
(FPCore (x y z) :precision binary64 (- (+ (- x (* (+ y 0.5) (log y))) y) z))
double code(double x, double y, double z) {
return ((x - ((y + 0.5) * log(y))) + y) - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x - ((y + 0.5d0) * log(y))) + y) - z
end function
public static double code(double x, double y, double z) {
return ((x - ((y + 0.5) * Math.log(y))) + y) - z;
}
def code(x, y, z): return ((x - ((y + 0.5) * math.log(y))) + y) - z
function code(x, y, z) return Float64(Float64(Float64(x - Float64(Float64(y + 0.5) * log(y))) + y) - z) end
function tmp = code(x, y, z) tmp = ((x - ((y + 0.5) * log(y))) + y) - z; end
code[x_, y_, z_] := N[(N[(N[(x - N[(N[(y + 0.5), $MachinePrecision] * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + y), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x - \left(y + 0.5\right) \cdot \log y\right) + y\right) - z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (- (+ (- x (* (+ y 0.5) (log y))) y) z))
double code(double x, double y, double z) {
return ((x - ((y + 0.5) * log(y))) + y) - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x - ((y + 0.5d0) * log(y))) + y) - z
end function
public static double code(double x, double y, double z) {
return ((x - ((y + 0.5) * Math.log(y))) + y) - z;
}
def code(x, y, z): return ((x - ((y + 0.5) * math.log(y))) + y) - z
function code(x, y, z) return Float64(Float64(Float64(x - Float64(Float64(y + 0.5) * log(y))) + y) - z) end
function tmp = code(x, y, z) tmp = ((x - ((y + 0.5) * log(y))) + y) - z; end
code[x_, y_, z_] := N[(N[(N[(x - N[(N[(y + 0.5), $MachinePrecision] * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + y), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x - \left(y + 0.5\right) \cdot \log y\right) + y\right) - z
\end{array}
(FPCore (x y z) :precision binary64 (+ x (- (fma (log y) (- -0.5 y) y) z)))
double code(double x, double y, double z) {
return x + (fma(log(y), (-0.5 - y), y) - z);
}
function code(x, y, z) return Float64(x + Float64(fma(log(y), Float64(-0.5 - y), y) - z)) end
code[x_, y_, z_] := N[(x + N[(N[(N[Log[y], $MachinePrecision] * N[(-0.5 - y), $MachinePrecision] + y), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\mathsf{fma}\left(\log y, -0.5 - y, y\right) - z\right)
\end{array}
Initial program 99.8%
associate--l+99.8%
sub-neg99.8%
associate-+l+99.8%
associate-+r-99.8%
*-commutative99.8%
distribute-rgt-neg-in99.8%
fma-define99.9%
+-commutative99.9%
distribute-neg-in99.9%
unsub-neg99.9%
metadata-eval99.9%
Simplified99.9%
(FPCore (x y z) :precision binary64 (if (<= y 2.7e-17) (- (- x (* (log y) 0.5)) z) (+ x (- (* y (- 1.0 (log y))) z))))
double code(double x, double y, double z) {
double tmp;
if (y <= 2.7e-17) {
tmp = (x - (log(y) * 0.5)) - z;
} else {
tmp = x + ((y * (1.0 - log(y))) - z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 2.7d-17) then
tmp = (x - (log(y) * 0.5d0)) - z
else
tmp = x + ((y * (1.0d0 - log(y))) - z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 2.7e-17) {
tmp = (x - (Math.log(y) * 0.5)) - z;
} else {
tmp = x + ((y * (1.0 - Math.log(y))) - z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 2.7e-17: tmp = (x - (math.log(y) * 0.5)) - z else: tmp = x + ((y * (1.0 - math.log(y))) - z) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 2.7e-17) tmp = Float64(Float64(x - Float64(log(y) * 0.5)) - z); else tmp = Float64(x + Float64(Float64(y * Float64(1.0 - log(y))) - z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 2.7e-17) tmp = (x - (log(y) * 0.5)) - z; else tmp = x + ((y * (1.0 - log(y))) - z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 2.7e-17], N[(N[(x - N[(N[Log[y], $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision], N[(x + N[(N[(y * N[(1.0 - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 2.7 \cdot 10^{-17}:\\
\;\;\;\;\left(x - \log y \cdot 0.5\right) - z\\
\mathbf{else}:\\
\;\;\;\;x + \left(y \cdot \left(1 - \log y\right) - z\right)\\
\end{array}
\end{array}
