
(FPCore (x y) :precision binary64 (- 1.0 (log (- 1.0 (/ (- x y) (- 1.0 y))))))
double code(double x, double y) {
return 1.0 - log((1.0 - ((x - y) / (1.0 - y))));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - log((1.0d0 - ((x - y) / (1.0d0 - y))))
end function
public static double code(double x, double y) {
return 1.0 - Math.log((1.0 - ((x - y) / (1.0 - y))));
}
def code(x, y): return 1.0 - math.log((1.0 - ((x - y) / (1.0 - y))))
function code(x, y) return Float64(1.0 - log(Float64(1.0 - Float64(Float64(x - y) / Float64(1.0 - y))))) end
function tmp = code(x, y) tmp = 1.0 - log((1.0 - ((x - y) / (1.0 - y)))); end
code[x_, y_] := N[(1.0 - N[Log[N[(1.0 - N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \log \left(1 - \frac{x - y}{1 - y}\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- 1.0 (log (- 1.0 (/ (- x y) (- 1.0 y))))))
double code(double x, double y) {
return 1.0 - log((1.0 - ((x - y) / (1.0 - y))));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - log((1.0d0 - ((x - y) / (1.0d0 - y))))
end function
public static double code(double x, double y) {
return 1.0 - Math.log((1.0 - ((x - y) / (1.0 - y))));
}
def code(x, y): return 1.0 - math.log((1.0 - ((x - y) / (1.0 - y))))
function code(x, y) return Float64(1.0 - log(Float64(1.0 - Float64(Float64(x - y) / Float64(1.0 - y))))) end
function tmp = code(x, y) tmp = 1.0 - log((1.0 - ((x - y) / (1.0 - y)))); end
code[x_, y_] := N[(1.0 - N[Log[N[(1.0 - N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \log \left(1 - \frac{x - y}{1 - y}\right)
\end{array}
(FPCore (x y) :precision binary64 (if (<= (/ (- x y) (- 1.0 y)) 0.998) (- 1.0 (log1p (/ (- x y) (+ y -1.0)))) (- 1.0 (log (/ (+ x -1.0) y)))))
double code(double x, double y) {
double tmp;
if (((x - y) / (1.0 - y)) <= 0.998) {
tmp = 1.0 - log1p(((x - y) / (y + -1.0)));
} else {
tmp = 1.0 - log(((x + -1.0) / y));
}
return tmp;
}
public static double code(double x, double y) {
double tmp;
if (((x - y) / (1.0 - y)) <= 0.998) {
tmp = 1.0 - Math.log1p(((x - y) / (y + -1.0)));
} else {
tmp = 1.0 - Math.log(((x + -1.0) / y));
}
return tmp;
}
def code(x, y): tmp = 0 if ((x - y) / (1.0 - y)) <= 0.998: tmp = 1.0 - math.log1p(((x - y) / (y + -1.0))) else: tmp = 1.0 - math.log(((x + -1.0) / y)) return tmp
function code(x, y) tmp = 0.0 if (Float64(Float64(x - y) / Float64(1.0 - y)) <= 0.998) tmp = Float64(1.0 - log1p(Float64(Float64(x - y) / Float64(y + -1.0)))); else tmp = Float64(1.0 - log(Float64(Float64(x + -1.0) / y))); end return tmp end
code[x_, y_] := If[LessEqual[N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision], 0.998], N[(1.0 - N[Log[1 + N[(N[(x - y), $MachinePrecision] / N[(y + -1.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(1.0 - N[Log[N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x - y}{1 - y} \leq 0.998:\\
\;\;\;\;1 - \mathsf{log1p}\left(\frac{x - y}{y + -1}\right)\\
\mathbf{else}:\\
\;\;\;\;1 - \log \left(\frac{x + -1}{y}\right)\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) < 0.998Initial program 99.9%
sub-neg99.9%
log1p-define100.0%
distribute-neg-frac2100.0%
neg-sub0100.0%
associate--r-100.0%
