
(FPCore (x y z) :precision binary64 (/ (* x (/ (sin y) y)) z))
double code(double x, double y, double z) {
return (x * (sin(y) / y)) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * (sin(y) / y)) / z
end function
public static double code(double x, double y, double z) {
return (x * (Math.sin(y) / y)) / z;
}
def code(x, y, z): return (x * (math.sin(y) / y)) / z
function code(x, y, z) return Float64(Float64(x * Float64(sin(y) / y)) / z) end
function tmp = code(x, y, z) tmp = (x * (sin(y) / y)) / z; end
code[x_, y_, z_] := N[(N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \frac{\sin y}{y}}{z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (* x (/ (sin y) y)) z))
double code(double x, double y, double z) {
return (x * (sin(y) / y)) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * (sin(y) / y)) / z
end function
public static double code(double x, double y, double z) {
return (x * (Math.sin(y) / y)) / z;
}
def code(x, y, z): return (x * (math.sin(y) / y)) / z
function code(x, y, z) return Float64(Float64(x * Float64(sin(y) / y)) / z) end
function tmp = code(x, y, z) tmp = (x * (sin(y) / y)) / z; end
code[x_, y_, z_] := N[(N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \frac{\sin y}{y}}{z}
\end{array}
z\_m = (fabs.f64 z) z\_s = (copysign.f64 #s(literal 1 binary64) z) (FPCore (z_s x y z_m) :precision binary64 (let* ((t_0 (/ (sin y) y))) (* z_s (if (<= z_m 1.9e-76) (* x (/ t_0 z_m)) (/ (* x t_0) z_m)))))
z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m) {
double t_0 = sin(y) / y;
double tmp;
if (z_m <= 1.9e-76) {
tmp = x * (t_0 / z_m);
} else {
tmp = (x * t_0) / z_m;
}
return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8) :: t_0
real(8) :: tmp
t_0 = sin(y) / y
if (z_m <= 1.9d-76) then
tmp = x * (t_0 / z_m)
else
tmp = (x * t_0) / z_m
end if
code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m) {
double t_0 = Math.sin(y) / y;
double tmp;
if (z_m <= 1.9e-76) {
tmp = x * (t_0 / z_m);
} else {
tmp = (x * t_0) / z_m;
}
return z_s * tmp;
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m): t_0 = math.sin(y) / y tmp = 0 if z_m <= 1.9e-76: tmp = x * (t_0 / z_m) else: tmp = (x * t_0) / z_m return z_s * tmp
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m) t_0 = Float64(sin(y) / y) tmp = 0.0 if (z_m <= 1.9e-76) tmp = Float64(x * Float64(t_0 / z_m)); else tmp = Float64(Float64(x * t_0) / z_m); end return Float64(z_s * tmp) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m) t_0 = sin(y) / y; tmp = 0.0; if (z_m <= 1.9e-76) tmp = x * (t_0 / z_m); else tmp = (x * t_0) / z_m; end tmp_2 = z_s * tmp; end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_] := Block[{t$95$0 = N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]}, N[(z$95$s * If[LessEqual[z$95$m, 1.9e-76], N[(x * N[(t$95$0 / z$95$m), $MachinePrecision]), $MachinePrecision], N[(N[(x * t$95$0), $MachinePrecision] / z$95$m), $MachinePrecision]]), $MachinePrecision]]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
\begin{array}{l}
t_0 := \frac{\sin y}{y}\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 1.9 \cdot 10^{-76}:\\
\;\;\;\;x \cdot \frac{t\_0}{z\_m}\\
\mathbf{else}:\\
\;\;\;\;\frac{x \cdot t\_0}{z\_m}\\
\end{array}
\end{array}
\end{array}
if z < 1.9000000000000001e-76Initial program 95.0%
associate-/l*97.4%
Simplified97.4%
if 1.9000000000000001e-76 < z Initial program 99.9%
z\_m = (fabs.f64 z) z\_s = (copysign.f64 #s(literal 1 binary64) z) (FPCore (z_s x y z_m) :precision binary64 (* z_s (if (<= y 5e-25) (/ x z_m) (* x (/ (sin y) (* z_m y))))))
z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m) {
double tmp;
if (y <= 5e-25) {
tmp = x / z_m;
} else {
tmp = x * (sin(y) / (z_m * y));
}
return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8) :: tmp
if (y <= 5d-25) then
tmp = x / z_m
else
tmp = x * (sin(y) / (z_m * y))
end if
code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m) {
double tmp;
if (y <= 5e-25) {
tmp = x / z_m;