if y < 2.7000000000000001e-17Initial program 100.0%
Taylor expanded in y around 0 100.0%
if 2.7000000000000001e-17 < y Initial program 99.7%
associate--l+99.7%
sub-neg99.7%
associate-+l+99.7%
associate-+r-99.7%
*-commutative99.7%
distribute-rgt-neg-in99.7%
fma-define99.8%
+-commutative99.8%
distribute-neg-in99.8%
unsub-neg99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in y around inf 97.9%
log-rec97.9%
sub-neg97.9%
Simplified97.9%
Final simplification98.9%
(FPCore (x y z) :precision binary64 (if (<= y 3.4e+113) (- (- x (* (log y) 0.5)) z) (- (* y (- 1.0 (log y))) z)))
double code(double x, double y, double z) {
double tmp;
if (y <= 3.4e+113) {
tmp = (x - (log(y) * 0.5)) - z;
} else {
tmp = (y * (1.0 - log(y))) - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 3.4d+113) then
tmp = (x - (log(y) * 0.5d0)) - z
else
tmp = (y * (1.0d0 - log(y))) - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 3.4e+113) {
tmp = (x - (Math.log(y) * 0.5)) - z;
} else {
tmp = (y * (1.0 - Math.log(y))) - z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 3.4e+113: tmp = (x - (math.log(y) * 0.5)) - z else: tmp = (y * (1.0 - math.log(y))) - z return tmp
function code(x, y, z) tmp = 0.0 if (y <= 3.4e+113) tmp = Float64(Float64(x - Float64(log(y) * 0.5)) - z); else tmp = Float64(Float64(y * Float64(1.0 - log(y))) - z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 3.4e+113) tmp = (x - (log(y) * 0.5)) - z; else tmp = (y * (1.0 - log(y))) - z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 3.4e+113], N[(N[(x - N[(N[Log[y], $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision], N[(N[(y * N[(1.0 - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 3.4 \cdot 10^{+113}:\\
\;\;\;\;\left(x - \log y \cdot 0.5\right) - z\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(1 - \log y\right) - z\\
\end{array}
\end{array}
if y < 3.40000000000000019e113Initial program 100.0%
Taylor expanded in y around 0 91.0%
if 3.40000000000000019e113 < y Initial program 99.6%
Taylor expanded in x around inf 67.7%
associate--l+67.7%
div-sub71.0%
Simplified71.0%
Taylor expanded in y around inf 58.0%
log-rec58.0%
associate-*r/58.0%
mul-1-neg58.0%
Simplified58.0%
Taylor expanded in x around 0 86.8%
Final simplification89.5%
(FPCore (x y z) :precision binary64 (if (<= y 4.7e+114) (- x z) (- (* y (- 1.0 (log y))) z)))
double code(double x, double y, double z) {
double tmp;
if (y <= 4.7e+114) {
tmp = x - z;
} else {
tmp = (y * (1.0 - log(y))) - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 4.7d+114) then
tmp = x - z
else
tmp = (y * (1.0d0 - log(y))) - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 4.7e+114) {
tmp = x - z;
} else {
tmp = (y * (1.0 - Math.log(y))) - z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 4.7e+114: tmp = x - z else: tmp = (y * (1.0 - math.log(y))) - z return tmp
function code(x, y, z) tmp = 0.0 if (y <= 4.7e+114) tmp = Float64(x - z); else tmp = Float64(Float64(y * Float64(1.0 - log(y))) - z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 4.7e+114) tmp = x - z; else tmp = (y * (1.0 - log(y))) - z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 4.7e+114], N[(x - z), $MachinePrecision], N[(N[(y * N[(1.0 - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 4.7 \cdot 10^{+114}:\\
\;\;\;\;x - z\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(1 - \log y\right) - z\\
\end{array}
\end{array}
if y < 4.7000000000000001e114Initial program 100.0%
Taylor expanded in x around inf 69.6%
if 4.7000000000000001e114 < y Initial program 99.6%
Taylor expanded in x around inf 67.7%
associate--l+67.7%
div-sub71.0%
Simplified71.0%
Taylor expanded in y around inf 58.0%
log-rec58.0%
associate-*r/58.0%
mul-1-neg58.0%
Simplified58.0%
Taylor expanded in x around 0 86.8%
(FPCore (x y z) :precision binary64 (if (<= y 9.8e+156) (- x z) (* y (- (- (log y)) -1.0))))
double code(double x, double y, double z) {
double tmp;
if (y <= 9.8e+156) {
