
(FPCore (x y z) :precision binary64 (+ (* x y) (* (- x 1.0) z)))
double code(double x, double y, double z) {
return (x * y) + ((x - 1.0) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + ((x - 1.0d0) * z)
end function
public static double code(double x, double y, double z) {
return (x * y) + ((x - 1.0) * z);
}
def code(x, y, z): return (x * y) + ((x - 1.0) * z)
function code(x, y, z) return Float64(Float64(x * y) + Float64(Float64(x - 1.0) * z)) end
function tmp = code(x, y, z) tmp = (x * y) + ((x - 1.0) * z); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(N[(x - 1.0), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + \left(x - 1\right) \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (* x y) (* (- x 1.0) z)))
double code(double x, double y, double z) {
return (x * y) + ((x - 1.0) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + ((x - 1.0d0) * z)
end function
public static double code(double x, double y, double z) {
return (x * y) + ((x - 1.0) * z);
}
def code(x, y, z): return (x * y) + ((x - 1.0) * z)
function code(x, y, z) return Float64(Float64(x * y) + Float64(Float64(x - 1.0) * z)) end
function tmp = code(x, y, z) tmp = (x * y) + ((x - 1.0) * z); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(N[(x - 1.0), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + \left(x - 1\right) \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (- (* x (+ z y)) z))
double code(double x, double y, double z) {
return (x * (z + y)) - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * (z + y)) - z
end function
public static double code(double x, double y, double z) {
return (x * (z + y)) - z;
}
def code(x, y, z): return (x * (z + y)) - z
function code(x, y, z) return Float64(Float64(x * Float64(z + y)) - z) end
function tmp = code(x, y, z) tmp = (x * (z + y)) - z; end
code[x_, y_, z_] := N[(N[(x * N[(z + y), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(z + y\right) - z
\end{array}
Initial program 98.8%
*-commutative98.8%
sub-neg98.8%
distribute-rgt-in98.8%
metadata-eval98.8%
neg-mul-198.8%
associate-+r+98.8%
unsub-neg98.8%
+-commutative98.8%
distribute-lft-out100.0%
Simplified100.0%
(FPCore (x y z)
:precision binary64
(if (<= x -4.8e+105)
(* x z)
(if (<= x -3.3e-47)
(* x y)
(if (<= x 2.3e-46)
(- z)
(if (or (<= x 6e+206) (not (<= x 1.8e+260))) (* x y) (* x z))))))
double code(double x, double y, double z) {
double tmp;
if (x <= -4.8e+105) {
tmp = x * z;
} else if (x <= -3.3e-47) {
tmp = x * y;
} else if (x <= 2.3e-46) {
tmp = -z;
} else if ((x <= 6e+206) || !(x <= 1.8e+260)) {
tmp = x * y;
} else {
tmp = x * z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-4.8d+105)) then
tmp = x * z
else if (x <= (-3.3d-47)) then
tmp = x * y
else if (x <= 2.3d-46) then
tmp = -z
else if ((x <= 6d+206) .or. (.not. (x <= 1.8d+260))) then
tmp = x * y
else
tmp = x * z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -4.8e+105) {
tmp = x * z;
} else if (x <= -3.3e-47) {
tmp = x * y;
} else if (x <= 2.3e-46) {
tmp = -z;
} else if ((x <= 6e+206) || !(x <= 1.8e+260)) {
tmp = x * y;
} else {
tmp = x * z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -4.8e+105: tmp = x * z elif x <= -3.3e-47: tmp = x * y elif x <= 2.3e-46: tmp = -z elif (x <= 6e+206) or not (x <= 1.8e+260): tmp = x * y else: tmp = x * z return tmp
function code(x, y, z) tmp = 0.0 if (x <= -4.8e+105) tmp = Float64(x * z); elseif (x <= -3.3e-47) tmp = Float64(x * y); elseif (x <= 2.3e-46) tmp = Float64(-z); elseif ((x <= 6e+206) || !(x <= 1.8e+260)) tmp = Float64(x * y); else tmp = Float64(x * z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -4.8e+105) tmp = x * z; elseif (x <= -3.3e-47) tmp = x * y; elseif (x <= 2.3e-46) tmp = -z; elseif ((x <= 6e+206) || ~((x <= 1.8e+260))) tmp = x * y; else tmp = x * z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -4.8e+105], N[(x * z), $MachinePrecision], If[LessEqual[x, -3.3e-47], N[(x * y), $MachinePrecision], If[LessEqual[x, 2.3e-46], (-z), If[Or[LessEqual[x, 6e+206], N[Not[LessEqual[x, 1.8e+260]], $MachinePrecision]], N[(x * y), $MachinePrecision], N[(x * z), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.8 \cdot 10^{+105}:\\
\;\;\;\;x \cdot z\\
