
(FPCore (x y) :precision binary64 (/ (* (* x 2.0) y) (- x y)))
double code(double x, double y) {
return ((x * 2.0) * y) / (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * 2.0d0) * y) / (x - y)
end function
public static double code(double x, double y) {
return ((x * 2.0) * y) / (x - y);
}
def code(x, y): return ((x * 2.0) * y) / (x - y)
function code(x, y) return Float64(Float64(Float64(x * 2.0) * y) / Float64(x - y)) end
function tmp = code(x, y) tmp = ((x * 2.0) * y) / (x - y); end
code[x_, y_] := N[(N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x \cdot 2\right) \cdot y}{x - y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (* (* x 2.0) y) (- x y)))
double code(double x, double y) {
return ((x * 2.0) * y) / (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * 2.0d0) * y) / (x - y)
end function
public static double code(double x, double y) {
return ((x * 2.0) * y) / (x - y);
}
def code(x, y): return ((x * 2.0) * y) / (x - y)
function code(x, y) return Float64(Float64(Float64(x * 2.0) * y) / Float64(x - y)) end
function tmp = code(x, y) tmp = ((x * 2.0) * y) / (x - y); end
code[x_, y_] := N[(N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x \cdot 2\right) \cdot y}{x - y}
\end{array}
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (* (* x 2.0) y) (- x y))) (t_1 (/ (* x 2.0) (+ (/ x y) -1.0))))
(if (<= t_0 -1e+19)
t_1
(if (<= t_0 -5e-301)
t_0
(if (<= t_0 0.0)
t_1
(if (<= t_0 4000000000.0) t_0 (/ (* x 2.0) (/ (- x y) y))))))))
double code(double x, double y) {
double t_0 = ((x * 2.0) * y) / (x - y);
double t_1 = (x * 2.0) / ((x / y) + -1.0);
double tmp;
if (t_0 <= -1e+19) {
tmp = t_1;
} else if (t_0 <= -5e-301) {
tmp = t_0;
} else if (t_0 <= 0.0) {
tmp = t_1;
} else if (t_0 <= 4000000000.0) {
tmp = t_0;
} else {
tmp = (x * 2.0) / ((x - y) / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = ((x * 2.0d0) * y) / (x - y)
t_1 = (x * 2.0d0) / ((x / y) + (-1.0d0))
if (t_0 <= (-1d+19)) then
tmp = t_1
else if (t_0 <= (-5d-301)) then
tmp = t_0
else if (t_0 <= 0.0d0) then
tmp = t_1
else if (t_0 <= 4000000000.0d0) then
tmp = t_0
else
tmp = (x * 2.0d0) / ((x - y) / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = ((x * 2.0) * y) / (x - y);
double t_1 = (x * 2.0) / ((x / y) + -1.0);
double tmp;
if (t_0 <= -1e+19) {
tmp = t_1;
} else if (t_0 <= -5e-301) {
tmp = t_0;
} else if (t_0 <= 0.0) {
tmp = t_1;
} else if (t_0 <= 4000000000.0) {
tmp = t_0;
} else {
tmp = (x * 2.0) / ((x - y) / y);
}
return tmp;
}
def code(x, y): t_0 = ((x * 2.0) * y) / (x - y) t_1 = (x * 2.0) / ((x / y) + -1.0) tmp = 0 if t_0 <= -1e+19: tmp = t_1 elif t_0 <= -5e-301: tmp = t_0 elif t_0 <= 0.0: tmp = t_1 elif t_0 <= 4000000000.0: tmp = t_0 else: tmp = (x * 2.0) / ((x - y) / y) return tmp
function code(x, y) t_0 = Float64(Float64(Float64(x * 2.0) * y) / Float64(x - y)) t_1 = Float64(Float64(x * 2.0) / Float64(Float64(x / y) + -1.0)) tmp = 0.0 if (t_0 <= -1e+19) tmp = t_1; elseif (t_0 <= -5e-301) tmp = t_0; elseif (t_0 <= 0.0) tmp = t_1; elseif (t_0 <= 4000000000.0) tmp = t_0; else tmp = Float64(Float64(x * 2.0) / Float64(Float64(x - y) / y)); end return tmp end