tmp = x - z;
} else {
tmp = y * (-log(y) - -1.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 9.8d+156) then
tmp = x - z
else
tmp = y * (-log(y) - (-1.0d0))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 9.8e+156) {
tmp = x - z;
} else {
tmp = y * (-Math.log(y) - -1.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 9.8e+156: tmp = x - z else: tmp = y * (-math.log(y) - -1.0) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 9.8e+156) tmp = Float64(x - z); else tmp = Float64(y * Float64(Float64(-log(y)) - -1.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 9.8e+156) tmp = x - z; else tmp = y * (-log(y) - -1.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 9.8e+156], N[(x - z), $MachinePrecision], N[(y * N[((-N[Log[y], $MachinePrecision]) - -1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 9.8 \cdot 10^{+156}:\\
\;\;\;\;x - z\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(\left(-\log y\right) - -1\right)\\
\end{array}
\end{array}
if y < 9.79999999999999938e156Initial program 99.9%
Taylor expanded in x around inf 68.4%
if 9.79999999999999938e156 < y Initial program 99.6%
associate--l+99.6%
sub-neg99.6%
associate-+l+99.6%
associate-+r-99.6%
*-commutative99.6%
distribute-rgt-neg-in99.6%
fma-define99.6%
+-commutative99.6%
distribute-neg-in99.6%
unsub-neg99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in x around -inf 67.9%
Taylor expanded in y around inf 84.8%
mul-1-neg84.8%
distribute-rgt-neg-in84.8%
log-rec84.8%
distribute-neg-in84.8%
metadata-eval84.8%
remove-double-neg84.8%
Simplified84.8%
Final simplification73.1%
(FPCore (x y z) :precision binary64 (- (- (+ x y) (* (log y) (+ y 0.5))) z))
double code(double x, double y, double z) {
return ((x + y) - (log(y) * (y + 0.5))) - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x + y) - (log(y) * (y + 0.5d0))) - z
end function
public static double code(double x, double y, double z) {
return ((x + y) - (Math.log(y) * (y + 0.5))) - z;
}
def code(x, y, z): return ((x + y) - (math.log(y) * (y + 0.5))) - z
function code(x, y, z) return Float64(Float64(Float64(x + y) - Float64(log(y) * Float64(y + 0.5))) - z) end
function tmp = code(x, y, z) tmp = ((x + y) - (log(y) * (y + 0.5))) - z; end
code[x_, y_, z_] := N[(N[(N[(x + y), $MachinePrecision] - N[(N[Log[y], $MachinePrecision] * N[(y + 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x + y\right) - \log y \cdot \left(y + 0.5\right)\right) - z
\end{array}
Initial program 99.8%
+-commutative99.8%
associate-+r-99.9%
Applied egg-rr99.9%
Final simplification99.9%
(FPCore (x y z) :precision binary64 (- (+ y (- x (* (log y) (+ y 0.5)))) z))
double code(double x, double y, double z) {
return (y + (x - (log(y) * (y + 0.5)))) - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (y + (x - (log(y) * (y + 0.5d0)))) - z
end function
public static double code(double x, double y, double z) {
return (y + (x - (Math.log(y) * (y + 0.5)))) - z;
}
def code(x, y, z): return (y + (x - (math.log(y) * (y + 0.5)))) - z
function code(x, y, z) return Float64(Float64(y + Float64(x - Float64(log(y) * Float64(y + 0.5)))) - z) end
function tmp = code(x, y, z) tmp = (y + (x - (log(y) * (y + 0.5)))) - z; end
code[x_, y_, z_] := N[(N[(y + N[(x - N[(N[Log[y], $MachinePrecision] * N[(y + 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
\left(y + \left(x - \log y \cdot \left(y + 0.5\right)\right)\right) - z
\end{array}
Initial program 99.8%
Final simplification99.8%
(FPCore (x y z) :precision binary64 (if (<= x -2.5e+63) x (if (<= x 1.8e+104) (- z) x)))
double code(double x, double y, double z) {
double tmp;
if (x <= -2.5e+63) {
tmp = x;
} else if (x <= 1.8e+104) {
tmp = -z;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-2.5d+63)) then
tmp = x
else if (x <= 1.8d+104) then
tmp = -z
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -2.5e+63) {
tmp = x;
} else if (x <= 1.8e+104) {
