t_1; else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = 1.0 + (2.0 * (y / x)); t_1 = y / (x - y); tmp = 0.0; if (x <= -6.8e+23) tmp = t_0; elseif (x <= 8e-77) tmp = t_1; elseif (x <= 7e-46) tmp = x / (x - y); elseif (x <= 24000.0) tmp = t_1; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(1.0 + N[(2.0 * N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(y / N[(x - y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -6.8e+23], t$95$0, If[LessEqual[x, 8e-77], t$95$1, If[LessEqual[x, 7e-46], N[(x / N[(x - y), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 24000.0], t$95$1, t$95$0]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 + 2 \cdot \frac{y}{x}\\
t_1 := \frac{y}{x - y}\\
\mathbf{if}\;x \leq -6.8 \cdot 10^{+23}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 8 \cdot 10^{-77}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq 7 \cdot 10^{-46}:\\
\;\;\;\;\frac{x}{x - y}\\
\mathbf{elif}\;x \leq 24000:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -6.79999999999999983e23 or 24000 < x Initial program 100.0%
Taylor expanded in y around 0 81.3%
if -6.79999999999999983e23 < x < 7.9999999999999994e-77 or 7.0000000000000004e-46 < x < 24000Initial program 99.9%
Taylor expanded in x around 0 78.9%
if 7.9999999999999994e-77 < x < 7.0000000000000004e-46Initial program 99.9%
Taylor expanded in x around inf 77.8%
(FPCore (x y)
:precision binary64
(if (or (<= x -5.6e+25)
(and (not (<= x 4.1e-88)) (or (<= x 7e-46) (not (<= x 37000.0)))))
(+ 1.0 (/ y x))
-1.0))
double code(double x, double y) {
double tmp;
if ((x <= -5.6e+25) || (!(x <= 4.1e-88) && ((x <= 7e-46) || !(x <= 37000.0)))) {
tmp = 1.0 + (y / x);
} else {
tmp = -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-5.6d+25)) .or. (.not. (x <= 4.1d-88)) .and. (x <= 7d-46) .or. (.not. (x <= 37000.0d0))) then
tmp = 1.0d0 + (y / x)
else
tmp = -1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -5.6e+25) || (!(x <= 4.1e-88) && ((x <= 7e-46) || !(x <= 37000.0)))) {
tmp = 1.0 + (y / x);
} else {
tmp = -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -5.6e+25) or (not (x <= 4.1e-88) and ((x <= 7e-46) or not (x <= 37000.0))): tmp = 1.0 + (y / x) else: tmp = -1.0 return tmp
function code(x, y) tmp = 0.0 if ((x <= -5.6e+25) || (!(x <= 4.1e-88) && ((x <= 7e-46) || !(x <= 37000.0)))) tmp = Float64(1.0 + Float64(y / x)); else tmp = -1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -5.6e+25) || (~((x <= 4.1e-88)) && ((x <= 7e-46) || ~((x <= 37000.0))))) tmp = 1.0 + (y / x); else tmp = -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -5.6e+25], And[N[Not[LessEqual[x, 4.1e-88]], $MachinePrecision], Or[LessEqual[x, 7e-46], N[Not[LessEqual[x, 37000.0]], $MachinePrecision]]]], N[(1.0 + N[(y / x), $MachinePrecision]), $MachinePrecision], -1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -5.6 \cdot 10^{+25} \lor \neg \left(x \leq 4.1 \cdot 10^{-88}\right) \land \left(x \leq 7 \cdot 10^{-46} \lor \neg \left(x \leq 37000\right)\right):\\
\;\;\;\;1 + \frac{y}{x}\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if x < -5.6000000000000003e25 or 4.1000000000000001e-88 < x < 7.0000000000000004e-46 or 37000 < x Initial program 100.0%
Taylor expanded in x around inf 79.1%
Taylor expanded in x around inf 79.3%
if -5.6000000000000003e25 < x < 4.1000000000000001e-88 or 7.0000000000000004e-46 < x < 37000Initial program 99.9%
Taylor expanded in x around 0 78.8%
Final simplification79.1%
(FPCore (x y)
:precision binary64
(let* ((t_0 (+ 1.0 (/ y x))) (t_1 (/ y (- x y))))
(if (<= x -2.3e+31)
t_0
(if (<= x 7.2e-77)
t_1
(if (<= x 6.8e-46) (/ x (- x y)) (if (<= x 180000.0) t_1 t_0))))))
double code(double x, double y) {
double t_0 = 1.0 + (y / x);
double t_1 = y / (x - y);
double tmp;
if (x <= -2.3e+31) {
tmp = t_0;
} else if (x <= 7.2e-77) {
tmp = t_1;
} else if (x <= 6.8e-46) {
tmp = x / (x - y);
} else if (x <= 180000.0) {
tmp = t_1;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = 1.0d0 + (y / x)
t_1 = y / (x - y)
if (x <= (-2.3d+31)) then
tmp = t_0
else if (x <= 7.2d-77) then
tmp = t_1
else if (x <= 6.8d-46) then
tmp = x / (x - y)