function tmp_2 = code(x, y) t_0 = ((x * 2.0) * y) / (x - y); t_1 = (x * 2.0) / ((x / y) + -1.0); tmp = 0.0; if (t_0 <= -1e+19) tmp = t_1; elseif (t_0 <= -5e-301) tmp = t_0; elseif (t_0 <= 0.0) tmp = t_1; elseif (t_0 <= 4000000000.0) tmp = t_0; else tmp = (x * 2.0) / ((x - y) / y); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x * 2.0), $MachinePrecision] / N[(N[(x / y), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -1e+19], t$95$1, If[LessEqual[t$95$0, -5e-301], t$95$0, If[LessEqual[t$95$0, 0.0], t$95$1, If[LessEqual[t$95$0, 4000000000.0], t$95$0, N[(N[(x * 2.0), $MachinePrecision] / N[(N[(x - y), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\left(x \cdot 2\right) \cdot y}{x - y}\\
t_1 := \frac{x \cdot 2}{\frac{x}{y} + -1}\\
\mathbf{if}\;t\_0 \leq -1 \cdot 10^{+19}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 \leq -5 \cdot 10^{-301}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;t\_0 \leq 0:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 \leq 4000000000:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{x \cdot 2}{\frac{x - y}{y}}\\
\end{array}
\end{array}
if (/.f64 (*.f64 (*.f64 x #s(literal 2 binary64)) y) (-.f64 x y)) < -1e19 or -5.00000000000000013e-301 < (/.f64 (*.f64 (*.f64 x #s(literal 2 binary64)) y) (-.f64 x y)) < -0.0Initial program 28.6%
associate-/l*99.8%
associate-*l*99.8%
Simplified99.8%
associate-*r*99.8%
clear-num99.7%
un-div-inv99.9%
Applied egg-rr99.9%
Taylor expanded in x around 0 99.9%
if -1e19 < (/.f64 (*.f64 (*.f64 x #s(literal 2 binary64)) y) (-.f64 x y)) < -5.00000000000000013e-301 or -0.0 < (/.f64 (*.f64 (*.f64 x #s(literal 2 binary64)) y) (-.f64 x y)) < 4e9Initial program 99.8%
if 4e9 < (/.f64 (*.f64 (*.f64 x #s(literal 2 binary64)) y) (-.f64 x y)) Initial program 43.9%
associate-/l*99.9%
associate-*l*99.9%
Simplified99.9%
associate-*r*99.9%
clear-num99.9%
un-div-inv99.9%
Applied egg-rr99.9%
Final simplification99.8%
(FPCore (x y)
:precision binary64
(if (or (<= x -5e+24)
(not (or (<= x 2.7e-88) (and (not (<= x 6.8e-46)) (<= x 1050000.0)))))
(* 2.0 y)
(* x -2.0)))
double code(double x, double y) {
double tmp;
if ((x <= -5e+24) || !((x <= 2.7e-88) || (!(x <= 6.8e-46) && (x <= 1050000.0)))) {
tmp = 2.0 * y;
} else {
tmp = x * -2.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-5d+24)) .or. (.not. (x <= 2.7d-88) .or. (.not. (x <= 6.8d-46)) .and. (x <= 1050000.0d0))) then
tmp = 2.0d0 * y
else
tmp = x * (-2.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -5e+24) || !((x <= 2.7e-88) || (!(x <= 6.8e-46) && (x <= 1050000.0)))) {
tmp = 2.0 * y;
} else {
tmp = x * -2.0;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -5e+24) or not ((x <= 2.7e-88) or (not (x <= 6.8e-46) and (x <= 1050000.0))): tmp = 2.0 * y else: tmp = x * -2.0 return tmp
function code(x, y) tmp = 0.0 if ((x <= -5e+24) || !((x <= 2.7e-88) || (!(x <= 6.8e-46) && (x <= 1050000.0)))) tmp = Float64(2.0 * y); else tmp = Float64(x * -2.0); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -5e+24) || ~(((x <= 2.7e-88) || (~((x <= 6.8e-46)) && (x <= 1050000.0))))) tmp = 2.0 * y; else tmp = x * -2.0; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -5e+24], N[Not[Or[LessEqual[x, 2.7e-88], And[N[Not[LessEqual[x, 6.8e-46]], $MachinePrecision], LessEqual[x, 1050000.0]]]], $MachinePrecision]], N[(2.0 * y), $MachinePrecision], N[(x * -2.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -5 \cdot 10^{+24} \lor \neg \left(x \leq 2.7 \cdot 10^{-88} \lor \neg \left(x \leq 6.8 \cdot 10^{-46}\right) \land x \leq 1050000\right):\\
\;\;\;\;2 \cdot y\\
\mathbf{else}:\\
\;\;\;\;x \cdot -2\\
\end{array}
\end{array}
if x < -5.00000000000000045e24 or 2.69999999999999995e-88 < x < 6.79999999999999992e-46 or 1.05e6 < x Initial program 76.8%
