
(FPCore (x y z) :precision binary64 (+ x (/ (exp (* y (log (/ y (+ z y))))) y)))
double code(double x, double y, double z) {
return x + (exp((y * log((y / (z + y))))) / y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (exp((y * log((y / (z + y))))) / y)
end function
public static double code(double x, double y, double z) {
return x + (Math.exp((y * Math.log((y / (z + y))))) / y);
}
def code(x, y, z): return x + (math.exp((y * math.log((y / (z + y))))) / y)
function code(x, y, z) return Float64(x + Float64(exp(Float64(y * log(Float64(y / Float64(z + y))))) / y)) end
function tmp = code(x, y, z) tmp = x + (exp((y * log((y / (z + y))))) / y); end
code[x_, y_, z_] := N[(x + N[(N[Exp[N[(y * N[Log[N[(y / N[(z + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (/ (exp (* y (log (/ y (+ z y))))) y)))
double code(double x, double y, double z) {
return x + (exp((y * log((y / (z + y))))) / y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (exp((y * log((y / (z + y))))) / y)
end function
public static double code(double x, double y, double z) {
return x + (Math.exp((y * Math.log((y / (z + y))))) / y);
}
def code(x, y, z): return x + (math.exp((y * math.log((y / (z + y))))) / y)
function code(x, y, z) return Float64(x + Float64(exp(Float64(y * log(Float64(y / Float64(z + y))))) / y)) end
function tmp = code(x, y, z) tmp = x + (exp((y * log((y / (z + y))))) / y); end
code[x_, y_, z_] := N[(x + N[(N[Exp[N[(y * N[Log[N[(y / N[(z + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y}
\end{array}
(FPCore (x y z) :precision binary64 (if (or (<= y -1e+76) (not (<= y 7e-20))) (+ x (/ (exp (- z)) y)) (+ x (/ (pow (exp y) (log (/ y (+ y z)))) y))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -1e+76) || !(y <= 7e-20)) {
tmp = x + (exp(-z) / y);
} else {
tmp = x + (pow(exp(y), log((y / (y + z)))) / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1d+76)) .or. (.not. (y <= 7d-20))) then
tmp = x + (exp(-z) / y)
else
tmp = x + ((exp(y) ** log((y / (y + z)))) / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -1e+76) || !(y <= 7e-20)) {
tmp = x + (Math.exp(-z) / y);
} else {
tmp = x + (Math.pow(Math.exp(y), Math.log((y / (y + z)))) / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -1e+76) or not (y <= 7e-20): tmp = x + (math.exp(-z) / y) else: tmp = x + (math.pow(math.exp(y), math.log((y / (y + z)))) / y) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -1e+76) || !(y <= 7e-20)) tmp = Float64(x + Float64(exp(Float64(-z)) / y)); else tmp = Float64(x + Float64((exp(y) ^ log(Float64(y / Float64(y + z)))) / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -1e+76) || ~((y <= 7e-20))) tmp = x + (exp(-z) / y); else tmp = x + ((exp(y) ^ log((y / (y + z)))) / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -1e+76], N[Not[LessEqual[y, 7e-20]], $MachinePrecision]], N[(x + N[(N[Exp[(-z)], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[Power[N[Exp[y], $MachinePrecision], N[Log[N[(y / N[(y + z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \cdot 10^{+76} \lor \neg \left(y \leq 7 \cdot 10^{-20}\right):\\
\;\;\;\;x + \frac{e^{-z}}{y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{{\left(e^{y}\right)}^{\log \left(\frac{y}{y + z}\right)}}{y}\\
\end{array}
\end{array}
if y < -1e76 or 7.00000000000000007e-20 < y Initial program 83.4%
*-commutative83.4%
exp-to-pow83.4%
+-commutative83.4%
Simplified83.4%
Taylor expanded in y around inf 100.0%
mul-1-neg100.0%
Simplified100.0%
if -1e76 < y < 7.00000000000000007e-20Initial program 85.4%
exp-prod100.0%
+-commutative100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 (if (or (<= y -0.018) (not (<= y 7e-20))) (+ x (/ (exp (- z)) y)) (+ x (/ 1.0 y))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -0.018) || !(y <= 7e-20)) {
tmp = x + (exp(-z) / y);
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-0.018d0)) .or. (.not. (y <= 7d-20))) then
tmp = x + (exp(-z) / y)
else
tmp = x + (1.0d0 / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -0.018) || !(y <= 7e-20)) {
tmp = x + (Math.exp(-z) / y);