} else {
tmp = x * (Math.sin(y) / (z_m * y));
}
return z_s * tmp;
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m): tmp = 0 if y <= 5e-25: tmp = x / z_m else: tmp = x * (math.sin(y) / (z_m * y)) return z_s * tmp
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m) tmp = 0.0 if (y <= 5e-25) tmp = Float64(x / z_m); else tmp = Float64(x * Float64(sin(y) / Float64(z_m * y))); end return Float64(z_s * tmp) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m) tmp = 0.0; if (y <= 5e-25) tmp = x / z_m; else tmp = x * (sin(y) / (z_m * y)); end tmp_2 = z_s * tmp; end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_] := N[(z$95$s * If[LessEqual[y, 5e-25], N[(x / z$95$m), $MachinePrecision], N[(x * N[(N[Sin[y], $MachinePrecision] / N[(z$95$m * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq 5 \cdot 10^{-25}:\\
\;\;\;\;\frac{x}{z\_m}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{\sin y}{z\_m \cdot y}\\
\end{array}
\end{array}
if y < 4.99999999999999962e-25Initial program 99.2%
*-commutative99.2%
associate-*l/87.7%
associate-/l*86.2%
associate-/l*83.9%
Simplified83.9%
Taylor expanded in y around 0 75.1%
if 4.99999999999999962e-25 < y Initial program 90.8%
associate-/l*95.4%
associate-/l/94.3%
*-commutative94.3%
Simplified94.3%
Final simplification81.0%
z\_m = (fabs.f64 z) z\_s = (copysign.f64 #s(literal 1 binary64) z) (FPCore (z_s x y z_m) :precision binary64 (* z_s (* x (/ (/ (sin y) y) z_m))))
z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m) {
return z_s * (x * ((sin(y) / y) / z_m));
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
code = z_s * (x * ((sin(y) / y) / z_m))
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m) {
return z_s * (x * ((Math.sin(y) / y) / z_m));
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m): return z_s * (x * ((math.sin(y) / y) / z_m))
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m) return Float64(z_s * Float64(x * Float64(Float64(sin(y) / y) / z_m))) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp = code(z_s, x, y, z_m) tmp = z_s * (x * ((sin(y) / y) / z_m)); end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_] := N[(z$95$s * N[(x * N[(N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision] / z$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \left(x \cdot \frac{\frac{\sin y}{y}}{z\_m}\right)
\end{array}
Initial program 96.6%
associate-/l*97.1%
Simplified97.1%
z\_m = (fabs.f64 z) z\_s = (copysign.f64 #s(literal 1 binary64) z) (FPCore (z_s x y z_m) :precision binary64 (* z_s (if (<= y 1.95e+96) (/ x z_m) (/ y (- (* y (/ z_m x)))))))
z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m) {
double tmp;
if (y <= 1.95e+96) {
tmp = x / z_m;
} else {
tmp = y / -(y * (z_m / x));
}
return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8) :: tmp
if (y <= 1.95d+96) then
tmp = x / z_m
else
tmp = y / -(y * (z_m / x))
end if
code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m) {
double tmp;
if (y <= 1.95e+96) {
tmp = x / z_m;
} else {
tmp = y / -(y * (z_m / x));
}
return z_s * tmp;
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m): tmp = 0 if y <= 1.95e+96: tmp = x / z_m else: tmp = y / -(y * (z_m / x)) return z_s * tmp
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m) tmp = 0.0 if (y <= 1.95e+96) tmp = Float64(x / z_m); else tmp = Float64(y / Float64(-Float64(y * Float64(z_m / x)))); end return Float64(z_s * tmp) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m) tmp = 0.0; if (y <= 1.95e+96) tmp = x / z_m; else tmp = y / -(y * (z_m / x)); end tmp_2 = z_s * tmp; end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_] := N[(z$95$s * If[LessEqual[y, 1.95e+96], N[(x / z$95$m), $MachinePrecision], N[(y / (-N[(y * N[(z$95$m / x), $MachinePrecision]), $MachinePrecision])), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq 1.95 \cdot 10^{+96}:\\
\;\;\;\;\frac{x}{z\_m}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{-y \cdot \frac{z\_m}{x}}\\