metadata-eval100.0%
+-commutative100.0%
Simplified100.0%
if 0.998 < (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) Initial program 5.5%
Taylor expanded in y around inf 100.0%
associate-*r/100.0%
distribute-lft-in100.0%
metadata-eval100.0%
neg-mul-1100.0%
mul-1-neg100.0%
remove-double-neg100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (or (<= x -4.9e+24) (not (<= x 1.0))) (- 1.0 (log (/ x (+ y -1.0)))) (- 1.0 (log1p (- x)))))
double code(double x, double y) {
double tmp;
if ((x <= -4.9e+24) || !(x <= 1.0)) {
tmp = 1.0 - log((x / (y + -1.0)));
} else {
tmp = 1.0 - log1p(-x);
}
return tmp;
}
public static double code(double x, double y) {
double tmp;
if ((x <= -4.9e+24) || !(x <= 1.0)) {
tmp = 1.0 - Math.log((x / (y + -1.0)));
} else {
tmp = 1.0 - Math.log1p(-x);
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -4.9e+24) or not (x <= 1.0): tmp = 1.0 - math.log((x / (y + -1.0))) else: tmp = 1.0 - math.log1p(-x) return tmp
function code(x, y) tmp = 0.0 if ((x <= -4.9e+24) || !(x <= 1.0)) tmp = Float64(1.0 - log(Float64(x / Float64(y + -1.0)))); else tmp = Float64(1.0 - log1p(Float64(-x))); end return tmp end
code[x_, y_] := If[Or[LessEqual[x, -4.9e+24], N[Not[LessEqual[x, 1.0]], $MachinePrecision]], N[(1.0 - N[Log[N[(x / N[(y + -1.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(1.0 - N[Log[1 + (-x)], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.9 \cdot 10^{+24} \lor \neg \left(x \leq 1\right):\\
\;\;\;\;1 - \log \left(\frac{x}{y + -1}\right)\\
\mathbf{else}:\\
\;\;\;\;1 - \mathsf{log1p}\left(-x\right)\\
\end{array}
\end{array}
if x < -4.90000000000000029e24 or 1 < x Initial program 73.9%
Taylor expanded in x around inf 99.9%
mul-1-neg99.9%
distribute-neg-frac299.9%
neg-sub099.9%
associate--r-99.9%
metadata-eval99.9%
+-commutative99.9%
Simplified99.9%
if -4.90000000000000029e24 < x < 1Initial program 68.5%
Taylor expanded in y around 0 70.0%
sub-neg70.0%
mul-1-neg70.0%
log1p-define70.0%
mul-1-neg70.0%
Simplified70.0%
Final simplification82.6%
(FPCore (x y)
:precision binary64
(if (<= y -1.8)
(- 1.0 (log (/ (+ x -1.0) y)))
(if (<= y 0.23)
(- (- 1.0 y) (log1p (- x)))
(- 1.0 (log (/ x (+ y -1.0)))))))
double code(double x, double y) {
double tmp;
if (y <= -1.8) {
tmp = 1.0 - log(((x + -1.0) / y));
} else if (y <= 0.23) {
tmp = (1.0 - y) - log1p(-x);
} else {
tmp = 1.0 - log((x / (y + -1.0)));
}
return tmp;
}
public static double code(double x, double y) {
double tmp;
if (y <= -1.8) {
tmp = 1.0 - Math.log(((x + -1.0) / y));
} else if (y <= 0.23) {
tmp = (1.0 - y) - Math.log1p(-x);
} else {
tmp = 1.0 - Math.log((x / (y + -1.0)));
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.8: tmp = 1.0 - math.log(((x + -1.0) / y)) elif y <= 0.23: tmp = (1.0 - y) - math.log1p(-x) else: tmp = 1.0 - math.log((x / (y + -1.0))) return tmp
function code(x, y) tmp = 0.0 if (y <= -1.8) tmp = Float64(1.0 - log(Float64(Float64(x + -1.0) / y))); elseif (y <= 0.23) tmp = Float64(Float64(1.0 - y) - log1p(Float64(-x))); else tmp = Float64(1.0 - log(Float64(x / Float64(y + -1.0)))); end return tmp end
