
(FPCore (c0 w h D d M) :precision binary64 (let* ((t_0 (/ (* c0 (* d d)) (* (* w h) (* D D))))) (* (/ c0 (* 2.0 w)) (+ t_0 (sqrt (- (* t_0 t_0) (* M M)))))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
return (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M))));
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
real(8) :: t_0
t_0 = (c0 * (d_1 * d_1)) / ((w * h) * (d * d))
code = (c0 / (2.0d0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (m * m))))
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
return (c0 / (2.0 * w)) * (t_0 + Math.sqrt(((t_0 * t_0) - (M * M))));
}
def code(c0, w, h, D, d, M): t_0 = (c0 * (d * d)) / ((w * h) * (D * D)) return (c0 / (2.0 * w)) * (t_0 + math.sqrt(((t_0 * t_0) - (M * M))))
function code(c0, w, h, D, d, M) t_0 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(w * h) * Float64(D * D))) return Float64(Float64(c0 / Float64(2.0 * w)) * Float64(t_0 + sqrt(Float64(Float64(t_0 * t_0) - Float64(M * M))))) end
function tmp = code(c0, w, h, D, d, M) t_0 = (c0 * (d * d)) / ((w * h) * (D * D)); tmp = (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M)))); end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(t$95$0 + N[Sqrt[N[(N[(t$95$0 * t$95$0), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(w \cdot h\right) \cdot \left(D \cdot D\right)}\\
\frac{c0}{2 \cdot w} \cdot \left(t\_0 + \sqrt{t\_0 \cdot t\_0 - M \cdot M}\right)
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (c0 w h D d M) :precision binary64 (let* ((t_0 (/ (* c0 (* d d)) (* (* w h) (* D D))))) (* (/ c0 (* 2.0 w)) (+ t_0 (sqrt (- (* t_0 t_0) (* M M)))))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
return (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M))));
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
real(8) :: t_0
t_0 = (c0 * (d_1 * d_1)) / ((w * h) * (d * d))
code = (c0 / (2.0d0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (m * m))))
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
return (c0 / (2.0 * w)) * (t_0 + Math.sqrt(((t_0 * t_0) - (M * M))));
}
def code(c0, w, h, D, d, M): t_0 = (c0 * (d * d)) / ((w * h) * (D * D)) return (c0 / (2.0 * w)) * (t_0 + math.sqrt(((t_0 * t_0) - (M * M))))
function code(c0, w, h, D, d, M) t_0 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(w * h) * Float64(D * D))) return Float64(Float64(c0 / Float64(2.0 * w)) * Float64(t_0 + sqrt(Float64(Float64(t_0 * t_0) - Float64(M * M))))) end
function tmp = code(c0, w, h, D, d, M) t_0 = (c0 * (d * d)) / ((w * h) * (D * D)); tmp = (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M)))); end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(t$95$0 + N[Sqrt[N[(N[(t$95$0 * t$95$0), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(w \cdot h\right) \cdot \left(D \cdot D\right)}\\
\frac{c0}{2 \cdot w} \cdot \left(t\_0 + \sqrt{t\_0 \cdot t\_0 - M \cdot M}\right)
\end{array}
\end{array}
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (/ (/ c0 w) h))
(t_1 (pow (/ d D) 2.0))
(t_2 (* t_0 t_1))
(t_3 (/ c0 (* 2.0 w)))
(t_4 (/ (* c0 (* d d)) (* (* w h) (* D D)))))
(if (<= (* t_3 (+ t_4 (sqrt (- (* t_4 t_4) (* M M))))) INFINITY)
(+ (* t_3 (sqrt (* (fma t_0 t_1 M) (- t_2 M)))) (* t_3 t_2))
0.0)))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 / w) / h;