else if (x <= 180000.0d0) then
tmp = t_1
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = 1.0 + (y / x);
double t_1 = y / (x - y);
double tmp;
if (x <= -2.3e+31) {
tmp = t_0;
} else if (x <= 7.2e-77) {
tmp = t_1;
} else if (x <= 6.8e-46) {
tmp = x / (x - y);
} else if (x <= 180000.0) {
tmp = t_1;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = 1.0 + (y / x) t_1 = y / (x - y) tmp = 0 if x <= -2.3e+31: tmp = t_0 elif x <= 7.2e-77: tmp = t_1 elif x <= 6.8e-46: tmp = x / (x - y) elif x <= 180000.0: tmp = t_1 else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(1.0 + Float64(y / x)) t_1 = Float64(y / Float64(x - y)) tmp = 0.0 if (x <= -2.3e+31) tmp = t_0; elseif (x <= 7.2e-77) tmp = t_1; elseif (x <= 6.8e-46) tmp = Float64(x / Float64(x - y)); elseif (x <= 180000.0) tmp = t_1; else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = 1.0 + (y / x); t_1 = y / (x - y); tmp = 0.0; if (x <= -2.3e+31) tmp = t_0; elseif (x <= 7.2e-77) tmp = t_1; elseif (x <= 6.8e-46) tmp = x / (x - y); elseif (x <= 180000.0) tmp = t_1; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(1.0 + N[(y / x), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(y / N[(x - y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -2.3e+31], t$95$0, If[LessEqual[x, 7.2e-77], t$95$1, If[LessEqual[x, 6.8e-46], N[(x / N[(x - y), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 180000.0], t$95$1, t$95$0]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 + \frac{y}{x}\\
t_1 := \frac{y}{x - y}\\
\mathbf{if}\;x \leq -2.3 \cdot 10^{+31}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 7.2 \cdot 10^{-77}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq 6.8 \cdot 10^{-46}:\\
\;\;\;\;\frac{x}{x - y}\\
\mathbf{elif}\;x \leq 180000:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -2.3e31 or 1.8e5 < x Initial program 100.0%
Taylor expanded in x around inf 80.3%
Taylor expanded in x around inf 80.6%
if -2.3e31 < x < 7.2e-77 or 6.79999999999999992e-46 < x < 1.8e5Initial program 99.9%
Taylor expanded in x around 0 78.9%
if 7.2e-77 < x < 6.79999999999999992e-46Initial program 99.9%
Taylor expanded in x around inf 77.8%
(FPCore (x y)
:precision binary64
(let* ((t_0 (+ 1.0 (/ y x))))
(if (<= x -3.4e+24)
t_0
(if (<= x 4.2e-88)
-1.0
(if (<= x 7e-46) (/ x (- x y)) (if (<= x 800000.0) -1.0 t_0))))))
double code(double x, double y) {
double t_0 = 1.0 + (y / x);
double tmp;
if (x <= -3.4e+24) {
tmp = t_0;
} else if (x <= 4.2e-88) {
tmp = -1.0;
} else if (x <= 7e-46) {
tmp = x / (x - y);
} else if (x <= 800000.0) {
tmp = -1.0;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = 1.0d0 + (y / x)
if (x <= (-3.4d+24)) then
tmp = t_0
else if (x <= 4.2d-88) then
tmp = -1.0d0
else if (x <= 7d-46) then
tmp = x / (x - y)
else if (x <= 800000.0d0) then
tmp = -1.0d0
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = 1.0 + (y / x);
double tmp;
if (x <= -3.4e+24) {
tmp = t_0;
} else if (x <= 4.2e-88) {
tmp = -1.0;
} else if (x <= 7e-46) {
tmp = x / (x - y);
} else if (x <= 800000.0) {
tmp = -1.0;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = 1.0 + (y / x) tmp = 0 if x <= -3.4e+24: tmp = t_0 elif x <= 4.2e-88: tmp = -1.0 elif x <= 7e-46: tmp = x / (x - y) elif x <= 800000.0: tmp = -1.0 else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(1.0 + Float64(y / x)) tmp = 0.0 if (x <= -3.4e+24) tmp = t_0; elseif (x <= 4.2e-88) tmp = -1.0; elseif (x <= 7e-46) tmp = Float64(x / Float64(x - y)); elseif (x <= 800000.0) tmp = -1.0; else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = 1.0 + (y / x); tmp = 0.0; if (x <= -3.4e+24) tmp = t_0; elseif (x <= 4.2e-88) tmp = -1.0; elseif (x <= 7e-46) tmp = x / (x - y); elseif (x <= 800000.0) tmp = -1.0; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(1.0 + N[(y / x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -3.4e+24], t$95$0, If[LessEqual[x, 4.2e-88], -1.0, If[LessEqual[x, 7e-46], N[(x / N[(x - y), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 800000.0], -1.0, t$95$0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 + \frac{y}{x}\\