\end{array}
\end{array}
if y < 1.95e96Initial program 98.8%
*-commutative98.8%
associate-*l/88.7%
associate-/l*87.3%
associate-/l*85.3%
Simplified85.3%
Taylor expanded in y around 0 70.3%
if 1.95e96 < y Initial program 88.6%
*-commutative88.6%
associate-*l/88.6%
associate-/l*88.6%
associate-/l*88.5%
Simplified88.5%
Taylor expanded in y around 0 27.9%
associate-/r*28.7%
*-un-lft-identity28.7%
times-frac27.5%
Applied egg-rr27.5%
frac-times28.7%
*-un-lft-identity28.7%
clear-num29.1%
Applied egg-rr29.1%
un-div-inv29.1%
frac-2neg29.1%
distribute-frac-neg229.1%
add-sqr-sqrt20.4%
sqrt-unprod29.2%
sqr-neg29.2%
sqrt-unprod8.9%
add-sqr-sqrt31.4%
associate-/l*31.2%
Applied egg-rr31.2%
Final simplification61.9%
z\_m = (fabs.f64 z) z\_s = (copysign.f64 #s(literal 1 binary64) z) (FPCore (z_s x y z_m) :precision binary64 (* z_s (if (<= y 2.8e+96) (/ x z_m) (* y (/ x (* y (- z_m)))))))
z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m) {
double tmp;
if (y <= 2.8e+96) {
tmp = x / z_m;
} else {
tmp = y * (x / (y * -z_m));
}
return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8) :: tmp
if (y <= 2.8d+96) then
tmp = x / z_m
else
tmp = y * (x / (y * -z_m))
end if
code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m) {
double tmp;
if (y <= 2.8e+96) {
tmp = x / z_m;
} else {
tmp = y * (x / (y * -z_m));
}
return z_s * tmp;
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m): tmp = 0 if y <= 2.8e+96: tmp = x / z_m else: tmp = y * (x / (y * -z_m)) return z_s * tmp
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m) tmp = 0.0 if (y <= 2.8e+96) tmp = Float64(x / z_m); else tmp = Float64(y * Float64(x / Float64(y * Float64(-z_m)))); end return Float64(z_s * tmp) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m) tmp = 0.0; if (y <= 2.8e+96) tmp = x / z_m; else tmp = y * (x / (y * -z_m)); end tmp_2 = z_s * tmp; end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_] := N[(z$95$s * If[LessEqual[y, 2.8e+96], N[(x / z$95$m), $MachinePrecision], N[(y * N[(x / N[(y * (-z$95$m)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq 2.8 \cdot 10^{+96}:\\
\;\;\;\;\frac{x}{z\_m}\\
\mathbf{else}:\\
\;\;\;\;y \cdot \frac{x}{y \cdot \left(-z\_m\right)}\\
\end{array}
\end{array}
if y < 2.8e96Initial program 98.8%
*-commutative98.8%
associate-*l/88.7%
associate-/l*87.3%
associate-/l*85.3%
Simplified85.3%
Taylor expanded in y around 0 70.3%
if 2.8e96 < y Initial program 88.6%
*-commutative88.6%
associate-*l/88.6%
associate-/l*88.6%
associate-/l*88.5%
Simplified88.5%
Taylor expanded in y around 0 27.9%
associate-/r*28.7%
*-un-lft-identity28.7%
times-frac27.5%
Applied egg-rr27.5%
frac-2neg27.5%
frac-times28.7%
*-un-lft-identity28.7%
add-sqr-sqrt10.3%
sqrt-unprod27.0%
sqr-neg27.0%
sqrt-unprod18.7%
add-sqr-sqrt30.9%
Applied egg-rr30.9%
Final simplification61.8%
z\_m = (fabs.f64 z) z\_s = (copysign.f64 #s(literal 1 binary64) z) (FPCore (z_s x y z_m) :precision binary64 (* z_s (if (<= y 7.2e-10) (/ x z_m) (/ y (* z_m (/ y x))))))
z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m) {
double tmp;
if (y <= 7.2e-10) {
tmp = x / z_m;
} else {
tmp = y / (z_m * (y / x));
}
return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8) :: tmp
if (y <= 7.2d-10) then
tmp = x / z_m
else
tmp = y / (z_m * (y / x))
end if
code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m) {
double tmp;
if (y <= 7.2e-10) {
tmp = x / z_m;
} else {
tmp = y / (z_m * (y / x));
}
return z_s * tmp;
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m): tmp = 0 if y <= 7.2e-10: tmp = x / z_m else: tmp = y / (z_m * (y / x)) return z_s * tmp
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m) tmp = 0.0 if (y <= 7.2e-10) tmp = Float64(x / z_m); else tmp = Float64(y / Float64(z_m * Float64(y / x))); end return Float64(z_s * tmp) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m) tmp = 0.0; if (y <= 7.2e-10) tmp = x / z_m; else tmp = y / (z_m * (y / x)); end tmp_2 = z_s * tmp; end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_] := N[(z$95$s * If[LessEqual[y, 7.2e-10], N[(x / z$95$m), $MachinePrecision], N[(y / N[(z$95$m * N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq 7.2 \cdot 10^{-10}:\\