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -0.018) or not (y <= 7e-20): tmp = x + (math.exp(-z) / y) else: tmp = x + (1.0 / y) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -0.018) || !(y <= 7e-20)) tmp = Float64(x + Float64(exp(Float64(-z)) / y)); else tmp = Float64(x + Float64(1.0 / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -0.018) || ~((y <= 7e-20))) tmp = x + (exp(-z) / y); else tmp = x + (1.0 / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -0.018], N[Not[LessEqual[y, 7e-20]], $MachinePrecision]], N[(x + N[(N[Exp[(-z)], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -0.018 \lor \neg \left(y \leq 7 \cdot 10^{-20}\right):\\
\;\;\;\;x + \frac{e^{-z}}{y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1}{y}\\
\end{array}
\end{array}
if y < -0.0179999999999999986 or 7.00000000000000007e-20 < y Initial program 84.7%
*-commutative84.7%
exp-to-pow84.7%
+-commutative84.7%
Simplified84.7%
Taylor expanded in y around inf 100.0%
mul-1-neg100.0%
Simplified100.0%
if -0.0179999999999999986 < y < 7.00000000000000007e-20Initial program 83.4%
exp-prod100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around inf 100.0%
+-commutative100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 (if (<= z -3.4e+158) (/ (+ 1.0 (* y x)) y) (if (<= z -1.5e-12) (/ (exp (- z)) y) (+ x (/ 1.0 y)))))
double code(double x, double y, double z) {
double tmp;
if (z <= -3.4e+158) {
tmp = (1.0 + (y * x)) / y;
} else if (z <= -1.5e-12) {
tmp = exp(-z) / y;
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-3.4d+158)) then
tmp = (1.0d0 + (y * x)) / y
else if (z <= (-1.5d-12)) then
tmp = exp(-z) / y
else
tmp = x + (1.0d0 / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -3.4e+158) {
tmp = (1.0 + (y * x)) / y;
} else if (z <= -1.5e-12) {
tmp = Math.exp(-z) / y;
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -3.4e+158: tmp = (1.0 + (y * x)) / y elif z <= -1.5e-12: tmp = math.exp(-z) / y else: tmp = x + (1.0 / y) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -3.4e+158) tmp = Float64(Float64(1.0 + Float64(y * x)) / y); elseif (z <= -1.5e-12) tmp = Float64(exp(Float64(-z)) / y); else tmp = Float64(x + Float64(1.0 / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -3.4e+158) tmp = (1.0 + (y * x)) / y; elseif (z <= -1.5e-12) tmp = exp(-z) / y; else tmp = x + (1.0 / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -3.4e+158], N[(N[(1.0 + N[(y * x), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision], If[LessEqual[z, -1.5e-12], N[(N[Exp[(-z)], $MachinePrecision] / y), $MachinePrecision], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -3.4 \cdot 10^{+158}:\\
\;\;\;\;\frac{1 + y \cdot x}{y}\\
\mathbf{elif}\;z \leq -1.5 \cdot 10^{-12}:\\
\;\;\;\;\frac{e^{-z}}{y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1}{y}\\
\end{array}
\end{array}
if z < -3.3999999999999999e158Initial program 50.8%
exp-prod82.4%
+-commutative82.4%
Simplified82.4%
Taylor expanded in y around inf 57.5%
+-commutative57.5%
Simplified57.5%
Taylor expanded in y around 0 71.1%
*-commutative71.1%
Simplified71.1%
if -3.3999999999999999e158 < z < -1.5000000000000001e-12Initial program 36.2%
*-commutative36.2%
exp-to-pow36.2%
+-commutative36.2%
Simplified36.2%
Taylor expanded in y around inf 81.4%
mul-1-neg81.4%
Simplified81.4%
Taylor expanded in x around 0 81.4%
if -1.5000000000000001e-12 < z Initial program 94.8%
exp-prod98.6%
+-commutative98.6%
Simplified98.6%
Taylor expanded in y around inf 96.6%
+-commutative96.6%
Simplified96.6%
Final simplification92.4%
(FPCore (x y z)
:precision binary64
(if (<= z -1.46e+159)
(/ (+ 1.0 (* y x)) y)
(if (<= z -1.06e+103)
(+
x
(/ (+ 1.0 (* z (+ (* z (+ 0.5 (* z -0.16666666666666666))) -1.0))) y))
(+ x (/ 1.0 y)))))
double code(double x, double y, double z) {
double tmp;
if (z <= -1.46e+159) {
tmp = (1.0 + (y * x)) / y;
} else if (z <= -1.06e+103) {
tmp = x + ((1.0 + (z * ((z * (0.5 + (z * -0.16666666666666666))) + -1.0))) / y);
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-1.46d+159)) then
tmp = (1.0d0 + (y * x)) / y
else if (z <= (-1.06d+103)) then
tmp = x + ((1.0d0 + (z * ((z * (0.5d0 + (z * (-0.16666666666666666d0)))) + (-1.0d0)))) / y)
