
(FPCore (x y) :precision binary64 (- (- 1.0 (/ 1.0 (* x 9.0))) (/ y (* 3.0 (sqrt x)))))
double code(double x, double y) {
return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * sqrt(x)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - (1.0d0 / (x * 9.0d0))) - (y / (3.0d0 * sqrt(x)))
end function
public static double code(double x, double y) {
return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * Math.sqrt(x)));
}
def code(x, y): return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * math.sqrt(x)))
function code(x, y) return Float64(Float64(1.0 - Float64(1.0 / Float64(x * 9.0))) - Float64(y / Float64(3.0 * sqrt(x)))) end
function tmp = code(x, y) tmp = (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * sqrt(x))); end
code[x_, y_] := N[(N[(1.0 - N[(1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- (- 1.0 (/ 1.0 (* x 9.0))) (/ y (* 3.0 (sqrt x)))))
double code(double x, double y) {
return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * sqrt(x)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - (1.0d0 / (x * 9.0d0))) - (y / (3.0d0 * sqrt(x)))
end function
public static double code(double x, double y) {
return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * Math.sqrt(x)));
}
def code(x, y): return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * math.sqrt(x)))
function code(x, y) return Float64(Float64(1.0 - Float64(1.0 / Float64(x * 9.0))) - Float64(y / Float64(3.0 * sqrt(x)))) end
function tmp = code(x, y) tmp = (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * sqrt(x))); end
code[x_, y_] := N[(N[(1.0 - N[(1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}}
\end{array}
(FPCore (x y) :precision binary64 (- (+ 1.0 (/ -1.0 (* x 9.0))) (/ y (* 3.0 (sqrt x)))))
double code(double x, double y) {
return (1.0 + (-1.0 / (x * 9.0))) - (y / (3.0 * sqrt(x)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 + ((-1.0d0) / (x * 9.0d0))) - (y / (3.0d0 * sqrt(x)))
end function
public static double code(double x, double y) {
return (1.0 + (-1.0 / (x * 9.0))) - (y / (3.0 * Math.sqrt(x)));
}
def code(x, y): return (1.0 + (-1.0 / (x * 9.0))) - (y / (3.0 * math.sqrt(x)))
function code(x, y) return Float64(Float64(1.0 + Float64(-1.0 / Float64(x * 9.0))) - Float64(y / Float64(3.0 * sqrt(x)))) end
function tmp = code(x, y) tmp = (1.0 + (-1.0 / (x * 9.0))) - (y / (3.0 * sqrt(x))); end
code[x_, y_] := N[(N[(1.0 + N[(-1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 + \frac{-1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}}
\end{array}
Initial program 99.7%
Final simplification99.7%
(FPCore (x y) :precision binary64 (if (or (<= y -4.2e+76) (not (<= y 8e+15))) (+ 1.0 (* (/ y (sqrt x)) -0.3333333333333333)) (+ 1.0 (/ -0.1111111111111111 x))))
double code(double x, double y) {
double tmp;
if ((y <= -4.2e+76) || !(y <= 8e+15)) {
tmp = 1.0 + ((y / sqrt(x)) * -0.3333333333333333);
} else {
tmp = 1.0 + (-0.1111111111111111 / x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-4.2d+76)) .or. (.not. (y <= 8d+15))) then
tmp = 1.0d0 + ((y / sqrt(x)) * (-0.3333333333333333d0))
else
tmp = 1.0d0 + ((-0.1111111111111111d0) / x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -4.2e+76) || !(y <= 8e+15)) {
tmp = 1.0 + ((y / Math.sqrt(x)) * -0.3333333333333333);
} else {
tmp = 1.0 + (-0.1111111111111111 / x);
