
(FPCore (x y z) :precision binary64 (- (- (* x (log y)) z) y))
double code(double x, double y, double z) {
return ((x * log(y)) - z) - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x * log(y)) - z) - y
end function
public static double code(double x, double y, double z) {
return ((x * Math.log(y)) - z) - y;
}
def code(x, y, z): return ((x * math.log(y)) - z) - y
function code(x, y, z) return Float64(Float64(Float64(x * log(y)) - z) - y) end
function tmp = code(x, y, z) tmp = ((x * log(y)) - z) - y; end
code[x_, y_, z_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z\right) - y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (- (- (* x (log y)) z) y))
double code(double x, double y, double z) {
return ((x * log(y)) - z) - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x * log(y)) - z) - y
end function
public static double code(double x, double y, double z) {
return ((x * Math.log(y)) - z) - y;
}
def code(x, y, z): return ((x * math.log(y)) - z) - y
function code(x, y, z) return Float64(Float64(Float64(x * log(y)) - z) - y) end
function tmp = code(x, y, z) tmp = ((x * log(y)) - z) - y; end
code[x_, y_, z_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z\right) - y
\end{array}
(FPCore (x y z) :precision binary64 (- (- (* x (log y)) z) y))
double code(double x, double y, double z) {
return ((x * log(y)) - z) - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x * log(y)) - z) - y
end function
public static double code(double x, double y, double z) {
return ((x * Math.log(y)) - z) - y;
}
def code(x, y, z): return ((x * math.log(y)) - z) - y
function code(x, y, z) return Float64(Float64(Float64(x * log(y)) - z) - y) end
function tmp = code(x, y, z) tmp = ((x * log(y)) - z) - y; end
code[x_, y_, z_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z\right) - y
\end{array}
Initial program 99.9%
(FPCore (x y z) :precision binary64 (if (or (<= x -9.2e+73) (not (<= x 8.5e+24))) (- (* x (log y)) y) (- (- z) y)))
double code(double x, double y, double z) {
double tmp;
if ((x <= -9.2e+73) || !(x <= 8.5e+24)) {
tmp = (x * log(y)) - y;
} else {
tmp = -z - y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-9.2d+73)) .or. (.not. (x <= 8.5d+24))) then
tmp = (x * log(y)) - y
else
tmp = -z - y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -9.2e+73) || !(x <= 8.5e+24)) {
tmp = (x * Math.log(y)) - y;
} else {
tmp = -z - y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -9.2e+73) or not (x <= 8.5e+24): tmp = (x * math.log(y)) - y else: tmp = -z - y return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -9.2e+73) || !(x <= 8.5e+24)) tmp = Float64(Float64(x * log(y)) - y); else tmp = Float64(Float64(-z) - y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -9.2e+73) || ~((x <= 8.5e+24))) tmp = (x * log(y)) - y; else tmp = -z - y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -9.2e+73], N[Not[LessEqual[x, 8.5e+24]], $MachinePrecision]], N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - y), $MachinePrecision], N[((-z) - y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -9.2 \cdot 10^{+73} \lor \neg \left(x \leq 8.5 \cdot 10^{+24}\right):\\
\;\;\;\;x \cdot \log y - y\\
\mathbf{else}:\\
\;\;\;\;\left(-z\right) - y\\
\end{array}
\end{array}
if x < -9.199999999999999e73 or 8.49999999999999959e24 < x Initial program 99.7%
Taylor expanded in z around 0 83.8%
if -9.199999999999999e73 < x < 8.49999999999999959e24Initial program 100.0%
Taylor expanded in x around 0 91.8%
neg-mul-191.8%
+-commutative91.8%
distribute-neg-in91.8%
sub-neg91.8%
Simplified91.8%
Final simplification88.6%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* x (log y)))) (if (<= x -1.9e+69) (- t_0 z) (if (<= x 2.6e+25) (- (- z) y) (- t_0 y)))))
double code(double x, double y, double z) {
double t_0 = x * log(y);
double tmp;
if (x <= -1.9e+69) {