else
tmp = x + (1.0d0 / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -1.46e+159) {
tmp = (1.0 + (y * x)) / y;
} else if (z <= -1.06e+103) {
tmp = x + ((1.0 + (z * ((z * (0.5 + (z * -0.16666666666666666))) + -1.0))) / y);
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -1.46e+159: tmp = (1.0 + (y * x)) / y elif z <= -1.06e+103: tmp = x + ((1.0 + (z * ((z * (0.5 + (z * -0.16666666666666666))) + -1.0))) / y) else: tmp = x + (1.0 / y) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -1.46e+159) tmp = Float64(Float64(1.0 + Float64(y * x)) / y); elseif (z <= -1.06e+103) tmp = Float64(x + Float64(Float64(1.0 + Float64(z * Float64(Float64(z * Float64(0.5 + Float64(z * -0.16666666666666666))) + -1.0))) / y)); else tmp = Float64(x + Float64(1.0 / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -1.46e+159) tmp = (1.0 + (y * x)) / y; elseif (z <= -1.06e+103) tmp = x + ((1.0 + (z * ((z * (0.5 + (z * -0.16666666666666666))) + -1.0))) / y); else tmp = x + (1.0 / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -1.46e+159], N[(N[(1.0 + N[(y * x), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision], If[LessEqual[z, -1.06e+103], N[(x + N[(N[(1.0 + N[(z * N[(N[(z * N[(0.5 + N[(z * -0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.46 \cdot 10^{+159}:\\
\;\;\;\;\frac{1 + y \cdot x}{y}\\
\mathbf{elif}\;z \leq -1.06 \cdot 10^{+103}:\\
\;\;\;\;x + \frac{1 + z \cdot \left(z \cdot \left(0.5 + z \cdot -0.16666666666666666\right) + -1\right)}{y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1}{y}\\
\end{array}
\end{array}
if z < -1.46e159Initial program 50.8%
exp-prod82.4%
+-commutative82.4%
Simplified82.4%
Taylor expanded in y around inf 57.5%
+-commutative57.5%
Simplified57.5%
Taylor expanded in y around 0 71.1%
*-commutative71.1%
Simplified71.1%
if -1.46e159 < z < -1.0599999999999999e103Initial program 34.7%
*-commutative34.7%
exp-to-pow34.7%
+-commutative34.7%
Simplified34.7%
Taylor expanded in y around inf 92.0%
mul-1-neg92.0%
Simplified92.0%
Taylor expanded in z around 0 92.0%
if -1.0599999999999999e103 < z Initial program 91.1%
exp-prod94.7%
+-commutative94.7%
Simplified94.7%
Taylor expanded in y around inf 92.7%
+-commutative92.7%
Simplified92.7%
Final simplification90.4%
(FPCore (x y z) :precision binary64 (if (<= y -3.2e-88) x (if (<= y 1620000000.0) (/ 1.0 y) x)))
double code(double x, double y, double z) {
double tmp;
if (y <= -3.2e-88) {
tmp = x;
} else if (y <= 1620000000.0) {
tmp = 1.0 / y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-3.2d-88)) then
tmp = x
else if (y <= 1620000000.0d0) then
tmp = 1.0d0 / y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -3.2e-88) {
tmp = x;
} else if (y <= 1620000000.0) {
tmp = 1.0 / y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -3.2e-88: tmp = x elif y <= 1620000000.0: tmp = 1.0 / y else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (y <= -3.2e-88) tmp = x; elseif (y <= 1620000000.0) tmp = Float64(1.0 / y); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -3.2e-88) tmp = x; elseif (y <= 1620000000.0) tmp = 1.0 / y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -3.2e-88], x, If[LessEqual[y, 1620000000.0], N[(1.0 / y), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.2 \cdot 10^{-88}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 1620000000:\\
\;\;\;\;\frac{1}{y}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -3.20000000000000012e-88 or 1.62e9 < y Initial program 85.5%
exp-prod85.5%
+-commutative85.5%
Simplified85.5%
Taylor expanded in x around inf 69.6%
if -3.20000000000000012e-88 < y < 1.62e9Initial program 82.0%
exp-prod100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around 0 80.6%
(FPCore (x y z) :precision binary64 (if (<= z -4.1e+48) (/ (+ 1.0 (* y x)) y) (+ x (/ 1.0 y))))
double code(double x, double y, double z) {
double tmp;
if (z <= -4.1e+48) {
tmp = (1.0 + (y * x)) / y;
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-4.1d+48)) then
tmp = (1.0d0 + (y * x)) / y
else
tmp = x + (1.0d0 / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -4.1e+48) {
tmp = (1.0 + (y * x)) / y;