\mathbf{elif}\;x \leq -3.3 \cdot 10^{-47}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;x \leq 2.3 \cdot 10^{-46}:\\
\;\;\;\;-z\\
\mathbf{elif}\;x \leq 6 \cdot 10^{+206} \lor \neg \left(x \leq 1.8 \cdot 10^{+260}\right):\\
\;\;\;\;x \cdot y\\
\mathbf{else}:\\
\;\;\;\;x \cdot z\\
\end{array}
\end{array}
if x < -4.7999999999999995e105 or 6.0000000000000002e206 < x < 1.7999999999999999e260Initial program 96.4%
Taylor expanded in y around 0 69.1%
Taylor expanded in x around inf 69.1%
*-commutative69.1%
Simplified69.1%
if -4.7999999999999995e105 < x < -3.30000000000000004e-47 or 2.2999999999999999e-46 < x < 6.0000000000000002e206 or 1.7999999999999999e260 < x Initial program 98.9%
Taylor expanded in y around inf 59.4%
if -3.30000000000000004e-47 < x < 2.2999999999999999e-46Initial program 100.0%
Taylor expanded in x around 0 78.0%
neg-mul-178.0%
Simplified78.0%
Final simplification69.3%
(FPCore (x y z) :precision binary64 (if (or (<= x -1.0) (not (<= x 1.0))) (* x (+ z y)) (- (* x y) z)))
double code(double x, double y, double z) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = x * (z + y);
} else {
tmp = (x * y) - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-1.0d0)) .or. (.not. (x <= 1.0d0))) then
tmp = x * (z + y)
else
tmp = (x * y) - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = x * (z + y);
} else {
tmp = (x * y) - z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -1.0) or not (x <= 1.0): tmp = x * (z + y) else: tmp = (x * y) - z return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -1.0) || !(x <= 1.0)) tmp = Float64(x * Float64(z + y)); else tmp = Float64(Float64(x * y) - z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -1.0) || ~((x <= 1.0))) tmp = x * (z + y); else tmp = (x * y) - z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -1.0], N[Not[LessEqual[x, 1.0]], $MachinePrecision]], N[(x * N[(z + y), $MachinePrecision]), $MachinePrecision], N[(N[(x * y), $MachinePrecision] - z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 1\right):\\
\;\;\;\;x \cdot \left(z + y\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot y - z\\
\end{array}
\end{array}
if x < -1 or 1 < x Initial program 97.8%
Taylor expanded in x around inf 98.1%
+-commutative98.1%
Simplified98.1%
if -1 < x < 1Initial program 100.0%
*-commutative100.0%
sub-neg100.0%
distribute-rgt-in100.0%
metadata-eval100.0%
neg-mul-1100.0%
associate-+r+100.0%
unsub-neg100.0%
+-commutative100.0%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in z around 0 99.2%
Final simplification98.6%
(FPCore (x y z) :precision binary64 (if (or (<= x -3.4e-47) (not (<= x 0.78))) (* x (+ z y)) (* z (+ x -1.0))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -3.4e-47) || !(x <= 0.78)) {
tmp = x * (z + y);
} else {
tmp = z * (x + -1.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-3.4d-47)) .or. (.not. (x <= 0.78d0))) then
tmp = x * (z + y)
else
tmp = z * (x + (-1.0d0))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -3.4e-47) || !(x <= 0.78)) {
tmp = x * (z + y);
} else {
tmp = z * (x + -1.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -3.4e-47) or not (x <= 0.78): tmp = x * (z + y) else: tmp = z * (x + -1.0) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -3.4e-47) || !(x <= 0.78)) tmp = Float64(x * Float64(z + y)); else tmp = Float64(z * Float64(x + -1.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -3.4e-47) || ~((x <= 0.78))) tmp = x * (z + y); else tmp = z * (x + -1.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -3.4e-47], N[Not[LessEqual[x, 0.78]], $MachinePrecision]], N[(x * N[(z + y), $MachinePrecision]), $MachinePrecision], N[(z * N[(x + -1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.4 \cdot 10^{-47} \lor \neg \left(x \leq 0.78\right):\\
\;\;\;\;x \cdot \left(z + y\right)\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(x + -1\right)\\
\end{array}
\end{array}
if x < -3.4000000000000002e-47 or 0.78000000000000003 < x Initial program 97.9%
Taylor expanded in x around inf 97.6%
+-commutative97.6%
Simplified97.6%
if -3.4000000000000002e-47 < x < 0.78000000000000003Initial program 100.0%
Taylor expanded in y around 0 76.7%
Final simplification88.3%