tmp = t_0 - z;
} else if (x <= 2.6e+25) {
tmp = -z - y;
} else {
tmp = t_0 - y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x * log(y)
if (x <= (-1.9d+69)) then
tmp = t_0 - z
else if (x <= 2.6d+25) then
tmp = -z - y
else
tmp = t_0 - y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * Math.log(y);
double tmp;
if (x <= -1.9e+69) {
tmp = t_0 - z;
} else if (x <= 2.6e+25) {
tmp = -z - y;
} else {
tmp = t_0 - y;
}
return tmp;
}
def code(x, y, z): t_0 = x * math.log(y) tmp = 0 if x <= -1.9e+69: tmp = t_0 - z elif x <= 2.6e+25: tmp = -z - y else: tmp = t_0 - y return tmp
function code(x, y, z) t_0 = Float64(x * log(y)) tmp = 0.0 if (x <= -1.9e+69) tmp = Float64(t_0 - z); elseif (x <= 2.6e+25) tmp = Float64(Float64(-z) - y); else tmp = Float64(t_0 - y); end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * log(y); tmp = 0.0; if (x <= -1.9e+69) tmp = t_0 - z; elseif (x <= 2.6e+25) tmp = -z - y; else tmp = t_0 - y; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -1.9e+69], N[(t$95$0 - z), $MachinePrecision], If[LessEqual[x, 2.6e+25], N[((-z) - y), $MachinePrecision], N[(t$95$0 - y), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \log y\\
\mathbf{if}\;x \leq -1.9 \cdot 10^{+69}:\\
\;\;\;\;t\_0 - z\\
\mathbf{elif}\;x \leq 2.6 \cdot 10^{+25}:\\
\;\;\;\;\left(-z\right) - y\\
\mathbf{else}:\\
\;\;\;\;t\_0 - y\\
\end{array}
\end{array}
if x < -1.90000000000000014e69Initial program 99.6%
Taylor expanded in y around 0 92.8%
if -1.90000000000000014e69 < x < 2.5999999999999998e25Initial program 100.0%
Taylor expanded in x around 0 92.3%
neg-mul-192.3%
+-commutative92.3%
distribute-neg-in92.3%
sub-neg92.3%
Simplified92.3%
if 2.5999999999999998e25 < x Initial program 99.8%
Taylor expanded in z around 0 82.7%
(FPCore (x y z) :precision binary64 (if (or (<= x -3.4e+72) (not (<= x 6.2e+97))) (* x (log y)) (- (- z) y)))
double code(double x, double y, double z) {
double tmp;
if ((x <= -3.4e+72) || !(x <= 6.2e+97)) {
tmp = x * log(y);
} else {
tmp = -z - y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-3.4d+72)) .or. (.not. (x <= 6.2d+97))) then
tmp = x * log(y)
else
tmp = -z - y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -3.4e+72) || !(x <= 6.2e+97)) {
tmp = x * Math.log(y);
} else {
tmp = -z - y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -3.4e+72) or not (x <= 6.2e+97): tmp = x * math.log(y) else: tmp = -z - y return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -3.4e+72) || !(x <= 6.2e+97)) tmp = Float64(x * log(y)); else tmp = Float64(Float64(-z) - y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -3.4e+72) || ~((x <= 6.2e+97))) tmp = x * log(y); else tmp = -z - y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -3.4e+72], N[Not[LessEqual[x, 6.2e+97]], $MachinePrecision]], N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision], N[((-z) - y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.4 \cdot 10^{+72} \lor \neg \left(x \leq 6.2 \cdot 10^{+97}\right):\\
\;\;\;\;x \cdot \log y\\
\mathbf{else}:\\
\;\;\;\;\left(-z\right) - y\\
\end{array}
\end{array}
if x < -3.3999999999999998e72 or 6.19999999999999962e97 < x Initial program 99.7%
sub-neg99.7%
associate--l+99.7%
*-commutative99.7%
add-cube-cbrt98.6%
associate-*r*98.6%
fma-define98.6%
pow298.6%
Applied egg-rr98.6%
Taylor expanded in x around inf 71.3%
if -3.3999999999999998e72 < x < 6.19999999999999962e97Initial program 100.0%
Taylor expanded in x around 0 90.3%
neg-mul-190.3%
+-commutative90.3%
distribute-neg-in90.3%
sub-neg90.3%
Simplified90.3%
Final simplification83.7%
(FPCore (x y z) :precision binary64 (if (or (<= z -1.45e+84) (not (<= z 1.15e+92))) (- z) (- y)))
double code(double x, double y, double z) {
double tmp;
if ((z <= -1.45e+84) || !(z <= 1.15e+92)) {
tmp = -z;
} else {