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -4.2e+76) or not (y <= 8e+15): tmp = 1.0 + ((y / math.sqrt(x)) * -0.3333333333333333) else: tmp = 1.0 + (-0.1111111111111111 / x) return tmp
function code(x, y) tmp = 0.0 if ((y <= -4.2e+76) || !(y <= 8e+15)) tmp = Float64(1.0 + Float64(Float64(y / sqrt(x)) * -0.3333333333333333)); else tmp = Float64(1.0 + Float64(-0.1111111111111111 / x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -4.2e+76) || ~((y <= 8e+15))) tmp = 1.0 + ((y / sqrt(x)) * -0.3333333333333333); else tmp = 1.0 + (-0.1111111111111111 / x); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -4.2e+76], N[Not[LessEqual[y, 8e+15]], $MachinePrecision]], N[(1.0 + N[(N[(y / N[Sqrt[x], $MachinePrecision]), $MachinePrecision] * -0.3333333333333333), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(-0.1111111111111111 / x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4.2 \cdot 10^{+76} \lor \neg \left(y \leq 8 \cdot 10^{+15}\right):\\
\;\;\;\;1 + \frac{y}{\sqrt{x}} \cdot -0.3333333333333333\\
\mathbf{else}:\\
\;\;\;\;1 + \frac{-0.1111111111111111}{x}\\
\end{array}
\end{array}
if y < -4.20000000000000013e76 or 8e15 < y Initial program 99.6%
sub-neg99.6%
*-commutative99.6%
associate-/r*99.6%
metadata-eval99.6%
distribute-frac-neg99.6%
neg-mul-199.6%
times-frac99.6%
metadata-eval99.6%
Simplified99.6%
clear-num99.5%
un-div-inv99.5%
Applied egg-rr99.5%
Taylor expanded in x around inf 92.7%
metadata-eval92.7%
associate-*l/92.7%
clear-num92.7%
Applied egg-rr92.7%
if -4.20000000000000013e76 < y < 8e15Initial program 99.8%
associate--l-99.8%
sub-neg99.8%
+-commutative99.8%
distribute-neg-in99.8%
distribute-frac-neg99.8%
sub-neg99.8%
neg-mul-199.8%
*-commutative99.8%
associate-/l*99.8%
fma-neg99.8%
associate-/r*99.8%
metadata-eval99.8%
*-commutative99.8%
associate-/r*99.7%
distribute-neg-frac99.7%
metadata-eval99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in y around inf 76.9%
Taylor expanded in y around 0 97.0%
Final simplification95.1%
(FPCore (x y) :precision binary64 (if (or (<= y -4.4e+76) (not (<= y 4.6e+36))) (* -0.3333333333333333 (* y (sqrt (/ 1.0 x)))) (+ 1.0 (/ -0.1111111111111111 x))))
double code(double x, double y) {
double tmp;
if ((y <= -4.4e+76) || !(y <= 4.6e+36)) {
tmp = -0.3333333333333333 * (y * sqrt((1.0 / x)));
} else {
tmp = 1.0 + (-0.1111111111111111 / x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-4.4d+76)) .or. (.not. (y <= 4.6d+36))) then
tmp = (-0.3333333333333333d0) * (y * sqrt((1.0d0 / x)))
else
tmp = 1.0d0 + ((-0.1111111111111111d0) / x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -4.4e+76) || !(y <= 4.6e+36)) {
tmp = -0.3333333333333333 * (y * Math.sqrt((1.0 / x)));
} else {
tmp = 1.0 + (-0.1111111111111111 / x);
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -4.4e+76) or not (y <= 4.6e+36): tmp = -0.3333333333333333 * (y * math.sqrt((1.0 / x))) else: tmp = 1.0 + (-0.1111111111111111 / x) return tmp
function code(x, y) tmp = 0.0 if ((y <= -4.4e+76) || !(y <= 4.6e+36)) tmp = Float64(-0.3333333333333333 * Float64(y * sqrt(Float64(1.0 / x)))); else tmp = Float64(1.0 + Float64(-0.1111111111111111 / x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -4.4e+76) || ~((y <= 4.6e+36))) tmp = -0.3333333333333333 * (y * sqrt((1.0 / x))); else tmp = 1.0 + (-0.1111111111111111 / x); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -4.4e+76], N[Not[LessEqual[y, 4.6e+36]], $MachinePrecision]], N[(-0.3333333333333333 * N[(y * N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(-0.1111111111111111 / x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4.4 \cdot 10^{+76} \lor \neg \left(y \leq 4.6 \cdot 10^{+36}\right):\\