double t_1 = pow((d / D), 2.0);
double t_2 = t_0 * t_1;
double t_3 = c0 / (2.0 * w);
double t_4 = (c0 * (d * d)) / ((w * h) * (D * D));
double tmp;
if ((t_3 * (t_4 + sqrt(((t_4 * t_4) - (M * M))))) <= ((double) INFINITY)) {
tmp = (t_3 * sqrt((fma(t_0, t_1, M) * (t_2 - M)))) + (t_3 * t_2);
} else {
tmp = 0.0;
}
return tmp;
}
function code(c0, w, h, D, d, M) t_0 = Float64(Float64(c0 / w) / h) t_1 = Float64(d / D) ^ 2.0 t_2 = Float64(t_0 * t_1) t_3 = Float64(c0 / Float64(2.0 * w)) t_4 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(w * h) * Float64(D * D))) tmp = 0.0 if (Float64(t_3 * Float64(t_4 + sqrt(Float64(Float64(t_4 * t_4) - Float64(M * M))))) <= Inf) tmp = Float64(Float64(t_3 * sqrt(Float64(fma(t_0, t_1, M) * Float64(t_2 - M)))) + Float64(t_3 * t_2)); else tmp = 0.0; end return tmp end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[(c0 / w), $MachinePrecision] / h), $MachinePrecision]}, Block[{t$95$1 = N[Power[N[(d / D), $MachinePrecision], 2.0], $MachinePrecision]}, Block[{t$95$2 = N[(t$95$0 * t$95$1), $MachinePrecision]}, Block[{t$95$3 = N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(t$95$3 * N[(t$95$4 + N[Sqrt[N[(N[(t$95$4 * t$95$4), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], Infinity], N[(N[(t$95$3 * N[Sqrt[N[(N[(t$95$0 * t$95$1 + M), $MachinePrecision] * N[(t$95$2 - M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] + N[(t$95$3 * t$95$2), $MachinePrecision]), $MachinePrecision], 0.0]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\frac{c0}{w}}{h}\\
t_1 := {\left(\frac{d}{D}\right)}^{2}\\
t_2 := t\_0 \cdot t\_1\\
t_3 := \frac{c0}{2 \cdot w}\\
t_4 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(w \cdot h\right) \cdot \left(D \cdot D\right)}\\
\mathbf{if}\;t\_3 \cdot \left(t\_4 + \sqrt{t\_4 \cdot t\_4 - M \cdot M}\right) \leq \infty:\\
\;\;\;\;t\_3 \cdot \sqrt{\mathsf{fma}\left(t\_0, t\_1, M\right) \cdot \left(t\_2 - M\right)} + t\_3 \cdot t\_2\\
\mathbf{else}:\\
\;\;\;\;0\\
\end{array}
\end{array}
if (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) < +inf.0Initial program 73.0%
Simplified70.3%
Applied egg-rr70.3%
fma-undefine70.3%
fma-define70.3%
pow1/270.3%
pow1/270.3%
pow-prod-down73.0%
fma-define73.0%
fma-neg73.0%
Applied egg-rr73.0%
clear-num73.0%
inv-pow73.0%
*-commutative73.0%
Applied egg-rr73.0%
unpow-173.0%
associate-/l*73.0%
Simplified73.0%
distribute-lft-in72.9%
Applied egg-rr73.6%
if +inf.0 < (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) Initial program 0.0%
Simplified23.7%
Taylor expanded in M around -inf 0.0%
associate-*r/0.0%
associate-*r*0.0%
Simplified0.0%
add-log-exp0.0%
exp-prod27.7%
exp-prod27.7%
Applied egg-rr27.7%
Taylor expanded in M around 0 38.2%
Taylor expanded in c0 around 0 38.2%
Final simplification50.1%
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (/ (* c0 (* d d)) (* (* w h) (* D D))))
(t_1 (+ t_0 (sqrt (- (* t_0 t_0) (* M M))))))
(if (<= (* (/ c0 (* 2.0 w)) t_1) INFINITY)
(* t_1 (* c0 (/ 1.0 (* 2.0 w))))
0.0)))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
double t_1 = t_0 + sqrt(((t_0 * t_0) - (M * M)));
double tmp;
if (((c0 / (2.0 * w)) * t_1) <= ((double) INFINITY)) {
tmp = t_1 * (c0 * (1.0 / (2.0 * w)));
} else {
tmp = 0.0;
}
return tmp;
}
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