tmp = -z;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -2.5e+63: tmp = x elif x <= 1.8e+104: tmp = -z else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (x <= -2.5e+63) tmp = x; elseif (x <= 1.8e+104) tmp = Float64(-z); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -2.5e+63) tmp = x; elseif (x <= 1.8e+104) tmp = -z; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -2.5e+63], x, If[LessEqual[x, 1.8e+104], (-z), x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.5 \cdot 10^{+63}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 1.8 \cdot 10^{+104}:\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -2.50000000000000005e63 or 1.8e104 < x Initial program 99.9%
associate--l+99.9%
sub-neg99.9%
associate-+l+99.9%
associate-+r-99.9%
*-commutative99.9%
distribute-rgt-neg-in99.9%
fma-define99.9%
+-commutative99.9%
distribute-neg-in99.9%
unsub-neg99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in x around -inf 99.8%
Taylor expanded in x around inf 67.9%
neg-mul-167.9%
Simplified67.9%
add-sqr-sqrt34.2%
sqrt-unprod6.1%
mul-1-neg6.1%
mul-1-neg6.1%
sqr-neg6.1%
sqrt-unprod0.4%
add-sqr-sqrt1.5%
neg-sub01.5%
sub-neg1.5%
add-sqr-sqrt0.4%
sqrt-unprod6.1%
sqr-neg6.1%
sqrt-unprod34.2%
add-sqr-sqrt67.9%
Applied egg-rr67.9%
if -2.50000000000000005e63 < x < 1.8e104Initial program 99.8%
associate--l+99.8%
sub-neg99.8%
associate-+l+99.8%
associate-+r-99.8%
*-commutative99.8%
distribute-rgt-neg-in99.8%
fma-define99.9%
+-commutative99.9%
distribute-neg-in99.9%
unsub-neg99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in z around inf 31.3%
neg-mul-131.3%
Simplified31.3%
Final simplification45.5%
(FPCore (x y z) :precision binary64 (- x z))
double code(double x, double y, double z) {
return x - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x - z
end function
public static double code(double x, double y, double z) {
return x - z;
}
def code(x, y, z): return x - z
function code(x, y, z) return Float64(x - z) end
function tmp = code(x, y, z) tmp = x - z; end
code[x_, y_, z_] := N[(x - z), $MachinePrecision]
\begin{array}{l}
\\
x - z
\end{array}
Initial program 99.8%
Taylor expanded in x around inf 52.9%
(FPCore (x y z) :precision binary64 (- z))
double code(double x, double y, double z) {
return -z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = -z
end function
public static double code(double x, double y, double z) {
return -z;
}
def code(x, y, z): return -z
function code(x, y, z) return Float64(-z) end
function tmp = code(x, y, z) tmp = -z; end
code[x_, y_, z_] := (-z)
\begin{array}{l}
\\
-z
\end{array}
Initial program 99.8%
associate--l+99.8%
sub-neg99.8%
associate-+l+99.8%
associate-+r-99.8%
*-commutative99.8%
distribute-rgt-neg-in99.8%
fma-define99.9%
+-commutative99.9%
distribute-neg-in99.9%
unsub-neg99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in z around inf 24.5%
neg-mul-124.5%
Simplified24.5%
(FPCore (x y z) :precision binary64 (- (- (+ y x) z) (* (+ y 0.5) (log y))))
double code(double x, double y, double z) {
return ((y + x) - z) - ((y + 0.5) * log(y));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((y + x) - z) - ((y + 0.5d0) * log(y))
end function
public static double code(double x, double y, double z) {
return ((y + x) - z) - ((y + 0.5) * Math.log(y));
}
def code(x, y, z): return ((y + x) - z) - ((y + 0.5) * math.log(y))
function code(x, y, z) return Float64(Float64(Float64(y + x) - z) - Float64(Float64(y + 0.5) * log(y))) end
function tmp = code(x, y, z) tmp = ((y + x) - z) - ((y + 0.5) * log(y)); end
code[x_, y_, z_] := N[(N[(N[(y + x), $MachinePrecision] - z), $MachinePrecision] - N[(N[(y + 0.5), $MachinePrecision] * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(y + x\right) - z\right) - \left(y + 0.5\right) \cdot \log y
\end{array}
herbie shell --seed 2024111
(FPCore (x y z)
:name "Numeric.SpecFunctions:stirlingError from math-functions-0.1.5.2"
:precision binary64
:alt
(- (- (+ y x) z) (* (+ y 0.5) (log y)))
(- (+ (- x (* (+ y 0.5) (log y))) y) z))