\;\;\;\;-0.3333333333333333 \cdot \left(y \cdot \sqrt{\frac{1}{x}}\right)\\
\mathbf{else}:\\
\;\;\;\;1 + \frac{-0.1111111111111111}{x}\\
\end{array}
\end{array}
if y < -4.4000000000000001e76 or 4.59999999999999993e36 < y Initial program 99.6%
sub-neg99.6%
*-commutative99.6%
associate-/r*99.6%
metadata-eval99.6%
distribute-frac-neg99.6%
neg-mul-199.6%
times-frac99.6%
metadata-eval99.6%
Simplified99.6%
*-commutative99.6%
associate-*l/99.5%
associate-*r/99.5%
clear-num99.5%
un-div-inv99.5%
div-inv99.6%
metadata-eval99.6%
Applied egg-rr99.6%
associate-/r*99.7%
Simplified99.7%
div-inv99.6%
metadata-eval99.6%
add-sqr-sqrt99.6%
swap-sqr99.6%
pow299.6%
sqrt-div99.6%
metadata-eval99.6%
div-inv99.6%
Applied egg-rr99.6%
Taylor expanded in y around inf 91.7%
if -4.4000000000000001e76 < y < 4.59999999999999993e36Initial program 99.8%
associate--l-99.8%
sub-neg99.8%
+-commutative99.8%
distribute-neg-in99.8%
distribute-frac-neg99.8%
sub-neg99.8%
neg-mul-199.8%
*-commutative99.8%
associate-/l*99.8%
fma-neg99.8%
associate-/r*99.8%
metadata-eval99.8%
*-commutative99.8%
associate-/r*99.7%
distribute-neg-frac99.7%
metadata-eval99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in y around inf 77.8%
Taylor expanded in y around 0 96.3%
Final simplification94.4%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ y (sqrt x))))
(if (<= y -9e+78)
(+ 1.0 (* t_0 -0.3333333333333333))
(if (<= y 8e+15)
(+ 1.0 (/ -0.1111111111111111 x))
(+ 1.0 (/ t_0 -3.0))))))
double code(double x, double y) {
double t_0 = y / sqrt(x);
double tmp;
if (y <= -9e+78) {
tmp = 1.0 + (t_0 * -0.3333333333333333);
} else if (y <= 8e+15) {
tmp = 1.0 + (-0.1111111111111111 / x);
} else {
tmp = 1.0 + (t_0 / -3.0);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = y / sqrt(x)
if (y <= (-9d+78)) then
tmp = 1.0d0 + (t_0 * (-0.3333333333333333d0))
else if (y <= 8d+15) then
tmp = 1.0d0 + ((-0.1111111111111111d0) / x)
else
tmp = 1.0d0 + (t_0 / (-3.0d0))
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = y / Math.sqrt(x);
double tmp;
if (y <= -9e+78) {
tmp = 1.0 + (t_0 * -0.3333333333333333);
} else if (y <= 8e+15) {
tmp = 1.0 + (-0.1111111111111111 / x);
} else {
tmp = 1.0 + (t_0 / -3.0);
}
return tmp;
}
def code(x, y): t_0 = y / math.sqrt(x) tmp = 0 if y <= -9e+78: tmp = 1.0 + (t_0 * -0.3333333333333333) elif y <= 8e+15: tmp = 1.0 + (-0.1111111111111111 / x) else: tmp = 1.0 + (t_0 / -3.0) return tmp
function code(x, y) t_0 = Float64(y / sqrt(x)) tmp = 0.0 if (y <= -9e+78) tmp = Float64(1.0 + Float64(t_0 * -0.3333333333333333)); elseif (y <= 8e+15) tmp = Float64(1.0 + Float64(-0.1111111111111111 / x)); else tmp = Float64(1.0 + Float64(t_0 / -3.0)); end return tmp end
function tmp_2 = code(x, y) t_0 = y / sqrt(x); tmp = 0.0; if (y <= -9e+78) tmp = 1.0 + (t_0 * -0.3333333333333333); elseif (y <= 8e+15) tmp = 1.0 + (-0.1111111111111111 / x); else tmp = 1.0 + (t_0 / -3.0); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(y / N[Sqrt[x], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -9e+78], N[(1.0 + N[(t$95$0 * -0.3333333333333333), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 8e+15], N[(1.0 + N[(-0.1111111111111111 / x), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(t$95$0 / -3.0), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{y}{\sqrt{x}}\\