double t_1 = t_0 + Math.sqrt(((t_0 * t_0) - (M * M)));
double tmp;
if (((c0 / (2.0 * w)) * t_1) <= Double.POSITIVE_INFINITY) {
tmp = t_1 * (c0 * (1.0 / (2.0 * w)));
} else {
tmp = 0.0;
}
return tmp;
}
def code(c0, w, h, D, d, M): t_0 = (c0 * (d * d)) / ((w * h) * (D * D)) t_1 = t_0 + math.sqrt(((t_0 * t_0) - (M * M))) tmp = 0 if ((c0 / (2.0 * w)) * t_1) <= math.inf: tmp = t_1 * (c0 * (1.0 / (2.0 * w))) else: tmp = 0.0 return tmp
function code(c0, w, h, D, d, M) t_0 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(w * h) * Float64(D * D))) t_1 = Float64(t_0 + sqrt(Float64(Float64(t_0 * t_0) - Float64(M * M)))) tmp = 0.0 if (Float64(Float64(c0 / Float64(2.0 * w)) * t_1) <= Inf) tmp = Float64(t_1 * Float64(c0 * Float64(1.0 / Float64(2.0 * w)))); else tmp = 0.0; end return tmp end
function tmp_2 = code(c0, w, h, D, d, M) t_0 = (c0 * (d * d)) / ((w * h) * (D * D)); t_1 = t_0 + sqrt(((t_0 * t_0) - (M * M))); tmp = 0.0; if (((c0 / (2.0 * w)) * t_1) <= Inf) tmp = t_1 * (c0 * (1.0 / (2.0 * w))); else tmp = 0.0; end tmp_2 = tmp; end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(t$95$0 + N[Sqrt[N[(N[(t$95$0 * t$95$0), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * t$95$1), $MachinePrecision], Infinity], N[(t$95$1 * N[(c0 * N[(1.0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 0.0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(w \cdot h\right) \cdot \left(D \cdot D\right)}\\
t_1 := t\_0 + \sqrt{t\_0 \cdot t\_0 - M \cdot M}\\
\mathbf{if}\;\frac{c0}{2 \cdot w} \cdot t\_1 \leq \infty:\\
\;\;\;\;t\_1 \cdot \left(c0 \cdot \frac{1}{2 \cdot w}\right)\\
\mathbf{else}:\\
\;\;\;\;0\\
\end{array}
\end{array}
if (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) < +inf.0Initial program 73.0%
div-inv73.1%
*-commutative73.1%
Applied egg-rr73.1%
if +inf.0 < (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) Initial program 0.0%
Simplified23.7%
Taylor expanded in M around -inf 0.0%
associate-*r/0.0%
associate-*r*0.0%
Simplified0.0%
add-log-exp0.0%
exp-prod27.7%
exp-prod27.7%
Applied egg-rr27.7%
Taylor expanded in M around 0 38.2%
Taylor expanded in c0 around 0 38.2%
Final simplification49.9%
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (/ (* c0 (* d d)) (* (* w h) (* D D))))
(t_1 (* (/ c0 (* 2.0 w)) (+ t_0 (sqrt (- (* t_0 t_0) (* M M)))))))
(if (<= t_1 INFINITY) t_1 0.0)))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
double t_1 = (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M))));
double tmp;
if (t_1 <= ((double) INFINITY)) {
tmp = t_1;
} else {
tmp = 0.0;
}
return tmp;
}
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
double t_1 = (c0 / (2.0 * w)) * (t_0 + Math.sqrt(((t_0 * t_0) - (M * M))));
double tmp;
if (t_1 <= Double.POSITIVE_INFINITY) {
tmp = t_1;
} else {
tmp = 0.0;
}
return tmp;
}
def code(c0, w, h, D, d, M): t_0 = (c0 * (d * d)) / ((w * h) * (D * D)) t_1 = (c0 / (2.0 * w)) * (t_0 + math.sqrt(((t_0 * t_0) - (M * M)))) tmp = 0 if t_1 <= math.inf: tmp = t_1 else: tmp = 0.0 return tmp
function code(c0, w, h, D, d, M) t_0 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(w * h) * Float64(D * D))) t_1 = Float64(Float64(c0 / Float64(2.0 * w)) * Float64(t_0 + sqrt(Float64(Float64(t_0 * t_0) - Float64(M * M))))) tmp = 0.0 if (t_1 <= Inf) tmp = t_1; else tmp = 0.0; end return tmp end