tmp = -y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-1.45d+84)) .or. (.not. (z <= 1.15d+92))) then
tmp = -z
else
tmp = -y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -1.45e+84) || !(z <= 1.15e+92)) {
tmp = -z;
} else {
tmp = -y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -1.45e+84) or not (z <= 1.15e+92): tmp = -z else: tmp = -y return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -1.45e+84) || !(z <= 1.15e+92)) tmp = Float64(-z); else tmp = Float64(-y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -1.45e+84) || ~((z <= 1.15e+92))) tmp = -z; else tmp = -y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -1.45e+84], N[Not[LessEqual[z, 1.15e+92]], $MachinePrecision]], (-z), (-y)]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.45 \cdot 10^{+84} \lor \neg \left(z \leq 1.15 \cdot 10^{+92}\right):\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;-y\\
\end{array}
\end{array}
if z < -1.44999999999999994e84 or 1.14999999999999999e92 < z Initial program 99.9%
Taylor expanded in z around inf 66.7%
neg-mul-166.7%
Simplified66.7%
if -1.44999999999999994e84 < z < 1.14999999999999999e92Initial program 99.8%
Taylor expanded in y around inf 51.2%
neg-mul-151.2%
Simplified51.2%
Final simplification56.8%
(FPCore (x y z) :precision binary64 (- (- z) y))
double code(double x, double y, double z) {
return -z - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = -z - y
end function
public static double code(double x, double y, double z) {
return -z - y;
}
def code(x, y, z): return -z - y
function code(x, y, z) return Float64(Float64(-z) - y) end
function tmp = code(x, y, z) tmp = -z - y; end
code[x_, y_, z_] := N[((-z) - y), $MachinePrecision]
\begin{array}{l}
\\
\left(-z\right) - y
\end{array}
Initial program 99.9%
Taylor expanded in x around 0 68.7%
neg-mul-168.7%
+-commutative68.7%
distribute-neg-in68.7%
sub-neg68.7%
Simplified68.7%
(FPCore (x y z) :precision binary64 (- y))
double code(double x, double y, double z) {
return -y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = -y
end function
public static double code(double x, double y, double z) {
return -y;
}
def code(x, y, z): return -y
function code(x, y, z) return Float64(-y) end
function tmp = code(x, y, z) tmp = -y; end
code[x_, y_, z_] := (-y)
\begin{array}{l}
\\
-y
\end{array}
Initial program 99.9%
Taylor expanded in y around inf 37.5%
neg-mul-137.5%
Simplified37.5%
(FPCore (x y z) :precision binary64 z)
double code(double x, double y, double z) {
return z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z
end function
public static double code(double x, double y, double z) {
return z;
}
def code(x, y, z): return z
function code(x, y, z) return z end
function tmp = code(x, y, z) tmp = z; end
code[x_, y_, z_] := z
\begin{array}{l}
\\
z
\end{array}
Initial program 99.9%
Taylor expanded in z around inf 32.4%
neg-mul-132.4%
Simplified32.4%
neg-sub032.4%
sub-neg32.4%
add-sqr-sqrt14.5%
sqrt-unprod8.5%
sqr-neg8.5%
sqrt-unprod0.8%
add-sqr-sqrt2.4%
Applied egg-rr2.4%
+-lft-identity2.4%
Simplified2.4%
(FPCore (x y z) :precision binary64 y)
double code(double x, double y, double z) {
return y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y
end function
public static double code(double x, double y, double z) {
return y;
}
def code(x, y, z): return y
function code(x, y, z) return y end
function tmp = code(x, y, z) tmp = y; end
code[x_, y_, z_] := y
\begin{array}{l}
\\
y
\end{array}
Initial program 99.9%
Taylor expanded in y around inf 37.5%
neg-mul-137.5%
Simplified37.5%
neg-sub037.5%
sub-neg37.5%
add-sqr-sqrt0.0%
sqrt-unprod2.1%
sqr-neg2.1%
sqrt-unprod2.1%
add-sqr-sqrt2.1%
Applied egg-rr2.1%
+-lft-identity2.1%
Simplified2.1%
herbie shell --seed 2024110
(FPCore (x y z)
:name "Statistics.Distribution.Poisson:$clogProbability from math-functions-0.1.5.2"
:precision binary64
(- (- (* x (log y)) z) y))