Taylor expanded in x around inf 79.3%
*-commutative79.3%
Simplified79.3%
if -5.00000000000000045e24 < x < 2.69999999999999995e-88 or 6.79999999999999992e-46 < x < 1.05e6Initial program 77.0%
associate-/l*99.9%
associate-*l*99.9%
Simplified99.9%
Taylor expanded in y around inf 79.5%
Final simplification79.4%
(FPCore (x y) :precision binary64 (if (or (<= x -8.5e+153) (not (<= x 1.5e+129))) (* 2.0 y) (/ (* x 2.0) (+ (/ x y) -1.0))))
double code(double x, double y) {
double tmp;
if ((x <= -8.5e+153) || !(x <= 1.5e+129)) {
tmp = 2.0 * y;
} else {
tmp = (x * 2.0) / ((x / y) + -1.0);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-8.5d+153)) .or. (.not. (x <= 1.5d+129))) then
tmp = 2.0d0 * y
else
tmp = (x * 2.0d0) / ((x / y) + (-1.0d0))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -8.5e+153) || !(x <= 1.5e+129)) {
tmp = 2.0 * y;
} else {
tmp = (x * 2.0) / ((x / y) + -1.0);
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -8.5e+153) or not (x <= 1.5e+129): tmp = 2.0 * y else: tmp = (x * 2.0) / ((x / y) + -1.0) return tmp
function code(x, y) tmp = 0.0 if ((x <= -8.5e+153) || !(x <= 1.5e+129)) tmp = Float64(2.0 * y); else tmp = Float64(Float64(x * 2.0) / Float64(Float64(x / y) + -1.0)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -8.5e+153) || ~((x <= 1.5e+129))) tmp = 2.0 * y; else tmp = (x * 2.0) / ((x / y) + -1.0); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -8.5e+153], N[Not[LessEqual[x, 1.5e+129]], $MachinePrecision]], N[(2.0 * y), $MachinePrecision], N[(N[(x * 2.0), $MachinePrecision] / N[(N[(x / y), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -8.5 \cdot 10^{+153} \lor \neg \left(x \leq 1.5 \cdot 10^{+129}\right):\\
\;\;\;\;2 \cdot y\\
\mathbf{else}:\\
\;\;\;\;\frac{x \cdot 2}{\frac{x}{y} + -1}\\
\end{array}
\end{array}
if x < -8.49999999999999935e153 or 1.50000000000000015e129 < x Initial program 65.3%
Taylor expanded in x around inf 91.8%
*-commutative91.8%
Simplified91.8%
if -8.49999999999999935e153 < x < 1.50000000000000015e129Initial program 80.7%
associate-/l*97.9%
associate-*l*97.9%
Simplified97.9%
associate-*r*97.9%
clear-num97.9%
un-div-inv98.0%
Applied egg-rr98.0%
Taylor expanded in x around 0 98.0%
Final simplification96.5%
(FPCore (x y) :precision binary64 (if (or (<= x -9.2e+126) (not (<= x 1.75e+129))) (* 2.0 y) (* x (* 2.0 (/ y (- x y))))))
double code(double x, double y) {
double tmp;
if ((x <= -9.2e+126) || !(x <= 1.75e+129)) {
tmp = 2.0 * y;
} else {
tmp = x * (2.0 * (y / (x - y)));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-9.2d+126)) .or. (.not. (x <= 1.75d+129))) then
tmp = 2.0d0 * y
else
tmp = x * (2.0d0 * (y / (x - y)))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -9.2e+126) || !(x <= 1.75e+129)) {
tmp = 2.0 * y;
} else {
tmp = x * (2.0 * (y / (x - y)));
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -9.2e+126) or not (x <= 1.75e+129): tmp = 2.0 * y else: tmp = x * (2.0 * (y / (x - y))) return tmp
function code(x, y) tmp = 0.0 if ((x <= -9.2e+126) || !(x <= 1.75e+129)) tmp = Float64(2.0 * y); else tmp = Float64(x * Float64(2.0 * Float64(y / Float64(x - y)))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -9.2e+126) || ~((x <= 1.75e+129))) tmp = 2.0 * y; else tmp = x * (2.0 * (y / (x - y))); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -9.2e+126], N[Not[LessEqual[x, 1.75e+129]], $MachinePrecision]], N[(2.0 * y), $MachinePrecision], N[(x * N[(2.0 * N[(y / N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -9.2 \cdot 10^{+126} \lor \neg \left(x \leq 1.75 \cdot 10^{+129}\right):\\
