
(FPCore (x y) :precision binary64 (+ x (/ y 500.0)))
double code(double x, double y) {
return x + (y / 500.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + (y / 500.0d0)
end function
public static double code(double x, double y) {
return x + (y / 500.0);
}
def code(x, y): return x + (y / 500.0)
function code(x, y) return Float64(x + Float64(y / 500.0)) end
function tmp = code(x, y) tmp = x + (y / 500.0); end
code[x_, y_] := N[(x + N[(y / 500.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y}{500}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (+ x (/ y 500.0)))
double code(double x, double y) {
return x + (y / 500.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + (y / 500.0d0)
end function
public static double code(double x, double y) {
return x + (y / 500.0);
}
def code(x, y): return x + (y / 500.0)
function code(x, y) return Float64(x + Float64(y / 500.0)) end
function tmp = code(x, y) tmp = x + (y / 500.0); end
code[x_, y_] := N[(x + N[(y / 500.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y}{500}
\end{array}
(FPCore (x y) :precision binary64 (+ x (/ y 500.0)))
double code(double x, double y) {
return x + (y / 500.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + (y / 500.0d0)
end function
public static double code(double x, double y) {
return x + (y / 500.0);
}
def code(x, y): return x + (y / 500.0)
function code(x, y) return Float64(x + Float64(y / 500.0)) end
function tmp = code(x, y) tmp = x + (y / 500.0); end
code[x_, y_] := N[(x + N[(y / 500.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y}{500}
\end{array}
Initial program 100.0%
(FPCore (x y)
:precision binary64
(if (<= (/ y 500.0) -5e+79)
(/ y 500.0)
(if (<= (/ y 500.0) -2e+42)
x
(if (<= (/ y 500.0) -2e-106)
(* y 0.002)
(if (<= (/ y 500.0) 2e-17) x (/ y 500.0))))))
double code(double x, double y) {
double tmp;
if ((y / 500.0) <= -5e+79) {
tmp = y / 500.0;
} else if ((y / 500.0) <= -2e+42) {
tmp = x;
} else if ((y / 500.0) <= -2e-106) {
tmp = y * 0.002;
} else if ((y / 500.0) <= 2e-17) {
tmp = x;
} else {
tmp = y / 500.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y / 500.0d0) <= (-5d+79)) then
tmp = y / 500.0d0
else if ((y / 500.0d0) <= (-2d+42)) then
tmp = x
else if ((y / 500.0d0) <= (-2d-106)) then
tmp = y * 0.002d0
else if ((y / 500.0d0) <= 2d-17) then
tmp = x
else
tmp = y / 500.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y / 500.0) <= -5e+79) {
tmp = y / 500.0;
} else if ((y / 500.0) <= -2e+42) {
tmp = x;
} else if ((y / 500.0) <= -2e-106) {
tmp = y * 0.002;
} else if ((y / 500.0) <= 2e-17) {
tmp = x;
} else {
tmp = y / 500.0;
}
return tmp;
}
def code(x, y): tmp = 0 if (y / 500.0) <= -5e+79: tmp = y / 500.0 elif (y / 500.0) <= -2e+42: tmp = x elif (y / 500.0) <= -2e-106: tmp = y * 0.002 elif (y / 500.0) <= 2e-17: tmp = x else: tmp = y / 500.0 return tmp
function code(x, y) tmp = 0.0 if (Float64(y / 500.0) <= -5e+79) tmp = Float64(y / 500.0); elseif (Float64(y / 500.0) <= -2e+42) tmp = x; elseif (Float64(y / 500.0) <= -2e-106) tmp = Float64(y * 0.002); elseif (Float64(y / 500.0) <= 2e-17) tmp = x; else tmp = Float64(y / 500.0); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y / 500.0) <= -5e+79) tmp = y / 500.0; elseif ((y / 500.0) <= -2e+42) tmp = x; elseif ((y / 500.0) <= -2e-106) tmp = y * 0.002; elseif ((y / 500.0) <= 2e-17) tmp = x; else tmp = y / 500.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(y / 500.0), $MachinePrecision], -5e+79], N[(y / 500.0), $MachinePrecision], If[LessEqual[N[(y / 500.0), $MachinePrecision], -2e+42], x, If[LessEqual[N[(y / 500.0), $MachinePrecision], -2e-106], N[(y * 0.002), $MachinePrecision], If[LessEqual[N[(y / 500.0), $MachinePrecision], 2e-17], x, N[(y / 500.0), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{y}{500} \leq -5 \cdot 10^{+79}:\\
\;\;\;\;\frac{y}{500}\\
\mathbf{elif}\;\frac{y}{500} \leq -2 \cdot 10^{+42}:\\
\;\;\;\;x\\
\mathbf{elif}\;\frac{y}{500} \leq -2 \cdot 10^{-106}:\\
\;\;\;\;y \cdot 0.002\\
\mathbf{elif}\;\frac{y}{500} \leq 2 \cdot 10^{-17}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{500}\\
\end{array}
\end{array}
if (/.f64 y #s(literal 500 binary64)) < -5e79 or 2.00000000000000014e-17 < (/.f64 y #s(literal 500 binary64)) Initial program 100.0%
+-commutative100.0%
remove-double-neg100.0%
distribute-frac-neg100.0%
distribute-neg-frac2100.0%
neg-mul-1100.0%
*-commutative100.0%
associate-/l*99.8%
fma-define99.9%
metadata-eval99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in y around inf 99.8%
Taylor expanded in x around 0 82.2%
metadata-eval82.2%
div-inv82.3%
Applied egg-rr82.3%