function tmp_2 = code(c0, w, h, D, d, M) t_0 = (c0 * (d * d)) / ((w * h) * (D * D)); t_1 = (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M)))); tmp = 0.0; if (t_1 <= Inf) tmp = t_1; else tmp = 0.0; end tmp_2 = tmp; end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(t$95$0 + N[Sqrt[N[(N[(t$95$0 * t$95$0), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, Infinity], t$95$1, 0.0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(w \cdot h\right) \cdot \left(D \cdot D\right)}\\
t_1 := \frac{c0}{2 \cdot w} \cdot \left(t\_0 + \sqrt{t\_0 \cdot t\_0 - M \cdot M}\right)\\
\mathbf{if}\;t\_1 \leq \infty:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;0\\
\end{array}
\end{array}
if (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) < +inf.0Initial program 73.0%
if +inf.0 < (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) Initial program 0.0%
Simplified23.7%
Taylor expanded in M around -inf 0.0%
associate-*r/0.0%
associate-*r*0.0%
Simplified0.0%
add-log-exp0.0%
exp-prod27.7%
exp-prod27.7%
Applied egg-rr27.7%
Taylor expanded in M around 0 38.2%
Taylor expanded in c0 around 0 38.2%
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (/ c0 (* w h))) (t_1 (* t_0 (/ (* d d) (* D D)))))
(if (<= (* M M) 2e-275)
0.0
(if (or (<= (* M M) 1e-230)
(and (not (<= (* M M) 2e-6)) (<= (* M M) 1e+296)))
(*
(/ c0 (* 2.0 w))
(+ (sqrt (- (* t_1 t_1) (* M M))) (* t_0 (* (/ d D) (/ d D)))))
0.0))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = c0 / (w * h);
double t_1 = t_0 * ((d * d) / (D * D));
double tmp;
if ((M * M) <= 2e-275) {
tmp = 0.0;
} else if (((M * M) <= 1e-230) || (!((M * M) <= 2e-6) && ((M * M) <= 1e+296))) {
tmp = (c0 / (2.0 * w)) * (sqrt(((t_1 * t_1) - (M * M))) + (t_0 * ((d / D) * (d / D))));
} else {
tmp = 0.0;
}
return tmp;
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = c0 / (w * h)
t_1 = t_0 * ((d_1 * d_1) / (d * d))
if ((m * m) <= 2d-275) then
tmp = 0.0d0
else if (((m * m) <= 1d-230) .or. (.not. ((m * m) <= 2d-6)) .and. ((m * m) <= 1d+296)) then
tmp = (c0 / (2.0d0 * w)) * (sqrt(((t_1 * t_1) - (m * m))) + (t_0 * ((d_1 / d) * (d_1 / d))))
else
tmp = 0.0d0
end if
code = tmp
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = c0 / (w * h);
double t_1 = t_0 * ((d * d) / (D * D));
double tmp;
if ((M * M) <= 2e-275) {
tmp = 0.0;
} else if (((M * M) <= 1e-230) || (!((M * M) <= 2e-6) && ((M * M) <= 1e+296))) {
tmp = (c0 / (2.0 * w)) * (Math.sqrt(((t_1 * t_1) - (M * M))) + (t_0 * ((d / D) * (d / D))));
} else {
tmp = 0.0;
}
return tmp;
}
def code(c0, w, h, D, d, M): t_0 = c0 / (w * h) t_1 = t_0 * ((d * d) / (D * D)) tmp = 0 if (M * M) <= 2e-275: tmp = 0.0 elif ((M * M) <= 1e-230) or (not ((M * M) <= 2e-6) and ((M * M) <= 1e+296)): tmp = (c0 / (2.0 * w)) * (math.sqrt(((t_1 * t_1) - (M * M))) + (t_0 * ((d / D) * (d / D)))) else: tmp = 0.0 return tmp
function code(c0, w, h, D, d, M) t_0 = Float64(c0 / Float64(w * h)) t_1 = Float64(t_0 * Float64(Float64(d * d) / Float64(D * D))) tmp = 0.0 if (Float64(M * M) <= 2e-275) tmp = 0.0; elseif ((Float64(M * M) <= 1e-230) || (!(Float64(M * M) <= 2e-6) && (Float64(M * M) <= 1e+296))) tmp = Float64(Float64(c0 / Float64(2.0 * w)) * Float64(sqrt(Float64(Float64(t_1 * t_1) - Float64(M * M))) + Float64(t_0 * Float64(Float64(d / D) * Float64(d / D))))); else tmp = 0.0; end return tmp end