\mathbf{if}\;y \leq -9 \cdot 10^{+78}:\\
\;\;\;\;1 + t\_0 \cdot -0.3333333333333333\\
\mathbf{elif}\;y \leq 8 \cdot 10^{+15}:\\
\;\;\;\;1 + \frac{-0.1111111111111111}{x}\\
\mathbf{else}:\\
\;\;\;\;1 + \frac{t\_0}{-3}\\
\end{array}
\end{array}
if y < -8.9999999999999999e78Initial program 99.4%
sub-neg99.4%
*-commutative99.4%
associate-/r*99.4%
metadata-eval99.4%
distribute-frac-neg99.4%
neg-mul-199.4%
times-frac99.6%
metadata-eval99.6%
Simplified99.6%
clear-num99.5%
un-div-inv99.5%
Applied egg-rr99.5%
Taylor expanded in x around inf 94.0%
metadata-eval94.0%
associate-*l/93.9%
clear-num94.0%
Applied egg-rr94.0%
if -8.9999999999999999e78 < y < 8e15Initial program 99.8%
associate--l-99.8%
sub-neg99.8%
+-commutative99.8%
distribute-neg-in99.8%
distribute-frac-neg99.8%
sub-neg99.8%
neg-mul-199.8%
*-commutative99.8%
associate-/l*99.8%
fma-neg99.8%
associate-/r*99.8%
metadata-eval99.8%
*-commutative99.8%
associate-/r*99.7%
distribute-neg-frac99.7%
metadata-eval99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in y around inf 76.9%
Taylor expanded in y around 0 97.0%
if 8e15 < y Initial program 99.7%
sub-neg99.7%
*-commutative99.7%
associate-/r*99.7%
metadata-eval99.7%
distribute-frac-neg99.7%
neg-mul-199.7%
times-frac99.6%
metadata-eval99.6%
Simplified99.6%
*-commutative99.6%
associate-*l/99.5%
associate-*r/99.6%
clear-num99.5%
un-div-inv99.6%
div-inv99.7%
metadata-eval99.7%
Applied egg-rr99.7%
associate-/r*99.7%
Simplified99.7%
Taylor expanded in x around inf 92.0%
(FPCore (x y) :precision binary64 (if (<= x 0.112) (- (/ -0.1111111111111111 x) (/ y (* 3.0 (sqrt x)))) (+ 1.0 (/ (/ y (sqrt x)) -3.0))))
double code(double x, double y) {
double tmp;
if (x <= 0.112) {
tmp = (-0.1111111111111111 / x) - (y / (3.0 * sqrt(x)));
} else {
tmp = 1.0 + ((y / sqrt(x)) / -3.0);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= 0.112d0) then
tmp = ((-0.1111111111111111d0) / x) - (y / (3.0d0 * sqrt(x)))
else
tmp = 1.0d0 + ((y / sqrt(x)) / (-3.0d0))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= 0.112) {
tmp = (-0.1111111111111111 / x) - (y / (3.0 * Math.sqrt(x)));
} else {
tmp = 1.0 + ((y / Math.sqrt(x)) / -3.0);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= 0.112: tmp = (-0.1111111111111111 / x) - (y / (3.0 * math.sqrt(x))) else: tmp = 1.0 + ((y / math.sqrt(x)) / -3.0) return tmp
function code(x, y) tmp = 0.0 if (x <= 0.112) tmp = Float64(Float64(-0.1111111111111111 / x) - Float64(y / Float64(3.0 * sqrt(x)))); else tmp = Float64(1.0 + Float64(Float64(y / sqrt(x)) / -3.0)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= 0.112) tmp = (-0.1111111111111111 / x) - (y / (3.0 * sqrt(x))); else tmp = 1.0 + ((y / sqrt(x)) / -3.0); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, 0.112], N[(N[(-0.1111111111111111 / x), $MachinePrecision] - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(N[(y / N[Sqrt[x], $MachinePrecision]), $MachinePrecision] / -3.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.112:\\
\;\;\;\;\frac{-0.1111111111111111}{x} - \frac{y}{3 \cdot \sqrt{x}}\\
\mathbf{else}:\\
\;\;\;\;1 + \frac{\frac{y}{\sqrt{x}}}{-3}\\