code[x_, y_] := If[LessEqual[y, -1.8], N[(1.0 - N[Log[N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 0.23], N[(N[(1.0 - y), $MachinePrecision] - N[Log[1 + (-x)], $MachinePrecision]), $MachinePrecision], N[(1.0 - N[Log[N[(x / N[(y + -1.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.8:\\
\;\;\;\;1 - \log \left(\frac{x + -1}{y}\right)\\
\mathbf{elif}\;y \leq 0.23:\\
\;\;\;\;\left(1 - y\right) - \mathsf{log1p}\left(-x\right)\\
\mathbf{else}:\\
\;\;\;\;1 - \log \left(\frac{x}{y + -1}\right)\\
\end{array}
\end{array}
if y < -1.80000000000000004Initial program 26.7%
Taylor expanded in y around inf 98.6%
associate-*r/98.6%
distribute-lft-in98.6%
metadata-eval98.6%
neg-mul-198.6%
mul-1-neg98.6%
remove-double-neg98.6%
Simplified98.6%
if -1.80000000000000004 < y < 0.23000000000000001Initial program 99.9%
Taylor expanded in y around 0 98.7%
Simplified98.8%
if 0.23000000000000001 < y Initial program 59.4%
Taylor expanded in x around inf 99.7%
mul-1-neg99.7%
distribute-neg-frac299.7%
neg-sub099.7%
associate--r-99.7%
metadata-eval99.7%
+-commutative99.7%
Simplified99.7%
Final simplification98.8%
(FPCore (x y) :precision binary64 (if (<= x -0.5) (- 1.0 (log (- x))) (- 1.0 (log1p x))))
double code(double x, double y) {
double tmp;
if (x <= -0.5) {
tmp = 1.0 - log(-x);
} else {
tmp = 1.0 - log1p(x);
}
return tmp;
}
public static double code(double x, double y) {
double tmp;
if (x <= -0.5) {
tmp = 1.0 - Math.log(-x);
} else {
tmp = 1.0 - Math.log1p(x);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -0.5: tmp = 1.0 - math.log(-x) else: tmp = 1.0 - math.log1p(x) return tmp
function code(x, y) tmp = 0.0 if (x <= -0.5) tmp = Float64(1.0 - log(Float64(-x))); else tmp = Float64(1.0 - log1p(x)); end return tmp end
code[x_, y_] := If[LessEqual[x, -0.5], N[(1.0 - N[Log[(-x)], $MachinePrecision]), $MachinePrecision], N[(1.0 - N[Log[1 + x], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.5:\\
\;\;\;\;1 - \log \left(-x\right)\\
\mathbf{else}:\\
\;\;\;\;1 - \mathsf{log1p}\left(x\right)\\
\end{array}
\end{array}
if x < -0.5Initial program 81.9%
Taylor expanded in x around inf 99.1%
mul-1-neg99.1%
distribute-neg-frac299.1%
neg-sub099.1%
associate--r-99.1%
metadata-eval99.1%
+-commutative99.1%
Simplified99.1%
Taylor expanded in y around 0 59.6%
neg-mul-159.6%
Simplified59.6%
if -0.5 < x Initial program 66.2%
Taylor expanded in y around 0 55.6%
sub-neg55.6%
mul-1-neg55.6%
log1p-define55.6%
mul-1-neg55.6%
Simplified55.6%
sub-neg55.6%
add-sqr-sqrt28.1%
sqrt-unprod55.8%
sqr-neg55.8%
sqrt-unprod29.2%
add-sqr-sqrt56.9%
Applied egg-rr56.9%
sub-neg56.9%
Simplified56.9%
(FPCore (x y) :precision binary64 (- 1.0 (log1p (- x))))
double code(double x, double y) {
return 1.0 - log1p(-x);
}
public static double code(double x, double y) {
return 1.0 - Math.log1p(-x);
}
def code(x, y): return 1.0 - math.log1p(-x)
function code(x, y) return Float64(1.0 - log1p(Float64(-x))) end
code[x_, y_] := N[(1.0 - N[Log[1 + (-x)], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \mathsf{log1p}\left(-x\right)
\end{array}
Initial program 70.8%
Taylor expanded in y around 0 57.0%
sub-neg57.0%
mul-1-neg57.0%
log1p-define57.0%
mul-1-neg57.0%