\mathbf{if}\;x \leq -3.4 \cdot 10^{+24}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 4.2 \cdot 10^{-88}:\\
\;\;\;\;-1\\
\mathbf{elif}\;x \leq 7 \cdot 10^{-46}:\\
\;\;\;\;\frac{x}{x - y}\\
\mathbf{elif}\;x \leq 800000:\\
\;\;\;\;-1\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -3.4000000000000001e24 or 8e5 < x Initial program 100.0%
Taylor expanded in x around inf 80.3%
Taylor expanded in x around inf 80.6%
if -3.4000000000000001e24 < x < 4.1999999999999999e-88 or 7.0000000000000004e-46 < x < 8e5Initial program 99.9%
Taylor expanded in x around 0 78.8%
if 4.1999999999999999e-88 < x < 7.0000000000000004e-46Initial program 99.9%
Taylor expanded in x around inf 71.2%
(FPCore (x y)
:precision binary64
(if (<= x -4e+27)
1.0
(if (<= x 4.1e-88)
-1.0
(if (<= x 7.8e-46) 1.0 (if (<= x 115000.0) -1.0 1.0)))))
double code(double x, double y) {
double tmp;
if (x <= -4e+27) {
tmp = 1.0;
} else if (x <= 4.1e-88) {
tmp = -1.0;
} else if (x <= 7.8e-46) {
tmp = 1.0;
} else if (x <= 115000.0) {
tmp = -1.0;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-4d+27)) then
tmp = 1.0d0
else if (x <= 4.1d-88) then
tmp = -1.0d0
else if (x <= 7.8d-46) then
tmp = 1.0d0
else if (x <= 115000.0d0) then
tmp = -1.0d0
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -4e+27) {
tmp = 1.0;
} else if (x <= 4.1e-88) {
tmp = -1.0;
} else if (x <= 7.8e-46) {
tmp = 1.0;
} else if (x <= 115000.0) {
tmp = -1.0;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -4e+27: tmp = 1.0 elif x <= 4.1e-88: tmp = -1.0 elif x <= 7.8e-46: tmp = 1.0 elif x <= 115000.0: tmp = -1.0 else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (x <= -4e+27) tmp = 1.0; elseif (x <= 4.1e-88) tmp = -1.0; elseif (x <= 7.8e-46) tmp = 1.0; elseif (x <= 115000.0) tmp = -1.0; else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -4e+27) tmp = 1.0; elseif (x <= 4.1e-88) tmp = -1.0; elseif (x <= 7.8e-46) tmp = 1.0; elseif (x <= 115000.0) tmp = -1.0; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -4e+27], 1.0, If[LessEqual[x, 4.1e-88], -1.0, If[LessEqual[x, 7.8e-46], 1.0, If[LessEqual[x, 115000.0], -1.0, 1.0]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4 \cdot 10^{+27}:\\
\;\;\;\;1\\
\mathbf{elif}\;x \leq 4.1 \cdot 10^{-88}:\\
\;\;\;\;-1\\
\mathbf{elif}\;x \leq 7.8 \cdot 10^{-46}:\\
\;\;\;\;1\\
\mathbf{elif}\;x \leq 115000:\\
\;\;\;\;-1\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if x < -4.0000000000000001e27 or 4.1000000000000001e-88 < x < 7.8000000000000005e-46 or 115000 < x Initial program 100.0%
Taylor expanded in x around inf 78.6%
if -4.0000000000000001e27 < x < 4.1000000000000001e-88 or 7.8000000000000005e-46 < x < 115000Initial program 99.9%
Taylor expanded in x around 0 78.8%
(FPCore (x y) :precision binary64 -1.0)
double code(double x, double y) {
return -1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = -1.0d0
end function
public static double code(double x, double y) {
return -1.0;
}
def code(x, y): return -1.0
function code(x, y) return -1.0 end
function tmp = code(x, y) tmp = -1.0; end
code[x_, y_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 100.0%
Taylor expanded in x around 0 50.7%
(FPCore (x y) :precision binary64 (/ 1.0 (- (/ x (+ x y)) (/ y (+ x y)))))
double code(double x, double y) {
return 1.0 / ((x / (x + y)) - (y / (x + y)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 / ((x / (x + y)) - (y / (x + y)))
end function
public static double code(double x, double y) {
return 1.0 / ((x / (x + y)) - (y / (x + y)));
}
def code(x, y): return 1.0 / ((x / (x + y)) - (y / (x + y)))
function code(x, y) return Float64(1.0 / Float64(Float64(x / Float64(x + y)) - Float64(y / Float64(x + y)))) end
function tmp = code(x, y) tmp = 1.0 / ((x / (x + y)) - (y / (x + y))); end
code[x_, y_] := N[(1.0 / N[(N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision] - N[(y / N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\frac{x}{x + y} - \frac{y}{x + y}}
\end{array}
herbie shell --seed 2024111
(FPCore (x y)
:name "Linear.Projection:perspective from linear-1.19.1.3, A"
:precision binary64
:alt
(/ 1.0 (- (/ x (+ x y)) (/ y (+ x y))))
(/ (+ x y) (- x y)))