function tmp_2 = code(c0, w, h, D, d, M) t_0 = c0 / (w * h); t_1 = t_0 * ((d * d) / (D * D)); tmp = 0.0; if ((M * M) <= 2e-275) tmp = 0.0; elseif (((M * M) <= 1e-230) || (~(((M * M) <= 2e-6)) && ((M * M) <= 1e+296))) tmp = (c0 / (2.0 * w)) * (sqrt(((t_1 * t_1) - (M * M))) + (t_0 * ((d / D) * (d / D)))); else tmp = 0.0; end tmp_2 = tmp; end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(c0 / N[(w * h), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(t$95$0 * N[(N[(d * d), $MachinePrecision] / N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(M * M), $MachinePrecision], 2e-275], 0.0, If[Or[LessEqual[N[(M * M), $MachinePrecision], 1e-230], And[N[Not[LessEqual[N[(M * M), $MachinePrecision], 2e-6]], $MachinePrecision], LessEqual[N[(M * M), $MachinePrecision], 1e+296]]], N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(N[Sqrt[N[(N[(t$95$1 * t$95$1), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] + N[(t$95$0 * N[(N[(d / D), $MachinePrecision] * N[(d / D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 0.0]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0}{w \cdot h}\\
t_1 := t\_0 \cdot \frac{d \cdot d}{D \cdot D}\\
\mathbf{if}\;M \cdot M \leq 2 \cdot 10^{-275}:\\
\;\;\;\;0\\
\mathbf{elif}\;M \cdot M \leq 10^{-230} \lor \neg \left(M \cdot M \leq 2 \cdot 10^{-6}\right) \land M \cdot M \leq 10^{+296}:\\
\;\;\;\;\frac{c0}{2 \cdot w} \cdot \left(\sqrt{t\_1 \cdot t\_1 - M \cdot M} + t\_0 \cdot \left(\frac{d}{D} \cdot \frac{d}{D}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0\\
\end{array}
\end{array}
if (*.f64 M M) < 1.99999999999999987e-275 or 1.00000000000000005e-230 < (*.f64 M M) < 1.99999999999999991e-6 or 9.99999999999999981e295 < (*.f64 M M) Initial program 18.1%
Simplified34.4%
Taylor expanded in M around -inf 0.0%
associate-*r/0.0%
associate-*r*0.0%
Simplified0.0%
add-log-exp0.0%
exp-prod30.4%
exp-prod30.4%
Applied egg-rr30.4%
Taylor expanded in M around 0 34.9%
Taylor expanded in c0 around 0 34.9%
if 1.99999999999999987e-275 < (*.f64 M M) < 1.00000000000000005e-230 or 1.99999999999999991e-6 < (*.f64 M M) < 9.99999999999999981e295Initial program 39.8%
Simplified39.5%
times-frac39.6%
Applied egg-rr39.6%
Final simplification36.3%
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (* (/ c0 (* w h)) (/ (* d d) (* D D)))))
(if (<= (* D D) 5e-254)
0.0
(if (<= (* D D) 5e+126)
(* (/ c0 (* 2.0 w)) (+ t_0 (sqrt (- (* t_0 t_0) (* M M)))))
0.0))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 / (w * h)) * ((d * d) / (D * D));
double tmp;
if ((D * D) <= 5e-254) {
tmp = 0.0;
} else if ((D * D) <= 5e+126) {
tmp = (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M))));
} else {
tmp = 0.0;
}
return tmp;
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
real(8) :: t_0
real(8) :: tmp
t_0 = (c0 / (w * h)) * ((d_1 * d_1) / (d * d))
if ((d * d) <= 5d-254) then
tmp = 0.0d0
else if ((d * d) <= 5d+126) then
tmp = (c0 / (2.0d0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (m * m))))
else
tmp = 0.0d0
end if
code = tmp
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 / (w * h)) * ((d * d) / (D * D));
double tmp;
if ((D * D) <= 5e-254) {
tmp = 0.0;