\;\;\;\;2 \cdot y\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(2 \cdot \frac{y}{x - y}\right)\\
\end{array}
\end{array}
if x < -9.2000000000000002e126 or 1.7499999999999999e129 < x Initial program 65.8%
Taylor expanded in x around inf 92.0%
*-commutative92.0%
Simplified92.0%
if -9.2000000000000002e126 < x < 1.7499999999999999e129Initial program 80.6%
associate-/l*97.9%
associate-*l*97.9%
Simplified97.9%
Final simplification96.4%
(FPCore (x y) :precision binary64 (* x -2.0))
double code(double x, double y) {
return x * -2.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (-2.0d0)
end function
public static double code(double x, double y) {
return x * -2.0;
}
def code(x, y): return x * -2.0
function code(x, y) return Float64(x * -2.0) end
function tmp = code(x, y) tmp = x * -2.0; end
code[x_, y_] := N[(x * -2.0), $MachinePrecision]
\begin{array}{l}
\\
x \cdot -2
\end{array}
Initial program 76.9%
associate-/l*91.1%
associate-*l*91.1%
Simplified91.1%
Taylor expanded in y around inf 51.8%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* (/ (* 2.0 x) (- x y)) y)))
(if (< x -1.7210442634149447e+81)
t_0
(if (< x 83645045635564430.0) (/ (* x 2.0) (/ (- x y) y)) t_0))))
double code(double x, double y) {
double t_0 = ((2.0 * x) / (x - y)) * y;
double tmp;
if (x < -1.7210442634149447e+81) {
tmp = t_0;
} else if (x < 83645045635564430.0) {
tmp = (x * 2.0) / ((x - y) / y);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = ((2.0d0 * x) / (x - y)) * y
if (x < (-1.7210442634149447d+81)) then
tmp = t_0
else if (x < 83645045635564430.0d0) then
tmp = (x * 2.0d0) / ((x - y) / y)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = ((2.0 * x) / (x - y)) * y;
double tmp;
if (x < -1.7210442634149447e+81) {
tmp = t_0;
} else if (x < 83645045635564430.0) {
tmp = (x * 2.0) / ((x - y) / y);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = ((2.0 * x) / (x - y)) * y tmp = 0 if x < -1.7210442634149447e+81: tmp = t_0 elif x < 83645045635564430.0: tmp = (x * 2.0) / ((x - y) / y) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(Float64(Float64(2.0 * x) / Float64(x - y)) * y) tmp = 0.0 if (x < -1.7210442634149447e+81) tmp = t_0; elseif (x < 83645045635564430.0) tmp = Float64(Float64(x * 2.0) / Float64(Float64(x - y) / y)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = ((2.0 * x) / (x - y)) * y; tmp = 0.0; if (x < -1.7210442634149447e+81) tmp = t_0; elseif (x < 83645045635564430.0) tmp = (x * 2.0) / ((x - y) / y); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(2.0 * x), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision]}, If[Less[x, -1.7210442634149447e+81], t$95$0, If[Less[x, 83645045635564430.0], N[(N[(x * 2.0), $MachinePrecision] / N[(N[(x - y), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{2 \cdot x}{x - y} \cdot y\\
\mathbf{if}\;x < -1.7210442634149447 \cdot 10^{+81}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x < 83645045635564430:\\
\;\;\;\;\frac{x \cdot 2}{\frac{x - y}{y}}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
herbie shell --seed 2024111
(FPCore (x y)
:name "Linear.Projection:perspective from linear-1.19.1.3, B"
:precision binary64
:alt
(if (< x -1.7210442634149447e+81) (* (/ (* 2.0 x) (- x y)) y) (if (< x 83645045635564430.0) (/ (* x 2.0) (/ (- x y) y)) (* (/ (* 2.0 x) (- x y)) y)))
(/ (* (* x 2.0) y) (- x y)))