\end{array}
\end{array}
if x < 0.112000000000000002Initial program 99.6%
Taylor expanded in x around 0 99.0%
if 0.112000000000000002 < x Initial program 99.8%
sub-neg99.8%
*-commutative99.8%
associate-/r*99.8%
metadata-eval99.8%
distribute-frac-neg99.8%
neg-mul-199.8%
times-frac99.8%
metadata-eval99.8%
Simplified99.8%
*-commutative99.8%
associate-*l/99.7%
associate-*r/99.7%
clear-num99.7%
un-div-inv99.7%
div-inv99.8%
metadata-eval99.8%
Applied egg-rr99.8%
associate-/r*99.8%
Simplified99.8%
Taylor expanded in x around inf 99.8%
(FPCore (x y) :precision binary64 (+ (- 1.0 (/ 0.1111111111111111 x)) (/ (/ y (sqrt x)) -3.0)))
double code(double x, double y) {
return (1.0 - (0.1111111111111111 / x)) + ((y / sqrt(x)) / -3.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - (0.1111111111111111d0 / x)) + ((y / sqrt(x)) / (-3.0d0))
end function
public static double code(double x, double y) {
return (1.0 - (0.1111111111111111 / x)) + ((y / Math.sqrt(x)) / -3.0);
}
def code(x, y): return (1.0 - (0.1111111111111111 / x)) + ((y / math.sqrt(x)) / -3.0)
function code(x, y) return Float64(Float64(1.0 - Float64(0.1111111111111111 / x)) + Float64(Float64(y / sqrt(x)) / -3.0)) end
function tmp = code(x, y) tmp = (1.0 - (0.1111111111111111 / x)) + ((y / sqrt(x)) / -3.0); end
code[x_, y_] := N[(N[(1.0 - N[(0.1111111111111111 / x), $MachinePrecision]), $MachinePrecision] + N[(N[(y / N[Sqrt[x], $MachinePrecision]), $MachinePrecision] / -3.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - \frac{0.1111111111111111}{x}\right) + \frac{\frac{y}{\sqrt{x}}}{-3}
\end{array}
Initial program 99.7%
sub-neg99.7%
*-commutative99.7%
associate-/r*99.7%
metadata-eval99.7%
distribute-frac-neg99.7%
neg-mul-199.7%
times-frac99.7%
metadata-eval99.7%
Simplified99.7%
*-commutative99.7%
associate-*l/99.6%
associate-*r/99.6%
clear-num99.6%
un-div-inv99.6%
div-inv99.7%
metadata-eval99.7%
Applied egg-rr99.7%
associate-/r*99.7%
Simplified99.7%
(FPCore (x y) :precision binary64 (+ (- 1.0 (/ 0.1111111111111111 x)) (* (/ y (sqrt x)) -0.3333333333333333)))
double code(double x, double y) {
return (1.0 - (0.1111111111111111 / x)) + ((y / sqrt(x)) * -0.3333333333333333);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - (0.1111111111111111d0 / x)) + ((y / sqrt(x)) * (-0.3333333333333333d0))
end function
public static double code(double x, double y) {
return (1.0 - (0.1111111111111111 / x)) + ((y / Math.sqrt(x)) * -0.3333333333333333);
}
def code(x, y): return (1.0 - (0.1111111111111111 / x)) + ((y / math.sqrt(x)) * -0.3333333333333333)
function code(x, y) return Float64(Float64(1.0 - Float64(0.1111111111111111 / x)) + Float64(Float64(y / sqrt(x)) * -0.3333333333333333)) end
function tmp = code(x, y) tmp = (1.0 - (0.1111111111111111 / x)) + ((y / sqrt(x)) * -0.3333333333333333); end
code[x_, y_] := N[(N[(1.0 - N[(0.1111111111111111 / x), $MachinePrecision]), $MachinePrecision] + N[(N[(y / N[Sqrt[x], $MachinePrecision]), $MachinePrecision] * -0.3333333333333333), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - \frac{0.1111111111111111}{x}\right) + \frac{y}{\sqrt{x}} \cdot -0.3333333333333333
\end{array}
Initial program 99.7%
sub-neg99.7%
*-commutative99.7%
associate-/r*99.7%
metadata-eval99.7%
distribute-frac-neg99.7%
neg-mul-199.7%
times-frac99.7%
metadata-eval99.7%
Simplified99.7%