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -4.1e+48: tmp = (1.0 + (y * x)) / y else: tmp = x + (1.0 / y) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -4.1e+48) tmp = Float64(Float64(1.0 + Float64(y * x)) / y); else tmp = Float64(x + Float64(1.0 / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -4.1e+48) tmp = (1.0 + (y * x)) / y; else tmp = x + (1.0 / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -4.1e+48], N[(N[(1.0 + N[(y * x), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -4.1 \cdot 10^{+48}:\\
\;\;\;\;\frac{1 + y \cdot x}{y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1}{y}\\
\end{array}
\end{array}
if z < -4.1000000000000003e48Initial program 44.7%
exp-prod62.9%
+-commutative62.9%
Simplified62.9%
Taylor expanded in y around inf 42.4%
+-commutative42.4%
Simplified42.4%
Taylor expanded in y around 0 54.1%
*-commutative54.1%
Simplified54.1%
if -4.1000000000000003e48 < z Initial program 93.1%
exp-prod96.8%
+-commutative96.8%
Simplified96.8%
Taylor expanded in y around inf 94.8%
+-commutative94.8%
Simplified94.8%
Final simplification87.3%
(FPCore (x y z) :precision binary64 (+ x (/ 1.0 y)))
double code(double x, double y, double z) {
return x + (1.0 / y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (1.0d0 / y)
end function
public static double code(double x, double y, double z) {
return x + (1.0 / y);
}
def code(x, y, z): return x + (1.0 / y)
function code(x, y, z) return Float64(x + Float64(1.0 / y)) end
function tmp = code(x, y, z) tmp = x + (1.0 / y); end
code[x_, y_, z_] := N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{1}{y}
\end{array}
Initial program 84.2%
exp-prod90.6%
+-commutative90.6%
Simplified90.6%
Taylor expanded in y around inf 85.2%
+-commutative85.2%
Simplified85.2%
Final simplification85.2%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 84.2%
exp-prod90.6%
+-commutative90.6%
Simplified90.6%
Taylor expanded in x around inf 52.2%
(FPCore (x y z) :precision binary64 (if (< (/ y (+ z y)) 7.11541576e-315) (+ x (/ (exp (/ -1.0 z)) y)) (+ x (/ (exp (log (pow (/ y (+ y z)) y))) y))))
double code(double x, double y, double z) {
double tmp;
if ((y / (z + y)) < 7.11541576e-315) {
tmp = x + (exp((-1.0 / z)) / y);
} else {
tmp = x + (exp(log(pow((y / (y + z)), y))) / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y / (z + y)) < 7.11541576d-315) then
tmp = x + (exp(((-1.0d0) / z)) / y)
else
tmp = x + (exp(log(((y / (y + z)) ** y))) / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y / (z + y)) < 7.11541576e-315) {
tmp = x + (Math.exp((-1.0 / z)) / y);
} else {
tmp = x + (Math.exp(Math.log(Math.pow((y / (y + z)), y))) / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y / (z + y)) < 7.11541576e-315: tmp = x + (math.exp((-1.0 / z)) / y) else: tmp = x + (math.exp(math.log(math.pow((y / (y + z)), y))) / y) return tmp
function code(x, y, z) tmp = 0.0 if (Float64(y / Float64(z + y)) < 7.11541576e-315) tmp = Float64(x + Float64(exp(Float64(-1.0 / z)) / y)); else tmp = Float64(x + Float64(exp(log((Float64(y / Float64(y + z)) ^ y))) / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y / (z + y)) < 7.11541576e-315) tmp = x + (exp((-1.0 / z)) / y); else tmp = x + (exp(log(((y / (y + z)) ^ y))) / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Less[N[(y / N[(z + y), $MachinePrecision]), $MachinePrecision], 7.11541576e-315], N[(x + N[(N[Exp[N[(-1.0 / z), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[Exp[N[Log[N[Power[N[(y / N[(y + z), $MachinePrecision]), $MachinePrecision], y], $MachinePrecision]], $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{y}{z + y} < 7.11541576 \cdot 10^{-315}:\\
\;\;\;\;x + \frac{e^{\frac{-1}{z}}}{y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{e^{\log \left({\left(\frac{y}{y + z}\right)}^{y}\right)}}{y}\\
\end{array}
\end{array}
herbie shell --seed 2024111
(FPCore (x y z)
:name "Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, G"
:precision binary64
:alt
(if (< (/ y (+ z y)) 7.11541576e-315) (+ x (/ (exp (/ -1.0 z)) y)) (+ x (/ (exp (log (pow (/ y (+ y z)) y))) y)))
(+ x (/ (exp (* y (log (/ y (+ z y))))) y)))