Simplified57.0%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 70.8%
Taylor expanded in y around 0 57.0%
Taylor expanded in x around 0 40.9%
(FPCore (x y)
:precision binary64
(let* ((t_0 (- 1.0 (log (- (/ x (* y y)) (- (/ 1.0 y) (/ x y)))))))
(if (< y -81284752.61947241)
t_0
(if (< y 3.0094271212461764e+25)
(log (/ (exp 1.0) (- 1.0 (/ (- x y) (- 1.0 y)))))
t_0))))
double code(double x, double y) {
double t_0 = 1.0 - log(((x / (y * y)) - ((1.0 / y) - (x / y))));
double tmp;
if (y < -81284752.61947241) {
tmp = t_0;
} else if (y < 3.0094271212461764e+25) {
tmp = log((exp(1.0) / (1.0 - ((x - y) / (1.0 - y)))));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = 1.0d0 - log(((x / (y * y)) - ((1.0d0 / y) - (x / y))))
if (y < (-81284752.61947241d0)) then
tmp = t_0
else if (y < 3.0094271212461764d+25) then
tmp = log((exp(1.0d0) / (1.0d0 - ((x - y) / (1.0d0 - y)))))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = 1.0 - Math.log(((x / (y * y)) - ((1.0 / y) - (x / y))));
double tmp;
if (y < -81284752.61947241) {
tmp = t_0;
} else if (y < 3.0094271212461764e+25) {
tmp = Math.log((Math.exp(1.0) / (1.0 - ((x - y) / (1.0 - y)))));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = 1.0 - math.log(((x / (y * y)) - ((1.0 / y) - (x / y)))) tmp = 0 if y < -81284752.61947241: tmp = t_0 elif y < 3.0094271212461764e+25: tmp = math.log((math.exp(1.0) / (1.0 - ((x - y) / (1.0 - y))))) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(1.0 - log(Float64(Float64(x / Float64(y * y)) - Float64(Float64(1.0 / y) - Float64(x / y))))) tmp = 0.0 if (y < -81284752.61947241) tmp = t_0; elseif (y < 3.0094271212461764e+25) tmp = log(Float64(exp(1.0) / Float64(1.0 - Float64(Float64(x - y) / Float64(1.0 - y))))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = 1.0 - log(((x / (y * y)) - ((1.0 / y) - (x / y)))); tmp = 0.0; if (y < -81284752.61947241) tmp = t_0; elseif (y < 3.0094271212461764e+25) tmp = log((exp(1.0) / (1.0 - ((x - y) / (1.0 - y))))); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(1.0 - N[Log[N[(N[(x / N[(y * y), $MachinePrecision]), $MachinePrecision] - N[(N[(1.0 / y), $MachinePrecision] - N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, If[Less[y, -81284752.61947241], t$95$0, If[Less[y, 3.0094271212461764e+25], N[Log[N[(N[Exp[1.0], $MachinePrecision] / N[(1.0 - N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 - \log \left(\frac{x}{y \cdot y} - \left(\frac{1}{y} - \frac{x}{y}\right)\right)\\
\mathbf{if}\;y < -81284752.61947241:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y < 3.0094271212461764 \cdot 10^{+25}:\\
\;\;\;\;\log \left(\frac{e^{1}}{1 - \frac{x - y}{1 - y}}\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
herbie shell --seed 2024111
(FPCore (x y)
:name "Numeric.SpecFunctions:invIncompleteGamma from math-functions-0.1.5.2, B"
:precision binary64
:alt
(if (< y -81284752.61947241) (- 1.0 (log (- (/ x (* y y)) (- (/ 1.0 y) (/ x y))))) (if (< y 3.0094271212461764e+25) (log (/ (exp 1.0) (- 1.0 (/ (- x y) (- 1.0 y))))) (- 1.0 (log (- (/ x (* y y)) (- (/ 1.0 y) (/ x y)))))))
(- 1.0 (log (- 1.0 (/ (- x y) (- 1.0 y))))))