\;\;\;\;\frac{x}{z\_m}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{z\_m \cdot \frac{y}{x}}\\
\end{array}
\end{array}
if y < 7.2e-10Initial program 99.3%
*-commutative99.3%
associate-*l/88.0%
associate-/l*86.5%
associate-/l*84.3%
Simplified84.3%
Taylor expanded in y around 0 75.6%
if 7.2e-10 < y Initial program 90.3%
*-commutative90.3%
associate-*l/90.3%
associate-/l*90.3%
associate-/l*90.2%
Simplified90.2%
Taylor expanded in y around 0 26.3%
clear-num27.6%
un-div-inv27.6%
div-inv27.6%
clear-num27.6%
Applied egg-rr27.6%
z\_m = (fabs.f64 z) z\_s = (copysign.f64 #s(literal 1 binary64) z) (FPCore (z_s x y z_m) :precision binary64 (* z_s (if (<= y 9e-81) (/ x z_m) (* y (/ x (* z_m y))))))
z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m) {
double tmp;
if (y <= 9e-81) {
tmp = x / z_m;
} else {
tmp = y * (x / (z_m * y));
}
return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8) :: tmp
if (y <= 9d-81) then
tmp = x / z_m
else
tmp = y * (x / (z_m * y))
end if
code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m) {
double tmp;
if (y <= 9e-81) {
tmp = x / z_m;
} else {
tmp = y * (x / (z_m * y));
}
return z_s * tmp;
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m): tmp = 0 if y <= 9e-81: tmp = x / z_m else: tmp = y * (x / (z_m * y)) return z_s * tmp
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m) tmp = 0.0 if (y <= 9e-81) tmp = Float64(x / z_m); else tmp = Float64(y * Float64(x / Float64(z_m * y))); end return Float64(z_s * tmp) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m) tmp = 0.0; if (y <= 9e-81) tmp = x / z_m; else tmp = y * (x / (z_m * y)); end tmp_2 = z_s * tmp; end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_] := N[(z$95$s * If[LessEqual[y, 9e-81], N[(x / z$95$m), $MachinePrecision], N[(y * N[(x / N[(z$95$m * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq 9 \cdot 10^{-81}:\\
\;\;\;\;\frac{x}{z\_m}\\
\mathbf{else}:\\
\;\;\;\;y \cdot \frac{x}{z\_m \cdot y}\\
\end{array}
\end{array}
if y < 9.000000000000001e-81Initial program 99.2%
*-commutative99.2%
associate-*l/87.0%
associate-/l*85.4%
associate-/l*83.0%
Simplified83.0%
Taylor expanded in y around 0 73.6%
if 9.000000000000001e-81 < y Initial program 91.9%
*-commutative91.9%
associate-*l/91.8%
associate-/l*91.8%
associate-/l*91.7%
Simplified91.7%
Taylor expanded in y around 0 37.8%
Taylor expanded in x around 0 38.3%
*-commutative38.3%
Simplified38.3%
z\_m = (fabs.f64 z) z\_s = (copysign.f64 #s(literal 1 binary64) z) (FPCore (z_s x y z_m) :precision binary64 (* z_s (if (<= y 5.5e-25) (/ x z_m) (* x (/ y (* z_m y))))))
z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m) {
double tmp;
if (y <= 5.5e-25) {
tmp = x / z_m;
} else {
tmp = x * (y / (z_m * y));
}
return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8) :: tmp
if (y <= 5.5d-25) then
tmp = x / z_m
else
tmp = x * (y / (z_m * y))
end if
code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m) {
double tmp;
if (y <= 5.5e-25) {
tmp = x / z_m;
} else {
tmp = x * (y / (z_m * y));
}
return z_s * tmp;
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m): tmp = 0 if y <= 5.5e-25: tmp = x / z_m else: tmp = x * (y / (z_m * y)) return z_s * tmp
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m) tmp = 0.0 if (y <= 5.5e-25) tmp = Float64(x / z_m); else tmp = Float64(x * Float64(y / Float64(z_m * y))); end return Float64(z_s * tmp) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m) tmp = 0.0; if (y <= 5.5e-25) tmp = x / z_m; else tmp = x * (y / (z_m * y)); end tmp_2 = z_s * tmp; end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_] := N[(z$95$s * If[LessEqual[y, 5.5e-25], N[(x / z$95$m), $MachinePrecision], N[(x * N[(y / N[(z$95$m * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq 5.5 \cdot 10^{-25}:\\