(FPCore (x y z) :precision binary64 (if (or (<= x -3.4e-47) (not (<= x 0.29))) (* x (+ z y)) (- z)))
double code(double x, double y, double z) {
double tmp;
if ((x <= -3.4e-47) || !(x <= 0.29)) {
tmp = x * (z + y);
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-3.4d-47)) .or. (.not. (x <= 0.29d0))) then
tmp = x * (z + y)
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -3.4e-47) || !(x <= 0.29)) {
tmp = x * (z + y);
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -3.4e-47) or not (x <= 0.29): tmp = x * (z + y) else: tmp = -z return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -3.4e-47) || !(x <= 0.29)) tmp = Float64(x * Float64(z + y)); else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -3.4e-47) || ~((x <= 0.29))) tmp = x * (z + y); else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -3.4e-47], N[Not[LessEqual[x, 0.29]], $MachinePrecision]], N[(x * N[(z + y), $MachinePrecision]), $MachinePrecision], (-z)]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.4 \cdot 10^{-47} \lor \neg \left(x \leq 0.29\right):\\
\;\;\;\;x \cdot \left(z + y\right)\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if x < -3.4000000000000002e-47 or 0.28999999999999998 < x Initial program 97.9%
Taylor expanded in x around inf 97.6%
+-commutative97.6%
Simplified97.6%
if -3.4000000000000002e-47 < x < 0.28999999999999998Initial program 100.0%
Taylor expanded in x around 0 75.9%
neg-mul-175.9%
Simplified75.9%
Final simplification87.9%
(FPCore (x y z) :precision binary64 (if (or (<= x -3.4e-47) (not (<= x 6.2e-47))) (* x y) (- z)))
double code(double x, double y, double z) {
double tmp;
if ((x <= -3.4e-47) || !(x <= 6.2e-47)) {
tmp = x * y;
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-3.4d-47)) .or. (.not. (x <= 6.2d-47))) then
tmp = x * y
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -3.4e-47) || !(x <= 6.2e-47)) {
tmp = x * y;
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -3.4e-47) or not (x <= 6.2e-47): tmp = x * y else: tmp = -z return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -3.4e-47) || !(x <= 6.2e-47)) tmp = Float64(x * y); else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -3.4e-47) || ~((x <= 6.2e-47))) tmp = x * y; else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -3.4e-47], N[Not[LessEqual[x, 6.2e-47]], $MachinePrecision]], N[(x * y), $MachinePrecision], (-z)]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.4 \cdot 10^{-47} \lor \neg \left(x \leq 6.2 \cdot 10^{-47}\right):\\
\;\;\;\;x \cdot y\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if x < -3.4000000000000002e-47 or 6.1999999999999996e-47 < x Initial program 97.9%
Taylor expanded in y around inf 53.5%
if -3.4000000000000002e-47 < x < 6.1999999999999996e-47Initial program 100.0%
Taylor expanded in x around 0 78.0%
neg-mul-178.0%
Simplified78.0%
Final simplification63.7%
(FPCore (x y z) :precision binary64 (- z))
double code(double x, double y, double z) {
return -z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = -z
end function
public static double code(double x, double y, double z) {
return -z;
}
def code(x, y, z): return -z
function code(x, y, z) return Float64(-z) end
function tmp = code(x, y, z) tmp = -z; end
code[x_, y_, z_] := (-z)
\begin{array}{l}
\\
-z
\end{array}
Initial program 98.8%
Taylor expanded in x around 0 35.9%
neg-mul-135.9%
Simplified35.9%
(FPCore (x y z) :precision binary64 z)
double code(double x, double y, double z) {
return z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z
end function
public static double code(double x, double y, double z) {
return z;
}
def code(x, y, z): return z
function code(x, y, z) return z end
function tmp = code(x, y, z) tmp = z; end
code[x_, y_, z_] := z
\begin{array}{l}
\\
z
\end{array}
Initial program 98.8%
Taylor expanded in x around 0 35.9%
neg-mul-135.9%
Simplified35.9%
neg-sub035.9%
sub-neg35.9%
add-sqr-sqrt16.2%
sqrt-unprod16.7%
sqr-neg16.7%
sqrt-unprod1.3%
add-sqr-sqrt2.6%
Applied egg-rr2.6%
+-lft-identity2.6%
Simplified2.6%
herbie shell --seed 2024110
(FPCore (x y z)
:name "Graphics.Rendering.Chart.Drawing:drawTextsR from Chart-1.5.3"
:precision binary64
(+ (* x y) (* (- x 1.0) z)))