if -5e79 < (/.f64 y #s(literal 500 binary64)) < -2.00000000000000009e42 or -1.99999999999999988e-106 < (/.f64 y #s(literal 500 binary64)) < 2.00000000000000014e-17Initial program 100.0%
+-commutative100.0%
remove-double-neg100.0%
distribute-frac-neg100.0%
distribute-neg-frac2100.0%
neg-mul-1100.0%
*-commutative100.0%
associate-/l*99.9%
fma-define99.9%
metadata-eval99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in y around 0 86.1%
if -2.00000000000000009e42 < (/.f64 y #s(literal 500 binary64)) < -1.99999999999999988e-106Initial program 99.9%
+-commutative99.9%
remove-double-neg99.9%
distribute-frac-neg99.9%
distribute-neg-frac299.9%
neg-mul-199.9%
*-commutative99.9%
associate-/l*99.9%
fma-define100.0%
metadata-eval100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in y around inf 99.8%
Taylor expanded in x around 0 68.3%
(FPCore (x y)
:precision binary64
(if (or (<= y -4.7e+76)
(and (not (<= y -1e+45)) (or (<= y -1.09e-103) (not (<= y 1.5e-10)))))
(* y 0.002)
x))
double code(double x, double y) {
double tmp;
if ((y <= -4.7e+76) || (!(y <= -1e+45) && ((y <= -1.09e-103) || !(y <= 1.5e-10)))) {
tmp = y * 0.002;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-4.7d+76)) .or. (.not. (y <= (-1d+45))) .and. (y <= (-1.09d-103)) .or. (.not. (y <= 1.5d-10))) then
tmp = y * 0.002d0
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -4.7e+76) || (!(y <= -1e+45) && ((y <= -1.09e-103) || !(y <= 1.5e-10)))) {
tmp = y * 0.002;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -4.7e+76) or (not (y <= -1e+45) and ((y <= -1.09e-103) or not (y <= 1.5e-10))): tmp = y * 0.002 else: tmp = x return tmp
function code(x, y) tmp = 0.0 if ((y <= -4.7e+76) || (!(y <= -1e+45) && ((y <= -1.09e-103) || !(y <= 1.5e-10)))) tmp = Float64(y * 0.002); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -4.7e+76) || (~((y <= -1e+45)) && ((y <= -1.09e-103) || ~((y <= 1.5e-10))))) tmp = y * 0.002; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -4.7e+76], And[N[Not[LessEqual[y, -1e+45]], $MachinePrecision], Or[LessEqual[y, -1.09e-103], N[Not[LessEqual[y, 1.5e-10]], $MachinePrecision]]]], N[(y * 0.002), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4.7 \cdot 10^{+76} \lor \neg \left(y \leq -1 \cdot 10^{+45}\right) \land \left(y \leq -1.09 \cdot 10^{-103} \lor \neg \left(y \leq 1.5 \cdot 10^{-10}\right)\right):\\
\;\;\;\;y \cdot 0.002\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -4.7000000000000003e76 or -9.9999999999999993e44 < y < -1.09e-103 or 1.5e-10 < y Initial program 100.0%
+-commutative100.0%
remove-double-neg100.0%
distribute-frac-neg100.0%
distribute-neg-frac2100.0%
neg-mul-1100.0%
*-commutative100.0%
associate-/l*99.8%
fma-define99.9%
metadata-eval99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in y around inf 99.8%
Taylor expanded in x around 0 79.3%
if -4.7000000000000003e76 < y < -9.9999999999999993e44 or -1.09e-103 < y < 1.5e-10Initial program 100.0%
+-commutative100.0%
remove-double-neg100.0%
distribute-frac-neg100.0%
distribute-neg-frac2100.0%
neg-mul-1100.0%
*-commutative100.0%
associate-/l*99.9%
fma-define99.9%
metadata-eval99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in y around 0 86.1%
Final simplification82.2%
(FPCore (x y) :precision binary64 (+ x (* y 0.002)))
double code(double x, double y) {
return x + (y * 0.002);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + (y * 0.002d0)
end function
public static double code(double x, double y) {
return x + (y * 0.002);
}
def code(x, y): return x + (y * 0.002)
function code(x, y) return Float64(x + Float64(y * 0.002)) end
function tmp = code(x, y) tmp = x + (y * 0.002); end
code[x_, y_] := N[(x + N[(y * 0.002), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot 0.002
\end{array}
Initial program 100.0%
*-rgt-identity100.0%
metadata-eval100.0%
associate-*l/100.0%
associate-/l*99.9%
metadata-eval99.9%
metadata-eval99.9%
Simplified99.9%
(FPCore (x y) :precision binary64 x)
double code(double x, double y) {
return x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x
end function
public static double code(double x, double y) {
return x;
}
def code(x, y): return x
function code(x, y) return x end
function tmp = code(x, y) tmp = x; end
code[x_, y_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 100.0%
+-commutative100.0%
remove-double-neg100.0%
distribute-frac-neg100.0%
distribute-neg-frac2100.0%
neg-mul-1100.0%
*-commutative100.0%
associate-/l*99.9%
fma-define99.9%
metadata-eval99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in y around 0 49.4%
herbie shell --seed 2024111
(FPCore (x y)
:name "Data.Colour.CIE:cieLAB from colour-2.3.3, C"
:precision binary64
(+ x (/ y 500.0)))