\;\;\;\;\frac{x}{z\_m}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{y}{z\_m \cdot y}\\
\end{array}
\end{array}
if y < 5.50000000000000004e-25Initial program 99.2%
*-commutative99.2%
associate-*l/87.7%
associate-/l*86.2%
associate-/l*83.9%
Simplified83.9%
Taylor expanded in y around 0 75.1%
if 5.50000000000000004e-25 < y Initial program 90.8%
associate-/l*95.4%
associate-/l/94.3%
*-commutative94.3%
Simplified94.3%
Taylor expanded in y around 0 23.6%
Final simplification59.2%
z\_m = (fabs.f64 z) z\_s = (copysign.f64 #s(literal 1 binary64) z) (FPCore (z_s x y z_m) :precision binary64 (* z_s (/ x z_m)))
z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m) {
return z_s * (x / z_m);
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
code = z_s * (x / z_m)
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m) {
return z_s * (x / z_m);
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m): return z_s * (x / z_m)
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m) return Float64(z_s * Float64(x / z_m)) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp = code(z_s, x, y, z_m) tmp = z_s * (x / z_m); end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_] := N[(z$95$s * N[(x / z$95$m), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \frac{x}{z\_m}
\end{array}
Initial program 96.6%
*-commutative96.6%
associate-*l/88.7%
associate-/l*87.6%
associate-/l*86.0%
Simplified86.0%
Taylor expanded in y around 0 57.5%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (/ y (sin y))) (t_1 (/ (* x (/ 1.0 t_0)) z)))
(if (< z -4.2173720203427147e-29)
t_1
(if (< z 4.446702369113811e+64) (/ x (* z t_0)) t_1))))
double code(double x, double y, double z) {
double t_0 = y / sin(y);
double t_1 = (x * (1.0 / t_0)) / z;
double tmp;
if (z < -4.2173720203427147e-29) {
tmp = t_1;
} else if (z < 4.446702369113811e+64) {
tmp = x / (z * t_0);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = y / sin(y)
t_1 = (x * (1.0d0 / t_0)) / z
if (z < (-4.2173720203427147d-29)) then
tmp = t_1
else if (z < 4.446702369113811d+64) then
tmp = x / (z * t_0)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = y / Math.sin(y);
double t_1 = (x * (1.0 / t_0)) / z;
double tmp;
if (z < -4.2173720203427147e-29) {
tmp = t_1;
} else if (z < 4.446702369113811e+64) {
tmp = x / (z * t_0);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z): t_0 = y / math.sin(y) t_1 = (x * (1.0 / t_0)) / z tmp = 0 if z < -4.2173720203427147e-29: tmp = t_1 elif z < 4.446702369113811e+64: tmp = x / (z * t_0) else: tmp = t_1 return tmp
function code(x, y, z) t_0 = Float64(y / sin(y)) t_1 = Float64(Float64(x * Float64(1.0 / t_0)) / z) tmp = 0.0 if (z < -4.2173720203427147e-29) tmp = t_1; elseif (z < 4.446702369113811e+64) tmp = Float64(x / Float64(z * t_0)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z) t_0 = y / sin(y); t_1 = (x * (1.0 / t_0)) / z; tmp = 0.0; if (z < -4.2173720203427147e-29) tmp = t_1; elseif (z < 4.446702369113811e+64) tmp = x / (z * t_0); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(y / N[Sin[y], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x * N[(1.0 / t$95$0), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]}, If[Less[z, -4.2173720203427147e-29], t$95$1, If[Less[z, 4.446702369113811e+64], N[(x / N[(z * t$95$0), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{y}{\sin y}\\
t_1 := \frac{x \cdot \frac{1}{t\_0}}{z}\\
\mathbf{if}\;z < -4.2173720203427147 \cdot 10^{-29}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z < 4.446702369113811 \cdot 10^{+64}:\\
\;\;\;\;\frac{x}{z \cdot t\_0}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024111
(FPCore (x y z)
:name "Linear.Quaternion:$ctanh from linear-1.19.1.3"
:precision binary64
:alt
(if (< z -4.2173720203427147e-29) (/ (* x (/ 1.0 (/ y (sin y)))) z) (if (< z 4.446702369113811e+64) (/ x (* z (/ y (sin y)))) (/ (* x (/ 1.0 (/ y (sin y)))) z)))
(/ (* x (/ (sin y) y)) z))