Final simplification99.7%
(FPCore (x y) :precision binary64 (+ 1.0 (/ -0.1111111111111111 x)))
double code(double x, double y) {
return 1.0 + (-0.1111111111111111 / x);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 + ((-0.1111111111111111d0) / x)
end function
public static double code(double x, double y) {
return 1.0 + (-0.1111111111111111 / x);
}
def code(x, y): return 1.0 + (-0.1111111111111111 / x)
function code(x, y) return Float64(1.0 + Float64(-0.1111111111111111 / x)) end
function tmp = code(x, y) tmp = 1.0 + (-0.1111111111111111 / x); end
code[x_, y_] := N[(1.0 + N[(-0.1111111111111111 / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 + \frac{-0.1111111111111111}{x}
\end{array}
Initial program 99.7%
associate--l-99.7%
sub-neg99.7%
+-commutative99.7%
distribute-neg-in99.7%
distribute-frac-neg99.7%
sub-neg99.7%
neg-mul-199.7%
*-commutative99.7%
associate-/l*99.7%
fma-neg99.7%
associate-/r*99.6%
metadata-eval99.6%
*-commutative99.6%
associate-/r*99.6%
distribute-neg-frac99.6%
metadata-eval99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in y around inf 86.8%
Taylor expanded in y around 0 60.0%
(FPCore (x y) :precision binary64 (/ -0.1111111111111111 x))
double code(double x, double y) {
return -0.1111111111111111 / x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (-0.1111111111111111d0) / x
end function
public static double code(double x, double y) {
return -0.1111111111111111 / x;
}
def code(x, y): return -0.1111111111111111 / x
function code(x, y) return Float64(-0.1111111111111111 / x) end
function tmp = code(x, y) tmp = -0.1111111111111111 / x; end
code[x_, y_] := N[(-0.1111111111111111 / x), $MachinePrecision]
\begin{array}{l}
\\
\frac{-0.1111111111111111}{x}
\end{array}
Initial program 99.7%
associate--l-99.7%
sub-neg99.7%
+-commutative99.7%
distribute-neg-in99.7%
distribute-frac-neg99.7%
sub-neg99.7%
neg-mul-199.7%
*-commutative99.7%
associate-/l*99.7%
fma-neg99.7%
associate-/r*99.6%
metadata-eval99.6%
*-commutative99.6%
associate-/r*99.6%
distribute-neg-frac99.6%
metadata-eval99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in x around 0 64.7%
Taylor expanded in y around 0 32.6%
(FPCore (x y) :precision binary64 (- (- 1.0 (/ (/ 1.0 x) 9.0)) (/ y (* 3.0 (sqrt x)))))
double code(double x, double y) {
return (1.0 - ((1.0 / x) / 9.0)) - (y / (3.0 * sqrt(x)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - ((1.0d0 / x) / 9.0d0)) - (y / (3.0d0 * sqrt(x)))
end function
public static double code(double x, double y) {
return (1.0 - ((1.0 / x) / 9.0)) - (y / (3.0 * Math.sqrt(x)));
}
def code(x, y): return (1.0 - ((1.0 / x) / 9.0)) - (y / (3.0 * math.sqrt(x)))
function code(x, y) return Float64(Float64(1.0 - Float64(Float64(1.0 / x) / 9.0)) - Float64(y / Float64(3.0 * sqrt(x)))) end
function tmp = code(x, y) tmp = (1.0 - ((1.0 / x) / 9.0)) - (y / (3.0 * sqrt(x))); end
code[x_, y_] := N[(N[(1.0 - N[(N[(1.0 / x), $MachinePrecision] / 9.0), $MachinePrecision]), $MachinePrecision] - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - \frac{\frac{1}{x}}{9}\right) - \frac{y}{3 \cdot \sqrt{x}}
\end{array}
herbie shell --seed 2024111
(FPCore (x y)
:name "Numeric.SpecFunctions:invIncompleteGamma from math-functions-0.1.5.2, D"
:precision binary64
:alt
(- (- 1.0 (/ (/ 1.0 x) 9.0)) (/ y (* 3.0 (sqrt x))))
(- (- 1.0 (/ 1.0 (* x 9.0))) (/ y (* 3.0 (sqrt x)))))