} else if ((D * D) <= 5e+126) {
tmp = (c0 / (2.0 * w)) * (t_0 + Math.sqrt(((t_0 * t_0) - (M * M))));
} else {
tmp = 0.0;
}
return tmp;
}
def code(c0, w, h, D, d, M): t_0 = (c0 / (w * h)) * ((d * d) / (D * D)) tmp = 0 if (D * D) <= 5e-254: tmp = 0.0 elif (D * D) <= 5e+126: tmp = (c0 / (2.0 * w)) * (t_0 + math.sqrt(((t_0 * t_0) - (M * M)))) else: tmp = 0.0 return tmp
function code(c0, w, h, D, d, M) t_0 = Float64(Float64(c0 / Float64(w * h)) * Float64(Float64(d * d) / Float64(D * D))) tmp = 0.0 if (Float64(D * D) <= 5e-254) tmp = 0.0; elseif (Float64(D * D) <= 5e+126) tmp = Float64(Float64(c0 / Float64(2.0 * w)) * Float64(t_0 + sqrt(Float64(Float64(t_0 * t_0) - Float64(M * M))))); else tmp = 0.0; end return tmp end
function tmp_2 = code(c0, w, h, D, d, M) t_0 = (c0 / (w * h)) * ((d * d) / (D * D)); tmp = 0.0; if ((D * D) <= 5e-254) tmp = 0.0; elseif ((D * D) <= 5e+126) tmp = (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M)))); else tmp = 0.0; end tmp_2 = tmp; end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[(c0 / N[(w * h), $MachinePrecision]), $MachinePrecision] * N[(N[(d * d), $MachinePrecision] / N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(D * D), $MachinePrecision], 5e-254], 0.0, If[LessEqual[N[(D * D), $MachinePrecision], 5e+126], N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(t$95$0 + N[Sqrt[N[(N[(t$95$0 * t$95$0), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 0.0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0}{w \cdot h} \cdot \frac{d \cdot d}{D \cdot D}\\
\mathbf{if}\;D \cdot D \leq 5 \cdot 10^{-254}:\\
\;\;\;\;0\\
\mathbf{elif}\;D \cdot D \leq 5 \cdot 10^{+126}:\\
\;\;\;\;\frac{c0}{2 \cdot w} \cdot \left(t\_0 + \sqrt{t\_0 \cdot t\_0 - M \cdot M}\right)\\
\mathbf{else}:\\
\;\;\;\;0\\
\end{array}
\end{array}
if (*.f64 D D) < 5.0000000000000003e-254 or 4.99999999999999977e126 < (*.f64 D D) Initial program 17.5%
Simplified34.1%
Taylor expanded in M around -inf 0.0%
associate-*r/0.0%
associate-*r*0.0%
Simplified0.0%
add-log-exp0.0%
exp-prod22.0%
exp-prod22.0%
Applied egg-rr22.0%
Taylor expanded in M around 0 29.9%
Taylor expanded in c0 around 0 29.9%
if 5.0000000000000003e-254 < (*.f64 D D) < 4.99999999999999977e126Initial program 39.8%
Simplified40.8%
(FPCore (c0 w h D d M) :precision binary64 0.0)
double code(double c0, double w, double h, double D, double d, double M) {
return 0.0;
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
code = 0.0d0
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
return 0.0;
}
def code(c0, w, h, D, d, M): return 0.0
function code(c0, w, h, D, d, M) return 0.0 end
function tmp = code(c0, w, h, D, d, M) tmp = 0.0; end
code[c0_, w_, h_, D_, d_, M_] := 0.0
\begin{array}{l}
\\
0
\end{array}
Initial program 24.5%
Simplified38.5%
Taylor expanded in M around -inf 0.0%
associate-*r/0.0%
associate-*r*0.0%
Simplified0.0%
add-log-exp0.0%
exp-prod21.8%
exp-prod21.8%
Applied egg-rr21.8%
Taylor expanded in M around 0 29.1%
Taylor expanded in c0 around 0 29.1%
herbie shell --seed 2024110
(FPCore (c0 w h D d M)
:name "Henrywood and Agarwal, Equation (13)"
:precision binary64
(* (/ c0 (* 2.0 w)) (+ (/ (* c0 (* d d)) (* (* w h) (* D D))) (sqrt (- (* (/ (* c0 (* d d)) (* (* w h) (* D D))) (/ (* c0 (* d d)) (* (* w h) (* D D)))) (* M M))))))